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Similar components should have the ability to be easily Converted / Replaced with another,
Ideally this would be in context menu when right clicking an existing component.
Model Renderer and Animated Model Renderer should be able to be quick converted between each other. Collider - Box, Collider - Map, Collider - Sphere, Model Collider, Model Physics and Rigid Body are another group you should be able to switch between each other. Directional lightSpot light and Point light should be another group
And so on....
Like this, it has all "similar" components in that drop down, swaps them and tries to fill in "matching" properties it could find.
This could maybe just work based on the category components are in.
Would make development a ton easier, accidently added a model renderer? right click and convert it to animated model render component! rather than removing it, and manually adding the animated model renderer and setting it back up.
The text was updated successfully, but these errors were encountered:
I think switching collider types would make sense, you add a box collider and eventually decide a capsule would work better switching quickly with the same ish dimensions would be nice. It's not the most useful thing but if you're adding it to other components I see no reason not to
Similar components should have the ability to be easily Converted / Replaced with another,
Ideally this would be in context menu when right clicking an existing component.
Model Renderer
andAnimated Model Renderer
should be able to be quick converted between each other.Collider - Box
,Collider - Map
,Collider - Sphere
,Model Collider
,Model Physics
andRigid Body
are another group you should be able to switch between each other.Directional light
Spot light
andPoint light
should be another groupAnd so on....
Like this, it has all "similar" components in that drop down, swaps them and tries to fill in "matching" properties it could find.
This could maybe just work based on the category components are in.
Would make development a ton easier, accidently added a model renderer? right click and convert it to animated model render component! rather than removing it, and manually adding the animated model renderer and setting it back up.
The text was updated successfully, but these errors were encountered: