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Add the possibility to write a file in the current gamemode project from Editor script #59

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bub-bl opened this issue Nov 13, 2023 · 2 comments

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@bub-bl
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bub-bl commented Nov 13, 2023

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@garrynewman
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I don't understand

@bub-bl
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bub-bl commented Nov 14, 2023

Sorry, this is not really clear.

If i want to write a file at \s&box projects\sbox-scenestaging\data\my_file.txt from an Editor script, i can't do that with Editor.FileSystem. I need to use System.IO.File. That can be good to add this features inside of Editor.FileSystem, like Editor.FileSystem.CurrentProject or something like that.

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