diff --git a/config/config.json b/config/config.json
index 401b532..aa910a5 100644
--- a/config/config.json
+++ b/config/config.json
@@ -19,7 +19,7 @@
},
"version": {
"android": {
- "resVersion": "24-08-01-19-38-25-0f631d",
+ "resVersion": "24-08-13-15-06-47-45c4b4",
"clientVersion": "2.3.21"
}
},
diff --git a/data/excel/building_data.json b/data/excel/building_data.json
index 083e6e0..6806511 100644
--- a/data/excel/building_data.json
+++ b/data/excel/building_data.json
@@ -74596,7 +74596,7 @@
"processedProductCount": 0,
"processedByProductPercentage": 0,
"processedByProductGroup": [],
- "canBeDestroy": true,
+ "canBeDestroy": false,
"isOnly": 1,
"quantity": 0
},
diff --git a/data/excel/character_table.json b/data/excel/character_table.json
index ec65629..c5a228e 100644
--- a/data/excel/character_table.json
+++ b/data/excel/character_table.json
@@ -342528,6 +342528,117 @@
"favorKeyFrames": null,
"allSkillLvlup": []
},
+ "trap_765_bmoney": {
+ "name": "无可置疑的罪证",
+ "description": null,
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Indisputable Crime Evidence",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": null,
+ "phases": [
+ {
+ "characterPrefabKey": "trap_765_bmoney",
+ "rangeId": "0-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 25,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
+ {
+ "level": 30,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 25,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ }
+ ],
+ "evolveCost": null
+ }
+ ],
+ "skills": [
+ {
+ "skillId": "sktok_bmoney",
+ "overridePrefabKey": null,
+ "overrideTokenKey": null,
+ "levelUpCostCond": [],
+ "unlockCond": {
+ "phase": "PHASE_0",
+ "level": 1
+ }
+ }
+ ],
+ "displayTokenDict": null,
+ "talents": null,
+ "potentialRanks": [],
+ "favorKeyFrames": null,
+ "allSkillLvlup": []
+ },
"trap_766_duelwal": {
"name": "狭路相逢",
"description": "可部署近战与远程干员",
@@ -343122,5 +343233,1569 @@
"potentialRanks": [],
"favorKeyFrames": null,
"allSkillLvlup": []
+ },
+ "trap_183_sheltk": {
+ "name": "作战专用掩体",
+ "description": "不会被敌人远程攻击",
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Combat Special Barricade",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": null,
+ "phases": [
+ {
+ "characterPrefabKey": "trap_183_sheltk",
+ "rangeId": "0-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 5000,
+ "atk": 0,
+ "def": 200,
+ "magicResistance": 0.0,
+ "cost": 5,
+ "blockCnt": 3,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": -1,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
+ {
+ "level": 30,
+ "data": {
+ "maxHp": 5000,
+ "atk": 0,
+ "def": 200,
+ "magicResistance": 0.0,
+ "cost": 5,
+ "blockCnt": 3,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": -1,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ }
+ ],
+ "evolveCost": null
+ }
+ ],
+ "skills": [],
+ "displayTokenDict": null,
+ "talents": [
+ {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "prefabKey": "1",
+ "name": null,
+ "description": null,
+ "rangeId": null,
+ "blackboard": [
+ {
+ "key": "max_hp",
+ "value": 1.0,
+ "valueStr": null
+ },
+ {
+ "key": "def",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "tokenKey": null,
+ "isHideTalent": true
+ }
+ ]
+ },
+ {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 30
+ },
+ "requiredPotentialRank": 0,
+ "prefabKey": "2",
+ "name": "已加固",
+ "description": "被加固过的封阻物,拥有更高的生命和防御",
+ "rangeId": null,
+ "blackboard": [
+ {
+ "key": "max_hp",
+ "value": 1.0,
+ "valueStr": null
+ },
+ {
+ "key": "def",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "tokenKey": null,
+ "isHideTalent": false
+ }
+ ]
+ }
+ ],
+ "potentialRanks": [],
+ "favorKeyFrames": null,
+ "allSkillLvlup": []
+ },
+ "trap_768_godch": {
+ "name": "保全人才合作协议",
+ "description": null,
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Security Forces Cooperation Agreement",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "blackboard": [],
+ "overrideDescripton": null,
+ "prefabKey": null,
+ "rangeId": "1-1"
+ }
+ ]
+ },
+ "phases": [
+ {
+ "characterPrefabKey": "trap_768_godch",
+ "rangeId": "1-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 3,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
+ {
+ "level": 30,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 3,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ }
+ ],
+ "evolveCost": null
+ }
+ ],
+ "skills": [
+ {
+ "skillId": "sktok_godch",
+ "overridePrefabKey": null,
+ "overrideTokenKey": null,
+ "levelUpCostCond": [],
+ "unlockCond": {
+ "phase": "PHASE_0",
+ "level": 1
+ }
+ }
+ ],
+ "displayTokenDict": null,
+ "talents": [
+ {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "prefabKey": "1",
+ "name": null,
+ "description": null,
+ "rangeId": "1-1",
+ "blackboard": [
+ {
+ "key": "attack@gold_num",
+ "value": 4.0,
+ "valueStr": null
+ },
+ {
+ "key": "legion_start_in_hand",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "tokenKey": null,
+ "isHideTalent": true
+ }
+ ]
+ }
+ ],
+ "potentialRanks": [],
+ "favorKeyFrames": null,
+ "allSkillLvlup": []
+ },
+ "trap_769_godcha": {
+ "name": "加急许可条款",
+ "description": null,
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Expedited Licensing Terms",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "blackboard": [],
+ "overrideDescripton": null,
+ "prefabKey": null,
+ "rangeId": "1-1"
+ }
+ ]
+ },
+ "phases": [
+ {
+ "characterPrefabKey": "trap_769_godcha",
+ "rangeId": "1-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 3,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
+ {
+ "level": 30,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 3,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ }
+ ],
+ "evolveCost": null
+ }
+ ],
+ "skills": [
+ {
+ "skillId": "sktok_godcha",
+ "overridePrefabKey": null,
+ "overrideTokenKey": null,
+ "levelUpCostCond": [],
+ "unlockCond": {
+ "phase": "PHASE_0",
+ "level": 1
+ }
+ }
+ ],
+ "displayTokenDict": null,
+ "talents": [
+ {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "prefabKey": "1",
+ "name": null,
+ "description": null,
+ "rangeId": "1-1",
+ "blackboard": [
+ {
+ "key": "attack@gold_num",
+ "value": 4.0,
+ "valueStr": null
+ },
+ {
+ "key": "atk",
+ "value": 0.8,
+ "valueStr": null
+ },
+ {
+ "key": "legion_start_in_hand",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "tokenKey": null,
+ "isHideTalent": true
+ }
+ ]
+ }
+ ],
+ "potentialRanks": [],
+ "favorKeyFrames": null,
+ "allSkillLvlup": []
+ },
+ "trap_770_godchb": {
+ "name": "临时任命条款",
+ "description": null,
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Interim Appointment Terms",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "blackboard": [],
+ "overrideDescripton": null,
+ "prefabKey": null,
+ "rangeId": "1-1"
+ }
+ ]
+ },
+ "phases": [
+ {
+ "characterPrefabKey": "trap_770_godchb",
+ "rangeId": "1-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 3,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
+ {
+ "level": 30,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 5,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ }
+ ],
+ "evolveCost": null
+ }
+ ],
+ "skills": [
+ {
+ "skillId": "sktok_godchb",
+ "overridePrefabKey": null,
+ "overrideTokenKey": null,
+ "levelUpCostCond": [],
+ "unlockCond": {
+ "phase": "PHASE_0",
+ "level": 1
+ }
+ }
+ ],
+ "displayTokenDict": null,
+ "talents": [
+ {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "prefabKey": "1",
+ "name": null,
+ "description": null,
+ "rangeId": "1-1",
+ "blackboard": [
+ {
+ "key": "attack@gold_num",
+ "value": 4.0,
+ "valueStr": null
+ },
+ {
+ "key": "attack@count",
+ "value": 2.0,
+ "valueStr": null
+ },
+ {
+ "key": "legion_start_in_hand",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "tokenKey": null,
+ "isHideTalent": true
+ }
+ ]
+ }
+ ],
+ "potentialRanks": [],
+ "favorKeyFrames": null,
+ "allSkillLvlup": []
+ },
+ "trap_771_bqrnge": {
+ "name": "皇家科学院望远镜",
+ "description": null,
+ "canUseGeneralPotentialItem": true,
+ "canUseActivityPotentialItem": false,
+ "potentialItemId": null,
+ "activityPotentialItemId": null,
+ "classicPotentialItemId": null,
+ "nationId": null,
+ "groupId": null,
+ "teamId": null,
+ "displayNumber": null,
+ "appellation": "Royal Academy Telescope",
+ "position": "NONE",
+ "tagList": null,
+ "itemUsage": null,
+ "itemDesc": null,
+ "itemObtainApproach": null,
+ "isNotObtainable": false,
+ "isSpChar": false,
+ "maxPotentialLevel": 0,
+ "rarity": "TIER_1",
+ "profession": "TRAP",
+ "subProfessionId": "notchar2",
+ "trait": {
+ "candidates": [
+ {
+ "unlockCondition": {
+ "phase": "PHASE_0",
+ "level": 1
+ },
+ "requiredPotentialRank": 0,
+ "blackboard": [
+ {
+ "key": "legion_start_in_hand",
+ "value": 1.0,
+ "valueStr": null
+ }
+ ],
+ "overrideDescripton": null,
+ "prefabKey": null,
+ "rangeId": null
+ }
+ ]
+ },
+ "phases": [
+ {
+ "characterPrefabKey": "trap_771_bqrnge",
+ "rangeId": "0-1",
+ "maxLevel": 30,
+ "attributesKeyFrames": [
+ {
+ "level": 1,
+ "data": {
+ "maxHp": 100,
+ "atk": 0,
+ "def": 0,
+ "magicResistance": 0.0,
+ "cost": 5,
+ "blockCnt": 0,
+ "moveSpeed": 1.0,
+ "attackSpeed": 100.0,
+ "baseAttackTime": 1.0,
+ "respawnTime": 5,
+ "hpRecoveryPerSec": 0.0,
+ "spRecoveryPerSec": 1.0,
+ "maxDeployCount": 1,
+ "maxDeckStackCnt": 0,
+ "tauntLevel": 0,
+ "massLevel": 0,
+ "baseForceLevel": 0,
+ "stunImmune": false,
+ "silenceImmune": false,
+ "sleepImmune": false,
+ "frozenImmune": false,
+ "levitateImmune": false,
+ "disarmedCombatImmune": false,
+ "fearedImmune": false
+ }
+ },
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+ }
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+ }
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}
}
\ No newline at end of file
diff --git a/data/excel/climb_tower_table.json b/data/excel/climb_tower_table.json
index 22d26b8..fb6fff6 100644
--- a/data/excel/climb_tower_table.json
+++ b/data/excel/climb_tower_table.json
@@ -1518,6 +1518,296 @@
],
"dangerDesc": "危险等级效果:\\n敌人的生命、攻击、防御力提升",
"hardModeDesc": "应急补给条件:\\n敌人防御力额外随危险等级提升\\n初始危险等级提升"
+ },
+ "tower_n_15": {
+ "id": "tower_n_15",
+ "sortId": 111,
+ "stageNum": 6,
+ "name": "交战荒野",
+ "subName": "维多利亚皇家科学院",
+ "desc": "皇家科学院的学生们近期在实验时总会受到不明震动的干扰,许多人不得不延期答辩。教授们为了帮助学生们顺利毕业,初步调查了震动来源,发现干扰源竟然地处危险的交战区,束手无策的教授们只好联系罗德岛寻求帮助。突破危险,让学生们的毕业研究顺利推进吧!",
+ "towerType": "NORMAL",
+ "levels": [
+ "lt_15_01",
+ "lt_15_02",
+ "lt_15_03",
+ "lt_15_04",
+ "lt_15_05",
+ "lt_15_06"
+ ],
+ "hardLevels": [
+ "lt_15_01_ex",
+ "lt_15_02_ex",
+ "lt_15_03_ex",
+ "lt_15_04_ex",
+ "lt_15_05_ex",
+ "lt_15_06_ex"
+ ],
+ "taskInfo": [
+ {
+ "levelNum": 1,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 2,
+ "type": "MATERIAL"
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+ "levelNum": 2,
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+ "type": "MATERIAL"
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+ "levelNum": 3,
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+ "type": "MATERIAL"
+ },
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+ "type": "MATERIAL"
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+ "levelNum": 4,
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+ {
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+ "id": "mod_update_token_2",
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+ "type": "MATERIAL"
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+ {
+ "id": "mod_unlock_token",
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+ ]
+ },
+ {
+ "levelNum": 5,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 6,
+ "type": "MATERIAL"
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+ {
+ "id": "mod_update_token_2",
+ "count": 3,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_unlock_token",
+ "count": 1,
+ "type": "MATERIAL"
+ }
+ ]
+ },
+ {
+ "levelNum": 6,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 10,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 3,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_unlock_token",
+ "count": 2,
+ "type": "MATERIAL"
+ }
+ ]
+ }
+ ],
+ "preTowerId": null,
+ "medalId": "medal_tower_complete_15",
+ "hiddenMedalId": "medal_hidden_tower_15",
+ "hardModeMedalId": "medal_hardtower_complete_15",
+ "bossId": "enemy_6025_tinker",
+ "cardId": "card_tower_15",
+ "curseCardIds": [
+ "cursecard_02",
+ "cursecard_02",
+ "cursecard_02"
+ ],
+ "dangerDesc": "危险等级效果:\\n敌人的生命、攻击、防御力提升",
+ "hardModeDesc": "应急补给条件:\\n所有敌人被击倒时对周围我方单位造成自身攻击力50%的物理伤害\\n初始危险等级提升"
+ },
+ "tower_n_16": {
+ "id": "tower_n_16",
+ "sortId": 112,
+ "stageNum": 6,
+ "name": "玉门市集",
+ "subName": "白云间药铺",
+ "desc": "正是炎热的季节,玉门各家药铺在城中各处设立摊点,为市民提供便宜、清凉的消暑药茶。然而,一名神秘的“飞檐客”屡屡前来骚扰破坏,闹得各家药铺人心惶惶。白云间药铺委托罗德岛抓捕那位来去无踪的不速之客,还玉门民众清凉一夏!",
+ "towerType": "NORMAL",
+ "levels": [
+ "lt_16_01",
+ "lt_16_02",
+ "lt_16_03",
+ "lt_16_04",
+ "lt_16_05",
+ "lt_16_06"
+ ],
+ "hardLevels": [
+ "lt_16_01_ex",
+ "lt_16_02_ex",
+ "lt_16_03_ex",
+ "lt_16_04_ex",
+ "lt_16_05_ex",
+ "lt_16_06_ex"
+ ],
+ "taskInfo": [
+ {
+ "levelNum": 1,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
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+ "type": "MATERIAL"
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+ {
+ "levelNum": 2,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 3,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 1,
+ "type": "MATERIAL"
+ }
+ ]
+ },
+ {
+ "levelNum": 3,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 4,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 1,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_unlock_token",
+ "count": 1,
+ "type": "MATERIAL"
+ }
+ ]
+ },
+ {
+ "levelNum": 4,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 5,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 2,
+ "type": "MATERIAL"
+ },
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+ }
+ ]
+ },
+ {
+ "levelNum": 5,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 6,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 3,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_unlock_token",
+ "count": 1,
+ "type": "MATERIAL"
+ }
+ ]
+ },
+ {
+ "levelNum": 6,
+ "rewards": [
+ {
+ "id": "mod_update_token_1",
+ "count": 10,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_update_token_2",
+ "count": 3,
+ "type": "MATERIAL"
+ },
+ {
+ "id": "mod_unlock_token",
+ "count": 2,
+ "type": "MATERIAL"
+ }
+ ]
+ }
+ ],
+ "preTowerId": null,
+ "medalId": "medal_tower_complete_16",
+ "hiddenMedalId": "medal_hidden_tower_16",
+ "hardModeMedalId": "medal_hardtower_complete_16",
+ "bossId": "enemy_6027_bqthie",
+ "cardId": "card_tower_16",
+ "curseCardIds": [
+ "cursecard_02",
+ "cursecard_02",
+ "cursecard_02"
+ ],
+ "dangerDesc": "危险等级效果:\\n敌人的生命、攻击、防御力提升",
+ "hardModeDesc": "应急补给条件:\\n<玉门天灾工事>的效果提升\\n初始危险等级提升"
}
},
"levels": {
@@ -7711,20 +8001,1248 @@
}
}
}
- }
- },
- "tacticalBuffs": {
- "tatical_pioneer_01": {
- "id": "tatical_pioneer_01",
- "desc": "使接力干员攻击力<@ba.vup>+20%>、每3秒获得<@ba.vup>1>点技力",
- "profession": "PIONEER",
- "isDefaultActive": true,
- "sortId": 1,
- "buffType": "A"
},
- "tatical_pioneer_02": {
- "id": "tatical_pioneer_02",
- "desc": "将所有战术装备转换成调用凭证(<@ba.vup>10>/件)",
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+ "id": "lt_15_01",
+ "levelId": "Obt/Legion/LT15/level_lt15_01",
+ "towerId": "tower_n_15",
+ "layerNum": 1,
+ "code": "LT-1",
+ "name": "术法冲锋",
+ "desc": "<@lv.fs>初始危险等级:>0\\n法术残存于破败与遗骸中,即便荒野无情,也不会将他们遗忘。",
+ "levelType": "NORMAL",
+ "loadingPicId": "loading_TW_AS",
+ "dropInfo": {
+ "passRewards": null,
+ "displayRewards": [
+ {
+ "type": "MATERIAL",
+ "id": "mod_update_token_1",
+ "dropType": "NORMAL"
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+ ],
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+ {
+ "occPercent": "ALWAYS",
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+ "id": "lt_15_02",
+ "levelId": "Obt/Legion/LT15/level_lt15_02",
+ "towerId": "tower_n_15",
+ "layerNum": 2,
+ "code": "LT-2",
+ "name": "精锐与光荣",
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+ "passRewards": null,
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+ "type": "MATERIAL",
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+ "dropType": "NORMAL"
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+ ],
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+ {
+ "occPercent": "ALWAYS",
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+ "occPercent": "ALWAYS",
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+ "lt_15_03": {
+ "id": "lt_15_03",
+ "levelId": "Obt/Legion/LT15/level_lt15_03",
+ "towerId": "tower_n_15",
+ "layerNum": 3,
+ "code": "LT-3",
+ "name": "主要推进通道",
+ "desc": "<@lv.fs>初始危险等级:>2\\n“长、长官!前方地形蜿蜒崎岖,仅有一条通道,且环境中已发现法术残留的痕迹,确、确认要列队推进吗?”",
+ "levelType": "HIGHLEVEL",
+ "loadingPicId": "loading_TW_AS",
+ "dropInfo": {
+ "passRewards": null,
+ "displayRewards": [
+ {
+ "type": "MATERIAL",
+ "id": "mod_update_token_1",
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+ "displayDetailRewards": [
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+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
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+ "dropType": "NORMAL"
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+ "id": "lt_15_04",
+ "levelId": "Obt/Legion/LT15/level_lt15_04",
+ "towerId": "tower_n_15",
+ "layerNum": 4,
+ "code": "LT-4",
+ "name": "虫潮涌流",
+ "desc": "<@lv.fs>初始危险等级:>3\\n“虫子,到处都是虫子!等等,我的维多利亚小饼干......我的饼干被它们吃了个精光!我要把它们轰个稀巴烂!”",
+ "levelType": "NORMAL",
+ "loadingPicId": "loading_TW_AS",
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+ "passRewards": null,
+ "displayRewards": [
+ {
+ "type": "MATERIAL",
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+ "minCount": 2
+ }
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+ "lt_15_05": {
+ "id": "lt_15_05",
+ "levelId": "Obt/Legion/LT15/level_lt15_05",
+ "towerId": "tower_n_15",
+ "layerNum": 5,
+ "code": "LT-5",
+ "name": "血肉长驱",
+ "desc": "<@lv.fs>初始危险等级:>4\\n鲜血是陷阵时的战歌,骨肉是应敌时的城垣。即便它们已干枯湮灭,有需要时,神秘的法术依然能将它们唤起。",
+ "levelType": "NORMAL",
+ "loadingPicId": "loading_TW_AS",
+ "dropInfo": {
+ "passRewards": null,
+ "displayRewards": [
+ {
+ "type": "MATERIAL",
+ "id": "mod_update_token_1",
+ "dropType": "NORMAL"
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+ "dropType": "NORMAL"
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+ ],
+ "displayDetailRewards": [
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+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
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+ "dropType": "NORMAL"
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+ "mod_update_token_1": {
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+ "maxCount": 4,
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+ "itemId": "mod_update_token_2",
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+ "minCount": 2
+ }
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+ "lt_15_06": {
+ "id": "lt_15_06",
+ "levelId": "Obt/Legion/LT15/level_lt15_06",
+ "towerId": "tower_n_15",
+ "layerNum": 6,
+ "code": "LT-6",
+ "name": "遗忘与声张",
+ "desc": "<@lv.fs>初始危险等级:>5\\n请注意:“希望可以采集一些干扰源的样本,科研工作有需要。注:论文可署名。”一位教授在委托书中附带了这样的请求。",
+ "levelType": "BOSS",
+ "loadingPicId": "loading_TW_AS",
+ "dropInfo": {
+ "passRewards": null,
+ "displayRewards": [
+ {
+ "type": "MATERIAL",
+ "id": "mod_update_token_1",
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+ "levelId": "Obt/Legion/LT15/level_lt15_01_ex",
+ "towerId": "tower_n_15",
+ "layerNum": 1,
+ "code": "LT-1",
+ "name": "术法冲锋",
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+ "towerId": "tower_n_15",
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+ "code": "LT-2",
+ "name": "精锐与光荣",
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+ "type": "MATERIAL",
+ "id": "mod_update_token_1",
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+ "towerId": "tower_n_15",
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+ "code": "LT-3",
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+ "mod_update_token_2": {
+ "itemId": "mod_update_token_2",
+ "type": "MATERIAL",
+ "maxCount": 6,
+ "minCount": 6
+ }
+ }
+ }
+ }
+ },
+ "tacticalBuffs": {
+ "tatical_pioneer_01": {
+ "id": "tatical_pioneer_01",
+ "desc": "使接力干员攻击力<@ba.vup>+20%>、每3秒获得<@ba.vup>1>点技力",
+ "profession": "PIONEER",
+ "isDefaultActive": true,
+ "sortId": 1,
+ "buffType": "A"
+ },
+ "tatical_pioneer_02": {
+ "id": "tatical_pioneer_02",
+ "desc": "将所有战术装备转换成调用凭证(<@ba.vup>10>/件)",
"profession": "PIONEER",
"isDefaultActive": false,
"sortId": 2,
@@ -8208,6 +9726,49 @@
"trap_746_cdrhine"
]
},
+ "card_07": {
+ "id": "card_07",
+ "type": "SEASON",
+ "linkedTowerId": null,
+ "sortId": 7,
+ "name": "保全人才合作协议",
+ "desc": "被动效果:战斗开始时“保全人才合作协议”必定出现在待部署区\n\\n\\n主动效果:部署后,使前方一格的干员击杀敌人的调用凭证额外+4,并且在装置消失前,接力不会使该干员撤退而是获得对应的战术装备;受到该导能单元影响时,部署触发的战术装备在接力后不会生效\n",
+ "subCardIds": [
+ "subcard_07_01",
+ "subcard_07_02"
+ ],
+ "runeData": {
+ "id": "legion_card_07",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "天选神卡空buff",
+ "runes": [
+ {
+ "key": "enemy_attribute_mul",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": []
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_768_godch"
+ ]
+ },
"card_tower_05": {
"id": "card_tower_05",
"type": "TOWER",
@@ -8804,19 +10365,78 @@
"card_tower_14": {
"id": "card_tower_14",
"type": "TOWER",
- "linkedTowerId": "tower_n_14",
- "sortId": 110,
- "name": "法术调和能量场",
- "desc": "被动效果:场上每有一名术师干员,我方角色造成的法术伤害提高15%\n\\n\\n主动效果:攻击范围内所有敌人受到10%-80%【法术脆弱】,效果随时间逐渐增强",
+ "linkedTowerId": "tower_n_14",
+ "sortId": 110,
+ "name": "法术调和能量场",
+ "desc": "被动效果:场上每有一名术师干员,我方角色造成的法术伤害提高15%\n\\n\\n主动效果:攻击范围内所有敌人受到10%-80%【法术脆弱】,效果随时间逐渐增强",
+ "subCardIds": [
+ "subtowercard_14_01",
+ "subtowercard_14_02"
+ ],
+ "runeData": {
+ "id": "legion_tower_card_14",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "场上每有一名【术师】干员,我方角色造成的法术伤害提高15%",
+ "runes": [
+ {
+ "key": "env_gbuff_new",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": [
+ {
+ "key": "damage_scale_each_cnt",
+ "value": 0.15,
+ "valueStr": null
+ },
+ {
+ "key": "one",
+ "value": 1.0,
+ "valueStr": null
+ },
+ {
+ "key": "key",
+ "value": 0.0,
+ "valueStr": "legion_cdcaster_passive"
+ }
+ ]
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_752_cdcaster"
+ ]
+ },
+ "card_tower_15": {
+ "id": "card_tower_15",
+ "type": "TOWER",
+ "linkedTowerId": "tower_n_15",
+ "sortId": 111,
+ "name": "皇家科学院望远镜",
+ "desc": "被动效果:干员攻击越远的敌人造成的伤害越高,最高提升30%\n\\n\\n主动效果:\n部署后从预备区随机调用2名职业为【狙击】【术士】的干员加入待部署区,并使调用的干员部署费用变为0",
"subCardIds": [
- "subtowercard_14_01",
- "subtowercard_14_02"
+ "subtowercard_15_01",
+ "subtowercard_15_02"
],
"runeData": {
- "id": "legion_tower_card_14",
+ "id": "legion_tower_card_15",
"points": 0.0,
"mutexGroupKey": null,
- "description": "场上每有一名【术师】干员,我方角色造成的法术伤害提高15%",
+ "description": "干员攻击越远的敌人造成的伤害越高,最高提升30%",
"runes": [
{
"key": "env_gbuff_new",
@@ -8838,26 +10458,47 @@
},
"blackboard": [
{
- "key": "damage_scale_each_cnt",
- "value": 0.15,
+ "key": "max_dist",
+ "value": 4.0,
"valueStr": null
},
{
- "key": "one",
- "value": 1.0,
+ "key": "min_dist",
+ "value": 2.0,
+ "valueStr": null
+ },
+ {
+ "key": "damage_scale",
+ "value": 0.3,
"valueStr": null
},
{
"key": "key",
"value": 0.0,
- "valueStr": "legion_cdcaster_passive"
+ "valueStr": "legion_damage_scale_base_on_distance"
}
]
}
]
},
"trapIds": [
- "trap_752_cdcaster"
+ "trap_771_bqrnge"
+ ]
+ },
+ "card_tower_16": {
+ "id": "card_tower_16",
+ "type": "TOWER",
+ "linkedTowerId": "tower_n_16",
+ "sortId": 112,
+ "name": "攀云机",
+ "desc": "被动效果:高台干员造成的伤害提高10%,受到的伤害降低10%,战术装备上限+1;并且部署后立即调用一名干员\n\\n\\n主动效果:选择一名干员,将该干员的职业战术装备复制给其身前朝向的另一名干员",
+ "subCardIds": [
+ "subtowercard_16_01",
+ "subtowercard_16_02"
+ ],
+ "runeData": null,
+ "trapIds": [
+ "trap_774_bqmlee"
]
}
},
@@ -9875,6 +11516,82 @@
"trap_748_cdrhineb"
]
},
+ "subcard_07_01": {
+ "id": "subcard_07_01",
+ "mainCardId": "card_07",
+ "sortId": 1,
+ "name": "加急许可条款",
+ "desc": "被动效果升级:每次调用”加急许可条款”时,最左边的干员部署费用减为0,最右边的干员攻击力+80%",
+ "runeData": {
+ "id": "legion_card_07",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "天选神卡空buff",
+ "runes": [
+ {
+ "key": "enemy_attribute_mul",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": []
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_769_godcha"
+ ]
+ },
+ "subcard_07_02": {
+ "id": "subcard_07_02",
+ "mainCardId": "card_07",
+ "sortId": 1,
+ "name": "临时任命条款",
+ "desc": "主动效果升级:部署后,使前方一格干员的战术装备层数上限+2(上限5),并且击杀敌人的调用凭证额外+1,并且在装置消失前,接力不会使该干员撤退而是获得对应的战术装备;使用此导能元件时,部署时触发类的战术装备不会生效",
+ "runeData": {
+ "id": "legion_card_07",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "天选神卡空buff",
+ "runes": [
+ {
+ "key": "enemy_attribute_mul",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": []
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_770_godchb"
+ ]
+ },
"subtowercard_05_01": {
"id": "subtowercard_05_01",
"mainCardId": "card_tower_05",
@@ -11268,44 +12985,224 @@
},
"blackboard": [
{
- "key": "damage_scale_each_cnt",
- "value": 0.25,
+ "key": "damage_scale_each_cnt",
+ "value": 0.25,
+ "valueStr": null
+ },
+ {
+ "key": "one",
+ "value": 1.0,
+ "valueStr": null
+ },
+ {
+ "key": "key",
+ "value": 0.0,
+ "valueStr": "legion_cdcaster_passive"
+ }
+ ]
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_753_cdcastera"
+ ]
+ },
+ "subtowercard_14_02": {
+ "id": "subtowercard_14_02",
+ "mainCardId": "card_tower_14",
+ "sortId": 2,
+ "name": "险固外装",
+ "desc": "被动效果升级:攻击范围内每有一个敌人倒下,恢复1500生命值",
+ "runeData": {
+ "id": "legion_tower_card_14",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "场上每有一名【术师】干员,我方角色造成的法术伤害提高15%",
+ "runes": [
+ {
+ "key": "env_gbuff_new",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": [
+ {
+ "key": "damage_scale_each_cnt",
+ "value": 0.15,
+ "valueStr": null
+ },
+ {
+ "key": "one",
+ "value": 1.0,
+ "valueStr": null
+ },
+ {
+ "key": "key",
+ "value": 0.0,
+ "valueStr": "legion_cdcaster_passive"
+ }
+ ]
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_754_cdcasterb"
+ ]
+ },
+ "subtowercard_15_01": {
+ "id": "subtowercard_15_01",
+ "mainCardId": "card_tower_15",
+ "sortId": 1,
+ "name": "专业显示模块",
+ "desc": "被动效果升级:干员攻击越远的敌人造成的伤害越高,最高提升80%",
+ "runeData": {
+ "id": "legion_tower_card_15_a",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "干员攻击越远的敌人造成的伤害越高,最高提升80%",
+ "runes": [
+ {
+ "key": "env_gbuff_new",
+ "selector": {
+ "professionMask": 1023,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": [
+ {
+ "key": "max_dist",
+ "value": 4.0,
+ "valueStr": null
+ },
+ {
+ "key": "min_dist",
+ "value": 2.0,
+ "valueStr": null
+ },
+ {
+ "key": "damage_scale",
+ "value": 0.8,
+ "valueStr": null
+ },
+ {
+ "key": "key",
+ "value": 0.0,
+ "valueStr": "legion_damage_scale_base_on_distance"
+ }
+ ]
+ }
+ ]
+ },
+ "trapIds": [
+ "trap_772_bqrngea"
+ ]
+ },
+ "subtowercard_15_02": {
+ "id": "subtowercard_15_02",
+ "mainCardId": "card_tower_15",
+ "sortId": 1,
+ "name": "灵活架设模块",
+ "desc": "被动效果升级:所有【狙击】【术士】干员攻击力+20%,并可以部署到地面",
+ "runeData": {
+ "id": "legion_tower_card_15_b",
+ "points": 0.0,
+ "mutexGroupKey": null,
+ "description": "所有【狙击】【术士】干员攻击力+20%,并可以部署到地面",
+ "runes": [
+ {
+ "key": "char_attribute_mul",
+ "selector": {
+ "professionMask": 34,
+ "buildableMask": "ALL",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": [
+ {
+ "key": "atk",
+ "value": 1.2,
+ "valueStr": null
+ }
+ ]
+ },
+ {
+ "key": "env_gbuff_new",
+ "selector": {
+ "professionMask": "NONE",
+ "buildableMask": "NONE",
+ "playerSideMask": "ALL",
+ "charIdFilter": null,
+ "enemyIdFilter": null,
+ "enemyIdExcludeFilter": null,
+ "enemyLevelTypeFilter": null,
+ "skillIdFilter": null,
+ "tileKeyFilter": null,
+ "groupTagFilter": null,
+ "filterTagFilter": null,
+ "filterTagExcludeFilter": null,
+ "subProfessionExcludeFilter": null,
+ "mapTagFilter": null
+ },
+ "blackboard": [
+ {
+ "key": "max_dist",
+ "value": 7.0,
+ "valueStr": null
+ },
+ {
+ "key": "min_dist",
+ "value": 2.0,
"valueStr": null
},
{
- "key": "one",
- "value": 1.0,
+ "key": "damage_scale",
+ "value": 0.3,
"valueStr": null
},
{
"key": "key",
"value": 0.0,
- "valueStr": "legion_cdcaster_passive"
+ "valueStr": "legion_damage_scale_base_on_distance"
}
]
- }
- ]
- },
- "trapIds": [
- "trap_753_cdcastera"
- ]
- },
- "subtowercard_14_02": {
- "id": "subtowercard_14_02",
- "mainCardId": "card_tower_14",
- "sortId": 2,
- "name": "险固外装",
- "desc": "被动效果升级:攻击范围内每有一个敌人倒下,恢复1500生命值",
- "runeData": {
- "id": "legion_tower_card_14",
- "points": 0.0,
- "mutexGroupKey": null,
- "description": "场上每有一名【术师】干员,我方角色造成的法术伤害提高15%",
- "runes": [
+ },
{
- "key": "env_gbuff_new",
+ "key": "card_buff_by_profession",
"selector": {
- "professionMask": 1023,
+ "professionMask": 34,
"buildableMask": "ALL",
"playerSideMask": "ALL",
"charIdFilter": null,
@@ -11322,26 +13219,38 @@
},
"blackboard": [
{
- "key": "damage_scale_each_cnt",
- "value": 0.15,
- "valueStr": null
- },
- {
- "key": "one",
- "value": 1.0,
+ "key": "buildable_type",
+ "value": 3.0,
"valueStr": null
- },
- {
- "key": "key",
- "value": 0.0,
- "valueStr": "legion_cdcaster_passive"
}
]
}
]
},
"trapIds": [
- "trap_754_cdcasterb"
+ "trap_773_bqrngeb"
+ ]
+ },
+ "subtowercard_16_01": {
+ "id": "subtowercard_16_01",
+ "mainCardId": "card_tower_16",
+ "sortId": 1,
+ "name": "加固扩存改装",
+ "desc": "被动效果升级:高台干员造成的伤害提高20%,受到的伤害降低20%,战术装备上限+1并且部署后立即调用一名干员",
+ "runeData": null,
+ "trapIds": [
+ "trap_775_bqmleea"
+ ]
+ },
+ "subtowercard_16_02": {
+ "id": "subtowercard_16_02",
+ "mainCardId": "card_tower_16",
+ "sortId": 1,
+ "name": "长距增运改装",
+ "desc": "主动效果升级:选择一名干员,将该干员的职业战术装备复制给其身前一条直线上的所有干员;使用后,该导能元件会返回待部署区",
+ "runeData": null,
+ "trapIds": [
+ "trap_776_bqmleeb"
]
}
},
@@ -11368,167 +13277,480 @@
"tower_n_14",
"tower_n_14"
],
- "name": "超重绝缘水泥 ",
- "desc": "位于待部署区时,其他单位部署费用+2;部署后无法撤退",
- "trapId": "trap_712_cdhvrk"
+ "name": "超重绝缘水泥 ",
+ "desc": "位于待部署区时,其他单位部署费用+2;部署后无法撤退",
+ "trapId": "trap_712_cdhvrk"
+ },
+ "cursecard_02": {
+ "id": "cursecard_02",
+ "towerIdList": [
+ "tower_n_05",
+ "tower_n_05",
+ "tower_n_05",
+ "tower_n_10",
+ "tower_n_10",
+ "tower_n_10",
+ "tower_n_11",
+ "tower_n_11",
+ "tower_n_11",
+ "tower_n_13",
+ "tower_n_13",
+ "tower_n_13",
+ "tower_n_15",
+ "tower_n_15",
+ "tower_n_15",
+ "tower_n_16",
+ "tower_n_16",
+ "tower_n_16"
+ ],
+ "name": "劣质闪光弹 ",
+ "desc": "被调度时使场上所有我方高台单位晕眩8秒",
+ "trapId": "trap_713_cdflsb"
+ }
+ },
+ "seasonInfos": {
+ "tower_season_1": {
+ "id": "tower_season_1",
+ "name": "极西安保派驻",
+ "startTs": 1671076800,
+ "endTs": 1681588799,
+ "towers": [
+ "tower_n_05",
+ "tower_n_06"
+ ],
+ "seasonCards": [
+ "card_01",
+ "card_02"
+ ],
+ "seasonColor": "#e5e54a"
+ },
+ "tower_season_2": {
+ "id": "tower_season_2",
+ "name": "掠地安保派驻",
+ "startTs": 1681588800,
+ "endTs": 1692129599,
+ "towers": [
+ "tower_n_07",
+ "tower_n_08"
+ ],
+ "seasonCards": [
+ "card_01",
+ "card_03"
+ ],
+ "seasonColor": "#ffa500"
+ },
+ "tower_season_3": {
+ "id": "tower_season_3",
+ "name": "南方安保派驻",
+ "startTs": 1692129600,
+ "endTs": 1702670399,
+ "towers": [
+ "tower_n_09",
+ "tower_n_10"
+ ],
+ "seasonCards": [
+ "card_03",
+ "card_04"
+ ],
+ "seasonColor": "#11d6de"
+ },
+ "tower_season_4": {
+ "id": "tower_season_4",
+ "name": "边域安保派驻",
+ "startTs": 1702670400,
+ "endTs": 1713211199,
+ "towers": [
+ "tower_n_11",
+ "tower_n_12"
+ ],
+ "seasonCards": [
+ "card_04",
+ "card_05"
+ ],
+ "seasonColor": "#9dd417"
+ },
+ "tower_season_5": {
+ "id": "tower_season_5",
+ "name": "声浪安保派驻",
+ "startTs": 1713211200,
+ "endTs": 1723751999,
+ "towers": [
+ "tower_n_13",
+ "tower_n_14"
+ ],
+ "seasonCards": [
+ "card_05",
+ "card_06"
+ ],
+ "seasonColor": "#ff2c10"
+ },
+ "tower_season_6": {
+ "id": "tower_season_6",
+ "name": "荒原安保派驻",
+ "startTs": 1723752000,
+ "endTs": 1734292799,
+ "towers": [
+ "tower_n_15",
+ "tower_n_16"
+ ],
+ "seasonCards": [
+ "card_06",
+ "card_07"
+ ],
+ "seasonColor": "#03ff92"
+ }
+ },
+ "detailConst": {
+ "unlockLevelId": "main_01-05",
+ "unlockModuleNumRequirement": 1,
+ "lowerItemId": "mod_update_token_1",
+ "lowerItemLimit": 60,
+ "higherItemId": "mod_update_token_2",
+ "higherItemLimit": 24,
+ "initCharCount": 20,
+ "charRecruitTimes": 2,
+ "charRecruitChoiceCount": 5,
+ "subcardStageSort": 4,
+ "assistCharLimit": 1,
+ "firstClearTaskDesc": "单次作战清理进度达到第{0}阶段",
+ "subCardObtainDesc": "将在第四层战斗前进行定向导能配件甄选",
+ "subGodCardUnlockDesc": "在导能配件甄选中选择该配件后可查看详情"
+ },
+ "rewardInfoList": [
+ {
+ "stageSort": 1,
+ "lowerItemCount": 2,
+ "higherItemCount": 0
+ },
+ {
+ "stageSort": 2,
+ "lowerItemCount": 3,
+ "higherItemCount": 1
+ },
+ {
+ "stageSort": 3,
+ "lowerItemCount": 3,
+ "higherItemCount": 2
+ },
+ {
+ "stageSort": 4,
+ "lowerItemCount": 4,
+ "higherItemCount": 2
+ },
+ {
+ "stageSort": 5,
+ "lowerItemCount": 4,
+ "higherItemCount": 2
+ },
+ {
+ "stageSort": 6,
+ "lowerItemCount": 4,
+ "higherItemCount": 3
+ }
+ ],
+ "missionData": {
+ "tower_season1_1": {
+ "bindGodCardId": "card_01",
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_1",
+ "sortId": 1,
+ "description": "使用[阿戈尔示波器]进行任意保全作战,并且清理进度达到5层或以上",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardPassLayer",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_01",
+ "5"
+ ],
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30084",
+ "count": 2
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 20000
+ }
+ ],
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
+ },
+ "tower_season1_2": {
+ "bindGodCardId": "card_01",
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_2",
+ "sortId": 2,
+ "description": "使用[阿戈尔示波器]通关任意保全作战,且拥有2名或者以上的深海猎人干员",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardSquad",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_01",
+ "2",
+ "abyssal"
+ ],
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30125",
+ "count": 1
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 60000
+ }
+ ],
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- "cursecard_02": {
- "id": "cursecard_02",
- "towerIdList": [
- "tower_n_05",
- "tower_n_05",
- "tower_n_05",
- "tower_n_10",
- "tower_n_10",
- "tower_n_10",
- "tower_n_11",
- "tower_n_11",
- "tower_n_11",
- "tower_n_13",
- "tower_n_13",
- "tower_n_13",
- "tower_n_15",
- "tower_n_15",
- "tower_n_15",
- "tower_n_16",
- "tower_n_16",
- "tower_n_16"
+ "tower_season1_3": {
+ "bindGodCardId": "card_02",
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_3",
+ "sortId": 3,
+ "description": "使用[自适应补给元件]进行任意保全作战,并且清理进度达到5层或以上",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardPassLayer",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_02",
+ "5"
],
- "name": "劣质闪光弹 ",
- "desc": "被调度时使场上所有我方高台单位晕眩8秒",
- "trapId": "trap_713_cdflsb"
- }
- },
- "seasonInfos": {
- "tower_season_1": {
- "id": "tower_season_1",
- "name": "极西安保派驻",
- "startTs": 1671076800,
- "endTs": 1681588799,
- "towers": [
- "tower_n_05",
- "tower_n_06"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "31044",
+ "count": 2
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 20000
+ }
],
- "seasonCards": [
- "card_01",
- "card_02"
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
+ },
+ "tower_season1_4": {
+ "bindGodCardId": "card_02",
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_4",
+ "sortId": 4,
+ "description": "使用[自适应补给元件]通关任意保全作战,且拥有12名或者以上的重装或特种干员",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardSquadWithProfession",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_02",
+ "12",
+ "TANK^SPECIAL"
],
- "seasonColor": "#e5e54a"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30135",
+ "count": 1
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 60000
+ }
+ ],
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- "tower_season_2": {
- "id": "tower_season_2",
- "name": "掠地安保派驻",
- "startTs": 1681588800,
- "endTs": 1692129599,
- "towers": [
- "tower_n_07",
- "tower_n_08"
+ "tower_season1_5": {
+ "bindGodCardId": "card_tower_05",
+ "missionBkg": "missionbkg_tower_05",
+ "id": "tower_season1_5",
+ "sortId": 5,
+ "description": "使用[镀膜装置导能阀]通关多索雷斯在建地块",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardChallenge",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_tower_05",
+ "tower_n_05"
],
- "seasonCards": [
- "card_01",
- "card_03"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30104",
+ "count": 2
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 20000
+ }
],
- "seasonColor": "#ffa500"
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- "tower_season_3": {
- "id": "tower_season_3",
- "name": "南方安保派驻",
- "startTs": 1692129600,
- "endTs": 1702670399,
- "towers": [
- "tower_n_09",
- "tower_n_10"
+ "tower_season1_6": {
+ "bindGodCardId": "card_tower_06",
+ "missionBkg": "missionbkg_tower_06",
+ "id": "tower_season1_6",
+ "sortId": 6,
+ "description": "使用[丛林用示踪信标]通关阿卡胡拉丛林",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerCardChallenge",
+ "templateType": "0",
+ "param": [
+ "0",
+ "card_tower_06",
+ "tower_n_06"
],
- "seasonCards": [
- "card_03",
- "card_04"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30044",
+ "count": 2
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "count": 20000
+ }
],
- "seasonColor": "#11d6de"
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- "tower_season_4": {
- "id": "tower_season_4",
- "name": "边域安保派驻",
- "startTs": 1702670400,
- "endTs": 1713211199,
- "towers": [
- "tower_n_11",
- "tower_n_12"
+ "tower_season1_7": {
+ "bindGodCardId": null,
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_7",
+ "sortId": 7,
+ "description": "在临时增调中累计招募15次术师干员",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerRecruit",
+ "templateType": "0",
+ "param": [
+ "0",
+ "15",
+ "CASTER"
],
- "seasonCards": [
- "card_04",
- "card_05"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "count": 5
+ },
+ {
+ "type": "CARD_EXP",
+ "id": "2004",
+ "count": 10
+ }
],
- "seasonColor": "#9dd417"
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- "tower_season_5": {
- "id": "tower_season_5",
- "name": "声浪安保派驻",
- "startTs": 1713211200,
- "endTs": 1723751999,
- "towers": [
- "tower_n_13",
- "tower_n_14"
+ "tower_season1_8": {
+ "bindGodCardId": null,
+ "missionBkg": "missionbkg_season_1",
+ "id": "tower_season1_8",
+ "sortId": 8,
+ "description": "在临时增调中累计招募15次近卫干员",
+ "type": "TOWERSEASON",
+ "itemBgType": "COMMON",
+ "preMissionIds": null,
+ "template": "TowerRecruit",
+ "templateType": "0",
+ "param": [
+ "0",
+ "15",
+ "WARRIOR"
],
- "seasonCards": [
- "card_05",
- "card_06"
+ "unlockCondition": null,
+ "unlockParam": null,
+ "missionGroup": "tower_season_1",
+ "toPage": null,
+ "periodicalPoint": 0,
+ "rewards": [
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "count": 5
+ },
+ {
+ "type": "CARD_EXP",
+ "id": "2004",
+ "count": 10
+ }
],
- "seasonColor": "#ff2c10"
- }
- },
- "detailConst": {
- "unlockLevelId": "main_01-05",
- "unlockModuleNumRequirement": 1,
- "lowerItemId": "mod_update_token_1",
- "lowerItemLimit": 60,
- "higherItemId": "mod_update_token_2",
- "higherItemLimit": 24,
- "initCharCount": 20,
- "charRecruitTimes": 2,
- "charRecruitChoiceCount": 5,
- "subcardStageSort": 4,
- "assistCharLimit": 1,
- "firstClearTaskDesc": "单次作战清理进度达到第{0}阶段",
- "subCardObtainDesc": "将在第四层战斗前进行定向导能配件甄选",
- "subGodCardUnlockDesc": "在导能配件甄选中选择该配件后可查看详情"
- },
- "rewardInfoList": [
- {
- "stageSort": 1,
- "lowerItemCount": 2,
- "higherItemCount": 0
- },
- {
- "stageSort": 2,
- "lowerItemCount": 3,
- "higherItemCount": 1
- },
- {
- "stageSort": 3,
- "lowerItemCount": 3,
- "higherItemCount": 2
- },
- {
- "stageSort": 4,
- "lowerItemCount": 4,
- "higherItemCount": 2
- },
- {
- "stageSort": 5,
- "lowerItemCount": 4,
- "higherItemCount": 2
+ "backImagePath": null,
+ "foldId": null,
+ "haveSubMissionToUnlock": false
},
- {
- "stageSort": 6,
- "lowerItemCount": 4,
- "higherItemCount": 3
- }
- ],
- "missionData": {
- "tower_season1_1": {
+ "tower_season2_1": {
"bindGodCardId": "card_01",
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_1",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_1",
"sortId": 1,
"description": "使用[阿戈尔示波器]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
@@ -11543,13 +13765,13 @@
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30084",
+ "id": "30094",
"count": 2
},
{
@@ -11562,10 +13784,10 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_2": {
+ "tower_season2_2": {
"bindGodCardId": "card_01",
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_2",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_2",
"sortId": 2,
"description": "使用[阿戈尔示波器]通关任意保全作战,且拥有2名或者以上的深海猎人干员",
"type": "TOWERSEASON",
@@ -11581,13 +13803,13 @@
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30125",
+ "id": "30115",
"count": 1
},
{
@@ -11600,12 +13822,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_3": {
- "bindGodCardId": "card_02",
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_3",
+ "tower_season2_3": {
+ "bindGodCardId": "card_03",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_3",
"sortId": 3,
- "description": "使用[自适应补给元件]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[能量扰动放大器]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11613,18 +13835,18 @@
"templateType": "0",
"param": [
"0",
- "card_02",
+ "card_03",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31044",
+ "id": "31054",
"count": 2
},
{
@@ -11637,12 +13859,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_4": {
- "bindGodCardId": "card_02",
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_4",
+ "tower_season2_4": {
+ "bindGodCardId": "card_03",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_4",
"sortId": 4,
- "description": "使用[自适应补给元件]通关任意保全作战,且拥有12名或者以上的重装或特种干员",
+ "description": "使用[能量扰动放大器]通关任意保全作战,且拥有10名或者以上的术师或辅助干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11650,19 +13872,19 @@
"templateType": "0",
"param": [
"0",
- "card_02",
- "12",
- "TANK^SPECIAL"
+ "card_03",
+ "10",
+ "CASTER^SUPPORT"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30135",
+ "id": "30145",
"count": 1
},
{
@@ -11675,12 +13897,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_5": {
- "bindGodCardId": "card_tower_05",
- "missionBkg": "missionbkg_tower_05",
- "id": "tower_season1_5",
+ "tower_season2_5": {
+ "bindGodCardId": "card_tower_07",
+ "missionBkg": "missionbkg_tower_07",
+ "id": "tower_season2_5",
"sortId": 5,
- "description": "使用[镀膜装置导能阀]通关多索雷斯在建地块",
+ "description": "使用[战术装备整理箱]通关约翰老妈新建地块",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11688,18 +13910,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_05",
- "tower_n_05"
+ "card_tower_07",
+ "tower_n_07"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30104",
+ "id": "31024",
"count": 2
},
{
@@ -11712,12 +13934,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_6": {
- "bindGodCardId": "card_tower_06",
- "missionBkg": "missionbkg_tower_06",
- "id": "tower_season1_6",
+ "tower_season2_6": {
+ "bindGodCardId": "card_tower_08",
+ "missionBkg": "missionbkg_tower_08",
+ "id": "tower_season2_6",
"sortId": 6,
- "description": "使用[丛林用示踪信标]通关阿卡胡拉丛林",
+ "description": "使用[便携式医疗设备]通关雷神工业测试平台",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11725,18 +13947,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_06",
- "tower_n_06"
+ "card_tower_08",
+ "tower_n_08"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30044",
+ "id": "30054",
"count": 2
},
{
@@ -11749,12 +13971,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_7": {
+ "tower_season2_7": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_7",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_7",
"sortId": 7,
- "description": "在临时增调中累计招募15次术师干员",
+ "description": "在临时增调中累计招募15次重装干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11763,17 +13985,17 @@
"param": [
"0",
"15",
- "CASTER"
+ "TANK"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30043",
"count": 5
},
{
@@ -11786,12 +14008,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season1_8": {
+ "tower_season2_8": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_1",
- "id": "tower_season1_8",
+ "missionBkg": "missionbkg_season_2",
+ "id": "tower_season2_8",
"sortId": 8,
- "description": "在临时增调中累计招募15次近卫干员",
+ "description": "在临时增调中累计招募15次狙击干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11800,17 +14022,17 @@
"param": [
"0",
"15",
- "WARRIOR"
+ "SNIPER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_1",
+ "missionGroup": "tower_season_2",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30033",
"count": 5
},
{
@@ -11820,15 +14042,15 @@
}
],
"backImagePath": null,
- "foldId": null,
- "haveSubMissionToUnlock": false
- },
- "tower_season2_1": {
- "bindGodCardId": "card_01",
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_1",
+ "foldId": null,
+ "haveSubMissionToUnlock": false
+ },
+ "tower_season3_1": {
+ "bindGodCardId": "card_03",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_1",
"sortId": 1,
- "description": "使用[阿戈尔示波器]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[能量扰动放大器]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11836,18 +14058,18 @@
"templateType": "0",
"param": [
"0",
- "card_01",
+ "card_03",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30094",
+ "id": "30074",
"count": 2
},
{
@@ -11860,32 +14082,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_2": {
- "bindGodCardId": "card_01",
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_2",
+ "tower_season3_2": {
+ "bindGodCardId": "card_03",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_2",
"sortId": 2,
- "description": "使用[阿戈尔示波器]通关任意保全作战,且拥有2名或者以上的深海猎人干员",
+ "description": "使用[能量扰动放大器]通关任意保全作战,且拥有10名或者以上的术师或辅助干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquad",
+ "template": "TowerCardSquadWithProfession",
"templateType": "0",
"param": [
"0",
- "card_01",
- "2",
- "abyssal"
+ "card_03",
+ "10",
+ "CASTER^SUPPORT"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30115",
+ "id": "30125",
"count": 1
},
{
@@ -11898,12 +14120,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_3": {
- "bindGodCardId": "card_03",
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_3",
+ "tower_season3_3": {
+ "bindGodCardId": "card_04",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_3",
"sortId": 3,
- "description": "使用[能量扰动放大器]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[竞技记录分析仪]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11911,18 +14133,18 @@
"templateType": "0",
"param": [
"0",
- "card_03",
+ "card_04",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31054",
+ "id": "31014",
"count": 2
},
{
@@ -11935,32 +14157,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_4": {
- "bindGodCardId": "card_03",
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_4",
+ "tower_season3_4": {
+ "bindGodCardId": "card_04",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_4",
"sortId": 4,
- "description": "使用[能量扰动放大器]通关任意保全作战,且拥有10名或者以上的术师或辅助干员",
+ "description": "使用[竞技记录分析仪]通关任意保全作战,且拥有4名或者以上的卡西米尔干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquadWithProfession",
+ "template": "TowerCardSquad",
"templateType": "0",
"param": [
"0",
- "card_03",
- "10",
- "CASTER^SUPPORT"
+ "card_04",
+ "4",
+ "kazimierz"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30145",
+ "id": "30155",
"count": 1
},
{
@@ -11973,12 +14195,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_5": {
- "bindGodCardId": "card_tower_07",
- "missionBkg": "missionbkg_tower_07",
- "id": "tower_season2_5",
+ "tower_season3_5": {
+ "bindGodCardId": "card_tower_09",
+ "missionBkg": "missionbkg_tower_09",
+ "id": "tower_season3_5",
"sortId": 5,
- "description": "使用[战术装备整理箱]通关约翰老妈新建地块",
+ "description": "使用[溢能回收转化器]通关阿尔斯特甜品制作平台",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -11986,18 +14208,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_07",
- "tower_n_07"
+ "card_tower_09",
+ "tower_n_09"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31024",
+ "id": "31034",
"count": 2
},
{
@@ -12010,12 +14232,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_6": {
- "bindGodCardId": "card_tower_08",
- "missionBkg": "missionbkg_tower_08",
- "id": "tower_season2_6",
+ "tower_season3_6": {
+ "bindGodCardId": "card_tower_10",
+ "missionBkg": "missionbkg_tower_10",
+ "id": "tower_season3_6",
"sortId": 6,
- "description": "使用[便携式医疗设备]通关雷神工业测试平台",
+ "description": "使用[战地援护无人机]通关荒废灯塔",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12023,18 +14245,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_08",
- "tower_n_08"
+ "card_tower_10",
+ "tower_n_10"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30054",
+ "id": "30064",
"count": 2
},
{
@@ -12047,12 +14269,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_7": {
+ "tower_season3_7": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_7",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_7",
"sortId": 7,
- "description": "在临时增调中累计招募15次重装干员",
+ "description": "在临时增调中累计招募15次医疗干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12061,17 +14283,17 @@
"param": [
"0",
"15",
- "TANK"
+ "MEDIC"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30043",
+ "id": "30053",
"count": 5
},
{
@@ -12084,12 +14306,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season2_8": {
+ "tower_season3_8": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_2",
- "id": "tower_season2_8",
+ "missionBkg": "missionbkg_season_3",
+ "id": "tower_season3_8",
"sortId": 8,
- "description": "在临时增调中累计招募15次狙击干员",
+ "description": "在临时增调中累计招募15次先锋干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12098,17 +14320,17 @@
"param": [
"0",
"15",
- "SNIPER"
+ "PIONEER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_2",
+ "missionGroup": "tower_season_3",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30033",
+ "id": "30063",
"count": 5
},
{
@@ -12121,12 +14343,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_1": {
- "bindGodCardId": "card_03",
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_1",
+ "tower_season4_1": {
+ "bindGodCardId": "card_04",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_1",
"sortId": 1,
- "description": "使用[能量扰动放大器]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[竞技记录分析仪]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12134,18 +14356,18 @@
"templateType": "0",
"param": [
"0",
- "card_03",
+ "card_04",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30074",
+ "id": "30014",
"count": 2
},
{
@@ -12158,32 +14380,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_2": {
- "bindGodCardId": "card_03",
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_2",
+ "tower_season4_2": {
+ "bindGodCardId": "card_04",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_2",
"sortId": 2,
- "description": "使用[能量扰动放大器]通关任意保全作战,且拥有10名或者以上的术师或辅助干员",
+ "description": "使用[竞技记录分析仪]通关任意保全作战,且拥有4名或者以上的卡西米尔干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquadWithProfession",
+ "template": "TowerCardSquad",
"templateType": "0",
"param": [
"0",
- "card_03",
- "10",
- "CASTER^SUPPORT"
+ "card_04",
+ "4",
+ "kazimierz"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30125",
+ "id": "30135",
"count": 1
},
{
@@ -12196,12 +14418,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_3": {
- "bindGodCardId": "card_04",
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_3",
+ "tower_season4_3": {
+ "bindGodCardId": "card_05",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_3",
"sortId": 3,
- "description": "使用[竞技记录分析仪]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[可充能督战音响]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12209,18 +14431,18 @@
"templateType": "0",
"param": [
"0",
- "card_04",
+ "card_05",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31014",
+ "id": "30034",
"count": 2
},
{
@@ -12233,32 +14455,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_4": {
- "bindGodCardId": "card_04",
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_4",
+ "tower_season4_4": {
+ "bindGodCardId": "card_05",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_4",
"sortId": 4,
- "description": "使用[竞技记录分析仪]通关任意保全作战,且拥有4名或者以上的卡西米尔干员",
+ "description": "使用[可充能督战音响]通关任意保全作战,且拥有10名或者以上的先锋或术师干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquad",
+ "template": "TowerCardSquadWithProfession",
"templateType": "0",
"param": [
"0",
- "card_04",
- "4",
- "kazimierz"
+ "card_05",
+ "10",
+ "CASTER^PIONEER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30155",
+ "id": "30115",
"count": 1
},
{
@@ -12271,12 +14493,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_5": {
- "bindGodCardId": "card_tower_09",
- "missionBkg": "missionbkg_tower_09",
- "id": "tower_season3_5",
+ "tower_season4_5": {
+ "bindGodCardId": "card_tower_11",
+ "missionBkg": "missionbkg_tower_11",
+ "id": "tower_season4_5",
"sortId": 5,
- "description": "使用[溢能回收转化器]通关阿尔斯特甜品制作平台",
+ "description": "使用[智能空域控制机]通关塔山农业实验平台",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12284,18 +14506,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_09",
- "tower_n_09"
+ "card_tower_11",
+ "tower_n_11"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31034",
+ "id": "30044",
"count": 2
},
{
@@ -12308,12 +14530,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_6": {
- "bindGodCardId": "card_tower_10",
- "missionBkg": "missionbkg_tower_10",
- "id": "tower_season3_6",
+ "tower_season4_6": {
+ "bindGodCardId": "card_tower_12",
+ "missionBkg": "missionbkg_tower_12",
+ "id": "tower_season4_6",
"sortId": 6,
- "description": "使用[战地援护无人机]通关荒废灯塔",
+ "description": "使用[速冷喷雾发射台]通关自走机械搏斗场",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12321,18 +14543,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_10",
- "tower_n_10"
+ "card_tower_12",
+ "tower_n_12"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30064",
+ "id": "31064",
"count": 2
},
{
@@ -12345,12 +14567,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_7": {
+ "tower_season4_7": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_7",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_7",
"sortId": 7,
- "description": "在临时增调中累计招募15次医疗干员",
+ "description": "在临时增调中累计招募15次狙击干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12359,17 +14581,17 @@
"param": [
"0",
"15",
- "MEDIC"
+ "SNIPER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30053",
+ "id": "30073",
"count": 5
},
{
@@ -12382,12 +14604,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season3_8": {
+ "tower_season4_8": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_3",
- "id": "tower_season3_8",
+ "missionBkg": "missionbkg_season_4",
+ "id": "tower_season4_8",
"sortId": 8,
- "description": "在临时增调中累计招募15次先锋干员",
+ "description": "在临时增调中累计招募15次辅助干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12396,17 +14618,17 @@
"param": [
"0",
"15",
- "PIONEER"
+ "SUPPORT"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_3",
+ "missionGroup": "tower_season_4",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30063",
+ "id": "30083",
"count": 5
},
{
@@ -12419,12 +14641,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_1": {
- "bindGodCardId": "card_04",
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_1",
+ "tower_season5_1": {
+ "bindGodCardId": "card_05",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_1",
"sortId": 1,
- "description": "使用[竞技记录分析仪]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[可充能督战音响]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12432,18 +14654,18 @@
"templateType": "0",
"param": [
"0",
- "card_04",
+ "card_05",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30014",
+ "id": "30054",
"count": 2
},
{
@@ -12456,32 +14678,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_2": {
- "bindGodCardId": "card_04",
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_2",
+ "tower_season5_2": {
+ "bindGodCardId": "card_05",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_2",
"sortId": 2,
- "description": "使用[竞技记录分析仪]通关任意保全作战,且拥有4名或者以上的卡西米尔干员",
+ "description": "使用[可充能督战音响]通关任意保全作战,且拥有10名或者以上的术师或近卫干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquad",
+ "template": "TowerCardSquadWithProfession",
"templateType": "0",
"param": [
"0",
- "card_04",
- "4",
- "kazimierz"
+ "card_05",
+ "10",
+ "CASTER^WARRIOR"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30135",
+ "id": "30125",
"count": 1
},
{
@@ -12494,12 +14716,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_3": {
- "bindGodCardId": "card_05",
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_3",
+ "tower_season5_3": {
+ "bindGodCardId": "card_06",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_3",
"sortId": 3,
- "description": "使用[可充能督战音响]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[尖端研究成果共享终端]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12507,18 +14729,18 @@
"templateType": "0",
"param": [
"0",
- "card_05",
+ "card_06",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30034",
+ "id": "31074",
"count": 2
},
{
@@ -12531,26 +14753,26 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_4": {
- "bindGodCardId": "card_05",
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_4",
+ "tower_season5_4": {
+ "bindGodCardId": "card_06",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_4",
"sortId": 4,
- "description": "使用[可充能督战音响]通关任意保全作战,且拥有10名或者以上的先锋或术师干员",
+ "description": "使用[尖端研究成果共享终端]通关任意保全作战,且拥有4名或者以上莱茵生命干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquadWithProfession",
+ "template": "TowerCardSquad",
"templateType": "0",
"param": [
"0",
- "card_05",
- "10",
- "CASTER^PIONEER"
+ "card_06",
+ "4",
+ "rhine"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
@@ -12569,12 +14791,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_5": {
- "bindGodCardId": "card_tower_11",
- "missionBkg": "missionbkg_tower_11",
- "id": "tower_season4_5",
+ "tower_season5_5": {
+ "bindGodCardId": "card_tower_13",
+ "missionBkg": "missionbkg_tower_13",
+ "id": "tower_season5_5",
"sortId": 5,
- "description": "使用[智能空域控制机]通关塔山农业实验平台",
+ "description": "使用[声波记录扩音器]通关边地移动城镇",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12582,18 +14804,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_11",
- "tower_n_11"
+ "card_tower_13",
+ "tower_n_13"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30044",
+ "id": "31044",
"count": 2
},
{
@@ -12606,12 +14828,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_6": {
- "bindGodCardId": "card_tower_12",
- "missionBkg": "missionbkg_tower_12",
- "id": "tower_season4_6",
+ "tower_season5_6": {
+ "bindGodCardId": "card_tower_14",
+ "missionBkg": "missionbkg_tower_14",
+ "id": "tower_season5_6",
"sortId": 6,
- "description": "使用[速冷喷雾发射台]通关自走机械搏斗场",
+ "description": "使用[法术调和能量场]通关多索雷斯商业地块",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12619,18 +14841,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_12",
- "tower_n_12"
+ "card_tower_14",
+ "tower_n_14"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31064",
+ "id": "31084",
"count": 2
},
{
@@ -12643,12 +14865,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_7": {
+ "tower_season5_7": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_7",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_7",
"sortId": 7,
- "description": "在临时增调中累计招募15次狙击干员",
+ "description": "在临时增调中累计招募15次术师干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12657,17 +14879,17 @@
"param": [
"0",
"15",
- "SNIPER"
+ "CASTER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30073",
+ "id": "30093",
"count": 5
},
{
@@ -12680,12 +14902,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season4_8": {
+ "tower_season5_8": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_4",
- "id": "tower_season4_8",
+ "missionBkg": "missionbkg_season_5",
+ "id": "tower_season5_8",
"sortId": 8,
- "description": "在临时增调中累计招募15次辅助干员",
+ "description": "在临时增调中累计招募15次近卫干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12694,17 +14916,17 @@
"param": [
"0",
"15",
- "SUPPORT"
+ "WARRIOR"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_4",
+ "missionGroup": "tower_season_5",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30083",
+ "id": "30103",
"count": 5
},
{
@@ -12717,12 +14939,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_1": {
- "bindGodCardId": "card_05",
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_1",
+ "tower_season6_1": {
+ "bindGodCardId": "card_06",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_1",
"sortId": 1,
- "description": "使用[可充能督战音响]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[尖端研究成果共享终端]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12730,18 +14952,18 @@
"templateType": "0",
"param": [
"0",
- "card_05",
+ "card_06",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30054",
+ "id": "30014",
"count": 2
},
{
@@ -12754,32 +14976,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_2": {
- "bindGodCardId": "card_05",
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_2",
+ "tower_season6_2": {
+ "bindGodCardId": "card_06",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_2",
"sortId": 2,
- "description": "使用[可充能督战音响]通关任意保全作战,且拥有10名或者以上的术师或近卫干员",
+ "description": "使用[尖端研究成果共享终端]通关任意保全作战,且拥有4名或者以上莱茵生命干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquadWithProfession",
+ "template": "TowerCardSquad",
"templateType": "0",
"param": [
"0",
- "card_05",
- "10",
- "CASTER^WARRIOR"
+ "card_06",
+ "4",
+ "rhine"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30125",
+ "id": "30135",
"count": 1
},
{
@@ -12792,12 +15014,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_3": {
- "bindGodCardId": "card_06",
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_3",
+ "tower_season6_3": {
+ "bindGodCardId": "card_07",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_3",
"sortId": 3,
- "description": "使用[尖端研究成果共享终端]进行任意保全作战,并且清理进度达到5层或以上",
+ "description": "使用[保全人才合作协议]进行任意保全作战,并且清理进度达到5层或以上",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12805,18 +15027,18 @@
"templateType": "0",
"param": [
"0",
- "card_06",
+ "card_07",
"5"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31074",
+ "id": "30084",
"count": 2
},
{
@@ -12829,32 +15051,32 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_4": {
- "bindGodCardId": "card_06",
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_4",
+ "tower_season6_4": {
+ "bindGodCardId": "card_07",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_4",
"sortId": 4,
- "description": "使用[尖端研究成果共享终端]通关任意保全作战,且拥有4名或者以上莱茵生命干员",
+ "description": "使用[保全人才合作协议]通关任意保全作战,且拥有10名或者以上的术师或狙击干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
- "template": "TowerCardSquad",
+ "template": "TowerCardSquadWithProfession",
"templateType": "0",
"param": [
"0",
- "card_06",
- "4",
- "rhine"
+ "card_07",
+ "10",
+ "CASTER^SNIPER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30115",
+ "id": "30155",
"count": 1
},
{
@@ -12867,12 +15089,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_5": {
- "bindGodCardId": "card_tower_13",
- "missionBkg": "missionbkg_tower_13",
- "id": "tower_season5_5",
+ "tower_season6_5": {
+ "bindGodCardId": "card_tower_15",
+ "missionBkg": "missionbkg_tower_15",
+ "id": "tower_season6_5",
"sortId": 5,
- "description": "使用[声波记录扩音器]通关边地移动城镇",
+ "description": "使用[皇家科学院望远镜]通关交战荒野",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12880,18 +15102,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_13",
- "tower_n_13"
+ "card_tower_15",
+ "tower_n_15"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31044",
+ "id": "30064",
"count": 2
},
{
@@ -12904,12 +15126,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_6": {
- "bindGodCardId": "card_tower_14",
- "missionBkg": "missionbkg_tower_14",
- "id": "tower_season5_6",
+ "tower_season6_6": {
+ "bindGodCardId": "card_tower_16",
+ "missionBkg": "missionbkg_tower_16",
+ "id": "tower_season6_6",
"sortId": 6,
- "description": "使用[法术调和能量场]通关多索雷斯商业地块",
+ "description": "使用[攀云机]通关玉门市集",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12917,18 +15139,18 @@
"templateType": "0",
"param": [
"0",
- "card_tower_14",
- "tower_n_14"
+ "card_tower_16",
+ "tower_n_16"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "31084",
+ "id": "30094",
"count": 2
},
{
@@ -12941,10 +15163,10 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_7": {
+ "tower_season6_7": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_7",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_7",
"sortId": 7,
"description": "在临时增调中累计招募15次术师干员",
"type": "TOWERSEASON",
@@ -12959,13 +15181,13 @@
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30093",
+ "id": "31013",
"count": 5
},
{
@@ -12978,12 +15200,12 @@
"foldId": null,
"haveSubMissionToUnlock": false
},
- "tower_season5_8": {
+ "tower_season6_8": {
"bindGodCardId": null,
- "missionBkg": "missionbkg_season_5",
- "id": "tower_season5_8",
+ "missionBkg": "missionbkg_season_6",
+ "id": "tower_season6_8",
"sortId": 8,
- "description": "在临时增调中累计招募15次近卫干员",
+ "description": "在临时增调中累计招募15次狙击干员",
"type": "TOWERSEASON",
"itemBgType": "COMMON",
"preMissionIds": null,
@@ -12992,17 +15214,17 @@
"param": [
"0",
"15",
- "WARRIOR"
+ "SNIPER"
],
"unlockCondition": null,
"unlockParam": null,
- "missionGroup": "tower_season_5",
+ "missionGroup": "tower_season_6",
"toPage": null,
"periodicalPoint": 0,
"rewards": [
{
"type": "MATERIAL",
- "id": "30103",
+ "id": "31023",
"count": 5
},
{
@@ -13116,6 +15338,26 @@
],
"startTs": 1713211200,
"endTs": 1723751999
+ },
+ "tower_season_6": {
+ "id": "tower_season_6",
+ "title": null,
+ "type": "TOWERSEASON",
+ "preMissionGroup": null,
+ "period": null,
+ "rewards": [],
+ "missionIds": [
+ "tower_season6_1",
+ "tower_season6_2",
+ "tower_season6_3",
+ "tower_season6_4",
+ "tower_season6_5",
+ "tower_season6_6",
+ "tower_season6_7",
+ "tower_season6_8"
+ ],
+ "startTs": 1723752000,
+ "endTs": 1734292799
}
}
}
\ No newline at end of file
diff --git a/data/excel/display_meta_table.json b/data/excel/display_meta_table.json
index c7ca228..06eb659 100644
--- a/data/excel/display_meta_table.json
+++ b/data/excel/display_meta_table.json
@@ -762,6 +762,16 @@
"avatarItemUsage": "用来彰显个性的图案,能够将之设置为头像。",
"obtainApproach": "签到活动获得"
},
+ {
+ "avatarId": "avatar_activity_IC",
+ "avatarType": "ACTIVITY",
+ "avatarIdSort": 50,
+ "avatarIdDesc": "【理想城:长夏狂欢季】记录修复\\n“理想城:长夏狂欢季”",
+ "avatarItemName": "“理想城:长夏狂欢季”",
+ "avatarItemDesc": "拨开水幕,去享受未尽长夏的狂欢吧!",
+ "avatarItemUsage": "用来彰显个性的图案,能够将之设置为头像。",
+ "obtainApproach": "记录修复获得"
+ },
{
"avatarId": "avatar_def_01",
"avatarType": "DEFAULT",
@@ -1005,7 +1015,8 @@
"avatar_activity_LE",
"avatar_activity_DV",
"avatar_activity_DC",
- "avatar_activity_RL4_1"
+ "avatar_activity_RL4_1",
+ "avatar_activity_IC"
]
},
"DEFAULT": {
@@ -1712,6 +1723,40 @@
"availEndTime": 1723060800
}
]
+ },
+ "nc_landscape_1": {
+ "id": "nc_landscape_1",
+ "name": "山水",
+ "type": "ACTIVITY",
+ "sortId": 9,
+ "isSpTheme": false,
+ "defaultShowDetail": true,
+ "themeName": "",
+ "themeEnName": "",
+ "skinStartTime": 1723233600,
+ "skinDesc": "天水碧,百草霜,山川尽染。",
+ "usageDesc": "在不变动功能的情况下,对prts进行了重新设计。",
+ "skinApproach": "山水旖旎组合包",
+ "unlockConditionCnt": 1,
+ "unlockDescList": [
+ "在[采购中心]中购买山水旖旎组合包获得"
+ ],
+ "fixedModuleList": [
+ "module_background",
+ "module_illust",
+ "module_collect",
+ "module_avatar",
+ "module_avatar_simple"
+ ],
+ "rarity": 4,
+ "isTimeLimit": true,
+ "timeLimitInfoList": [
+ {
+ "id": "nc_landscape_1",
+ "availStartTime": 1723233600,
+ "availEndTime": 1724443200
+ }
+ ]
}
},
"consts": {
diff --git a/data/excel/enemy_handbook_table.json b/data/excel/enemy_handbook_table.json
index 760d17a..eeb464b 100644
--- a/data/excel/enemy_handbook_table.json
+++ b/data/excel/enemy_handbook_table.json
@@ -31821,6 +31821,112 @@
],
"invisibleDetail": false
},
+ "enemy_6025_tinker": {
+ "enemyId": "enemy_6025_tinker",
+ "enemyIndex": "DL25",
+ "enemyTags": null,
+ "sortId": 1061,
+ "name": "怨恨祭坛",
+ "enemyLevel": "BOSS",
+ "description": "笼罩着萨卡兹巫术的战争祭坛,被遗弃在战场残迹之中,不知何时被激活了,震荡着大地,威胁着靠近的生灵。它不为存活,不为被铭记,只为战斗到最后一刻——有那些造物环绕在它的周围,它一定不会感到孤单。",
+ "attackType": null,
+ "ability": null,
+ "isInvalidKilled": false,
+ "overrideKillCntInfos": {},
+ "hideInHandbook": false,
+ "hideInStage": true,
+ "abilityList": [
+ {
+ "text": "自身生命值首次低于60%时,祭坛会进入防御模式,获得一段时间的法术物理减伤,并立即召唤巫术石球",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "每隔一段时间发射大量全图打击的巫术流弹对我方单位造成物理伤害,优先攻击距离较近的2名我方单位",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "每隔一段时间,在自身周围四格召唤出“巫术石球”",
+ "textFormat": "NORMAL"
+ }
+ ],
+ "linkEnemies": [
+ "enemy_6026_techn"
+ ],
+ "damageType": [
+ "PHYSIC"
+ ],
+ "invisibleDetail": false
+ },
+ "enemy_6026_techn": {
+ "enemyId": "enemy_6026_techn",
+ "enemyIndex": "DL26",
+ "enemyTags": null,
+ "sortId": 1062,
+ "name": "巫术石球",
+ "enemyLevel": "NORMAL",
+ "description": "怨恨祭坛创造出来的石球,萨卡兹巫术赋予了它“生命”,它却如同磐蟹一般,寻找着愿意与它同归于尽的生灵。",
+ "attackType": null,
+ "ability": null,
+ "isInvalidKilled": false,
+ "overrideKillCntInfos": {},
+ "hideInHandbook": false,
+ "hideInStage": true,
+ "abilityList": [
+ {
+ "text": "死亡后对周围造成真实伤害和眩晕",
+ "textFormat": "SILENCE"
+ }
+ ],
+ "linkEnemies": [
+ "enemy_6025_tinker"
+ ],
+ "damageType": [
+ "PHYSIC"
+ ],
+ "invisibleDetail": false
+ },
+ "enemy_6027_bqthie": {
+ "enemyId": "enemy_6027_bqthie",
+ "enemyIndex": "DL27",
+ "enemyTags": null,
+ "sortId": 1063,
+ "name": "飞檐客-叶无轻",
+ "enemyLevel": "BOSS",
+ "description": "在玉门出没的轻功高手,我们还未彻底搞清楚她的最终目的,不过从她的行为举止来看,似乎是个遵守道义之人。她穿越屋檐与街巷,轻若飞羽,目光却无比锐利深沉。只可怜身如一叶,无关重轻。",
+ "attackType": null,
+ "ability": null,
+ "isInvalidKilled": false,
+ "overrideKillCntInfos": {},
+ "hideInHandbook": false,
+ "hideInStage": true,
+ "abilityList": [
+ {
+ "text": "常态不移动,每隔一段时间或一定损失生命值时,使用钩爪飞行到下一个高台,飞行过程中被视作空中单位",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "每隔一段时间,将“无可置疑的罪证”藏进我方预备区,并减少部署费用",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "每隔一段时间,销毁一张“无可置疑的罪证”,并发动一次强力攻击",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "每存在一张“无可置疑的罪证”,自身的攻击力提升,获得物理和法术闪避",
+ "textFormat": "NORMAL"
+ },
+ {
+ "text": "自身未被阻挡时,攻击速度大幅提升",
+ "textFormat": "NORMAL"
+ }
+ ],
+ "linkEnemies": [],
+ "damageType": [
+ "PHYSIC"
+ ],
+ "invisibleDetail": false
+ },
"enemy_7001_blwzad": {
"enemyId": "enemy_7001_blwzad",
"enemyIndex": "SD1",
diff --git a/data/excel/gacha_table.json b/data/excel/gacha_table.json
index e1369a0..3222e1f 100644
--- a/data/excel/gacha_table.json
+++ b/data/excel/gacha_table.json
@@ -4500,6 +4500,26 @@
"linkageParam": null,
"limitParam": null
},
+ {
+ "gachaPoolId": "NORM_53_0_2",
+ "gachaIndex": 376,
+ "openTime": 1723665600,
+ "endTime": 1724875199,
+ "gachaPoolName": "适合多种场合的强力干员",
+ "gachaPoolSummary": "结束于8月29日 03:59",
+ "gachaPoolDetail": "-",
+ "guarantee5Avail": 1,
+ "guarantee5Count": 10,
+ "LMTGSID": null,
+ "CDPrimColor": null,
+ "CDSecColor": null,
+ "freeBackColor": null,
+ "gachaRuleType": "NORMAL",
+ "dynMeta": null,
+ "linkageRuleId": null,
+ "linkageParam": null,
+ "limitParam": null
+ },
{
"gachaPoolId": "LIMITED_9_0_3",
"gachaIndex": 10,
@@ -6489,6 +6509,35 @@
"linkageRuleId": null,
"linkageParam": null,
"limitParam": null
+ },
+ {
+ "gachaPoolId": "CLASSIC_53_0_2",
+ "gachaIndex": 9963,
+ "openTime": 1724270400,
+ "endTime": 1725479999,
+ "gachaPoolName": "适合多种场合的强力干员",
+ "gachaPoolSummary": "结束于9月5日 03:59",
+ "gachaPoolDetail": null,
+ "guarantee5Avail": 1,
+ "guarantee5Count": 10,
+ "LMTGSID": null,
+ "CDPrimColor": null,
+ "CDSecColor": null,
+ "freeBackColor": null,
+ "gachaRuleType": "CLASSIC",
+ "dynMeta": {
+ "main6RarityCharId": "char_202_demkni",
+ "rare5CharList": [
+ "char_148_nearl",
+ "char_204_platnm",
+ "char_242_otter"
+ ],
+ "scrollIndex": 7,
+ "sub6RarityCharId": "char_147_shining"
+ },
+ "linkageRuleId": null,
+ "linkageParam": null,
+ "limitParam": null
}
],
"newbeeGachaPoolClient": [
@@ -8974,6 +9023,13 @@
"endTime": 1723665599,
"spriteId": "picLimited_53_0_1"
},
+ {
+ "poolId": "NORM_53_0_2",
+ "index": 376,
+ "startTime": 1723665600,
+ "endTime": 1724875199,
+ "spriteId": "picNorm_53_0_2"
+ },
{
"poolId": "FESCLASSIC_38_0_2",
"index": 999,
diff --git a/data/excel/gamedata_const.json b/data/excel/gamedata_const.json
index bd11242..8ca86f7 100644
--- a/data/excel/gamedata_const.json
+++ b/data/excel/gamedata_const.json
@@ -1645,7 +1645,7 @@
}
},
"storyReviewUnlockItemLackTip": "事相碎片数量不足,请前往采购凭证区或活动期间商店获取",
- "dataVersion": "53.0.0",
+ "dataVersion": "53.4.0",
"resPrefVersion": "53d0d0",
"announceWebBusType": "ak_announcement",
"defaultMinContinuousBattleTimes": 1,
diff --git a/data/excel/medal_table.json b/data/excel/medal_table.json
index 74afd2d..f2bcf48 100644
--- a/data/excel/medal_table.json
+++ b/data/excel/medal_table.json
@@ -2722,6 +2722,94 @@
"medalRewardGroup": [],
"isHidden": false
},
+ {
+ "medalId": "medal_tower_complete_15",
+ "medalName": "皇家科学院安全认证章",
+ "medalType": "towerMedal",
+ "slotId": 21,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_15",
+ "0",
+ "0"
+ ],
+ "getMethod": "完成【交战荒野】",
+ "description": "交战荒野保全任务圆满结束后由委托方颁发的奖章。\n在罗德岛的努力下,该干扰源已成功排除。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [],
+ "medalRewardGroup": [],
+ "isHidden": false
+ },
+ {
+ "medalId": "medal_hardtower_complete_15",
+ "medalName": "皇家科学院应急认证章",
+ "medalType": "towerMedal",
+ "slotId": 22,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_15",
+ "0",
+ "1"
+ ],
+ "getMethod": "完成【交战荒野】应急补给模式",
+ "description": "在应急补给条件下完成交战荒野保全任务后,由委托方颁发的特别奖章。\n在您的精妙指挥下,该干扰源以最小代价被成功排除。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [],
+ "medalRewardGroup": [],
+ "isHidden": false
+ },
+ {
+ "medalId": "medal_tower_complete_16",
+ "medalName": "“白云间”案件安全认证章",
+ "medalType": "towerMedal",
+ "slotId": 23,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_16",
+ "0",
+ "0"
+ ],
+ "getMethod": "完成【玉门市集】",
+ "description": "玉门市集保全任务圆满结束后由玉门城防军颁发的奖章。\n在罗德岛的努力下,罪恶的真相浮出水面,正义得到了伸张。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [],
+ "medalRewardGroup": [],
+ "isHidden": false
+ },
+ {
+ "medalId": "medal_hardtower_complete_16",
+ "medalName": "“白云间”案件应急认证章",
+ "medalType": "towerMedal",
+ "slotId": 24,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_16",
+ "0",
+ "1"
+ ],
+ "getMethod": "完成【玉门市集】应急补给模式",
+ "description": "在应急补给条件下完成玉门市集保全任务后,由玉门城防军颁发的特别奖章。\n在您的精妙指挥下,罪恶的真相最终浮出水面,正义得到了伸张。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [],
+ "medalRewardGroup": [],
+ "isHidden": false
+ },
{
"medalId": "medal_growth_evolve1_01",
"medalName": "干员晋升奖章·I",
@@ -27149,6 +27237,62 @@
"medalRewardGroup": [],
"isHidden": true
},
+ {
+ "medalId": "medal_hidden_tower_15",
+ "medalName": "“皇家科学院营养套餐”",
+ "medalType": "hiddenMedal",
+ "slotId": 18,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_15",
+ "1",
+ "0"
+ ],
+ "getMethod": "委托方许诺,如果交战荒野保全工作没有出现失误,将会为罗德岛准备特别的答谢晚宴。",
+ "description": "以皇家科学院委托方在答谢宴上准备的菜点为灵感制成的奖章。\n蒸土豆,烤土豆,土豆条,土豆泥......配上各种令人难以下咽的营养配菜与蘸酱。参与任务的干员们勉为其难地逐一品尝,一致推想这或许就是“智慧的味道”。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [
+ {
+ "start": -1,
+ "end": 1723752000,
+ "type": "INIT"
+ }
+ ],
+ "medalRewardGroup": [],
+ "isHidden": true
+ },
+ {
+ "medalId": "medal_hidden_tower_16",
+ "medalName": "“正宗叶氏清凉药茶”\n",
+ "medalType": "hiddenMedal",
+ "slotId": 19,
+ "preMedalIdList": [],
+ "rarity": "T2",
+ "template": "PassTower",
+ "unlockParam": [
+ "tower_n_16",
+ "1",
+ "0"
+ ],
+ "getMethod": "委托方许诺,如果玉门市集保全工作没有出现失误,将会为罗德岛准备特别的答谢晚宴。",
+ "description": "以飞檐客–叶无轻在答谢宴上准备的饮品为灵感制成的奖章。\n她临行前郑重感谢罗德岛配合设局演戏,帮助她搜集白云间药铺窃取叶氏药茶秘方的罪证,她被害的亲人也得以瞑目。一枚茶叶立在水中,药茶尝起来略显苦涩。",
+ "advancedMedal": null,
+ "originMedal": null,
+ "displayTime": 1723752000,
+ "expireTimes": [
+ {
+ "start": -1,
+ "end": 1723752000,
+ "type": "INIT"
+ }
+ ],
+ "medalRewardGroup": [],
+ "isHidden": true
+ },
{
"medalId": "medal_hidden_story_lolxh_1",
"medalName": "“夜游船”",
diff --git a/data/excel/retro_table.json b/data/excel/retro_table.json
index 6ce6170..f3895c8 100644
--- a/data/excel/retro_table.json
+++ b/data/excel/retro_table.json
@@ -5425,6 +5425,97 @@
"relatedFullPotentialItemId": null,
"themeColor": "a1d82b",
"fullPotentialItemId": "voucher_full_halo"
+ },
+ "permanent_sidestory_16_Summer_Carnival_City": {
+ "retroId": "permanent_sidestory_16_Summer_Carnival_City",
+ "trailStartTime": 1723708800,
+ "trailRewardList": [
+ {
+ "trailRewardId": "trailReward_sidestory_16_1",
+ "starCount": 15,
+ "rewardItem": {
+ "id": "char_4054_malist",
+ "count": 1,
+ "type": "CHAR"
+ }
+ },
+ {
+ "trailRewardId": "trailReward_sidestory_16_2",
+ "starCount": 27,
+ "rewardItem": {
+ "id": "voucher_full_malist",
+ "count": 1,
+ "type": "VOUCHER_FULL_POTENTIAL"
+ }
+ },
+ {
+ "trailRewardId": "trailReward_sidestory_16_3",
+ "starCount": 43,
+ "rewardItem": {
+ "id": "uni_set_idealCity",
+ "count": 1,
+ "type": "UNI_COLLECTION"
+ }
+ },
+ {
+ "trailRewardId": "trailReward_sidestory_16_4",
+ "starCount": 59,
+ "rewardItem": {
+ "id": "furni_dropS030_aTripToTheMoon_01",
+ "count": 1,
+ "type": "FURN"
+ }
+ },
+ {
+ "trailRewardId": "trailReward_sidestory_16_5",
+ "starCount": 78,
+ "rewardItem": {
+ "id": "avatar_activity_IC",
+ "count": 1,
+ "type": "PLAYER_AVATAR"
+ }
+ }
+ ],
+ "stageList": [
+ "act20side_01",
+ "act20side_02",
+ "act20side_03",
+ "act20side_04",
+ "act20side_05",
+ "act20side_06",
+ "act20side_07",
+ "act20side_08",
+ "act20side_09",
+ "act20side_ex01",
+ "act20side_ex01#f#",
+ "act20side_ex02",
+ "act20side_ex02#f#",
+ "act20side_ex03",
+ "act20side_ex03#f#",
+ "act20side_ex04",
+ "act20side_ex04#f#",
+ "act20side_ex05",
+ "act20side_ex05#f#",
+ "act20side_ex06",
+ "act20side_ex06#f#",
+ "act20side_ex07",
+ "act20side_ex07#f#",
+ "act20side_ex08",
+ "act20side_ex08#f#",
+ "act20side_s01",
+ "act20side_s01#f#",
+ "act20side_s02",
+ "act20side_s02#f#",
+ "act20side_s03",
+ "act20side_s03#f#",
+ "act20side_s04",
+ "act20side_s04#f#",
+ "act20side_mo01"
+ ],
+ "relatedChar": "char_4054_malist",
+ "relatedFullPotentialItemId": null,
+ "themeColor": "45c0ff",
+ "fullPotentialItemId": "voucher_full_malist"
}
},
"stageList": {
diff --git a/data/excel/skin_table.json b/data/excel/skin_table.json
index 8ae5391..39461ab 100644
--- a/data/excel/skin_table.json
+++ b/data/excel/skin_table.json
@@ -49105,6 +49105,47 @@
"onPeriod": 0
}
},
+ "trap_765_bmoney#1": {
+ "skinId": "trap_765_bmoney#1",
+ "charId": "trap_765_bmoney",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_765_bmoney_1",
+ "dynIllustId": null,
+ "avatarId": "trap_765_bmoney",
+ "portraitId": "trap_765_bmoney_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
+ "content": null,
+ "dialog": null,
+ "usage": null,
+ "description": null,
+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
"trap_766_duelwal#1": {
"skinId": "trap_766_duelwal#1",
"charId": "trap_766_duelwal",
@@ -49269,6 +49310,416 @@
"onPeriod": 0
}
},
+ "trap_183_sheltk#1": {
+ "skinId": "trap_183_sheltk#1",
+ "charId": "trap_183_sheltk",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_183_sheltk_1",
+ "dynIllustId": null,
+ "avatarId": "trap_183_sheltk",
+ "portraitId": "trap_183_sheltk_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
+ "content": null,
+ "dialog": null,
+ "usage": null,
+ "description": null,
+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_768_godch#1": {
+ "skinId": "trap_768_godch#1",
+ "charId": "trap_768_godch",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_768_godch_1",
+ "dynIllustId": null,
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+ "voiceType": "NONE",
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+ "displayTagId": null,
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+ "charId": "trap_769_godcha",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_769_godcha_1",
+ "dynIllustId": null,
+ "avatarId": "trap_769_godcha",
+ "portraitId": "trap_769_godcha_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
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+ "skinOrPrefabId": null
+ },
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+ "voiceId": null,
+ "voiceType": "NONE",
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+ "onYear": 0,
+ "onPeriod": 0
+ }
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+ "trap_770_godchb#1": {
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+ "charId": "trap_770_godchb",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_770_godchb_1",
+ "dynIllustId": null,
+ "avatarId": "trap_770_godchb",
+ "portraitId": "trap_770_godchb_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
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+ "colorList": null,
+ "titleList": null,
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+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
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+ "displayTagId": null,
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+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_771_bqrnge#1": {
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+ "charId": "trap_771_bqrnge",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_771_bqrnge_1",
+ "dynIllustId": null,
+ "avatarId": "trap_771_bqrnge",
+ "portraitId": "trap_771_bqrnge_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
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+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_772_bqrngea#1": {
+ "skinId": "trap_772_bqrngea#1",
+ "charId": "trap_772_bqrngea",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_772_bqrngea_1",
+ "dynIllustId": null,
+ "avatarId": "trap_772_bqrngea",
+ "portraitId": "trap_772_bqrngea_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
+ "content": null,
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+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_773_bqrngeb#1": {
+ "skinId": "trap_773_bqrngeb#1",
+ "charId": "trap_773_bqrngeb",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_773_bqrngeb_1",
+ "dynIllustId": null,
+ "avatarId": "trap_773_bqrngeb",
+ "portraitId": "trap_773_bqrngeb_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
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+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
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+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_774_bqmlee#1": {
+ "skinId": "trap_774_bqmlee#1",
+ "charId": "trap_774_bqmlee",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_774_bqmlee_1",
+ "dynIllustId": null,
+ "avatarId": "trap_774_bqmlee",
+ "portraitId": "trap_774_bqmlee_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
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+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_775_bqmleea#1": {
+ "skinId": "trap_775_bqmleea#1",
+ "charId": "trap_775_bqmleea",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_775_bqmleea_1",
+ "dynIllustId": null,
+ "avatarId": "trap_775_bqmleea",
+ "portraitId": "trap_775_bqmleea_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
+ "content": null,
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+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
+ "trap_776_bqmleeb#1": {
+ "skinId": "trap_776_bqmleeb#1",
+ "charId": "trap_776_bqmleeb",
+ "tokenSkinMap": null,
+ "illustId": "illust_trap_776_bqmleeb_1",
+ "dynIllustId": null,
+ "avatarId": "trap_776_bqmleeb",
+ "portraitId": "trap_776_bqmleeb_1",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": null
+ },
+ "isBuySkin": false,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": null,
+ "colorList": null,
+ "titleList": null,
+ "modelName": null,
+ "drawerList": null,
+ "designerList": null,
+ "skinGroupId": "ILLUST_0",
+ "skinGroupName": "默认服装",
+ "skinGroupSortIndex": -50,
+ "content": null,
+ "dialog": null,
+ "usage": null,
+ "description": null,
+ "obtainApproach": null,
+ "sortId": -3,
+ "displayTagId": null,
+ "getTime": 0,
+ "onYear": 0,
+ "onPeriod": 0
+ }
+ },
"char_002_amiya@winter#1": {
"skinId": "char_002_amiya@winter#1",
"charId": "char_002_amiya",
@@ -67911,6 +68362,57 @@
"onPeriod": 4
}
},
+ "char_128_plosis@yun#4": {
+ "skinId": "char_128_plosis@yun#4",
+ "charId": "char_128_plosis",
+ "tokenSkinMap": null,
+ "illustId": "illust_char_128_plosis_yun#4",
+ "dynIllustId": null,
+ "avatarId": "char_128_plosis_yun#4",
+ "portraitId": "char_128_plosis_yun#4",
+ "dynPortraitId": null,
+ "dynEntranceId": null,
+ "buildingId": "char_128_plosis_yun#4",
+ "battleSkin": {
+ "overwritePrefab": false,
+ "skinOrPrefabId": "char_128_plosis_yun#4"
+ },
+ "isBuySkin": true,
+ "tmplId": null,
+ "voiceId": null,
+ "voiceType": "NONE",
+ "displaySkin": {
+ "skinName": "抚云间",
+ "colorList": [
+ "#e7d6d7",
+ "#fdf8fa",
+ "#0f121c",
+ "#46556f",
+ "#30394b",
+ "",
+ ""
+ ],
+ "titleList": [],
+ "modelName": "Ptilopsis",
+ "drawerList": [
+ "竜崎いち"
+ ],
+ "designerList": null,
+ "skinGroupId": "2024#yun#3",
+ "skinGroupName": "0011/韵系列/IV",
+ "skinGroupSortIndex": 67,
+ "content": "0011子品牌,韵系列新款/抚云间。百灶的裁衣老师傅倾心设计的衣装,满足了穿着者对炎国风韵的幻想。白面鸮轻抚琴弦,天地间便回荡起一串清音。",
+ "dialog": "0011子品牌,韵系列新款/抚云间。百灶的裁衣老师傅倾心设计的衣装,满足了穿着者对炎国风韵的幻想。白面鸮轻抚琴弦,天地间便回荡起一串清音。",
+ "usage": "白面鸮的私服之一。",
+ "description": "玉弓映嶂时,白鸮游云间。",
+ "obtainApproach": "采购中心",
+ "sortId": 331,
+ "displayTagId": null,
+ "getTime": 1723233600,
+ "onYear": 5,
+ "onPeriod": 9
+ }
+ },
"token_10025_doroth_recttp_witch#4": {
"skinId": "token_10025_doroth_recttp_witch#4",
"charId": "token_10025_doroth_recttp",
@@ -71250,6 +71752,9 @@
"trap_764_skzshp": {
"0": "trap_764_skzshp#1"
},
+ "trap_765_bmoney": {
+ "0": "trap_765_bmoney#1"
+ },
"trap_766_duelwal": {
"0": "trap_766_duelwal#1"
},
@@ -71261,6 +71766,36 @@
},
"trap_182_sglink": {
"0": "trap_182_sglink#1"
+ },
+ "trap_183_sheltk": {
+ "0": "trap_183_sheltk#1"
+ },
+ "trap_768_godch": {
+ "0": "trap_768_godch#1"
+ },
+ "trap_769_godcha": {
+ "0": "trap_769_godcha#1"
+ },
+ "trap_770_godchb": {
+ "0": "trap_770_godchb#1"
+ },
+ "trap_771_bqrnge": {
+ "0": "trap_771_bqrnge#1"
+ },
+ "trap_772_bqrngea": {
+ "0": "trap_772_bqrngea#1"
+ },
+ "trap_773_bqrngeb": {
+ "0": "trap_773_bqrngeb#1"
+ },
+ "trap_774_bqmlee": {
+ "0": "trap_774_bqmlee#1"
+ },
+ "trap_775_bqmleea": {
+ "0": "trap_775_bqmleea#1"
+ },
+ "trap_776_bqmleeb": {
+ "0": "trap_776_bqmleeb#1"
}
},
"buildinPatchMap": {
@@ -71640,6 +72175,10 @@
"yun": {
"brandId": "yun",
"groupList": [
+ {
+ "skinGroupId": "2024#yun#3",
+ "publishTime": 0
+ },
{
"skinGroupId": "2024#yun#2",
"publishTime": 0
@@ -71658,7 +72197,7 @@
"brandCapitalName": "0011 YUN-SERIES",
"description": "意韵不绝\n0011子品牌“韵”回顾城市往昔,重拾经典之美。韵系列致力以古典气质重塑流行风尚,用精湛工艺筑就独特意趣,开拓潮流边界。",
"publishTime": 1692648000,
- "sortId": 66
+ "sortId": 67
},
"summer": {
"brandId": "summer",
diff --git a/data/excel/stage_table.json b/data/excel/stage_table.json
index 12e0f6d..681f8d5 100644
--- a/data/excel/stage_table.json
+++ b/data/excel/stage_table.json
@@ -85950,7 +85950,7 @@
"zoneId": "act35side_zone1",
"code": "AS-5",
"name": "文物也上班",
- "description": "活着的文物也得上班,所以它们能休假吗?\\n<@lv.item><结晶消除桩>>可消除一条直线上的的所有结晶",
+ "description": "活着的文物也得上班,所以它们能休假吗?\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶",
"hardStagedId": null,
"dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
@@ -86154,7 +86154,7 @@
"zoneId": "act35side_zone1",
"code": "AS-6",
"name": "过往云烟",
- "description": "哪怕是一时的遗憾,也有人愿意永远背负。\\n<@lv.item><结晶消除桩>>可消除一条直线上的的所有结晶",
+ "description": "哪怕是一时的遗憾,也有人愿意永远背负。\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶",
"hardStagedId": null,
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
@@ -86504,7 +86504,7 @@
"zoneId": "act35side_zone1",
"code": "AS-9",
"name": "向过去告别",
- "description": "梦寐以求的目标近在眼前,但她们选择跨过。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.item><结晶消除桩>>可消除一条直线上的的所有结晶",
+ "description": "梦寐以求的目标近在眼前,但她们选择跨过。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶",
"hardStagedId": null,
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
@@ -86681,31 +86681,31 @@
"extraCondition": null,
"extraInfo": null
},
- "act17mini_01": {
+ "act35side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act35side_st03",
"completeState": "PASS"
}
],
- "stageId": "act17mini_01",
- "levelId": "Activities/act17mini/level_act17mini_01",
- "zoneId": "act17mini_zone1",
- "code": "KR-1",
- "name": "玉门:沙丘狂欢",
- "description": "人们有时愿意坐很久的车到城外的沙丘上随意干蠢事,比如反复地跑上去再滑下来。而且他们有的是时间。",
- "hardStagedId": "act17mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act35side_ex01",
+ "levelId": "Activities/act35side/level_act35side_ex01",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-1",
+ "name": "小偷与收款人",
+ "description": "有两种人平民是不能惹的,一种是窃贼,一种是收款人。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act35side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -86714,12 +86714,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -86737,44 +86737,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -86785,51 +86750,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -86845,11 +86768,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_01#f#": {
+ "act35side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -86860,24 +86783,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_01",
+ "stageId": "act35side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_01#f#",
- "levelId": "Activities/act17mini/level_act17mini_01",
- "zoneId": "act17mini_zone1",
- "code": "KR-1",
- "name": "玉门:沙丘狂欢",
- "description": "<@lv.fs>附加条件:>\\n破阵者替换为破阵者组长",
+ "stageId": "act35side_ex01#f#",
+ "levelId": "Activities/act35side/level_act35side_ex01",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-1",
+ "name": "小偷与收款人",
+ "description": "<@lv.fs>附加条件:>\\n持有的障碍物数量大幅减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -86886,12 +86809,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -86907,11 +86830,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -86919,12 +86837,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -86940,35 +86852,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_02": {
+ "act35side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_01",
+ "stageId": "act35side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act17mini_02",
- "levelId": "Activities/act17mini/level_act17mini_02",
- "zoneId": "act17mini_zone1",
- "code": "KR-2",
- "name": "天际城:地下奇旅",
- "description": "杜林人的城市风景都很壮观,只是以前游客很不容易到达。现在有了车队,就方便多了。而且他们有的是车。",
- "hardStagedId": "act17mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act35side_ex02",
+ "levelId": "Activities/act35side/level_act35side_ex02",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-2",
+ "name": "被吹碎的镜子",
+ "description": "哦,河,不要让风撼动你。\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶",
+ "hardStagedId": "act35side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -86977,12 +86889,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87000,44 +86912,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87048,51 +86925,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87108,11 +86943,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_02#f#": {
+ "act35side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -87123,24 +86958,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_02",
+ "stageId": "act35side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_02#f#",
- "levelId": "Activities/act17mini/level_act17mini_02",
- "zoneId": "act17mini_zone1",
- "code": "KR-2",
- "name": "天际城:地下奇旅",
- "description": "<@lv.fs>附加条件:>\\n部分暴徒变为幽灵",
+ "stageId": "act35side_ex02#f#",
+ "levelId": "Activities/act35side/level_act35side_ex02",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-2",
+ "name": "被吹碎的镜子",
+ "description": "<@lv.fs>附加条件:>\\n净化结晶的效率大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -87149,12 +86984,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87170,11 +87005,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87182,12 +87012,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87203,35 +87027,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_03": {
+ "act35side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_02",
+ "stageId": "act35side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act17mini_03",
- "levelId": "Activities/act17mini/level_act17mini_03",
- "zoneId": "act17mini_zone1",
- "code": "KR-3",
- "name": "索伦托:家族聚会",
- "description": "家族,就是背叛与杀戮——这场大赛跑便是为了扭转这刻板印象。因为跑步总扯坏正装,他们有的是替换衣服。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act17mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act35side_ex03",
+ "levelId": "Activities/act35side/level_act35side_ex03",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-3",
+ "name": "一捧宝石",
+ "description": "要求一切,就会失去一切。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块",
+ "hardStagedId": "act35side_ex03#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -87240,12 +87064,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87263,44 +87087,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87311,51 +87100,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87371,11 +87118,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_03#f#": {
+ "act35side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -87386,24 +87133,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_03",
+ "stageId": "act35side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_03#f#",
- "levelId": "Activities/act17mini/level_act17mini_03",
- "zoneId": "act17mini_zone1",
- "code": "KR-3",
- "name": "索伦托:家族聚会",
- "description": "<@lv.fs>附加条件:>\\n家族专用轿车被击倒时会卸下更多家族士兵",
+ "stageId": "act35side_ex03#f#",
+ "levelId": "Activities/act35side/level_act35side_ex03",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-3",
+ "name": "一捧宝石",
+ "description": "<@lv.fs>附加条件:>\\n“弹跳独轮车”的攻击速度大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -87412,12 +87159,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87433,11 +87180,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87445,12 +87187,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87466,35 +87202,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_04": {
+ "act35side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_03",
+ "stageId": "act35side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act17mini_04",
- "levelId": "Activities/act17mini/level_act17mini_04",
- "zoneId": "act17mini_zone1",
- "code": "KR-4",
- "name": "多索雷斯:沙滩寻宝",
- "description": "沙滩洞穴里有着宝藏,市民们听闻纷纷寻找——他们当然知道里面大概是些广告单,无妨,他们有的是兴致。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": "act17mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act35side_ex04",
+ "levelId": "Activities/act35side/level_act35side_ex04",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-4",
+ "name": "被盗的钱包",
+ "description": "问问你的钱包,你应该买什么。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块",
+ "hardStagedId": "act35side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -87503,12 +87239,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87526,44 +87262,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87574,51 +87275,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87634,11 +87293,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_04#f#": {
+ "act35side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -87649,24 +87308,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_04",
+ "stageId": "act35side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_04#f#",
- "levelId": "Activities/act17mini/level_act17mini_04",
- "zoneId": "act17mini_zone1",
- "code": "KR-4",
- "name": "多索雷斯:沙滩寻宝",
- "description": "<@lv.fs>附加条件:>\\n码头水手长在“水蚀”下不再额外流失生命",
+ "stageId": "act35side_ex04#f#",
+ "levelId": "Activities/act35side/level_act35side_ex04",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-4",
+ "name": "被盗的钱包",
+ "description": "<@lv.fs>附加条件:>\\n初始出现额外的“弹跳独轮车”",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -87675,12 +87334,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -87696,11 +87355,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87708,12 +87362,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87729,31 +87377,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_05": {
+ "act35side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_04",
+ "stageId": "act35side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act17mini_05",
- "levelId": "Activities/act17mini/level_act17mini_05",
- "zoneId": "act17mini_zone1",
- "code": "KR-5",
- "name": "海布里:民兵演习",
- "description": "由居民半自发组织的民兵军事演习活动。如果吸取了足够教训,历史就不会重演。对此,他们有的是信念。",
- "hardStagedId": "act17mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act35side_ex05",
+ "levelId": "Activities/act35side/level_act35side_ex05",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-5",
+ "name": "不幸的士兵",
+ "description": "独处总比和坏人在一起好。",
+ "hardStagedId": "act35side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_street",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -87789,19 +87437,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87812,63 +87450,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87884,11 +87468,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_05#f#": {
+ "act35side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -87899,20 +87483,20 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_05",
+ "stageId": "act35side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_05#f#",
- "levelId": "Activities/act17mini/level_act17mini_05",
- "zoneId": "act17mini_zone1",
- "code": "KR-5",
- "name": "海布里:民兵演习",
- "description": "<@lv.fs>附加条件:>\\n2个城防自走炮初始位置发生改变",
+ "stageId": "act35side_ex05#f#",
+ "levelId": "Activities/act35side/level_act35side_ex05",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-5",
+ "name": "不幸的士兵",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的工蚁组长",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_street",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -87946,11 +87530,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -87958,12 +87537,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -87979,31 +87552,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_06": {
+ "act35side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_05",
+ "stageId": "act35side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act17mini_06",
- "levelId": "Activities/act17mini/level_act17mini_06",
- "zoneId": "act17mini_zone1",
- "code": "KR-6",
- "name": "汐斯塔:云顶派对",
- "description": "火山之城阳光明媚的又一天!快来和朋友们一起玩!要是失足滚下山也不用怕!朋友们有的是绒毛帮你垫!",
- "hardStagedId": "act17mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act35side_ex06",
+ "levelId": "Activities/act35side/level_act35side_ex06",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-6",
+ "name": "假帕夏",
+ "description": "谎言是一种疾病,而揭示真相是一种治疗方式。",
+ "hardStagedId": "act35side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -88039,19 +87612,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88062,69 +87625,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88140,11 +87643,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_06#f#": {
+ "act35side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -88155,20 +87658,20 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_06",
+ "stageId": "act35side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_06#f#",
- "levelId": "Activities/act17mini/level_act17mini_06",
- "zoneId": "act17mini_zone1",
- "code": "KR-6",
- "name": "汐斯塔:云顶派对",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act35side_ex06#f#",
+ "levelId": "Activities/act35side/level_act35side_ex06",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-6",
+ "name": "假帕夏",
+ "description": "<@lv.fs>附加条件:>\\n风情区大型车辇获得<隐匿>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -88202,11 +87705,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88214,12 +87712,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88235,35 +87727,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_07": {
+ "act35side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_06",
+ "stageId": "act35side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act17mini_07",
- "levelId": "Activities/act17mini/level_act17mini_07",
- "zoneId": "act17mini_zone1",
- "code": "KR-7",
- "name": "诺伯特:清淤重建",
- "description": "为了回收地块,需要清理建筑残骸,排除生物危险。这两件事工人们现在都驾轻就熟。而且他们有的是工具。",
- "hardStagedId": "act17mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act35side_ex07",
+ "levelId": "Activities/act35side/level_act35side_ex07",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-7",
+ "name": "疯狂的宠物",
+ "description": "愤怒的开始是疯狂,结束是后悔。",
+ "hardStagedId": "act35side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_wall",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -88272,12 +87764,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -88295,19 +87787,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88318,93 +87800,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88420,11 +87818,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_07#f#": {
+ "act35side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -88435,24 +87833,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_07",
+ "stageId": "act35side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_07#f#",
- "levelId": "Activities/act17mini/level_act17mini_07",
- "zoneId": "act17mini_zone1",
- "code": "KR-7",
- "name": "诺伯特:清淤重建",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹子裔改装补给车天赋效果变为2倍",
+ "stageId": "act35side_ex07#f#",
+ "levelId": "Activities/act35side/level_act35side_ex07",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-7",
+ "name": "疯狂的宠物",
+ "description": "<@lv.fs>附加条件:>\\n净化结晶的效率大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_wall",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -88461,12 +87859,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -88482,11 +87880,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88494,12 +87887,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88515,35 +87902,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_08": {
+ "act35side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_07",
+ "stageId": "act35side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act17mini_08",
- "levelId": "Activities/act17mini/level_act17mini_08",
- "zoneId": "act17mini_zone1",
- "code": "KR-8",
- "name": "“双日城脱险”",
- "description": "水上乐园新推出的大型表演节目,对近期事件的生动再创作,老少咸宜,游客场场爆满,而且他们有的是胶卷。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": "act17mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act35side_ex08",
+ "levelId": "Activities/act35side/level_act35side_ex08",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-8",
+ "name": "无冕之王与朝圣者",
+ "description": "风与船的愿景背道而驰。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶",
+ "hardStagedId": "act35side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -88552,12 +87939,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -88575,19 +87962,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88598,81 +87975,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88688,11 +87993,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_08#f#": {
+ "act35side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -88703,24 +88008,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17mini_08",
+ "stageId": "act35side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act17mini_08#f#",
- "levelId": "Activities/act17mini/level_act17mini_08",
- "zoneId": "act17mini_zone1",
- "code": "KR-8",
- "name": "“双日城脱险”",
- "description": "<@lv.fs>附加条件:>\\n“风筝”的生命值和攻击力大幅增加",
+ "stageId": "act35side_ex08#f#",
+ "levelId": "Activities/act35side/level_act35side_ex08",
+ "zoneId": "act35side_zone2",
+ "code": "AS-EX-8",
+ "name": "无冕之王与朝圣者",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署特种干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -88729,12 +88034,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -88750,16 +88055,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_terracommericials_DreamingEssence_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -88767,18 +88062,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_terracommericials_DreamingEssence_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17mini_token_ash",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88794,56 +88077,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_s01": {
+ "act35side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_03",
+ "stageId": "act35side_st03",
"completeState": "PASS"
}
],
- "stageId": "act17mini_s01",
- "levelId": "Activities/act17mini/level_act17mini_sub-1-1",
- "zoneId": "act17mini_zone1",
- "code": "KR-S-1",
- "name": "卡兹戴尔:温饱之后",
- "description": "萨卡兹的锅里材料种类并不总是很多,好在跑个百来里路,多少能弄回点新鲜的东西来。",
- "hardStagedId": null,
+ "stageId": "act35side_s01",
+ "levelId": "Activities/act35side/level_act35side_sub-1-1",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-1",
+ "name": "哲理在新生中传唱",
+ "description": "在萨尔贡诗人的传唱中,每一次故事的迭代都让哲理又新了一些。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.rem>额外条件:>无法自然回复部署费用,每消除一颗结晶获得3点费用",
+ "hardStagedId": "act35side_s01#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_AS_sgTown",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -88852,6 +88135,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -88859,6 +88147,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -88871,59 +88165,63 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act17mini_s02": {
+ "act35side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17mini_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act35side_s01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act17mini_s02",
- "levelId": "Activities/act17mini/level_act17mini_sub-2-1",
- "zoneId": "act17mini_zone1",
- "code": "KR-S-2",
- "name": "卡兹戴尔:精神建设",
- "description": "萨卡兹在城里闲的时候并不总是很多,好在大家每天都还有精力剩下,能打打架找找乐。\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
+ "stageId": "act35side_s01#f#",
+ "levelId": "Activities/act35side/level_act35side_sub-1-1",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-1",
+ "name": "哲理在新生中传唱",
+ "description": "<@lv.fs>附加条件:>\\n结晶为米奥,热烈的考验者提供的增益效果大幅增强,大型破碎器皿损失的生命值减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": false,
+ "loadingPicId": "loading_AS_sgTown",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -88954,49 +88252,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17mini_01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_st01": {
+ "act35side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act35side_s01",
"completeState": "PASS"
}
],
- "stageId": "act34side_st01",
- "levelId": null,
- "zoneId": "act34side_zone1",
- "code": "BP-ST-1",
- "name": "浪潮守望者",
- "description": "在亲眼看见之前,人们对浪潮之下的城市有过无数种怪奇的想象。",
- "hardStagedId": null,
+ "stageId": "act35side_s02",
+ "levelId": "Activities/act35side/level_act35side_sub-1-2",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-2",
+ "name": "精神在富饶中绽放",
+ "description": "越是靠近辉煌之城的老城区,故事的版本就越是朴素。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.rem>额外条件:>无法自然回复部署费用,每消除一颗结晶获得3点费用",
+ "hardStagedId": "act35side_s02#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89004,7 +88302,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -89012,6 +88310,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -89019,6 +88322,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89031,52 +88340,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_01": {
+ "act35side_s02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act35side_s02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_01",
- "levelId": "Activities/act34side/level_act34side_01",
- "zoneId": "act34side_zone1",
- "code": "BP-1",
- "name": "第一次接触",
- "description": "在亲眼看见之后,人们发现,不论多么异样,那终归也只是另一群人的故乡。",
+ "stageId": "act35side_s02#f#",
+ "levelId": "Activities/act35side/level_act35side_sub-1-2",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-2",
+ "name": "精神在富饶中绽放",
+ "description": "<@lv.fs>附加条件:>\\n初始大型破碎器皿的行动路线有所不同,场上有2个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading_AS_sgTown",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89092,46 +88405,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -89139,54 +88412,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89199,67 +88424,72 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_tr01": {
+ "act35side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_01",
+ "stageId": "act35side_s02",
"completeState": "PASS"
}
],
- "stageId": "act34side_tr01",
- "levelId": "Activities/act34side/level_act34side_tr01",
- "zoneId": "act34side_zone1",
- "code": "BP-TR-1",
- "name": "信标投放演习",
- "description": "熟悉海嗣的“结壳”习性与信标的操作方式。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": null,
+ "stageId": "act35side_s03",
+ "levelId": "Activities/act35side/level_act35side_sub-1-3",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-3",
+ "name": "笔尖凝聚着愿景",
+ "description": "萨尔贡人对未来充满期待,和那些忧心忡忡的核心圈国家的市民相比,完全是两种面貌。\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶\\n<@lv.rem>额外条件:>无法自然回复部署费用,每消除一颗结晶获得3点费用\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act35side_s03#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_AS_sgMuseum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -89267,6 +88497,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act35side_token_dust",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89279,52 +88515,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_02": {
+ "act35side_s03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act35side_s03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_02",
- "levelId": "Activities/act34side/level_act34side_02",
- "zoneId": "act34side_zone1",
- "code": "BP-2",
- "name": "评议式迎接",
- "description": "在重逢时,人们总会试图确认事物还是熟悉的模样,仿佛忘记了时间的存在。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "stageId": "act35side_s03#f#",
+ "levelId": "Activities/act35side/level_act35side_sub-1-3",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-3",
+ "name": "笔尖凝聚着愿景",
+ "description": "<@lv.fs>附加条件:>\\n“弹跳独轮车”获得<隐匿>,场上有1个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89340,46 +88580,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -89387,54 +88587,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89447,38 +88599,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_03": {
+ "act35side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_02",
+ "stageId": "act35side_s03",
"completeState": "PASS"
}
],
- "stageId": "act34side_03",
- "levelId": "Activities/act34side/level_act34side_03",
- "zoneId": "act34side_zone1",
- "code": "BP-3",
- "name": "如海雪纷散",
- "description": "当同胞的血与海嗣的肉一同在水中飘散,能维系人性的唯有意志。\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act35side_s04",
+ "levelId": "Activities/act35side/level_act35side_sub-1-4",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-4",
+ "name": "修辞流淌着期望",
+ "description": "在许多关于萨尔贡历史的书籍中,即便是讲述战争的章节,作者也总会迫不及待地讲述战后恢复和发展的境况。\\n<@lv.item><纯净结晶>>可连通周围的结晶区块\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶\\n<@lv.rem>额外条件:>无法自然回复部署费用,每消除一颗结晶获得3点费用",
+ "hardStagedId": "act35side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -89487,12 +88639,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89510,24 +88662,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -89538,27 +88675,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89574,49 +88693,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_04": {
+ "act35side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act35side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_04",
- "levelId": "Activities/act34side/level_act34side_04",
- "zoneId": "act34side_zone1",
- "code": "BP-4",
- "name": "牺牲与代价",
- "description": "自愿献身者的死谓之“牺牲”,无辜殒命者的死谓之“代价”。决策之人理应承受牺牲与代价的重量。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "stageId": "act35side_s04#f#",
+ "levelId": "Activities/act35side/level_act35side_sub-1-4",
+ "zoneId": "act35side_zone3",
+ "code": "AS-S-4",
+ "name": "修辞流淌着期望",
+ "description": "<@lv.fs>附加条件:>\\n部署在结晶上的单位攻击速度进一步降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading_AS_sgMuseum",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89632,26 +88755,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -89659,30 +88762,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89695,52 +88774,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_05": {
+ "act35side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_04",
+ "stageId": "act35side_st03",
"completeState": "PASS"
}
],
- "stageId": "act34side_05",
- "levelId": "Activities/act34side/level_act34side_05",
- "zoneId": "act34side_zone1",
- "code": "BP-5",
- "name": "不治的命运",
- "description": "阿戈尔人一度遗忘了“命运”的概念,但当事态超出人类所能掌控的范围,每个人都将再度面对自己的命运。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "stageId": "act35side_mo01",
+ "levelId": "Activities/act35side/level_act35side_mo01",
+ "zoneId": "act35side_zone3",
+ "code": "AS-MO-1",
+ "name": "愿我们寻得安详",
+ "description": "历史终归是当下对过去的印象的集合体,而活在当下需要更具体的规划。\\n<@lv.item><结晶消除桩>>可消除一条直线上的所有结晶\\n<@lv.rem>额外条件:>无法自然回复部署费用,每消除一颗结晶获得3点费用",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
- "canPractice": true,
+ "loadingPicId": "loading_AS_sgMuseum",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89749,7 +88828,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -89758,19 +88837,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -89781,21 +88850,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act35side_token_dust",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -89811,35 +88868,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act35side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_06": {
+ "act17mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act34side_06",
- "levelId": "Activities/act34side/level_act34side_06",
- "zoneId": "act34side_zone1",
- "code": "BP-6",
- "name": "阿戈尔失格",
- "description": "“阿戈尔”所代表的从来不是一种正义,而是为人的尊严。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><小帮手>>可清除<赘生甲壳>和<溟痕>",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act17mini_01",
+ "levelId": "Activities/act17mini/level_act17mini_01",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-1",
+ "name": "玉门:沙丘狂欢",
+ "description": "人们有时愿意坐很久的车到城外的沙丘上随意干蠢事,比如反复地跑上去再滑下来。而且他们有的是时间。",
+ "hardStagedId": "act17mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_nest",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -89848,12 +88905,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89871,17 +88928,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -89894,19 +88976,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30023",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -89924,49 +89036,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_st02": {
+ "act17mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act17mini_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_st02",
- "levelId": null,
- "zoneId": "act34side_zone1",
- "code": "BP-ST-2",
- "name": "如海流倒灌",
- "description": "海的子嗣平静地在城市中蔓延,它们不容许大海中有一片不属于大海的空间。",
+ "stageId": "act17mini_01#f#",
+ "levelId": "Activities/act17mini/level_act17mini_01",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-1",
+ "name": "玉门:沙丘狂欢",
+ "description": "<@lv.fs>附加条件:>\\n破阵者替换为破阵者组长",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -89974,7 +89090,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -89982,6 +89098,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -89989,6 +89110,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90004,35 +89131,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_07": {
+ "act17mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_st02",
+ "stageId": "act17mini_01",
"completeState": "PASS"
}
],
- "stageId": "act34side_07",
- "levelId": "Activities/act34side/level_act34side_07",
- "zoneId": "act34side_zone1",
- "code": "BP-7",
- "name": "从历史中来",
- "description": "于是先哲没入历史,而“海嗣”从中走来,它第一次理解了他曾经写下的箴言。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act17mini_02",
+ "levelId": "Activities/act17mini/level_act17mini_02",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-2",
+ "name": "天际城:地下奇旅",
+ "description": "杜林人的城市风景都很壮观,只是以前游客很不容易到达。现在有了车队,就方便多了。而且他们有的是车。",
+ "hardStagedId": "act17mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90041,12 +89168,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90064,17 +89191,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30073",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -90087,19 +89239,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30073",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -90117,49 +89299,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_08": {
+ "act17mini_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act17mini_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_08",
- "levelId": "Activities/act34side/level_act34side_08",
- "zoneId": "act34side_zone1",
- "code": "BP-8",
- "name": "“何谓存续?”",
- "description": "在谈论存续的手段之前,首先应谈论存续的主体。值得存续的是文明,还是生命?\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "stageId": "act17mini_02#f#",
+ "levelId": "Activities/act17mini/level_act17mini_02",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-2",
+ "name": "天际城:地下奇旅",
+ "description": "<@lv.fs>附加条件:>\\n部分暴徒变为幽灵",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90177,8 +89363,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -90190,8 +89376,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -90205,38 +89391,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_09": {
+ "act17mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_08",
+ "stageId": "act17mini_02",
"completeState": "PASS"
}
],
- "stageId": "act34side_09",
- "levelId": "Activities/act34side/level_act34side_09",
- "zoneId": "act34side_zone1",
- "code": "BP-9",
- "name": "文明的壁垒",
- "description": "没有高墙壁垒,就没有文明。\\n<@lv.fs>全体军团单位注意,迎击海嗣集群的下一次冲击!\\n机动单位,在舰队每轮齐射的间隙坚守防线!>",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act17mini_03",
+ "levelId": "Activities/act17mini/level_act17mini_03",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-3",
+ "name": "索伦托:家族聚会",
+ "description": "家族,就是背叛与杀戮——这场大赛跑便是为了扭转这刻板印象。因为跑步总扯坏正装,他们有的是替换衣服。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act17mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90245,12 +89431,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90268,9 +89454,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90281,9 +89502,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90296,52 +89559,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_st03": {
+ "act17mini_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act17mini_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act34side_st03",
- "levelId": null,
- "zoneId": "act34side_zone1",
- "code": "BP-ST-3",
- "name": "歧路者与同行者",
- "description": "志向相同之人走上歧路,理念相悖之人一路同行。",
+ "stageId": "act17mini_03#f#",
+ "levelId": "Activities/act17mini/level_act17mini_03",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-3",
+ "name": "索伦托:家族聚会",
+ "description": "<@lv.fs>附加条件:>\\n家族专用轿车被击倒时会卸下更多家族士兵",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90349,7 +89616,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -90357,6 +89624,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90364,6 +89636,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90379,35 +89657,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_st01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex01": {
+ "act17mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_st03",
+ "stageId": "act17mini_03",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex01",
- "levelId": "Activities/act34side/level_act34side_ex01",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-1",
- "name": "纪耻柱-无谓的纷争",
- "description": "不论落后还是先进,混乱与冲突是文明的必经之路。阿戈尔人只是在铭记代价的同时,意识到了纷争本无意义。\\n<@lv.item><赘生甲壳>>可部署高台干员",
- "hardStagedId": "act34side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act17mini_04",
+ "levelId": "Activities/act17mini/level_act17mini_04",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-4",
+ "name": "多索雷斯:沙滩寻宝",
+ "description": "沙滩洞穴里有着宝藏,市民们听闻纷纷寻找——他们当然知道里面大概是些广告单,无妨,他们有的是兴致。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": "act17mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90416,12 +89694,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90439,9 +89717,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90452,9 +89765,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90470,11 +89825,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex01#f#": {
+ "act17mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -90485,24 +89840,24 @@
"completeState": "PASS"
},
{
- "stageId": "act34side_ex01",
+ "stageId": "act17mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex01#f#",
- "levelId": "Activities/act34side/level_act34side_ex01",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-1",
- "name": "纪耻柱-无谓的纷争",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act17mini_04#f#",
+ "levelId": "Activities/act17mini/level_act17mini_04",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-4",
+ "name": "多索雷斯:沙滩寻宝",
+ "description": "<@lv.fs>附加条件:>\\n码头水手长在“水蚀”下不再额外流失生命",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90511,12 +89866,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90532,6 +89887,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90539,6 +89899,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90554,35 +89920,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex02": {
+ "act17mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex01",
+ "stageId": "act17mini_04",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex02",
- "levelId": "Activities/act34side/level_act34side_ex02",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-2",
- "name": "纪念坛-阿戈尔和平",
- "description": "阿戈尔人达成共识,他们坐拥足够丰盈的资源,而资源应当被用于人类文明的发展,而非人类文明的毁灭。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": "act34side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act17mini_05",
+ "levelId": "Activities/act17mini/level_act17mini_05",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-5",
+ "name": "海布里:民兵演习",
+ "description": "由居民半自发组织的民兵军事演习活动。如果吸取了足够教训,历史就不会重演。对此,他们有的是信念。",
+ "hardStagedId": "act17mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_VC_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90591,12 +89957,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90614,9 +89980,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90627,9 +90003,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90645,11 +90075,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex02#f#": {
+ "act17mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -90660,24 +90090,24 @@
"completeState": "PASS"
},
{
- "stageId": "act34side_ex02",
+ "stageId": "act17mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex02#f#",
- "levelId": "Activities/act34side/level_act34side_ex02",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-2",
- "name": "纪念坛-阿戈尔和平",
- "description": "<@lv.fs>附加条件:>\\n异光体饲育者的攻击速度、移动速度、生命值提升",
+ "stageId": "act17mini_05#f#",
+ "levelId": "Activities/act17mini/level_act17mini_05",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-5",
+ "name": "海布里:民兵演习",
+ "description": "<@lv.fs>附加条件:>\\n2个城防自走炮初始位置发生改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_VC_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90686,12 +90116,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90707,6 +90137,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90714,6 +90149,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90729,31 +90170,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex03": {
+ "act17mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex02",
+ "stageId": "act17mini_05",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex03",
- "levelId": "Activities/act34side/level_act34side_ex03",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-3",
- "name": "大浴场-智识交会处",
- "description": "阿戈尔人渴求创造,视创造性活动为人类的天职。哪怕在洗浴时,阿戈尔人也未有一刻停止思想的碰撞。\\n<@lv.item><赘生甲壳>>可部署高台干员",
- "hardStagedId": "act34side_ex03#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act17mini_06",
+ "levelId": "Activities/act17mini/level_act17mini_06",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-6",
+ "name": "汐斯塔:云顶派对",
+ "description": "火山之城阳光明媚的又一天!快来和朋友们一起玩!要是失足滚下山也不用怕!朋友们有的是绒毛帮你垫!",
+ "hardStagedId": "act17mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -90789,9 +90230,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90802,9 +90253,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90820,11 +90331,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex03#f#": {
+ "act17mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -90835,20 +90346,20 @@
"completeState": "PASS"
},
{
- "stageId": "act34side_ex03",
+ "stageId": "act17mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex03#f#",
- "levelId": "Activities/act34side/level_act34side_ex03",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-3",
- "name": "大浴场-智识交会处",
- "description": "<@lv.fs>附加条件:>\\n部分敌人有所不同",
+ "stageId": "act17mini_06#f#",
+ "levelId": "Activities/act17mini/level_act17mini_06",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-6",
+ "name": "汐斯塔:云顶派对",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -90882,6 +90393,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90889,6 +90405,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90904,35 +90426,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex04": {
+ "act17mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex03",
+ "stageId": "act17mini_06",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex04",
- "levelId": "Activities/act34side/level_act34side_ex04",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-4",
- "name": "熔岩导桥-地幔脉搏",
- "description": "每一代阿戈尔人都在向下探寻,在挖掘先史文明遗产的同时,他们也从地幔层泵出了这颗星球炽热的血液。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": "act34side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act17mini_07",
+ "levelId": "Activities/act17mini/level_act17mini_07",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-7",
+ "name": "诺伯特:清淤重建",
+ "description": "为了回收地块,需要清理建筑残骸,排除生物危险。这两件事工人们现在都驾轻就熟。而且他们有的是工具。",
+ "hardStagedId": "act17mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_VC_wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -90941,12 +90463,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -90964,9 +90486,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -90977,9 +90509,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -90995,11 +90611,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex04#f#": {
+ "act17mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -91010,24 +90626,24 @@
"completeState": "PASS"
},
{
- "stageId": "act34side_ex04",
+ "stageId": "act17mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex04#f#",
- "levelId": "Activities/act34side/level_act34side_ex04",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-4",
- "name": "熔岩导桥-地幔脉搏",
- "description": "<@lv.fs>附加条件:>\\n初始出现额外的敌人",
+ "stageId": "act17mini_07#f#",
+ "levelId": "Activities/act17mini/level_act17mini_07",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-7",
+ "name": "诺伯特:清淤重建",
+ "description": "<@lv.fs>附加条件:>\\n萨卡兹子裔改装补给车天赋效果变为2倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_VC_wall",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -91036,12 +90652,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91057,6 +90673,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91064,6 +90685,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91079,35 +90706,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex05": {
+ "act17mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex04",
+ "stageId": "act17mini_07",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex05",
- "levelId": "Activities/act34side/level_act34side_ex05",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-5",
- "name": "水脉中枢-洋流喷泉",
- "description": "水脉中枢诞生的目的是矫正过度开发海洋造成的洋流紊乱。偶尔,阿戈尔人也会用它来办一场无害的喷泉演出。\\n<@lv.item><赘生甲壳>>可部署高台干员",
- "hardStagedId": "act34side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act17mini_08",
+ "levelId": "Activities/act17mini/level_act17mini_08",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-8",
+ "name": "“双日城脱险”",
+ "description": "水上乐园新推出的大型表演节目,对近期事件的生动再创作,老少咸宜,游客场场爆满,而且他们有的是胶卷。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": "act17mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -91116,12 +90743,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91139,9 +90766,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91152,9 +90789,81 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
+ "id": "act17mini_token_ash",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91170,11 +90879,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex05#f#": {
+ "act17mini_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -91185,24 +90894,24 @@
"completeState": "PASS"
},
{
- "stageId": "act34side_ex05",
+ "stageId": "act17mini_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex05#f#",
- "levelId": "Activities/act34side/level_act34side_ex05",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-5",
- "name": "水脉中枢-洋流喷泉",
- "description": "<@lv.fs>附加条件:>\\n初始存在的赘生甲壳数量减少",
+ "stageId": "act17mini_08#f#",
+ "levelId": "Activities/act17mini/level_act17mini_08",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-8",
+ "name": "“双日城脱险”",
+ "description": "<@lv.fs>附加条件:>\\n“风筝”的生命值和攻击力大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -91211,12 +90920,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91232,6 +90941,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_terracommericials_DreamingEssence_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91239,6 +90958,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_terracommericials_DreamingEssence_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17mini_token_ash",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91254,56 +90985,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex06": {
+ "act17mini_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex05",
+ "stageId": "act17mini_03",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex06",
- "levelId": "Activities/act34side/level_act34side_ex06",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-6",
- "name": "探测基站-谜题之门",
- "description": "阿戈尔从未停止过向陆地投放探测器,但他们发现的不是值得利用的资源,而是这颗行星尚待解答的谜题。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": "act34side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act17mini_s01",
+ "levelId": "Activities/act17mini/level_act17mini_sub-1-1",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-S-1",
+ "name": "卡兹戴尔:温饱之后",
+ "description": "萨卡兹的锅里材料种类并不总是很多,好在跑个百来里路,多少能弄回点新鲜的东西来。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_CF_Village",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -91312,11 +91043,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -91324,12 +91050,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act34side_token_chip",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91342,56 +91062,132 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act17mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex06#f#": {
+ "act17mini_s02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act17mini_08",
"completeState": "PASS"
- },
+ }
+ ],
+ "stageId": "act17mini_s02",
+ "levelId": "Activities/act17mini/level_act17mini_sub-2-1",
+ "zoneId": "act17mini_zone1",
+ "code": "KR-S-2",
+ "name": "卡兹戴尔:精神建设",
+ "description": "萨卡兹在城里闲的时候并不总是很多,好在大家每天都还有精力剩下,能打打架找找乐。\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_BB_ScarMarket",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": true,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act34side_st01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
{
- "stageId": "act34side_ex06",
- "completeState": "COMPLETE"
+ "stageId": "main_01-10",
+ "completeState": "PASS"
}
],
- "stageId": "act34side_ex06#f#",
- "levelId": "Activities/act34side/level_act34side_ex06",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-6",
- "name": "探测基站-谜题之门",
- "description": "<@lv.fs>附加条件:>\\n“受诅者”的攻击力、生命值提升",
+ "stageId": "act34side_st01",
+ "levelId": null,
+ "zoneId": "act34side_zone1",
+ "code": "BP-ST-1",
+ "name": "浪潮守望者",
+ "description": "在亲眼看见之前,人们对浪潮之下的城市有过无数种怪奇的想象。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_PL_nest",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91399,7 +91195,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -91429,35 +91225,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex07": {
+ "act34side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex06",
+ "stageId": "act34side_st01",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex07",
- "levelId": "Activities/act34side/level_act34side_ex07",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-7",
- "name": "基因种质库-万物殿",
- "description": "人类之后,海嗣是第二个能改造其他生物的物种。所谓“生态保护”,或许只是在与海嗣争夺生命形态的定义权。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
- "hardStagedId": "act34side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act34side_01",
+ "levelId": "Activities/act34side/level_act34side_01",
+ "zoneId": "act34side_zone1",
+ "code": "BP-1",
+ "name": "第一次接触",
+ "description": "在亲眼看见之后,人们发现,不论多么异样,那终归也只是另一群人的故乡。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
+ "loadingPicId": "loading_PL_nest",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -91466,12 +91262,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91492,6 +91288,41 @@
"id": "act34side_token_chip",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91505,6 +91336,48 @@
"id": "act34side_token_chip",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91520,62 +91393,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex07#f#": {
+ "act34side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act34side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act34side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex07#f#",
- "levelId": "Activities/act34side/level_act34side_ex07",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-7",
- "name": "基因种质库-万物殿",
- "description": "<@lv.fs>附加条件:>\\n场上有1个位置无法部署",
+ "stageId": "act34side_tr01",
+ "levelId": "Activities/act34side/level_act34side_tr01",
+ "zoneId": "act34side_zone1",
+ "code": "BP-TR-1",
+ "name": "信标投放演习",
+ "description": "熟悉海嗣的“结壳”习性与信标的操作方式。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_square",
- "canPractice": true,
+ "loadingPicId": "loading_PL_nest",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -91604,35 +91473,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex08": {
+ "act34side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act34side_ex07",
+ "stageId": "act34side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act34side_ex08",
- "levelId": "Activities/act34side/level_act34side_ex08",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-8",
- "name": "玛利图斯的斗智场",
- "description": "先哲玛利图斯总在衡量,总在踌躇。在斗智场中踱步时,他可曾想过自己终有一日将对所有生命做出判决?\\n<@lv.item><赘生甲壳>>可部署高台干员",
- "hardStagedId": "act34side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act34side_02",
+ "levelId": "Activities/act34side/level_act34side_02",
+ "zoneId": "act34side_zone1",
+ "code": "BP-2",
+ "name": "评议式迎接",
+ "description": "在重逢时,人们总会试图确认事物还是熟悉的模样,仿佛忘记了时间的存在。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_nest",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -91641,12 +91510,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91667,6 +91536,41 @@
"id": "act34side_token_chip",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91680,6 +91584,48 @@
"id": "act34side_token_chip",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91695,53 +91641,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act34side_ex08#f#": {
+ "act34side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act34side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act34side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act34side_ex08#f#",
- "levelId": "Activities/act34side/level_act34side_ex08",
- "zoneId": "act34side_zone2",
- "code": "BP-EX-8",
- "name": "玛利图斯的斗智场",
- "description": "<@lv.fs>附加条件:>\\n玛利图斯,“海嗣”释放【引导演化】提供的神经损伤能力大幅提升、释放【人性之囚】的频率增加",
+ "stageId": "act34side_03",
+ "levelId": "Activities/act34side/level_act34side_03",
+ "zoneId": "act34side_zone1",
+ "code": "BP-3",
+ "name": "如海雪纷散",
+ "description": "当同胞的血与海嗣的肉一同在水中飘散,能维系人性的唯有意志。\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_nest",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -91757,6 +91699,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91764,6 +91726,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91776,62 +91762,87 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act34side_ex01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-tr01": {
+ "act34side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-tr01",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr01",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-TR-1",
- "name": "规则教学-常规项目",
- "description": "熟悉常规项目的比赛规则。",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_04",
+ "levelId": "Activities/act34side/level_act34side_04",
+ "zoneId": "act34side_zone1",
+ "code": "BP-4",
+ "name": "牺牲与代价",
+ "description": "自愿献身者的死谓之“牺牲”,无辜殒命者的死谓之“代价”。决策之人理应承受牺牲与代价的重量。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_nest",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91839,6 +91850,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91851,62 +91886,82 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-tr02": {
+ "act34side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-tr02",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr02",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-TR-2",
- "name": "规则教学-阵地足球",
- "description": "熟悉阵地足球的比赛规则。",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_05",
+ "levelId": "Activities/act34side/level_act34side_05",
+ "zoneId": "act34side_zone1",
+ "code": "BP-5",
+ "name": "不治的命运",
+ "description": "阿戈尔人一度遗忘了“命运”的概念,但当事态超出人类所能掌控的范围,每个人都将再度面对自己的命运。\\n<@lv.item><赘生甲壳>>可部署高台干员",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Football",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_nest",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91914,6 +91969,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -91926,62 +91999,82 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-tr03": {
+ "act34side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-tr03",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr03",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-TR-3",
- "name": "规则教学-堡垒守御",
- "description": "熟悉堡垒守御的比赛规则。",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_06",
+ "levelId": "Activities/act34side/level_act34side_06",
+ "zoneId": "act34side_zone1",
+ "code": "BP-6",
+ "name": "阿戈尔失格",
+ "description": "“阿戈尔”所代表的从来不是一种正义,而是为人的尊严。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><小帮手>>可清除<赘生甲壳>和<溟痕>",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Defence",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_nest",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -91989,6 +92082,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92001,30 +92112,35 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-01": {
+ "act34side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-01",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_01",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-1",
- "name": "嘟嘟喇叭",
- "description": "在观众席上大肆奏乐是发源自莱塔尼亚的“优良”球迷传统。对于选手而言,能顶着这样的噪音完成比赛,本身就是一种壮举。\\n<@lv.muitem><废能干扰>>技力自然回复速度下降\\n<@lv.muitem><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_06",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_st02",
+ "levelId": null,
+ "zoneId": "act34side_zone1",
+ "code": "BP-ST-2",
+ "name": "如海流倒灌",
+ "description": "海的子嗣平静地在城市中蔓延,它们不容许大海中有一片不属于大海的空间。",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -92034,7 +92150,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -92049,7 +92165,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -92079,44 +92195,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-02": {
+ "act34side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-02",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_02",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-2",
- "name": "军事化训练",
- "description": "不论何时,赛场上总有队伍在勤奋地训练。但说真的,有什么项目需要你们排成队像军训一样在赛场上踏正步吗?\\n<@lv.muitem><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.muitem><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位\\n我方费用上限大幅降低",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_st02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_07",
+ "levelId": "Activities/act34side/level_act34side_07",
+ "zoneId": "act34side_zone1",
+ "code": "BP-7",
+ "name": "从历史中来",
+ "description": "于是先哲没入历史,而“海嗣”从中走来,它第一次理解了他曾经写下的箴言。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92132,6 +92253,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92139,6 +92275,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92151,47 +92305,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-03": {
+ "act34side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-03",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_03",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-3",
- "name": "单行赛道",
- "description": "选手在各自的赛道上埋头狂奔的时代已经过去了,如今,将对手挤出赛道才是赢得比赛的最佳方式。\\n<@lv.muitem><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_08",
+ "levelId": "Activities/act34side/level_act34side_08",
+ "zoneId": "act34side_zone1",
+ "code": "BP-8",
+ "name": "“何谓存续?”",
+ "description": "在谈论存续的手段之前,首先应谈论存续的主体。值得存续的是文明,还是生命?\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92207,6 +92366,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92214,6 +92378,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92226,47 +92396,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-04": {
+ "act34side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-04",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_04",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-4",
- "name": "迎宾大道",
- "description": "优秀的选手不仅要具备顽强的拼搏精神与过硬的身体素质,还要懂得竞技礼仪。罗德岛代表队,夹道欢迎来宾!\\n<@lv.muitem><解雇者清债程序>>向前方连续射出3颗子弹,每颗子弹对碰到的第一名我方干员造成物理伤害",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_09",
+ "levelId": "Activities/act34side/level_act34side_09",
+ "zoneId": "act34side_zone1",
+ "code": "BP-9",
+ "name": "文明的壁垒",
+ "description": "没有高墙壁垒,就没有文明。\\n<@lv.fs>全体军团单位注意,迎击海嗣集群的下一次冲击!\\n机动单位,在舰队每轮齐射的间隙坚守防线!>",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92282,6 +92457,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92289,6 +92469,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92304,27 +92490,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-05": {
+ "act34side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-05",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_05",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-5",
- "name": "夜舞与晨跑",
- "description": "安装了最新款留声机的赛场,在没有比赛时俨然成了深受群众欢迎的广场。彻夜热舞的队伍刚刚撤退,晨跑的长队就已经出场。\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_09",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_st03",
+ "levelId": null,
+ "zoneId": "act34side_zone1",
+ "code": "BP-ST-3",
+ "name": "歧路者与同行者",
+ "description": "志向相同之人走上歧路,理念相悖之人一路同行。",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -92334,7 +92525,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -92349,7 +92540,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -92379,44 +92570,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-06": {
+ "act34side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-06",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_06",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-6",
- "name": "黑夜骑士",
- "description": "最新研究认为,某些卡西米尔的竞技骑士之所以能够轻松适应竞技场的黑暗环境,是因为他们爱吃胡萝卜。\\n<@lv.muitem><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "unlockCondition": [
+ {
+ "stageId": "act34side_st03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex01",
+ "levelId": "Activities/act34side/level_act34side_ex01",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-1",
+ "name": "纪耻柱-无谓的纷争",
+ "description": "不论落后还是先进,混乱与冲突是文明的必经之路。阿戈尔人只是在铭记代价的同时,意识到了纷争本无意义。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "hardStagedId": "act34side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92432,6 +92628,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92439,6 +92640,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92451,47 +92658,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-07": {
+ "act34side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-07",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_07",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-7",
- "name": "发射试验场",
- "description": "人们不顾冰寒,满怀期待地来到这座发射试验场,想要见证......等等,发射的怎么是这种火箭?",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex01",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex01#f#",
+ "levelId": "Activities/act34side/level_act34side_ex01",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-1",
+ "name": "纪耻柱-无谓的纷争",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92529,44 +92745,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ft01": {
+ "act34side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ft01",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_football",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-S-1",
- "name": "大力出奇迹",
- "description": "只要出球力道够大,就能击倒敌方球员,击破阵地屏障。接下来就可以轻松进球了!",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex02",
+ "levelId": "Activities/act34side/level_act34side_ex02",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-2",
+ "name": "纪念坛-阿戈尔和平",
+ "description": "阿戈尔人达成共识,他们坐拥足够丰盈的资源,而资源应当被用于人类文明的发展,而非人类文明的毁灭。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "hardStagedId": "act34side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Football",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92582,6 +92803,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92589,6 +92815,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92601,47 +92833,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-de01": {
+ "act34side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-de01",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_fortress",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-S-2",
- "name": "请无序入场",
- "description": "看,敌方队伍迈着整齐的步伐向我们走来了!在防线被攻破之前拆散他们的阵形!",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex02",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex02#f#",
+ "levelId": "Activities/act34side/level_act34side_ex02",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-2",
+ "name": "纪念坛-阿戈尔和平",
+ "description": "<@lv.fs>附加条件:>\\n异光体饲育者的攻击速度、移动速度、生命值提升",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Defence",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92679,44 +92920,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex01": {
+ "act34side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex01",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_01",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-1",
- "name": "嘟嘟喇叭",
- "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n可部署人数上限-1\\n\\n<@lv.muitem><废能干扰>>技力自然回复速度下降\\n<@lv.muitem><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex03",
+ "levelId": "Activities/act34side/level_act34side_ex03",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-3",
+ "name": "大浴场-智识交会处",
+ "description": "阿戈尔人渴求创造,视创造性活动为人类的天职。哪怕在洗浴时,阿戈尔人也未有一刻停止思想的碰撞。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "hardStagedId": "act34side_ex03#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92732,6 +92978,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92739,6 +92990,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92751,47 +93008,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex02": {
+ "act34side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex02",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_02",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-2",
- "name": "军事化训练",
- "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n罗德岛临时雇员费用增加\\n活性源石效果增强\\n诺伯特平民回复费用上限降低\\n\\n<@lv.muitem><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.muitem><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位\\n我方费用上限大幅降低",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex03",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex03#f#",
+ "levelId": "Activities/act34side/level_act34side_ex03",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-3",
+ "name": "大浴场-智识交会处",
+ "description": "<@lv.fs>附加条件:>\\n部分敌人有所不同",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92829,44 +93095,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex03": {
+ "act34side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex03",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_03",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-3",
- "name": "单行赛道",
- "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n特制水上平台再部署时间增加\\n阶段二留声机初始被敌方占领\\n\\n<@lv.muitem><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex04",
+ "levelId": "Activities/act34side/level_act34side_ex04",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-4",
+ "name": "熔岩导桥-地幔脉搏",
+ "description": "每一代阿戈尔人都在向下探寻,在挖掘先史文明遗产的同时,他们也从地幔层泵出了这颗星球炽热的血液。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "hardStagedId": "act34side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92882,6 +93153,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -92889,6 +93165,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -92901,47 +93183,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex04": {
+ "act34side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex04",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_04",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-4",
- "name": "迎宾大道",
- "description": "<@lv.muitem>附加条件:>\\n我方部署时损失50%生命值\\n\\n<@lv.muitem><解雇者清债程序>>向前方连续射出3颗子弹,每颗子弹对碰到的第一名我方干员造成物理伤害",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex04",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex04#f#",
+ "levelId": "Activities/act34side/level_act34side_ex04",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-4",
+ "name": "熔岩导桥-地幔脉搏",
+ "description": "<@lv.fs>附加条件:>\\n初始出现额外的敌人",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -92979,44 +93270,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex05": {
+ "act34side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex05",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_05",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-5",
- "name": "夜舞与晨跑",
- "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n欺凌者获得隐匿\\n阶段二留声机变为侦测器\\n我方干员阻挡数+1\\n\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.muitem><侦测器>>开启时周围敌方单位的隐匿效果失效",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex05",
+ "levelId": "Activities/act34side/level_act34side_ex05",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-5",
+ "name": "水脉中枢-洋流喷泉",
+ "description": "水脉中枢诞生的目的是矫正过度开发海洋造成的洋流紊乱。偶尔,阿戈尔人也会用它来办一场无害的喷泉演出。\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "hardStagedId": "act34side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93032,6 +93328,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -93039,6 +93340,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -93051,47 +93358,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex06": {
+ "act34side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex06",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_06",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-6",
- "name": "黑夜骑士",
- "description": "\\n<@lv.muitem>附加条件:>\\n出现额外敌人\\n\"血骑士\"、\"腐败骑士\"和\"凋零骑士\"将同时登场\\n\\n<@lv.muitem><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex05",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex05#f#",
+ "levelId": "Activities/act34side/level_act34side_ex05",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-5",
+ "name": "水脉中枢-洋流喷泉",
+ "description": "<@lv.fs>附加条件:>\\n初始存在的赘生甲壳数量减少",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93129,44 +93445,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ex07": {
+ "act34side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ex07",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_07",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-EX-7",
- "name": "发射试验场",
- "description": "\\n<@lv.muitem>附加条件:>\\n领袖敌人能力提升\\n出现雷暴天气",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex06",
+ "levelId": "Activities/act34side/level_act34side_ex06",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-6",
+ "name": "探测基站-谜题之门",
+ "description": "阿戈尔从未停止过向陆地投放探测器,但他们发现的不是值得利用的资源,而是这颗行星尚待解答的谜题。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "hardStagedId": "act34side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Normal",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93182,6 +93503,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -93189,6 +93515,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -93201,47 +93533,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-ft02": {
+ "act34side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-ft02",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_football",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-S-3",
- "name": "大力出奇迹",
- "description": "只要出球力道够大,就能击倒敌方球员,击破阵地屏障。接下来就可以轻松进球了!\\n<@lv.muitem>附加条件:>\\n出现额外敌人\\n出现额外种类的足球",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex06",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act34side_ex06#f#",
+ "levelId": "Activities/act34side/level_act34side_ex06",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-6",
+ "name": "探测基站-谜题之门",
+ "description": "<@lv.fs>附加条件:>\\n“受诅者”的攻击力、生命值提升",
"hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Football",
- "canPractice": false,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93279,44 +93620,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2vmulti-de02": {
+ "act34side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act2vmulti-de02",
- "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_fortress",
- "zoneId": "act2vmulti_zone1",
- "code": "IG-S-4",
- "name": "请无序入场",
- "description": "看,敌方队伍迈着整齐的步伐向我们走来了!在防线被攻破之前拆散他们的阵形!\\n<@lv.muitem>附加条件:>\\n出现新的精英敌人\\n费用不再自然回复",
- "hardStagedId": null,
- "dangerLevel": "精英二 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act34side_ex06",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act34side_ex07",
+ "levelId": "Activities/act34side/level_act34side_ex07",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-7",
+ "name": "基因种质库-万物殿",
+ "description": "人类之后,海嗣是第二个能改造其他生物的物种。所谓“生态保护”,或许只是在与海嗣争夺生命形态的定义权。\\n<@lv.item><赘生甲壳>>可部署高台干员\\n<@lv.item><航道信标>>需要高台单位充能;开启后使我方单位获得灼燃损伤能力",
+ "hardStagedId": "act34side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_MULTIV2_Defence",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_PL_square",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93332,6 +93678,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -93339,6 +93690,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act34side_token_chip",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -93351,52 +93708,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2vmulti-tr01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_st01": {
+ "act34side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act33side_st01",
- "levelId": null,
- "zoneId": "act33side_zone1",
- "code": "BB-ST-1",
- "name": "未完成的告别",
- "description": "无瑕的白,晕开一抹血色。",
+ "stageId": "act34side_ex07#f#",
+ "levelId": "Activities/act34side/level_act34side_ex07",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-7",
+ "name": "基因种质库-万物殿",
+ "description": "<@lv.fs>附加条件:>\\n场上有1个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
+ "loadingPicId": "loading_PL_square",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93404,7 +93765,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -93434,35 +93795,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_01": {
+ "act34side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_st01",
+ "stageId": "act34side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act33side_01",
- "levelId": "Activities/act33side/level_act33side_01",
- "zoneId": "act33side_zone1",
- "code": "BB-1",
- "name": "宏伟愿景",
- "description": "我深知,这一天终会到来。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act34side_ex08",
+ "levelId": "Activities/act34side/level_act34side_ex08",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-8",
+ "name": "玛利图斯的斗智场",
+ "description": "先哲玛利图斯总在衡量,总在踌躇。在斗智场中踱步时,他可曾想过自己终有一日将对所有生命做出判决?\\n<@lv.item><赘生甲壳>>可部署高台干员",
+ "hardStagedId": "act34side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
+ "loadingPicId": "loading_PL_nest",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -93471,12 +93832,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -93494,44 +93855,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
+ "id": "act34side_token_chip",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -93542,51 +93868,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
+ "id": "act34side_token_chip",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -93602,58 +93886,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_tr01": {
+ "act34side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act34side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act33side_tr01",
- "levelId": "Activities/act33side/level_act33side_tr01",
- "zoneId": "act33side_zone1",
- "code": "BB-TR-1",
- "name": "卡兹戴尔作战演习",
- "description": "学习在移动城市卡兹戴尔内作战。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "stageId": "act34side_ex08#f#",
+ "levelId": "Activities/act34side/level_act34side_ex08",
+ "zoneId": "act34side_zone2",
+ "code": "BP-EX-8",
+ "name": "玛利图斯的斗智场",
+ "description": "<@lv.fs>附加条件:>\\n玛利图斯,“海嗣”释放【引导演化】提供的神经损伤能力大幅提升、释放【人性之囚】的频率增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": false,
+ "loadingPicId": "loading_PL_nest",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -93682,104 +93970,59 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act34side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_02": {
+ "act2vmulti-tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_tr01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_02",
- "levelId": "Activities/act33side/level_act33side_02",
- "zoneId": "act33side_zone1",
- "code": "BB-2",
- "name": "命途何在",
- "description": "过去,萨卡兹从未因战争而毁灭,我们足够坚强。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-tr01",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr01",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-TR-1",
+ "name": "规则教学-常规项目",
+ "description": "熟悉常规项目的比赛规则。",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -93789,56 +94032,8 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
@@ -93847,87 +94042,62 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_03": {
+ "act2vmulti-tr02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_03",
- "levelId": "Activities/act33side/level_act33side_03",
- "zoneId": "act33side_zone1",
- "code": "BB-3",
- "name": "无声破裂",
- "description": "但分裂和背叛,才是如今最悲哀的现实。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-tr02",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr02",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-TR-2",
+ "name": "规则教学-阵地足球",
+ "description": "熟悉阵地足球的比赛规则。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "loadingPicId": "loading_MULTIV2_Football",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -93935,30 +94105,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -93971,35 +94117,30 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_st02": {
+ "act2vmulti-tr03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_st02",
- "levelId": null,
- "zoneId": "act33side_zone1",
- "code": "BB-ST-2",
- "name": "在疲惫中苏醒",
- "description": "一切没有按照计划进行。",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-tr03",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_tr03",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-TR-3",
+ "name": "规则教学-堡垒守御",
+ "description": "熟悉堡垒守御的比赛规则。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Defence",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -94009,7 +94150,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -94021,11 +94162,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -94054,49 +94195,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_04": {
+ "act2vmulti-01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_st02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_04",
- "levelId": "Activities/act33side/level_act33side_04",
- "zoneId": "act33side_zone1",
- "code": "BB-4",
- "name": "悠长的旅途",
- "description": "事到如今,已没有和解可言,我从不避讳暴力。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-01",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_01",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-1",
+ "name": "嘟嘟喇叭",
+ "description": "在观众席上大肆奏乐是发源自莱塔尼亚的“优良”球迷传统。对于选手而言,能顶着这样的噪音完成比赛,本身就是一种壮举。\\n<@lv.muitem><废能干扰>>技力自然回复速度下降\\n<@lv.muitem><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94112,26 +94248,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94139,30 +94255,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94175,52 +94267,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_05": {
+ "act2vmulti-02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_05",
- "levelId": "Activities/act33side/level_act33side_05",
- "zoneId": "act33side_zone1",
- "code": "BB-5",
- "name": "激变烽烟",
- "description": "仍有萨卡兹在努力,努力地谋求和平。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-02",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_02",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-2",
+ "name": "军事化训练",
+ "description": "不论何时,赛场上总有队伍在勤奋地训练。但说真的,有什么项目需要你们排成队像军训一样在赛场上踏正步吗?\\n<@lv.muitem><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.muitem><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位\\n我方费用上限大幅降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94236,26 +94323,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94263,30 +94330,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94299,52 +94342,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_06": {
+ "act2vmulti-03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_05",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_06",
- "levelId": "Activities/act33side/level_act33side_06",
- "zoneId": "act33side_zone1",
- "code": "BB-6",
- "name": "灯火闪烁不定",
- "description": "战争的旗帜在远方飘扬。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-03",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_03",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-3",
+ "name": "单行赛道",
+ "description": "选手在各自的赛道上埋头狂奔的时代已经过去了,如今,将对手挤出赛道才是赢得比赛的最佳方式。\\n<@lv.muitem><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94360,21 +94398,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94382,24 +94405,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94412,52 +94417,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_07": {
+ "act2vmulti-04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_07",
- "levelId": "Activities/act33side/level_act33side_07",
- "zoneId": "act33side_zone1",
- "code": "BB-7",
- "name": "阴影显现",
- "description": "我看见,萨卡兹对复仇的渴望。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-04",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_04",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-4",
+ "name": "迎宾大道",
+ "description": "优秀的选手不仅要具备顽强的拼搏精神与过硬的身体素质,还要懂得竞技礼仪。罗德岛代表队,夹道欢迎来宾!\\n<@lv.muitem><解雇者清债程序>>向前方连续射出3颗子弹,每颗子弹对碰到的第一名我方干员造成物理伤害",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94473,21 +94473,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94495,24 +94480,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94525,52 +94492,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_08": {
+ "act2vmulti-05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_08",
- "levelId": "Activities/act33side/level_act33side_08",
- "zoneId": "act33side_zone1",
- "code": "BB-8",
- "name": "终局倒计时",
- "description": "如果,这就是你的选择......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-05",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_05",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-5",
+ "name": "夜舞与晨跑",
+ "description": "安装了最新款留声机的赛场,在没有比赛时俨然成了深受群众欢迎的广场。彻夜热舞的队伍刚刚撤退,晨跑的长队就已经出场。\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94586,21 +94548,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94608,24 +94555,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94638,34 +94567,29 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_09": {
+ "act2vmulti-06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_09",
- "levelId": "Activities/act33side/level_act33side_09",
- "zoneId": "act33side_zone1",
- "code": "BB-9",
- "name": "尘埃落定",
- "description": "抱歉,孩子,这本是属于我的重担。",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-06",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_06",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-6",
+ "name": "黑夜骑士",
+ "description": "最新研究认为,某些卡西米尔的竞技骑士之所以能够轻松适应竞技场的黑暗环境,是因为他们爱吃胡萝卜。\\n<@lv.muitem><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_Office",
+ "loadingPicId": "loading_MULTIV2_Normal",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -94688,7 +94612,7 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -94699,11 +94623,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94711,12 +94630,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94732,49 +94645,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_10": {
+ "act2vmulti-07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_09",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_10",
- "levelId": "Activities/act33side/level_act33side_10",
- "zoneId": "act33side_zone1",
- "code": "BB-10",
- "name": "再见,再见",
- "description": "再见,博士,这本是属于你的一切。\\n<@lv.item><幽影门扉>>对一定距离内的我方单位每秒造成法术伤害,并治疗敌方单位。被摧毁时,“阿米娅”会流失一定比例的生命",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-07",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_07",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-7",
+ "name": "发射试验场",
+ "description": "人们不顾冰寒,满怀期待地来到这座发射试验场,想要见证......等等,发射的怎么是这种火箭?",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_Office",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94790,11 +94698,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94802,12 +94705,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94820,35 +94717,30 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_st03": {
+ "act2vmulti-ft01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_st03",
- "levelId": null,
- "zoneId": "act33side_zone1",
- "code": "BB-ST-3",
- "name": "灵魂尽头",
- "description": "萨卡兹游荡在意识与灵魂的荒原上,这是她消散前的最后时刻。",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ft01",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_football",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-S-1",
+ "name": "大力出奇迹",
+ "description": "只要出球力道够大,就能击倒敌方球员,击破阵地屏障。接下来就可以轻松进球了!",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Football",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -94858,7 +94750,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -94873,7 +94765,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -94903,49 +94795,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_st01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex01": {
+ "act2vmulti-de01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_st03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_ex01",
- "levelId": "Activities/act33side/level_act33side_ex01",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-1",
- "name": "收拾行装",
- "description": "你也知道,你我都是顺应浪潮而为。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": "act33side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-de01",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_fortress",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-S-2",
+ "name": "请无序入场",
+ "description": "看,敌方队伍迈着整齐的步伐向我们走来了!在防线被攻破之前拆散他们的阵形!",
+ "hardStagedId": null,
+ "dangerLevel": "精英二 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_MULTIV2_Defence",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -94961,11 +94848,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -94973,12 +94855,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -94991,56 +94867,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex01#f#": {
+ "act2vmulti-ex01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act33side_ex01",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act33side_ex01#f#",
- "levelId": "Activities/act33side/level_act33side_ex01",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-1",
- "name": "收拾行装",
- "description": "<@lv.fs>附加条件:>\\n出现额外的萨卡兹刀术师",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex01",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_01",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-1",
+ "name": "嘟嘟喇叭",
+ "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n可部署人数上限-1\\n\\n<@lv.muitem><废能干扰>>技力自然回复速度下降\\n<@lv.muitem><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95078,49 +94945,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex02": {
+ "act2vmulti-ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_ex01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_ex02",
- "levelId": "Activities/act33side/level_act33side_ex02",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-2",
- "name": "屏息凝神",
- "description": "未来,萨卡兹将用战争惩罚一切,我们足够强大。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": "act33side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex02",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_02",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-2",
+ "name": "军事化训练",
+ "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n罗德岛临时雇员费用增加\\n活性源石效果增强\\n诺伯特平民回复费用上限降低\\n\\n<@lv.muitem><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.muitem><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位\\n我方费用上限大幅降低",
+ "hardStagedId": null,
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95136,11 +94998,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -95148,12 +95005,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95166,56 +95017,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex02#f#": {
+ "act2vmulti-ex03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act33side_ex02",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act33side_ex02#f#",
- "levelId": "Activities/act33side/level_act33side_ex02",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-2",
- "name": "屏息凝神",
- "description": "<@lv.fs>附加条件:>\\n敌人的移动速度提升",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex03",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_03",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-3",
+ "name": "单行赛道",
+ "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n特制水上平台再部署时间增加\\n阶段二留声机初始被敌方占领\\n\\n<@lv.muitem><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95253,49 +95095,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex03": {
+ "act2vmulti-ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_ex02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_ex03",
- "levelId": "Activities/act33side/level_act33side_ex03",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-3",
- "name": "割下顶角",
- "description": "那就在背叛后报复,在毁灭后重生。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
- "hardStagedId": "act33side_ex03#f#",
- "dangerLevel": "精英2 LV.1",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex04",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_04",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-4",
+ "name": "迎宾大道",
+ "description": "<@lv.muitem>附加条件:>\\n我方部署时损失50%生命值\\n\\n<@lv.muitem><解雇者清债程序>>向前方连续射出3颗子弹,每颗子弹对碰到的第一名我方干员造成物理伤害",
+ "hardStagedId": null,
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95311,11 +95148,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -95323,12 +95155,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95341,56 +95167,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex03#f#": {
+ "act2vmulti-ex05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act33side_ex03",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act33side_ex03#f#",
- "levelId": "Activities/act33side/level_act33side_ex03",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-3",
- "name": "割下顶角",
- "description": "<@lv.fs>附加条件:>\\n出现额外的流浪佣兵“编织者”",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex05",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_05",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-5",
+ "name": "夜舞与晨跑",
+ "description": "<@lv.muitem>附加条件:>\\n出现额外敌人\\n欺凌者获得隐匿\\n阶段二留声机变为侦测器\\n我方干员阻挡数+1\\n\\n<@lv.muitem><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.muitem><侦测器>>开启时周围敌方单位的隐匿效果失效",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95428,49 +95245,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex04": {
+ "act2vmulti-ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_ex03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_ex04",
- "levelId": "Activities/act33side/level_act33side_ex04",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-4",
- "name": "裹起躯体",
- "description": "想要终结仇恨,那暴力必是唯一选择。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act33side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex06",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_06",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-6",
+ "name": "黑夜骑士",
+ "description": "\\n<@lv.muitem>附加条件:>\\n出现额外敌人\\n\"血骑士\"、\"腐败骑士\"和\"凋零骑士\"将同时登场\\n\\n<@lv.muitem><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": null,
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95486,11 +95298,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -95498,12 +95305,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95516,56 +95317,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex04#f#": {
+ "act2vmulti-ex07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act33side_ex04",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act33side_ex04#f#",
- "levelId": "Activities/act33side/level_act33side_ex04",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-4",
- "name": "裹起躯体",
- "description": "<@lv.fs>附加条件:>\\n赏金猎人“大骑士”的攻击力,生命值大幅提升",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ex07",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_07",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-EX-7",
+ "name": "发射试验场",
+ "description": "\\n<@lv.muitem>附加条件:>\\n领袖敌人能力提升\\n出现雷暴天气",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Normal",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95603,49 +95395,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex05": {
+ "act2vmulti-ft02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act33side_ex04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act33side_ex05",
- "levelId": "Activities/act33side/level_act33side_ex05",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-5",
- "name": "穿越荒野",
- "description": "仍有萨卡兹在怒吼,怒吼着诘问魔王。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": "act33side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-ft02",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_football",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-S-3",
+ "name": "大力出奇迹",
+ "description": "只要出球力道够大,就能击倒敌方球员,击破阵地屏障。接下来就可以轻松进球了!\\n<@lv.muitem>附加条件:>\\n出现额外敌人\\n出现额外种类的足球",
+ "hardStagedId": null,
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_MULTIV2_Football",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95661,11 +95448,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -95673,12 +95455,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95691,56 +95467,47 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex05#f#": {
+ "act2vmulti-de02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act33side_ex05",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act33side_ex05#f#",
- "levelId": "Activities/act33side/level_act33side_ex05",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-5",
- "name": "穿越荒野",
- "description": "<@lv.fs>附加条件:>\\n可同时部署人数降至6",
+ "unlockCondition": [],
+ "stageId": "act2vmulti-de02",
+ "levelId": "Activities\\ACT2VMULTI\\level_act2vmulti_fortress",
+ "zoneId": "act2vmulti_zone1",
+ "code": "IG-S-4",
+ "name": "请无序入场",
+ "description": "看,敌方队伍迈着整齐的步伐向我们走来了!在防线被攻破之前拆散他们的阵形!\\n<@lv.muitem>附加条件:>\\n出现新的精英敌人\\n费用不再自然回复",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英二 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_MULTIV2_Defence",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95778,49 +95545,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act2vmulti-tr01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex06": {
+ "act33side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_ex05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act33side_ex06",
- "levelId": "Activities/act33side/level_act33side_ex06",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-6",
- "name": "越过障碍",
- "description": "战场的咆哮在远方回荡。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
- "hardStagedId": "act33side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act33side_st01",
+ "levelId": null,
+ "zoneId": "act33side_zone1",
+ "code": "BB-ST-1",
+ "name": "未完成的告别",
+ "description": "无瑕的白,晕开一抹血色。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95828,7 +95595,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -95836,11 +95603,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -95848,12 +95610,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95866,56 +95622,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex06#f#": {
+ "act33side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_ex06#f#",
- "levelId": "Activities/act33side/level_act33side_ex06",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-6",
- "name": "越过障碍",
- "description": "<@lv.fs>附加条件:>\\n场上有8个位置无法部署",
+ "stageId": "act33side_01",
+ "levelId": "Activities/act33side/level_act33side_01",
+ "zoneId": "act33side_zone1",
+ "code": "BB-1",
+ "name": "宏伟愿景",
+ "description": "我深知,这一天终会到来。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -95931,6 +95683,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -95938,6 +95730,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -95950,72 +95790,67 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex07": {
+ "act33side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_ex06",
+ "stageId": "act33side_01",
"completeState": "PASS"
}
],
- "stageId": "act33side_ex07",
- "levelId": "Activities/act33side/level_act33side_ex07",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-7",
- "name": "登上舰体",
- "description": "我听见,萨卡兹对博爱的呼唤。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": "act33side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act33side_tr01",
+ "levelId": "Activities/act33side/level_act33side_tr01",
+ "zoneId": "act33side_zone1",
+ "code": "BB-TR-1",
+ "name": "卡兹戴尔作战演习",
+ "description": "学习在移动城市卡兹戴尔内作战。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -96023,12 +95858,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act33side_token_sugar",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96041,56 +95870,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex07#f#": {
+ "act33side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_ex07#f#",
- "levelId": "Activities/act33side/level_act33side_ex07",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-7",
- "name": "登上舰体",
- "description": "<@lv.fs>附加条件:>\\n自由佣兵“主音吉他”的攻击力,生命值大幅提升",
+ "stageId": "act33side_02",
+ "levelId": "Activities/act33side/level_act33side_02",
+ "zoneId": "act33side_zone1",
+ "code": "BB-2",
+ "name": "命途何在",
+ "description": "过去,萨卡兹从未因战争而毁灭,我们足够坚强。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96106,6 +95931,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96113,6 +95978,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96125,38 +96038,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex08": {
+ "act33side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_ex07",
+ "stageId": "act33side_02",
"completeState": "PASS"
}
],
- "stageId": "act33side_ex08",
- "levelId": "Activities/act33side/level_act33side_ex08",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-8",
- "name": "奔向死亡",
- "description": "再见,我的敌人。再见,我的血亲。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act33side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act33side_03",
+ "levelId": "Activities/act33side/level_act33side_03",
+ "zoneId": "act33side_zone1",
+ "code": "BB-3",
+ "name": "无声破裂",
+ "description": "但分裂和背叛,才是如今最悲哀的现实。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -96165,12 +96078,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96191,6 +96104,21 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96204,6 +96132,24 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96219,53 +96165,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_ex08#f#": {
+ "act33side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_ex08#f#",
- "levelId": "Activities/act33side/level_act33side_ex08",
- "zoneId": "act33side_zone2",
- "code": "BB-EX-8",
- "name": "奔向死亡",
- "description": "<@lv.fs>附加条件:>\\n障碍物部署消耗的费用大幅提升",
+ "stageId": "act33side_st02",
+ "levelId": null,
+ "zoneId": "act33side_zone1",
+ "code": "BB-ST-2",
+ "name": "在疲惫中苏醒",
+ "description": "一切没有按照计划进行。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96273,7 +96215,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -96303,35 +96245,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_ex01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s01": {
+ "act33side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_st03",
+ "stageId": "act33side_st02",
"completeState": "PASS"
}
],
- "stageId": "act33side_s01",
- "levelId": "Activities/act33side/level_act33side_sub-1-1",
- "zoneId": "act33side_zone3",
- "code": "BB-S-1",
- "name": "模拟刺杀作战-1",
- "description": "正在录入数据,场景重建中......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": "act33side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act33side_04",
+ "levelId": "Activities/act33side/level_act33side_04",
+ "zoneId": "act33side_zone1",
+ "code": "BB-4",
+ "name": "悠长的旅途",
+ "description": "事到如今,已没有和解可言,我从不避讳暴力。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -96340,12 +96282,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96366,6 +96308,21 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96379,6 +96336,24 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96394,53 +96369,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s01#f#": {
+ "act33side_05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_s01#f#",
- "levelId": "Activities/act33side/level_act33side_sub-1-1",
- "zoneId": "act33side_zone3",
- "code": "BB-S-1",
- "name": "模拟刺杀作战-1",
- "description": "<@lv.fs>附加条件:>\\n出现额外的流浪佣兵“编织者”,流浪佣兵“编织者”的生命值大幅提升",
+ "stageId": "act33side_05",
+ "levelId": "Activities/act33side/level_act33side_05",
+ "zoneId": "act33side_zone1",
+ "code": "BB-5",
+ "name": "激变烽烟",
+ "description": "仍有萨卡兹在努力,努力地谋求和平。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96456,6 +96427,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96463,6 +96454,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96475,38 +96490,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s02": {
+ "act33side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_s01",
+ "stageId": "act33side_05",
"completeState": "PASS"
}
],
- "stageId": "act33side_s02",
- "levelId": "Activities/act33side/level_act33side_sub-1-2",
- "zoneId": "act33side_zone3",
- "code": "BB-S-2",
- "name": "模拟刺杀作战-2",
- "description": "地图系统上线,正在加载测试用战斗场景......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.rem>额外条件:>妖怪,工蚁组长的生命值大幅提升",
- "hardStagedId": "act33side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act33side_06",
+ "levelId": "Activities/act33side/level_act33side_06",
+ "zoneId": "act33side_zone1",
+ "code": "BB-6",
+ "name": "灯火闪烁不定",
+ "description": "战争的旗帜在远方飘扬。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -96515,12 +96530,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96541,6 +96556,16 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96554,6 +96579,18 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96569,53 +96606,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s02#f#": {
+ "act33side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_s02#f#",
- "levelId": "Activities/act33side/level_act33side_sub-1-2",
- "zoneId": "act33side_zone3",
- "code": "BB-S-2",
- "name": "模拟刺杀作战-2",
- "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
+ "stageId": "act33side_07",
+ "levelId": "Activities/act33side/level_act33side_07",
+ "zoneId": "act33side_zone1",
+ "code": "BB-7",
+ "name": "阴影显现",
+ "description": "我看见,萨卡兹对复仇的渴望。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96632,12 +96665,45 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96650,38 +96716,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s03": {
+ "act33side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_s02",
+ "stageId": "act33side_07",
"completeState": "PASS"
}
],
- "stageId": "act33side_s03",
- "levelId": "Activities/act33side/level_act33side_sub-1-3",
- "zoneId": "act33side_zone3",
- "code": "BB-S-3",
- "name": "模拟刺杀作战-3",
- "description": "正在引入混沌变量及无序因子......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁\\n<@lv.rem>额外条件:> 增强型爆燃厨具巨人遇到稳固铁链后,流失生命的速度降低",
- "hardStagedId": "act33side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act33side_08",
+ "levelId": "Activities/act33side/level_act33side_08",
+ "zoneId": "act33side_zone1",
+ "code": "BB-8",
+ "name": "终局倒计时",
+ "description": "如果,这就是你的选择......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -96690,12 +96756,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96716,6 +96782,16 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96729,6 +96805,18 @@
"id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96744,58 +96832,54 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s03#f#": {
+ "act33side_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_s03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_s03#f#",
- "levelId": "Activities/act33side/level_act33side_sub-1-3",
- "zoneId": "act33side_zone3",
- "code": "BB-S-3",
- "name": "模拟刺杀作战-3",
- "description": "<@lv.fs>附加条件:>\\n巫术弩炮的等级提升",
+ "stageId": "act33side_09",
+ "levelId": "Activities/act33side/level_act33side_09",
+ "zoneId": "act33side_zone1",
+ "code": "BB-9",
+ "name": "尘埃落定",
+ "description": "抱歉,孩子,这本是属于我的重担。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
- "canPractice": true,
+ "loadingPicId": "loading_BB_Office",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -96806,6 +96890,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -96813,6 +96902,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -96828,35 +96923,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s04": {
+ "act33side_10": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act33side_s03",
+ "stageId": "act33side_09",
"completeState": "PASS"
}
],
- "stageId": "act33side_s04",
- "levelId": "Activities/act33side/level_act33side_sub-1-4",
- "zoneId": "act33side_zone3",
- "code": "BB-S-4",
- "name": "模拟刺杀作战-4",
- "description": "模拟作战演习重构完成。这次我们将在城内阻拦刺客。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁\\n<@lv.rem>额外条件:>全体敌人的移动速度提升",
- "hardStagedId": "act33side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act33side_10",
+ "levelId": "Activities/act33side/level_act33side_10",
+ "zoneId": "act33side_zone1",
+ "code": "BB-10",
+ "name": "再见,再见",
+ "description": "再见,博士,这本是属于你的一切。\\n<@lv.item><幽影门扉>>对一定距离内的我方单位每秒造成法术伤害,并治疗敌方单位。被摧毁时,“阿米娅”会流失一定比例的生命",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BB_ScarMarket",
+ "loadingPicId": "loading_BB_Office",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -96865,12 +96960,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96919,53 +97014,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_s04#f#": {
+ "act33side_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act33side_10",
"completeState": "PASS"
- },
- {
- "stageId": "act33side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act33side_s04#f#",
- "levelId": "Activities/act33side/level_act33side_sub-1-4",
- "zoneId": "act33side_zone3",
- "code": "BB-S-4",
- "name": "模拟刺杀作战-4",
- "description": "<@lv.fs>附加条件:>\\n场上有5个位置无法部署",
+ "stageId": "act33side_st03",
+ "levelId": null,
+ "zoneId": "act33side_zone1",
+ "code": "BB-ST-3",
+ "name": "灵魂尽头",
+ "description": "萨卡兹游荡在意识与灵魂的荒原上,这是她消散前的最后时刻。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -96973,7 +97064,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -97003,11 +97094,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act33side_mo01": {
+ "act33side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -97018,34 +97109,34 @@
"completeState": "PASS"
}
],
- "stageId": "act33side_mo01",
- "levelId": "Activities/act33side/level_act33side_mo01",
- "zoneId": "act33side_zone3",
- "code": "BB-MO-1",
- "name": "打扫街区",
- "description": "打扫混乱的卡兹戴尔街区,这里充满危险。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act33side_ex01",
+ "levelId": "Activities/act33side/level_act33side_ex01",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-1",
+ "name": "收拾行装",
+ "description": "你也知道,你我都是顺应浪潮而为。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": "act33side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_BB_ScarMarket",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": true,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97054,7 +97145,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -97094,49 +97185,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act33side_s01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_st01": {
+ "act33side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act33side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_st01",
- "levelId": null,
- "zoneId": "act32side_zone1",
- "code": "CR-ST-1",
- "name": "特别参观通道",
- "description": "“尽管各位入场的方式略显......特别,也还请由我来负责为各位这趟短暂的旅途提供解说。”",
+ "stageId": "act33side_ex01#f#",
+ "levelId": "Activities/act33side/level_act33side_ex01",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-1",
+ "name": "收拾行装",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的萨卡兹刀术师",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97144,7 +97239,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -97174,64 +97269,69 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_tr01": {
+ "act33side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_st01",
+ "stageId": "act33side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act32side_tr01",
- "levelId": "Activities/act32side/level_act32side_tr01",
- "zoneId": "act32side_zone1",
- "code": "CR-TR-1",
- "name": "“请有序入场”",
- "description": "“特定的场所要求特定的秩序。在游览开始前,请各位不要擅自从遮挡后探出头去,以免破坏整体的观览体验。”",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act33side_ex02",
+ "levelId": "Activities/act33side/level_act33side_ex02",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-2",
+ "name": "屏息凝神",
+ "description": "未来,萨卡兹将用战争惩罚一切,我们足够强大。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": "act33side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_BB_ScarMarket",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -97239,6 +97339,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act33side_token_sugar",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97251,52 +97357,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_01": {
+ "act33side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act33side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_01",
- "levelId": "Activities/act32side/level_act32side_01",
- "zoneId": "act32side_zone1",
- "code": "CR-1",
- "name": "城市主题展",
- "description": "“克里斯达尔艺术馆,一座放眼整片大地、扎根多索雷斯的艺术殿堂,如今对诸位敞开大门。”",
+ "stageId": "act33side_ex02#f#",
+ "levelId": "Activities/act33side/level_act33side_ex02",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-2",
+ "name": "屏息凝神",
+ "description": "<@lv.fs>附加条件:>\\n敌人的移动速度提升",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97312,46 +97422,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -97359,54 +97429,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97419,38 +97441,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_02": {
+ "act33side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_01",
+ "stageId": "act33side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act32side_02",
- "levelId": "Activities/act32side/level_act32side_02",
- "zoneId": "act32side_zone1",
- "code": "CR-2",
- "name": "不对称庭园",
- "description": "“庭园的设计者注意到现实中无处不在的不对称,他决定在此将种种不对称贯彻到底。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act33side_ex03",
+ "levelId": "Activities/act33side/level_act33side_ex03",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-3",
+ "name": "割下顶角",
+ "description": "那就在背叛后报复,在毁灭后重生。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
+ "hardStagedId": "act33side_ex03#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -97459,12 +97481,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97482,44 +97504,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -97530,51 +97517,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97590,49 +97535,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_03": {
+ "act33side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act33side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_03",
- "levelId": "Activities/act32side/level_act32side_03",
- "zoneId": "act32side_zone1",
- "code": "CR-3",
- "name": "假面舞池",
- "description": "“请各位戴上面具,我来调暗灯光。请享受在可控的未知中翩翩起舞的时刻。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "stageId": "act33side_ex03#f#",
+ "levelId": "Activities/act33side/level_act33side_ex03",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-3",
+ "name": "割下顶角",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的流浪佣兵“编织者”",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97648,26 +97597,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -97675,30 +97604,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97711,38 +97616,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_04": {
+ "act33side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_03",
+ "stageId": "act33side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act32side_04",
- "levelId": "Activities/act32side/level_act32side_04",
- "zoneId": "act32side_zone1",
- "code": "CR-4",
- "name": "非传统艺术空间",
- "description": "“此地的常规令别处瞠目,别处的常规在此地则是桎梏。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act33side_ex04",
+ "levelId": "Activities/act33side/level_act33side_ex04",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-4",
+ "name": "裹起躯体",
+ "description": "想要终结仇恨,那暴力必是唯一选择。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act33side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -97751,12 +97656,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97774,24 +97679,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -97802,27 +97692,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97838,49 +97710,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_05": {
+ "act33side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act33side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_05",
- "levelId": "Activities/act32side/level_act32side_05",
- "zoneId": "act32side_zone1",
- "code": "CR-5",
- "name": "消防通道",
- "description": "“请放低声音。策展人正在厅内会客。他很想亲自来带各位游览,可俗务牵绊了他的脚步。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
+ "stageId": "act33side_ex04#f#",
+ "levelId": "Activities/act33side/level_act33side_ex04",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-4",
+ "name": "裹起躯体",
+ "description": "<@lv.fs>附加条件:>\\n赏金猎人“大骑士”的攻击力,生命值大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -97896,26 +97772,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -97923,30 +97779,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -97959,38 +97791,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_06": {
+ "act33side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_05",
+ "stageId": "act33side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act32side_06",
- "levelId": "Activities/act32side/level_act32side_06",
- "zoneId": "act32side_zone1",
- "code": "CR-6",
- "name": "反艺术运动",
- "description": "“是的,这也是游览的一环。我们希望警示各位,火能吞噬艺术品,如火的贪欲比火更加凶猛。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act33side_ex05",
+ "levelId": "Activities/act33side/level_act33side_ex05",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-5",
+ "name": "穿越荒野",
+ "description": "仍有萨卡兹在怒吼,怒吼着诘问魔王。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": "act33side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -97999,12 +97831,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98022,19 +97854,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -98045,21 +97867,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -98075,49 +97885,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_st02": {
+ "act33side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act33side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_st02",
- "levelId": null,
- "zoneId": "act32side_zone1",
- "code": "CR-ST-2",
- "name": "策展人会客厅",
- "description": "“真是太幸运了,我们居然赶上了如此重要的一场活动!各位,跟上我的脚步——”",
+ "stageId": "act33side_ex05#f#",
+ "levelId": "Activities/act33side/level_act33side_ex05",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-5",
+ "name": "穿越荒野",
+ "description": "<@lv.fs>附加条件:>\\n可同时部署人数降至6",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98125,7 +97939,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -98155,35 +97969,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_07": {
+ "act33side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_st02",
+ "stageId": "act33side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act32side_07",
- "levelId": "Activities/act32side/level_act32side_07",
- "zoneId": "act32side_zone1",
- "code": "CR-7",
- "name": "安全出口",
- "description": "“这、这只是一点微不足道的小状况,各位不必担心,艺术馆配有万全的安保措施......”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act33side_ex06",
+ "levelId": "Activities/act33side/level_act33side_ex06",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-6",
+ "name": "越过障碍",
+ "description": "战场的咆哮在远方回荡。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁",
+ "hardStagedId": "act33side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -98192,12 +98006,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98215,19 +98029,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -98238,21 +98042,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -98268,162 +98060,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_08": {
+ "act33side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
- }
- ],
- "stageId": "act32side_08",
- "levelId": "Activities/act32side/level_act32side_08",
- "zoneId": "act32side_zone1",
- "code": "CR-8",
- "name": "一跃而下",
- "description": "“什么?解说培训手册里可没写过这种事!”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.1",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act32side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act32side_st03": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
+ },
{
- "stageId": "act32side_08",
- "completeState": "PASS"
+ "stageId": "act33side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act32side_st03",
- "levelId": null,
- "zoneId": "act32side_zone1",
- "code": "CR-ST-3",
- "name": "艺术馆餐厅",
- "description": "“解说?......哦,那个人呀,他嘴皮子利索,我们想让他负责采购,不过开业第二天他就不知道跑哪儿去啦!”",
+ "stageId": "act33side_ex06#f#",
+ "levelId": "Activities/act33side/level_act33side_ex06",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-6",
+ "name": "越过障碍",
+ "description": "<@lv.fs>附加条件:>\\n场上有8个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98431,7 +98114,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -98461,35 +98144,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_st01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex01": {
+ "act33side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_st03",
+ "stageId": "act33side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex01",
- "levelId": "Activities/act32side/level_act32side_ex01",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-1",
- "name": "顶楼阳台",
- "description": "重新修缮过的阳台上,绳降条件并不太好。你刚刚选好固定点,观光客就从三个方向涌了过来。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
- "hardStagedId": "act32side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act33side_ex07",
+ "levelId": "Activities/act33side/level_act33side_ex07",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-7",
+ "name": "登上舰体",
+ "description": "我听见,萨卡兹对博爱的呼唤。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": "act33side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -98498,12 +98181,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98521,7 +98204,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98534,7 +98217,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98552,39 +98235,39 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex01#f#": {
+ "act33side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex01",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex01",
+ "stageId": "act33side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex01#f#",
- "levelId": "Activities/act32side/level_act32side_ex01",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-1",
- "name": "顶楼阳台",
- "description": "<@lv.fs>附加条件:>\\n场上5个位置不可部署",
+ "stageId": "act33side_ex07#f#",
+ "levelId": "Activities/act33side/level_act33side_ex07",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-7",
+ "name": "登上舰体",
+ "description": "<@lv.fs>附加条件:>\\n自由佣兵“主音吉他”的攻击力,生命值大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -98593,12 +98276,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98636,35 +98319,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex02": {
+ "act33side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex01",
+ "stageId": "act33side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex02",
- "levelId": "Activities/act32side/level_act32side_ex02",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-2",
- "name": "观景回廊",
- "description": "这里原本是不对参观者开放的私人区域。然而,那起事件过后,再没有什么能阻挡人们的好奇心。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
- "hardStagedId": "act32side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act33side_ex08",
+ "levelId": "Activities/act33side/level_act33side_ex08",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-8",
+ "name": "奔向死亡",
+ "description": "再见,我的敌人。再见,我的血亲。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act33side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -98673,12 +98356,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98696,7 +98379,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98709,7 +98392,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98727,39 +98410,39 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex02#f#": {
+ "act33side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex02",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex02",
+ "stageId": "act33side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex02#f#",
- "levelId": "Activities/act32side/level_act32side_ex02",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-2",
- "name": "观景回廊",
- "description": "<@lv.fs>附加条件:>\\n出现额外的源石爆炸物,上方封阻物不再加固",
+ "stageId": "act33side_ex08#f#",
+ "levelId": "Activities/act33side/level_act33side_ex08",
+ "zoneId": "act33side_zone2",
+ "code": "BB-EX-8",
+ "name": "奔向死亡",
+ "description": "<@lv.fs>附加条件:>\\n障碍物部署消耗的费用大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -98768,12 +98451,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -98811,31 +98494,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex03": {
+ "act33side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex02",
+ "stageId": "act33side_st03",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex03",
- "levelId": "Activities/act32side/level_act32side_ex03",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-3",
- "name": "破损墙体",
- "description": "你一边小心翼翼地控制着下降速度,一边观察被爆炸损毁的墙体,生怕一脚蹬空。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act32side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act33side_s01",
+ "levelId": "Activities/act33side/level_act33side_sub-1-1",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-1",
+ "name": "模拟刺杀作战-1",
+ "description": "正在录入数据,场景重建中......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": "act33side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -98871,7 +98554,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98884,7 +98567,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -98902,35 +98585,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex03#f#": {
+ "act33side_s01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex03",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex03",
+ "stageId": "act33side_s01",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex03#f#",
- "levelId": "Activities/act32side/level_act32side_ex03",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-3",
- "name": "破损墙体",
- "description": "<@lv.fs>附加条件:>\\n出现额外的无畏掷弹兵",
+ "stageId": "act33side_s01#f#",
+ "levelId": "Activities/act33side/level_act33side_sub-1-1",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-1",
+ "name": "模拟刺杀作战-1",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的流浪佣兵“编织者”,流浪佣兵“编织者”的生命值大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -98986,31 +98669,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex04": {
+ "act33side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex03",
+ "stageId": "act33side_s01",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex04",
- "levelId": "Activities/act32side/level_act32side_ex04",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-4",
- "name": "临时遮挡",
- "description": "为了防止有人踩空,破损的地板被人用临时封阻物挡住,反而让人更想知道里面藏着什么。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act32side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act33side_s02",
+ "levelId": "Activities/act33side/level_act33side_sub-1-2",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-2",
+ "name": "模拟刺杀作战-2",
+ "description": "地图系统上线,正在加载测试用战斗场景......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.rem>额外条件:>妖怪,工蚁组长的生命值大幅提升",
+ "hardStagedId": "act33side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -99046,7 +98729,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99059,7 +98742,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99077,35 +98760,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex04#f#": {
+ "act33side_s02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex04",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex04",
+ "stageId": "act33side_s02",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex04#f#",
- "levelId": "Activities/act32side/level_act32side_ex04",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-4",
- "name": "临时遮挡",
- "description": "<@lv.fs>附加条件:>\\n初始部署费用增加但不再回复费用",
+ "stageId": "act33side_s02#f#",
+ "levelId": "Activities/act33side/level_act33side_sub-1-2",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-2",
+ "name": "模拟刺杀作战-2",
+ "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -99161,35 +98844,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex05": {
+ "act33side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex04",
+ "stageId": "act33side_s02",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex05",
- "levelId": "Activities/act32side/level_act32side_ex05",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-5",
- "name": "交错残垣",
- "description": "装饰性的立柱在爆炸中严重受损,是否能作为掩体使用都要打个问号。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
- "hardStagedId": "act32side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act33side_s03",
+ "levelId": "Activities/act33side/level_act33side_sub-1-3",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-3",
+ "name": "模拟刺杀作战-3",
+ "description": "正在引入混沌变量及无序因子......\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁\\n<@lv.rem>额外条件:> 增强型爆燃厨具巨人遇到稳固铁链后,流失生命的速度降低",
+ "hardStagedId": "act33side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -99198,12 +98881,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99221,7 +98904,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99234,7 +98917,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99252,39 +98935,39 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex05#f#": {
+ "act33side_s03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex05",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex05",
+ "stageId": "act33side_s03",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex05#f#",
- "levelId": "Activities/act32side/level_act32side_ex05",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-5",
- "name": "交错残垣",
- "description": "<@lv.fs>附加条件:>\\n出现额外的无畏掷弹兵",
+ "stageId": "act33side_s03#f#",
+ "levelId": "Activities/act33side/level_act33side_sub-1-3",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-3",
+ "name": "模拟刺杀作战-3",
+ "description": "<@lv.fs>附加条件:>\\n巫术弩炮的等级提升",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_museum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -99293,12 +98976,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99336,35 +99019,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex06": {
+ "act33side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex05",
+ "stageId": "act33side_s03",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex06",
- "levelId": "Activities/act32side/level_act32side_ex06",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-6",
- "name": "危险品仓库",
- "description": "每个来游览的人都想找到艺术馆前任主人藏匿爆炸物的暗室。很不幸,你是第一个发现入口的幸运儿。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
- "hardStagedId": "act32side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act33side_s04",
+ "levelId": "Activities/act33side/level_act33side_sub-1-4",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-4",
+ "name": "模拟刺杀作战-4",
+ "description": "模拟作战演习重构完成。这次我们将在城内阻拦刺客。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助\\n<@lv.item><巫术弩炮>>会定期发射法术飞弹,对我方造成法术伤害,并治疗敌方单位;可以被摧毁\\n<@lv.rem>额外条件:>全体敌人的移动速度提升",
+ "hardStagedId": "act33side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -99373,12 +99056,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99396,7 +99079,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99409,7 +99092,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99427,39 +99110,39 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex06#f#": {
+ "act33side_s04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex06",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act32side_ex06",
+ "stageId": "act33side_s04",
"completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex06#f#",
- "levelId": "Activities/act32side/level_act32side_ex06",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-6",
- "name": "危险品仓库",
- "description": "<@lv.fs>附加条件:>\\n近卫和特种的部署费用翻倍",
+ "stageId": "act33side_s04#f#",
+ "levelId": "Activities/act33side/level_act33side_sub-1-4",
+ "zoneId": "act33side_zone3",
+ "code": "BB-S-4",
+ "name": "模拟刺杀作战-4",
+ "description": "<@lv.fs>附加条件:>\\n场上有5个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_BB_ScarMarket",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -99468,12 +99151,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99511,49 +99194,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex07": {
+ "act33side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex06",
+ "stageId": "act33side_st03",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex07",
- "levelId": "Activities/act32side/level_act32side_ex07",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-7",
- "name": "特展区",
- "description": "你看见了艺术馆特展区里举杯共饮的食客。你确信地面已经离自己很近了。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
- "hardStagedId": "act32side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act33side_mo01",
+ "levelId": "Activities/act33side/level_act33side_mo01",
+ "zoneId": "act33side_zone3",
+ "code": "BB-MO-1",
+ "name": "打扫街区",
+ "description": "打扫混乱的卡兹戴尔街区,这里充满危险。\\n<@lv.item><接驳地块>>初始不可部署干员,需要周围存在其他干员进行协助",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
- "canPractice": true,
+ "loadingPicId": "loading_BB_ScarMarket",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99562,7 +99245,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -99571,7 +99254,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99584,7 +99267,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
+ "id": "act33side_token_sugar",
"dropType": "COMPLETE"
},
{
@@ -99602,53 +99285,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act33side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex07#f#": {
+ "act32side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex07",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act32side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex07#f#",
- "levelId": "Activities/act32side/level_act32side_ex07",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-7",
- "name": "特展区",
- "description": "<@lv.fs>附加条件:>\\n\"马特奥的近卫\"未被阻挡时,受到的物理和法术伤害额外降低",
+ "stageId": "act32side_st01",
+ "levelId": null,
+ "zoneId": "act32side_zone1",
+ "code": "CR-ST-1",
+ "name": "特别参观通道",
+ "description": "“尽管各位入场的方式略显......特别,也还请由我来负责为各位这趟短暂的旅途提供解说。”",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99656,7 +99335,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -99686,69 +99365,64 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex08": {
+ "act32side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex07",
+ "stageId": "act32side_st01",
"completeState": "PASS"
}
],
- "stageId": "act32side_ex08",
- "levelId": "Activities/act32side/level_act32side_ex08",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-8",
- "name": "双脚触地",
- "description": "你感受着脚下大地坚实的触感,解开安全绳,转身走向出口——然后撞上了汹涌的人潮。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
- "hardStagedId": "act32side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act32side_tr01",
+ "levelId": "Activities/act32side/level_act32side_tr01",
+ "zoneId": "act32side_zone1",
+ "code": "CR-TR-1",
+ "name": "“请有序入场”",
+ "description": "“特定的场所要求特定的秩序。在游览开始前,请各位不要擅自从遮挡后探出头去,以免破坏整体的观览体验。”",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -99756,12 +99430,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act32side_token_stamp",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -99774,56 +99442,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_ex08#f#": {
+ "act32side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_ex08",
+ "stageId": "act32side_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act32side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act32side_ex08#f#",
- "levelId": "Activities/act32side/level_act32side_ex08",
- "zoneId": "act32side_zone2",
- "code": "CR-EX-8",
- "name": "双脚触地",
- "description": "<@lv.fs>附加条件:>\\n出现额外的精英敌人",
+ "stageId": "act32side_01",
+ "levelId": "Activities/act32side/level_act32side_01",
+ "zoneId": "act32side_zone1",
+ "code": "CR-1",
+ "name": "城市主题展",
+ "description": "“克里斯达尔艺术馆,一座放眼整片大地、扎根多索雷斯的艺术殿堂,如今对诸位敞开大门。”",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.40",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99839,6 +99503,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -99846,6 +99550,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -99858,52 +99610,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act32side_mo01": {
+ "act32side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act32side_st03",
+ "stageId": "act32side_01",
"completeState": "PASS"
}
],
- "stageId": "act32side_mo01",
- "levelId": "Activities/act32side/level_act32side_mo01",
- "zoneId": "act32side_zone2",
- "code": "CR-MO-1",
- "name": "直击现场",
- "description": "“欢迎来到‘热辣克里斯达尔’!作为克里斯达尔艺术馆前解说员,今日我将代表多索雷斯电视台,带各位直击这座奇特餐厅全场五折的盛况!”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.rem>本关无法携带作战道具进入,但可在关卡内获取作战道具>",
+ "stageId": "act32side_02",
+ "levelId": "Activities/act32side/level_act32side_02",
+ "zoneId": "act32side_zone1",
+ "code": "CR-2",
+ "name": "不对称庭园",
+ "description": "“庭园的设计者注意到现实中无处不在的不对称,他决定在此将种种不对称贯彻到底。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.40",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CR_brokenmuseum",
- "canPractice": false,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
"canBattleReplay": true,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -99912,7 +99664,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -99924,6 +99676,41 @@
"id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -99937,6 +99724,48 @@
"id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -99952,49 +99781,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act32side_ex01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_01": {
+ "act32side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act32side_02",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_01",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_01",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-1",
- "name": "冰霜与战火",
- "description": "黑色的锏划破寒风,黑色的巨舰闯入弹雨。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
+ "stageId": "act32side_03",
+ "levelId": "Activities/act32side/level_act32side_03",
+ "zoneId": "act32side_zone1",
+ "code": "CR-3",
+ "name": "假面舞池",
+ "description": "“请各位戴上面具,我来调暗灯光。请享受在可控的未知中翩翩起舞的时刻。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100009,59 +99838,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_02": {
+ "act32side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act32side_03",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_02",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_02",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-2",
- "name": "无关音律",
- "description": "你还没来得及与在新旧汐斯塔认识的两位朋友好好“叙旧”,余光又瞟到了一位四处遛弯的老人的身影。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act32side_04",
+ "levelId": "Activities/act32side/level_act32side_04",
+ "zoneId": "act32side_zone1",
+ "code": "CR-4",
+ "name": "非传统艺术空间",
+ "description": "“此地的常规令别处瞠目,别处的常规在此地则是桎梏。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100076,59 +99962,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_03": {
+ "act32side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act32side_04",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_03",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_03",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-3",
- "name": "延烧的深池",
- "description": "总有一天,烈火会蔓延到注视深池之人的脚边。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act32side_05",
+ "levelId": "Activities/act32side/level_act32side_05",
+ "zoneId": "act32side_zone1",
+ "code": "CR-5",
+ "name": "消防通道",
+ "description": "“请放低声音。策展人正在厅内会客。他很想亲自来带各位游览,可俗务牵绊了他的脚步。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100143,67 +100086,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_04": {
+ "act32side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_01",
- "completeState": "PASS"
- },
- {
- "stageId": "act4bossrush_02",
- "completeState": "PASS"
- },
- {
- "stageId": "act4bossrush_03",
+ "stageId": "act32side_05",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_04",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_04",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-4",
- "name": "辞旧岁",
- "description": "画作、酣梦、幻境......古老生命从过往中裁切出的片段,总能让人神摇魂荡。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act32side_06",
+ "levelId": "Activities/act32side/level_act32side_06",
+ "zoneId": "act32side_zone1",
+ "code": "CR-6",
+ "name": "反艺术运动",
+ "description": "“是的,这也是游览的一环。我们希望警示各位,火能吞噬艺术品,如火的贪欲比火更加凶猛。”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100218,42 +100210,88 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_tm01": {
+ "act32side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_01",
+ "stageId": "act32side_06",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_tm01",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_01",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-1",
- "name": "冰霜与战火",
- "description": "黑色的锏划破寒风,黑色的巨舰闯入弹雨。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act32side_st02",
+ "levelId": null,
+ "zoneId": "act32side_zone1",
+ "code": "CR-ST-2",
+ "name": "策展人会客厅",
+ "description": "“真是太幸运了,我们居然赶上了如此重要的一场活动!各位,跟上我的脚步——”",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -100262,8 +100300,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -100278,15 +100316,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -100295,49 +100346,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_tm02": {
+ "act32side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_02",
+ "stageId": "act32side_st02",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_tm02",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_02",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-2",
- "name": "无关音律",
- "description": "你还没来得及与在新旧汐斯塔认识的两位朋友好好“叙旧”,余光又瞟到了一位四处遛弯的老人的身影。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act32side_07",
+ "levelId": "Activities/act32side/level_act32side_07",
+ "zoneId": "act32side_zone1",
+ "code": "CR-7",
+ "name": "安全出口",
+ "description": "“这、这只是一点微不足道的小状况,各位不必担心,艺术馆配有万全的安保措施......”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_brokenmuseum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100352,59 +100403,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_tm03": {
+ "act32side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_03",
+ "stageId": "act32side_07",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_tm03",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_03",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-3",
- "name": "延烧的深池",
- "description": "总有一天,烈火会蔓延到注视深池之人的脚边。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act32side_08",
+ "levelId": "Activities/act32side/level_act32side_08",
+ "zoneId": "act32side_zone1",
+ "code": "CR-8",
+ "name": "一跃而下",
+ "description": "“什么?解说培训手册里可没写过这种事!”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_brokenmuseum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100419,42 +100516,88 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_tm04": {
+ "act32side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_04",
+ "stageId": "act32side_08",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_tm04",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_04",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-4",
- "name": "辞旧岁",
- "description": "画作、酣梦、幻境......古老生命从过往中裁切出的片段,总能让人神摇魂荡。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act32side_st03",
+ "levelId": null,
+ "zoneId": "act32side_zone1",
+ "code": "CR-ST-3",
+ "name": "艺术馆餐厅",
+ "description": "“解说?......哦,那个人呀,他嘴皮子利索,我们想让他负责采购,不过开业第二天他就不知道跑哪儿去啦!”",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CR_brokenmuseum",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -100463,8 +100606,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -100479,15 +100622,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -100496,49 +100652,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_ex01": {
+ "act32side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_tm01",
+ "stageId": "act32side_st03",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_ex01",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex01",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-1",
- "name": "冰霜与战火",
- "description": "附加条件:\\n\\n<锏>释放【速杀】技能的间隔缩短\\n\\n<“桥夹”克里夫>受到来自废热喷口的伤害时,攻击力和防御力小幅降低",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act32side_ex01",
+ "levelId": "Activities/act32side/level_act32side_ex01",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-1",
+ "name": "顶楼阳台",
+ "description": "重新修缮过的阳台上,绳降条件并不太好。你刚刚选好固定点,观光客就从三个方向涌了过来。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "hardStagedId": "act32side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100553,59 +100709,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_ex02": {
+ "act32side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_tm02",
+ "stageId": "act32side_ex01",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act4bossrush_ex02",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex02",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-2",
- "name": "无关音律",
- "description": "附加条件:\\n\\n<多利,“羊之主”>【欢快地喷火】技能的间隔缩短\\n\\n<“庞贝”>攻击范围扩大\\n\\n<“鼠王”>【唱沙】伤害提升",
+ "stageId": "act32side_ex01#f#",
+ "levelId": "Activities/act32side/level_act32side_ex01",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-1",
+ "name": "顶楼阳台",
+ "description": "<@lv.fs>附加条件:>\\n场上5个位置不可部署",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100620,8 +100804,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -100630,49 +100827,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_ex03": {
+ "act32side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_tm03",
+ "stageId": "act32side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_ex03",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex03",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-3",
- "name": "延烧的深池",
- "description": "附加条件:\\n\\n<“校官”>攻击力大幅提升,血量小幅提升\\n\\n<蔓德拉>【蔓德拉的注目】伤害提升\\n\\n<“领袖”>召唤的<焦竭之火>生命提升并且不再每秒流失生命",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act32side_ex02",
+ "levelId": "Activities/act32side/level_act32side_ex02",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-2",
+ "name": "观景回廊",
+ "description": "这里原本是不对参观者开放的私人区域。然而,那起事件过后,再没有什么能阻挡人们的好奇心。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "hardStagedId": "act32side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100687,71 +100884,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_ex04": {
+ "act32side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_ex01",
- "completeState": "PASS"
- },
- {
- "stageId": "act4bossrush_ex02",
- "completeState": "PASS"
- },
- {
- "stageId": "act4bossrush_ex03",
+ "stageId": "act32side_ex02",
"completeState": "PASS"
},
{
- "stageId": "act4bossrush_tm04",
- "completeState": "PASS"
+ "stageId": "act32side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act4bossrush_ex04",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex04",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-4",
- "name": "辞旧岁",
- "description": "附加条件:\\n\\n<岁相>【十方吐纳】伤害增加\\n\\n<“自在”>【破桎而出】屏障吸收伤害量增加\\n\\n<“睚”>召唤的妄境生命提高\\n\\n所有精英敌人及领袖敌人生命值提高",
+ "stageId": "act32side_ex02#f#",
+ "levelId": "Activities/act32side/level_act32side_ex02",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-2",
+ "name": "观景回廊",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的源石爆炸物,上方封阻物不再加固",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100766,8 +100979,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -100776,49 +101002,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act4bossrush_01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4bossrush_fin04": {
+ "act32side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act4bossrush_ex04",
+ "stageId": "act32side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act4bossrush_fin04",
- "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_fin04",
- "zoneId": "act4bossrush_zone1",
- "code": "TN-4",
- "name": "辞旧岁",
- "description": "附加条件:\\n\\n<岁相>【十方吐纳】伤害增加\\n\\n<“自在”>【破桎而出】屏障吸收伤害量增加,【纬地经天】伤害大幅提升\\n\\n<“睚”>召唤的妄境生命提高,“无念之冬”改为召唤<山海众连阵者>\\n\\n所有精英敌人及领袖敌人生命值提升,所有敌人的攻击力和最大生命值进一步提升",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act32side_ex03",
+ "levelId": "Activities/act32side/level_act32side_ex03",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-3",
+ "name": "破损墙体",
+ "description": "你一边小心翼翼地控制着下降速度,一边观察被爆炸损毁的墙体,生怕一脚蹬空。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act32side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100833,59 +101059,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act4bossrush_01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act31side_st01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act32side_token_stamp",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act32side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act32side_ex03#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act32side_ex03",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_st01",
- "levelId": null,
- "zoneId": "act31side_zone1",
- "code": "HS-ST-1",
- "name": "禾下梦",
- "description": "夏虫乍鸣,禾下一梦。",
+ "stageId": "act32side_ex03#f#",
+ "levelId": "Activities/act32side/level_act32side_ex03",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-3",
+ "name": "破损墙体",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的无畏掷弹兵",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100893,7 +101147,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -100923,35 +101177,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_01": {
+ "act32side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_st01",
+ "stageId": "act32side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act31side_01",
- "levelId": "Activities/act31side/level_act31side_01",
- "zoneId": "act31side_zone1",
- "code": "HS-1",
- "name": "赴大荒",
- "description": "到了大荒城,不但要识一识人,还得认一认庄稼。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act32side_ex04",
+ "levelId": "Activities/act32side/level_act32side_ex04",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-4",
+ "name": "临时遮挡",
+ "description": "为了防止有人踩空,破损的地板被人用临时封阻物挡住,反而让人更想知道里面藏着什么。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act32side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -100960,12 +101214,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -100983,44 +101237,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -101031,51 +101250,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -101091,58 +101268,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_tr01": {
+ "act32side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_01",
+ "stageId": "act32side_ex04",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_tr01",
- "levelId": "Activities/act31side/level_act31side_tr01",
- "zoneId": "act31side_zone1",
- "code": "HS-TR-1",
- "name": "职农须知",
- "description": "自古躬耕非易事。费力,更要劳心。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "stageId": "act32side_ex04#f#",
+ "levelId": "Activities/act32side/level_act32side_ex04",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-4",
+ "name": "临时遮挡",
+ "description": "<@lv.fs>附加条件:>\\n初始部署费用增加但不再回复费用",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": false,
+ "loadingPicId": "loading_CR_museum",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -101171,35 +101352,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_02": {
+ "act32side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_tr01",
+ "stageId": "act32side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act31side_02",
- "levelId": "Activities/act31side/level_act31side_02",
- "zoneId": "act31side_zone1",
- "code": "HS-2",
- "name": "祭神农",
- "description": "神农祠的香火不供天仙,供的是人心头压不弯的秸秆。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act32side_ex05",
+ "levelId": "Activities/act32side/level_act32side_ex05",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-5",
+ "name": "交错残垣",
+ "description": "装饰性的立柱在爆炸中严重受损,是否能作为掩体使用都要打个问号。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "hardStagedId": "act32side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -101208,12 +101389,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101231,44 +101412,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -101279,51 +101425,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -101339,49 +101443,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_03": {
+ "act32side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_02",
+ "stageId": "act32side_ex05",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_03",
- "levelId": "Activities/act31side/level_act31side_03",
- "zoneId": "act31side_zone1",
- "code": "HS-3",
- "name": "早芒种",
- "description": "趁天长,及良时,是该重振旗鼓,哪怕阴云将近。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "stageId": "act32side_ex05#f#",
+ "levelId": "Activities/act32side/level_act32side_ex05",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-5",
+ "name": "交错残垣",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的无畏掷弹兵",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_CR_museum",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101397,46 +101505,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -101444,54 +101512,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -101504,38 +101524,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_04": {
+ "act32side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_03",
+ "stageId": "act32side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act31side_04",
- "levelId": "Activities/act31side/level_act31side_04",
- "zoneId": "act31side_zone1",
- "code": "HS-4",
- "name": "话桑麻",
- "description": "农家的桑麻蚕缫之事,半数精力要花在还价上头。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act32side_ex06",
+ "levelId": "Activities/act32side/level_act32side_ex06",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-6",
+ "name": "危险品仓库",
+ "description": "每个来游览的人都想找到艺术馆前任主人藏匿爆炸物的暗室。很不幸,你是第一个发现入口的幸运儿。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "hardStagedId": "act32side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_CR_brokenmuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -101544,12 +101564,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101567,24 +101587,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -101595,27 +101600,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -101631,58 +101618,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_tr02": {
+ "act32side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_04",
+ "stageId": "act32side_ex06",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_tr02",
- "levelId": "Activities/act31side/level_act31side_tr02",
- "zoneId": "act31side_zone1",
- "code": "HS-TR-2",
- "name": "引水疏浚",
- "description": "就算引入了自动化技术,农田水利也马虎不得。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "stageId": "act32side_ex06#f#",
+ "levelId": "Activities/act32side/level_act32side_ex06",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-6",
+ "name": "危险品仓库",
+ "description": "<@lv.fs>附加条件:>\\n近卫和特种的部署费用翻倍",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": false,
+ "loadingPicId": "loading_CR_brokenmuseum",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -101711,35 +101702,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_05": {
+ "act32side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_tr02",
+ "stageId": "act32side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act31side_05",
- "levelId": "Activities/act31side/level_act31side_05",
- "zoneId": "act31side_zone1",
- "code": "HS-5",
- "name": "纺绫罗",
- "description": "身披绫罗者不但明辨五谷,还要算一笔千年老帐。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act32side_ex07",
+ "levelId": "Activities/act32side/level_act32side_ex07",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-7",
+ "name": "特展区",
+ "description": "你看见了艺术馆特展区里举杯共饮的食客。你确信地面已经离自己很近了。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”",
+ "hardStagedId": "act32side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_brokenmuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -101748,12 +101739,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101771,24 +101762,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -101799,27 +101775,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -101835,49 +101793,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_st02": {
+ "act32side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_05",
+ "stageId": "act32side_ex07",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_st02",
- "levelId": null,
- "zoneId": "act31side_zone1",
- "code": "HS-ST-2",
- "name": "织锦缎",
- "description": "一匹丝绸,制成衣裳尚可剪碎,做成生意便不止不休。",
+ "stageId": "act32side_ex07#f#",
+ "levelId": "Activities/act32side/level_act32side_ex07",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-7",
+ "name": "特展区",
+ "description": "<@lv.fs>附加条件:>\\n\"马特奥的近卫\"未被阻挡时,受到的物理和法术伤害额外降低",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_brokenmuseum",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101885,7 +101847,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -101915,35 +101877,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_06": {
+ "act32side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_st02",
+ "stageId": "act32side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act31side_06",
- "levelId": "Activities/act31side/level_act31side_06",
- "zoneId": "act31side_zone1",
- "code": "HS-6",
- "name": "卷赤霞",
- "description": "天时倾覆,血光舐地,见赤霞飞卷,欲舞重霄。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act32side_ex08",
+ "levelId": "Activities/act32side/level_act32side_ex08",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-8",
+ "name": "双脚触地",
+ "description": "你感受着脚下大地坚实的触感,解开安全绳,转身走向出口——然后撞上了汹涌的人潮。\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.item><源石爆炸物>>被击破时爆炸,击晕周围所有单位并造成伤害",
+ "hardStagedId": "act32side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_brokenmuseum",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -101952,12 +101914,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -101975,24 +101937,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -102003,27 +101950,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -102039,49 +101968,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_07": {
+ "act32side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_06",
+ "stageId": "act32side_ex08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act32side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act31side_07",
- "levelId": "Activities/act31side/level_act31side_07",
- "zoneId": "act31side_zone1",
- "code": "HS-7",
- "name": "梦四时",
- "description": "那在四时流转中再见的、新生的,亦自混沌中梦回。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "stageId": "act32side_ex08#f#",
+ "levelId": "Activities/act32side/level_act32side_ex08",
+ "zoneId": "act32side_zone2",
+ "code": "CR-EX-8",
+ "name": "双脚触地",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的精英敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_CR_brokenmuseum",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102097,21 +102030,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -102119,24 +102037,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -102149,52 +102049,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_08": {
+ "act32side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_07",
+ "stageId": "act32side_st03",
"completeState": "PASS"
}
],
- "stageId": "act31side_08",
- "levelId": "Activities/act31side/level_act31side_08",
- "zoneId": "act31side_zone1",
- "code": "HS-8",
- "name": "种因",
- "description": "一位农人挥动农具,它便在稻谷、山麓与河流中绵延。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "stageId": "act32side_mo01",
+ "levelId": "Activities/act32side/level_act32side_mo01",
+ "zoneId": "act32side_zone2",
+ "code": "CR-MO-1",
+ "name": "直击现场",
+ "description": "“欢迎来到‘热辣克里斯达尔’!作为克里斯达尔艺术馆前解说员,今日我将代表多索雷斯电视台,带各位直击这座奇特餐厅全场五折的盛况!”\\n<@lv.item><封阻物>>可遮挡敌人视线使其无法“直击”\\n<@lv.rem>本关无法携带作战道具进入,但可在关卡内获取作战道具>",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "loadingPicId": "loading_CR_brokenmuseum",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102203,7 +102103,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -102212,19 +102112,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -102235,21 +102125,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
+ "id": "act32side_token_stamp",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
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- {
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- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -102265,49 +102143,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act32side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_09": {
+ "act4bossrush_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_08",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act31side_09",
- "levelId": "Activities/act31side/level_act31side_09",
- "zoneId": "act31side_zone1",
- "code": "HS-9",
- "name": "得果",
- "description": "一位商人合上账本,它便在丝绸、算珠与货箱中流动。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "stageId": "act4bossrush_01",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_01",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-1",
+ "name": "冰霜与战火",
+ "description": "黑色的锏划破寒风,黑色的巨舰闯入弹雨。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102322,88 +102200,42 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
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- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_st03": {
+ "act4bossrush_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_09",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act31side_st03",
- "levelId": null,
- "zoneId": "act31side_zone1",
- "code": "HS-ST-3",
- "name": "彻风雨",
- "description": "风雨微寒,高处渐暗。就连落子前的角力,也到了最后一合。",
+ "stageId": "act4bossrush_02",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_02",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-2",
+ "name": "无关音律",
+ "description": "你还没来得及与在新旧汐斯塔认识的两位朋友好好“叙旧”,余光又瞟到了一位四处遛弯的老人的身影。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -102412,8 +102244,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -102428,28 +102260,15 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -102458,49 +102277,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_st01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex01": {
+ "act4bossrush_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_st03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex01",
- "levelId": "Activities/act31side/level_act31side_ex01",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-1",
- "name": "整地",
- "description": "种植地块使整地不再费时费力,但人工土层在面对接踵而至的病害时仍相当脆弱。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act4bossrush_03",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_03",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-3",
+ "name": "延烧的深池",
+ "description": "总有一天,烈火会蔓延到注视深池之人的脚边。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102515,87 +102334,67 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex01#f#": {
+ "act4bossrush_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act4bossrush_01",
"completeState": "PASS"
},
{
- "stageId": "act31side_ex01",
- "completeState": "COMPLETE"
+ "stageId": "act4bossrush_02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act4bossrush_03",
+ "completeState": "PASS"
}
],
- "stageId": "act31side_ex01#f#",
- "levelId": "Activities/act31side/level_act31side_ex01",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-1",
- "name": "整地",
- "description": "<@lv.fs>附加条件:>\\n场上的<@lv.item><泵站>>朝向改变",
+ "stageId": "act4bossrush_04",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_04",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-4",
+ "name": "辞旧岁",
+ "description": "画作、酣梦、幻境......古老生命从过往中裁切出的片段,总能让人神摇魂荡。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102610,21 +102409,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -102633,49 +102419,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex02": {
+ "act4bossrush_tm01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex01",
+ "stageId": "act4bossrush_01",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex02",
- "levelId": "Activities/act31side/level_act31side_ex02",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-2",
- "name": "催芽",
- "description": "催芽中的作物种子是农业天师和职农们的命根,不巧的是田鼷也这么认为。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
- "hardStagedId": "act31side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act4bossrush_tm01",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_01",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-1",
+ "name": "冰霜与战火",
+ "description": "黑色的锏划破寒风,黑色的巨舰闯入弹雨。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102690,87 +102476,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex02#f#": {
+ "act4bossrush_tm02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act4bossrush_02",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex02#f#",
- "levelId": "Activities/act31side/level_act31side_ex02",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-2",
- "name": "催芽",
- "description": "<@lv.fs>附加条件:>\\n硬毫田鼷生命值大幅提升",
+ "stageId": "act4bossrush_tm02",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_02",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-2",
+ "name": "无关音律",
+ "description": "你还没来得及与在新旧汐斯塔认识的两位朋友好好“叙旧”,余光又瞟到了一位四处遛弯的老人的身影。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
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"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102785,21 +102543,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -102808,49 +102553,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex03": {
+ "act4bossrush_tm03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex02",
+ "stageId": "act4bossrush_03",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex03",
- "levelId": "Activities/act31side/level_act31side_ex03",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-3",
- "name": "育苗",
- "description": "神农祭是大荒城最重要的庆典,也是完成夏季作物育苗工作的最后期限,过时不候。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex03#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act4bossrush_tm03",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_03",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-3",
+ "name": "延烧的深池",
+ "description": "总有一天,烈火会蔓延到注视深池之人的脚边。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -102865,87 +102610,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex03#f#": {
+ "act4bossrush_tm04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act4bossrush_04",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex03#f#",
- "levelId": "Activities/act31side/level_act31side_ex03",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-3",
- "name": "育苗",
- "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
+ "stageId": "act4bossrush_tm04",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_04",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-4",
+ "name": "辞旧岁",
+ "description": "画作、酣梦、幻境......古老生命从过往中裁切出的片段,总能让人神摇魂荡。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
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"displayMainItem": null,
"hilightMark": false,
@@ -102960,21 +102677,8 @@
"firstCompleteRewards": null,
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"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -102983,49 +102687,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex04": {
+ "act4bossrush_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex03",
+ "stageId": "act4bossrush_tm01",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex04",
- "levelId": "Activities/act31side/level_act31side_ex04",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-4",
- "name": "插秧",
- "description": "比起考校和实验室项目,插秧机操作证件的资格考试才是农业天师们最畏惧的“鬼门关”。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act4bossrush_ex01",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex01",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-1",
+ "name": "冰霜与战火",
+ "description": "附加条件:\\n\\n<锏>释放【速杀】技能的间隔缩短\\n\\n<“桥夹”克里夫>受到来自废热喷口的伤害时,攻击力和防御力小幅降低",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103040,87 +102744,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex04#f#": {
+ "act4bossrush_ex02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act4bossrush_tm02",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex04#f#",
- "levelId": "Activities/act31side/level_act31side_ex04",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-4",
- "name": "插秧",
- "description": "<@lv.fs>附加条件:>\\n勿玷位于受病害污染的田地上时,造成的法术伤害提升",
+ "stageId": "act4bossrush_ex02",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex02",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-2",
+ "name": "无关音律",
+ "description": "附加条件:\\n\\n<多利,“羊之主”>【欢快地喷火】技能的间隔缩短\\n\\n<“庞贝”>攻击范围扩大\\n\\n<“鼠王”>【唱沙】伤害提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103135,21 +102811,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -103158,49 +102821,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex05": {
+ "act4bossrush_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex04",
+ "stageId": "act4bossrush_tm03",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex05",
- "levelId": "Activities/act31side/level_act31side_ex05",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-5",
- "name": "灌溉",
- "description": "若没有整整一代土木天师的付出,大荒城的自动化水利调度和农业灌溉便无从谈起。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act31side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act4bossrush_ex03",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex03",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-3",
+ "name": "延烧的深池",
+ "description": "附加条件:\\n\\n<“校官”>攻击力大幅提升,血量小幅提升\\n\\n<蔓德拉>【蔓德拉的注目】伤害提升\\n\\n<“领袖”>召唤的<焦竭之火>生命提升并且不再每秒流失生命",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103215,87 +102878,71 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex05#f#": {
+ "act4bossrush_ex04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act4bossrush_ex01",
"completeState": "PASS"
},
{
- "stageId": "act31side_ex05",
- "completeState": "COMPLETE"
+ "stageId": "act4bossrush_ex02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act4bossrush_ex03",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act4bossrush_tm04",
+ "completeState": "PASS"
}
],
- "stageId": "act31side_ex05#f#",
- "levelId": "Activities/act31side/level_act31side_ex05",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-5",
- "name": "灌溉",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act4bossrush_ex04",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_ex04",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-4",
+ "name": "辞旧岁",
+ "description": "附加条件:\\n\\n<岁相>【十方吐纳】伤害增加\\n\\n<“自在”>【破桎而出】屏障吸收伤害量增加\\n\\n<“睚”>召唤的妄境生命提高\\n\\n所有精英敌人及领袖敌人生命值提高",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103310,21 +102957,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -103333,49 +102967,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex06": {
+ "act4bossrush_fin04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex05",
+ "stageId": "act4bossrush_ex04",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex06",
- "levelId": "Activities/act31side/level_act31side_ex06",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-6",
- "name": "追肥",
- "description": "尽管有机械辅助,追肥仍是一件需要天师与职农协力完成的精细体力活。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act4bossrush_fin04",
+ "levelId": "Activities/ACT4BOSSRUSH/level_bossrush4_fin04",
+ "zoneId": "act4bossrush_zone1",
+ "code": "TN-4",
+ "name": "辞旧岁",
+ "description": "附加条件:\\n\\n<岁相>【十方吐纳】伤害增加\\n\\n<“自在”>【破桎而出】屏障吸收伤害量增加,【纬地经天】伤害大幅提升\\n\\n<“睚”>召唤的妄境生命提高,“无念之冬”改为召唤<山海众连阵者>\\n\\n所有精英敌人及领袖敌人生命值提升,所有敌人的攻击力和最大生命值进一步提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103390,87 +103024,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act4bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex06#f#": {
+ "act31side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex06#f#",
- "levelId": "Activities/act31side/level_act31side_ex06",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-6",
- "name": "追肥",
- "description": "<@lv.fs>附加条件:>\\n不再持有<@lv.item><泵站>>",
+ "stageId": "act31side_st01",
+ "levelId": null,
+ "zoneId": "act31side_zone1",
+ "code": "HS-ST-1",
+ "name": "禾下梦",
+ "description": "夏虫乍鸣,禾下一梦。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103478,7 +103084,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -103508,35 +103114,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex07": {
+ "act31side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex06",
+ "stageId": "act31side_st01",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex07",
- "levelId": "Activities/act31side/level_act31side_ex07",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-7",
- "name": "防害",
- "description": "安全生产须知:当天桩乙型无人机进行病虫害预防药剂喷洒作业时,请勿留在室外。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act31side_01",
+ "levelId": "Activities/act31side/level_act31side_01",
+ "zoneId": "act31side_zone1",
+ "code": "HS-1",
+ "name": "赴大荒",
+ "description": "到了大荒城,不但要识一识人,还得认一认庄稼。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -103545,12 +103151,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103571,6 +103177,41 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -103584,6 +103225,48 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -103599,62 +103282,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex07#f#": {
+ "act31side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex07#f#",
- "levelId": "Activities/act31side/level_act31side_ex07",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-7",
- "name": "防害",
- "description": "<@lv.fs>附加条件:>\\n除秽与厌肮被击倒时造成的病害污染大幅提升",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
- "canPractice": true,
+ "stageId": "act31side_tr01",
+ "levelId": "Activities/act31side/level_act31side_tr01",
+ "zoneId": "act31side_zone1",
+ "code": "HS-TR-1",
+ "name": "职农须知",
+ "description": "自古躬耕非易事。费力,更要劳心。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_HS_lights",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -103683,35 +103362,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex08": {
+ "act31side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_ex07",
+ "stageId": "act31side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act31side_ex08",
