From 78ad5b45bd478a4aae1a4cd380f322f1af23f81f Mon Sep 17 00:00:00 2001 From: Jet Date: Thu, 1 Aug 2024 14:54:59 +0900 Subject: [PATCH] stash, gotta get back to work --- src/ale_interface.hpp | 8 +------- src/emucore/Settings.cxx | 1 - 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/src/ale_interface.hpp b/src/ale_interface.hpp index 832adf592..184d1754a 100644 --- a/src/ale_interface.hpp +++ b/src/ale_interface.hpp @@ -86,13 +86,7 @@ class ALEInterface { // user's responsibility to check if the game has ended and reset // when necessary - this method will keep pressing buttons on the // game over screen. - reward_t act(Action action); - - // Applies a continuous action to the game and returns the reward. It is the - // user's responsibility to check if the game has ended and reset - // when necessary - this method will keep pressing buttons on the - // game over screen. - reward_t actContinuous(float r, float theta, float fire); + reward_t act(float r, float theta, float fire); // Indicates if the game has ended. bool game_over(bool with_truncation = true) const; diff --git a/src/emucore/Settings.cxx b/src/emucore/Settings.cxx index bb11a8ca0..8e9193aae 100644 --- a/src/emucore/Settings.cxx +++ b/src/emucore/Settings.cxx @@ -415,7 +415,6 @@ void Settings::setDefaultSettings() { boolSettings.insert(std::pair("send_rgb", false)); intSettings.insert(std::pair("frame_skip", 1)); floatSettings.insert(std::pair("repeat_action_probability", 0.25)); - floatSettings.insert(std::pair("continuous_action_threshold", 0.5)); stringSettings.insert(std::pair("rom_file", "")); // Whether to truncate an episode on loss of life. boolSettings.insert(std::pair("truncate_on_loss_of_life", false));