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Upon trying to compile a fresh graph or a preexisting graph the compile can fail. However if you restart the editor after compiling for the first time the files will compile fine now.
To Reproduce
Make sure you don't have the s&box editor open.
Navigate to sbox\.source2\temp\shadergraph
Delete any shaders there.
Open the s&box editor.
open Shadergraph.
trigger a compile by moving the Result node.
Observe the described issue.
Expected behavior
To compile.
Media/Files
2024-12-20.15-53-44.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered:
Describe the bug
Upon trying to compile a fresh graph or a preexisting graph the compile can fail. However if you restart the editor after compiling for the first time the files will compile fine now.
To Reproduce
sbox\.source2\temp\shadergraph
Result
node.Expected behavior
To compile.
Media/Files
2024-12-20.15-53-44.mp4
Additional context
No response
The text was updated successfully, but these errors were encountered: