This repository has been archived by the owner on Nov 22, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
export_presets.cfg
76 lines (65 loc) · 1.61 KB
/
export_presets.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
[preset.0]
name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )
[preset.0.options]
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""
[preset.1]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )
[preset.1.options]
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/64_bits=true
custom_template/release=""
custom_template/debug=""
application/icon=""
application/file_version=""
application/product_version="0.2"
application/company_name=""
application/product_name="Terrain With Monsters"
application/file_description=""
application/copyright="Jason Anderson 2018"
application/trademarks=""
[preset.2]
name="Mac OSX"
platform="Mac OSX"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
patch_list=PoolStringArray( )
[preset.2.options]
custom_package/debug=""
custom_package/release=""
application/name="Terrain With Monsters"
application/info="Made with Godot Engine"
application/icon=""
application/identifier="org.godotengine.macgame"
application/signature="godotmacgame"
application/short_version="1.0"
application/version="0.2"
application/copyright="Jason Anderson 2018"
application/bits_mode=0
display/high_res=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false