- "levelId": "Activities/act31side/level_act31side_ex08",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-8",
- "name": "收割",
- "description": "种因得果,颗粒归仓。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act31side_02",
+ "levelId": "Activities/act31side/level_act31side_02",
+ "zoneId": "act31side_zone1",
+ "code": "HS-2",
+ "name": "祭神农",
+ "description": "神农祠的香火不供天仙,供的是人心头压不弯的秸秆。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -103720,12 +103399,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103746,6 +103425,41 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -103759,6 +103473,48 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -103774,53 +103530,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_ex08#f#": {
+ "act31side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_ex08#f#",
- "levelId": "Activities/act31side/level_act31side_ex08",
- "zoneId": "act31side_zone2",
- "code": "HS-EX-8",
- "name": "收割",
- "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
+ "stageId": "act31side_03",
+ "levelId": "Activities/act31side/level_act31side_03",
+ "zoneId": "act31side_zone1",
+ "code": "HS-3",
+ "name": "早芒种",
+ "description": "趁天长,及良时,是该重振旗鼓,哪怕阴云将近。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103836,6 +103588,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -103843,6 +103635,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -103855,38 +103695,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_ex01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s01": {
+ "act31side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_st03",
+ "stageId": "act31side_03",
"completeState": "PASS"
}
],
- "stageId": "act31side_s01",
- "levelId": "Activities/act31side/level_act31side_sub-1-1",
- "zoneId": "act31side_zone3",
- "code": "HS-S-1",
- "name": "作物种质库",
- "description": "种质资源是大规模农业生产的根本,神农贮存种子的地窖就是炎国最早的种质库。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
- "hardStagedId": "act31side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act31side_04",
+ "levelId": "Activities/act31side/level_act31side_04",
+ "zoneId": "act31side_zone1",
+ "code": "HS-4",
+ "name": "话桑麻",
+ "description": "农家的桑麻蚕缫之事,半数精力要花在还价上头。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -103895,12 +103735,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -103921,6 +103761,21 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -103934,6 +103789,24 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -103949,62 +103822,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s01#f#": {
+ "act31side_tr02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_s01#f#",
- "levelId": "Activities/act31side/level_act31side_sub-1-1",
- "zoneId": "act31side_zone3",
- "code": "HS-S-1",
- "name": "作物种质库",
- "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
+ "stageId": "act31side_tr02",
+ "levelId": "Activities/act31side/level_act31side_tr02",
+ "zoneId": "act31side_zone1",
+ "code": "HS-TR-2",
+ "name": "引水疏浚",
+ "description": "就算引入了自动化技术,农田水利也马虎不得。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_lights",
- "canPractice": true,
+ "loadingPicId": "loading_HS_field",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -104033,35 +103902,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s02": {
+ "act31side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_s01",
+ "stageId": "act31side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act31side_s02",
- "levelId": "Activities/act31side/level_act31side_sub-1-2",
- "zoneId": "act31side_zone3",
- "code": "HS-S-2",
- "name": "园圃工程所",
- "description": "私底下,土木天师们喜欢管建造种植地块的工程叫“造绿化”——可别告密。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act31side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act31side_05",
+ "levelId": "Activities/act31side/level_act31side_05",
+ "zoneId": "act31side_zone1",
+ "code": "HS-5",
+ "name": "纺绫罗",
+ "description": "身披绫罗者不但明辨五谷,还要算一笔千年老帐。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104070,12 +103939,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104096,6 +103965,21 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -104109,6 +103993,24 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104124,53 +104026,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s02#f#": {
+ "act31side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_s02#f#",
- "levelId": "Activities/act31side/level_act31side_sub-1-2",
- "zoneId": "act31side_zone3",
- "code": "HS-S-2",
- "name": "园圃工程所",
- "description": "<@lv.fs>附加条件:>\\n持有的<@lv.item><阻流阀>>数量减少",
+ "stageId": "act31side_st02",
+ "levelId": null,
+ "zoneId": "act31side_zone1",
+ "code": "HS-ST-2",
+ "name": "织锦缎",
+ "description": "一匹丝绸,制成衣裳尚可剪碎,做成生意便不止不休。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HS_field",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104178,7 +104076,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -104208,35 +104106,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s03": {
+ "act31side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_s02",
+ "stageId": "act31side_st02",
"completeState": "PASS"
}
],
- "stageId": "act31side_s03",
- "levelId": "Activities/act31side/level_act31side_sub-1-3",
- "zoneId": "act31side_zone3",
- "code": "HS-S-3",
- "name": "环境观测站",
- "description": "天灾不仅会直接威胁生产活动,还会损害水土气等生态要素,万万不可小瞧。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act31side_06",
+ "levelId": "Activities/act31side/level_act31side_06",
+ "zoneId": "act31side_zone1",
+ "code": "HS-6",
+ "name": "卷赤霞",
+ "description": "天时倾覆,血光舐地,见赤霞飞卷,欲舞重霄。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104245,12 +104143,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104271,6 +104169,21 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -104284,6 +104197,24 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104299,53 +104230,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s03#f#": {
+ "act31side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_s03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_s03#f#",
- "levelId": "Activities/act31side/level_act31side_sub-1-3",
- "zoneId": "act31side_zone3",
- "code": "HS-S-3",
- "name": "环境观测站",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act31side_07",
+ "levelId": "Activities/act31side/level_act31side_07",
+ "zoneId": "act31side_zone1",
+ "code": "HS-7",
+ "name": "梦四时",
+ "description": "那在四时流转中再见的、新生的,亦自混沌中梦回。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_lights",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104361,6 +104288,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -104368,6 +104310,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104380,38 +104340,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s04": {
+ "act31side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_s03",
+ "stageId": "act31side_07",
"completeState": "PASS"
}
],
- "stageId": "act31side_s04",
- "levelId": "Activities/act31side/level_act31side_sub-1-4",
- "zoneId": "act31side_zone3",
- "code": "HS-S-4",
- "name": "育种实验室",
- "description": "对农业天师而言,育种就是在得天时地利之前,先确立作物的优势。以善因求善果,如此而已。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
- "hardStagedId": "act31side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act31side_08",
+ "levelId": "Activities/act31side/level_act31side_08",
+ "zoneId": "act31side_zone1",
+ "code": "HS-8",
+ "name": "种因",
+ "description": "一位农人挥动农具,它便在稻谷、山麓与河流中绵延。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104420,12 +104380,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104446,6 +104406,16 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -104459,6 +104429,18 @@
"id": "act31side_token_box",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104474,53 +104456,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_s04#f#": {
+ "act31side_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act31side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act31side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act31side_s04#f#",
- "levelId": "Activities/act31side/level_act31side_sub-1-4",
- "zoneId": "act31side_zone3",
- "code": "HS-S-4",
- "name": "育种实验室",
- "description": "<@lv.fs>附加条件:>\\n“祟”释放如梭所需的病害程度阈值大幅降低",
+ "stageId": "act31side_09",
+ "levelId": "Activities/act31side/level_act31side_09",
+ "zoneId": "act31side_zone1",
+ "code": "HS-9",
+ "name": "得果",
+ "description": "一位商人合上账本,它便在丝绸、算珠与货箱中流动。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104536,6 +104514,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -104543,6 +104536,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104555,36 +104566,36 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act31side_mo01": {
+ "act31side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act31side_st03",
+ "stageId": "act31side_09",
"completeState": "PASS"
}
],
- "stageId": "act31side_mo01",
- "levelId": "Activities/act31side/level_act31side_mo01",
- "zoneId": "act31side_zone3",
- "code": "HS-MO-1",
- "name": "《争天时》",
- "description": "“愿稻香天南地北齐招展,哪怕是酷旱洪水也扑上前!我恨不能以身做云化春雨,迎来春色人间。”\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "stageId": "act31side_st03",
+ "levelId": null,
+ "zoneId": "act31side_zone1",
+ "code": "HS-ST-3",
+ "name": "彻风雨",
+ "description": "风雨微寒,高处渐暗。就连落子前的角力,也到了最后一合。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
"etItemId": null,
@@ -104608,19 +104619,14 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -104628,12 +104634,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act31side_token_box",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104646,38 +104646,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act31side_s01",
+ "mainStageId": "act31side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_01": {
+ "act31side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act31side_st03",
"completeState": "PASS"
}
],
- "stageId": "act16mini_01",
- "levelId": "Activities/act16mini/level_act16mini_01",
- "zoneId": "act16mini_zone1",
- "code": "TG-1",
- "name": "双向通风",
- "description": "双重核查,保障通风,规范试验,安全工程。",
- "hardStagedId": "act16mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act31side_ex01",
+ "levelId": "Activities/act31side/level_act31side_ex01",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-1",
+ "name": "整地",
+ "description": "种植地块使整地不再费时费力,但人工土层在面对接踵而至的病害时仍相当脆弱。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104686,12 +104686,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104709,44 +104709,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -104757,51 +104722,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104817,11 +104740,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_01#f#": {
+ "act31side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -104832,24 +104755,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_01",
+ "stageId": "act31side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_01#f#",
- "levelId": "Activities/act16mini/level_act16mini_01",
- "zoneId": "act16mini_zone1",
- "code": "TG-1",
- "name": "双向通风",
- "description": "<@lv.fs>附加条件:>\\n禁止部署术师干员",
+ "stageId": "act31side_ex01#f#",
+ "levelId": "Activities/act31side/level_act31side_ex01",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-1",
+ "name": "整地",
+ "description": "<@lv.fs>附加条件:>\\n场上的<@lv.item><泵站>>朝向改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104858,12 +104781,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104879,11 +104802,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -104891,12 +104809,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -104912,35 +104824,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_02": {
+ "act31side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_01",
+ "stageId": "act31side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act16mini_02",
- "levelId": "Activities/act16mini/level_act16mini_02",
- "zoneId": "act16mini_zone1",
- "code": "TG-2",
- "name": "热熔采掘",
- "description": "看到地上燃起的火了吗?有些骑士精神就是这样“炼”成的。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
- "hardStagedId": "act16mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act31side_ex02",
+ "levelId": "Activities/act31side/level_act31side_ex02",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-2",
+ "name": "催芽",
+ "description": "催芽中的作物种子是农业天师和职农们的命根,不巧的是田鼷也这么认为。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": "act31side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -104949,12 +104861,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -104972,44 +104884,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105020,51 +104897,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105080,11 +104915,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_02#f#": {
+ "act31side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -105095,24 +104930,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_02",
+ "stageId": "act31side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_02#f#",
- "levelId": "Activities/act16mini/level_act16mini_02",
- "zoneId": "act16mini_zone1",
- "code": "TG-2",
- "name": "热熔采掘",
- "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位",
+ "stageId": "act31side_ex02#f#",
+ "levelId": "Activities/act31side/level_act31side_ex02",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-2",
+ "name": "催芽",
+ "description": "<@lv.fs>附加条件:>\\n硬毫田鼷生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -105121,12 +104956,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -105142,11 +104977,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105154,12 +104984,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105175,35 +104999,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_03": {
+ "act31side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_02",
+ "stageId": "act31side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act16mini_03",
- "levelId": "Activities/act16mini/level_act16mini_03",
- "zoneId": "act16mini_zone1",
- "code": "TG-3",
- "name": "不安全出口",
- "description": "旧靶场坑坑洼洼,新来的小心脚下!",
- "hardStagedId": "act16mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act31side_ex03",
+ "levelId": "Activities/act31side/level_act31side_ex03",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-3",
+ "name": "育苗",
+ "description": "神农祭是大荒城最重要的庆典,也是完成夏季作物育苗工作的最后期限,过时不候。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex03#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -105212,12 +105036,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -105235,44 +105059,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105283,51 +105072,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105343,11 +105090,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_03#f#": {
+ "act31side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -105358,24 +105105,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_03",
+ "stageId": "act31side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_03#f#",
- "levelId": "Activities/act16mini/level_act16mini_03",
- "zoneId": "act16mini_zone1",
- "code": "TG-3",
- "name": "不安全出口",
- "description": "<@lv.fs>附加条件:>\\n训练用钳兽与训练用残暴钳兽攻击力大幅提升",
+ "stageId": "act31side_ex03#f#",
+ "levelId": "Activities/act31side/level_act31side_ex03",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-3",
+ "name": "育苗",
+ "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -105384,12 +105131,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -105405,11 +105152,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105417,12 +105159,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105438,35 +105174,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_04": {
+ "act31side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_03",
+ "stageId": "act31side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act16mini_04",
- "levelId": "Activities/act16mini/level_act16mini_04",
- "zoneId": "act16mini_zone1",
- "code": "TG-4",
- "name": "冻结壁交圈",
- "description": "寒冷延缓了思考,却无法凝结愤怒与绝望,它们狰狞着倾泻而出。\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
- "hardStagedId": "act16mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act31side_ex04",
+ "levelId": "Activities/act31side/level_act31side_ex04",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-4",
+ "name": "插秧",
+ "description": "比起考校和实验室项目,插秧机操作证件的资格考试才是农业天师们最畏惧的“鬼门关”。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -105475,12 +105211,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -105498,44 +105234,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105546,51 +105247,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105606,11 +105265,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_04#f#": {
+ "act31side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -105621,24 +105280,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_04",
+ "stageId": "act31side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_04#f#",
- "levelId": "Activities/act16mini/level_act16mini_04",
- "zoneId": "act16mini_zone1",
- "code": "TG-4",
- "name": "冻结壁交圈",
- "description": "<@lv.fs>附加条件:>\\n我方所有单位的防御力减半",
+ "stageId": "act31side_ex04#f#",
+ "levelId": "Activities/act31side/level_act31side_ex04",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-4",
+ "name": "插秧",
+ "description": "<@lv.fs>附加条件:>\\n勿玷位于受病害污染的田地上时,造成的法术伤害提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -105647,12 +105306,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -105668,11 +105327,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105680,12 +105334,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105701,31 +105349,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_05": {
+ "act31side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_04",
+ "stageId": "act31side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act16mini_05",
- "levelId": "Activities/act16mini/level_act16mini_05",
- "zoneId": "act16mini_zone1",
- "code": "TG-5",
- "name": "起爆自由面",
- "description": "炮火声声,生存与死亡的边界比血色更轻薄。",
- "hardStagedId": "act16mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act31side_ex05",
+ "levelId": "Activities/act31side/level_act31side_ex05",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-5",
+ "name": "灌溉",
+ "description": "若没有整整一代土木天师的付出,大荒城的自动化水利调度和农业灌溉便无从谈起。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act31side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_wall",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -105761,19 +105409,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105784,63 +105422,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105856,11 +105440,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_05#f#": {
+ "act31side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -105871,20 +105455,20 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_05",
+ "stageId": "act31side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_05#f#",
- "levelId": "Activities/act16mini/level_act16mini_05",
- "zoneId": "act16mini_zone1",
- "code": "TG-5",
- "name": "起爆自由面",
- "description": "<@lv.fs>附加条件:>\\n我方所有单位的攻击力降低",
+ "stageId": "act31side_ex05#f#",
+ "levelId": "Activities/act31side/level_act31side_ex05",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-5",
+ "name": "灌溉",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_wall",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -105918,11 +105502,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -105930,12 +105509,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -105951,31 +105524,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_06": {
+ "act31side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_05",
+ "stageId": "act31side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act16mini_06",
- "levelId": "Activities/act16mini/level_act16mini_06",
- "zoneId": "act16mini_zone1",
- "code": "TG-6",
- "name": "最小抵抗线",
- "description": "虚实之间,我们可以直面破碎,却无法承受短暂的圆满。",
- "hardStagedId": "act16mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act31side_ex06",
+ "levelId": "Activities/act31side/level_act31side_ex06",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-6",
+ "name": "追肥",
+ "description": "尽管有机械辅助,追肥仍是一件需要天师与职农协力完成的精细体力活。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -106011,19 +105584,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106034,69 +105597,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106112,11 +105615,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_06#f#": {
+ "act31side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -106127,20 +105630,20 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_06",
+ "stageId": "act31side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_06#f#",
- "levelId": "Activities/act16mini/level_act16mini_06",
- "zoneId": "act16mini_zone1",
- "code": "TG-6",
- "name": "最小抵抗线",
- "description": "<@lv.fs>附加条件:>\\n“得意”死亡后爆炸伤害大幅提升",
+ "stageId": "act31side_ex06#f#",
+ "levelId": "Activities/act31side/level_act31side_ex06",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-6",
+ "name": "追肥",
+ "description": "<@lv.fs>附加条件:>\\n不再持有<@lv.item><泵站>>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -106174,11 +105677,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106186,12 +105684,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106207,35 +105699,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_07": {
+ "act31side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_06",
+ "stageId": "act31side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act16mini_07",
- "levelId": "Activities/act16mini/level_act16mini_07",
- "zoneId": "act16mini_zone1",
- "code": "TG-7",
- "name": "牵引山岩",
- "description": "躲避追猎者的最佳方法是把它们当作受引诱的猎物。",
- "hardStagedId": "act16mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act31side_ex07",
+ "levelId": "Activities/act31side/level_act31side_ex07",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-7",
+ "name": "防害",
+ "description": "安全生产须知:当天桩乙型无人机进行病虫害预防药剂喷洒作业时,请勿留在室外。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -106244,12 +105736,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -106267,19 +105759,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106290,81 +105772,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106380,11 +105790,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_07#f#": {
+ "act31side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -106395,23 +105805,23 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_07",
+ "stageId": "act31side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_07#f#",
- "levelId": "Activities/act16mini/level_act16mini_07",
- "zoneId": "act16mini_zone1",
- "code": "TG-7",
- "name": "牵引山岩",
- "description": "<@lv.fs>附加条件:>\\n凶豕兽变得更加狂暴",
+ "stageId": "act31side_ex07#f#",
+ "levelId": "Activities/act31side/level_act31side_ex07",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-7",
+ "name": "防害",
+ "description": "<@lv.fs>附加条件:>\\n除秽与厌肮被击倒时造成的病害污染大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -106421,12 +105831,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -106442,11 +105852,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106454,12 +105859,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106475,35 +105874,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_08": {
+ "act31side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_07",
+ "stageId": "act31side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act16mini_08",
- "levelId": "Activities/act16mini/level_act16mini_08",
- "zoneId": "act16mini_zone1",
- "code": "TG-8",
- "name": "主要运输巷",
- "description": "有多少人为寻一线生机,在此往复蹒跚,却终未触及那道温暖的天光?\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act16mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act31side_ex08",
+ "levelId": "Activities/act31side/level_act31side_ex08",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-8",
+ "name": "收割",
+ "description": "种因得果,颗粒归仓。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -106512,12 +105911,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -106535,19 +105934,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106558,93 +105947,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31083",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106660,11 +105965,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_08#f#": {
+ "act31side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -106675,23 +105980,23 @@
"completeState": "PASS"
},
{
- "stageId": "act16mini_08",
+ "stageId": "act31side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act16mini_08#f#",
- "levelId": "Activities/act16mini/level_act16mini_08",
- "zoneId": "act16mini_zone1",
- "code": "TG-8",
- "name": "主要运输巷",
- "description": "<@lv.fs>附加条件:>\\n“越长尘”出现得更多,并获得隐匿",
+ "stageId": "act31side_ex08#f#",
+ "levelId": "Activities/act31side/level_act31side_ex08",
+ "zoneId": "act31side_zone2",
+ "code": "HS-EX-8",
+ "name": "收割",
+ "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -106701,12 +106006,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -106722,16 +106027,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_terratimes_RimBilliton_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -106739,18 +106034,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_terratimes_RimBilliton_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16mini_token_sap",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106766,56 +106049,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_s01": {
+ "act31side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_03",
+ "stageId": "act31side_st03",
"completeState": "PASS"
}
],
- "stageId": "act16mini_s01",
- "levelId": "Activities/act16mini/level_act16mini_sub-1-1",
- "zoneId": "act16mini_zone1",
- "code": "TG-S-1",
- "name": "穿洞绳操作指南",
- "description": "热爱在未知地洞里“探险”的雷姆必拓人推高了这种户外用品的销量。",
- "hardStagedId": null,
+ "stageId": "act31side_s01",
+ "levelId": "Activities/act31side/level_act31side_sub-1-1",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-1",
+ "name": "作物种质库",
+ "description": "种质资源是大规模农业生产的根本,神农贮存种子的地窖就是炎国最早的种质库。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播",
+ "hardStagedId": "act31side_s01#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_HS_lights",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -106824,6 +106107,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -106831,6 +106119,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -106843,59 +106137,63 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act16mini_s02": {
+ "act31side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16mini_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act31side_s01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16mini_s02",
- "levelId": "Activities/act16mini/level_act16mini_sub-2-1",
- "zoneId": "act16mini_zone1",
- "code": "TG-S-2",
- "name": "升罐笼注意事项",
- "description": "绑好安全护带,别忘了给沙地兽也系上!\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "stageId": "act31side_s01#f#",
+ "levelId": "Activities/act31side/level_act31side_sub-1-1",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-1",
+ "name": "作物种质库",
+ "description": "<@lv.fs>附加条件:>\\n部分田地初始受到病害污染",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_hillock1",
- "canPractice": false,
+ "loadingPicId": "loading_HS_lights",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -106926,49 +106224,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16mini_01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_st01": {
+ "act31side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act31side_s01",
"completeState": "PASS"
}
],
- "stageId": "act30side_st01",
- "levelId": null,
- "zoneId": "act30side_zone1",
- "code": "RS-ST-1",
- "name": "候车大厅",
- "description": "旅途的开始,计划的起始。",
- "hardStagedId": null,
+ "stageId": "act31side_s02",
+ "levelId": "Activities/act31side/level_act31side_sub-1-2",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-2",
+ "name": "园圃工程所",
+ "description": "私底下,土木天师们喜欢管建造种植地块的工程叫“造绿化”——可别告密。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act31side_s02#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -106976,7 +106274,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -106984,6 +106282,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -106991,6 +106294,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107003,61 +106312,65 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_tr01": {
+ "act31side_s02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act31side_s02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act30side_tr01",
- "levelId": "Activities/act30side/level_act30side_tr01",
- "zoneId": "act30side_zone1",
- "code": "RS-TR-1",
- "name": "安全线内",
- "description": "安全线指引着人们站在安全的区域有序候车,但它只存在于月台。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "stageId": "act31side_s02#f#",
+ "levelId": "Activities/act31side/level_act31side_sub-1-2",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-2",
+ "name": "园圃工程所",
+ "description": "<@lv.fs>附加条件:>\\n持有的<@lv.item><阻流阀>>数量减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
- "canPractice": false,
+ "loadingPicId": "loading_HS_field",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -107086,35 +106399,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_01": {
+ "act31side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_tr01",
+ "stageId": "act31side_s02",
"completeState": "PASS"
}
],
- "stageId": "act30side_01",
- "levelId": "Activities/act30side/level_act30side_01",
- "zoneId": "act30side_zone1",
- "code": "RS-1",
- "name": "注意事项",
- "description": "要想乘坐独一无二的长距离轨道载具,就得遵守独一无二的规矩。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act31side_s03",
+ "levelId": "Activities/act31side/level_act31side_sub-1-3",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-3",
+ "name": "环境观测站",
+ "description": "天灾不仅会直接威胁生产活动,还会损害水土气等生态要素,万万不可小瞧。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -107123,12 +106436,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107146,44 +106459,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -107194,51 +106472,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107254,49 +106490,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_02": {
+ "act31side_s03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act31side_s03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act30side_02",
- "levelId": "Activities/act30side/level_act30side_02",
- "zoneId": "act30side_zone1",
- "code": "RS-2",
- "name": "同车异图",
- "description": "相同的车次,不同的意图。即便大家使用着相同的话术,真正地理解彼此也是极其艰难的。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "stageId": "act31side_s03#f#",
+ "levelId": "Activities/act31side/level_act31side_sub-1-3",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-3",
+ "name": "环境观测站",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_lights",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107312,46 +106552,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -107359,54 +106559,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107419,38 +106571,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_03": {
+ "act31side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_02",
+ "stageId": "act31side_s03",
"completeState": "PASS"
}
],
- "stageId": "act30side_03",
- "levelId": "Activities/act30side/level_act30side_03",
- "zoneId": "act30side_zone1",
- "code": "RS-3",
- "name": "临时停车",
- "description": "旅途中总会出现种种巧合导致的意外,临时停车似乎是最常见的那一种。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act31side_s04",
+ "levelId": "Activities/act31side/level_act31side_sub-1-4",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-4",
+ "name": "育种实验室",
+ "description": "对农业天师而言,育种就是在得天时地利之前,先确立作物的优势。以善因求善果,如此而已。\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
+ "hardStagedId": "act31side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -107459,12 +106611,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107482,44 +106634,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -107530,51 +106647,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act31side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107590,49 +106665,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_04": {
+ "act31side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act31side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act30side_04",
- "levelId": "Activities/act30side/level_act30side_04",
- "zoneId": "act30side_zone1",
- "code": "RS-4",
- "name": "重回正轨",
- "description": "没有人想把事情推向最糟糕的方向,如果终能重归于好,那一定很美妙。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "stageId": "act31side_s04#f#",
+ "levelId": "Activities/act31side/level_act31side_sub-1-4",
+ "zoneId": "act31side_zone3",
+ "code": "HS-S-4",
+ "name": "育种实验室",
+ "description": "<@lv.fs>附加条件:>\\n“祟”释放如梭所需的病害程度阈值大幅降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107648,26 +106727,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -107675,30 +106734,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107711,36 +106746,36 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_st02": {
+ "act31side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_04",
+ "stageId": "act31side_st03",
"completeState": "PASS"
}
],
- "stageId": "act30side_st02",
- "levelId": null,
- "zoneId": "act30side_zone1",
- "code": "RS-ST-2",
- "name": "登山铁道",
- "description": "直面问题意味着要切实解决意料之外的问题,就如同向上延伸的坡道,艰难又曲折。",
+ "stageId": "act31side_mo01",
+ "levelId": "Activities/act31side/level_act31side_mo01",
+ "zoneId": "act31side_zone3",
+ "code": "HS-MO-1",
+ "name": "《争天时》",
+ "description": "“愿稻香天南地北齐招展,哪怕是酷旱洪水也扑上前!我恨不能以身做云化春雨,迎来春色人间。”\\n<@lv.item><田地>>根据病害程度使部署其上的干员恢复生命/受到伤害\\n<@lv.item><阻流阀>>阻止病害传播\\n<@lv.item><泵站>>将身后一格的水泵至前方,净化/传播病害",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_HS_field",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 0,
"apFailReturn": 0,
"etItemId": null,
@@ -107764,14 +106799,19 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -107779,6 +106819,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act31side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -107791,38 +106837,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act31side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_05": {
+ "act16mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_st02",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act30side_05",
- "levelId": "Activities/act30side/level_act30side_05",
- "zoneId": "act30side_zone1",
- "code": "RS-5",
- "name": "逃票?",
- "description": "人总要为自己的行为买单。有人为过去,有人为当下。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act16mini_01",
+ "levelId": "Activities/act16mini/level_act16mini_01",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-1",
+ "name": "双向通风",
+ "description": "双重核查,保障通风,规范试验,安全工程。",
+ "hardStagedId": "act16mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -107831,12 +106877,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107854,22 +106900,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -107882,25 +106948,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -107918,49 +107008,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_06": {
+ "act16mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act16mini_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act30side_06",
- "levelId": "Activities/act30side/level_act30side_06",
- "zoneId": "act30side_zone1",
- "code": "RS-6",
- "name": "补票!",
- "description": "一切的侥幸都将被偿还,所有的行为都会被记录。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "stageId": "act16mini_01#f#",
+ "levelId": "Activities/act16mini/level_act16mini_01",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-1",
+ "name": "双向通风",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署术师干员",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -107978,18 +107072,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -108001,20 +107085,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -108028,38 +107100,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_07": {
+ "act16mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_06",
+ "stageId": "act16mini_01",
"completeState": "PASS"
}
],
- "stageId": "act30side_07",
- "levelId": "Activities/act30side/level_act30side_07",
- "zoneId": "act30side_zone1",
- "code": "RS-7",
- "name": "制动失灵",
- "description": "保护系统的安全阀门开始失灵。系统性的错误,有的时候是由最不起眼的个别问题所导致。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act16mini_02",
+ "levelId": "Activities/act16mini/level_act16mini_02",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-2",
+ "name": "热熔采掘",
+ "description": "看到地上燃起的火了吗?有些骑士精神就是这样“炼”成的。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
+ "hardStagedId": "act16mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -108068,12 +107140,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108091,17 +107163,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30083",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -108114,19 +107211,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30083",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -108144,49 +107271,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_08": {
+ "act16mini_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act16mini_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act30side_08",
- "levelId": "Activities/act30side/level_act30side_08",
- "zoneId": "act30side_zone1",
- "code": "RS-8",
- "name": "极限时速",
- "description": "我是谢拉格人,面对我。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "stageId": "act16mini_02#f#",
+ "levelId": "Activities/act16mini/level_act16mini_02",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-2",
+ "name": "热熔采掘",
+ "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_ice",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108204,18 +107335,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -108227,20 +107348,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -108254,118 +107363,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act30side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act30side_st03": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act30side_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act30side_st03",
- "levelId": null,
- "zoneId": "act30side_zone1",
- "code": "RS-ST-3",
- "name": "终点站",
- "description": "列车安全地到达了终点站,满载着对过往的释然,还有对明天的憧憬。",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_st01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex01": {
+ "act16mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_st03",
+ "stageId": "act16mini_02",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex01",
- "levelId": "Activities/act30side/level_act30side_ex01",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-1",
- "name": "枕木",
- "description": "普通枕木是轨道的基础,理解战术是生存的前提。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": "act30side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act16mini_03",
+ "levelId": "Activities/act16mini/level_act16mini_03",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-3",
+ "name": "不安全出口",
+ "description": "旧靶场坑坑洼洼,新来的小心脚下!",
+ "hardStagedId": "act16mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -108374,12 +107403,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108397,9 +107426,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108410,9 +107474,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108428,11 +107534,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex01#f#": {
+ "act16mini_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -108443,24 +107549,24 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex01",
+ "stageId": "act16mini_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex01#f#",
- "levelId": "Activities/act30side/level_act30side_ex01",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-1",
- "name": "枕木",
- "description": "<@lv.fs>附加条件:>\\n敌人移动速度大幅提升",
+ "stageId": "act16mini_03#f#",
+ "levelId": "Activities/act16mini/level_act16mini_03",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-3",
+ "name": "不安全出口",
+ "description": "<@lv.fs>附加条件:>\\n训练用钳兽与训练用残暴钳兽攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -108469,12 +107575,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108490,6 +107596,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108497,6 +107608,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108512,35 +107629,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex02": {
+ "act16mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex01",
+ "stageId": "act16mini_03",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex02",
- "levelId": "Activities/act30side/level_act30side_ex02",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-2",
- "name": "信号灯",
- "description": "信号是轨道交通的生命线,也是战斗的增幅器。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": "act30side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act16mini_04",
+ "levelId": "Activities/act16mini/level_act16mini_04",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-4",
+ "name": "冻结壁交圈",
+ "description": "寒冷延缓了思考,却无法凝结愤怒与绝望,它们狰狞着倾泻而出。\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
+ "hardStagedId": "act16mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -108549,12 +107666,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108572,9 +107689,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108585,9 +107737,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108603,11 +107797,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex02#f#": {
+ "act16mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -108618,24 +107812,24 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex02",
+ "stageId": "act16mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex02#f#",
- "levelId": "Activities/act30side/level_act30side_ex02",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-2",
- "name": "信号灯",
- "description": "<@lv.fs>附加条件:>\\n近卫、重装、特种干员阻挡数-1",
+ "stageId": "act16mini_04#f#",
+ "levelId": "Activities/act16mini/level_act16mini_04",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-4",
+ "name": "冻结壁交圈",
+ "description": "<@lv.fs>附加条件:>\\n我方所有单位的防御力减半",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -108644,12 +107838,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -108665,6 +107859,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108672,6 +107871,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108687,31 +107892,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex03": {
+ "act16mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex02",
+ "stageId": "act16mini_04",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex03",
- "levelId": "Activities/act30side/level_act30side_ex03",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-3",
- "name": "待避",
- "description": "相向而行的列车会有特殊的方法巧妙避让。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": "act30side_ex03#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act16mini_05",
+ "levelId": "Activities/act16mini/level_act16mini_05",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-5",
+ "name": "起爆自由面",
+ "description": "炮火声声,生存与死亡的边界比血色更轻薄。",
+ "hardStagedId": "act16mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_VC_wall",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -108747,9 +107952,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108760,9 +107975,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108778,11 +108047,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex03#f#": {
+ "act16mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -108793,20 +108062,20 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex03",
+ "stageId": "act16mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex03#f#",
- "levelId": "Activities/act30side/level_act30side_ex03",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-3",
- "name": "待避",
- "description": "<@lv.fs>附加条件:>\\n“访问团持盾长”最大特性层数提升",
+ "stageId": "act16mini_05#f#",
+ "levelId": "Activities/act16mini/level_act16mini_05",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-5",
+ "name": "起爆自由面",
+ "description": "<@lv.fs>附加条件:>\\n我方所有单位的攻击力降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_VC_wall",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -108840,6 +108109,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108847,6 +108121,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108862,31 +108142,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex04": {
+ "act16mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex03",
+ "stageId": "act16mini_05",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex04",
- "levelId": "Activities/act30side/level_act30side_ex04",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-4",
- "name": "挡车器",
- "description": "挡住那些试图冲出轨道的家伙,不然一切都会泡汤。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": "act30side_ex04#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act16mini_06",
+ "levelId": "Activities/act16mini/level_act16mini_06",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-6",
+ "name": "最小抵抗线",
+ "description": "虚实之间,我们可以直面破碎,却无法承受短暂的圆满。",
+ "hardStagedId": "act16mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -108922,9 +108202,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -108935,9 +108225,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -108953,11 +108303,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex04#f#": {
+ "act16mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -108968,20 +108318,20 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex04",
+ "stageId": "act16mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex04#f#",
- "levelId": "Activities/act30side/level_act30side_ex04",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-4",
- "name": "挡车器",
- "description": "<@lv.fs>附加条件:>\\n先锋、近卫、重装部署费用提升至2倍",
+ "stageId": "act16mini_06#f#",
+ "levelId": "Activities/act16mini/level_act16mini_06",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-6",
+ "name": "最小抵抗线",
+ "description": "<@lv.fs>附加条件:>\\n“得意”死亡后爆炸伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -109015,6 +108365,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -109022,6 +108377,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -109037,35 +108398,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex05": {
+ "act16mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex04",
+ "stageId": "act16mini_06",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex05",
- "levelId": "Activities/act30side/level_act30side_ex05",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-5",
- "name": "展线",
- "description": "向上爬行,总有风雪相迎。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
- "hardStagedId": "act30side_ex05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act16mini_07",
+ "levelId": "Activities/act16mini/level_act16mini_07",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-7",
+ "name": "牵引山岩",
+ "description": "躲避追猎者的最佳方法是把它们当作受引诱的猎物。",
+ "hardStagedId": "act16mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -109074,12 +108435,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -109097,9 +108458,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -109110,9 +108481,81 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -109128,11 +108571,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex05#f#": {
+ "act16mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -109143,24 +108586,24 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex05",
+ "stageId": "act16mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex05#f#",
- "levelId": "Activities/act30side/level_act30side_ex05",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-5",
- "name": "展线",
- "description": "<@lv.fs>附加条件:>\\n场上初始出现额外敌人",
+ "stageId": "act16mini_07#f#",
+ "levelId": "Activities/act16mini/level_act16mini_07",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-7",
+ "name": "牵引山岩",
+ "description": "<@lv.fs>附加条件:>\\n凶豕兽变得更加狂暴",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -109169,12 +108612,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -109190,6 +108633,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -109197,6 +108645,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -109212,35 +108666,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex06": {
+ "act16mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex05",
+ "stageId": "act16mini_07",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex06",
- "levelId": "Activities/act30side/level_act30side_ex06",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-6",
- "name": "道口",
- "description": "无人管理的道口潜伏着意料之外的危险。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": "act30side_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act16mini_08",
+ "levelId": "Activities/act16mini/level_act16mini_08",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-8",
+ "name": "主要运输巷",
+ "description": "有多少人为寻一线生机,在此往复蹒跚,却终未触及那道温暖的天光?\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act16mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -109249,12 +108703,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -109272,9 +108726,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -109285,9 +108749,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
+ "id": "act16mini_token_sap",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16mini_token_sap",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31053",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31083",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -109303,11 +108851,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex06#f#": {
+ "act16mini_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -109318,24 +108866,24 @@
"completeState": "PASS"
},
{
- "stageId": "act30side_ex06",
+ "stageId": "act16mini_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex06#f#",
- "levelId": "Activities/act30side/level_act30side_ex06",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-6",
- "name": "道口",
- "description": "<@lv.fs>附加条件:>\\n“沉眠高山驮兽”初始位置改变",
+ "stageId": "act16mini_08#f#",
+ "levelId": "Activities/act16mini/level_act16mini_08",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-8",
+ "name": "主要运输巷",
+ "description": "<@lv.fs>附加条件:>\\n“越长尘”出现得更多,并获得隐匿",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -109344,12 +108892,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -109366,89 +108914,14 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act30side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act30side_ex07": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act30side_ex06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act30side_ex07",
- "levelId": "Activities/act30side/level_act30side_ex07",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-7",
- "name": "道岔",
- "description": "该向何处去?\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": "act30side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "FURN",
+ "id": "furni_terratimes_RimBilliton_01",
+ "dropType": "ONCE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -109457,11 +108930,17 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_terratimes_RimBilliton_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
+ "id": "act16mini_token_sap",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -109475,63 +108954,59 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex07#f#": {
+ "act16mini_s01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act16mini_03",
"completeState": "PASS"
- },
- {
- "stageId": "act30side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex07#f#",
- "levelId": "Activities/act30side/level_act30side_ex07",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-7",
- "name": "道岔",
- "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
+ "stageId": "act16mini_s01",
+ "levelId": "Activities/act16mini/level_act16mini_sub-1-1",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-S-1",
+ "name": "穿洞绳操作指南",
+ "description": "热爱在未知地洞里“探险”的雷姆必拓人推高了这种户外用品的销量。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_lake",
- "canPractice": true,
+ "loadingPicId": "loading_Kazimierz_Arena",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -109562,56 +109037,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex08": {
+ "act16mini_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act30side_ex07",
+ "stageId": "act16mini_08",
"completeState": "PASS"
}
],
- "stageId": "act30side_ex08",
- "levelId": "Activities/act30side/level_act30side_ex08",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-8",
- "name": "环形回车道",
- "description": "新的境遇,老的对手。列车只需要经过环形回车道,便可反向而行。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
- "hardStagedId": "act30side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act16mini_s02",
+ "levelId": "Activities/act16mini/level_act16mini_sub-2-1",
+ "zoneId": "act16mini_zone1",
+ "code": "TG-S-2",
+ "name": "升罐笼注意事项",
+ "description": "绑好安全护带,别忘了给沙地兽也系上!\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_ice",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "loadingPicId": "loading_VC_hillock1",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -109620,11 +109095,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -109632,12 +109102,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act30side_token_box",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -109650,56 +109114,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act16mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act30side_ex08#f#": {
+ "act30side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act30side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act30side_ex08#f#",
- "levelId": "Activities/act30side/level_act30side_ex08",
- "zoneId": "act30side_zone2",
- "code": "RS-EX-8",
- "name": "环形回车道",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><点火石>>费用增加至20",
+ "stageId": "act30side_st01",
+ "levelId": null,
+ "zoneId": "act30side_zone1",
+ "code": "RS-ST-1",
+ "name": "候车大厅",
+ "description": "旅途的开始,计划的起始。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_RS_ice",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -109707,7 +109167,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -109737,32 +109197,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act30side_ex01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_st01": {
+ "act30side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act30side_st01",
"completeState": "PASS"
}
],
- "stageId": "act29side_st01",
- "levelId": null,
- "zoneId": "act29side_zone1",
- "code": "ZT-ST-1",
- "name": "前奏“意外归来”",
- "description": "诗人远游归来,却发现家园已经变了模样。",
+ "stageId": "act30side_tr01",
+ "levelId": "Activities/act30side/level_act30side_tr01",
+ "zoneId": "act30side_zone1",
+ "code": "RS-TR-1",
+ "name": "安全线内",
+ "description": "安全线指引着人们站在安全的区域有序候车,但它只存在于月台。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
- "canPractice": true,
+ "loadingPicId": "loading_RS_lake",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -109772,7 +109232,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -109784,11 +109244,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -109817,31 +109277,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_01": {
+ "act30side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_st01",
+ "stageId": "act30side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act29side_01",
- "levelId": "Activities/act29side/level_act29side_01",
- "zoneId": "act29side_zone1",
- "code": "ZT-1",
- "name": "清唱“晴空之歌”",
- "description": "赞颂曲《晴空之歌》自巫王的高塔覆亡之后开始流行,从那以后,莱塔尼亚再无阴霾,莱塔尼亚日日晴空。",
+ "stageId": "act30side_01",
+ "levelId": "Activities/act30side/level_act30side_01",
+ "zoneId": "act30side_zone1",
+ "code": "RS-1",
+ "name": "注意事项",
+ "description": "要想乘坐独一无二的长距离轨道载具,就得遵守独一无二的规矩。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
"hardStagedId": null,
"dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -109877,32 +109337,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -109945,37 +109385,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -110029,111 +109445,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act29side_tr01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act29side_01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act29side_tr01",
- "levelId": "Activities/act29side/level_act29side_tr01",
- "zoneId": "act29side_zone1",
- "code": "ZT-TR-1",
- "name": "指挥技巧",
- "description": "我欲执掌,即可执掌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_02": {
+ "act30side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_tr01",
+ "stageId": "act30side_01",
"completeState": "PASS"
}
],
- "stageId": "act29side_02",
- "levelId": "Activities/act29side/level_act29side_02",
- "zoneId": "act29side_zone1",
- "code": "ZT-2",
- "name": "序曲“哨兵”",
- "description": "以帝国宪兵巡夜的呼号为灵感而作。鼓点坚决果断,一如哨兵的步伐无可动摇。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_02",
+ "levelId": "Activities/act30side/level_act30side_02",
+ "zoneId": "act30side_zone1",
+ "code": "RS-2",
+ "name": "同车异图",
+ "description": "相同的车次,不同的意图。即便大家使用着相同的话术,真正地理解彼此也是极其艰难的。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
"hardStagedId": null,
"dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -110169,17 +109505,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -110222,19 +109553,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -110288,31 +109613,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_03": {
+ "act30side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_02",
+ "stageId": "act30side_02",
"completeState": "PASS"
}
],
- "stageId": "act29side_03",
- "levelId": "Activities/act29side/level_act29side_03",
- "zoneId": "act29side_zone1",
- "code": "ZT-3",
- "name": "练习曲“奇遇”",
- "description": "最为著名的一首黑键练习曲,但演奏难度极高,旋律常显得跌跌撞撞。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_03",
+ "levelId": "Activities/act30side/level_act30side_03",
+ "zoneId": "act30side_zone1",
+ "code": "RS-3",
+ "name": "临时停车",
+ "description": "旅途中总会出现种种巧合导致的意外,临时停车似乎是最常见的那一种。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
"hardStagedId": null,
"dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -110348,17 +109673,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -110401,19 +109721,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
@@ -110467,35 +109781,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_04": {
+ "act30side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_03",
+ "stageId": "act30side_03",
"completeState": "PASS"
}
],
- "stageId": "act29side_04",
- "levelId": "Activities/act29side/level_act29side_04",
- "zoneId": "act29side_zone1",
- "code": "ZT-4",
- "name": "狂想曲“望想”",
- "description": "一位来自乌提卡领的年轻人登上了路德维格大学最高的塔顶,他望向大地,所得即是此作。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_04",
+ "levelId": "Activities/act30side/level_act30side_04",
+ "zoneId": "act30side_zone1",
+ "code": "RS-4",
+ "name": "重回正轨",
+ "description": "没有人想把事情推向最糟糕的方向,如果终能重归于好,那一定很美妙。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
"hardStagedId": null,
"dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -110504,12 +109818,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -110527,27 +109841,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30032",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -110560,31 +109869,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30032",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -110602,35 +109905,115 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_05": {
+ "act30side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_04",
+ "stageId": "act30side_04",
"completeState": "PASS"
}
],
- "stageId": "act29side_05",
- "levelId": "Activities/act29side/level_act29side_05",
- "zoneId": "act29side_zone1",
- "code": "ZT-5",
- "name": "奏鸣曲“秋日”",
- "description": "相逢,寥落。背叛,悔过。秋日的独白。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_st02",
+ "levelId": null,
+ "zoneId": "act30side_zone1",
+ "code": "RS-ST-2",
+ "name": "登山铁道",
+ "description": "直面问题意味着要切实解决意料之外的问题,就如同向上延伸的坡道,艰难又曲折。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_RS_lake",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act30side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act30side_05": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act30side_st02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act30side_05",
+ "levelId": "Activities/act30side/level_act30side_05",
+ "zoneId": "act30side_zone1",
+ "code": "RS-5",
+ "name": "逃票?",
+ "description": "人总要为自己的行为买单。有人为过去,有人为当下。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
"hardStagedId": null,
"dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -110639,12 +110022,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -110662,27 +110045,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30012",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -110695,31 +110073,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30012",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -110737,49 +110109,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_st02": {
+ "act30side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_05",
+ "stageId": "act30side_05",
"completeState": "PASS"
}
],
- "stageId": "act29side_st02",
- "levelId": null,
- "zoneId": "act29side_zone1",
- "code": "ZT-ST-2",
- "name": "间奏“未竟赋格”",
- "description": "未完成的赋格无穷无尽,阴谋亦未达尽头。",
+ "stageId": "act30side_06",
+ "levelId": "Activities/act30side/level_act30side_06",
+ "zoneId": "act30side_zone1",
+ "code": "RS-6",
+ "name": "补票!",
+ "description": "一切的侥幸都将被偿还,所有的行为都会被记录。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -110787,7 +110159,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -110795,6 +110167,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act30side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act30side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -110802,6 +110189,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act30side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act30side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -110814,38 +110219,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_06": {
+ "act30side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_st02",
+ "stageId": "act30side_06",
"completeState": "PASS"
}
],
- "stageId": "act29side_06",
- "levelId": "Activities/act29side/level_act29side_06",
- "zoneId": "act29side_zone1",
- "code": "ZT-6",
- "name": "华尔兹“假面”",
- "description": "舞会终于结束,舞者除下假面。可我为何依然不能看到你的脸庞。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_07",
+ "levelId": "Activities/act30side/level_act30side_07",
+ "zoneId": "act30side_zone1",
+ "code": "RS-7",
+ "name": "制动失灵",
+ "description": "保护系统的安全阀门开始失灵。系统性的错误,有的时候是由最不起眼的个别问题所导致。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -110854,12 +110259,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -110877,27 +110282,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -110910,31 +110305,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -110952,31 +110335,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_07": {
+ "act30side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_06",
+ "stageId": "act30side_07",
"completeState": "PASS"
}
],
- "stageId": "act29side_07",
- "levelId": "Activities/act29side/level_act29side_07",
- "zoneId": "act29side_zone1",
- "code": "ZT-7",
- "name": "协奏曲“复活”",
- "description": "早已弃绝的罪孽追上了我,早已战胜的仇敌再度归来。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "stageId": "act30side_08",
+ "levelId": "Activities/act30side/level_act30side_08",
+ "zoneId": "act30side_zone1",
+ "code": "RS-8",
+ "name": "极限时速",
+ "description": "我是谢拉格人,面对我。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_ice",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -111012,22 +110395,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30043",
+ "id": "31033",
"dropType": "NORMAL"
},
{
@@ -111040,25 +110418,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30043",
+ "id": "31033",
"dropType": "NORMAL"
},
{
@@ -111076,32 +110448,32 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_tr02": {
+ "act30side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_07",
+ "stageId": "act30side_08",
"completeState": "PASS"
}
],
- "stageId": "act29side_tr02",
- "levelId": "Activities/act29side/level_act29side_tr02",
- "zoneId": "act29side_zone1",
- "code": "ZT-TR-2",
- "name": "创作手法",
- "description": "混沌之中没有秩序可言,务必把握可把握的点滴。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "stageId": "act30side_st03",
+ "levelId": null,
+ "zoneId": "act30side_zone1",
+ "code": "RS-ST-3",
+ "name": "终点站",
+ "description": "列车安全地到达了终点站,满载着对过往的释然,还有对明天的憧憬。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
- "canPractice": false,
+ "loadingPicId": "loading_RS_lake",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -111111,7 +110483,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -111123,11 +110495,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -111156,35 +110528,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_08": {
+ "act30side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_tr02",
+ "stageId": "act30side_st03",
"completeState": "PASS"
}
],
- "stageId": "act29side_08",
- "levelId": "Activities/act29side/level_act29side_08",
- "zoneId": "act29side_zone1",
- "code": "ZT-8",
- "name": "夜歌“未见的高塔”",
- "description": "太多的未来无法得见,太多的高塔无法抵达。于是摆渡的人啊唱起夜歌。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act30side_ex01",
+ "levelId": "Activities/act30side/level_act30side_ex01",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-1",
+ "name": "枕木",
+ "description": "普通枕木是轨道的基础,理解战术是生存的前提。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "hardStagedId": "act30side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -111193,12 +110565,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111216,24 +110588,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -111244,27 +110601,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -111280,49 +110619,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_09": {
+ "act30side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act30side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act29side_09",
- "levelId": "Activities/act29side/level_act29side_09",
- "zoneId": "act29side_zone1",
- "code": "ZT-9",
- "name": "幻想曲“赠答”",
- "description": "恩瓦德选帝侯路德维格所著。“愿所有疑问,终得赠答。”\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act30side_ex01#f#",
+ "levelId": "Activities/act30side/level_act30side_ex01",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-1",
+ "name": "枕木",
+ "description": "<@lv.fs>附加条件:>\\n敌人移动速度大幅提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111338,26 +110681,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -111365,30 +110688,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -111401,34 +110700,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_10": {
+ "act30side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_09",
+ "stageId": "act30side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act29side_10",
- "levelId": "Activities/act29side/level_act29side_10",
- "zoneId": "act29side_zone1",
- "code": "ZT-10",
- "name": "弥撒“君王”",
- "description": "希望璀璨,永恒漫长。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act30side_ex02",
+ "levelId": "Activities/act30side/level_act30side_ex02",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-2",
+ "name": "信号灯",
+ "description": "信号是轨道交通的生命线,也是战斗的增幅器。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "hardStagedId": "act30side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -111464,27 +110763,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111497,31 +110776,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_2",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_3",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_frag_4",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111539,49 +110794,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_st03": {
+ "act30side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act30side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act29side_st03",
- "levelId": null,
- "zoneId": "act29side_zone1",
- "code": "ZT-ST-3",
- "name": "尾奏“晚霞”",
- "description": "最盛大的典礼已经落幕,自那一刻起凝固的不止有晚霞。",
+ "stageId": "act30side_ex02#f#",
+ "levelId": "Activities/act30side/level_act30side_ex02",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-2",
+ "name": "信号灯",
+ "description": "<@lv.fs>附加条件:>\\n近卫、重装、特种干员阻挡数-1",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111589,7 +110848,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -111619,35 +110878,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_st01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex01": {
+ "act30side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_st03",
+ "stageId": "act30side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex01",
- "levelId": "Activities/act29side/level_act29side_ex01",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-1",
- "name": "急板",
- "description": "急功近利的学徒,只会把所有法术都变成急板,冥顽不灵!\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": "act29side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act30side_ex03",
+ "levelId": "Activities/act30side/level_act30side_ex03",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-3",
+ "name": "待避",
+ "description": "相向而行的列车会有特殊的方法巧妙避让。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "hardStagedId": "act30side_ex03#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -111656,12 +110915,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111679,7 +110938,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111692,7 +110951,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111710,11 +110969,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex01#f#": {
+ "act30side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -111725,24 +110984,24 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex01",
+ "stageId": "act30side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex01#f#",
- "levelId": "Activities/act29side/level_act29side_ex01",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-1",
- "name": "急板",
- "description": "<@lv.fs>附加条件:>\\n场上一个位置不可部署",
+ "stageId": "act30side_ex03#f#",
+ "levelId": "Activities/act30side/level_act30side_ex03",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-3",
+ "name": "待避",
+ "description": "<@lv.fs>附加条件:>\\n“访问团持盾长”最大特性层数提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -111751,12 +111010,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111794,35 +111053,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex02": {
+ "act30side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex01",
+ "stageId": "act30side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex02",
- "levelId": "Activities/act29side/level_act29side_ex02",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-2",
- "name": "对位法",
- "description": "静下心来,先学会对位模仿,你才配和我谈融会贯通。这是最基本的创作法之一!\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": "act29side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act30side_ex04",
+ "levelId": "Activities/act30side/level_act30side_ex04",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-4",
+ "name": "挡车器",
+ "description": "挡住那些试图冲出轨道的家伙,不然一切都会泡汤。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "hardStagedId": "act30side_ex04#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -111831,12 +111090,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111854,7 +111113,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111867,7 +111126,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -111885,11 +111144,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex02#f#": {
+ "act30side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -111900,24 +111159,24 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex02",
+ "stageId": "act30side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex02#f#",
- "levelId": "Activities/act29side/level_act29side_ex02",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-2",
- "name": "对位法",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><湮灭之相>>再部署时间延长",
+ "stageId": "act30side_ex04#f#",
+ "levelId": "Activities/act30side/level_act30side_ex04",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-4",
+ "name": "挡车器",
+ "description": "<@lv.fs>附加条件:>\\n先锋、近卫、重装部署费用提升至2倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -111926,12 +111185,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -111969,31 +111228,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex03": {
+ "act30side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex02",
+ "stageId": "act30side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex03",
- "levelId": "Activities/act29side/level_act29side_ex03",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-3",
- "name": "跳进",
- "description": "渴望精进术法,怎么能按部就班——要学会跳进!和音符一样跳进!\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": "act29side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act30side_ex05",
+ "levelId": "Activities/act30side/level_act30side_ex05",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-5",
+ "name": "展线",
+ "description": "向上爬行,总有风雪相迎。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果",
+ "hardStagedId": "act30side_ex05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -112029,7 +111288,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112042,7 +111301,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112060,11 +111319,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex03#f#": {
+ "act30side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -112075,20 +111334,20 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex03",
+ "stageId": "act30side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex03#f#",
- "levelId": "Activities/act29side/level_act29side_ex03",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-3",
- "name": "跳进",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>获得单向防御护盾",
+ "stageId": "act30side_ex05#f#",
+ "levelId": "Activities/act30side/level_act30side_ex05",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-5",
+ "name": "展线",
+ "description": "<@lv.fs>附加条件:>\\n场上初始出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -112144,31 +111403,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex04": {
+ "act30side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex03",
+ "stageId": "act30side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex04",
- "levelId": "Activities/act29side/level_act29side_ex04",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-4",
- "name": "序列法",
- "description": "音律成序,顺理成章,千万般变化也自始源铺就——卡普里尼,你能明白我的意思吗?\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": "act29side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act30side_ex06",
+ "levelId": "Activities/act30side/level_act30side_ex06",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-6",
+ "name": "道口",
+ "description": "无人管理的道口潜伏着意料之外的危险。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "hardStagedId": "act30side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -112204,7 +111463,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112217,7 +111476,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112235,11 +111494,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex04#f#": {
+ "act30side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -112250,20 +111509,20 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex04",
+ "stageId": "act30side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex04#f#",
- "levelId": "Activities/act29side/level_act29side_ex04",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-4",
- "name": "序列法",
- "description": "<@lv.fs>附加条件:>\\n所有敌人攻击力大幅提升",
+ "stageId": "act30side_ex06#f#",
+ "levelId": "Activities/act30side/level_act30side_ex06",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-6",
+ "name": "道口",
+ "description": "<@lv.fs>附加条件:>\\n“沉眠高山驮兽”初始位置改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -112319,35 +111578,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex05": {
+ "act30side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex04",
+ "stageId": "act30side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex05",
- "levelId": "Activities/act29side/level_act29side_ex05",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-5",
- "name": "和谐进行",
- "description": "只一人就奏响了和声术式,这是你自己领悟到的吗?你的源石技艺进步惊人。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": "act29side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act30side_ex07",
+ "levelId": "Activities/act30side/level_act30side_ex07",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-7",
+ "name": "道岔",
+ "description": "该向何处去?\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "hardStagedId": "act30side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -112356,12 +111615,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112379,7 +111638,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112392,7 +111651,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112410,11 +111669,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex05#f#": {
+ "act30side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -112425,24 +111684,24 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex05",
+ "stageId": "act30side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex05#f#",
- "levelId": "Activities/act29side/level_act29side_ex05",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-5",
- "name": "和谐进行",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>获得单向防御护盾",
+ "stageId": "act30side_ex07#f#",
+ "levelId": "Activities/act30side/level_act30side_ex07",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-7",
+ "name": "道岔",
+ "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_lake",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -112451,12 +111710,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112494,35 +111753,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex06": {
+ "act30side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex05",
+ "stageId": "act30side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex06",
- "levelId": "Activities/act29side/level_act29side_ex06",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-6",
- "name": "术式转换",
- "description": "你的术式转换越来越纯熟了,奥托,大地之上没有术师能比你走得更远。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
- "hardStagedId": "act29side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act30side_ex08",
+ "levelId": "Activities/act30side/level_act30side_ex08",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-8",
+ "name": "环形回车道",
+ "description": "新的境遇,老的对手。列车只需要经过环形回车道,便可反向而行。\\n<@lv.item><紧急供暖器>>可以使周围部署的干员免疫环境“封冻”效果\\n<@lv.item><点火石>>可以立刻点燃一个“紧急供暖器”",
+ "hardStagedId": "act30side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_ice",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -112531,12 +111790,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112554,7 +111813,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112567,7 +111826,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
+ "id": "act30side_token_box",
"dropType": "COMPLETE"
},
{
@@ -112585,11 +111844,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex06#f#": {
+ "act30side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -112600,24 +111859,24 @@
"completeState": "PASS"
},
{
- "stageId": "act29side_ex06",
+ "stageId": "act30side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex06#f#",
- "levelId": "Activities/act29side/level_act29side_ex06",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-6",
- "name": "术式转换",
- "description": "<@lv.fs>附加条件:>\\n巫王乐团小号手生命值和攻击力大幅提升",
+ "stageId": "act30side_ex08#f#",
+ "levelId": "Activities/act30side/level_act30side_ex08",
+ "zoneId": "act30side_zone2",
+ "code": "RS-EX-8",
+ "name": "环形回车道",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><点火石>>费用增加至20",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_RS_ice",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -112626,12 +111885,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112669,49 +111928,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act30side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex07": {
+ "act29side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex06",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex07",
- "levelId": "Activities/act29side/level_act29side_ex07",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-7",
- "name": "无调性",
- "description": "不再有调性能够束缚你了,赫尔昏佐伦。也许你能够看到连我也看不到的地方,在这片大地之外......\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": "act29side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act29side_st01",
+ "levelId": null,
+ "zoneId": "act29side_zone1",
+ "code": "ZT-ST-1",
+ "name": "前奏“意外归来”",
+ "description": "诗人远游归来,却发现家园已经变了模样。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112719,7 +111978,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -112727,11 +111986,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -112739,12 +111993,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -112757,56 +112005,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex07#f#": {
+ "act29side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex07#f#",
- "levelId": "Activities/act29side/level_act29side_ex07",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-7",
- "name": "无调性",
- "description": "<@lv.fs>附加条件:>\\n巫王乐团指挥家攻击力大幅提升",
+ "stageId": "act29side_01",
+ "levelId": "Activities/act29side/level_act29side_01",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-1",
+ "name": "清唱“晴空之歌”",
+ "description": "赞颂曲《晴空之歌》自巫王的高塔覆亡之后开始流行,从那以后,莱塔尼亚再无阴霾,莱塔尼亚日日晴空。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112822,6 +112066,66 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -112829,6 +112133,78 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -112841,72 +112217,67 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex08": {
+ "act29side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_ex07",
+ "stageId": "act29side_01",
"completeState": "PASS"
}
],
- "stageId": "act29side_ex08",
- "levelId": "Activities/act29side/level_act29side_ex08",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-8",
- "name": "永恒主题",
- "description": "“世间一切探索的主题,应是‘永恒’。”\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
- "hardStagedId": "act29side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act29side_tr01",
+ "levelId": "Activities/act29side/level_act29side_tr01",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-TR-1",
+ "name": "指挥技巧",
+ "description": "我欲执掌,即可执掌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "loadingPicId": "loading_ZT_street",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -112914,12 +112285,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -112932,56 +112297,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_ex08#f#": {
+ "act29side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_ex08#f#",
- "levelId": "Activities/act29side/level_act29side_ex08",
- "zoneId": "act29side_zone2",
- "code": "ZT-EX-8",
- "name": "永恒主题",
- "description": "<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”释放【慵钝惩戒】技能的频率增加,击破“慵钝之印”所需伤害次数增加",
+ "stageId": "act29side_02",
+ "levelId": "Activities/act29side/level_act29side_02",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-2",
+ "name": "序曲“哨兵”",
+ "description": "以帝国宪兵巡夜的呼号为灵感而作。鼓点坚决果断,一如哨兵的步伐无可动摇。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -112997,6 +112358,51 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113004,6 +112410,60 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113016,38 +112476,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_ex01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s01": {
+ "act29side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_st03",
+ "stageId": "act29side_02",
"completeState": "PASS"
}
],
- "stageId": "act29side_s01",
- "levelId": "Activities/act29side/level_act29side_sub-1-1",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-1",
- "name": "司律者",
- "description": "亘古之律为我司掌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
- "hardStagedId": "act29side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act29side_03",
+ "levelId": "Activities/act29side/level_act29side_03",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-3",
+ "name": "练习曲“奇遇”",
