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CHANGELOG
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[ OTX Server 3 - CHANGE LOG
PROJECT NAME
OTX Server 3
The OTX Server are based on The Forgotten Server Version: 1.3
WEBSYTE
https://github.com/mattyx14/otxserver/tree/otxserv3/
DEVELOPERS
Project Manager and Founder
Matt Gomez
OTX Server 3 - C++ Programmer(s), Committer(s) and Data Directory Manager(s)
Matt Gomez
Leandro Brewster
Erick Nunes
Joao Leonardo Pereira
Bruno Carvalho
Cjaker
Special Thanks(s)
The Forgotten Team = TFT
https://github.com/otland/
Otxserver-New Contributors = NWOTX
https://github.com/malucooo/Otxserver-New/graphs/contributors
Bruno Carvalho, Cjaker, sn4tch0vsk, MichelFigueira, Xavier Carreón, Marcos L, Luan Luciano
The Forgotten Contributors = TFC
https://github.com/otland/forgottenserver/graphs/contributors/
OTX Server Contributors = OTXS-C
https://github.com/mattyx14/otxserver/graphs/contributors/
sn4tch0vsk, MichelFigueira, Xavier Carreón, Marcos L, Luan Luciano
OpenTibia
https://github.com/opentibia/
Shivoc, Tliff, Haktivex, Fandoras, SimOne, Mips_Act, Primer, Wrzasq, Jakexblaster, Remere, Kornholijo, Elf, Edubart and Dalkon.
FORGOTTENSERVER-ORTS Team
https://github.com/orts/
EvilHero90
https://github.com/EvilHero90/
Ninjalulz
https://github.com/ninjalulz/
Slavidodo
https://github.com/slavidodo/
Babymannen
https://github.com/babymannen/
Bruno Carvalho
https://github.com/comedinha/
Ranieri Althoff
https://github.com/ranisalt/
Ben Dol
https://github.com/BenDol/
Allesn
https://otland.net/members/allesn.126386/
To All OTX Server Contributors
https://github.com/mattyx14/otxserver/graphs/contributors/
DEVELOPMENT STATUS
STARTED AND ON
PROTOCOL SUPPORTED
Version Clients - 7.7 to "10_11"
BUGS
https://github.com/mattyx14/otxserver/issues/
]
[ OTX Server 3.10
- Add help /docs/
How use internal functions from TFT / OTX "WIP" - /internalFunction
How use all configs from TFT / OTX "WIP" - /configHelp
- Add condition type immunity check (TFC)
- Add spell methods to Lua (TFC)
- Add missing custom scripts and commands
- Add set NPCs to idle state when no player is in range (TFT)
- Add Lua functions for player chase, secure and fight mode (TFT)
- Add Game.getVersion - table (TFT)
- Add function to find mount by name (TFC)
- Add feature #219 (OTXS-C)
- Add T-Coins trade via market (OTXS-C)
- Add missing function tokens to code
- Add support to wallfields to monsters (OTXS-C)
- Add ruleviolation report system (NWOTX)
- Add disable Weapon Ammo/Charge on config (NWOTX)
- Add features from Client_10_11 (NWOTX)
List:
* Imbuement System
* Prey System
/* Inspection System */ - No work
* Pet System -- Missing scripts
- Clean and formated items-monsters(files)-spells.xml
- Drop commands support in favor of talkactions (TFT)
- Drop client 10_9 - 8_7
- Dropped version 3.9 and changed to 3.10
- Fix critical damage calculations (OTXS-C)
- Fix MoveItem and storeInbox on 10.x (Eternal-Scripts)
- Fix compiler errors on 8.7x
- Fix features from: Xeraphus(Monster:onSpawn) - Mkalo(Bank Account of Premium Accounts) - (brunominervino)
- Fix blood splashes on pz tiles (TFC)
- Fix Disallow setting mounts for unsupported outfits(TFT)
- Fix onStep callback return value matter (TFC)
- Fix allowfaruse (TFC)
- Fix missing and negated conditions on looktype.lua (TFT)
- Fix double check on summon creature spell (TFT)
- Fix wrong return value from reload (TFT)
- Fix CMake command for source directory (TFT)
- Fix memory leak in talkactions (TFC)
- Fix setMaster behaviour (TFC)
- Fix Player:getClosestFreePosition behavior (TFC)
- Fix removeMoney unintended behavior (TFC)
- Fix #164, #175, #183, #186 #205 to 208, #210 (OTXS-C)
- Fix stairJumpExhaustion (OTXS-C)
- Fix attack speed extra delay (TFC)
- Fix teleport is leading to another teleport
- Fix CreateItem (TFC)
- Fix Depot Global (OTXS-C)
- Fix Store Button Highlight (OTXS-C)
- Fix Premium Features (OTXS-C)
- Fix Blessing Features (OTXS-C)
- Lazily load monsters from XML (TFT)
- Move findPerson to Lua (TFC)
- Move doSet*Outfit functions to Lua (TFC)
- Move house management function to Lua scripts (TFT)
