understanding /mode expert
complications on servers
#2752
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this is currently the "warning" before switching mode, this seems self explanatory enough for singleplayer games, but what about multiplayer?
its quite possible that i'm just overthinking it, but a little clarification would be most welcome 🤔 |
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Replies: 2 comments 5 replies
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This really depends on the config specifically. Most configs will be serverconfigs or datapack/script stuff that will reload on world join anyways. But there can be some configs that do not, and for those you'd need a restart. The type of problems that can occur also depend on the specific config so ... no idea :/ .. Anything from crash to less serious stuff. |
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You aren't able to see that quest by default right? :P
Yes, preferably.
Yes, the player has to be in the same mode when joining the server.
It could, yes. Both server and client need to be in the same mode. |
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You aren't able to see that quest by default right? :P
Yes, preferably.
Yes, the player has to be in the same mode when joining the server.
It could, yes. Both server and client need to be in the same mode.