+ "description": "最为著名的一首黑键练习曲,但演奏难度极高,旋律常显得跌跌撞撞。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -113056,12 +112516,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113082,6 +112542,46 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113095,6 +112595,54 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113110,52 +112658,48 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s01#f#": {
+ "act29side_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_s01#f#",
- "levelId": "Activities/act29side/level_act29side_sub-1-1",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-1",
- "name": "司律者",
- "description": "<@lv.fs>附加条件:>\\n禁止部署特种干员",
+ "stageId": "act29side_04",
+ "levelId": "Activities/act29side/level_act29side_04",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-4",
+ "name": "狂想曲“望想”",
+ "description": "一位来自乌提卡领的年轻人登上了路德维格大学最高的塔顶,他望向大地,所得即是此作。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_street",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 7,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
+ "passFavor": 14,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -113172,6 +112716,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113179,6 +112748,36 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113191,32 +112790,32 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s02": {
+ "act29side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_s01",
+ "stageId": "act29side_04",
"completeState": "PASS"
}
],
- "stageId": "act29side_s02",
- "levelId": "Activities/act29side/level_act29side_sub-1-2",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-2",
- "name": "管乐团",
- "description": "鸢尾花灰飞烟灭,我的乐团奏响凯歌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
- "hardStagedId": "act29side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act29side_05",
+ "levelId": "Activities/act29side/level_act29side_05",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-5",
+ "name": "奏鸣曲“秋日”",
+ "description": "相逢,寥落。背叛,悔过。秋日的独白。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_dark",
"canPractice": true,
@@ -113257,6 +112856,26 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113270,6 +112889,30 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113285,53 +112928,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s02#f#": {
+ "act29side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_s02#f#",
- "levelId": "Activities/act29side/level_act29side_sub-1-2",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-2",
- "name": "管乐团",
- "description": "<@lv.fs>附加条件:>\\n激昂变奏下,巫王乐团管乐家移动速度获得额外提升",
+ "stageId": "act29side_st02",
+ "levelId": null,
+ "zoneId": "act29side_zone1",
+ "code": "ZT-ST-2",
+ "name": "间奏“未竟赋格”",
+ "description": "未完成的赋格无穷无尽,阴谋亦未达尽头。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113339,7 +112978,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -113369,35 +113008,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s03": {
+ "act29side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_s02",
+ "stageId": "act29side_st02",
"completeState": "PASS"
}
],
- "stageId": "act29side_s03",
- "levelId": "Activities/act29side/level_act29side_sub-1-3",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-3",
- "name": "拜谒途",
- "description": "我踏入荒域,彼处是否为始源的尽头?\\n<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”第一形态下瞬移间隔大幅度增大;每损失更少的生命比例就释放【痴愚惩戒】,不再释放【慵钝惩戒】",
- "hardStagedId": "act29side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act29side_06",
+ "levelId": "Activities/act29side/level_act29side_06",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-6",
+ "name": "华尔兹“假面”",
+ "description": "舞会终于结束,舞者除下假面。可我为何依然不能看到你的脸庞。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -113406,12 +113045,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113432,6 +113071,26 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113447,11 +113106,35 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
"dropType": "COMPLETE"
- }
- ]
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -113460,53 +113143,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s03#f#": {
+ "act29side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_s03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_s03#f#",
- "levelId": "Activities/act29side/level_act29side_sub-1-3",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-3",
- "name": "拜谒途",
- "description": "<@lv.fs>附加条件:>\\n巫王乐团大提琴家生命值大幅提升,且在沉郁变奏下,护盾反弹的伤害大幅度提升",
+ "stageId": "act29side_07",
+ "levelId": "Activities/act29side/level_act29side_07",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-7",
+ "name": "协奏曲“复活”",
+ "description": "早已弃绝的罪孽追上了我,早已战胜的仇敌再度归来。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_ZT_dark",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113522,6 +113201,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113529,6 +113228,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113541,72 +113264,67 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s04": {
+ "act29side_tr02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_s03",
+ "stageId": "act29side_07",
"completeState": "PASS"
}
],
- "stageId": "act29side_s04",
- "levelId": "Activities/act29side/level_act29side_sub-1-4",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-4",
- "name": "六重奏",
- "description": "我不乞求任何人原谅,即使是你——就算是你,弗莱蒙特。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
- "hardStagedId": "act29side_s04#f#",
+ "stageId": "act29side_tr02",
+ "levelId": "Activities/act29side/level_act29side_tr02",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-TR-2",
+ "name": "创作手法",
+ "description": "混沌之中没有秩序可言,务必把握可把握的点滴。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_dark",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -113614,12 +113332,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act29side_token_erin",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113632,56 +113344,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s04#f#": {
+ "act29side_08": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_tr02",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_s04#f#",
- "levelId": "Activities/act29side/level_act29side_sub-1-4",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-4",
- "name": "六重奏",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>技力消耗增加",
+ "stageId": "act29side_08",
+ "levelId": "Activities/act29side/level_act29side_08",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-8",
+ "name": "夜歌“未见的高塔”",
+ "description": "太多的未来无法得见,太多的高塔无法抵达。于是摆渡的人啊唱起夜歌。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_dark",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113697,6 +113405,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113704,6 +113432,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113716,38 +113468,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s05": {
+ "act29side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act29side_s04",
+ "stageId": "act29side_08",
"completeState": "PASS"
}
],
- "stageId": "act29side_s05",
- "levelId": "Activities/act29side/level_act29side_sub-1-5",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-5",
- "name": "王座厅",
- "description": "来吧,献上我的终局。\\n<@lv.fs>附加条件:>\\n激昂变奏下,所有敌人移动速度获得额外提升",
- "hardStagedId": "act29side_s05#f#",
- "dangerLevel": "-",
+ "stageId": "act29side_09",
+ "levelId": "Activities/act29side/level_act29side_09",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-9",
+ "name": "幻想曲“赠答”",
+ "description": "恩瓦德选帝侯路德维格所著。“愿所有疑问,终得赠答。”\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -113756,12 +113508,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113782,6 +113534,21 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113795,6 +113562,24 @@
"id": "act29side_token_erin",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113810,53 +113595,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act29side_s05#f#": {
+ "act29side_10": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act29side_09",
"completeState": "PASS"
- },
- {
- "stageId": "act29side_s05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act29side_s05#f#",
- "levelId": "Activities/act29side/level_act29side_sub-1-5",
- "zoneId": "act29side_zone3",
- "code": "ZT-S-5",
- "name": "王座厅",
- "description": "<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”第一形态下瞬移间隔大幅度缩短",
+ "stageId": "act29side_10",
+ "levelId": "Activities/act29side/level_act29side_10",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-10",
+ "name": "弥撒“君王”",
+ "description": "希望璀璨,永恒漫长。\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_ZT_dark",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -113872,6 +113653,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -113879,6 +113685,36 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_token_erin",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act29side_frag_4",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -113891,34 +113727,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act29side_s01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_st01": {
+ "act29side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act29side_10",
"completeState": "PASS"
}
],
- "stageId": "act28side_st01",
+ "stageId": "act29side_st03",
"levelId": null,
- "zoneId": "act28side_zone1",
- "code": "CV-ST-1",
- "name": "火线之中",
- "description": "不管是哪来的家伙,都不觉得自己好运。",
+ "zoneId": "act29side_zone1",
+ "code": "ZT-ST-3",
+ "name": "尾奏“晚霞”",
+ "description": "最盛大的典礼已经落幕,自那一刻起凝固的不止有晚霞。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -113974,35 +113810,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_01": {
+ "act29side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_st01",
+ "stageId": "act29side_st03",
"completeState": "PASS"
}
],
- "stageId": "act28side_01",
- "levelId": "Activities/act28side/level_act28side_01",
- "zoneId": "act28side_zone1",
- "code": "CV-1",
- "name": "孤独之地",
- "description": "在很多时候,保住体面不是一件容易的事。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act29side_ex01",
+ "levelId": "Activities/act29side/level_act29side_ex01",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-1",
+ "name": "急板",
+ "description": "急功近利的学徒,只会把所有法术都变成急板,冥顽不灵!\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": "act29side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -114011,12 +113847,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114034,44 +113870,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114082,51 +113883,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114142,58 +113901,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_tr01": {
+ "act29side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act28side_tr01",
- "levelId": "Activities/act28side/level_act28side_tr01",
- "zoneId": "act28side_zone1",
- "code": "CV-TR-1",
- "name": "城市热战",
- "description": "在哥伦比亚,测试新发明的办法有很多种,比如在没人会怀念的家伙身上装上一些。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "stageId": "act29side_ex01#f#",
+ "levelId": "Activities/act29side/level_act29side_ex01",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-1",
+ "name": "急板",
+ "description": "<@lv.fs>附加条件:>\\n场上一个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
- "canPractice": false,
+ "loadingPicId": "loading_ZT_dark",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -114222,35 +113985,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_02": {
+ "act29side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_tr01",
+ "stageId": "act29side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act28side_02",
- "levelId": "Activities/act28side/level_act28side_02",
- "zoneId": "act28side_zone1",
- "code": "CV-2",
- "name": "双重保险",
- "description": "修理一件旧物,意味着主动承受时光的重担。小心为上。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act29side_ex02",
+ "levelId": "Activities/act29side/level_act29side_ex02",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-2",
+ "name": "对位法",
+ "description": "静下心来,先学会对位模仿,你才配和我谈融会贯通。这是最基本的创作法之一!\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "hardStagedId": "act29side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -114259,12 +114022,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114282,44 +114045,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114330,51 +114058,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114390,49 +114076,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_03": {
+ "act29side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act28side_03",
- "levelId": "Activities/act28side/level_act28side_03",
- "zoneId": "act28side_zone1",
- "code": "CV-3",
- "name": "圈套",
- "description": "有些问题被提出来的目的就是不让人解决。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "stageId": "act29side_ex02#f#",
+ "levelId": "Activities/act29side/level_act29side_ex02",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-2",
+ "name": "对位法",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><湮灭之相>>再部署时间延长",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114448,46 +114138,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114495,54 +114145,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114555,38 +114157,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_04": {
+ "act29side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_03",
+ "stageId": "act29side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act28side_04",
- "levelId": "Activities/act28side/level_act28side_04",
- "zoneId": "act28side_zone1",
- "code": "CV-4",
- "name": "缺席的人",
- "description": "吃饭的时候总该想办法高兴一点。即使有点难度。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act29side_ex03",
+ "levelId": "Activities/act29side/level_act29side_ex03",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-3",
+ "name": "跳进",
+ "description": "渴望精进术法,怎么能按部就班——要学会跳进!和音符一样跳进!\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "hardStagedId": "act29side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -114595,12 +114197,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114618,24 +114220,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114646,27 +114233,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114682,49 +114251,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_st02": {
+ "act29side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act28side_st02",
- "levelId": null,
- "zoneId": "act28side_zone1",
- "code": "CV-ST-2",
- "name": "突然冲击",
- "description": "继续吧,让日子变得更加刺激。",
+ "stageId": "act29side_ex03#f#",
+ "levelId": "Activities/act29side/level_act29side_ex03",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-3",
+ "name": "跳进",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>获得单向防御护盾",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114732,7 +114305,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -114762,35 +114335,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_05": {
+ "act29side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_st02",
+ "stageId": "act29side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act28side_05",
- "levelId": "Activities/act28side/level_act28side_05",
- "zoneId": "act28side_zone1",
- "code": "CV-5",
- "name": "疑惑之影",
- "description": "交流总是词不达意,世事总是事与愿违。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act29side_ex04",
+ "levelId": "Activities/act29side/level_act29side_ex04",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-4",
+ "name": "序列法",
+ "description": "音律成序,顺理成章,千万般变化也自始源铺就——卡普里尼,你能明白我的意思吗?\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": "act29side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -114799,12 +114372,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114822,24 +114395,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114850,27 +114408,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114886,49 +114426,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_06": {
+ "act29side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act28side_06",
- "levelId": "Activities/act28side/level_act28side_06",
- "zoneId": "act28side_zone1",
- "code": "CV-6",
- "name": "猎人之夜",
- "description": "每个人都有不会去做的事。但不是每个人都明白这个道理。",
+ "stageId": "act29side_ex04#f#",
+ "levelId": "Activities/act29side/level_act29side_ex04",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-4",
+ "name": "序列法",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人攻击力大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -114944,21 +114488,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -114966,24 +114495,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -114996,38 +114507,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_07": {
+ "act29side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_06",
+ "stageId": "act29side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act28side_07",
- "levelId": "Activities/act28side/level_act28side_07",
- "zoneId": "act28side_zone1",
- "code": "CV-7",
- "name": "白热",
- "description": "有人行动,就会有人回应。行动越凌厉,回应越激烈。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": null,
+ "stageId": "act29side_ex05",
+ "levelId": "Activities/act29side/level_act29side_ex05",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-5",
+ "name": "和谐进行",
+ "description": "只一人就奏响了和声术式,这是你自己领悟到的吗?你的源石技艺进步惊人。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": "act29side_ex05#f#",
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115036,12 +114547,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115059,19 +114570,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -115082,21 +114583,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act29side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act29side_ex05#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex05",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act29side_ex05#f#",
+ "levelId": "Activities/act29side/level_act29side_ex05",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-5",
+ "name": "和谐进行",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>获得单向防御护盾",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_ZT_dark",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 150,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -115109,38 +114682,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_08": {
+ "act29side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_07",
+ "stageId": "act29side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act28side_08",
- "levelId": "Activities/act28side/level_act28side_08",
- "zoneId": "act28side_zone1",
- "code": "CV-8",
- "name": "告别往昔",
- "description": "人总会知道自己的能力所及。只是需要一点时间。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": null,
+ "stageId": "act29side_ex06",
+ "levelId": "Activities/act29side/level_act29side_ex06",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-6",
+ "name": "术式转换",
+ "description": "你的术式转换越来越纯熟了,奥托,大地之上没有术师能比你走得更远。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果",
+ "hardStagedId": "act29side_ex06#f#",
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115149,12 +114722,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115172,19 +114745,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31063",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -115195,21 +114758,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31063",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -115225,49 +114776,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_st03": {
+ "act29side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act29side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act28side_st03",
- "levelId": null,
- "zoneId": "act28side_zone1",
- "code": "CV-ST-3",
- "name": "法外之徒",
- "description": "去死可算不上什么活法。",
+ "stageId": "act29side_ex06#f#",
+ "levelId": "Activities/act29side/level_act29side_ex06",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-6",
+ "name": "术式转换",
+ "description": "<@lv.fs>附加条件:>\\n巫王乐团小号手生命值和攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115275,7 +114830,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -115305,35 +114860,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_st01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex01": {
+ "act29side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_st03",
+ "stageId": "act29side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex01",
- "levelId": "Activities/act28side/level_act28side_ex01",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-1",
- "name": "紧握铳柄",
- "description": "做好准备,有什么要开始了。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act29side_ex07",
+ "levelId": "Activities/act29side/level_act29side_ex07",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-7",
+ "name": "无调性",
+ "description": "不再有调性能够束缚你了,赫尔昏佐伦。也许你能够看到连我也看不到的地方,在这片大地之外......\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "hardStagedId": "act29side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115342,12 +114897,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115365,7 +114920,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115378,7 +114933,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115396,11 +114951,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex01#f#": {
+ "act29side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -115411,24 +114966,24 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex01",
+ "stageId": "act29side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex01#f#",
- "levelId": "Activities/act28side/level_act28side_ex01",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-1",
- "name": "紧握铳柄",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>受击回复技力效率降低",
+ "stageId": "act29side_ex07#f#",
+ "levelId": "Activities/act29side/level_act29side_ex07",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-7",
+ "name": "无调性",
+ "description": "<@lv.fs>附加条件:>\\n巫王乐团指挥家攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115437,12 +114992,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115480,35 +115035,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex02": {
+ "act29side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex01",
+ "stageId": "act29side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex02",
- "levelId": "Activities/act28side/level_act28side_ex02",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-2",
- "name": "打开保险",
- "description": "当做出这样的决定时,一切都不再安全。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act29side_ex08",
+ "levelId": "Activities/act29side/level_act29side_ex08",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-8",
+ "name": "永恒主题",
+ "description": "“世间一切探索的主题,应是‘永恒’。”\\n<@lv.item><湮灭之相>>吸收所有受到的伤害传送到创生之相\\n<@lv.item><创生之相>>将湮灭之相吸收的伤害转化为物理伤害向前方释放",
+ "hardStagedId": "act29side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115517,12 +115072,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115540,7 +115095,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115553,7 +115108,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115571,11 +115126,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex02#f#": {
+ "act29side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -115586,24 +115141,24 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex02",
+ "stageId": "act29side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex02#f#",
- "levelId": "Activities/act28side/level_act28side_ex02",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-2",
- "name": "打开保险",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>释放间隔大幅增加",
+ "stageId": "act29side_ex08#f#",
+ "levelId": "Activities/act29side/level_act29side_ex08",
+ "zoneId": "act29side_zone2",
+ "code": "ZT-EX-8",
+ "name": "永恒主题",
+ "description": "<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”释放【慵钝惩戒】技能的频率增加,击破“慵钝之印”所需伤害次数增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -115612,12 +115167,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -115655,31 +115210,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex03": {
+ "act29side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex02",
+ "stageId": "act29side_st03",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex03",
- "levelId": "Activities/act28side/level_act28side_ex03",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-3",
- "name": "扳起击锤",
- "description": "告诉别人,同时也是告诉自己,这次是来真的。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex03#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act29side_s01",
+ "levelId": "Activities/act29side/level_act29side_sub-1-1",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-1",
+ "name": "司律者",
+ "description": "亘古之律为我司掌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "hardStagedId": "act29side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -115715,7 +115270,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115728,7 +115283,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115746,11 +115301,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex03#f#": {
+ "act29side_s01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -115761,20 +115316,20 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex03",
+ "stageId": "act29side_s01",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex03#f#",
- "levelId": "Activities/act28side/level_act28side_ex03",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-3",
- "name": "扳起击锤",
- "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
+ "stageId": "act29side_s01#f#",
+ "levelId": "Activities/act29side/level_act29side_sub-1-1",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-1",
+ "name": "司律者",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署特种干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_street",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -115830,31 +115385,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex04": {
+ "act29side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex03",
+ "stageId": "act29side_s01",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex04",
- "levelId": "Activities/act28side/level_act28side_ex04",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-4",
- "name": "平正准星",
- "description": "好好瞄准,找到那个铳口应该对准的目标。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex04#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act29side_s02",
+ "levelId": "Activities/act29side/level_act29side_sub-1-2",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-2",
+ "name": "管乐团",
+ "description": "鸢尾花灰飞烟灭,我的乐团奏响凯歌。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "hardStagedId": "act29side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -115890,7 +115445,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115903,7 +115458,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -115921,11 +115476,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex04#f#": {
+ "act29side_s02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -115936,20 +115491,20 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex04",
+ "stageId": "act29side_s02",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex04#f#",
- "levelId": "Activities/act28side/level_act28side_ex04",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-4",
- "name": "平正准星",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>受击回复技力效率降低且初始技力减少",
+ "stageId": "act29side_s02#f#",
+ "levelId": "Activities/act29side/level_act29side_sub-1-2",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-2",
+ "name": "管乐团",
+ "description": "<@lv.fs>附加条件:>\\n激昂变奏下,巫王乐团管乐家移动速度获得额外提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -116005,35 +115560,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex05": {
+ "act29side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex04",
+ "stageId": "act29side_s02",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex05",
- "levelId": "Activities/act28side/level_act28side_ex05",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-5",
- "name": "扣下扳机",
- "description": "是的,这就是最关键的一步。做了就没法反悔了。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act29side_s03",
+ "levelId": "Activities/act29side/level_act29side_sub-1-3",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-3",
+ "name": "拜谒途",
+ "description": "我踏入荒域,彼处是否为始源的尽头?\\n<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”第一形态下瞬移间隔大幅度增大;每损失更少的生命比例就释放【痴愚惩戒】,不再释放【慵钝惩戒】",
+ "hardStagedId": "act29side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -116042,12 +115597,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116065,7 +115620,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116078,7 +115633,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116096,11 +115651,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex05#f#": {
+ "act29side_s03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -116111,24 +115666,24 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex05",
+ "stageId": "act29side_s03",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex05#f#",
- "levelId": "Activities/act28side/level_act28side_ex05",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-5",
- "name": "扣下扳机",
- "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
+ "stageId": "act29side_s03#f#",
+ "levelId": "Activities/act29side/level_act29side_sub-1-3",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-3",
+ "name": "拜谒途",
+ "description": "<@lv.fs>附加条件:>\\n巫王乐团大提琴家生命值大幅提升,且在沉郁变奏下,护盾反弹的伤害大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -116137,12 +115692,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116180,35 +115735,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex06": {
+ "act29side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex05",
+ "stageId": "act29side_s03",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex06",
- "levelId": "Activities/act28side/level_act28side_ex06",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-6",
- "name": "套筒后坐",
- "description": "开火射击别人的家伙要能承受得住反作用力才行,否则就是胡闹。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
- "hardStagedId": "act28side_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act29side_s04",
+ "levelId": "Activities/act29side/level_act29side_sub-1-4",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-4",
+ "name": "六重奏",
+ "description": "我不乞求任何人原谅,即使是你——就算是你,弗莱蒙特。\\n<@lv.item><调谐节点>>受击回复,乐曲变奏中开启可以切换变奏,并使我方获得短暂增益效果\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "hardStagedId": "act29side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -116217,12 +115772,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116240,7 +115795,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116253,7 +115808,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116271,11 +115826,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex06#f#": {
+ "act29side_s04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -116286,24 +115841,24 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex06",
+ "stageId": "act29side_s04",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex06#f#",
- "levelId": "Activities/act28side/level_act28side_ex06",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-6",
- "name": "套筒后坐",
- "description": "<@lv.fs>附加条件:>\\n辐能源石虫·α死亡后使场上敌人获得更多能量",
+ "stageId": "act29side_s04#f#",
+ "levelId": "Activities/act29side/level_act29side_sub-1-4",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-4",
+ "name": "六重奏",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><调谐节点>>技力消耗增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -116312,12 +115867,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116355,31 +115910,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex07": {
+ "act29side_s05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex06",
+ "stageId": "act29side_s04",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex07",
- "levelId": "Activities/act28side/level_act28side_ex07",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-7",
- "name": "子弹出膛",
- "description": "短暂而令人心跳加速的瞬间。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act29side_s05",
+ "levelId": "Activities/act29side/level_act29side_sub-1-5",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-5",
+ "name": "王座厅",
+ "description": "来吧,献上我的终局。\\n<@lv.fs>附加条件:>\\n激昂变奏下,所有敌人移动速度获得额外提升",
+ "hardStagedId": "act29side_s05#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -116415,7 +115970,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116428,7 +115983,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
+ "id": "act29side_token_erin",
"dropType": "COMPLETE"
},
{
@@ -116446,11 +116001,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex07#f#": {
+ "act29side_s05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -116461,20 +116016,20 @@
"completeState": "PASS"
},
{
- "stageId": "act28side_ex07",
+ "stageId": "act29side_s05",
"completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex07#f#",
- "levelId": "Activities/act28side/level_act28side_ex07",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-7",
- "name": "子弹出膛",
- "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
+ "stageId": "act29side_s05#f#",
+ "levelId": "Activities/act29side/level_act29side_sub-1-5",
+ "zoneId": "act29side_zone3",
+ "code": "ZT-S-5",
+ "name": "王座厅",
+ "description": "<@lv.fs>附加条件:>\\n赫尔昏佐伦,“巫王”第一形态下瞬移间隔大幅度缩短",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CV_building",
+ "loadingPicId": "loading_ZT_dark",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -116530,49 +116085,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act29side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex08": {
+ "act28side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act28side_ex07",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act28side_ex08",
- "levelId": "Activities/act28side/level_act28side_ex08",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-8",
- "name": "正中目标",
- "description": "现在所有人都需要面对这一发射击的后果了。接受它。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
- "hardStagedId": "act28side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act28side_st01",
+ "levelId": null,
+ "zoneId": "act28side_zone1",
+ "code": "CV-ST-1",
+ "name": "火线之中",
+ "description": "不管是哪来的家伙,都不觉得自己好运。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116580,7 +116135,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -116588,11 +116143,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -116600,12 +116150,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act28side_token_box",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -116618,56 +116162,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act28side_ex08#f#": {
+ "act28side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act28side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act28side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act28side_ex08#f#",
- "levelId": "Activities/act28side/level_act28side_ex08",
- "zoneId": "act28side_zone2",
- "code": "CV-EX-8",
- "name": "正中目标",
- "description": "<@lv.fs>附加条件:>\\n“桥夹”克里夫技能释放频率增加",
+ "stageId": "act28side_01",
+ "levelId": "Activities/act28side/level_act28side_01",
+ "zoneId": "act28side_zone1",
+ "code": "CV-1",
+ "name": "孤独之地",
+ "description": "在很多时候,保住体面不是一件容易的事。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116683,6 +116223,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -116690,6 +116270,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -116702,34 +116330,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act28side_ex01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_01": {
+ "act28side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act28side_01",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_01",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_01",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-1",
- "name": "适者生存",
- "description": "雨林的法则通俗易懂,战胜强者,活下去,然后放声大笑!\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
+ "stageId": "act28side_tr01",
+ "levelId": "Activities/act28side/level_act28side_tr01",
+ "zoneId": "act28side_zone1",
+ "code": "CV-TR-1",
+ "name": "城市热战",
+ "description": "在哥伦比亚,测试新发明的办法有很多种,比如在没人会怀念的家伙身上装上一些。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
+ "loadingPicId": "loading_CV_building",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -116739,7 +116367,7 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
+ "diamondOnceDrop": 1,
"practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
@@ -116752,18 +116380,31 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -116772,49 +116413,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_02": {
+ "act28side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act28side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_02",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_02",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-2",
- "name": "惊惧与血色",
- "description": "万千身形,万千畏怖。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act28side_02",
+ "levelId": "Activities/act28side/level_act28side_02",
+ "zoneId": "act28side_zone1",
+ "code": "CV-2",
+ "name": "双重保险",
+ "description": "修理一件旧物,意味着主动承受时光的重担。小心为上。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116829,59 +116470,160 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_03": {
+ "act28side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act28side_02",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_03",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_03",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-3",
- "name": "不测之渊",
- "description": "不要对上他们的目光——如果你能找到他们的眼睛。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act28side_03",
+ "levelId": "Activities/act28side/level_act28side_03",
+ "zoneId": "act28side_zone1",
+ "code": "CV-3",
+ "name": "圈套",
+ "description": "有些问题被提出来的目的就是不让人解决。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116896,67 +116638,160 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_04": {
+ "act28side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_01",
- "completeState": "PASS"
- },
- {
- "stageId": "act3bossrush_02",
- "completeState": "PASS"
- },
- {
- "stageId": "act3bossrush_03",
+ "stageId": "act28side_03",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_04",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_04",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-4",
- "name": "虔信者的前路",
- "description": "他们为车载音乐选哪首争吵不休,帮他们做个决定吧。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act28side_04",
+ "levelId": "Activities/act28side/level_act28side_04",
+ "zoneId": "act28side_zone1",
+ "code": "CV-4",
+ "name": "缺席的人",
+ "description": "吃饭的时候总该想办法高兴一点。即使有点难度。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -116971,42 +116806,99 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_tm01": {
+ "act28side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_01",
+ "stageId": "act28side_04",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_tm01",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_01",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-1",
- "name": "适者生存",
- "description": "雨林的法则通俗易懂,战胜强者,活下去,然后放声大笑!\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act28side_st02",
+ "levelId": null,
+ "zoneId": "act28side_zone1",
+ "code": "CV-ST-2",
+ "name": "突然冲击",
+ "description": "继续吧,让日子变得更加刺激。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -117015,8 +116907,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -117031,15 +116923,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -117048,49 +116953,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_tm02": {
+ "act28side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_02",
+ "stageId": "act28side_st02",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_tm02",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_02",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-2",
- "name": "惊惧与血色",
- "description": "万千身形,万千畏怖。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act28side_05",
+ "levelId": "Activities/act28side/level_act28side_05",
+ "zoneId": "act28side_zone1",
+ "code": "CV-5",
+ "name": "疑惑之影",
+ "description": "交流总是词不达意,世事总是事与愿违。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117105,59 +117010,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_tm03": {
+ "act28side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_03",
+ "stageId": "act28side_05",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_tm03",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_03",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-3",
- "name": "不测之渊",
- "description": "不要对上他们的目光——如果你能找到他们的眼睛。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act28side_06",
+ "levelId": "Activities/act28side/level_act28side_06",
+ "zoneId": "act28side_zone1",
+ "code": "CV-6",
+ "name": "猎人之夜",
+ "description": "每个人都有不会去做的事。但不是每个人都明白这个道理。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117172,59 +117134,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_tm04": {
+ "act28side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_04",
+ "stageId": "act28side_06",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_tm04",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_04",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-4",
- "name": "虔信者的前路",
- "description": "他们为车载音乐选哪首争吵不休,帮他们做个决定吧。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act28side_07",
+ "levelId": "Activities/act28side/level_act28side_07",
+ "zoneId": "act28side_zone1",
+ "code": "CV-7",
+ "name": "白热",
+ "description": "有人行动,就会有人回应。行动越凌厉,回应越激烈。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117239,59 +117247,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_ex01": {
+ "act28side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_tm01",
+ "stageId": "act28side_07",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_ex01",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex01",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-1",
- "name": "适者生存",
- "description": "附加条件:\\n\\n<潘乔·萨拉斯>生命值提升,【爆破艇召唤】召唤爆破艇数量增加;<潜水员>攻击范围扩大\\n\\n<“巨大的丑东西”>【驾驶员模式】下属性增加提升,每秒受到的真实伤害减少",
+ "stageId": "act28side_08",
+ "levelId": "Activities/act28side/level_act28side_08",
+ "zoneId": "act28side_zone1",
+ "code": "CV-8",
+ "name": "告别往昔",
+ "description": "人总会知道自己的能力所及。只是需要一点时间。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117306,42 +117360,88 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31063",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31063",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_ex02": {
+ "act28side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_tm02",
+ "stageId": "act28side_08",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_ex02",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex02",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-2",
- "name": "惊惧与血色",
- "description": "附加条件:\\n\\n<“最后的怯薛”,拓拉>攻击力与生命值提升\\n\\n<血骑士狄开俄波利斯>召唤更多<凝血之刃>,<凝血之刃>攻击力与生命值提升\\n\\n<“变形者集群”>攻击造成更多的侵蚀损伤,同构碎片数量+1",
+ "stageId": "act28side_st03",
+ "levelId": null,
+ "zoneId": "act28side_zone1",
+ "code": "CV-ST-3",
+ "name": "法外之徒",
+ "description": "去死可算不上什么活法。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -117350,8 +117450,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -117366,15 +117466,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -117383,49 +117496,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_ex03": {
+ "act28side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_tm03",
+ "stageId": "act28side_st03",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_ex03",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex03",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-3",
- "name": "不测之渊",
- "description": "附加条件:\\n\\n<盐风主教昆图斯>【崩坍】释放频率提升\\n\\n<首言者>【侵蚀液泡 】造成更多的神经损伤\\n\\n<屠谕者,大群意志>【捕食】使用次数+1",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act28side_ex01",
+ "levelId": "Activities/act28side/level_act28side_ex01",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-1",
+ "name": "紧握铳柄",
+ "description": "做好准备,有什么要开始了。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117440,71 +117553,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_ex04": {
+ "act28side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_ex01",
- "completeState": "PASS"
- },
- {
- "stageId": "act3bossrush_ex02",
- "completeState": "PASS"
- },
- {
- "stageId": "act3bossrush_ex03",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act3bossrush_tm04",
- "completeState": "PASS"
+ "stageId": "act28side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act3bossrush_ex04",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex04",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-4",
- "name": "虔信者的前路",
- "description": "附加条件:\\n\\n<阿格尼尔神父>攻击间隔缩短\\n\\n<<“殉道者”,安多恩>>【光赐于苦】释放次数增加\\n\\n<扎罗,“狼之主”>攻击力提升,第一形态下受到的物理/法术伤害降低50%\\n\\n所有精英敌人及领袖敌人生命值提高",
+ "stageId": "act28side_ex01#f#",
+ "levelId": "Activities/act28side/level_act28side_ex01",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-1",
+ "name": "紧握铳柄",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>受击回复技力效率降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117519,8 +117648,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -117529,49 +117671,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act3bossrush_fin04": {
+ "act28side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act3bossrush_ex04",
+ "stageId": "act28side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act3bossrush_fin04",
- "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_fin04",
- "zoneId": "act3bossrush_zone1",
- "code": "TN-4",
- "name": "虔信者的前路",
- "description": "附加条件:\\n\\n<阿格尼尔神父>攻击间隔缩短\\n\\n<<“殉道者”,安多恩>>【光赐于苦】释放次数增加,【皆为尘土】造成伤害大幅提升\\n\\n<扎罗,“狼之主”>攻击力提升,第一形态下受到的物理/法术伤害降低50%,【溶血骇惧】目标数+1\\n\\n所有精英敌人及领袖敌人生命值提升,所有敌人的攻击力和最大生命值进一步提升",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act28side_ex02",
+ "levelId": "Activities/act28side/level_act28side_ex02",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-2",
+ "name": "打开保险",
+ "description": "当做出这样的决定时,一切都不再安全。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117586,59 +117728,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act3bossrush_01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_st01": {
+ "act28side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_st01",
- "levelId": null,
- "zoneId": "act27side_zone1",
- "code": "SL-ST-1",
- "name": "到站旁",
- "description": "新汐斯塔,新的假日。",
+ "stageId": "act28side_ex02#f#",
+ "levelId": "Activities/act28side/level_act28side_ex02",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-2",
+ "name": "打开保险",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>释放间隔大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_street",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117646,7 +117816,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -117676,64 +117846,69 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_tr01": {
+ "act28side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_st01",
+ "stageId": "act28side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act27side_tr01",
- "levelId": "Activities/act27side/level_act27side_tr01",
- "zoneId": "act27side_zone1",
- "code": "SL-TR-1",
- "name": "黑咩咩",
- "description": "奇怪的生物出现了——钻进水汽之中,一探究竟吧!\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act28side_ex03",
+ "levelId": "Activities/act28side/level_act28side_ex03",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-3",
+ "name": "扳起击锤",
+ "description": "告诉别人,同时也是告诉自己,这次是来真的。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex03#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -117741,6 +117916,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -117753,52 +117934,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_01": {
+ "act28side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_01",
- "levelId": "Activities/act27side/level_act27side_01",
- "zoneId": "act27side_zone1",
- "code": "SL-1",
- "name": "你的耳朵长不长?",
- "description": "竖起耳朵,你听见他的疑问了吗?一、二、三......这个夏天,他会一直等待着你的回答。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "stageId": "act28side_ex03#f#",
+ "levelId": "Activities/act28side/level_act28side_ex03",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-3",
+ "name": "扳起击锤",
+ "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117814,46 +117999,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -117861,54 +118006,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -117921,38 +118018,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_02": {
+ "act28side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_01",
+ "stageId": "act28side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act27side_02",
- "levelId": "Activities/act27side/level_act27side_02",
- "zoneId": "act27side_zone1",
- "code": "SL-2",
- "name": "小蓝孩",
- "description": "在水池里看不见,在天空中看不见。沾上草莓冰淇淋,软软绵绵就浮现。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act28side_ex04",
+ "levelId": "Activities/act28side/level_act28side_ex04",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-4",
+ "name": "平正准星",
+ "description": "好好瞄准,找到那个铳口应该对准的目标。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex04#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -117961,12 +118058,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -117984,44 +118081,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118032,51 +118094,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118092,49 +118112,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_03": {
+ "act28side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_03",
- "levelId": "Activities/act27side/level_act27side_03",
- "zoneId": "act27side_zone1",
- "code": "SL-3",
- "name": "手指之家",
- "description": "一根手指按图钉,两根手指穿针线......五根手指弹“北风”。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "stageId": "act28side_ex04#f#",
+ "levelId": "Activities/act28side/level_act28side_ex04",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-4",
+ "name": "平正准星",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><废热喷口>>受击回复技力效率降低且初始技力减少",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118150,46 +118174,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118197,54 +118181,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118257,38 +118193,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_04": {
+ "act28side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_03",
+ "stageId": "act28side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act27side_04",
- "levelId": "Activities/act27side/level_act27side_04",
- "zoneId": "act27side_zone1",
- "code": "SL-4",
- "name": "一个水手出海了",
- "description": "吞下的还能吐出来,离开的还会再回来。什么都会改变,什么也未曾改变。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act28side_ex05",
+ "levelId": "Activities/act28side/level_act28side_ex05",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-5",
+ "name": "扣下扳机",
+ "description": "是的,这就是最关键的一步。做了就没法反悔了。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -118297,12 +118233,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118320,24 +118256,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118348,27 +118269,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118384,49 +118287,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_05": {
+ "act28side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_05",
- "levelId": "Activities/act27side/level_act27side_05",
- "zoneId": "act27side_zone1",
- "code": "SL-5",
- "name": "我会唱一首彩虹",
- "description": "火山看见我,歌词写下我。咖啡品味我,“种子”埋藏我。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "stageId": "act28side_ex05#f#",
+ "levelId": "Activities/act28side/level_act28side_ex05",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-5",
+ "name": "扣下扳机",
+ "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118442,26 +118349,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118469,30 +118356,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118505,67 +118368,72 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_tr02": {
+ "act28side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_05",
+ "stageId": "act28side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act27side_tr02",
- "levelId": "Activities/act27side/level_act27side_tr02",
- "zoneId": "act27side_zone1",
- "code": "SL-TR-2",
- "name": "跟着我拍拍手",
- "description": "看见我了你就拍拍手——然后快点跟上来!\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act28side_ex06",
+ "levelId": "Activities/act28side/level_act28side_ex06",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-6",
+ "name": "套筒后坐",
+ "description": "开火射击别人的家伙要能承受得住反作用力才行,否则就是胡闹。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
+ "hardStagedId": "act28side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CV_building",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -118573,6 +118441,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act28side_token_box",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118585,52 +118459,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_st02": {
+ "act28side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_tr02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_st02",
- "levelId": null,
- "zoneId": "act27side_zone1",
- "code": "SL-ST-2",
- "name": "雨啊,雨啊,快离开",
- "description": "如果不是梦就好了......是梦,就只是一场好梦。",
+ "stageId": "act28side_ex06#f#",
+ "levelId": "Activities/act28side/level_act28side_ex06",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-6",
+ "name": "套筒后坐",
+ "description": "<@lv.fs>附加条件:>\\n辐能源石虫·α死亡后使场上敌人获得更多能量",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_street",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118638,7 +118516,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -118668,35 +118546,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_06": {
+ "act28side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_st02",
+ "stageId": "act28side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act27side_06",
- "levelId": "Activities/act27side/level_act27side_06",
- "zoneId": "act27side_zone1",
- "code": "SL-6",
- "name": "林中小木屋",
- "description": "登山镐头叮叮当,小小石头黑又亮。上山下山要小心,不然石头长身上。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act28side_ex07",
+ "levelId": "Activities/act28side/level_act28side_ex07",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-7",
+ "name": "子弹出膛",
+ "description": "短暂而令人心跳加速的瞬间。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -118705,12 +118583,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118728,19 +118606,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118751,21 +118619,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118781,49 +118637,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_07": {
+ "act28side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_07",
- "levelId": "Activities/act27side/level_act27side_07",
- "zoneId": "act27side_zone1",
- "code": "SL-7",
- "name": "靠着我的肩膀哭泣",
- "description": "我们的脚步如此靠近心跳,却仍未找到那身被泪水濡湿的“皮毛”。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
+ "stageId": "act28side_ex07#f#",
+ "levelId": "Activities/act28side/level_act28side_ex07",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-7",
+ "name": "子弹出膛",
+ "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><废热喷口>>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118839,21 +118699,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118861,24 +118706,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -118891,38 +118718,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_08": {
+ "act28side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_07",
+ "stageId": "act28side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act27side_08",
- "levelId": "Activities/act27side/level_act27side_08",
- "zoneId": "act27side_zone1",
- "code": "SL-8",
- "name": "爱之歌",
- "description": "此生挚爱,爱如火山。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act28side_ex08",
+ "levelId": "Activities/act28side/level_act28side_ex08",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-8",
+ "name": "正中目标",
+ "description": "现在所有人都需要面对这一发射击的后果了。接受它。\\n<@lv.item><废热喷口>>造成无视敌我的法术伤害并减速敌人,但会使敌人能量增加",
+ "hardStagedId": "act28side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -118931,12 +118758,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -118954,19 +118781,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -118977,21 +118794,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "id": "act28side_token_box",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -119007,49 +118812,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_st03": {
+ "act28side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act28side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_st03",
- "levelId": null,
- "zoneId": "act27side_zone1",
- "code": "SL-ST-3",
- "name": "晴天",
- "description": "汐斯塔又一个平凡的晴天。",
+ "stageId": "act28side_ex08#f#",
+ "levelId": "Activities/act28side/level_act28side_ex08",
+ "zoneId": "act28side_zone2",
+ "code": "CV-EX-8",
+ "name": "正中目标",
+ "description": "<@lv.fs>附加条件:>\\n“桥夹”克里夫技能释放频率增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_street",
+ "loadingPicId": "loading_CV_building",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119057,7 +118866,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -119087,49 +118896,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act28side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex01": {
+ "act3bossrush_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_st03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex01",
- "levelId": "Activities/act27side/level_act27side_ex01",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-1",
- "name": "黄金与玫瑰",
- "description": "晌午时它们晴朗如黄金,夕落中它们辉煌似玫瑰。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act27side_ex01#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act3bossrush_01",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_01",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-1",
+ "name": "适者生存",
+ "description": "雨林的法则通俗易懂,战胜强者,活下去,然后放声大笑!\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119144,87 +118953,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex01#f#": {
+ "act3bossrush_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex01#f#",
- "levelId": "Activities/act27side/level_act27side_ex01",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-1",
- "name": "黄金与玫瑰",
- "description": "<@lv.fs>附加条件:>\\n敌人生命值提升",
+ "stageId": "act3bossrush_02",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_02",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-2",
+ "name": "惊惧与血色",
+ "description": "万千身形,万千畏怖。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119239,21 +119020,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -119262,49 +119030,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex02": {
+ "act3bossrush_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex02",
- "levelId": "Activities/act27side/level_act27side_ex02",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-2",
- "name": "轻装旅行",
- "description": "温泉中,游过一朵朵轻飘飘的云。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成长时间晕眩",
- "hardStagedId": "act27side_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act3bossrush_03",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_03",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-3",
+ "name": "不测之渊",
+ "description": "不要对上他们的目光——如果你能找到他们的眼睛。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119319,87 +119087,67 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex02#f#": {
+ "act3bossrush_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act3bossrush_01",
"completeState": "PASS"
},
{
- "stageId": "act27side_ex02",
- "completeState": "COMPLETE"
+ "stageId": "act3bossrush_02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act3bossrush_03",
+ "completeState": "PASS"
}
],
- "stageId": "act27side_ex02#f#",
- "levelId": "Activities/act27side/level_act27side_ex02",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-2",
- "name": "轻装旅行",
- "description": "<@lv.fs>附加条件:>\\n场上四个位置不可部署",
+ "stageId": "act3bossrush_04",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_04",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-4",
+ "name": "虔信者的前路",
+ "description": "他们为车载音乐选哪首争吵不休,帮他们做个决定吧。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119414,21 +119162,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -119437,49 +119172,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex03": {
+ "act3bossrush_tm01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex02",
+ "stageId": "act3bossrush_01",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex03",
- "levelId": "Activities/act27side/level_act27side_ex03",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-3",
- "name": "脏旧小城",
- "description": "一池清泉可洗不净这片脏脏的街道。\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act3bossrush_tm01",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_01",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-1",
+ "name": "适者生存",
+ "description": "雨林的法则通俗易懂,战胜强者,活下去,然后放声大笑!\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119494,87 +119229,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex03#f#": {
+ "act3bossrush_tm02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act3bossrush_02",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex03#f#",
- "levelId": "Activities/act27side/level_act27side_ex03",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-3",
- "name": "脏旧小城",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的部署费用大幅增加",
+ "stageId": "act3bossrush_tm02",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_02",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-2",
+ "name": "惊惧与血色",
+ "description": "万千身形,万千畏怖。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119589,21 +119296,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -119612,49 +119306,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex04": {
+ "act3bossrush_tm03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex03",
+ "stageId": "act3bossrush_03",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex04",
- "levelId": "Activities/act27side/level_act27side_ex04",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-4",
- "name": "启航",
- "description": "天高云远,要上路了。别忘记带上足够的汽水!\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act3bossrush_tm03",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_03",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-3",
+ "name": "不测之渊",
+ "description": "不要对上他们的目光——如果你能找到他们的眼睛。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119669,87 +119363,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
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- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex04#f#": {
+ "act3bossrush_tm04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act3bossrush_04",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex04#f#",
- "levelId": "Activities/act27side/level_act27side_ex04",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-4",
- "name": "启航",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act3bossrush_tm04",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_04",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-4",
+ "name": "虔信者的前路",
+ "description": "他们为车载音乐选哪首争吵不休,帮他们做个决定吧。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119764,21 +119430,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -119787,49 +119440,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex05": {
+ "act3bossrush_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex04",
+ "stageId": "act3bossrush_tm01",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex05",
- "levelId": "Activities/act27side/level_act27side_ex05",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-5",
- "name": "瓶中时光",
- "description": "将昨日的歌与明日的旅程倒入杯中,融成今日的酒。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act3bossrush_ex01",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex01",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-1",
+ "name": "适者生存",
+ "description": "附加条件:\\n\\n<潘乔·萨拉斯>生命值提升,【爆破艇召唤】召唤爆破艇数量增加;<潜水员>攻击范围扩大\\n\\n<“巨大的丑东西”>【驾驶员模式】下属性增加提升,每秒受到的真实伤害减少",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119844,87 +119497,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex05#f#": {
+ "act3bossrush_ex02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act3bossrush_tm02",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex05#f#",
- "levelId": "Activities/act27side/level_act27side_ex05",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-5",
- "name": "瓶中时光",
- "description": "<@lv.fs>附加条件:>\\n风情街“满天飞空员”移动速度大幅提升",
+ "stageId": "act3bossrush_ex02",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex02",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-2",
+ "name": "惊惧与血色",
+ "description": "附加条件:\\n\\n<“最后的怯薛”,拓拉>攻击力与生命值提升\\n\\n<血骑士狄开俄波利斯>召唤更多<凝血之刃>,<凝血之刃>攻击力与生命值提升\\n\\n<“变形者集群”>攻击造成更多的侵蚀损伤,同构碎片数量+1",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -119939,21 +119564,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -119962,49 +119574,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex06": {
+ "act3bossrush_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex05",
+ "stageId": "act3bossrush_tm03",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex06",
- "levelId": "Activities/act27side/level_act27side_ex06",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-6",
- "name": "棉花田野",
- "description": "花叶腐烂之后,岁月已随落日消逝。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act3bossrush_ex03",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex03",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-3",
+ "name": "不测之渊",
+ "description": "附加条件:\\n\\n<盐风主教昆图斯>【崩坍】释放频率提升\\n\\n<首言者>【侵蚀液泡 】造成更多的神经损伤\\n\\n<屠谕者,大群意志>【捕食】使用次数+1",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120019,87 +119631,71 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex06#f#": {
+ "act3bossrush_ex04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act3bossrush_ex01",
"completeState": "PASS"
},
{
- "stageId": "act27side_ex06",
- "completeState": "COMPLETE"
+ "stageId": "act3bossrush_ex02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act3bossrush_ex03",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act3bossrush_tm04",
+ "completeState": "PASS"
}
],
- "stageId": "act27side_ex06#f#",
- "levelId": "Activities/act27side/level_act27side_ex06",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-6",
- "name": "棉花田野",
- "description": "<@lv.fs>附加条件:>\\n城市“龙卷风行者”造成的伤害大幅提升",
+ "stageId": "act3bossrush_ex04",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_ex04",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-4",
+ "name": "虔信者的前路",
+ "description": "附加条件:\\n\\n<阿格尼尔神父>攻击间隔缩短\\n\\n<<“殉道者”,安多恩>>【光赐于苦】释放次数增加\\n\\n<扎罗,“狼之主”>攻击力提升,第一形态下受到的物理/法术伤害降低50%\\n\\n所有精英敌人及领袖敌人生命值提高",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120114,21 +119710,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -120137,49 +119720,116 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act3bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex07": {
+ "act3bossrush_fin04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex06",
+ "stageId": "act3bossrush_ex04",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex07",
- "levelId": "Activities/act27side/level_act27side_ex07",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-7",
- "name": "离家五百里",
- "description": "她再归来时,只看见一片纯白的火山灰。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act3bossrush_fin04",
+ "levelId": "Activities/ACT3BOSSRUSH/level_bossrush3_fin04",
+ "zoneId": "act3bossrush_zone1",
+ "code": "TN-4",
+ "name": "虔信者的前路",
+ "description": "附加条件:\\n\\n<阿格尼尔神父>攻击间隔缩短\\n\\n<<“殉道者”,安多恩>>【光赐于苦】释放次数增加,【皆为尘土】造成伤害大幅提升\\n\\n<扎罗,“狼之主”>攻击力提升,第一形态下受到的物理/法术伤害降低50%,【溶血骇惧】目标数+1\\n\\n所有精英敌人及领袖敌人生命值提升,所有敌人的攻击力和最大生命值进一步提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act3bossrush_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act27side_st01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act27side_st01",
+ "levelId": null,
+ "zoneId": "act27side_zone1",
+ "code": "SL-ST-1",
+ "name": "到站旁",
+ "description": "新汐斯塔,新的假日。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SL_street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120187,7 +119837,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -120195,11 +119845,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -120207,12 +119852,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120225,65 +119864,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex07#f#": {
+ "act27side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex07#f#",
- "levelId": "Activities/act27side/level_act27side_ex07",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-7",
- "name": "离家五百里",
- "description": "<@lv.fs>附加条件:>\\n风情街“超新星术师”的攻击速度大幅提升",
+ "stageId": "act27side_tr01",
+ "levelId": "Activities/act27side/level_act27side_tr01",
+ "zoneId": "act27side_zone1",
+ "code": "SL-TR-1",
+ "name": "黑咩咩",
+ "description": "奇怪的生物出现了——钻进水汽之中,一探究竟吧!\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
- "canPractice": true,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -120312,35 +119947,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex08": {
+ "act27side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_ex07",
+ "stageId": "act27side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act27side_ex08",
- "levelId": "Activities/act27side/level_act27side_ex08",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-8",
- "name": "常青树",
- "description": "往事长青,一见如旧。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_ex08#f#",
- "dangerLevel": "精英2 LV.50",
+ "stageId": "act27side_01",
+ "levelId": "Activities/act27side/level_act27side_01",
+ "zoneId": "act27side_zone1",
+ "code": "SL-1",
+ "name": "你的耳朵长不长?",
+ "description": "竖起耳朵,你听见他的疑问了吗?一、二、三......这个夏天,他会一直等待着你的回答。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -120349,12 +119984,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120375,6 +120010,41 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120388,6 +120058,48 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120403,53 +120115,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_ex08#f#": {
+ "act27side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_ex08#f#",
- "levelId": "Activities/act27side/level_act27side_ex08",
- "zoneId": "act27side_zone2",
- "code": "SL-EX-8",
- "name": "常青树",
- "description": "<@lv.fs>附加条件:>\\n多利,“羊之主”在漂浮阶段时技能释放频率增加",
+ "stageId": "act27side_02",
+ "levelId": "Activities/act27side/level_act27side_02",
+ "zoneId": "act27side_zone1",
+ "code": "SL-2",
+ "name": "小蓝孩",
+ "description": "在水池里看不见,在天空中看不见。沾上草莓冰淇淋,软软绵绵就浮现。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120465,6 +120173,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120472,6 +120220,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120484,38 +120280,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_ex01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s01": {
+ "act27side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_st03",
+ "stageId": "act27side_02",
"completeState": "PASS"
}
],
- "stageId": "act27side_s01",
- "levelId": "Activities/act27side/level_act27side_sub-1-1",
- "zoneId": "act27side_zone3",
- "code": "SL-S-1",
- "name": "慢船行至东",
- "description": "启程时还年少,如今回想起来,才发现旅途是如此漫长。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act27side_03",
+ "levelId": "Activities/act27side/level_act27side_03",
+ "zoneId": "act27side_zone1",
+ "code": "SL-3",
+ "name": "手指之家",
+ "description": "一根手指按图钉,两根手指穿针线......五根手指弹“北风”。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -120524,12 +120320,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120550,6 +120346,41 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120563,6 +120394,48 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120578,53 +120451,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s01#f#": {
+ "act27side_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_s01#f#",
- "levelId": "Activities/act27side/level_act27side_sub-1-1",
- "zoneId": "act27side_zone3",
- "code": "SL-S-1",
- "name": "慢船行至东",
- "description": "<@lv.fs>附加条件:>\\n城市“龙卷风行者”造成的伤害大幅提升",
+ "stageId": "act27side_04",
+ "levelId": "Activities/act27side/level_act27side_04",
+ "zoneId": "act27side_zone1",
+ "code": "SL-4",
+ "name": "一个水手出海了",
+ "description": "吞下的还能吐出来,离开的还会再回来。什么都会改变,什么也未曾改变。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120640,6 +120509,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120647,6 +120536,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120659,38 +120572,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s02": {
+ "act27side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_s01",
+ "stageId": "act27side_04",
"completeState": "PASS"
}
],
- "stageId": "act27side_s02",
- "levelId": "Activities/act27side/level_act27side_sub-1-2",
- "zoneId": "act27side_zone3",
- "code": "SL-S-2",
- "name": "南方从未雨",
- "description": "从未考虑何去何从,如同从未考虑明天是否会大雨倾盆。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act27side_05",
+ "levelId": "Activities/act27side/level_act27side_05",
+ "zoneId": "act27side_zone1",
+ "code": "SL-5",
+ "name": "我会唱一首彩虹",
+ "description": "火山看见我,歌词写下我。咖啡品味我,“种子”埋藏我。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -120699,12 +120612,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120725,6 +120638,21 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120738,6 +120666,24 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120753,62 +120699,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s02#f#": {
+ "act27side_tr02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_s02#f#",
- "levelId": "Activities/act27side/level_act27side_sub-1-2",
- "zoneId": "act27side_zone3",
- "code": "SL-S-2",
- "name": "南方从未雨",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的生命值大幅提升",
+ "stageId": "act27side_tr02",
+ "levelId": "Activities/act27side/level_act27side_tr02",
+ "zoneId": "act27side_zone1",
+ "code": "SL-TR-2",
+ "name": "跟着我拍拍手",
+ "description": "看见我了你就拍拍手——然后快点跟上来!\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_river",
- "canPractice": true,
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -120837,49 +120779,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s03": {
+ "act27side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_s02",
+ "stageId": "act27side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act27side_s03",
- "levelId": "Activities/act27side/level_act27side_sub-1-3",
- "zoneId": "act27side_zone3",
- "code": "SL-S-3",
- "name": "我正向西去",
- "description": "故土啊故土,我已决定不再停留,你却说你不会随我而去。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act27side_s03#f#",
+ "stageId": "act27side_st02",
+ "levelId": null,
+ "zoneId": "act27side_zone1",
+ "code": "SL-ST-2",
+ "name": "雨啊,雨啊,快离开",
+ "description": "如果不是梦就好了......是梦,就只是一场好梦。",
+ "hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_SL_street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120887,7 +120829,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -120895,11 +120837,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -120909,10 +120846,117 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act27side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act27side_06": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act27side_st02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act27side_06",
+ "levelId": "Activities/act27side/level_act27side_06",
+ "zoneId": "act27side_zone1",
+ "code": "SL-6",
+ "name": "林中小木屋",
+ "description": "登山镐头叮叮当,小小石头黑又亮。上山下山要小心,不然石头长身上。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 210,
+ "goldGain": 210,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -120928,53 +120972,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s03#f#": {
+ "act27side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_s03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_s03#f#",
- "levelId": "Activities/act27side/level_act27side_sub-1-3",
- "zoneId": "act27side_zone3",
- "code": "SL-S-3",
- "name": "我正向西去",
- "description": "<@lv.fs>附加条件:>\\n敌人移动速度提升",
+ "stageId": "act27side_07",
+ "levelId": "Activities/act27side/level_act27side_07",
+ "zoneId": "act27side_zone1",
+ "code": "SL-7",
+ "name": "靠着我的肩膀哭泣",
+ "description": "我们的脚步如此靠近心跳,却仍未找到那身被泪水濡湿的“皮毛”。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_river",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -120990,6 +121030,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -120997,6 +121052,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -121009,38 +121082,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s04": {
+ "act27side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_s03",
+ "stageId": "act27side_07",
"completeState": "PASS"
}
],
- "stageId": "act27side_s04",
- "levelId": "Activities/act27side/level_act27side_sub-1-4",
- "zoneId": "act27side_zone3",
- "code": "SL-S-4",
- "name": "北境的森林",
- "description": "我随意坐下,我环顾四周,我消磨时光,一切都被燃烧殆尽。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act27side_08",
+ "levelId": "Activities/act27side/level_act27side_08",
+ "zoneId": "act27side_zone1",
+ "code": "SL-8",
+ "name": "爱之歌",
+ "description": "此生挚爱,爱如火山。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121049,12 +121122,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121075,6 +121148,16 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -121088,6 +121171,18 @@
"id": "act27side_token_fur",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -121103,53 +121198,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s04#f#": {
+ "act27side_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act27side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act27side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act27side_s04#f#",
- "levelId": "Activities/act27side/level_act27side_sub-1-4",
- "zoneId": "act27side_zone3",
- "code": "SL-S-4",
- "name": "北境的森林",
- "description": "<@lv.fs>附加条件:>\\n替换部分敌人",
+ "stageId": "act27side_st03",
+ "levelId": null,
+ "zoneId": "act27side_zone1",
+ "code": "SL-ST-3",
+ "name": "晴天",
+ "description": "汐斯塔又一个平凡的晴天。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_SL_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121157,7 +121248,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -121187,35 +121278,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s05": {
+ "act27side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_s04",
+ "stageId": "act27side_st03",
"completeState": "PASS"
}
],
- "stageId": "act27side_s05",
- "levelId": "Activities/act27side/level_act27side_sub-1-5",
- "zoneId": "act27side_zone3",
- "code": "SL-S-5",
- "name": "答案在风中",
- "description": "火山屹立,沙滩安歇,大海回归......我们无法视而不见。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
- "hardStagedId": "act27side_s05#f#",
- "dangerLevel": "-",
+ "stageId": "act27side_ex01",
+ "levelId": "Activities/act27side/level_act27side_ex01",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-1",
+ "name": "黄金与玫瑰",
+ "description": "晌午时它们晴朗如黄金,夕落中它们辉煌似玫瑰。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act27side_ex01#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121224,12 +121315,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121278,11 +121369,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_s05#f#": {
+ "act27side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -121293,24 +121384,24 @@
"completeState": "PASS"
},
{
- "stageId": "act27side_s05",
+ "stageId": "act27side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act27side_s05#f#",
- "levelId": "Activities/act27side/level_act27side_sub-1-5",
- "zoneId": "act27side_zone3",
- "code": "SL-S-5",
- "name": "答案在风中",
- "description": "<@lv.fs>附加条件:>\\n多利,“羊之主”在漂浮阶段时的绒毛屏障值提升",
+ "stageId": "act27side_ex01#f#",
+ "levelId": "Activities/act27side/level_act27side_ex01",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-1",
+ "name": "黄金与玫瑰",
+ "description": "<@lv.fs>附加条件:>\\n敌人生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121319,12 +121410,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121362,49 +121453,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_mo01": {
+ "act27side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_st03",
+ "stageId": "act27side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act27side_mo01",
- "levelId": "Activities/act27side/level_act27side_mo01",
- "zoneId": "act27side_zone3",
- "code": "SL-MO-1",
- "name": "乡间路带我回家",
- "description": "一起走吧,一起回家。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act27side_ex02",
+ "levelId": "Activities/act27side/level_act27side_ex02",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-2",
+ "name": "轻装旅行",
+ "description": "温泉中,游过一朵朵轻飘飘的云。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成长时间晕眩",
+ "hardStagedId": "act27side_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121413,7 +121504,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -121453,54 +121544,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_s01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_sp01": {
+ "act27side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act27side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_sp01",
- "levelId": "Activities/act27side/level_act27side_sp01",
- "zoneId": "act27side_zone1",
- "code": "SL-P-1",
- "name": "玛丽有只毛绒绒",
- "description": "多利来和你比赛啦!咩哩——咩丽——\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>本次行动中远程干员可部署于近战位>\\n<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的再部署时间降低",
+ "stageId": "act27side_ex02#f#",
+ "levelId": "Activities/act27side/level_act27side_ex02",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-2",
+ "name": "轻装旅行",
+ "description": "<@lv.fs>附加条件:>\\n场上四个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_river",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -121512,16 +121607,16 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
@@ -121533,54 +121628,54 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_sp02": {
+ "act27side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_sp01",
+ "stageId": "act27side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act27side_sp02",
- "levelId": "Activities/act27side/level_act27side_sp02",
- "zoneId": "act27side_zone1",
- "code": "SL-P-2",
- "name": "小农夫在小山谷",
- "description": "棉花糖冲来撞去,放牧人注意躲避。\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>附加条件:>\\n温泉“淘气包”和风情街“操盘手”生命值大幅下降",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act27side_ex03",
+ "levelId": "Activities/act27side/level_act27side_ex03",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-3",
+ "name": "脏旧小城",
+ "description": "一池清泉可洗不净这片脏脏的街道。\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_streetnight",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_SL_river",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -121595,6 +121690,11 @@
"type": "ACTIVITY_ITEM",
"id": "act27side_token_fur",
"dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
],
"displayDetailRewards": [
@@ -121603,6 +121703,12 @@
"type": "ACTIVITY_ITEM",
"id": "act27side_token_fur",
"dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
]
},
@@ -121610,57 +121716,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act27side_sp03": {
+ "act27side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act27side_sp02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act27side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act27side_sp03",
- "levelId": "Activities/act27side/level_act27side_sp03",
- "zoneId": "act27side_zone1",
- "code": "SL-P-3",
- "name": "划呀划呀划小船",
- "description": "在“云海”里划船,可要小心“意外爆炸”哦。\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>附加条件:>\\n风情街“飞空员”不再远程攻击,敌人生命值大幅下降,<@lv.item>“好朋友”>攻击力大幅提升",
+ "stageId": "act27side_ex03#f#",
+ "levelId": "Activities/act27side/level_act27side_ex03",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-3",
+ "name": "脏旧小城",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的部署费用大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SL_river",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -121672,16 +121782,16 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act27side_token_fur",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
@@ -121693,35 +121803,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act27side_st01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_01": {
+ "act27side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act27side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act15mini_01",
- "levelId": "Activities/act15mini/level_act15mini_01",
- "zoneId": "act15mini_zone1",
- "code": "FD-1",
- "name": "繁荣滋长",
- "description": "这里生机盎然,一切生命都繁衍得格外蓬勃,源石虫也包括在内。",
- "hardStagedId": "act15mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act27side_ex04",
+ "levelId": "Activities/act27side/level_act27side_ex04",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-4",
+ "name": "启航",
+ "description": "天高云远,要上路了。别忘记带上足够的汽水!\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121730,12 +121840,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121753,44 +121863,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -121801,51 +121876,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -121861,11 +121894,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_01#f#": {
+ "act27side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -121876,24 +121909,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_01",
+ "stageId": "act27side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_01#f#",
- "levelId": "Activities/act15mini/level_act15mini_01",
- "zoneId": "act15mini_zone1",
- "code": "FD-1",
- "name": "繁荣滋长",
- "description": "<@lv.fs>附加条件:>\\n部署费用回复速度降低",
+ "stageId": "act27side_ex04#f#",
+ "levelId": "Activities/act27side/level_act27side_ex04",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-4",
+ "name": "启航",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121902,12 +121935,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -121923,11 +121956,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -121935,12 +121963,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -121956,35 +121978,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_02": {
+ "act27side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_01",
+ "stageId": "act27side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act15mini_02",
- "levelId": "Activities/act15mini/level_act15mini_02",
- "zoneId": "act15mini_zone1",
- "code": "FD-2",
- "name": "边境巡逻",
- "description": "乌萨斯人将他们的文明之火烧到此处,意图驱赶他们眼中的野兽。\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁\\n<@lv.item><乌萨斯平民>>被敌人击杀时扣除关卡生命值\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
- "hardStagedId": "act15mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act27side_ex05",
+ "levelId": "Activities/act27side/level_act27side_ex05",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-5",
+ "name": "瓶中时光",
+ "description": "将昨日的歌与明日的旅程倒入杯中,融成今日的酒。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -121993,12 +122015,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122016,44 +122038,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122064,51 +122051,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122124,11 +122069,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_02#f#": {
+ "act27side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -122139,24 +122084,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_02",
+ "stageId": "act27side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_02#f#",
- "levelId": "Activities/act15mini/level_act15mini_02",
- "zoneId": "act15mini_zone1",
- "code": "FD-2",
- "name": "边境巡逻",
- "description": "<@lv.fs>附加条件:>\\n<帝国炮火先兆者>的最大生命值提升",
+ "stageId": "act27side_ex05#f#",
+ "levelId": "Activities/act27side/level_act27side_ex05",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-5",
+ "name": "瓶中时光",
+ "description": "<@lv.fs>附加条件:>\\n风情街“满天飞空员”移动速度大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122165,12 +122110,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122186,11 +122131,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122198,12 +122138,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122219,35 +122153,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_03": {
+ "act27side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_02",
+ "stageId": "act27side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act15mini_03",
- "levelId": "Activities/act15mini/level_act15mini_03",
- "zoneId": "act15mini_zone1",
- "code": "FD-3",
- "name": "无序礼炮",
- "description": "喧闹是献给生活的仪式,让它自然而然地发生吧。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act15mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act27side_ex06",
+ "levelId": "Activities/act27side/level_act27side_ex06",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-6",
+ "name": "棉花田野",
+ "description": "花叶腐烂之后,岁月已随落日消逝。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122256,12 +122190,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122279,44 +122213,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122327,51 +122226,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122387,11 +122244,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_03#f#": {
+ "act27side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -122402,24 +122259,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_03",
+ "stageId": "act27side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_03#f#",
- "levelId": "Activities/act15mini/level_act15mini_03",
- "zoneId": "act15mini_zone1",
- "code": "FD-3",
- "name": "无序礼炮",
- "description": "<@lv.fs>附加条件:>\\n敌人攻击速度提升",
+ "stageId": "act27side_ex06#f#",
+ "levelId": "Activities/act27side/level_act27side_ex06",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-6",
+ "name": "棉花田野",
+ "description": "<@lv.fs>附加条件:>\\n城市“龙卷风行者”造成的伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122428,12 +122285,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122449,11 +122306,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122461,12 +122313,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122482,35 +122328,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_04": {
+ "act27side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_03",
+ "stageId": "act27side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act15mini_04",
- "levelId": "Activities/act15mini/level_act15mini_04",
- "zoneId": "act15mini_zone1",
- "code": "FD-4",
- "name": "暗中摸索",
- "description": "观光者在夜色中分辨不出陌生的影子,难免会惊动潜伏的危险。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": "act15mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act27side_ex07",
+ "levelId": "Activities/act27side/level_act27side_ex07",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-7",
+ "name": "离家五百里",
+ "description": "她再归来时,只看见一片纯白的火山灰。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122519,12 +122365,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122542,44 +122388,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122590,51 +122401,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122650,11 +122419,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_04#f#": {
+ "act27side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -122665,24 +122434,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_04",
+ "stageId": "act27side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_04#f#",
- "levelId": "Activities/act15mini/level_act15mini_04",
- "zoneId": "act15mini_zone1",
- "code": "FD-4",
- "name": "暗中摸索",
- "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少2",
+ "stageId": "act27side_ex07#f#",
+ "levelId": "Activities/act27side/level_act27side_ex07",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-7",
+ "name": "离家五百里",
+ "description": "<@lv.fs>附加条件:>\\n风情街“超新星术师”的攻击速度大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122691,12 +122460,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122712,11 +122481,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122724,12 +122488,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122745,35 +122503,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_05": {
+ "act27side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_04",
+ "stageId": "act27side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act15mini_05",
- "levelId": "Activities/act15mini/level_act15mini_05",
- "zoneId": "act15mini_zone1",
- "code": "FD-5",
- "name": "冻结痛觉",
- "description": "极寒之中,受伤者舔舐自己的鲜血,感觉不到任何的疼痛。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><降雪>>周期性对所有单位施加寒冷\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act15mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act27side_ex08",
+ "levelId": "Activities/act27side/level_act27side_ex08",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-8",
+ "name": "常青树",
+ "description": "往事长青,一见如旧。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_ex08#f#",
+ "dangerLevel": "精英2 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122782,12 +122540,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122805,19 +122563,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122828,69 +122576,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -122906,11 +122594,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_05#f#": {
+ "act27side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -122921,24 +122609,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_05",
+ "stageId": "act27side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_05#f#",
- "levelId": "Activities/act15mini/level_act15mini_05",
- "zoneId": "act15mini_zone1",
- "code": "FD-5",
- "name": "冻结痛觉",
- "description": "<@lv.fs>附加条件:>\\n<冰原狂战士>的攻击力与防御力提升",
+ "stageId": "act27side_ex08#f#",
+ "levelId": "Activities/act27side/level_act27side_ex08",
+ "zoneId": "act27side_zone2",
+ "code": "SL-EX-8",
+ "name": "常青树",
+ "description": "<@lv.fs>附加条件:>\\n多利,“羊之主”在漂浮阶段时技能释放频率增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -122947,12 +122635,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -122968,11 +122656,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -122980,12 +122663,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123001,31 +122678,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_06": {
+ "act27side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_05",
+ "stageId": "act27side_st03",
"completeState": "PASS"
}
],
- "stageId": "act15mini_06",
- "levelId": "Activities/act15mini/level_act15mini_06",
- "zoneId": "act15mini_zone1",
- "code": "FD-6",
- "name": "古老歌谣",
- "description": "暮色中回响着空灵的歌声,先祖的记忆随歌谣传承。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act15mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act27side_s01",
+ "levelId": "Activities/act27side/level_act27side_sub-1-1",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-1",
+ "name": "慢船行至东",
+ "description": "启程时还年少,如今回想起来,才发现旅途是如此漫长。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -123061,19 +122738,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123084,63 +122751,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123156,11 +122769,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_06#f#": {
+ "act27side_s01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -123171,20 +122784,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_06",
+ "stageId": "act27side_s01",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_06#f#",
- "levelId": "Activities/act15mini/level_act15mini_06",
- "zoneId": "act15mini_zone1",
- "code": "FD-6",
- "name": "古老歌谣",
- "description": "<@lv.fs>附加条件:>\\n我方单位再部署时间增加",
+ "stageId": "act27side_s01#f#",
+ "levelId": "Activities/act27side/level_act27side_sub-1-1",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-1",
+ "name": "慢船行至东",
+ "description": "<@lv.fs>附加条件:>\\n城市“龙卷风行者”造成的伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -123218,11 +122831,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123230,12 +122838,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123251,35 +122853,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_07": {
+ "act27side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_06",
+ "stageId": "act27side_s01",
"completeState": "PASS"
}
],
- "stageId": "act15mini_07",
- "levelId": "Activities/act15mini/level_act15mini_07",
- "zoneId": "act15mini_zone1",
- "code": "FD-7",
- "name": "背离法则",
- "description": "想在黑暗中生存的人都明白不要制造光亮,否则猎食者会接踵而来。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act15mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act27side_s02",
+ "levelId": "Activities/act27side/level_act27side_sub-1-2",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-2",
+ "name": "南方从未雨",
+ "description": "从未考虑何去何从,如同从未考虑明天是否会大雨倾盆。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -123288,12 +122890,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -123311,19 +122913,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123334,93 +122926,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123436,11 +122944,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_07#f#": {
+ "act27side_s02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -123451,24 +122959,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_07",
+ "stageId": "act27side_s02",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_07#f#",
- "levelId": "Activities/act15mini/level_act15mini_07",
- "zoneId": "act15mini_zone1",
- "code": "FD-7",
- "name": "背离法则",
- "description": "<@lv.fs>附加条件:>\\n<城市霓虹>的数量与位置改变",
+ "stageId": "act27side_s02#f#",
+ "levelId": "Activities/act27side/level_act27side_sub-1-2",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-2",
+ "name": "南方从未雨",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -123477,12 +122985,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -123498,11 +123006,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123510,12 +123013,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123531,35 +123028,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_08": {
+ "act27side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_07",
+ "stageId": "act27side_s02",
"completeState": "PASS"
}
],
- "stageId": "act15mini_08",
- "levelId": "Activities/act15mini/level_act15mini_08",
- "zoneId": "act15mini_zone1",
- "code": "FD-8",
- "name": "向光探寻",
- "description": "众人各有自己的求索。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act15mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act27side_s03",
+ "levelId": "Activities/act27side/level_act27side_sub-1-3",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-3",
+ "name": "我正向西去",
+ "description": "故土啊故土,我已决定不再停留,你却说你不会随我而去。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act27side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -123568,12 +123065,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -123591,19 +123088,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123614,75 +123101,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123698,11 +123119,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_08#f#": {
+ "act27side_s03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -123713,24 +123134,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15mini_08",
+ "stageId": "act27side_s03",
"completeState": "COMPLETE"
}
],
- "stageId": "act15mini_08#f#",
- "levelId": "Activities/act15mini/level_act15mini_08",
- "zoneId": "act15mini_zone1",
- "code": "FD-8",
- "name": "向光探寻",
- "description": "<@lv.fs>附加条件:>\\n<殉道者安多恩>【光赐于苦】的闪避效果提升",
+ "stageId": "act27side_s03#f#",
+ "levelId": "Activities/act27side/level_act27side_sub-1-3",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-3",
+ "name": "我正向西去",
+ "description": "<@lv.fs>附加条件:>\\n敌人移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_SL_river",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 10,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -123739,12 +123160,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 21,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -123760,16 +123181,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS034_gravity_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -123777,18 +123188,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS034_gravity_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15mini_token_figurine",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123804,56 +123203,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_s01": {
+ "act27side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_03",
+ "stageId": "act27side_s03",
"completeState": "PASS"
}
],
- "stageId": "act15mini_s01",
- "levelId": "Activities/act15mini/level_act15mini_sub-1-1",
- "zoneId": "act15mini_zone1",
- "code": "FD-S-1",
- "name": "冻土疆界 ",
- "description": "她会耐心地帮助每一个外来者理解萨米的秩序,有时用语言,有时用武器。 ",
- "hardStagedId": null,
+ "stageId": "act27side_s04",
+ "levelId": "Activities/act27side/level_act27side_sub-1-4",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-4",
+ "name": "北境的森林",
+ "description": "我随意坐下,我环顾四周,我消磨时光,一切都被燃烧殆尽。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_s04#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -123862,6 +123261,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -123869,6 +123273,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -123881,59 +123291,63 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act15mini_s02": {
+ "act27side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15mini_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act27side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act15mini_s02",
- "levelId": "Activities/act15mini/level_act15mini_sub-2-1",
- "zoneId": "act15mini_zone1",
- "code": "FD-S-2",
- "name": "非自然知觉 ",
- "description": "视域之外,她与她的敌人仍在彼此逐猎,时时刻刻。",
+ "stageId": "act27side_s04#f#",
+ "levelId": "Activities/act27side/level_act27side_sub-1-4",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-4",
+ "name": "北境的森林",
+ "description": "<@lv.fs>附加条件:>\\n替换部分敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CB_under",
- "canPractice": false,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -123964,49 +123378,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15mini_01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_st01": {
+ "act27side_s05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act27side_s04",
"completeState": "PASS"
}
],
- "stageId": "act26side_st01",
- "levelId": null,
- "zoneId": "act26sre_zone1",
- "code": "HE-ST-1",
- "name": "奉上冠冕",
- "description": "圣城为其佩戴华冠。",
- "hardStagedId": null,
+ "stageId": "act27side_s05",
+ "levelId": "Activities/act27side/level_act27side_sub-1-5",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-5",
+ "name": "答案在风中",
+ "description": "火山屹立,沙滩安歇,大海回归......我们无法视而不见。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "hardStagedId": "act27side_s05#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -124014,7 +123428,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -124022,6 +123436,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -124029,6 +123448,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -124041,61 +123466,65 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_tr01": {
+ "act27side_s05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act27side_s05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_tr01",
- "levelId": "Activities/act26side/level_act26side_tr01",
- "zoneId": "act26sre_zone1",
- "code": "HE-TR-1",
- "name": "祷告良辰",
- "description": "唯有静心祈祷,能使心灵摆脱恐慌。\\n<@lv.item><圣像>>可以安抚平民情绪",
+ "stageId": "act27side_s05#f#",
+ "levelId": "Activities/act27side/level_act27side_sub-1-5",
+ "zoneId": "act27side_zone3",
+ "code": "SL-S-5",
+ "name": "答案在风中",
+ "description": "<@lv.fs>附加条件:>\\n多利,“羊之主”在漂浮阶段时的绒毛屏障值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
- "canPractice": false,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -124124,49 +123553,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act27side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_01": {
+ "act27side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_tr01",
+ "stageId": "act27side_st03",
"completeState": "PASS"
}
],
- "stageId": "act26side_01",
- "levelId": "Activities/act26side/level_act26side_01",
- "zoneId": "act26sre_zone1",
- "code": "HE-1",
- "name": "我有一个荣美家乡",
- "description": "在成为感染生物的巢穴前,这里也曾房檐高耸,壮美华丽。\\n<@lv.item><圣像>>可以安抚平民情绪",
+ "stageId": "act27side_mo01",
+ "levelId": "Activities/act27side/level_act27side_mo01",
+ "zoneId": "act27side_zone3",
+ "code": "SL-MO-1",
+ "name": "乡间路带我回家",
+ "description": "一起走吧,一起回家。\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽\\n大量<@lv.item>“好朋友”>会在战斗中途出现",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
+ "loadingPicId": "loading_SL_streetnight",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -124175,7 +123604,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -124184,44 +123613,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -124232,55 +123626,253 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act27side_s01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act27side_sp01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act27side_06",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act27side_sp01",
+ "levelId": "Activities/act27side/level_act27side_sp01",
+ "zoneId": "act27side_zone1",
+ "code": "SL-P-1",
+ "name": "玛丽有只毛绒绒",
+ "description": "多利来和你比赛啦!咩哩——咩丽——\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>本次行动中远程干员可部署于近战位>\\n<@lv.fs>附加条件:>\\n<@lv.item><水汽汽水瓶>>的再部署时间降低",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SL_river",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act27side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act27side_sp02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act27side_sp01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act27side_sp02",
+ "levelId": "Activities/act27side/level_act27side_sp02",
+ "zoneId": "act27side_zone1",
+ "code": "SL-P-2",
+ "name": "小农夫在小山谷",
+ "description": "棉花糖冲来撞去,放牧人注意躲避。\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>附加条件:>\\n温泉“淘气包”和风情街“操盘手”生命值大幅下降",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SL_streetnight",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
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+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
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+ "loseGoldGain": 0,
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+ "completeFavor": 0,
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+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act27side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act27side_sp03": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act27side_sp02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act27side_sp03",
+ "levelId": "Activities/act27side/level_act27side_sp03",
+ "zoneId": "act27side_zone1",
+ "code": "SL-P-3",
+ "name": "划呀划呀划小船",
+ "description": "在“云海”里划船,可要小心“意外爆炸”哦。\\n<@lv.fs>胜利条件:>\\n<@lv.item>限制时间内在所有目标区域的地块上生成纯白水汽>\\n<@lv.fs>附加条件:>\\n风情街“飞空员”不再远程攻击,敌人生命值大幅下降,<@lv.item>“好朋友”>攻击力大幅提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SL_river",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act27side_token_fur",
"dropType": "COMPLETE"
}
]
@@ -124289,34 +123881,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act27side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_02": {
+ "act15mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act26side_02",
- "levelId": "Activities/act26side/level_act26side_02",
- "zoneId": "act26sre_zone1",
- "code": "HE-2",
- "name": "生命运河",
- "description": "贫瘠土地上,何以铺就生命之路?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act15mini_01",
+ "levelId": "Activities/act15mini/level_act15mini_01",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-1",
+ "name": "繁荣滋长",
+ "description": "这里生机盎然,一切生命都繁衍得格外蓬勃,源石虫也包括在内。",
+ "hardStagedId": "act15mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -124352,13 +123944,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -124400,14 +123992,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
"occPercent": "OFTEN",
@@ -124460,31 +124052,126 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_03": {
+ "act15mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15mini_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_03",
- "levelId": "Activities/act26side/level_act26side_03",
- "zoneId": "act26sre_zone1",
- "code": "HE-3",
- "name": "岂可空手回天府?",
- "description": "精明的劫掠者绝不会空手而归。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
+ "stageId": "act15mini_01#f#",
+ "levelId": "Activities/act15mini/level_act15mini_01",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-1",
+ "name": "繁荣滋长",
+ "description": "<@lv.fs>附加条件:>\\n部署费用回复速度降低",
"hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SG",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 90,
+ "goldGain": 90,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act15mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act15mini_02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act15mini_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act15mini_02",
+ "levelId": "Activities/act15mini/level_act15mini_02",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-2",
+ "name": "边境巡逻",
+ "description": "乌萨斯人将他们的文明之火烧到此处,意图驱赶他们眼中的野兽。\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁\\n<@lv.item><乌萨斯平民>>被敌人击杀时扣除关卡生命值\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
+ "hardStagedId": "act15mini_02#f#",
"dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -124520,13 +124207,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -124568,14 +124255,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
"occPercent": "OFTEN",
@@ -124628,64 +124315,73 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_tr02": {
+ "act15mini_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15mini_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_tr02",
- "levelId": "Activities/act26side/level_act26side_tr02",
- "zoneId": "act26sre_zone1",
- "code": "HE-TR-2",
- "name": "完全平安",
- "description": "建筑千疮百孔,居住其中的人们又该如何免遭祸事?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "stageId": "act15mini_02#f#",
+ "levelId": "Activities/act15mini/level_act15mini_02",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-2",
+ "name": "边境巡逻",
+ "description": "<@lv.fs>附加条件:>\\n<帝国炮火先兆者>的最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
- "canPractice": false,
+ "loadingPicId": "loading_iceforest_2",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -124693,6 +124389,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -124708,31 +124410,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_04": {
+ "act15mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_tr02",
+ "stageId": "act15mini_02",
"completeState": "PASS"
}
],
- "stageId": "act26side_04",
- "levelId": "Activities/act26side/level_act26side_04",
- "zoneId": "act26sre_zone1",
- "code": "HE-4",
- "name": "我曾舍命为你",
- "description": "平静安逸的生活背后,有人在为你遮风挡雨。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act15mini_03",
+ "levelId": "Activities/act15mini/level_act15mini_03",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-3",
+ "name": "无序礼炮",
+ "description": "喧闹是献给生活的仪式,让它自然而然地发生吧。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act15mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_BEFORE",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -124768,22 +124470,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -124796,25 +124518,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -124832,48 +124578,52 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_05": {
+ "act15mini_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15mini_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_05",
- "levelId": "Activities/act26side/level_act26side_05",
- "zoneId": "act26sre_zone1",
- "code": "HE-5",
- "name": "主在圣殿中",
- "description": "圣像有损,信仰有瑕。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "stageId": "act15mini_03#f#",
+ "levelId": "Activities/act15mini/level_act15mini_03",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-3",
+ "name": "无序礼炮",
+ "description": "<@lv.fs>附加条件:>\\n敌人攻击速度提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 12,
- "apFailReturn": 11,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 120,
"goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
+ "passFavor": 6,
"completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
@@ -124892,23 +124642,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -124920,26 +124655,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -124953,38 +124670,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_06": {
+ "act15mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_05",
+ "stageId": "act15mini_03",
"completeState": "PASS"
}
],
- "stageId": "act26side_06",
- "levelId": "Activities/act26side/level_act26side_06",
- "zoneId": "act26sre_zone1",
- "code": "HE-6",
- "name": "夜半歌声",
- "description": "黑角的天使祈盼黎明。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act15mini_04",
+ "levelId": "Activities/act15mini/level_act15mini_04",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-4",
+ "name": "暗中摸索",
+ "description": "观光者在夜色中分辨不出陌生的影子,难免会惊动潜伏的危险。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "hardStagedId": "act15mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -124993,12 +124710,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125016,17 +124733,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -125039,19 +124781,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30013",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -125069,49 +124841,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_st02": {
+ "act15mini_04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15mini_04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_st02",
- "levelId": null,
- "zoneId": "act26sre_zone1",
- "code": "HE-ST-2",
- "name": "在花园里",
- "description": "尽管不再尽善尽美,但这朵花不曾变过。",
+ "stageId": "act15mini_04#f#",
+ "levelId": "Activities/act15mini/level_act15mini_04",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-4",
+ "name": "暗中摸索",
+ "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少2",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125119,7 +124895,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -125127,6 +124903,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125134,6 +124915,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125149,35 +124936,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_07": {
+ "act15mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_st02",
+ "stageId": "act15mini_04",
"completeState": "PASS"
}
],
- "stageId": "act26side_07",
- "levelId": "Activities/act26side/level_act26side_07",
- "zoneId": "act26sre_zone1",
- "code": "HE-7",
- "name": "以爱相连",
- "description": "生活确实艰难,但我们将与兄弟携手渡过难关。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15mini_05",
+ "levelId": "Activities/act15mini/level_act15mini_05",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-5",
+ "name": "冻结痛觉",
+ "description": "极寒之中,受伤者舔舐自己的鲜血,感觉不到任何的疼痛。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><降雪>>周期性对所有单位施加寒冷\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act15mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125186,12 +124973,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125209,17 +124996,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "31013",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -125232,21 +125019,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "31013",
+ "id": "30012",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125262,49 +125097,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_08": {
+ "act15mini_05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15mini_05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act26side_08",
- "levelId": "Activities/act26side/level_act26side_08",
- "zoneId": "act26sre_zone1",
- "code": "HE-8",
- "name": "愿跟随主",
- "description": "人们总是希望得到一个答案,追寻不存在的救赎。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害\\n<@lv.fs><@lv.item><圣像>>开场均被损毁>",
+ "stageId": "act15mini_05#f#",
+ "levelId": "Activities/act15mini/level_act15mini_05",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-5",
+ "name": "冻结痛觉",
+ "description": "<@lv.fs>附加条件:>\\n<冰原狂战士>的攻击力与防御力提升",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_BI",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125322,18 +125161,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -125345,20 +125174,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -125372,118 +125189,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act26side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act26side_st03": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act26side_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act26side_st03",
- "levelId": null,
- "zoneId": "act26sre_zone1",
- "code": "HE-ST-3",
- "name": "慈光引导",
- "description": "愿我们终有一日,能在圣城重逢。",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_st01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex01": {
+ "act15mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_08",
+ "stageId": "act15mini_05",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex01",
- "levelId": "Activities/act26side/level_act26side_ex01",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-1",
- "name": "齐来崇拜",
- "description": "他们一拥而上,毫不虔诚。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
- "hardStagedId": "act26side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act15mini_06",
+ "levelId": "Activities/act15mini/level_act15mini_06",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-6",
+ "name": "古老歌谣",
+ "description": "暮色中回响着空灵的歌声,先祖的记忆随歌谣传承。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act15mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125492,12 +125229,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125515,9 +125252,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125528,9 +125275,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125546,11 +125347,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex01#f#": {
+ "act15mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -125561,24 +125362,24 @@
"completeState": "PASS"
},
{
- "stageId": "act26side_ex01",
+ "stageId": "act15mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex01#f#",
- "levelId": "Activities/act26side/level_act26side_ex01",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-1",
- "name": "齐来崇拜",
- "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
+ "stageId": "act15mini_06#f#",
+ "levelId": "Activities/act15mini/level_act15mini_06",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-6",
+ "name": "古老歌谣",
+ "description": "<@lv.fs>附加条件:>\\n我方单位再部署时间增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125587,12 +125388,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125608,6 +125409,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125615,6 +125421,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125630,35 +125442,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex02": {
+ "act15mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex01",
+ "stageId": "act15mini_06",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex02",
- "levelId": "Activities/act26side/level_act26side_ex02",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-2",
- "name": "带领我归家",
- "description": "谁能不辞劳苦,为信者一路铺设坦途?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
- "hardStagedId": "act26side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act15mini_07",
+ "levelId": "Activities/act15mini/level_act15mini_07",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-7",
+ "name": "背离法则",
+ "description": "想在黑暗中生存的人都明白不要制造光亮,否则猎食者会接踵而来。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act15mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125667,12 +125479,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125690,9 +125502,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125703,9 +125525,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125721,11 +125627,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex02#f#": {
+ "act15mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -125736,24 +125642,24 @@
"completeState": "PASS"
},
{
- "stageId": "act26side_ex02",
+ "stageId": "act15mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex02#f#",
- "levelId": "Activities/act26side/level_act26side_ex02",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-2",
- "name": "带领我归家",
- "description": "<@lv.fs>附加条件:>\\n禁止部署重装和辅助干员",
+ "stageId": "act15mini_07#f#",
+ "levelId": "Activities/act15mini/level_act15mini_07",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-7",
+ "name": "背离法则",
+ "description": "<@lv.fs>附加条件:>\\n<城市霓虹>的数量与位置改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125762,12 +125668,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125783,6 +125689,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125790,6 +125701,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125805,35 +125722,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex03": {
+ "act15mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex02",
+ "stageId": "act15mini_07",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex03",
- "levelId": "Activities/act26side/level_act26side_ex03",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-3",
- "name": "万古磐石",
- "description": "谁能舍身不顾,将家园安稳永远守护?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": "act26side_ex03#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15mini_08",
+ "levelId": "Activities/act15mini/level_act15mini_08",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-8",
+ "name": "向光探寻",
+ "description": "众人各有自己的求索。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act15mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125842,12 +125759,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125865,9 +125782,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125878,9 +125805,75 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
+ "id": "act15mini_token_figurine",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125896,11 +125889,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex03#f#": {
+ "act15mini_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -125911,24 +125904,24 @@
"completeState": "PASS"
},
{
- "stageId": "act26side_ex03",
+ "stageId": "act15mini_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex03#f#",
- "levelId": "Activities/act26side/level_act26side_ex03",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-3",
- "name": "万古磐石",
- "description": "<@lv.fs>附加条件:>\\n场上八个位置不可部署",
+ "stageId": "act15mini_08#f#",
+ "levelId": "Activities/act15mini/level_act15mini_08",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-8",
+ "name": "向光探寻",
+ "description": "<@lv.fs>附加条件:>\\n<殉道者安多恩>【光赐于苦】的闪避效果提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -125937,12 +125930,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -125958,6 +125951,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS034_gravity_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -125965,6 +125968,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS034_gravity_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15mini_token_figurine",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -125980,56 +125995,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex04": {
+ "act15mini_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex03",
+ "stageId": "act15mini_03",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex04",
- "levelId": "Activities/act26side/level_act26side_ex04",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-4",
- "name": "骷髅苦地",
- "description": "一切皆贫弱匮乏,早已遗忘饱足的滋味。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": "act26side_ex04#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act15mini_s01",
+ "levelId": "Activities/act15mini/level_act15mini_sub-1-1",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-S-1",
+ "name": "冻土疆界 ",
+ "description": "她会耐心地帮助每一个外来者理解萨米的秩序,有时用语言,有时用武器。 ",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_iceforest_2",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -126038,11 +126053,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -126050,12 +126060,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126068,63 +126072,59 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex04#f#": {
+ "act15mini_s02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15mini_08",
"completeState": "PASS"
- },
- {
- "stageId": "act26side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex04#f#",
- "levelId": "Activities/act26side/level_act26side_ex04",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-4",
- "name": "骷髅苦地",
- "description": "<@lv.fs>附加条件:>\\n额外出现两个<@lv.item><塌落的墙垣>>",
+ "stageId": "act15mini_s02",
+ "levelId": "Activities/act15mini/level_act15mini_sub-2-1",
+ "zoneId": "act15mini_zone1",
+ "code": "FD-S-2",
+ "name": "非自然知觉 ",
+ "description": "视域之外,她与她的敌人仍在彼此逐猎,时时刻刻。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
- "canPractice": true,
+ "loadingPicId": "loading_CB_under",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -126155,49 +126155,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act15mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex05": {
+ "act26side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex04",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex05",
- "levelId": "Activities/act26side/level_act26side_ex05",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-5",
- "name": "向高处行",
- "description": "过去被抛在身后,却仍于远处中伤我们。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
- "hardStagedId": "act26side_ex05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act26side_st01",
+ "levelId": null,
+ "zoneId": "act26sre_zone1",
+ "code": "HE-ST-1",
+ "name": "奉上冠冕",
+ "description": "圣城为其佩戴华冠。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_HE_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126205,7 +126205,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -126213,11 +126213,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -126225,12 +126220,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act26side_token_fragmenta_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126243,65 +126232,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex05#f#": {
+ "act26side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act26side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act26side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex05#f#",
- "levelId": "Activities/act26side/level_act26side_ex05",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-5",
- "name": "向高处行",
- "description": "<@lv.fs>附加条件:>\\n场上三个位置不可部署",
+ "stageId": "act26side_tr01",
+ "levelId": "Activities/act26side/level_act26side_tr01",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-TR-1",
+ "name": "祷告良辰",
+ "description": "唯有静心祈祷,能使心灵摆脱恐慌。\\n<@lv.item><圣像>>可以安抚平民情绪",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
- "canPractice": true,
+ "loadingPicId": "loading_HE_BEFORE",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -126330,35 +126315,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex06": {
+ "act26side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex05",
+ "stageId": "act26side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex06",
- "levelId": "Activities/act26side/level_act26side_ex06",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-6",
- "name": "主接纳罪人",
- "description": "主啊,他们正自一群贫苦之人手中大肆掠夺。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": "act26side_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act26side_01",
+ "levelId": "Activities/act26side/level_act26side_01",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-1",
+ "name": "我有一个荣美家乡",
+ "description": "在成为感染生物的巢穴前,这里也曾房檐高耸,壮美华丽。\\n<@lv.item><圣像>>可以安抚平民情绪",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_HE_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -126367,12 +126352,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126393,6 +126378,41 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126406,6 +126426,48 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126421,53 +126483,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex06#f#": {
+ "act26side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act26side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act26side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex06#f#",
- "levelId": "Activities/act26side/level_act26side_ex06",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-6",
- "name": "主接纳罪人",
- "description": "<@lv.fs>附加条件:>\\n荒原窃盗者精英获得<隐匿>",
+ "stageId": "act26side_02",
+ "levelId": "Activities/act26side/level_act26side_02",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-2",
+ "name": "生命运河",
+ "description": "贫瘠土地上,何以铺就生命之路?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_HE_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126483,6 +126541,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126492,48 +126590,96 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act26side_ex01",
- "extraCondition": null,
- "extraInfo": null
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act26side_st01",
+ "extraCondition": null,
+ "extraInfo": null
},
- "act26side_ex07": {
+ "act26side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex06",
+ "stageId": "act26side_02",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex07",
- "levelId": "Activities/act26side/level_act26side_ex07",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-7",
- "name": "完全的爱",
- "description": "爱是最伟大的力量,果真如此?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
- "hardStagedId": "act26side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "stageId": "act26side_03",
+ "levelId": "Activities/act26side/level_act26side_03",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-3",
+ "name": "岂可空手回天府?",
+ "description": "精明的劫掠者绝不会空手而归。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
+ "loadingPicId": "loading_HE_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -126542,12 +126688,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126568,6 +126714,41 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126581,6 +126762,48 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126596,53 +126819,129 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex07#f#": {
+ "act26side_tr02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act26side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act26side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex07#f#",
- "levelId": "Activities/act26side/level_act26side_ex07",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-7",
- "name": "完全的爱",
- "description": "<@lv.fs>附加条件:>\\n额外出现一个<@lv.item><塌落的墙垣>>",
+ "stageId": "act26side_tr02",
+ "levelId": "Activities/act26side/level_act26side_tr02",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-TR-2",
+ "name": "完全平安",
+ "description": "建筑千疮百孔,居住其中的人们又该如何免遭祸事?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_HE_AFTER",
- "canPractice": true,
+ "loadingPicId": "loading_HE_BEFORE",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act26side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act26side_04": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act26side_tr02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act26side_04",
+ "levelId": "Activities/act26side/level_act26side_04",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-4",
+ "name": "我曾舍命为你",
+ "description": "平静安逸的生活背后,有人在为你遮风挡雨。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_HE_BEFORE",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 120,
+ "goldGain": 120,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126658,6 +126957,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126665,6 +126984,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126677,38 +127020,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex08": {
+ "act26side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act26side_ex07",
+ "stageId": "act26side_04",
"completeState": "PASS"
}
],
- "stageId": "act26side_ex08",
- "levelId": "Activities/act26side/level_act26side_ex08",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-8",
- "name": "夕阳西沉",
- "description": "我们终将独自前往人生的终点。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act26side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act26side_05",
+ "levelId": "Activities/act26side/level_act26side_05",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-5",
+ "name": "主在圣殿中",
+ "description": "圣像有损,信仰有瑕。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -126717,12 +127060,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126743,6 +127086,21 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126756,6 +127114,24 @@
"id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126771,53 +127147,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act26side_ex08#f#": {
+ "act26side_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act26side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act26side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act26side_ex08#f#",
- "levelId": "Activities/act26side/level_act26side_ex08",
- "zoneId": "act26sre_zone2",
- "code": "HE-EX-8",
- "name": "夕阳西沉",
- "description": "<@lv.fs>附加条件:>\\n落石对我方单位伤害大幅提升",
+ "stageId": "act26side_06",
+ "levelId": "Activities/act26side/level_act26side_06",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-6",
+ "name": "夜半歌声",
+ "description": "黑角的天使祈盼黎明。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_HE_AFTER",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126833,6 +127205,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -126840,6 +127227,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -126852,34 +127257,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act26side_ex01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_st01": {
+ "act26side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act26side_06",
"completeState": "PASS"
}
],
- "stageId": "act25side_st01",
+ "stageId": "act26side_st02",
"levelId": null,
- "zoneId": "act25sre_zone1",
- "code": "CW-ST-1",
- "name": "阴云密布",
- "description": "特里蒙要下雨了。",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-ST-2",
+ "name": "在花园里",
+ "description": "尽管不再尽善尽美,但这朵花不曾变过。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -126931,39 +127336,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_01": {
+ "act26side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st01",
+ "stageId": "act26side_st02",
"completeState": "PASS"
}
],
- "stageId": "act25side_01",
- "levelId": "Activities/act25side/level_act25side_01",
- "zoneId": "act25sre_zone1",
- "code": "CW-1",
- "name": "迷雾重重",
- "description": "流星降落,究竟预示着希望,还是灾祸?",
+ "stageId": "act26side_07",
+ "levelId": "Activities/act26side/level_act26side_07",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-7",
+ "name": "以爱相连",
+ "description": "生活确实艰难,但我们将与兄弟携手渡过难关。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -126972,12 +127377,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -126995,42 +127400,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "31013",
"dropType": "NORMAL"
},
{
@@ -127043,49 +127423,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "31013",
"dropType": "NORMAL"
},
{
@@ -127099,39 +127449,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_02": {
+ "act26side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_01",
+ "stageId": "act26side_07",
"completeState": "PASS"
}
],
- "stageId": "act25side_02",
- "levelId": "Activities/act25side/level_act25side_02",
- "zoneId": "act25sre_zone1",
- "code": "CW-2",
- "name": "无迹可寻",
- "description": "线索忽隐忽现,前路时明时暗。",
+ "stageId": "act26side_08",
+ "levelId": "Activities/act26side/level_act26side_08",
+ "zoneId": "act26sre_zone1",
+ "code": "HE-8",
+ "name": "愿跟随主",
+ "description": "人们总是希望得到一个答案,追寻不存在的救赎。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害\\n<@lv.fs><@lv.item><圣像>>开场均被损毁>",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -127140,12 +127490,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -127163,42 +127513,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -127211,49 +127536,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -127267,36 +127562,36 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_tr01": {
+ "act26side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_02",
+ "stageId": "act26side_08",
"completeState": "PASS"
}
],
- "stageId": "act25side_tr01",
- "levelId": "Activities/act25side/level_act25side_tr01",
- "zoneId": "act25sre_zone1",
- "code": "CW-TR-1",
- "name": "先锋建筑",
- "description": "莱茵生命工程科主任娜斯提在建筑上的巧思总是让人眼前一亮。\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
+ "stageId": "act26side_st03",
+ "levelId": null,
+ "zoneId": "act26sre_zone1",
+ "code": "HE-ST-3",
+ "name": "慈光引导",
+ "description": "愿我们终有一日,能在圣城重逢。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
- "canPractice": false,
+ "loadingPicId": "loading_HE_AFTER",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -127306,7 +127601,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -127318,11 +127613,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -127351,35 +127646,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_03": {
+ "act26side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_tr01",
+ "stageId": "act26side_08",
"completeState": "PASS"
}
],
- "stageId": "act25side_03",
- "levelId": "Activities/act25side/level_act25side_03",
- "zoneId": "act25sre_zone1",
- "code": "CW-3",
- "name": "台前幕后",
- "description": "台上的光鲜,总是伴随着幕后的牺牲。\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act26side_ex01",
+ "levelId": "Activities/act26side/level_act26side_ex01",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-1",
+ "name": "齐来崇拜",
+ "description": "他们一拥而上,毫不虔诚。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
+ "hardStagedId": "act26side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -127388,12 +127683,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -127411,44 +127706,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -127459,51 +127719,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -127515,53 +127733,57 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_st02": {
+ "act26side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_st02",
- "levelId": null,
- "zoneId": "act25sre_zone1",
- "code": "CW-ST-2",
- "name": "一波未平",
- "description": "危机如同波涛一般汹涌而至。",
+ "stageId": "act26side_ex01#f#",
+ "levelId": "Activities/act26side/level_act26side_ex01",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-1",
+ "name": "齐来崇拜",
+ "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -127569,7 +127791,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -127595,39 +127817,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_04": {
+ "act26side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st02",
+ "stageId": "act26side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act25side_04",
- "levelId": "Activities/act25side/level_act25side_04",
- "zoneId": "act25sre_zone1",
- "code": "CW-4",
- "name": "一波又起",
- "description": "随波逐流,还是逆流而上?\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act26side_ex02",
+ "levelId": "Activities/act26side/level_act26side_ex02",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-2",
+ "name": "带领我归家",
+ "description": "谁能不辞劳苦,为信者一路铺设坦途?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
+ "hardStagedId": "act26side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -127636,12 +127858,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -127659,24 +127881,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -127687,27 +127894,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -127719,53 +127908,57 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_05": {
+ "act26side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_05",
- "levelId": "Activities/act25side/level_act25side_05",
- "zoneId": "act25sre_zone1",
- "code": "CW-5",
- "name": "柳暗花明",
- "description": "闹剧即将拉上帷幕。然而,那是结束,还是新的开始?\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
+ "stageId": "act26side_ex02#f#",
+ "levelId": "Activities/act26side/level_act26side_ex02",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-2",
+ "name": "带领我归家",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署重装和辅助干员",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -127781,26 +127974,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -127808,30 +127981,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -127843,35 +127992,35 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_06": {
+ "act26side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_05",
+ "stageId": "act26side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act25side_06",
- "levelId": "Activities/act25side/level_act25side_06",
- "zoneId": "act25sre_zone1",
- "code": "CW-6",
- "name": "群英荟萃",
- "description": "她高高地站在走廊边缘,看着大地越来越远。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act26side_ex03",
+ "levelId": "Activities/act26side/level_act26side_ex03",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-3",
+ "name": "万古磐石",
+ "description": "谁能舍身不顾,将家园安稳永远守护?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": "act26side_ex03#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -127907,24 +128056,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -127935,27 +128069,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -127967,62 +128083,66 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_tr02": {
+ "act26side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_tr02",
- "levelId": "Activities/act25side/level_act25side_tr02",
- "zoneId": "act25sre_zone1",
- "code": "CW-TR-2",
- "name": "先锋工程",
- "description": "人们以为如此精巧的工程,其中的机关一定也充满美感,而娜斯提不置可否。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "stageId": "act26side_ex03#f#",
+ "levelId": "Activities/act26side/level_act26side_ex03",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-3",
+ "name": "万古磐石",
+ "description": "<@lv.fs>附加条件:>\\n场上八个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
- "canPractice": false,
+ "loadingPicId": "loading_HE_AFTER",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -128051,31 +128171,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_07": {
+ "act26side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_tr02",
+ "stageId": "act26side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act25side_07",
- "levelId": "Activities/act25side/level_act25side_07",
- "zoneId": "act25sre_zone1",
- "code": "CW-7",
- "name": "空中楼阁",
- "description": "虚幻的梦想也有实现的一天。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act26side_ex04",
+ "levelId": "Activities/act26side/level_act26side_ex04",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-4",
+ "name": "骷髅苦地",
+ "description": "一切皆贫弱匮乏,早已遗忘饱足的滋味。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": "act26side_ex04#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -128111,24 +128231,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -128139,27 +128244,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -128171,53 +128258,57 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_08": {
+ "act26side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_08",
- "levelId": "Activities/act25side/level_act25side_08",
- "zoneId": "act25sre_zone1",
- "code": "CW-8",
- "name": "过去与现在的交会",
- "description": "虚假的幕布终有被扯下的一日。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "stageId": "act26side_ex04#f#",
+ "levelId": "Activities/act26side/level_act26side_ex04",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-4",
+ "name": "骷髅苦地",
+ "description": "<@lv.fs>附加条件:>\\n额外出现两个<@lv.item><塌落的墙垣>>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128233,21 +128324,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -128255,24 +128331,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -128284,39 +128342,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_09": {
+ "act26side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_08",
+ "stageId": "act26side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act25side_09",
- "levelId": "Activities/act25side/level_act25side_09",
- "zoneId": "act25sre_zone1",
- "code": "CW-9",
- "name": "恩怨纠葛",
- "description": "大地之上,总是熙熙攘攘。来来去去,不过爱恨情仇。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act26side_ex05",
+ "levelId": "Activities/act26side/level_act26side_ex05",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-5",
+ "name": "向高处行",
+ "description": "过去被抛在身后,却仍于远处中伤我们。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡",
+ "hardStagedId": "act26side_ex05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -128325,12 +128383,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128348,19 +128406,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -128371,21 +128419,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -128397,53 +128433,57 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_10": {
+ "act26side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_10",
- "levelId": "Activities/act25side/level_act25side_10",
- "zoneId": "act25sre_zone1",
- "code": "CW-10",
- "name": "散于星辰之间",
- "description": "抬头吧,而后悔悟吧,我们是多么渺小。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
+ "stageId": "act26side_ex05#f#",
+ "levelId": "Activities/act26side/level_act26side_ex05",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-5",
+ "name": "向高处行",
+ "description": "<@lv.fs>附加条件:>\\n场上三个位置不可部署",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128459,21 +128499,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -128481,24 +128506,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -128510,53 +128517,53 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_st03": {
+ "act26side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_10",
+ "stageId": "act26side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act25side_st03",
- "levelId": null,
- "zoneId": "act25sre_zone1",
- "code": "CW-ST-3",
- "name": "留下的人",
- "description": "有人讥讽,有人钦佩。有人欢欣鼓舞,有人彻夜难眠。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act26side_ex06",
+ "levelId": "Activities/act26side/level_act26side_ex06",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-6",
+ "name": "主接纳罪人",
+ "description": "主啊,他们正自一群贫苦之人手中大肆掠夺。\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": "act26side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128564,7 +128571,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -128572,6 +128579,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -128579,6 +128591,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -128590,53 +128608,57 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_st04": {
+ "act26side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_st04",
- "levelId": null,
- "zoneId": "act25sre_zone1",
- "code": "CW-ST-4",
- "name": "推开未来之门",
- "description": "唯一能够确定的是,我们只能继续前进。",
+ "stageId": "act26side_ex06#f#",
+ "levelId": "Activities/act26side/level_act26side_ex06",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-6",
+ "name": "主接纳罪人",
+ "description": "<@lv.fs>附加条件:>\\n荒原窃盗者精英获得<隐匿>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128644,7 +128666,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -128670,58 +128692,58 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_sp01": {
+ "act26side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_10",
+ "stageId": "act26side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act25side_sp01",
- "levelId": "Activities/act25side/level_act25side_sp01",
- "zoneId": "act25sre_zone1",
- "code": "CW-P-1",
- "name": "悬崖边缘",
- "description": "重力是你的朋友,将危机变为转机吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.rem>本次行动点击轨道将直接移动“行星碎屑”>",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act26side_ex07",
+ "levelId": "Activities/act26side/level_act26side_ex07",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-7",
+ "name": "完全的爱",
+ "description": "爱是最伟大的力量,果真如此?\\n<@lv.item><圣像>>可以安抚平民情绪\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害",
+ "hardStagedId": "act26side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_HE_AFTER",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -128733,38 +128755,27 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_cultureroom_culturedish_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "GOLD",
- "id": "4001",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
- "type": "CARD_EXP",
- "id": "2003",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_cultureroom_culturedish_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
+ "type": "ACTIVITY_ITEM",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2003",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
@@ -128773,57 +128784,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_sp02": {
+ "act26side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act26side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_sp02",
- "levelId": "Activities/act25side/level_act25side_sp02",
- "zoneId": "act25sre_zone1",
- "code": "CW-P-2",
- "name": "破釜沉舟",
- "description": "前方危机四伏,重力是你唯一的救星。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.rem>本次行动点击轨道将直接移动“行星碎屑”>",
+ "stageId": "act26side_ex07#f#",
+ "levelId": "Activities/act26side/level_act26side_ex07",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-7",
+ "name": "完全的爱",
+ "description": "<@lv.fs>附加条件:>\\n额外出现一个<@lv.item><塌落的墙垣>>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
- "canPractice": false,
+ "loadingPicId": "loading_HE_AFTER",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -128835,38 +128850,16 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_cultureroom_carpet_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "GOLD",
- "id": "4001",
- "dropType": "COMPLETE"
- },
- {
- "type": "CARD_EXP",
- "id": "2003",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_cultureroom_carpet_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2003",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
@@ -128878,35 +128871,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_st01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex01": {
+ "act26side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st04",
+ "stageId": "act26side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex01",
- "levelId": "Activities/act25side/level_act25side_ex01",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-1",
- "name": "投石问犬",
- "description": "最原始的进攻往往最有效果,而最原始的防守往往也有奇效。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act26side_ex08",
+ "levelId": "Activities/act26side/level_act26side_ex08",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-8",
+ "name": "夕阳西沉",
+ "description": "我们终将独自前往人生的终点。\\n<@lv.item><临时步道>>木板搭建的临时步道,易被落石破坏变为地穴,经过的地面单位会摔落至底部直接死亡\\n<@lv.item><塌落的墙垣>>每隔一段时间会掉落落石,沿坡道向前滚动对我方造成伤害\\n<@lv.fs>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act26side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -128915,12 +128908,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -128938,7 +128931,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
@@ -128951,7 +128944,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "id": "act26side_token_fragmenta_rep_1",
"dropType": "COMPLETE"
},
{
@@ -128965,15 +128958,15 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex01#f#": {
+ "act26side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -128984,24 +128977,24 @@
"completeState": "PASS"
},
{
- "stageId": "act25side_ex01",
+ "stageId": "act26side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex01#f#",
- "levelId": "Activities/act25side/level_act25side_ex01",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-1",
- "name": "投石问犬",
- "description": "<@lv.fs>附加条件:>\\n敌方生命值大幅提升",
+ "stageId": "act26side_ex08#f#",
+ "levelId": "Activities/act26side/level_act26side_ex08",
+ "zoneId": "act26sre_zone2",
+ "code": "HE-EX-8",
+ "name": "夕阳西沉",
+ "description": "<@lv.fs>附加条件:>\\n落石对我方单位伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_HE_AFTER",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -129010,12 +129003,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129049,53 +129042,53 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act26side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex02": {
+ "act25side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex02",
- "levelId": "Activities/act25side/level_act25side_ex02",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-2",
- "name": "未来战争",
- "description": "谁能掌握天空,谁就有可能在未来的战争中掌握先机。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act25side_st01",
+ "levelId": null,
+ "zoneId": "act25sre_zone1",
+ "code": "CW-ST-1",
+ "name": "阴云密布",
+ "description": "特里蒙要下雨了。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129103,7 +129096,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -129111,11 +129104,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -129123,12 +129111,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129141,56 +129123,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex02#f#": {
+ "act25side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex02#f#",
- "levelId": "Activities/act25side/level_act25side_ex02",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-2",
- "name": "未来战争",
- "description": "<@lv.fs>附加条件:>\\n场上3个位置不可部署",
+ "stageId": "act25side_01",
+ "levelId": "Activities/act25side/level_act25side_01",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-1",
+ "name": "迷雾重重",
+ "description": "流星降落,究竟预示着希望,还是灾祸?",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129206,6 +129184,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -129213,6 +129231,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129225,38 +129291,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex03": {
+ "act25side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex02",
+ "stageId": "act25side_01",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex03",
- "levelId": "Activities/act25side/level_act25side_ex03",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-3",
- "name": "双管齐下",
- "description": "对方知道机关的重要性,我们也知道。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act25side_02",
+ "levelId": "Activities/act25side/level_act25side_02",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-2",
+ "name": "无迹可寻",
+ "description": "线索忽隐忽现,前路时明时暗。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -129265,12 +129331,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129292,20 +129358,97 @@
"dropType": "COMPLETE"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
+ "dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
"type": "DIAMOND",
"id": "4002",
"dropType": "COMPLETE"
@@ -129319,62 +129462,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex03#f#": {
+ "act25side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex03#f#",
- "levelId": "Activities/act25side/level_act25side_ex03",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-3",
- "name": "双管齐下",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act25side_tr01",
+ "levelId": "Activities/act25side/level_act25side_tr01",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-TR-1",
+ "name": "先锋建筑",
+ "description": "莱茵生命工程科主任娜斯提在建筑上的巧思总是让人眼前一亮。\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
- "canPractice": true,
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -129399,39 +129538,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex04": {
+ "act25side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex03",
+ "stageId": "act25side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex04",
- "levelId": "Activities/act25side/level_act25side_ex04",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-4",
- "name": "死路",
- "description": "如果没有死路,那就创造死路。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act25side_03",
+ "levelId": "Activities/act25side/level_act25side_03",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-3",
+ "name": "台前幕后",
+ "description": "台上的光鲜,总是伴随着幕后的牺牲。\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -129440,12 +129579,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129466,6 +129605,41 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -129479,6 +129653,48 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129494,53 +129710,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex04#f#": {
+ "act25side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex04#f#",
- "levelId": "Activities/act25side/level_act25side_ex04",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-4",
- "name": "死路",
- "description": "<@lv.fs>附加条件:>\\n可放置人数-2",
+ "stageId": "act25side_st02",
+ "levelId": null,
+ "zoneId": "act25sre_zone1",
+ "code": "CW-ST-2",
+ "name": "一波未平",
+ "description": "危机如同波涛一般汹涌而至。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129548,7 +129760,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -129578,35 +129790,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex05": {
+ "act25side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex04",
+ "stageId": "act25side_st02",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex05",
- "levelId": "Activities/act25side/level_act25side_ex05",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-5",
- "name": "开罚单",
- "description": "给那些横冲直撞的“肇事者”开罚单吧。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act25side_04",
+ "levelId": "Activities/act25side/level_act25side_04",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-4",
+ "name": "一波又起",
+ "description": "随波逐流,还是逆流而上?\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -129615,12 +129827,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129641,6 +129853,21 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -129654,6 +129881,24 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129669,53 +129914,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex05#f#": {
+ "act25side_05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex05#f#",
- "levelId": "Activities/act25side/level_act25side_ex05",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-5",
- "name": "开罚单",
- "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-1",
+ "stageId": "act25side_05",
+ "levelId": "Activities/act25side/level_act25side_05",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-5",
+ "name": "柳暗花明",
+ "description": "闹剧即将拉上帷幕。然而,那是结束,还是新的开始?\\n<@lv.item><重力感应>>存在“石块”与重力感应机关:较重的敌人与阻挡数为1及以上的我方干员可踩动,并控制全场重力分力方向;顺/逆重力方向部署的干员攻速提升/降低,敌人移速提升/降低。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129731,6 +129972,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -129738,6 +129999,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129750,34 +130035,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex06": {
+ "act25side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex05",
+ "stageId": "act25side_05",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex06",
- "levelId": "Activities/act25side/level_act25side_ex06",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-6",
- "name": "交通要道",
- "description": "为了夺回国防部的青睐,沃尔沃特科钦斯基不会手下留情。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act25side_06",
+ "levelId": "Activities/act25side/level_act25side_06",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-6",
+ "name": "群英荟萃",
+ "description": "她高高地站在走廊边缘,看着大地越来越远。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -129816,6 +130101,21 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -129829,6 +130129,24 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -129844,62 +130162,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex06#f#": {
+ "act25side_tr02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex06#f#",
- "levelId": "Activities/act25side/level_act25side_ex06",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-6",
- "name": "交通要道",
- "description": "<@lv.fs>附加条件:>\\n“十字路口\"试作型攻击力大幅提升",
+ "stageId": "act25side_tr02",
+ "levelId": "Activities/act25side/level_act25side_tr02",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-TR-2",
+ "name": "先锋工程",
+ "description": "人们以为如此精巧的工程,其中的机关一定也充满美感,而娜斯提不置可否。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
- "canPractice": true,
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -129924,39 +130238,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
+ "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex07": {
+ "act25side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex06",
+ "stageId": "act25side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex07",
- "levelId": "Activities/act25side/level_act25side_ex07",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-7",
- "name": "前线模拟",
- "description": "在战场投入机械,会让战争减少伤亡,还是让战争更加无情?\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
- "hardStagedId": "act25side_ex07#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act25side_07",
+ "levelId": "Activities/act25side/level_act25side_07",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-7",
+ "name": "空中楼阁",
+ "description": "虚幻的梦想也有实现的一天。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -129965,12 +130279,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -129991,6 +130305,21 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -130004,6 +130333,24 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130019,53 +130366,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex07#f#": {
+ "act25side_08": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_07",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex07#f#",
- "levelId": "Activities/act25side/level_act25side_ex07",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-7",
- "name": "前线模拟",
- "description": "<@lv.fs>附加条件:>\\n我方单位的攻击力与最大生命值大幅减少",
+ "stageId": "act25side_08",
+ "levelId": "Activities/act25side/level_act25side_08",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-8",
+ "name": "过去与现在的交会",
+ "description": "虚假的幕布终有被扯下的一日。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130081,6 +130424,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -130088,6 +130446,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130100,38 +130476,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex08": {
+ "act25side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_ex07",
+ "stageId": "act25side_08",
"completeState": "PASS"
}
],
- "stageId": "act25side_ex08",
- "levelId": "Activities/act25side/level_act25side_ex08",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-8",
- "name": "寂寥的光",
- "description": "群星在她的手中飞舞,汇作银河倾泻而下。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
- "hardStagedId": "act25side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act25side_09",
+ "levelId": "Activities/act25side/level_act25side_09",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-9",
+ "name": "恩怨纠葛",
+ "description": "大地之上,总是熙熙攘攘。来来去去,不过爱恨情仇。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -130140,12 +130516,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130166,6 +130542,16 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -130179,6 +130565,18 @@
"id": "act25side_token_fdrchips_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130194,53 +130592,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_ex08#f#": {
+ "act25side_10": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act25side_09",
"completeState": "PASS"
- },
- {
- "stageId": "act25side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act25side_ex08#f#",
- "levelId": "Activities/act25side/level_act25side_ex08",
- "zoneId": "act25sre_zone2",
- "code": "CW-EX-8",
- "name": "寂寥的光",
- "description": "<@lv.fs>附加条件:>\\n重装与近卫干员部署费用提升至3倍",
+ "stageId": "act25side_10",
+ "levelId": "Activities/act25side/level_act25side_10",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-10",
+ "name": "散于星辰之间",
+ "description": "抬头吧,而后悔悟吧,我们是多么渺小。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_AFTER",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130256,6 +130650,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -130263,6 +130672,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130275,52 +130702,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_ex01",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s01_a": {
+ "act25side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st04",
+ "stageId": "act25side_10",
"completeState": "PASS"
}
],
- "stageId": "act25side_s01_a",
- "levelId": "Activities/act25side/level_act25side_sub-1-1-a",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-1-A",
- "name": "花式滑冰·α",
- "description": "国防部展开的特种作战演习第一场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "stageId": "act25side_st03",
+ "levelId": null,
+ "zoneId": "act25sre_zone1",
+ "code": "CW-ST-3",
+ "name": "留下的人",
+ "description": "有人讥讽,有人钦佩。有人欢欣鼓舞,有人彻夜难眠。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130328,7 +130755,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -130336,11 +130763,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -130348,12 +130770,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130366,52 +130782,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s01_b": {
+ "act25side_st04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_st04",
+ "stageId": "act25side_st03",
"completeState": "PASS"
}
],
- "stageId": "act25side_s01_b",
- "levelId": "Activities/act25side/level_act25side_sub-1-1-b",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-1-B",
- "name": "花式滑冰·β",
- "description": "在冰面上起舞吧。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "stageId": "act25side_st04",
+ "levelId": null,
+ "zoneId": "act25sre_zone1",
+ "code": "CW-ST-4",
+ "name": "推开未来之门",
+ "description": "唯一能够确定的是,我们只能继续前进。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130419,7 +130835,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -130427,11 +130843,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -130439,12 +130850,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130457,61 +130862,57 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s02_a": {
+ "act25side_sp01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s01_a",
- "completeState": "PASS"
- },
- {
- "stageId": "act25side_s01_b",
+ "stageId": "act25side_10",
"completeState": "PASS"
}
],
- "stageId": "act25side_s02_a",
- "levelId": "Activities/act25side/level_act25side_sub-1-2-a",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-2-A",
- "name": "战壕·α",
- "description": "国防部展开的特种作战演习第二场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方生命值大幅提升",
+ "stageId": "act25side_sp01",
+ "levelId": "Activities/act25side/level_act25side_sp01",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-P-1",
+ "name": "悬崖边缘",
+ "description": "重力是你的朋友,将危机变为转机吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.rem>本次行动点击轨道将直接移动“行星碎屑”>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -130523,27 +130924,38 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "type": "FURN",
+ "id": "furni_cultureroom_culturedish_01",
"dropType": "COMPLETE"
},
{
- "type": "DIAMOND",
- "id": "4002",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CARD_EXP",
+ "id": "2003",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "type": "FURN",
+ "id": "furni_cultureroom_culturedish_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CARD_EXP",
+ "id": "2003",
"dropType": "COMPLETE"
}
]
@@ -130551,62 +130963,58 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s02_b": {
+ "act25side_sp02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s01_a",
- "completeState": "PASS"
- },
- {
- "stageId": "act25side_s01_b",
+ "stageId": "act25side_10",
"completeState": "PASS"
}
],
- "stageId": "act25side_s02_b",
- "levelId": "Activities/act25side/level_act25side_sub-1-2-b",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-2-B",
- "name": "战壕·β",
- "description": "在战壕间穿行吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n场上8个位置不可部署",
+ "stageId": "act25side_sp02",
+ "levelId": "Activities/act25side/level_act25side_sp02",
+ "zoneId": "act25sre_zone1",
+ "code": "CW-P-2",
+ "name": "破釜沉舟",
+ "description": "前方危机四伏,重力是你唯一的救星。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.rem>本次行动点击轨道将直接移动“行星碎屑”>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -130618,27 +131026,38 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "type": "FURN",
+ "id": "furni_cultureroom_carpet_01",
"dropType": "COMPLETE"
},
{
- "type": "DIAMOND",
- "id": "4002",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CARD_EXP",
+ "id": "2003",
"dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
+ "type": "FURN",
+ "id": "furni_cultureroom_carpet_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CARD_EXP",
+ "id": "2003",
"dropType": "COMPLETE"
}
]
@@ -130646,43 +131065,39 @@
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
- "canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s03_a": {
+ "act25side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s02_a",
- "completeState": "PASS"
- },
- {
- "stageId": "act25side_s02_b",
+ "stageId": "act25side_st04",
"completeState": "PASS"
}
],
- "stageId": "act25side_s03_a",
- "levelId": "Activities/act25side/level_act25side_sub-1-3-a",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-3-A",
- "name": "拉力赛·α",
- "description": "国防部展开的特种作战演习第三场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n“交通亭”试做型初始抗性减少,但生命值大幅提升,每次受到伤害后增加护甲与法抗;“交通警长”生命值与攻击力大幅提升",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act25side_ex01",
+ "levelId": "Activities/act25side/level_act25side_ex01",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-1",
+ "name": "投石问犬",
+ "description": "最原始的进攻往往最有效果,而最原始的防守往往也有奇效。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -130691,12 +131106,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130745,53 +131160,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s03_b": {
+ "act25side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s02_a",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act25side_s02_b",
- "completeState": "PASS"
+ "stageId": "act25side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act25side_s03_b",
- "levelId": "Activities/act25side/level_act25side_sub-1-3-b",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-3-B",
- "name": "拉力赛·β",
- "description": "在赛道上奔驰吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n重力对我方攻速影响大幅提升,敌方生命值大幅提升",
+ "stageId": "act25side_ex01#f#",
+ "levelId": "Activities/act25side/level_act25side_ex01",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-1",
+ "name": "投石问犬",
+ "description": "<@lv.fs>附加条件:>\\n敌方生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130807,11 +131222,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -130819,12 +131229,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act25side_token_fdrchips_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -130837,42 +131241,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": true,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s04": {
+ "act25side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s03_a",
- "completeState": "PASS"
- },
- {
- "stageId": "act25side_s03_b",
+ "stageId": "act25side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act25side_s04",
- "levelId": "Activities/act25side/level_act25side_sub-1-4",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-4",
- "name": "新星爆发",
- "description": "璀璨而又孤独。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
- "hardStagedId": "act25side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act25side_ex02",
+ "levelId": "Activities/act25side/level_act25side_ex02",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-2",
+ "name": "未来战争",
+ "description": "谁能掌握天空,谁就有可能在未来的战争中掌握先机。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -130881,12 +131281,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -130935,39 +131335,39 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act25side_s04#f#": {
+ "act25side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act25side_s04",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act25side_s04",
+ "stageId": "act25side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act25side_s04#f#",
- "levelId": "Activities/act25side/level_act25side_sub-1-4",
- "zoneId": "act25sre_zone3",
- "code": "CW-S-4",
- "name": "新星爆发",
- "description": "<@lv.fs>附加条件:>\\n 星环周围8格我方单位攻速大幅减少,每个星环给克丽斯腾提供的减伤增加",
+ "stageId": "act25side_ex02#f#",
+ "levelId": "Activities/act25side/level_act25side_ex02",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-2",
+ "name": "未来战争",
+ "description": "<@lv.fs>附加条件:>\\n场上3个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_AFTER",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -130976,12 +131376,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131019,49 +131419,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act25side_s01_a",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_st01": {
+ "act25side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act25side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act24side_st01",
- "levelId": null,
- "zoneId": "act24side_zone1",
- "code": "CF-ST-1",
- "name": "噩梦",
- "description": "疯狂指引着残躯,指向命运的相遇。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act25side_ex03",
+ "levelId": "Activities/act25side/level_act25side_ex03",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-3",
+ "name": "双管齐下",
+ "description": "对方知道机关的重要性,我们也知道。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131069,7 +131469,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -131077,6 +131477,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131084,6 +131489,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131094,54 +131505,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_01": {
+ "act25side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_01",
- "levelId": "Activities/act24side/level_act24side_01",
- "zoneId": "act24side_zone1",
- "code": "CF-1",
- "name": "森林里的麻烦家伙",
- "description": "森林里的任何一点小麻烦,都有可能藏着夺命的利齿。",
+ "stageId": "act25side_ex03#f#",
+ "levelId": "Activities/act25side/level_act25side_ex03",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-3",
+ "name": "双管齐下",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131174,69 +131589,74 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_tr01": {
+ "act25side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_01",
+ "stageId": "act25side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act24side_tr01",
- "levelId": "Activities/act24side/level_act24side_tr01",
- "zoneId": "act24side_zone1",
- "code": "CF-TR-1",
- "name": "来袭!天空王者!",
- "description": "天火灼大地,率天王者怒。\\n<@lv.mhfs>本次行动中我方干员能力大幅提升>",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act25side_ex04",
+ "levelId": "Activities/act25side/level_act25side_ex04",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-4",
+ "name": "死路",
+ "description": "如果没有死路,那就创造死路。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_CW_BEFORE",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131244,6 +131664,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131254,54 +131680,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_02": {
+ "act25side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_02",
- "levelId": "Activities/act24side/level_act24side_02",
- "zoneId": "act24side_zone1",
- "code": "CF-2",
- "name": "坚硬磐石",
- "description": "再坚硬的顽石,也有其弱点。",
+ "stageId": "act25side_ex04#f#",
+ "levelId": "Activities/act25side/level_act25side_ex04",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-4",
+ "name": "死路",
+ "description": "<@lv.fs>附加条件:>\\n可放置人数-2",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131334,40 +131764,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_03": {
+ "act25side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_02",
+ "stageId": "act25side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act24side_03",
- "levelId": "Activities/act24side/level_act24side_03",
- "zoneId": "act24side_zone1",
- "code": "CF-3",
- "name": "迎头痛击",
- "description": "折断命运的尖爪,凶猛地撕咬吧。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act25side_ex05",
+ "levelId": "Activities/act25side/level_act25side_ex05",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-5",
+ "name": "开罚单",
+ "description": "给那些横冲直撞的“肇事者”开罚单吧。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -131376,12 +131806,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131397,6 +131827,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131404,6 +131839,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131414,47 +131855,51 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_04": {
+ "act25side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_04",
- "levelId": "Activities/act24side/level_act24side_04",
- "zoneId": "act24side_zone1",
- "code": "CF-4",
- "name": "破空的飞羽",
- "description": "切勿大意,即便只是一片飘落的羽毛。",
+ "stageId": "act25side_ex05#f#",
+ "levelId": "Activities/act25side/level_act25side_ex05",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-5",
+ "name": "开罚单",
+ "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-1",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
"apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
@@ -131494,54 +131939,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_st02": {
+ "act25side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_04",
+ "stageId": "act25side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act24side_st02",
- "levelId": null,
- "zoneId": "act24side_zone1",
- "code": "CF-ST-2",
- "name": "林昏焰明",
- "description": "旧的武器,新的武器。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act25side_ex06",
+ "levelId": "Activities/act25side/level_act25side_ex06",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-6",
+ "name": "交通要道",
+ "description": "为了夺回国防部的青睐,沃尔沃特科钦斯基不会手下留情。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131549,7 +131994,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -131557,6 +132002,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131564,6 +132014,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131574,47 +132030,51 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_05": {
+ "act25side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_st02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_05",
- "levelId": "Activities/act24side/level_act24side_05",
- "zoneId": "act24side_zone1",
- "code": "CF-5",
- "name": "野蛮肇事者",
- "description": "丛林之中,温顺向来只是假象。",
+ "stageId": "act25side_ex06#f#",
+ "levelId": "Activities/act25side/level_act25side_ex06",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-6",
+ "name": "交通要道",
+ "description": "<@lv.fs>附加条件:>\\n“十字路口\"试作型攻击力大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
"apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
@@ -131654,40 +132114,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_06": {
+ "act25side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_05",
+ "stageId": "act25side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act24side_06",
- "levelId": "Activities/act24side/level_act24side_06",
- "zoneId": "act24side_zone1",
- "code": "CF-6",
- "name": "禁飞区",
- "description": "能征服天空的不止翅膀,还有双手与智慧。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act25side_ex07",
+ "levelId": "Activities/act25side/level_act25side_ex07",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-7",
+ "name": "前线模拟",
+ "description": "在战场投入机械,会让战争减少伤亡,还是让战争更加无情?\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "hardStagedId": "act25side_ex07#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -131696,12 +132156,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131717,6 +132177,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131724,6 +132189,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131734,54 +132205,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_07": {
+ "act25side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_07",
- "levelId": "Activities/act24side/level_act24side_07",
- "zoneId": "act24side_zone1",
- "code": "CF-7",
- "name": "锥心之刺",
- "description": "那根刺深深地刺入心脏,每一次心跳都伴随着剧痛,贸然拔出却会鲜血淋漓。",
+ "stageId": "act25side_ex07#f#",
+ "levelId": "Activities/act25side/level_act25side_ex07",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-7",
+ "name": "前线模拟",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的攻击力与最大生命值大幅减少",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131814,40 +132289,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_08": {
+ "act25side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_07",
+ "stageId": "act25side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act24side_08",
- "levelId": "Activities/act24side/level_act24side_08",
- "zoneId": "act24side_zone1",
- "code": "CF-8",
- "name": "奸诈者必自食恶果",
- "description": "卑劣的脏水无法熄灭斗争的火焰,燃烧之后,只剩尘埃。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act25side_ex08",
+ "levelId": "Activities/act25side/level_act25side_ex08",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-8",
+ "name": "寂寥的光",
+ "description": "群星在她的手中飞舞,汇作银河倾泻而下。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
+ "hardStagedId": "act25side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -131856,12 +132331,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131877,6 +132352,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -131884,6 +132364,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -131894,54 +132380,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_09": {
+ "act25side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_09",
- "levelId": "Activities/act24side/level_act24side_09",
- "zoneId": "act24side_zone1",
- "code": "CF-9",
- "name": "决战!燃烧的狩魂!",
- "description": "这一场烈火我会亲手浇灭。做个了结吧。\\n<@lv.mhfs>本次行动中远程干员可部署于近战位>",
+ "stageId": "act25side_ex08#f#",
+ "levelId": "Activities/act25side/level_act25side_ex08",
+ "zoneId": "act25sre_zone2",
+ "code": "CW-EX-8",
+ "name": "寂寥的光",
+ "description": "<@lv.fs>附加条件:>\\n重装与近卫干员部署费用提升至3倍",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -131974,54 +132464,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_st03": {
+ "act25side_s01_a": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_09",
+ "stageId": "act25side_st04",
"completeState": "PASS"
}
],
- "stageId": "act24side_st03",
- "levelId": null,
- "zoneId": "act24side_zone1",
- "code": "CF-ST-3",
- "name": "晨曦",
- "description": "新的故事将从这里开始。",
+ "stageId": "act25side_s01_a",
+ "levelId": "Activities/act25side/level_act25side_sub-1-1-a",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-1-A",
+ "name": "花式滑冰·α",
+ "description": "国防部展开的特种作战演习第一场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132029,7 +132519,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -132037,6 +132527,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132044,6 +132539,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132054,40 +132555,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_st01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex01": {
+ "act25side_s01_b": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_st03",
+ "stageId": "act25side_st04",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex01",
- "levelId": "Activities/act24side/level_act24side_ex01",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-1",
- "name": "山地的震颤",
- "description": "<@lv.mhtx>野兽活动有威胁村庄的可能,情况危急。>",
- "hardStagedId": "act24side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act25side_s01_b",
+ "levelId": "Activities/act25side/level_act25side_sub-1-1-b",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-1-B",
+ "name": "花式滑冰·β",
+ "description": "在冰面上起舞吧。\\n<@lv.item><@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方基础属性提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -132096,12 +132597,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132117,6 +132618,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132124,6 +132630,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132134,58 +132646,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex01#f#": {
+ "act25side_s02_a": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex01",
+ "stageId": "act25side_s01_a",
"completeState": "PASS"
},
{
- "stageId": "act24side_ex01",
- "completeState": "COMPLETE"
+ "stageId": "act25side_s01_b",
+ "completeState": "PASS"
}
],
- "stageId": "act24side_ex01#f#",
- "levelId": "Activities/act24side/level_act24side_ex01",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-1",
- "name": "山地的震颤",
- "description": "<@lv.mhtx>野兽活动有威胁村庄的可能,情况危急。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>出现额外敌人>",
+ "stageId": "act25side_s02_a",
+ "levelId": "Activities/act25side/level_act25side_sub-1-2-a",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-2-A",
+ "name": "战壕·α",
+ "description": "国防部展开的特种作战演习第二场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n敌方生命值大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132201,6 +132713,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132208,6 +132725,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132218,40 +132741,44 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex02": {
+ "act25side_s02_b": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex01",
+ "stageId": "act25side_s01_a",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_s01_b",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex02",
- "levelId": "Activities/act24side/level_act24side_ex02",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-2",
- "name": "深林大大大暴乱",
- "description": "<@lv.mhtx>从山林深处突然涌出大量暴躁的野兽,亟待处置。>",
- "hardStagedId": "act24side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act25side_s02_b",
+ "levelId": "Activities/act25side/level_act25side_sub-1-2-b",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-2-B",
+ "name": "战壕·β",
+ "description": "在战壕间穿行吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n场上8个位置不可部署",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -132260,12 +132787,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132281,6 +132808,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132288,6 +132820,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132298,58 +132836,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex02#f#": {
+ "act25side_s03_a": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex02",
+ "stageId": "act25side_s02_a",
"completeState": "PASS"
},
{
- "stageId": "act24side_ex02",
- "completeState": "COMPLETE"
+ "stageId": "act25side_s02_b",
+ "completeState": "PASS"
}
],
- "stageId": "act24side_ex02#f#",
- "levelId": "Activities/act24side/level_act24side_ex02",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-2",
- "name": "深林大大大暴乱",
- "description": "<@lv.mhtx>从山林深处突然涌出大量暴躁的野兽,亟待处置。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>炽焰源石虫的生命值大幅提升,且出现额外敌人>",
+ "stageId": "act25side_s03_a",
+ "levelId": "Activities/act25side/level_act25side_sub-1-3-a",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-3-A",
+ "name": "拉力赛·α",
+ "description": "国防部展开的特种作战演习第三场。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n“交通亭”试做型初始抗性减少,但生命值大幅提升,每次受到伤害后增加护甲与法抗;“交通警长”生命值与攻击力大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132365,6 +132903,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132372,6 +132915,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132382,40 +132931,44 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex03": {
+ "act25side_s03_b": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex02",
+ "stageId": "act25side_s02_a",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_s02_b",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex03",
- "levelId": "Activities/act24side/level_act24side_ex03",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-3",
- "name": "对对碰,硬邦邦",
- "description": "<@lv.mhtx>监测到坚岩冠兽与刚甲爪兽的异常活动。>",
- "hardStagedId": "act24side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act25side_s03_b",
+ "levelId": "Activities/act25side/level_act25side_sub-1-3-b",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-3-B",
+ "name": "拉力赛·β",
+ "description": "在赛道上奔驰吧。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.fs>附加条件:>\\n重力对我方攻速影响大幅提升,敌方生命值大幅提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -132424,12 +132977,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132445,6 +132998,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132452,6 +133010,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132462,58 +133026,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex03#f#": {
+ "act25side_s04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex03",
+ "stageId": "act25side_s03_a",
"completeState": "PASS"
},
{
- "stageId": "act24side_ex03",
- "completeState": "COMPLETE"
+ "stageId": "act25side_s03_b",
+ "completeState": "PASS"
}
],
- "stageId": "act24side_ex03#f#",
- "levelId": "Activities/act24side/level_act24side_ex03",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-3",
- "name": "对对碰,硬邦邦",
- "description": "<@lv.mhtx>监测到坚岩冠兽与刚甲爪兽的异常活动。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>刚甲爪兽和坚岩冠兽受到来自非弱点部位的伤害进一步降低>",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act25side_s04",
+ "levelId": "Activities/act25side/level_act25side_sub-1-4",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-4",
+ "name": "新星爆发",
+ "description": "璀璨而又孤独。\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”\\n<@lv.rem>本次行动中干员部署不受近远程限制,敌人重量大幅减少>",
+ "hardStagedId": "act25side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132529,6 +133093,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -132536,6 +133105,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act25side_token_fdrchips_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -132546,54 +133121,58 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex04": {
+ "act25side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex03",
+ "stageId": "act25side_s04",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act25side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex04",
- "levelId": "Activities/act24side/level_act24side_ex04",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-4",
- "name": "当心坠落",
- "description": "<@lv.mhtx>大量迅猛锋羽兽出没,眩光手雷适合应对此类状况。>\\n<@lv.mhitem><热泵通道>><@lv.mhtx>每隔一段时间便会对其上的我军和敌军造成大量伤害>",
- "hardStagedId": "act24side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act25side_s04#f#",
+ "levelId": "Activities/act25side/level_act25side_sub-1-4",
+ "zoneId": "act25sre_zone3",
+ "code": "CW-S-4",
+ "name": "新星爆发",
+ "description": "<@lv.fs>附加条件:>\\n 星环周围8格我方单位攻速大幅减少,每个星环给克丽斯腾提供的减伤增加",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CF_Village",
+ "loadingPicId": "loading_CW_AFTER",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132626,58 +133205,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": true,
- "canUseBattlePerformance": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": true,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act25side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex04#f#": {
+ "act24side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex04",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act24side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex04#f#",
- "levelId": "Activities/act24side/level_act24side_ex04",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-4",
- "name": "当心坠落",
- "description": "<@lv.mhtx>大量迅猛锋羽兽出没,眩光手雷适合应对此类状况。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>敌人攻击速度降低,但生命值与攻击力大幅提升>\\n<@lv.mhitem><热泵通道>><@lv.mhtx>每隔一段时间便会对其上的我军和敌军造成大量伤害>",
+ "stageId": "act24side_st01",
+ "levelId": null,
+ "zoneId": "act24side_zone1",
+ "code": "CF-ST-1",
+ "name": "噩梦",
+ "description": "疯狂指引着残躯,指向命运的相遇。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132685,7 +133260,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -132715,35 +133290,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex05": {
+ "act24side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex04",
+ "stageId": "act24side_st01",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex05",
- "levelId": "Activities/act24side/level_act24side_ex05",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-5",
- "name": "此路不通",
- "description": "<@lv.mhtx>狂暴凶豕兽的肆虐已构成极大威胁,必须及时处理。>\\n<@lv.mhfs>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act24side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act24side_01",
+ "levelId": "Activities/act24side/level_act24side_01",
+ "zoneId": "act24side_zone1",
+ "code": "CF-1",
+ "name": "森林里的麻烦家伙",
+ "description": "森林里的任何一点小麻烦,都有可能藏着夺命的利齿。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -132752,12 +133327,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132795,62 +133370,58 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex05#f#": {
+ "act24side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex05",
+ "stageId": "act24side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act24side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex05#f#",
- "levelId": "Activities/act24side/level_act24side_ex05",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-5",
- "name": "此路不通",
- "description": "<@lv.mhtx>狂暴凶豕兽的肆虐已构成极大威胁,必须及时处理。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>我方单位阻挡数-1,且出现额外敌人>",
+ "stageId": "act24side_tr01",
+ "levelId": "Activities/act24side/level_act24side_tr01",
+ "zoneId": "act24side_zone1",
+ "code": "CF-TR-1",
+ "name": "来袭!天空王者!",
+ "description": "天火灼大地,率天王者怒。\\n<@lv.mhfs>本次行动中我方干员能力大幅提升>",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
- "canPractice": true,
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -132879,35 +133450,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex06": {
+ "act24side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex05",
+ "stageId": "act24side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex06",
- "levelId": "Activities/act24side/level_act24side_ex06",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-6",
- "name": "登高必经险途",
- "description": "<@lv.mhtx>唯有接近顶点的强者才能通过此考验。>",
- "hardStagedId": "act24side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act24side_02",
+ "levelId": "Activities/act24side/level_act24side_02",
+ "zoneId": "act24side_zone1",
+ "code": "CF-2",
+ "name": "坚硬磐石",
+ "description": "再坚硬的顽石,也有其弱点。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -132916,12 +133487,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -132959,53 +133530,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex06#f#": {
+ "act24side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex06",
+ "stageId": "act24side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act24side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex06#f#",
- "levelId": "Activities/act24side/level_act24side_ex06",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-6",
- "name": "登高必经险途",
- "description": "<@lv.mhtx>唯有接近顶点的强者才能通过此考验。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>迅猛锋羽兽生命值与攻击力提升,战场中的15个位置无法部署我方单位>",
+ "stageId": "act24side_03",
+ "levelId": "Activities/act24side/level_act24side_03",
+ "zoneId": "act24side_zone1",
+ "code": "CF-3",
+ "name": "迎头痛击",
+ "description": "折断命运的尖爪,凶猛地撕咬吧。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133043,35 +133610,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex07": {
+ "act24side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex06",
+ "stageId": "act24side_03",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex07",
- "levelId": "Activities/act24side/level_act24side_ex07",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-7",
- "name": "英雄的诞生",
- "description": "<@lv.mhtx>唯有登临顶点,照耀前路的英雄才能通过此考验。>",
- "hardStagedId": "act24side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act24side_04",
+ "levelId": "Activities/act24side/level_act24side_04",
+ "zoneId": "act24side_zone1",
+ "code": "CF-4",
+ "name": "破空的飞羽",
+ "description": "切勿大意,即便只是一片飘落的羽毛。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -133080,12 +133647,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133123,53 +133690,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex07#f#": {
+ "act24side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex07",
+ "stageId": "act24side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act24side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex07#f#",
- "levelId": "Activities/act24side/level_act24side_ex07",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-7",
- "name": "英雄的诞生",
- "description": "<@lv.mhtx>唯有登临顶点,照耀前路的英雄才能通过此考验。>\\n<@lv.mhfs>附加条件:><@lv.mhtx>战场中的8个位置无法部署我方单位,且出现额外敌人>\\n",
+ "stageId": "act24side_st02",
+ "levelId": null,
+ "zoneId": "act24side_zone1",
+ "code": "CF-ST-2",
+ "name": "林昏焰明",
+ "description": "旧的武器,新的武器。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133177,7 +133740,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -133207,35 +133770,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex08": {
+ "act24side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex07",
+ "stageId": "act24side_st02",
"completeState": "PASS"
}
],
- "stageId": "act24side_ex08",
- "levelId": "Activities/act24side/level_act24side_ex08",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-8",
- "name": "炬火燎原",
- "description": "<@lv.mhtx>终有一日,大地的火光会令天空恐惧。>\\n<@lv.mhitem>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act24side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act24side_05",
+ "levelId": "Activities/act24side/level_act24side_05",
+ "zoneId": "act24side_zone1",
+ "code": "CF-5",
+ "name": "野蛮肇事者",
+ "description": "丛林之中,温顺向来只是假象。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -133244,12 +133807,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133287,53 +133850,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_ex08#f#": {
+ "act24side_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex08",
+ "stageId": "act24side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act24side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act24side_ex08#f#",
- "levelId": "Activities/act24side/level_act24side_ex08",
- "zoneId": "act24side_zone2",
- "code": "CF-EX-8",
- "name": "炬火燎原",
- "description": "<@lv.mhtx>终有一日,大地的火光会令天空恐惧。>\\n<@lv.mhfs>附加条件:><@lv.mhtx>火龙的生命值与攻击力提升,作战道具的再部署时间大幅增加>",
+ "stageId": "act24side_06",
+ "levelId": "Activities/act24side/level_act24side_06",
+ "zoneId": "act24side_zone1",
+ "code": "CF-6",
+ "name": "禁飞区",
+ "description": "能征服天空的不止翅膀,还有双手与智慧。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.40",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133371,35 +133930,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act24side_s01": {
+ "act24side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act24side_ex08",
+ "stageId": "act24side_06",
"completeState": "PASS"
}
],
- "stageId": "act24side_s01",
- "levelId": "Activities/act24side/level_act24side_sub-01",
- "zoneId": "act24side_zone2",
- "code": "CF-S-1",
- "name": "终极斗技之战",
- "description": "<@lv.mhtx>这场试炼,正是我们为渴望挑战极限的“猎人”准备的喵!上吧,证明你的实力喵!>\\n<@lv.mhitem>本次行动中远程干员可部署于近战位>",
+ "stageId": "act24side_07",
+ "levelId": "Activities/act24side/level_act24side_07",
+ "zoneId": "act24side_zone1",
+ "code": "CF-7",
+ "name": "锥心之刺",
+ "description": "那根刺深深地刺入心脏,每一次心跳都伴随着剧痛,贸然拔出却会鲜血淋漓。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.40",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
"loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -133408,12 +133967,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133451,35 +134010,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act24side_ex01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_01": {
+ "act24side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act24side_07",
"completeState": "PASS"
}
],
- "stageId": "act14mini_01",
- "levelId": "Activities/act14mini/level_act14mini_01",
- "zoneId": "act14mini_zone1",
- "code": "DC-1",
- "name": "未竟长路",
- "description": "无心的器伥不知疲倦地向前,而曾经满怀意气的行人因何变得踟蹰?",
- "hardStagedId": "act14mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act24side_08",
+ "levelId": "Activities/act24side/level_act24side_08",
+ "zoneId": "act24side_zone1",
+ "code": "CF-8",
+ "name": "奸诈者必自食恶果",
+ "description": "卑劣的脏水无法熄灭斗争的火焰,燃烧之后,只剩尘埃。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -133488,12 +134047,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133509,46 +134068,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -133556,54 +134075,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -133614,58 +134085,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_01#f#": {
+ "act24side_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act14mini_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act14mini_01#f#",
- "levelId": "Activities/act14mini/level_act14mini_01",
- "zoneId": "act14mini_zone1",
- "code": "DC-1",
- "name": "未竟长路",
- "description": "<@lv.fs>附加条件:>\\n敌人单位的生命值大幅度提升",
+ "stageId": "act24side_09",
+ "levelId": "Activities/act24side/level_act24side_09",
+ "zoneId": "act24side_zone1",
+ "code": "CF-9",
+ "name": "决战!燃烧的狩魂!",
+ "description": "这一场烈火我会亲手浇灭。做个了结吧。\\n<@lv.mhfs>本次行动中远程干员可部署于近战位>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133681,11 +134148,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -133693,12 +134155,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -133709,54 +134165,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_02": {
+ "act24side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_01",
+ "stageId": "act24side_09",
"completeState": "PASS"
}
],
- "stageId": "act14mini_02",
- "levelId": "Activities/act14mini/level_act14mini_02",
- "zoneId": "act14mini_zone1",
- "code": "DC-2",
- "name": "奔突难止",
- "description": "是短视让他们看不清出路就在身后,还是更大的荫翳让他们不敢回头,无法转身?",
- "hardStagedId": "act14mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act24side_st03",
+ "levelId": null,
+ "zoneId": "act24side_zone1",
+ "code": "CF-ST-3",
+ "name": "晨曦",
+ "description": "新的故事将从这里开始。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133764,7 +134220,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -133772,46 +134228,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -133819,54 +134235,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -133877,44 +134245,124 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_02#f#": {
+ "act24side_ex01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_st03",
"completeState": "PASS"
- },
- {
- "stageId": "act14mini_02",
+ }
+ ],
+ "stageId": "act24side_ex01",
+ "levelId": "Activities/act24side/level_act24side_ex01",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-1",
+ "name": "山地的震颤",
+ "description": "<@lv.mhtx>野兽活动有威胁村庄的可能,情况危急。>",
+ "hardStagedId": "act24side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_CF_Village",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 9,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 100,
+ "goldGain": 100,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": true,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act24side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act24side_ex01#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act24side_ex01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act24side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_02#f#",
- "levelId": "Activities/act14mini/level_act14mini_02",
- "zoneId": "act14mini_zone1",
- "code": "DC-2",
- "name": "奔突难止",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act24side_ex01#f#",
+ "levelId": "Activities/act24side/level_act24side_ex01",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-1",
+ "name": "山地的震颤",
+ "description": "<@lv.mhtx>野兽活动有威胁村庄的可能,情况危急。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>出现额外敌人>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -133923,12 +134371,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -133944,11 +134392,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -133956,12 +134399,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -133972,40 +134409,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_03": {
+ "act24side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_02",
+ "stageId": "act24side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act14mini_03",
- "levelId": "Activities/act14mini/level_act14mini_03",
- "zoneId": "act14mini_zone1",
- "code": "DC-3",
- "name": "水涨池深",
- "description": "那些你未曾留意的地方藏了什么,你迟早会知道。没有人能永远站在岸上。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": "act14mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act24side_ex02",
+ "levelId": "Activities/act24side/level_act24side_ex02",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-2",
+ "name": "深林大大大暴乱",
+ "description": "<@lv.mhtx>从山林深处突然涌出大量暴躁的野兽,亟待处置。>",
+ "hardStagedId": "act24side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -134014,12 +134451,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -134035,46 +134472,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134082,54 +134479,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134140,44 +134489,44 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_03#f#": {
+ "act24side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex02",
"completeState": "PASS"
},
{
- "stageId": "act14mini_03",
+ "stageId": "act24side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_03#f#",
- "levelId": "Activities/act14mini/level_act14mini_03",
- "zoneId": "act14mini_zone1",
- "code": "DC-3",
- "name": "水涨池深",
- "description": "<@lv.fs>附加条件:>\\n<深水区>中的敌人不再流失生命",
+ "stageId": "act24side_ex02#f#",
+ "levelId": "Activities/act24side/level_act24side_ex02",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-2",
+ "name": "深林大大大暴乱",
+ "description": "<@lv.mhtx>从山林深处突然涌出大量暴躁的野兽,亟待处置。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>炽焰源石虫的生命值大幅提升,且出现额外敌人>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -134186,12 +134535,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -134207,11 +134556,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134219,12 +134563,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134235,40 +134573,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_04": {
+ "act24side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_03",
+ "stageId": "act24side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act14mini_04",
- "levelId": "Activities/act14mini/level_act14mini_04",
- "zoneId": "act14mini_zone1",
- "code": "DC-4",
- "name": "无从逃逸",
- "description": "大多数人并不觉得自己身处规则之中,规则从来都是为了那些“不听话”的人而存在。",
- "hardStagedId": "act14mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act24side_ex03",
+ "levelId": "Activities/act24side/level_act24side_ex03",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-3",
+ "name": "对对碰,硬邦邦",
+ "description": "<@lv.mhtx>监测到坚岩冠兽与刚甲爪兽的异常活动。>",
+ "hardStagedId": "act24side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -134277,12 +134615,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -134298,46 +134636,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134345,54 +134643,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134403,44 +134653,44 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_04#f#": {
+ "act24side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex03",
"completeState": "PASS"
},
{
- "stageId": "act14mini_04",
+ "stageId": "act24side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_04#f#",
- "levelId": "Activities/act14mini/level_act14mini_04",
- "zoneId": "act14mini_zone1",
- "code": "DC-4",
- "name": "无从逃逸",
- "description": "<@lv.fs>附加条件:>\\n<射手>获得隐匿效果",
+ "stageId": "act24side_ex03#f#",
+ "levelId": "Activities/act24side/level_act24side_ex03",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-3",
+ "name": "对对碰,硬邦邦",
+ "description": "<@lv.mhtx>监测到坚岩冠兽与刚甲爪兽的异常活动。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>刚甲爪兽和坚岩冠兽受到来自非弱点部位的伤害进一步降低>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -134449,12 +134699,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -134470,11 +134720,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134482,12 +134727,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134498,38 +134737,38 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_05": {
+ "act24side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_04",
+ "stageId": "act24side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act14mini_05",
- "levelId": "Activities/act14mini/level_act14mini_05",
- "zoneId": "act14mini_zone1",
- "code": "DC-5",
- "name": "且停且行",
- "description": "路不会变短,但一程一程地走,总会更容易抵达。",
- "hardStagedId": "act14mini_05#f#",
+ "stageId": "act24side_ex04",
+ "levelId": "Activities/act24side/level_act24side_ex04",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-4",
+ "name": "当心坠落",
+ "description": "<@lv.mhtx>大量迅猛锋羽兽出没,眩光手雷适合应对此类状况。>\\n<@lv.mhitem><热泵通道>><@lv.mhtx>每隔一段时间便会对其上的我军和敌军造成大量伤害>",
+ "hardStagedId": "act24side_ex04#f#",
"dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_graduate",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
"apFailReturn": 14,
"etItemId": null,
@@ -134561,21 +134800,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134583,72 +134807,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134659,40 +134817,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_05#f#": {
+ "act24side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex04",
"completeState": "PASS"
},
{
- "stageId": "act14mini_05",
+ "stageId": "act24side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_05#f#",
- "levelId": "Activities/act14mini/level_act14mini_05",
- "zoneId": "act14mini_zone1",
- "code": "DC-5",
- "name": "且停且行",
- "description": "<@lv.fs>附加条件:>\\n<萨卡兹宿主百夫长>的攻击力提升",
+ "stageId": "act24side_ex04#f#",
+ "levelId": "Activities/act24side/level_act24side_ex04",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-4",
+ "name": "当心坠落",
+ "description": "<@lv.mhtx>大量迅猛锋羽兽出没,眩光手雷适合应对此类状况。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>敌人攻击速度降低,但生命值与攻击力大幅提升>\\n<@lv.mhitem><热泵通道>><@lv.mhtx>每隔一段时间便会对其上的我军和敌军造成大量伤害>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_graduate",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -134726,11 +134884,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134738,12 +134891,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134754,38 +134901,38 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_06": {
+ "act24side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_05",
+ "stageId": "act24side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act14mini_06",
- "levelId": "Activities/act14mini/level_act14mini_06",
- "zoneId": "act14mini_zone1",
- "code": "DC-6",
- "name": "枯生",
- "description": "你将如何对待仇恨?枯萎的树干也会再长出枝叶,荣枯只是表象,记得斩断它们的根苗。",
- "hardStagedId": "act14mini_06#f#",
+ "stageId": "act24side_ex05",
+ "levelId": "Activities/act24side/level_act24side_ex05",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-5",
+ "name": "此路不通",
+ "description": "<@lv.mhtx>狂暴凶豕兽的肆虐已构成极大威胁,必须及时处理。>\\n<@lv.mhfs>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act24side_ex05#f#",
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_harbor",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
"apFailReturn": 14,
"etItemId": null,
@@ -134817,21 +134964,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134839,66 +134971,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -134909,40 +134981,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_06#f#": {
+ "act24side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex05",
"completeState": "PASS"
},
{
- "stageId": "act14mini_06",
+ "stageId": "act24side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_06#f#",
- "levelId": "Activities/act14mini/level_act14mini_06",
- "zoneId": "act14mini_zone1",
- "code": "DC-6",
- "name": "枯生",
- "description": "<@lv.fs>附加条件:>\\n<萨卡兹子裔补给车>对重生造物的攻击力加成效果提升",
+ "stageId": "act24side_ex05#f#",
+ "levelId": "Activities/act24side/level_act24side_ex05",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-5",
+ "name": "此路不通",
+ "description": "<@lv.mhtx>狂暴凶豕兽的肆虐已构成极大威胁,必须及时处理。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>我方单位阻挡数-1,且出现额外敌人>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_harbor",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -134976,11 +135048,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -134988,12 +135055,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -135004,40 +135065,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_07": {
+ "act24side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_06",
+ "stageId": "act24side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act14mini_07",
- "levelId": "Activities/act14mini/level_act14mini_07",
- "zoneId": "act14mini_zone1",
- "code": "DC-7",
- "name": "冻土坚石",
- "description": "苦难不曾摧毁这片苦寒的土地,伴随它们而生的,是令人敬畏的坚定意志。\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁\\n<@lv.item><乌萨斯平民>>被敌人击杀时扣除关卡生命值",
- "hardStagedId": "act14mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act24side_ex06",
+ "levelId": "Activities/act24side/level_act24side_ex06",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-6",
+ "name": "登高必经险途",
+ "description": "<@lv.mhtx>唯有接近顶点的强者才能通过此考验。>",
+ "hardStagedId": "act24side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -135046,12 +135107,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -135067,21 +135128,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -135089,78 +135135,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -135171,44 +135145,44 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_07#f#": {
+ "act24side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex06",
"completeState": "PASS"
},
{
- "stageId": "act14mini_07",
+ "stageId": "act24side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_07#f#",
- "levelId": "Activities/act14mini/level_act14mini_07",
- "zoneId": "act14mini_zone1",
- "code": "DC-7",
- "name": "冻土坚石",
- "description": "<@lv.fs>附加条件:>\\n<帝国前锋精锐>的攻击力和生命值提升",
+ "stageId": "act24side_ex06#f#",
+ "levelId": "Activities/act24side/level_act24side_ex06",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-6",
+ "name": "登高必经险途",
+ "description": "<@lv.mhtx>唯有接近顶点的强者才能通过此考验。>\\n<@lv.mhfs>附加条件:>\\n<@lv.mhtx>迅猛锋羽兽生命值与攻击力提升,战场中的15个位置无法部署我方单位>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -135217,12 +135191,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -135238,11 +135212,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -135250,12 +135219,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -135266,40 +135229,40 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_08": {
+ "act24side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_07",
+ "stageId": "act24side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act14mini_08",
- "levelId": "Activities/act14mini/level_act14mini_08",
- "zoneId": "act14mini_zone1",
- "code": "DC-8",
- "name": "硝烟四起",
- "description": "硝烟将会弥漫向何处,取决于那些凝视着战场的眼睛,又将目光投向了哪里。",
- "hardStagedId": "act14mini_08#f#",
+ "stageId": "act24side_ex07",
+ "levelId": "Activities/act24side/level_act24side_ex07",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-7",
+ "name": "英雄的诞生",
+ "description": "<@lv.mhtx>唯有登临顶点,照耀前路的英雄才能通过此考验。>",
+ "hardStagedId": "act24side_ex07#f#",
"dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_victoria",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -135308,12 +135271,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -135329,21 +135292,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -135353,135 +135301,51 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
}
]
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_08#f#": {
+ "act24side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act24side_ex07",
"completeState": "PASS"
},
{
- "stageId": "act14mini_08",
+ "stageId": "act24side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act14mini_08#f#",
- "levelId": "Activities/act14mini/level_act14mini_08",
- "zoneId": "act14mini_zone1",
- "code": "DC-8",
- "name": "硝烟四起",
- "description": "<@lv.fs>附加条件:>\\n<“皇帝的利刃”>释放【国度】所需损失生命值降低",
+ "stageId": "act24side_ex07#f#",
+ "levelId": "Activities/act24side/level_act24side_ex07",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-7",
+ "name": "英雄的诞生",
+ "description": "<@lv.mhtx>唯有登临顶点,照耀前路的英雄才能通过此考验。>\\n<@lv.mhfs>附加条件:><@lv.mhtx>战场中的8个位置无法部署我方单位,且出现额外敌人>\\n",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_victoria",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -135491,12 +135355,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -135512,16 +135376,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS034_extraterrestrial_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -135529,18 +135383,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS034_extraterrestrial_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14mini_token_fu",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -135551,61 +135393,61 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_s01": {
+ "act24side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_03",
+ "stageId": "act24side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act14mini_s01",
- "levelId": "Activities/act14mini/level_act14mini_sub-1-1",
- "zoneId": "act14mini_zone1",
- "code": "DC-S-1",
- "name": "水悠悠",
- "description": "江水悠悠,似乎从未流转。若因善恶难断而逡巡不前,她走不出这么远的路。\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act24side_ex08",
+ "levelId": "Activities/act24side/level_act24side_ex08",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-8",
+ "name": "炬火燎原",
+ "description": "<@lv.mhtx>终有一日,大地的火光会令天空恐惧。>\\n<@lv.mhitem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act24side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
- "canPractice": false,
+ "loadingPicId": "loading_CF_Village",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -135631,143 +135473,67 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14mini_01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14mini_s02": {
+ "act24side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14mini_08",
+ "stageId": "act24side_ex08",
"completeState": "PASS"
- }
- ],
- "stageId": "act14mini_s02",
- "levelId": "Activities/act14mini/level_act14mini_sub-2-1",
- "zoneId": "act14mini_zone1",
- "code": "DC-S-2",
- "name": "路迢迢",
- "description": "山道迢迢,驰道蜿蜒着扎向荒野深处。长行不易,但这不是坐视山塌路陷的理由。\\n<@lv.item><固定编队>>使用固定干员进行作战",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": true,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14mini_01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_tr01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
+ },
{
- "stageId": "main_01-10",
- "completeState": "PASS"
+ "stageId": "act24side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_tr01",
- "levelId": "Activities/act23side/level_act23side_tr01",
- "zoneId": "act23sre_zone1",
- "code": "WB-TR-1",
- "name": "塞上孤城",
- "description": "登临玉门,沙场肃杀。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "stageId": "act24side_ex08#f#",
+ "levelId": "Activities/act24side/level_act24side_ex08",
+ "zoneId": "act24side_zone2",
+ "code": "CF-EX-8",
+ "name": "炬火燎原",
+ "description": "<@lv.mhtx>终有一日,大地的火光会令天空恐惧。>\\n<@lv.mhfs>附加条件:><@lv.mhtx>火龙的生命值与攻击力提升,作战道具的再部署时间大幅增加>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
- "canPractice": false,
+ "loadingPicId": "loading_CF_Village",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -135791,54 +135557,54 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_st01": {
+ "act24side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_tr01",
+ "stageId": "act24side_ex08",
"completeState": "PASS"
}
],
- "stageId": "act23side_st01",
- "levelId": null,
- "zoneId": "act23sre_zone1",
- "code": "WB-ST-1",
- "name": "忽梦少年事",
- "description": "人不辞路,花难留枝。",
+ "stageId": "act24side_s01",
+ "levelId": "Activities/act24side/level_act24side_sub-01",
+ "zoneId": "act24side_zone2",
+ "code": "CF-S-1",
+ "name": "终极斗技之战",
+ "description": "<@lv.mhtx>这场试炼,正是我们为渴望挑战极限的“猎人”准备的喵!上吧,证明你的实力喵!>\\n<@lv.mhitem>本次行动中远程干员可部署于近战位>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_CF_Village",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -135846,7 +135612,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -135871,36 +135637,36 @@
},
"canUseCharm": false,
"canUseTech": false,
- "canUseTrapTool": false,
+ "canUseTrapTool": true,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act24side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_01": {
+ "act14mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_st01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act23side_01",
- "levelId": "Activities/act23side/level_act23side_01",
- "zoneId": "act23sre_zone1",
- "code": "WB-1",
- "name": "塞上春来",
- "description": "花香透窗。但沙场肃杀之地,平祟侯的院落里,是没有种桃花的。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": null,
+ "stageId": "act14mini_01",
+ "levelId": "Activities/act14mini/level_act14mini_01",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-1",
+ "name": "未竟长路",
+ "description": "无心的器伥不知疲倦地向前,而曾经满怀意气的行人因何变得踟蹰?",
+ "hardStagedId": "act14mini_01#f#",
"dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -135936,13 +135702,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -135984,14 +135750,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"occPercent": "OFTEN",
@@ -136044,48 +135810,52 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_02": {
+ "act14mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_02",
- "levelId": "Activities/act23side/level_act23side_02",
- "zoneId": "act23sre_zone1",
- "code": "WB-2",
- "name": "沙海黄尘",
- "description": "这座归航的城市,要如何筛出那些混入黄沙的浊尘?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "stageId": "act14mini_01#f#",
+ "levelId": "Activities/act14mini/level_act14mini_01",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-1",
+ "name": "未竟长路",
+ "description": "<@lv.fs>附加条件:>\\n敌人单位的生命值大幅度提升",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 9,
- "apFailReturn": 8,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 90,
"goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
+ "passFavor": 4,
"completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
@@ -136104,43 +135874,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -136152,50 +135887,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -136209,34 +135902,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_03": {
+ "act14mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_02",
+ "stageId": "act14mini_01",
"completeState": "PASS"
}
],
- "stageId": "act23side_03",
- "levelId": "Activities/act23side/level_act23side_03",
- "zoneId": "act23sre_zone1",
- "code": "WB-3",
- "name": "树犹如此",
- "description": "老槐还未长出新叶,它可还记得曾经那些种树的人?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": null,
+ "stageId": "act14mini_02",
+ "levelId": "Activities/act14mini/level_act14mini_02",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-2",
+ "name": "奔突难止",
+ "description": "是短视让他们看不清出路就在身后,还是更大的荫翳让他们不敢回头,无法转身?",
+ "hardStagedId": "act14mini_02#f#",
"dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_LM_day",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -136272,13 +135965,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -136320,14 +136013,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"occPercent": "OFTEN",
@@ -136380,31 +136073,126 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_04": {
+ "act14mini_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_04",
- "levelId": "Activities/act23side/level_act23side_04",
- "zoneId": "act23sre_zone1",
- "code": "WB-4",
- "name": "不念往昔",
- "description": "远眺之人,没有挽留一个念旧的故友、一间残落的工坊。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "stageId": "act14mini_02#f#",
+ "levelId": "Activities/act14mini/level_act14mini_02",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-2",
+ "name": "奔突难止",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_LM_day",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 90,
+ "goldGain": 90,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act14mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act14mini_03": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act14mini_02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act14mini_03",
+ "levelId": "Activities/act14mini/level_act14mini_03",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-3",
+ "name": "水涨池深",
+ "description": "那些你未曾留意的地方藏了什么,你迟早会知道。没有人能永远站在岸上。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": "act14mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -136440,22 +136228,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -136468,25 +136276,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -136504,49 +136336,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_st02": {
+ "act14mini_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_st02",
- "levelId": null,
- "zoneId": "act23sre_zone1",
- "code": "WB-ST-2",
- "name": "信我所信",
- "description": "为仇怨留、为恩义来、为生民计。",
+ "stageId": "act14mini_03#f#",
+ "levelId": "Activities/act14mini/level_act14mini_03",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-3",
+ "name": "水涨池深",
+ "description": "<@lv.fs>附加条件:>\\n<深水区>中的敌人不再流失生命",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -136554,7 +136390,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -136562,6 +136398,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -136569,6 +136410,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -136584,31 +136431,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_05": {
+ "act14mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_st02",
+ "stageId": "act14mini_03",
"completeState": "PASS"
}
],
- "stageId": "act23side_05",
- "levelId": "Activities/act23side/level_act23side_05",
- "zoneId": "act23sre_zone1",
- "code": "WB-5",
- "name": "风雨欲来",
- "description": "天灾将至,“让该走的人走,该算账的人算清账。”\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act14mini_04",
+ "levelId": "Activities/act14mini/level_act14mini_04",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-4",
+ "name": "无从逃逸",
+ "description": "大多数人并不觉得自己身处规则之中,规则从来都是为了那些“不听话”的人而存在。",
+ "hardStagedId": "act14mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -136644,22 +136491,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -136672,25 +136539,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30061",
"dropType": "NORMAL"
},
{
"occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -136708,48 +136599,52 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_06": {
+ "act14mini_04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_06",
- "levelId": "Activities/act23side/level_act23side_06",
- "zoneId": "act23sre_zone1",
- "code": "WB-6",
- "name": "瑟瑟秋华",
- "description": "我辈齐登临,何惧长风起。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "stageId": "act14mini_04#f#",
+ "levelId": "Activities/act14mini/level_act14mini_04",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-4",
+ "name": "无从逃逸",
+ "description": "<@lv.fs>附加条件:>\\n<射手>获得隐匿效果",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 12,
- "apFailReturn": 11,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 120,
"goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
+ "passFavor": 6,
"completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
@@ -136768,23 +136663,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -136796,26 +136676,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -136829,38 +136691,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_07": {
+ "act14mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_06",
+ "stageId": "act14mini_04",
"completeState": "PASS"
}
],
- "stageId": "act23side_07",
- "levelId": "Activities/act23side/level_act23side_07",
- "zoneId": "act23sre_zone1",
- "code": "WB-7",
- "name": "“屏风卫”",
- "description": "“四卫不倾,三风不度。”这座守护边塞的孤城,也从不缺守护它的人。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act14mini_05",
+ "levelId": "Activities/act14mini/level_act14mini_05",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-5",
+ "name": "且停且行",
+ "description": "路不会变短,但一程一程地走,总会更容易抵达。",
+ "hardStagedId": "act14mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_graduate",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -136869,12 +136731,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -136892,17 +136754,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30053",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -136915,79 +136777,131 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30053",
+ "id": "30032",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act23side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_08": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act23side_07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act23side_08",
- "levelId": "Activities/act23side/level_act23side_08",
- "zoneId": "act23sre_zone1",
- "code": "WB-8",
- "name": "旷古之晤",
- "description": "“总得有人,为玉门讨个说法。”\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act14mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act14mini_05#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_05",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act14mini_05#f#",
+ "levelId": "Activities/act14mini/level_act14mini_05",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-5",
+ "name": "且停且行",
+ "description": "<@lv.fs>附加条件:>\\n<萨卡兹宿主百夫长>的攻击力提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_graduate",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137005,18 +136919,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -137028,20 +136932,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -137055,38 +136947,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_09": {
+ "act14mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_08",
+ "stageId": "act14mini_05",
"completeState": "PASS"
}
],
- "stageId": "act23side_09",
- "levelId": "Activities/act23side/level_act23side_09",
- "zoneId": "act23sre_zone1",
- "code": "WB-9",
- "name": "“冬藏”",
- "description": "伤痕被疑惑与愤怒滋养,无垠的季节,有限的生命......祂回到了故土。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act14mini_06",
+ "levelId": "Activities/act14mini/level_act14mini_06",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-6",
+ "name": "枯生",
+ "description": "你将如何对待仇恨?枯萎的树干也会再长出枝叶,荣枯只是表象,记得斩断它们的根苗。",
+ "hardStagedId": "act14mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_VC_harbor",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137095,12 +136987,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137118,17 +137010,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "31033",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -137141,21 +137033,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "NORMAL"
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "31033",
+ "id": "30012",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137171,49 +137105,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_st03": {
+ "act14mini_06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14mini_06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act23side_st03",
- "levelId": null,
- "zoneId": "act23sre_zone1",
- "code": "WB-ST-3",
- "name": "粘劫收后",
- "description": "棋局无趣,但对弈之人,终该分个胜负。",
+ "stageId": "act14mini_06#f#",
+ "levelId": "Activities/act14mini/level_act14mini_06",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-6",
+ "name": "枯生",
+ "description": "<@lv.fs>附加条件:>\\n<萨卡兹子裔补给车>对重生造物的攻击力加成效果提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_VC_harbor",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137221,7 +137159,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -137229,6 +137167,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -137236,6 +137179,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137251,35 +137200,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_tr01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex01": {
+ "act14mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_st03",
+ "stageId": "act14mini_06",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex01",
- "levelId": "Activities/act23side/level_act23side_ex01",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-1",
- "name": "榜上有名",
- "description": "玉门尚武,能进得了那擂台榜,哪怕排在末尾,客栈里也会有人敬你几碗烈刀子。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": "act23side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act14mini_07",
+ "levelId": "Activities/act14mini/level_act14mini_07",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-7",
+ "name": "冻土坚石",
+ "description": "苦难不曾摧毁这片苦寒的土地,伴随它们而生的,是令人敬畏的坚定意志。\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁\\n<@lv.item><乌萨斯平民>>被敌人击杀时扣除关卡生命值",
+ "hardStagedId": "act14mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137288,12 +137237,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137311,9 +137260,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -137324,9 +137283,75 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137342,11 +137367,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex01#f#": {
+ "act14mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -137357,24 +137382,24 @@
"completeState": "PASS"
},
{
- "stageId": "act23side_ex01",
+ "stageId": "act14mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act23side_ex01#f#",
- "levelId": "Activities/act23side/level_act23side_ex01",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-1",
- "name": "榜上有名",
- "description": "<@lv.fs>附加条件:>\\n山海众头目和山海众秘使攻击力提升",
+ "stageId": "act14mini_07#f#",
+ "levelId": "Activities/act14mini/level_act14mini_07",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-7",
+ "name": "冻土坚石",
+ "description": "<@lv.fs>附加条件:>\\n<帝国前锋精锐>的攻击力和生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137383,12 +137408,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137404,6 +137429,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -137411,6 +137441,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137426,35 +137462,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex02": {
+ "act14mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex01",
+ "stageId": "act14mini_07",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex02",
- "levelId": "Activities/act23side/level_act23side_ex02",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-2",
- "name": "开市大吉",
- "description": "在玉门,除了这几年一开的集市,你还能在哪儿买到江南的新茶、尚蜀的好酒......人能不多嘛?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": "act23side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act14mini_08",
+ "levelId": "Activities/act14mini/level_act14mini_08",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-8",
+ "name": "硝烟四起",
+ "description": "硝烟将会弥漫向何处,取决于那些凝视着战场的眼睛,又将目光投向了哪里。",
+ "hardStagedId": "act14mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_victoria",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137463,12 +137499,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137486,9 +137522,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -137499,9 +137545,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
+ "id": "act14mini_token_fu",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31053",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137517,11 +137641,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex02#f#": {
+ "act14mini_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -137532,24 +137656,24 @@
"completeState": "PASS"
},
{
- "stageId": "act23side_ex02",
+ "stageId": "act14mini_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act23side_ex02#f#",
- "levelId": "Activities/act23side/level_act23side_ex02",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-2",
- "name": "开市大吉",
- "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><城防路障>>",
+ "stageId": "act14mini_08#f#",
+ "levelId": "Activities/act14mini/level_act14mini_08",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-8",
+ "name": "硝烟四起",
+ "description": "<@lv.fs>附加条件:>\\n<“皇帝的利刃”>释放【国度】所需损失生命值降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_victoria",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137558,12 +137682,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137579,6 +137703,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS034_extraterrestrial_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -137586,6 +137720,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS034_extraterrestrial_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14mini_token_fu",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137601,56 +137747,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex03": {
+ "act14mini_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex02",
+ "stageId": "act14mini_03",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex03",
- "levelId": "Activities/act23side/level_act23side_ex03",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-3",
- "name": "击鞘血热",
- "description": "军士们以刀击鞘,为阵前演武的将士助威......玉门军中的传统,倒是从未变过。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": "act23side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act14mini_s01",
+ "levelId": "Activities/act14mini/level_act14mini_sub-1-1",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-S-1",
+ "name": "水悠悠",
+ "description": "江水悠悠,似乎从未流转。若因善恶难断而逡巡不前,她走不出这么远的路。\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_Painting_Day",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -137659,11 +137805,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -137671,12 +137812,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137689,63 +137824,59 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex03#f#": {
+ "act14mini_s02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act14mini_08",
"completeState": "PASS"
- },
- {
- "stageId": "act23side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act23side_ex03#f#",
- "levelId": "Activities/act23side/level_act23side_ex03",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-3",
- "name": "击鞘血热",
- "description": "<@lv.fs>附加条件:>\\n场上四个位置不可部署",
+ "stageId": "act14mini_s02",
+ "levelId": "Activities/act14mini/level_act14mini_sub-2-1",
+ "zoneId": "act14mini_zone1",
+ "code": "DC-S-2",
+ "name": "路迢迢",
+ "description": "山道迢迢,驰道蜿蜒着扎向荒野深处。长行不易,但这不是坐视山塌路陷的理由。\\n<@lv.item><固定编队>>使用固定干员进行作战",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
- "canPractice": true,
+ "loadingPicId": "loading_IW_Mountain",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -137776,69 +137907,64 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act14mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex04": {
+ "act23side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex04",
- "levelId": "Activities/act23side/level_act23side_ex04",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-4",
- "name": "沙海之渠",
- "description": "如江吐浪,驭潮而动,蔚为壮观。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": "act23side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act23side_tr01",
+ "levelId": "Activities/act23side/level_act23side_tr01",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-TR-1",
+ "name": "塞上孤城",
+ "description": "登临玉门,沙场肃杀。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_WB_Desert",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -137846,12 +137972,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -137864,56 +137984,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex04#f#": {
+ "act23side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act23side_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act23side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act23side_ex04#f#",
- "levelId": "Activities/act23side/level_act23side_ex04",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-4",
- "name": "沙海之渠",
- "description": "<@lv.fs>附加条件:>\\n场上六个位置不可部署",
+ "stageId": "act23side_st01",
+ "levelId": null,
+ "zoneId": "act23sre_zone1",
+ "code": "WB-ST-1",
+ "name": "忽梦少年事",
+ "description": "人不辞路,花难留枝。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -137921,7 +138037,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -137951,35 +138067,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex05": {
+ "act23side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex04",
+ "stageId": "act23side_st01",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex05",
- "levelId": "Activities/act23side/level_act23side_ex05",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-5",
- "name": "瓮城独醉",
- "description": "当年掷盏飞残暮,今宵抔酒对高城。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": "act23side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act23side_01",
+ "levelId": "Activities/act23side/level_act23side_01",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-1",
+ "name": "塞上春来",
+ "description": "花香透窗。但沙场肃杀之地,平祟侯的院落里,是没有种桃花的。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -137988,12 +138104,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -138014,6 +138130,41 @@
"id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -138027,6 +138178,48 @@
"id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -138042,53 +138235,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex05#f#": {
+ "act23side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act23side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act23side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act23side_ex05#f#",
- "levelId": "Activities/act23side/level_act23side_ex05",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-5",
- "name": "瓮城独醉",
- "description": "<@lv.fs>附加条件:>\\n敌方单位攻击速度提升",
+ "stageId": "act23side_02",
+ "levelId": "Activities/act23side/level_act23side_02",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-2",
+ "name": "沙海黄尘",
+ "description": "这座归航的城市,要如何筛出那些混入黄沙的浊尘?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -138105,89 +138294,44 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act23side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_ex06": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act23side_ex05",
- "completeState": "PASS"
- }
- ],
- "stageId": "act23side_ex06",
- "levelId": "Activities/act23side/level_act23side_ex06",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-6",
- "name": "复登临",
- "description": "时隔多年,他再次登上了玉门城楼。这场见面本该更早一些,或者更晚一些。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
- "hardStagedId": "act23side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ },
{
"type": "ACTIVITY_ITEM",
"id": "act23side_token_spirit_rep_1",
- "dropType": "COMPLETE"
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -138204,88 +138348,46 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act23side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_ex06#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act23side_ex06",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act23side_ex06#f#",
- "levelId": "Activities/act23side/level_act23side_ex06",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-6",
- "name": "复登临",
- "description": "<@lv.fs>附加条件:>\\n“碎壁”和山海众连阵者防御力大幅提升",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -138298,38 +138400,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex07": {
+ "act23side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex06",
+ "stageId": "act23side_02",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex07",
- "levelId": "Activities/act23side/level_act23side_ex07",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-7",
- "name": "鼓声尽",
- "description": "来年今日,望烽节时,烽火依旧会传遍城楼,惟愿太平长安,征鼓声声少。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": "act23side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act23side_03",
+ "levelId": "Activities/act23side/level_act23side_03",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-3",
+ "name": "树犹如此",
+ "description": "老槐还未长出新叶,它可还记得曾经那些种树的人?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -138338,12 +138440,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -138364,6 +138466,41 @@
"id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -138379,88 +138516,46 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act23side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_ex07#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act23side_ex07",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act23side_ex07#f#",
- "levelId": "Activities/act23side/level_act23side_ex07",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-7",
- "name": "鼓声尽",
- "description": "<@lv.fs>附加条件:>\\n“越长尘”生命值提升",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Desert",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -138473,38 +138568,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act23side_ex08": {
+ "act23side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act23side_ex07",
+ "stageId": "act23side_03",
"completeState": "PASS"
}
],
- "stageId": "act23side_ex08",
- "levelId": "Activities/act23side/level_act23side_ex08",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-8",
- "name": "问岁",
- "description": "谁能解祂之惑?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
- "hardStagedId": "act23side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act23side_04",
+ "levelId": "Activities/act23side/level_act23side_04",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-4",
+ "name": "不念往昔",
+ "description": "远眺之人,没有挽留一个念旧的故友、一间残落的工坊。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -138513,12 +138608,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -138539,6 +138634,21 @@
"id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -138554,88 +138664,22 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act23side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act23side_ex08#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act23side_ex08",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act23side_ex08#f#",
- "levelId": "Activities/act23side/level_act23side_ex08",
- "zoneId": "act23sre_zone2",
- "code": "WB-EX-8",
- "name": "问岁",
- "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-1,妄境生命值提升",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -138648,34 +138692,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act23side_ex01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_st01": {
+ "act23side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act23side_04",
"completeState": "PASS"
}
],
- "stageId": "act22side_st01",
+ "stageId": "act23side_st02",
"levelId": null,
- "zoneId": "act22sre_zone1",
- "code": "FC-ST-1",
- "name": "荒地钟声",
- "description": "她往漫长的黑夜里投了一把火。",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-ST-2",
+ "name": "信我所信",
+ "description": "为仇怨留、为恩义来、为生民计。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -138731,64 +138775,84 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_tr01": {
+ "act23side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_st01",
+ "stageId": "act23side_st02",
"completeState": "PASS"
}
],
- "stageId": "act22side_tr01",
- "levelId": "Activities/act22side/level_act22side_tr01",
- "zoneId": "act22sre_zone1",
- "code": "FC-TR-1",
- "name": "潮湿泥土",
- "description": "塔拉地区湿地广布,多泥泞地带,请谨慎规划路线。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_05",
+ "levelId": "Activities/act23side/level_act23side_05",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-5",
+ "name": "风雨欲来",
+ "description": "天灾将至,“让该走的人走,该算账的人算清账。”\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_WB_Wall",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -138796,6 +138860,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act23side_token_spirit_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -138808,38 +138896,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_01": {
+ "act23side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_tr01",
+ "stageId": "act23side_05",
"completeState": "PASS"
}
],
- "stageId": "act22side_01",
- "levelId": "Activities/act22side/level_act22side_01",
- "zoneId": "act22sre_zone1",
- "code": "FC-1",
- "name": "逃离与追逐",
- "description": "有人追寻真相,有人驱赶猎物,有人只求逃出生天。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_06",
+ "levelId": "Activities/act23side/level_act23side_06",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-6",
+ "name": "瑟瑟秋华",
+ "description": "我辈齐登临,何惧长风起。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -138848,12 +138936,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -138871,42 +138959,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30021",
+ "id": "30062",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -138919,49 +138987,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30062",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -138979,35 +139023,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_02": {
+ "act23side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_01",
+ "stageId": "act23side_06",
"completeState": "PASS"
}
],
- "stageId": "act22side_02",
- "levelId": "Activities/act22side/level_act22side_02",
- "zoneId": "act22sre_zone1",
- "code": "FC-2",
- "name": "不幸重逢",
- "description": "置身同一场惨剧,人们看不清彼此的隔阂从何而来。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_07",
+ "levelId": "Activities/act23side/level_act23side_07",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-7",
+ "name": "“屏风卫”",
+ "description": "“四卫不倾,三风不度。”这座守护边塞的孤城,也从不缺守护它的人。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139016,12 +139060,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139039,42 +139083,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30053",
"dropType": "NORMAL"
},
{
@@ -139087,49 +139106,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30053",
"dropType": "NORMAL"
},
{
@@ -139147,35 +139136,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_03": {
+ "act23side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_02",
+ "stageId": "act23side_07",
"completeState": "PASS"
}
],
- "stageId": "act22side_03",
- "levelId": "Activities/act22side/level_act22side_03",
- "zoneId": "act22sre_zone1",
- "code": "FC-3",
- "name": "引燃草垛",
- "description": "她不敢看自己的影子,但所有人都已经注意到与她相伴的火光。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_08",
+ "levelId": "Activities/act23side/level_act23side_08",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-8",
+ "name": "旷古之晤",
+ "description": "“总得有人,为玉门讨个说法。”\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139184,12 +139173,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139207,22 +139196,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -139235,25 +139219,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -139271,35 +139249,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_04": {
+ "act23side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_03",
+ "stageId": "act23side_08",
"completeState": "PASS"
}
],
- "stageId": "act22side_04",
- "levelId": "Activities/act22side/level_act22side_04",
- "zoneId": "act22sre_zone1",
- "code": "FC-4",
- "name": "热灼梦",
- "description": "灼热的火舌掀起气浪,个人的梦想在其中扭曲。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_09",
+ "levelId": "Activities/act23side/level_act23side_09",
+ "zoneId": "act23sre_zone1",
+ "code": "WB-9",
+ "name": "“冬藏”",
+ "description": "伤痕被疑惑与愤怒滋养,无垠的季节,有限的生命......祂回到了故土。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139308,12 +139286,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139331,22 +139309,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "31033",
"dropType": "NORMAL"
},
{
@@ -139359,25 +139332,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30042",
+ "id": "31033",
"dropType": "NORMAL"
},
{
@@ -139395,32 +139362,32 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_tr02": {
+ "act23side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_04",
+ "stageId": "act23side_09",
"completeState": "PASS"
}
],
- "stageId": "act22side_tr02",
- "levelId": "Activities/act22side/level_act22side_tr02",
- "zoneId": "act22sre_zone1",
- "code": "FC-TR-2",
- "name": "蔓延",
- "description": "纷争的火焰正烧向这片土地上的每一个人,我们必须做好应对的准备。\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "stageId": "act23side_st03",
+ "levelId": null,
+ "zoneId": "act23sre_zone1",
+ "code": "WB-ST-3",
+ "name": "粘劫收后",
+ "description": "棋局无趣,但对弈之人,终该分个胜负。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
- "canPractice": false,
+ "loadingPicId": "loading_WB_Desert",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -139430,7 +139397,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -139442,11 +139409,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -139475,35 +139442,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_05": {
+ "act23side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_tr02",
+ "stageId": "act23side_st03",
"completeState": "PASS"
}
],
- "stageId": "act22side_05",
- "levelId": "Activities/act22side/level_act22side_05",
- "zoneId": "act22sre_zone1",
- "code": "FC-5",
- "name": "祝福的歌谣",
- "description": "湖畔的芦苇,可以吹奏出苍凉的笛声。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": null,
+ "stageId": "act23side_ex01",
+ "levelId": "Activities/act23side/level_act23side_ex01",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-1",
+ "name": "榜上有名",
+ "description": "玉门尚武,能进得了那擂台榜,哪怕排在末尾,客栈里也会有人敬你几碗烈刀子。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": "act23side_ex01#f#",
