Structured Buffer Merge (Rendering Pain Day) #1911
samzanemesis
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I've merged the Structured Transform Buffers change I had queued, this will be the equivalent of Pain Day for rendering
This also means our base addon shaders are now compiled to use the new Shader API base
Here's what you need to know:
Attach an issue to any problem that could be related to these changes and I will have a look at it as soon as possible
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