- Move reload to talkactions (TFC)
- Move bug report to Lua (TFT)
- Move summon creature to Lua (TFT)
- Move /raid to talkactions (TFT)
- Move doCreateItem and doCreateItemEx to compat (TFC)
- Move doMoveCreature to metatable (TFC)
- Move increase/decrease item id functions to Lua (TFT)
- Move isInArray to Lua (TFT)
- Move !sellhouse to talkactions (TFT)
- Move WaitingList attributes to private implementation (TFT)
- Move levitate to Lua (TFT)
- Improve code and cleanups (TFT)
- Remove player from attack list upon death (TFC)
- Remove compat function from swimming.lua (TFC)
- Storing TalkAction instances instead of pointers (TFC)
- Support to Client_10_11 Support // Items.otb no official (OTXS-C)
- Updated spells (TFC)
- Updated enchantingScript (TFC)
- Updated monsters (TFT)
- Updated Party spells (TFC)
- Updated travis.yml - jlcvp
- Refactor in-Game premium store to the cpp backend (jlcvp)
]
[ OTX Server 3.8 :: Version " LEZICK "
- Add help /docs/
How use commands - /commandsList
How use internal functions from TFT / OTX "WIP" - /internalFunction
How use all configs from TFT / OTX "WIP" - /configHelp
- Add support for 8.54/58
- Add POSIX signal handling (djarek)
- Add UnjustPanel Kills (brunominervino)
- Add support to orangeSkull (brunominervino)
- Add support to current frag system (brunominervino)
- Add support to clientVersion 11_ - aka10 - (no official items.otb // no supported new items) - (jo3bingham)
- Fileloader refactor (djarek)
- Fix connectionLock on old protocols
- Fix potions onTarget
- Fix and remove code from expertPvp - summon from a player, you take PK.
- Remove dllFiles from the datapack
- Remove no used commands
- Remove duplicate actions
- Remove getPlayerInfo (TFT)
- Replace chaseMode enumeration to bool (wgrriffel)
- Revert playerMaxSpeed on 8.6
- Update ipban (vankk)
]
[ OTX Server 3.7 :: Version " SAILOR "
- Add support to manualVersion 10.98/99
- Add stack support for Game.createItem
- Add a new Creature method
- Add Player methods (getBaseMaxHealth & getBaseMaxMana)
- Add config UHTrap - heightStackBlock on 7.x
- Add chestReward to 8.x and 7.x
Reserved ID: 8.7 (11242 and 12664) - 8.6 (8720 and 11242) - 7.x (I recommend create new ids)
And edit on const.h : ITEM_REWARD_CONTAINER - ITEM_REWARD_CHEST
- Add NPC with balance (MatheusMkalo)
- Add depotLimits (Malucooo)
- Add playerSpectators to castSystem (Malucooo)
- Add chestReward on depot (Malucooo)
- Add SkullTimeFragsWindow
- Add items.otb 10.98 official from TFS
- Add global Inbox to old Protocols
- Cleanup to Code
- Fix fieldCondition on player damage
- Fix armorFormula damage
- Fix an issue with deaths by monsters in PVP Zones
- Fix to summons to ignore 'runonhealth' & attack anyway
- Fix monsters idle bug
- Fix writable on 7.x
- Fix itemBed on 7.x
- Fix account on 7.x only support numbers
- Fix fluids on 7.x
- Fix pagination depots (Malucooo)
- Fix manaChange (Malucooo)
- Fix reward changeLoot (Malucooo)
- Fix stackpos useitem issue (Babymannen) on 7.x
- Fix gain skull on kill monsterSummon on party - 8.x and 7.x
- Fix weaponDamage on 7.x (Babymannen)
- Fix tradeWindow for Version Client 11
- Fix migrations on 7.x
- Fix follow on 7.x (babymannen)
- Fix description heal-mana-damage on 7.x (babymannen)
- Fix weightDescription on 7.x (babymannen)
- Fix blockingCreature on 7.x (babymannen)
- Fix close partyChannel on 7.x (babymannen)
- Fix ghost on 7.x (babymannen)
- Fix distance formula on 7.x (babymannen)
- Fix debug when more then 7 players are on tile (gunzino)
- Fix loginWindows premium display (Mark)
- Fix loginPosition (Mark)
- Now none vocation drop loot on 7.x (Babymannen)
- Reduse tileLimit to 1000
- Remove skill on items this feature no are used
- Remove unique items from Browse Field (Kamenuvol)
- Remove stamina on 7.x
- Remove weapons requeriments and fix weapons 7.x (babymannen)
- Update items.xml on 7.x (babymannen)
Now:
The OTX Server are based on The Forgotten Server Version: 1.3
]
[ OTX Server 3.6 :: Version " SCARETALE "
- Add combatProtection on login
- Add Store Inbox (now work)
