Replies: 4 comments
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Something like this could be very interesting to have exposed to s&box games. Having collections accessible would allow for specific games to have only content from those collections - kinda like how the steam workshop worked back with gmod. Probably something that is way down the line in terms of priority but nonetheless it would be cool to have more exposure with the backend api. |
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Why can't you just use https://asset.party/api/Sandbox.Package.FindAsync(string,int,int,CancellationToken) |
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Yup in engine you should use the Package API we have built in to query. Out of engine we'll organise something in the future, we haven't solidified the out of engine API yet, but we will, and give API key access to everything. |
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Thanks both looks like it would do the job had missed this 😅, will move my project over to that now, much better! Look forward to the public API for building any potential out-of-game projects. |
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I've created a map picker library (https://asset.party/hardloop/map_picker), and the suggestion was brought up on whether we could pull maps from asset party to add to the list.
I have managed to implement this via calling GET to
https://asset.party/t/map/popular?q=<query-string>
and parsing the HTML via regex to populate maps, however this obviously isn't a long term solution.Is there a versioned API on the roadmap, if not it would make a great addition for developers to build more ways to interact with asset party!
Note: I have since found the back-end API after opening this, but it doesn't seem to work (http://sap.facepunch.com/asset/list?type=map&order=trending&search=Construct)
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