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Lazorz-lvl4.html
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Lazorz-lvl4.html
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<!DOCTYPE html>
<!--Portions of this code are from the book JavaScript: Making Isometric Social
Real-Time Games with HTML5, CSS3 and Javascript (ISBN #978-1-4493-0475-1).
Copyright 2011 by Mario Andres Pagella.
-->
<html lang="en">
<head>
<meta charset="UTF-8" />
<style type="text/css">
body {background-image:url('background.png');}
</style>
<title>Lazorz</title>
<script type="text/javascript" src="js/Point.js"></script>
<script type="text/javascript" src="js/drawGrid.js"></script>
<script type="text/javascript" src="js/beamengine.js"></script>
</head>
<div style= "padding:0px 30%">
<body>
<canvas id="backgroundCanvas" style="position: absolute" width="480" height="528"></canvas>
<canvas id="myCanvas" style="position: absolute" width="480" height="528"></canvas>
<canvas id="lineCanvas" style="position: absolute" width="480" height="528"></canvas>
<canvas id="tileCanvas" style="position: absolute" width="480" height="528"></canvas>
</body>
</div>
</html>