- Add boost system (critical hits, hp/mana leech)
- Fix RewardSystem
- Fix stackItems
- Fix storeLimit for page history
- Support to 10.96
]
[ OTX Server 3.5 :: Version " FORGOTTEN "
- Add support to 7.6 - 7.70/72
- Add Boost system (critical hits, hp/mana leech - no complete)
- Add Advanced Securemode
- Add Party Protection (You can't damage party members)
- Add New spawn system
- Add serverSave on closeConsole
- Add bossRewardSystem
- Fix skill bytes for 10.94/95
- Fix castSystem error
- Fix fluids
- Fix autoStack
]
[ OTX Server 3.4 :: Version " LORD ZEDD "
- Add /attr command
- Add custom script for bless on low level this are optional and disable
- Add new commands :: "!saveme - !commands - !spells - !stamina"
- Add new function onAttackedCreatureKilled
- Add new script potion more simple to use
- Add new custom functions: getDistanceBetween - getFormattedWorldTime -
doCreatureSayWithRadius - getBlessingsCost - getPvpBlessingCost - isWarrior
- Add Authenticator Token support
- Add PVPBless support
- Add reflect items functions attributes
- Add expertPVPMode
- Add Module System
- Add GameStore module ( version without market )
- Add Equip Object module
- Add fromCylinder and toCylinder to onMoveItem Lua event callback
- Fix leader error
- Fix death error on war
- Fix bless error
- Fix and rewrite door system
- Fix special tiles bug
- Fix wallback for quest chest
- Fix promote error
- Fix and rewrite commands
- Fix error on outfits for free
- Fix error on criticalhit display
- Fix configkeys for liveCasting
- Fix protection attack for low levels
- Fix gain and recover for vocations
- Fix crashServer on decay/traps items
- Fix errors on NPC (missing info)
- Fix runes.lua it solve problem on reward wand/rod on new players sorc/druid
- Fix strengthening_potions
- Fix console errors on use tools
- Fix Guild Ranks
- Fix skinning script
- Fix crash when removing container in action onUse event
- Fix compiler error with vc15 sp+
- Fix Segmentation fault on Item::getTile()
- Fix Bug house invite
- Move all custom libs fuctions to custom file on libs
.../data/lib/custom/custom.lua
- Remove onSave no required
- Remove lessLoss no required
- Remove castingSystem "temporal"
- Support to 10.95
- Update outfits/mounts to 10.95
]
[ OTX Server 3.3 :: Version " DARK SPECTER "
- Add some missing lua methods
- Add creature move locking (setMoveLocked/isMoveLocked)
- Add less loss attribute to vocations to customize death loss per vocation
- Add definitions.h to cmake source definitions
- Add (Ctrl + Arrow key) teleport as GM/God (helpful feature)
- Add missing config option allowWalkthrough this on true
- Add missing config options criticalhits
- Add new DepotSystem - Ty Comedin
- Add castingSystem - For the moment for client 10.91 - Ty Djarek
- Add function EquipHotkey only 10.x+ - Ty Ninjalulz
- Add GuildLeaders Channel script - Ty zbizu
- Add minimum skill level to wield weapons properly - Ty ranisalt
- Add missing tools actions and other actions on 10.x - Only here are supported in the moment
- Add advance reward system this are disable only on 10.x - Only here are supported in the moment
- Add attributes functions from 0.3.7 only on 10.x - Only here are supported in the moment
- Add exhausted block on talkactions .. this option worn on onsay and onuse this cool only on 10.x - Only here are supported in the moment
- Add functions from 0.3.7: only on 10.x - Only here are supported in the moment
getMonster - getHouseByPlayerGUID - getPlayersByAccountNumber - getPlayersByIPAddress - setDescription - setText - setUniqueId - isPromoted - is(isDruid, isKnight, isPaladin, isMage, isSorcerer)
depositMoney - transferMoneyTo - withdrawMoney - getTile - string.split - string.trim - string.starts - string.titleCase - isHouse - isPz
tables
- Always reload global.lua libraries
- Fix bug with /town command
- Fix to: http://www.blacktibia.org/t40273-otx-server-3-2-phantom-8-6-8-70-72-10-90#245403/
- Fix quest id limit
- Fix name on items.xml
- Fix error on items.otb "Apply forceUse to ladders" on (8.6)
- Fix money functions
- Fix random values back to 0
- Fix groups flags - http://comedinha.github.io/flags-calculator/
- Fix spells on (8.6)
- Fix actionid 10 unmoveable function
- Fix levelDoor require level to walkthrough
- Formated Actions
- Monsters update on old protocols
- Optimizations and cleanups
- Remove pugixml from code new SDK: https://mega.nz/#!ocIyHZxI!jMVyKCpsofbuuNbdsLhblHhJRbsZrz4u5_JHPGXKJuE/
- Remove market config no supported on old protocols only work on 10.x+
- Support 10.91
]
[ OTX Server 3.2 :: Version " PHANTOM "
- Add Monster Spawn event
- Add DDoS protection (no complete)
- Add Advance Save
- Add swing distance weapons
- Add support to Critical hits
- Add System Quest
- Add function blockDoors this is for cumstom servs
- Add Script AdvanceSave for save and regenerate on increase level
- Add new options automatic for save/clean map on globalevents
- Add custom commands /save /addons /mounts /gotopos
- Add missing elementdeath elementholy on weapons
- Changes on config
- Check two-handed weapons on equip
- Enable monster passive behavior
- Fix shovel
- Fix editing house
- Fix effect debug
- Fix spells on 8.x
- Fix use correct block type for ethereal spells
- Fix ladder dont work with fresh corpse
- Fix math.random on startup
- Fix correct calculation method for skill spells
- Fix mounts and outfits names - atributes
- Fix bug with pvp zone
- Fix limit outfits
- Fix Shovel
- Fix swimming and citizen portal now show descrition
- Fix and tunes on spells
- Fix spell and item descriptions
- Fix loginWindows for 10.9x
- Fix https://www.youtube.com/watch?v=ube4b-q4Ncg/
- Update items.xml / items.otb
- Update firstitems scripts // missing vocation
- Update monsters is more complete
- Update outfits and mounts to lasted Version
- Removed unnused variables
- Support 10.90
]
[ OTX Server 3.1 :: Version " BOOM "
- 10.80/82 Support
- 8.70/71 Support
- 8.60 Support
- Removed DualWield Support added on Alpha 4 (Require fix critical bugs)
]
[ OTX Server 3.0 - 4 :: Version " ALPHA "
- DualWield Support
- Make player walkthrough optional
- Use std::make_shared<> to avoid an unnecessary, additional heap alloction
- Fix bug in Lua function MonsterType.getDefenseList
- Fix potential deadlock on dispatcher shutdown (it could potentially deadlock with itself if there was a task pending that added a new task during flushing). Use an atomic (with relaxed ordering) for the thread state flag, this fixes a race condition on that flag in the main dispatcher loop. Remove unncessary thread state check.
- Fix: Enchanted Staff does not start decaying
- The item vector will no longer be created if the item being added is a ground tile
- Fix: Prismatic ring
- Create empty fluid containers by default
- Fix race condition on the threadState flag in the scheduler thread. Remove unnecessary comparator, use the default container for the priority_queue adapter template (which is more efficient than a vector in that role). Remove unnecessary flag check in scheduler loop.
- Fix: Ground Error
- Fix direction bug in internalMoveCreature
- Fix: Actions::useItem and Actions::useItemEx
- Automatic reMount(if wasMounted) leaving protection zone
- Avoid variable shadowing
- Fix: 1194826 introduces problem
- Remove unnecessary includes
- Fix compiling error with Visual Studio
- Fix: Client crash when GM outfit use mount
- Variable Rename … According avoid variable shadowing
- Micro optimizations
- Remove trailing spaces
- Fix speed for new mounts
- Fix: Not deleting player instance iomarket
- Add EditorConfig files
- Remove trailing spaces
- Fix rainbow shield duration
- Fix: Assign null value to variables after being deleted
- Missing items from Spike Tasks Quest
- Fix a bug in droploot.lua
- Update luascript.cpp
]
[ OTX Server 3.0 - 3 :: Version " ALPHA "
- Game protocol 10.77 support
- Optimize and fixes on code
- Fix : premiumForPromotion = false
- TileItemVector optimizations
- Fix : Bug in the Ladder System
- Fix bug in unregisterCreatureEvent
- Iterator optimizations
- Rename ContainerIterator functions
- Allow ids and names for Player.setVocation
- Fix : new promotion bug
- Fix : Searchtype name typo?
- Code improvements
- Minor optimization
- Fix : Weapons Issue
- Fix : Training Offline
- Remove unused include
- Fix : Health bar question
- Fix : Game.loadMap problems with crashes
- uint16_t is enough for item ids
- Optimize updateSaleShopList
- Fix : Browse field client crash
- Multiple windows of the same container can be open
- Fix weapon charges
- Fix : [BUG] Stairs
- Fix : Players can't "double fall" into holes
- Fix bug in Player::getItemTypeCount
- Minor optimizations and Item class cleanup
- Move getThingfromPos to compat.lua
- Move doAddCondition to compat.lua
- Move doRemoveCondition to compat.lua
- Move hasProperty to compat.lua
- Move Item.getType to Lua core lib
- Move Item methods (getId, getActionId, getUniqueId, getSubType) and Creature.getId to Lua
- Move unique items to Game class
- Fix : It should update weight properly now.
- Fix : Shop NPC Issue
- Fix : Attack Value: Distance Weapons
- Allow unique id and action id 0
- Fix issue that kept players seem not invited to private channels!
- Fix : direction is not adjusted when player uses stairs/ladder
- Fix : Debug on trapdoor
- Improve compile times using pipe
- Improve server performance using native optimizations
- Move __index functions to lua
- Moved some things
- Fix race condition (runTask() would race with task flushing on shutdown. Remove unnecessary thread state check
- Remove unused imports
- Decrease memory footprint of Tile
- Set underlying enum types
- Remove unused data member in ContainerIterator
- Fix integer overflow in ItemType.getWeight
- Update destroyItem to use new destroyTo item property
- Fix : Small Issue in Items.xml
- otland/forgottenserver#1251
- Use range-based for loop for XML children iterators
- Make monsterScriptList temporary
- Update pugixml to version 1.6
- Code improvements and optimizations
- Use std::any_of() to make code more concise in Player::hasShopItemForSale() and Player::updateSaleShopList(). Remove unnecessary check in Player::internalAddThing().
- Fix code formatting.
- Use precompiled headers with cmake.
- Optimize damage/heal messages. The amount of string concatenations has been reduced.
- Fix wrong summon damage message.
- Fix mana loss messages.
- Update onLook formatting.
- Avoid unnecessary string concatenations.
- Remove use of trademarked word. We don't want to infringe on a registered trademark.
- Fix typo in npchandler comment.
- Fix bug with ignoreCap in doNpcSellItem.
- Remove fansites from items.xml.
- Fix Buying items with charge(like protection amulet) from the npc shop(eremo) bug.
- Fix doors.lua.
- Update Lua scripts.
- Fix bug in bed modification kits.
- Rename variables in Player::onCreatureAppear.
- Fix bug when connecting with very old client versions.
- Fix Blueberry Bush Bug.
- Add New outfits & mounts.
- Fix Vocations.xml Skill Multiplier.
- Fix addDamageCondition(condition, turns, delay, damage) - turns/damage gets bugged when delay is below 1s.
- Add new magic and distance effect constants.
- Fix MySQL issue with 'players_online' table when allowing clones.
- Update outfit names.
- Add missing byte to sendReLoginWindow.
- Fix bug in ProtocolGame::sendContainer.
]
[ OTX Server 3.0 - 2 :: Version " ALPHA "
- Add new tools
- Add missing mounts/outfits
- Optimize creatureEvents and moveEvents
- Move stamina and loot to LUA
- Rewrite Spells // Walkthrough
- Update Datapack Monsters
- Optimize Code and CleanUP
This edition alpha show lite changeLog
and this have much changes.
]
[ OTX Server 3.0 - 1 :: Version " ALPHA "
- Add OTX-icon to console
- Add itemAttribute to monsters
- Add skill require for use spells this for Evul
- Add onSave event
- Add DDoS protection
- Add missing description to rope
- Add questSystem like to tfs 0.3.7 and otx server 2
- Add first items
- Add Advance Save
- Add Auto Server Save 15 minutes
- Add muckremover (ORTS)
- Change format map to 10.35
- More order on /data/actions
- Move compat to /data/lib/ and added more custom functions for to retro compatibility
]
[ OTX Server // 2.x & 1.x // - History
CHANGELOG: https://raw.githubusercontent.com/mattyx14/otxserver/otxserv2/CHANGELOG
]