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It would be amazing if the RustCUI supported the depth variable of UnityEngine.UI as this would make it so that we could put certain UIs created by plugins behind things such as the inventory UI so that it doesn't interfere with interacting with it (over the top of buttons etc).
Cheers!!
The text was updated successfully, but these errors were encountered:
Hi!
It would be amazing if the RustCUI supported the depth variable of UnityEngine.UI as this would make it so that we could put certain UIs created by plugins behind things such as the inventory UI so that it doesn't interfere with interacting with it (over the top of buttons etc).
Cheers!!
The text was updated successfully, but these errors were encountered: