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Flaky test monkey_business: /datum/beam destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic #302

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github-actions bot opened this issue Dec 23, 2024 · 0 comments

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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

monkey_business: [18:54:44] Runtime in code/controllers/subsystem/garbage.dm,360: /datum/beam destroy proc was called multiple times, likely due to a qdel loop in the Destroy logic
proc name: qdel (/proc/qdel)
src: null
call stack:
qdel(/datum/beam (/datum/beam), 0)
/datum/status_effect/tased (/datum/status_effect/tased): on remove()
/datum/status_effect/tased (/datum/status_effect/tased): Destroy(0)
qdel(/datum/status_effect/tased (/datum/status_effect/tased), 0)
/datum/status_effect/tased (/datum/status_effect/tased): end tase(/datum/beam (/datum/beam), 0)
/datum/beam (/datum/beam):  SendSignal("parent_qdeleting", /list (/list))
qdel(/datum/beam (/datum/beam), 0)
/datum/beam (/datum/beam): redrawing(John Doe (32) (/mob/living/carbon/human/consistent), 1, 0)
John Doe (32) (/mob/living/carbon/human/consistent):  SendSignal("living_set_body_position", /list (/list))
John Doe (32) (/mob/living/carbon/human/consistent): set body position(1)
...
/datum/status_effect/incapacit... (/datum/status_effect/incapacitating/stamcrit): on creation(John Doe (32) (/mob/living/carbon/human/consistent), null)
/datum/status_effect/incapacit... (/datum/status_effect/incapacitating/stamcrit): New(/list (/list))
John Doe (32) (/mob/living/carbon/human/consistent): received stamina damage(150, 30, null)
John Doe (32) (/mob/living/carbon/human/consistent): apply damage(30, "stamina", the monkey chest (/obj/item/bodypart/chest/monkey), 0, 0, 0, 0, 0, 0, null, null, 1)
John Doe (32) (/mob/living/carbon/human/consistent): apply damage(30, "stamina", null, 0, 0, 0, 0, 0, 0, null, null, 1)
/datum/status_effect/tased (/datum/status_effect/tased): process(0.2)
Fast Processing (/datum/controller/subsystem/processing/fastprocess): fire(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): StartProcessing(0) at code/controllers/subsystem/garbage.dm:360
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