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oretech loses info on placed machines and they stop working #289

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DoomSquirter opened this issue Dec 13, 2024 · 0 comments
Open

oretech loses info on placed machines and they stop working #289

DoomSquirter opened this issue Dec 13, 2024 · 0 comments
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@DoomSquirter
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Modpack Version

1.14.2

Describe your issue.

On server
I placed a centrifuge and extensions
then a fluid addon
when I ran the recipe, it filled it with 8B of water when pasted in from emi into ae pattern
(more on this later)
confused, I broke the machine to get rid of the water to try to solve why it was putting too much water in
now it won't accept ae pushing anything
tore down the setup at least 4 or 5 times and put everything back but it wouldn't work at all

restarted server
centrifuge is working again

it seems that it lost track of the block and wasn't registering it correctly anymore

checked logs. debug log has a entry for when you place a block down like so
[13Dec2024 16:48:38.437] [Server thread/DEBUG] [GeckoLib/]: Registered SyncedAnimatable for class rearth.oritech.block.entity.processing.CentrifugeBlockEntity

but the thing is it only showed that entry once when I initially placed it. no mention at all of my subsequent placements in same position

Additionally,
the fluid issue
pasted recipe for raw polymer says it needs 20250mb of water
In actuality it only needs 250mb of water

Crash Report

No response

Latest Log

No response

Have you modified the modpack?

Yes

User Modifications

added extendedAE

Did the issue happen in singleplayer or on a server?

Server

Discord Username

No response

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