From 8e5bf8d58f3ddcb82f758669043bf17c167c1c2d Mon Sep 17 00:00:00 2001 From: JJ Date: Mon, 19 Feb 2024 07:02:06 -0500 Subject: [PATCH] [Bug Fix] Revert https://github.com/EQEmu/Server/commit/2df7d19f975cb21dd4eb7d6c7d40656cf58ed138 This change breaks lich-type spells as seen in #4098. Per comment on original change, also don't see where Runes come into play. --- zone/attack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/attack.cpp b/zone/attack.cpp index 3581054bd7..ae22a02736 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -4103,7 +4103,7 @@ void Mob::CommonDamage(Mob* attacker, int64 &damage, const uint16 spell_id, cons } if (IsClient()) { - CommonBreakInvisible(); + //CommonBreakInvisible(); } if (attacker && attacker->IsClient() && attacker->CastToClient()->sneaking) {