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139512,12 +139479,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139535,19 +139502,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -139558,21 +139515,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -139588,49 +139533,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_06": {
+ "act23side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act23side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act22side_06",
- "levelId": "Activities/act22side/level_act22side_06",
- "zoneId": "act22sre_zone1",
- "code": "FC-6",
- "name": "无人知晓",
- "description": "逃到哪里,才能从命运里逃出去?\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n场上4处芦苇丛初始被点燃",
+ "stageId": "act23side_ex01#f#",
+ "levelId": "Activities/act23side/level_act23side_ex01",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-1",
+ "name": "榜上有名",
+ "description": "<@lv.fs>附加条件:>\\n山海众头目和山海众秘使攻击力提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139646,21 +139595,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -139668,24 +139602,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -139698,38 +139614,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_07": {
+ "act23side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_06",
+ "stageId": "act23side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act22side_07",
- "levelId": "Activities/act22side/level_act22side_07",
- "zoneId": "act22sre_zone1",
- "code": "FC-7",
- "name": "生灵火花",
- "description": "刹那迸发的火花,无法在冰冷的刀剑上留下任何痕迹。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": null,
+ "stageId": "act23side_ex02",
+ "levelId": "Activities/act23side/level_act23side_ex02",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-2",
+ "name": "开市大吉",
+ "description": "在玉门,除了这几年一开的集市,你还能在哪儿买到江南的新茶、尚蜀的好酒......人能不多嘛?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": "act23side_ex02#f#",
"dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139738,12 +139654,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139761,19 +139677,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -139784,21 +139690,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -139814,49 +139708,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_st02": {
+ "act23side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act23side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act22side_st02",
- "levelId": null,
- "zoneId": "act22sre_zone1",
- "code": "FC-ST-2",
- "name": "自灰烬之中",
- "description": "大火过后,幸存者们踏上各自的道路。",
+ "stageId": "act23side_ex02#f#",
+ "levelId": "Activities/act23side/level_act23side_ex02",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-2",
+ "name": "开市大吉",
+ "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item><城防路障>>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139864,7 +139762,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -139894,35 +139792,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_08": {
+ "act23side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_st02",
+ "stageId": "act23side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act22side_08",
- "levelId": "Activities/act22side/level_act22side_08",
- "zoneId": "act22sre_zone1",
- "code": "FC-8",
- "name": "她的影子",
- "description": "拉芙希妮,你想要的是战胜我吗?\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act23side_ex03",
+ "levelId": "Activities/act23side/level_act23side_ex03",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-3",
+ "name": "击鞘血热",
+ "description": "军士们以刀击鞘,为阵前演武的将士助威......玉门军中的传统,倒是从未变过。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": "act23side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -139931,12 +139829,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -139954,14 +139852,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -139972,15 +139865,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -139996,49 +139883,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_st03": {
+ "act23side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act23side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act22side_st03",
- "levelId": null,
- "zoneId": "act22sre_zone1",
- "code": "FC-ST-3",
- "name": "一声呜咽",
- "description": "泥土上留下战争的车辙,所有声音都被淹没。",
+ "stageId": "act23side_ex03#f#",
+ "levelId": "Activities/act23side/level_act23side_ex03",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-3",
+ "name": "击鞘血热",
+ "description": "<@lv.fs>附加条件:>\\n场上四个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140046,7 +139937,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -140076,35 +139967,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_st01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex01": {
+ "act23side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_08",
+ "stageId": "act23side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex01",
- "levelId": "Activities/act22side/level_act22side_ex01",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-1",
- "name": "泥泞道路",
- "description": "从追着姐姐影子的那个大雪夜开始,她的每一步都沉重如同陷于泥沼。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低",
- "hardStagedId": "act22side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act23side_ex04",
+ "levelId": "Activities/act23side/level_act23side_ex04",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-4",
+ "name": "沙海之渠",
+ "description": "如江吐浪,驭潮而动,蔚为壮观。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": "act23side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140113,12 +140004,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140136,7 +140027,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140149,7 +140040,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140167,11 +140058,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex01#f#": {
+ "act23side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -140182,24 +140073,24 @@
"completeState": "PASS"
},
{
- "stageId": "act22side_ex01",
+ "stageId": "act23side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex01#f#",
- "levelId": "Activities/act22side/level_act22side_ex01",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-1",
- "name": "泥泞道路",
- "description": "<@lv.fs>附加条件:>\\n敌方单位生命值大幅提升",
+ "stageId": "act23side_ex04#f#",
+ "levelId": "Activities/act23side/level_act23side_ex04",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-4",
+ "name": "沙海之渠",
+ "description": "<@lv.fs>附加条件:>\\n场上六个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140208,12 +140099,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140251,35 +140142,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex02": {
+ "act23side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex01",
+ "stageId": "act23side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex02",
- "levelId": "Activities/act22side/level_act22side_ex02",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-2",
- "name": "夜间巡逻",
- "description": "为了不被抓住,她蹲在转角的阴影里,闭眼握紧了小刀。\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": "act22side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act23side_ex05",
+ "levelId": "Activities/act23side/level_act23side_ex05",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-5",
+ "name": "瓮城独醉",
+ "description": "当年掷盏飞残暮,今宵抔酒对高城。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": "act23side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140288,12 +140179,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140311,7 +140202,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140324,7 +140215,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140342,11 +140233,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex02#f#": {
+ "act23side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -140357,24 +140248,24 @@
"completeState": "PASS"
},
{
- "stageId": "act22side_ex02",
+ "stageId": "act23side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex02#f#",
- "levelId": "Activities/act22side/level_act22side_ex02",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-2",
- "name": "夜间巡逻",
- "description": "<@lv.fs>附加条件:>\\n深池弩炮队长攻击力大幅提升",
+ "stageId": "act23side_ex05#f#",
+ "levelId": "Activities/act23side/level_act23side_ex05",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-5",
+ "name": "瓮城独醉",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位攻击速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140383,12 +140274,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140426,31 +140317,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex03": {
+ "act23side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex02",
+ "stageId": "act23side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex03",
- "levelId": "Activities/act22side/level_act22side_ex03",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-3",
- "name": "怀古之人",
- "description": "她被训练着像传说故事里的勇士一样战斗,即使火焰一次又一次将自己灼痛。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n干员部署不受近远程限制",
- "hardStagedId": "act22side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act23side_ex06",
+ "levelId": "Activities/act23side/level_act23side_ex06",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-6",
+ "name": "复登临",
+ "description": "时隔多年,他再次登上了玉门城楼。这场见面本该更早一些,或者更晚一些。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": "act23side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -140486,7 +140377,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140499,7 +140390,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140517,11 +140408,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex03#f#": {
+ "act23side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -140532,20 +140423,20 @@
"completeState": "PASS"
},
{
- "stageId": "act22side_ex03",
+ "stageId": "act23side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex03#f#",
- "levelId": "Activities/act22side/level_act22side_ex03",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-3",
- "name": "怀古之人",
- "description": "<@lv.fs>附加条件:>\\n深池逐火精锐战士攻击力大幅提升",
+ "stageId": "act23side_ex06#f#",
+ "levelId": "Activities/act23side/level_act23side_ex06",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-6",
+ "name": "复登临",
+ "description": "<@lv.fs>附加条件:>\\n“碎壁”和山海众连阵者防御力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -140601,35 +140492,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex04": {
+ "act23side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex03",
+ "stageId": "act23side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex04",
- "levelId": "Activities/act22side/level_act22side_ex04",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-4",
- "name": "火光将至",
- "description": "野心家在死前看到近在咫尺的理想,却看不见一地灰烬。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n场上1处芦苇丛初始被点燃",
- "hardStagedId": "act22side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act23side_ex07",
+ "levelId": "Activities/act23side/level_act23side_ex07",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-7",
+ "name": "鼓声尽",
+ "description": "来年今日,望烽节时,烽火依旧会传遍城楼,惟愿太平长安,征鼓声声少。\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": "act23side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140638,12 +140529,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140661,7 +140552,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140674,7 +140565,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140692,11 +140583,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex04#f#": {
+ "act23side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -140707,24 +140598,24 @@
"completeState": "PASS"
},
{
- "stageId": "act22side_ex04",
+ "stageId": "act23side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex04#f#",
- "levelId": "Activities/act22side/level_act22side_ex04",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-4",
- "name": "火光将至",
- "description": "<@lv.fs>附加条件:>\\n场上额外1处芦苇丛初始被点燃",
+ "stageId": "act23side_ex07#f#",
+ "levelId": "Activities/act23side/level_act23side_ex07",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-7",
+ "name": "鼓声尽",
+ "description": "<@lv.fs>附加条件:>\\n“越长尘”生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_WB_Desert",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140733,12 +140624,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140776,35 +140667,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex05": {
+ "act23side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex04",
+ "stageId": "act23side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex05",
- "levelId": "Activities/act22side/level_act22side_ex05",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-5",
- "name": "至死不休",
- "description": "仇恨的火焰被狂妄自大者点燃,它决不会轻易平息。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": "act22side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act23side_ex08",
+ "levelId": "Activities/act23side/level_act23side_ex08",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-8",
+ "name": "问岁",
+ "description": "谁能解祂之惑?\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低",
+ "hardStagedId": "act23side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140813,12 +140704,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140836,7 +140727,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140849,7 +140740,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
+ "id": "act23side_token_spirit_rep_1",
"dropType": "COMPLETE"
},
{
@@ -140867,11 +140758,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex05#f#": {
+ "act23side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -140882,24 +140773,24 @@
"completeState": "PASS"
},
{
- "stageId": "act22side_ex05",
+ "stageId": "act23side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex05#f#",
- "levelId": "Activities/act22side/level_act22side_ex05",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-5",
- "name": "至死不休",
- "description": "<@lv.fs>附加条件:>\\n燃烧的芦苇丛造成的法术伤害与灼燃损伤提升",
+ "stageId": "act23side_ex08#f#",
+ "levelId": "Activities/act23side/level_act23side_ex08",
+ "zoneId": "act23sre_zone2",
+ "code": "WB-EX-8",
+ "name": "问岁",
+ "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-1,妄境生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Marsh",
+ "loadingPicId": "loading_WB_Wall",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -140908,12 +140799,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -140951,49 +140842,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act23side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex06": {
+ "act22side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex06",
- "levelId": "Activities/act22side/level_act22side_ex06",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-6",
- "name": "重获新生",
- "description": "从灰烬中爬起的人们追随着眼前唯一的火光,想走出延续了数百年的黑夜。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": "act22side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act22side_st01",
+ "levelId": null,
+ "zoneId": "act22sre_zone1",
+ "code": "FC-ST-1",
+ "name": "荒地钟声",
+ "description": "她往漫长的黑夜里投了一把火。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_FC_Marsh",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141001,7 +140892,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -141009,11 +140900,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -141021,12 +140907,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act22side_token_manuscript_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -141039,65 +140919,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex06#f#": {
+ "act22side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act22side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act22side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex06#f#",
- "levelId": "Activities/act22side/level_act22side_ex06",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-6",
- "name": "重获新生",
- "description": "<@lv.fs>附加条件:>\\n深池逐火精锐护卫攻击力大幅提升",
+ "stageId": "act22side_tr01",
+ "levelId": "Activities/act22side/level_act22side_tr01",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-TR-1",
+ "name": "潮湿泥土",
+ "description": "塔拉地区湿地广布,多泥泞地带,请谨慎规划路线。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_FC_Marsh",
- "canPractice": true,
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -141126,35 +141002,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex07": {
+ "act22side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex06",
+ "stageId": "act22side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex07",
- "levelId": "Activities/act22side/level_act22side_ex07",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-7",
- "name": "鬼魂部队",
- "description": "她招致灾难,她主导悲剧。她被痛苦摧折,但她只能成为影子。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": "act22side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act22side_01",
+ "levelId": "Activities/act22side/level_act22side_01",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-1",
+ "name": "逃离与追逐",
+ "description": "有人追寻真相,有人驱赶猎物,有人只求逃出生天。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
"loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -141163,12 +141039,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141189,6 +141065,41 @@
"id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -141202,6 +141113,48 @@
"id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -141217,53 +141170,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex07#f#": {
+ "act22side_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act22side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act22side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex07#f#",
- "levelId": "Activities/act22side/level_act22side_ex07",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-7",
- "name": "鬼魂部队",
- "description": "<@lv.fs>附加条件:>\\n深池逐火精锐护卫和“校官”获得隐匿",
+ "stageId": "act22side_02",
+ "levelId": "Activities/act22side/level_act22side_02",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-2",
+ "name": "不幸重逢",
+ "description": "置身同一场惨剧,人们看不清彼此的隔阂从何而来。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_FC_Marsh",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141279,6 +141228,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -141286,6 +141275,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -141298,38 +141335,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex08": {
+ "act22side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act22side_ex07",
+ "stageId": "act22side_02",
"completeState": "PASS"
}
],
- "stageId": "act22side_ex08",
- "levelId": "Activities/act22side/level_act22side_ex08",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-8",
- "name": "她的火焰",
- "description": "直到她能够面对自己的命运。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
- "hardStagedId": "act22side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act22side_03",
+ "levelId": "Activities/act22side/level_act22side_03",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-3",
+ "name": "引燃草垛",
+ "description": "她不敢看自己的影子,但所有人都已经注意到与她相伴的火光。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -141338,12 +141375,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141364,6 +141401,21 @@
"id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -141377,6 +141429,24 @@
"id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -141392,53 +141462,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act22side_ex08#f#": {
+ "act22side_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act22side_03",
"completeState": "PASS"
- },
- {
- "stageId": "act22side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act22side_ex08#f#",
- "levelId": "Activities/act22side/level_act22side_ex08",
- "zoneId": "act22sre_zone2",
- "code": "FC-EX-8",
- "name": "她的火焰",
- "description": "<@lv.fs>附加条件:>\\n场上6处芦苇丛初始被点燃",
+ "stageId": "act22side_04",
+ "levelId": "Activities/act22side/level_act22side_04",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-4",
+ "name": "热灼梦",
+ "description": "灼热的火舌掀起气浪,个人的梦想在其中扭曲。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141454,6 +141520,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -141461,6 +141547,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -141473,34 +141583,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act22side_ex01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_01": {
+ "act22side_tr02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act22side_04",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_01",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_01",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-1",
- "name": "困顿囚徒",
- "description": "监狱里的时日过于憋闷,现在他们终于找到点乐子了。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
+ "stageId": "act22side_tr02",
+ "levelId": "Activities/act22side/level_act22side_tr02",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-TR-2",
+ "name": "蔓延",
+ "description": "纷争的火焰正烧向这片土地上的每一个人,我们必须做好应对的准备。\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -141510,7 +141620,7 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
+ "diamondOnceDrop": 1,
"practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
@@ -141523,18 +141633,31 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -141543,49 +141666,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_02": {
+ "act22side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act22side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_02",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_02",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-2",
- "name": "大块头和小不点",
- "description": "不同的体格里,藏着同样必胜的决心。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act22side_05",
+ "levelId": "Activities/act22side/level_act22side_05",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-5",
+ "name": "祝福的歌谣",
+ "description": "湖畔的芦苇,可以吹奏出苍凉的笛声。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141600,59 +141723,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_03": {
+ "act22side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act22side_05",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_03",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_03",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-3",
- "name": "裂地重击",
- "description": "就算是坚实的大地,也无法承受重力的践踏。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act22side_06",
+ "levelId": "Activities/act22side/level_act22side_06",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-6",
+ "name": "无人知晓",
+ "description": "逃到哪里,才能从命运里逃出去?\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n场上4处芦苇丛初始被点燃",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141667,67 +141836,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_04": {
+ "act22side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_01",
- "completeState": "PASS"
- },
- {
- "stageId": "act2bossrush_02",
- "completeState": "PASS"
- },
- {
- "stageId": "act2bossrush_03",
+ "stageId": "act22side_06",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_04",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_04",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-4",
- "name": "骄阳之影",
- "description": "在一片光明璀璨的背后,往往也有阴影在悄然滋生。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act22side_07",
+ "levelId": "Activities/act22side/level_act22side_07",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-7",
+ "name": "生灵火花",
+ "description": "刹那迸发的火花,无法在冰冷的刀剑上留下任何痕迹。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141742,42 +141949,88 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_tm01": {
+ "act22side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_01",
+ "stageId": "act22side_07",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_tm01",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_01",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-1",
- "name": "困顿囚徒",
- "description": "监狱里的时日过于憋闷,现在他们终于找到点乐子了。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act22side_st02",
+ "levelId": null,
+ "zoneId": "act22sre_zone1",
+ "code": "FC-ST-2",
+ "name": "自灰烬之中",
+ "description": "大火过后,幸存者们踏上各自的道路。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -141786,8 +142039,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -141802,15 +142055,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -141819,49 +142085,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_tm02": {
+ "act22side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_02",
+ "stageId": "act22side_st02",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_tm02",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_02",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-2",
- "name": "大块头和小不点",
- "description": "不同的体格里,藏着同样必胜的决心。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act22side_08",
+ "levelId": "Activities/act22side/level_act22side_08",
+ "zoneId": "act22sre_zone1",
+ "code": "FC-8",
+ "name": "她的影子",
+ "description": "拉芙希妮,你想要的是战胜我吗?\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Reed",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -141876,42 +142142,77 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_tm03": {
+ "act22side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_03",
+ "stageId": "act22side_08",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_tm03",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_03",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-3",
- "name": "裂地重击",
- "description": "就算是坚实的大地,也无法承受重力的践踏。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "stageId": "act22side_st03",
+ "levelId": null,
+ "zoneId": "act22sre_zone1",
+ "code": "FC-ST-3",
+ "name": "一声呜咽",
+ "description": "泥土上留下战争的车辙,所有声音都被淹没。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -141920,8 +142221,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -141936,15 +142237,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -141953,49 +142267,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_tm04": {
+ "act22side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_04",
+ "stageId": "act22side_08",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_tm04",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_04",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-4",
- "name": "骄阳之影",
- "description": "在一片光明璀璨的背后,往往也有阴影在悄然滋生。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act22side_ex01",
+ "levelId": "Activities/act22side/level_act22side_ex01",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-1",
+ "name": "泥泞道路",
+ "description": "从追着姐姐影子的那个大雪夜开始,她的每一步都沉重如同陷于泥沼。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低",
+ "hardStagedId": "act22side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142010,59 +142324,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_ex01": {
+ "act22side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_tm01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act2bossrush_ex01",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex01",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-1",
- "name": "困顿囚徒",
- "description": "附加条件:\\n\\n<杰斯顿·威廉姆斯>狱警形态造成晕眩时间延长\\n\\n<潘乔·萨拉斯>攻击力与生命值提升\\n\\n所有敌人攻击范围提升",
+ "stageId": "act22side_ex01#f#",
+ "levelId": "Activities/act22side/level_act22side_ex01",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-1",
+ "name": "泥泞道路",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142077,8 +142419,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -142087,49 +142442,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_ex02": {
+ "act22side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_tm02",
+ "stageId": "act22side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_ex02",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex02",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-2",
- "name": "大块头和小不点",
- "description": "附加条件:\\n\\n<萨卡兹百夫长>攻击力与攻击范围提升\\n\\n技能释放频率提升\\n\\n<物欲拮抗者>屏障可抵挡的伤害提升",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act22side_ex02",
+ "levelId": "Activities/act22side/level_act22side_ex02",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-2",
+ "name": "夜间巡逻",
+ "description": "为了不被抓住,她蹲在转角的阴影里,闭眼握紧了小刀。\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": "act22side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142144,59 +142499,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_ex03": {
+ "act22side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_tm03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act2bossrush_ex03",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex03",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-3",
- "name": "裂地重击",
- "description": "附加条件:\\n\\n对换<泥岩>与<泥岩巨像>的生命值,且法术抗性均提升\\n\\n<曼弗雷德>第二形态额外攻击一个目标,【军事训练】效果恢复速度大幅加快\\n\\n<最后的蒸汽骑士>和<极温蒸汽战车>获得隐匿,且生命值和攻击力提升",
+ "stageId": "act22side_ex02#f#",
+ "levelId": "Activities/act22side/level_act22side_ex02",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-2",
+ "name": "夜间巡逻",
+ "description": "<@lv.fs>附加条件:>\\n深池弩炮队长攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142211,8 +142594,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -142221,61 +142617,144 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_ex04": {
+ "act22side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_ex01",
- "completeState": "PASS"
- },
- {
- "stageId": "act2bossrush_ex02",
+ "stageId": "act22side_ex02",
"completeState": "PASS"
- },
+ }
+ ],
+ "stageId": "act22side_ex03",
+ "levelId": "Activities/act22side/level_act22side_ex03",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-3",
+ "name": "怀古之人",
+ "description": "她被训练着像传说故事里的勇士一样战斗,即使火焰一次又一次将自己灼痛。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n干员部署不受近远程限制",
+ "hardStagedId": "act22side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 150,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act22side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act22side_ex03#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
{
- "stageId": "act2bossrush_ex03",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act2bossrush_tm04",
- "completeState": "PASS"
+ "stageId": "act22side_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act2bossrush_ex04",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex04",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-4",
- "name": "骄阳之影",
- "description": "附加条件:\\n\\n<“皇帝的利刃”,追猎者>【国度】降低更多攻击速度\\n\\n<<“殉道者”,安多恩>>【光赐于苦】的闪避和伤害减免效果提升\\n\\n<不死的黑蛇>【烈焚灼息】的持续伤害提升",
+ "stageId": "act22side_ex03#f#",
+ "levelId": "Activities/act22side/level_act22side_ex03",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-3",
+ "name": "怀古之人",
+ "description": "<@lv.fs>附加条件:>\\n深池逐火精锐战士攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142290,8 +142769,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -142300,49 +142792,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act2bossrush_fin04": {
+ "act22side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act2bossrush_ex04",
+ "stageId": "act22side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act2bossrush_fin04",
- "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_fin04",
- "zoneId": "act2bossrush_zone1",
- "code": "TN-4",
- "name": "骄阳之影",
- "description": "附加条件:\\n\\n<“皇帝的利刃”,追猎者>【国度】降低更多攻击速度\\n\\n<<“殉道者”,安多恩>>【光赐于苦】的闪避和伤害减免效果提升\\n\\n<不死的黑蛇>【烈焚灼息】的持续伤害提升\\n\\n所有敌人的攻击力和最大生命值进一步提升",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act22side_ex04",
+ "levelId": "Activities/act22side/level_act22side_ex04",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-4",
+ "name": "火光将至",
+ "description": "野心家在死前看到近在咫尺的理想,却看不见一地灰烬。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"\\n场上1处芦苇丛初始被点燃",
+ "hardStagedId": "act22side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_FC_Reed",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142357,59 +142849,87 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act22side_token_manuscript_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act2bossrush_01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_st01": {
+ "act22side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act21side_st01",
- "levelId": null,
- "zoneId": "act21sre_zone1",
- "code": "IS-ST-1",
- "name": "沉疴",
- "description": "雨夜惊梦,旧患隐隐作痛。",
+ "stageId": "act22side_ex04#f#",
+ "levelId": "Activities/act22side/level_act22side_ex04",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-4",
+ "name": "火光将至",
+ "description": "<@lv.fs>附加条件:>\\n场上额外1处芦苇丛初始被点燃",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Reed",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142417,7 +142937,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -142447,35 +142967,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_01": {
+ "act22side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_st01",
+ "stageId": "act22side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act21side_01",
- "levelId": "Activities/ACT21side/level_act21side_01",
- "zoneId": "act21sre_zone1",
- "code": "IS-1",
- "name": "雨落无声",
- "description": "这场雨已经下了太久了,久到我们已经分不清真实与虚妄,久到我们看不见谁走进了雨幕里。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act22side_ex05",
+ "levelId": "Activities/act22side/level_act22side_ex05",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-5",
+ "name": "至死不休",
+ "description": "仇恨的火焰被狂妄自大者点燃,它决不会轻易平息。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": "act22side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -142484,12 +143004,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142507,44 +143027,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -142555,51 +143040,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -142612,61 +143055,65 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_tr01": {
+ "act22side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act21side_tr01",
- "levelId": "Activities/ACT21side/level_act21side_tr01",
- "zoneId": "act21sre_zone1",
- "code": "IS-TR-1",
- "name": "以牙还牙",
- "description": "谁朝我吐了唾沫,我就吐回到他的脸上。——叙拉古谚语 \\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人” \\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
+ "stageId": "act22side_ex05#f#",
+ "levelId": "Activities/act22side/level_act22side_ex05",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-5",
+ "name": "至死不休",
+ "description": "<@lv.fs>附加条件:>\\n燃烧的芦苇丛造成的法术伤害与灼燃损伤提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "loadingPicId": "loading_FC_Marsh",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -142695,35 +143142,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_02": {
+ "act22side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_tr01",
+ "stageId": "act22side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act21side_02",
- "levelId": "Activities/ACT21side/level_act21side_02",
- "zoneId": "act21sre_zone1",
- "code": "IS-2",
- "name": "荣誉之人",
- "description": "“我向家族起誓,永不出卖,永不背叛,一切荣耀归于家族,请西西里夫人见证。” \\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act22side_ex06",
+ "levelId": "Activities/act22side/level_act22side_ex06",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-6",
+ "name": "重获新生",
+ "description": "从灰烬中爬起的人们追随着眼前唯一的火光,想走出延续了数百年的黑夜。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": "act22side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -142732,12 +143179,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142755,44 +143202,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -142803,51 +143215,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -142860,52 +143230,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_03": {
+ "act22side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act21side_03",
- "levelId": "Activities/ACT21side/level_act21side_03",
- "zoneId": "act21sre_zone1",
- "code": "IS-3",
- "name": "万箭所指",
- "description": "想要改变这荒唐的现实,就要做好与所有人为敌的准备。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act22side_ex06#f#",
+ "levelId": "Activities/act22side/level_act22side_ex06",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-6",
+ "name": "重获新生",
+ "description": "<@lv.fs>附加条件:>\\n深池逐火精锐护卫攻击力大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -142921,46 +143295,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -142968,54 +143302,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -143031,35 +143317,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_04": {
+ "act22side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_03",
+ "stageId": "act22side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act21side_04",
- "levelId": "Activities/ACT21side/level_act21side_04",
- "zoneId": "act21sre_zone1",
- "code": "IS-4",
- "name": "苦夜惊雷",
- "description": "这片天幕下仅有两张通行证:秩序,还有暴力。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act22side_ex07",
+ "levelId": "Activities/act22side/level_act22side_ex07",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-7",
+ "name": "鬼魂部队",
+ "description": "她招致灾难,她主导悲剧。她被痛苦摧折,但她只能成为影子。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": "act22side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -143068,12 +143354,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143091,24 +143377,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -143119,27 +143390,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -143152,52 +143405,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_st02": {
+ "act22side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act21side_st02",
- "levelId": null,
- "zoneId": "act21sre_zone1",
- "code": "IS-ST-2",
- "name": "切开",
- "description": "血肉深处,真相重睹天日。",
+ "stageId": "act22side_ex07#f#",
+ "levelId": "Activities/act22side/level_act22side_ex07",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-7",
+ "name": "鬼魂部队",
+ "description": "<@lv.fs>附加条件:>\\n深池逐火精锐护卫和“校官”获得隐匿",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_FC_Marsh",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143205,7 +143462,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -143235,35 +143492,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_05": {
+ "act22side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_st02",
+ "stageId": "act22side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act21side_05",
- "levelId": "Activities/ACT21side/level_act21side_05",
- "zoneId": "act21sre_zone1",
- "code": "IS-5",
- "name": "恒久法则",
- "description": "若没有舍弃与牺牲的勇气,又怎可撼动长久不变的法则?\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act22side_ex08",
+ "levelId": "Activities/act22side/level_act22side_ex08",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-8",
+ "name": "她的火焰",
+ "description": "直到她能够面对自己的命运。\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "hardStagedId": "act22side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_FC_Reed",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -143272,12 +143529,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143295,24 +143552,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -143323,27 +143565,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
+ "id": "act22side_token_manuscript_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -143356,52 +143580,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_06": {
+ "act22side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act22side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act21side_06",
- "levelId": "Activities/ACT21side/level_act21side_06",
- "zoneId": "act21sre_zone1",
- "code": "IS-6",
- "name": "旧日碾轧",
- "description": "过去的车轮滚滚而来,不愿被碾作车辙里的尘埃,那就起身直面它。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act22side_ex08#f#",
+ "levelId": "Activities/act22side/level_act22side_ex08",
+ "zoneId": "act22sre_zone2",
+ "code": "FC-EX-8",
+ "name": "她的火焰",
+ "description": "<@lv.fs>附加条件:>\\n场上6处芦苇丛初始被点燃",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_FC_Reed",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143417,26 +143645,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -143444,30 +143652,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -143483,49 +143667,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act22side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_07": {
+ "act2bossrush_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_06",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act21side_07",
- "levelId": "Activities/ACT21side/level_act21side_07",
- "zoneId": "act21sre_zone1",
- "code": "IS-7",
- "name": "何以忘却",
- "description": "我们因为记忆而存活至今,却同样因为记忆而痛苦至今。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act2bossrush_01",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_01",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-1",
+ "name": "困顿囚徒",
+ "description": "监狱里的时日过于憋闷,现在他们终于找到点乐子了。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143540,65 +143724,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -143607,49 +143734,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_08": {
+ "act2bossrush_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_07",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act21side_08",
- "levelId": "Activities/ACT21side/level_act21side_08",
- "zoneId": "act21sre_zone1",
- "code": "IS-8",
- "name": "危如累卵",
- "description": "当第一枚羽兽蛋出现在面前时,你就该将它捡起来了。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act2bossrush_02",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_02",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-2",
+ "name": "大块头和小不点",
+ "description": "不同的体格里,藏着同样必胜的决心。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143664,54 +143791,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -143720,32 +143801,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_st03": {
+ "act2bossrush_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_08",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act21side_st03",
- "levelId": null,
- "zoneId": "act21sre_zone1",
- "code": "IS-ST-3",
- "name": "剜刺",
- "description": "触及根蒂,疼痛在所难免。",
+ "stageId": "act2bossrush_03",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_03",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-3",
+ "name": "裂地重击",
+ "description": "就算是坚实的大地,也无法承受重力的践踏。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -143754,8 +143835,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -143770,28 +143851,15 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -143800,49 +143868,57 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_09": {
+ "act2bossrush_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_st03",
+ "stageId": "act2bossrush_01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act2bossrush_02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act2bossrush_03",
"completeState": "PASS"
}
],
- "stageId": "act21side_09",
- "levelId": "Activities/ACT21side/level_act21side_09",
- "zoneId": "act21sre_zone1",
- "code": "IS-9",
- "name": "文明的谎言",
- "description": "铳,上膛,扣动扳机。它能带来所谓的秩序,亦可击碎虚伪的文明。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act2bossrush_04",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_04",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-4",
+ "name": "骄阳之影",
+ "description": "在一片光明璀璨的背后,往往也有阴影在悄然滋生。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143857,54 +143933,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -143913,49 +143943,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_10": {
+ "act2bossrush_tm01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_09",
+ "stageId": "act2bossrush_01",
"completeState": "PASS"
}
],
- "stageId": "act21side_10",
- "levelId": "Activities/ACT21side/level_act21side_10",
- "zoneId": "act21sre_zone1",
- "code": "IS-10",
- "name": "“狼之主”",
- "description": "来自荒野的狼啊,你为何成了如今的模样?\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "stageId": "act2bossrush_tm01",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_01",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-1",
+ "name": "困顿囚徒",
+ "description": "监狱里的时日过于憋闷,现在他们终于找到点乐子了。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -143970,54 +144000,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144026,32 +144010,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_st04": {
+ "act2bossrush_tm02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_10",
+ "stageId": "act2bossrush_02",
"completeState": "PASS"
}
],
- "stageId": "act21side_st04",
- "levelId": null,
- "zoneId": "act21sre_zone1",
- "code": "IS-ST-4",
- "name": "缝合",
- "description": "出针剪线,溃烂抑或愈合?",
+ "stageId": "act2bossrush_tm02",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_02",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-2",
+ "name": "大块头和小不点",
+ "description": "不同的体格里,藏着同样必胜的决心。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -144060,8 +144044,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -144076,28 +144060,15 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144106,49 +144077,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex01": {
+ "act2bossrush_tm03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_st04",
+ "stageId": "act2bossrush_03",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex01",
- "levelId": "Activities/ACT21side/level_act21side_ex01",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-1",
- "name": "骤雨喑哑",
- "description": "雨能冲刷掉一切,雨会淹没掉一切,雨沉默不语。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act21side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act2bossrush_tm03",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_03",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-3",
+ "name": "裂地重击",
+ "description": "就算是坚实的大地,也无法承受重力的践踏。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144163,32 +144134,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144197,53 +144144,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex01#f#": {
+ "act2bossrush_tm04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act2bossrush_04",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex01#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex01",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-1",
- "name": "骤雨喑哑",
- "description": "<@lv.fs>附加条件:>\\n叙拉古平民数量减少",
+ "stageId": "act2bossrush_tm04",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_04",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-4",
+ "name": "骄阳之影",
+ "description": "在一片光明璀璨的背后,往往也有阴影在悄然滋生。\\n\\n<定向试炼>定向试炼提供3名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144258,21 +144201,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144281,49 +144211,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex02": {
+ "act2bossrush_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex01",
+ "stageId": "act2bossrush_tm01",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex02",
- "levelId": "Activities/ACT21side/level_act21side_ex02",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-2",
- "name": "阴雨绵绵",
- "description": "连绵的雨丝织成一张细密的网,大地之上的生灵都在劫难逃。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex02#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act2bossrush_ex01",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex01",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-1",
+ "name": "困顿囚徒",
+ "description": "附加条件:\\n\\n<杰斯顿·威廉姆斯>狱警形态造成晕眩时间延长\\n\\n<潘乔·萨拉斯>攻击力与生命值提升\\n\\n所有敌人攻击范围提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144338,32 +144268,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144372,53 +144278,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex02#f#": {
+ "act2bossrush_ex02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act2bossrush_tm02",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex02#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex02",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-2",
- "name": "阴雨绵绵",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act2bossrush_ex02",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex02",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-2",
+ "name": "大块头和小不点",
+ "description": "附加条件:\\n\\n<萨卡兹百夫长>攻击力与攻击范围提升\\n\\n技能释放频率提升\\n\\n<物欲拮抗者>屏障可抵挡的伤害提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144433,21 +144335,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144456,49 +144345,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex03": {
+ "act2bossrush_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex02",
+ "stageId": "act2bossrush_tm03",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex03",
- "levelId": "Activities/ACT21side/level_act21side_ex03",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-3",
- "name": "暴雨将至",
- "description": "一滴沉重的雨点砸落在车窗上,是大雨即将袭来的征兆。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex03#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act2bossrush_ex03",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex03",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-3",
+ "name": "裂地重击",
+ "description": "附加条件:\\n\\n对换<泥岩>与<泥岩巨像>的生命值,且法术抗性均提升\\n\\n<曼弗雷德>第二形态额外攻击一个目标,【军事训练】效果恢复速度大幅加快\\n\\n<最后的蒸汽骑士>和<极温蒸汽战车>获得隐匿,且生命值和攻击力提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144513,32 +144402,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144547,53 +144412,61 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex03#f#": {
+ "act2bossrush_ex04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act2bossrush_ex01",
"completeState": "PASS"
},
{
- "stageId": "act21side_ex03",
- "completeState": "COMPLETE"
+ "stageId": "act2bossrush_ex02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act2bossrush_ex03",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act2bossrush_tm04",
+ "completeState": "PASS"
}
],
- "stageId": "act21side_ex03#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex03",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-3",
- "name": "暴雨将至",
- "description": "<@lv.fs>附加条件:>\\n近卫,重装,特种干员阻挡数-1",
+ "stageId": "act2bossrush_ex04",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_ex04",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-4",
+ "name": "骄阳之影",
+ "description": "附加条件:\\n\\n<“皇帝的利刃”,追猎者>【国度】降低更多攻击速度\\n\\n<<“殉道者”,安多恩>>【光赐于苦】的闪避和伤害减免效果提升\\n\\n<不死的黑蛇>【烈焚灼息】的持续伤害提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144608,21 +144481,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144631,49 +144491,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex04": {
+ "act2bossrush_fin04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex03",
+ "stageId": "act2bossrush_ex04",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex04",
- "levelId": "Activities/ACT21side/level_act21side_ex04",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-4",
- "name": "风雨如晦",
- "description": "有人檐下避雨,有人撑伞伫立,有人遍体鳞伤,不改前行。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex04#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act2bossrush_fin04",
+ "levelId": "Activities/ACT2BOSSRUSH/level_bossrush2_fin04",
+ "zoneId": "act2bossrush_zone1",
+ "code": "TN-4",
+ "name": "骄阳之影",
+ "description": "附加条件:\\n\\n<“皇帝的利刃”,追猎者>【国度】降低更多攻击速度\\n\\n<<“殉道者”,安多恩>>【光赐于苦】的闪避和伤害减免效果提升\\n\\n<不死的黑蛇>【烈焚灼息】的持续伤害提升\\n\\n所有敌人的攻击力和最大生命值进一步提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144688,32 +144548,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act21side_token_permesso_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -144722,53 +144558,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act2bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex04#f#": {
+ "act21side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex04#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex04",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-4",
- "name": "风雨如晦",
- "description": "<@lv.fs>附加条件:>\\n家族豪华轿车的攻击力大幅提升",
+ "stageId": "act21side_st01",
+ "levelId": null,
+ "zoneId": "act21sre_zone1",
+ "code": "IS-ST-1",
+ "name": "沉疴",
+ "description": "雨夜惊梦,旧患隐隐作痛。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144776,7 +144608,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -144806,35 +144638,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex05": {
+ "act21side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex04",
+ "stageId": "act21side_st01",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex05",
- "levelId": "Activities/ACT21side/level_act21side_ex05",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-5",
- "name": "未雨绸缪",
- "description": "你知道雨会到来,你明白该做什么准备。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex05#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act21side_01",
+ "levelId": "Activities/ACT21side/level_act21side_01",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-1",
+ "name": "雨落无声",
+ "description": "这场雨已经下了太久了,久到我们已经分不清真实与虚妄,久到我们看不见谁走进了雨幕里。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -144843,12 +144675,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -144869,6 +144701,41 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -144882,6 +144749,48 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -144897,62 +144806,58 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex05#f#": {
+ "act21side_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_01",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex05#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex05",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-5",
- "name": "未雨绸缪",
- "description": "<@lv.fs>附加条件:>\\n家族精英弩手,家族精英术师攻击范围大幅提升",
+ "stageId": "act21side_tr01",
+ "levelId": "Activities/ACT21side/level_act21side_tr01",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-TR-1",
+ "name": "以牙还牙",
+ "description": "谁朝我吐了唾沫,我就吐回到他的脸上。——叙拉古谚语 \\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人” \\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
- "canPractice": true,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -144981,35 +144886,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex06": {
+ "act21side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex05",
+ "stageId": "act21side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex06",
- "levelId": "Activities/ACT21side/level_act21side_ex06",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-6",
- "name": "沐雨迎霜",
- "description": "苦难并不值得称颂,但在苦难的滋养下,总能生出最牢固的根系。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act21side_02",
+ "levelId": "Activities/ACT21side/level_act21side_02",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-2",
+ "name": "荣誉之人",
+ "description": "“我向家族起誓,永不出卖,永不背叛,一切荣耀归于家族,请西西里夫人见证。” \\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -145018,12 +144923,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145044,6 +144949,41 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145057,6 +144997,48 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145072,53 +145054,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex06#f#": {
+ "act21side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex06#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex06",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-6",
- "name": "沐雨迎霜",
- "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
+ "stageId": "act21side_03",
+ "levelId": "Activities/ACT21side/level_act21side_03",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-3",
+ "name": "万箭所指",
+ "description": "想要改变这荒唐的现实,就要做好与所有人为敌的准备。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145134,6 +145112,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145141,6 +145159,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145156,35 +145222,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex07": {
+ "act21side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex06",
+ "stageId": "act21side_03",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex07",
- "levelId": "Activities/ACT21side/level_act21side_ex07",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-7",
- "name": "漏夜听雨",
- "description": "戴好眼罩,聆听雨水点滴敲打玻璃花窗,此夜注定无眠。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex07#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act21side_04",
+ "levelId": "Activities/ACT21side/level_act21side_04",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-4",
+ "name": "苦夜惊雷",
+ "description": "这片天幕下仅有两张通行证:秩序,还有暴力。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -145193,12 +145259,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145219,6 +145285,21 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145232,6 +145313,24 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145247,53 +145346,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex07#f#": {
+ "act21side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_ex07#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex07",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-7",
- "name": "漏夜听雨",
- "description": "<@lv.fs>附加条件:>\\n我方干员与召唤物再部署时间延长100%",
+ "stageId": "act21side_st02",
+ "levelId": null,
+ "zoneId": "act21sre_zone1",
+ "code": "IS-ST-2",
+ "name": "切开",
+ "description": "血肉深处,真相重睹天日。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145301,7 +145396,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -145331,35 +145426,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_ex08": {
+ "act21side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_ex07",
+ "stageId": "act21side_st02",
"completeState": "PASS"
}
],
- "stageId": "act21side_ex08",
- "levelId": "Activities/ACT21side/level_act21side_ex08",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-8",
- "name": "断雨折毫",
- "description": "就折断不可一世的毫毛吧,这场雨下得够久了。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
- "hardStagedId": "act21side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act21side_05",
+ "levelId": "Activities/ACT21side/level_act21side_05",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-5",
+ "name": "恒久法则",
+ "description": "若没有舍弃与牺牲的勇气,又怎可撼动长久不变的法则?\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -145368,12 +145463,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145394,6 +145489,21 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145409,88 +145519,22 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act21side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act21side_ex08#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act21side_ex08",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act21side_ex08#f#",
- "levelId": "Activities/ACT21side/level_act21side_ex08",
- "zoneId": "act21sre_zone2",
- "code": "IS-EX-8",
- "name": "断雨折毫",
- "description": "<@lv.fs>附加条件:>\\n叙拉古平民数量减少",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145506,35 +145550,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_ex01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s01": {
+ "act21side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
- "completeState": "PASS"
- },
- {
- "stageId": "act21side_st04",
+ "stageId": "act21side_05",
"completeState": "PASS"
}
],
- "stageId": "act21side_s01",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-1",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-1",
- "name": "谋杀",
- "description": "家族的荣耀必将捍卫。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>“清算时刻”可能出现更多家族暗影灭迹人,且每次路线不同",
- "hardStagedId": "act21side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act21side_06",
+ "levelId": "Activities/ACT21side/level_act21side_06",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-6",
+ "name": "旧日碾轧",
+ "description": "过去的车轮滚滚而来,不愿被碾作车辙里的尘埃,那就起身直面它。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -145573,6 +145613,21 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145586,6 +145641,24 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145601,52 +145674,48 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s01#f#": {
+ "act21side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_s01#f#",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-1",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-1",
- "name": "谋杀",
- "description": "<@lv.fs>附加条件:>\\n 出现额外敌人",
+ "stageId": "act21side_07",
+ "levelId": "Activities/ACT21side/level_act21side_07",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-7",
+ "name": "何以忘却",
+ "description": "我们因为记忆而存活至今,却同样因为记忆而痛苦至今。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 7,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
+ "passFavor": 14,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -145663,6 +145732,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145670,6 +145759,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145685,35 +145798,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s02": {
+ "act21side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_s01",
+ "stageId": "act21side_07",
"completeState": "PASS"
}
],
- "stageId": "act21side_s02",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-2",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-2",
- "name": "摆布",
- "description": "家族的事业必将成就。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>阿格尼尔神父子弹降低防御效果加倍,干员部署不受近远程限制",
- "hardStagedId": "act21side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act21side_08",
+ "levelId": "Activities/ACT21side/level_act21side_08",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-8",
+ "name": "危如累卵",
+ "description": "当第一枚羽兽蛋出现在面前时,你就该将它捡起来了。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -145722,12 +145835,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145748,6 +145861,16 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145761,6 +145884,18 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -145776,53 +145911,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s02#f#": {
+ "act21side_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act21side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act21side_s02#f#",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-2",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-2",
- "name": "摆布",
- "description": "<@lv.fs>附加条件:>\\n家族铁腕角头光环内被击倒的敌人使“血债帐款”额外增加",
+ "stageId": "act21side_st03",
+ "levelId": null,
+ "zoneId": "act21sre_zone1",
+ "code": "IS-ST-3",
+ "name": "剜刺",
+ "description": "触及根蒂,疼痛在所难免。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145830,7 +145961,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -145860,35 +145991,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s03": {
+ "act21side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_s02",
+ "stageId": "act21side_st03",
"completeState": "PASS"
}
],
- "stageId": "act21side_s03",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-3",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-3",
- "name": "报复",
- "description": "家族的仇恨必将洗刷。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>敌人最大生命值与防御力大幅提升",
- "hardStagedId": "act21side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act21side_09",
+ "levelId": "Activities/ACT21side/level_act21side_09",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-9",
+ "name": "文明的谎言",
+ "description": "铳,上膛,扣动扳机。它能带来所谓的秩序,亦可击碎虚伪的文明。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -145897,12 +146028,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -145923,6 +146054,16 @@
"id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31053",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -145938,11 +146079,23 @@
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31053",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -145951,53 +146104,162 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s03#f#": {
+ "act21side_10": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act21side_09",
"completeState": "PASS"
- },
+ }
+ ],
+ "stageId": "act21side_10",
+ "levelId": "Activities/ACT21side/level_act21side_10",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-10",
+ "name": "“狼之主”",
+ "description": "来自荒野的狼啊,你为何成了如今的模样?\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族灭迹人”",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 210,
+ "goldGain": 210,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_st04": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
{
- "stageId": "act21side_s03",
- "completeState": "COMPLETE"
+ "stageId": "act21side_10",
+ "completeState": "PASS"
}
],
- "stageId": "act21side_s03#f#",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-3",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-3",
- "name": "报复",
- "description": "<@lv.fs>附加条件:>\\n家族暗影灭迹人攻击范围大幅增加",
+ "stageId": "act21side_st04",
+ "levelId": null,
+ "zoneId": "act21sre_zone1",
+ "code": "IS-ST-4",
+ "name": "缝合",
+ "description": "出针剪线,溃烂抑或愈合?",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146005,7 +146267,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -146035,35 +146297,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s04": {
+ "act21side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_s03",
+ "stageId": "act21side_st04",
"completeState": "PASS"
}
],
- "stageId": "act21side_s04",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-4",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-4",
- "name": "悬赏",
- "description": "家族的秩序不容挑衅。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>敌人最大生命值,防御力与攻击力提升",
- "hardStagedId": "act21side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act21side_ex01",
+ "levelId": "Activities/ACT21side/level_act21side_ex01",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-1",
+ "name": "骤雨喑哑",
+ "description": "雨能冲刷掉一切,雨会淹没掉一切,雨沉默不语。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act21side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -146072,12 +146334,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146126,11 +146388,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s04#f#": {
+ "act21side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -146141,24 +146403,24 @@
"completeState": "PASS"
},
{
- "stageId": "act21side_s04",
+ "stageId": "act21side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act21side_s04#f#",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-4",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-4",
- "name": "悬赏",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act21side_ex01#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex01",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-1",
+ "name": "骤雨喑哑",
+ "description": "<@lv.fs>附加条件:>\\n叙拉古平民数量减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -146167,12 +146429,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146210,35 +146472,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s05": {
+ "act21side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act21side_s04",
+ "stageId": "act21side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act21side_s05",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-5",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-5",
- "name": "忏悔",
- "description": "咽下那枚薄饼,任雨水荡涤罪孽。打消杂念,祈求在雨季结束的那天,世人皆可得见日光。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>“狼之主”防御力提升",
- "hardStagedId": "act21side_s05#f#",
- "dangerLevel": "-",
+ "stageId": "act21side_ex02",
+ "levelId": "Activities/ACT21side/level_act21side_ex02",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-2",
+ "name": "阴雨绵绵",
+ "description": "连绵的雨丝织成一张细密的网,大地之上的生灵都在劫难逃。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex02#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -146247,12 +146509,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146301,11 +146563,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_s05#f#": {
+ "act21side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -146316,24 +146578,24 @@
"completeState": "PASS"
},
{
- "stageId": "act21side_s05",
+ "stageId": "act21side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act21side_s05#f#",
- "levelId": "Activities/ACT21side/level_act21side_sub-1-5",
- "zoneId": "act21sre_zone3",
- "code": "IS-S-5",
- "name": "忏悔",
- "description": "<@lv.fs>附加条件:>\\n“狼之主”进入第二形态后,攻击力大幅提升",
+ "stageId": "act21side_ex02#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex02",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-2",
+ "name": "阴雨绵绵",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
+ "loadingPicId": "loading_IS_NewCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 25,
- "apFailReturn": 12,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -146342,12 +146604,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 12,
- "completeFavor": 25,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146385,44 +146647,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_s01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_01_m": {
+ "act21side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_01_m",
- "levelId": "Activities/ACT21side/Mission/level_act21side_01_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "沃尔西尼监狱",
- "description": "几名不知所属的家族成员悄悄地堵在了门口,手里拿着武器。\n回家是德克萨斯最真切的愿望,而有些人试图击碎她的这个愿望。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex03",
+ "levelId": "Activities/ACT21side/level_act21side_ex03",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-3",
+ "name": "暴雨将至",
+ "description": "一滴沉重的雨点砸落在车窗上,是大雨即将袭来的征兆。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex03#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146437,8 +146704,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146447,44 +146738,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_01_t": {
+ "act21side_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_01_t",
- "levelId": "Activities/ACT21side/Mission/level_act21side_01_t",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "新城区大街",
- "description": "家族成员突然在披萨店中打斗起来,保护还在店中的食客安全离开。\n德克萨斯仍对这一切感到厌恶,但也无可奈何。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex03",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex03#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex03",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-3",
+ "name": "暴雨将至",
+ "description": "<@lv.fs>附加条件:>\\n近卫,重装,特种干员阻挡数-1",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146499,8 +146799,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146509,44 +146822,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_02_m": {
+ "act21side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_02_m",
- "levelId": "Activities/ACT21side/Mission/level_act21side_02_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "洗车店",
- "description": "他梦到了一场清洗。\n梦中的喜悦是真实的,他能感受到那时的激动和欣喜,他还想再回味一遍。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex04",
+ "levelId": "Activities/ACT21side/level_act21side_ex04",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-4",
+ "name": "风雨如晦",
+ "description": "有人檐下避雨,有人撑伞伫立,有人遍体鳞伤,不改前行。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex04#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146561,8 +146879,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146571,44 +146913,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_02_t": {
+ "act21side_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_02_t",
- "levelId": "Activities/ACT21side/Mission/level_act21side_02_t",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "萨卢佐家",
- "description": "完成一项阿尔贝托指派的任务。\n拉普兰德知道这是她父亲对她的试探,他不希望自己让他失望,但她不这么想。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex04",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex04#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex04",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-4",
+ "name": "风雨如晦",
+ "description": "<@lv.fs>附加条件:>\\n家族豪华轿车的攻击力大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146623,8 +146974,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146633,44 +146997,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_03_m1": {
+ "act21side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_03_m1",
- "levelId": "Activities/ACT21side/Mission/level_act21side_03_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "贝洛内家",
- "description": "贝洛内家出现了叛徒。佯装受伤,吸引他们上钩。\n小心那些伪装成医生和法官的来者,并没有人拨通相关的电话求助。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex05",
+ "levelId": "Activities/ACT21side/level_act21side_ex05",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-5",
+ "name": "未雨绸缪",
+ "description": "你知道雨会到来,你明白该做什么准备。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex05#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_IS_OldCity",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146685,8 +147054,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146695,44 +147088,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_03_m2": {
+ "act21side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_03_m2",
- "levelId": "Activities/ACT21side/Mission/level_act21side_03_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "后巷",
- "description": "在漫长的等待之后,她钓出了一名萨卢佐家派来的监视者。\n拉普兰德笑了起来。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex05",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex05#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex05",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-5",
+ "name": "未雨绸缪",
+ "description": "<@lv.fs>附加条件:>\\n家族精英弩手,家族精英术师攻击范围大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "loadingPicId": "loading_IS_OldCity",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146747,8 +147149,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146757,44 +147172,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_04_m1": {
+ "act21side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_04_m1",
- "levelId": "Activities/ACT21side/Mission/level_act21side_04_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "萨卢佐家",
- "description": "家族内部已经对拉普兰德有了较大的不满,所有人都在等待她的反应。\n拉普兰德拾起了武器。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex06",
+ "levelId": "Activities/ACT21side/level_act21side_ex06",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-6",
+ "name": "沐雨迎霜",
+ "description": "苦难并不值得称颂,但在苦难的滋养下,总能生出最牢固的根系。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146809,8 +147229,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146819,44 +147263,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_04_m2": {
+ "act21side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_04_m2",
- "levelId": "Activities/ACT21side/Mission/level_act21side_04_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "沃尔西尼法庭",
- "description": "保护被家族成员盯上的居民。\n在叙拉古,法律只以一人的意志为准,作为意志的代理人,拉维妮娅发现自己常常护不下一个最普通的居民。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex06",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex06#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex06",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-6",
+ "name": "沐雨迎霜",
+ "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146871,8 +147324,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146881,44 +147347,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_05_m1": {
+ "act21side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_05_m1",
- "levelId": "Activities/ACT21side/Mission/level_act21side_05_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "后巷",
- "description": "在水果摊看到了一个熟悉的身影。\n处理掉私自展开交易的家族成员,一个家族不能有两种声音。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex06",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex07",
+ "levelId": "Activities/ACT21side/level_act21side_ex07",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-7",
+ "name": "漏夜听雨",
+ "description": "戴好眼罩,聆听雨水点滴敲打玻璃花窗,此夜注定无眠。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex07#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146933,8 +147404,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -146943,44 +147438,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_05_m2": {
+ "act21side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_05_m2",
- "levelId": "Activities/ACT21side/Mission/level_act21side_05_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "米兰剧场",
- "description": "所有人员都已经埋伏在剧院的各个角落,针对罗塞蒂的刺杀即将开始。\n这是首领的命令。城中的混乱未曾停止,他要为自己的家族做到一切。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex07",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex07#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex07",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-7",
+ "name": "漏夜听雨",
+ "description": "<@lv.fs>附加条件:>\\n我方干员与召唤物再部署时间延长100%",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
- "canPractice": false,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -146995,54 +147499,72 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act21side_st01",
- "extraCondition": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_ex01",
+ "extraCondition": null,
"extraInfo": null
},
- "act21side_05_t": {
+ "act21side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_05_t",
- "levelId": "Activities/ACT21side/Mission/level_act21side_05_t",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "后巷",
- "description": "追击烧毁了据点的家族成员。\n拉普兰德很清楚他们会以前几日萨卢佐家中丢失的一批旧物为由,为这趟清理行动赋予正义性。但既然已经知道,她就不希望他们再开口。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act21side_ex07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_ex08",
+ "levelId": "Activities/ACT21side/level_act21side_ex08",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-8",
+ "name": "断雨折毫",
+ "description": "就折断不可一世的毫毛吧,这场雨下得够久了。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人”",
+ "hardStagedId": "act21side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_OldCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147057,8 +147579,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -147067,44 +147613,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_06_m": {
+ "act21side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_06_m",
- "levelId": "Activities/ACT21side/Mission/level_act21side_06_m",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "企鹅物流据点",
- "description": "原本热闹的街道在德克萨斯出现之后突然变得安静,人们互相试探着,试图引她离开这里。 每个试图与她交谈的人都会被一旁出现的另一人打倒,或许这些人有什么话想和她说,而她应该选择主动出击。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_ex08",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_ex08#f#",
+ "levelId": "Activities/ACT21side/level_act21side_ex08",
+ "zoneId": "act21sre_zone2",
+ "code": "IS-EX-8",
+ "name": "断雨折毫",
+ "description": "<@lv.fs>附加条件:>\\n叙拉古平民数量减少",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147119,8 +147674,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -147129,44 +147697,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_06_t": {
+ "act21side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_06_t",
- "levelId": "Activities/ACT21side/Mission/level_act21side_06_t",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "新城区大街",
- "description": "身后传来脚步声,已经有人盯上了他。\n家族之间的争斗永不停歇,哪怕他此时只是一个洗车工,不过为阿尔贝托洗了一次车。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_st04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act21side_s01",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-1",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-1",
+ "name": "谋杀",
+ "description": "家族的荣耀必将捍卫。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>“清算时刻”可能出现更多家族暗影灭迹人,且每次路线不同",
+ "hardStagedId": "act21side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_IS_OldCity",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147181,8 +147758,32 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act21side_token_permesso_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -147191,44 +147792,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act21side_09_t": {
+ "act21side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act21side_09_t",
- "levelId": "Activities/ACT21side/Mission/level_act21side_09_t",
- "zoneId": "act21sre_zone1",
- "code": "IS-QT",
- "name": "沃尔西尼市政中心",
- "description": "仍旧有零散的家族成员在纠缠不休,在他们的攻击下保护居民。\n危难时刻的帮助总能让人一下子记住究竟谁才是站在自己这一边的。这些居民会记住德克萨斯的好意。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act21side_s01",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act21side_s01#f#",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-1",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-1",
+ "name": "谋杀",
+ "description": "<@lv.fs>附加条件:>\\n 出现额外敌人",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IS_NewCity",
- "canPractice": false,
+ "loadingPicId": "loading_IS_OldCity",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147243,8 +147853,21 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -147253,35 +147876,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act21side_st01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_01": {
+ "act21side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act21side_s01",
"completeState": "PASS"
}
],
- "stageId": "act13mini_01",
- "levelId": "Activities/act13mini/level_act13mini_01",
- "zoneId": "act13mini_zone1",
- "code": "BW-1",
- "name": "危楼渐溃",
- "description": "要拯救一座岌岌可危的大厦,首先得看见那些栖身在砖瓦之中的微小蠹虫。",
- "hardStagedId": "act13mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act21side_s02",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-2",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-2",
+ "name": "摆布",
+ "description": "家族的事业必将成就。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>阿格尼尔神父子弹降低防御效果加倍,干员部署不受近远程限制",
+ "hardStagedId": "act21side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147290,12 +147913,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147313,44 +147936,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -147361,51 +147949,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -147418,14 +147964,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_01#f#": {
+ "act21side_s02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -147436,24 +147982,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13mini_01",
+ "stageId": "act21side_s02",
"completeState": "COMPLETE"
}
],
- "stageId": "act13mini_01#f#",
- "levelId": "Activities/act13mini/level_act13mini_01",
- "zoneId": "act13mini_zone1",
- "code": "BW-1",
- "name": "危楼渐溃",
- "description": "<@lv.fs>附加条件:>\\n敌人重量大幅度提升",
+ "stageId": "act21side_s02#f#",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-2",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-2",
+ "name": "摆布",
+ "description": "<@lv.fs>附加条件:>\\n家族铁腕角头光环内被击倒的敌人使“血债帐款”额外增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147462,12 +148008,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147483,11 +148029,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -147495,12 +148036,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -147516,35 +148051,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_02": {
+ "act21side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_01",
+ "stageId": "act21side_s02",
"completeState": "PASS"
}
],
- "stageId": "act13mini_02",
- "levelId": "Activities/act13mini/level_act13mini_02",
- "zoneId": "act13mini_zone1",
- "code": "BW-2",
- "name": "冷箭炙弹",
- "description": "不要被眼前涌来的群虫遮蔽视线,那些弓弩与炮筒正从远方缓缓瞄准你的防线。",
- "hardStagedId": "act13mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act21side_s03",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-3",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-3",
+ "name": "报复",
+ "description": "家族的仇恨必将洗刷。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>敌人最大生命值与防御力大幅提升",
+ "hardStagedId": "act21side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147553,12 +148088,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147576,44 +148111,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -147624,51 +148124,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -147681,14 +148139,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_02#f#": {
+ "act21side_s03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -147699,24 +148157,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13mini_02",
+ "stageId": "act21side_s03",
"completeState": "COMPLETE"
}
],
- "stageId": "act13mini_02#f#",
- "levelId": "Activities/act13mini/level_act13mini_02",
- "zoneId": "act13mini_zone1",
- "code": "BW-2",
- "name": "冷箭炙弹",
- "description": "<@lv.fs>附加条件:>\\n重装和特种干员部署费用变为2倍",
+ "stageId": "act21side_s03#f#",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-3",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-3",
+ "name": "报复",
+ "description": "<@lv.fs>附加条件:>\\n家族暗影灭迹人攻击范围大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147725,12 +148183,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147746,11 +148204,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -147758,12 +148211,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -147779,35 +148226,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_03": {
+ "act21side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_02",
+ "stageId": "act21side_s03",
"completeState": "PASS"
}
],
- "stageId": "act13mini_03",
- "levelId": "Activities/act13mini/level_act13mini_03",
- "zoneId": "act13mini_zone1",
- "code": "BW-3",
- "name": "歧路彷徨",
- "description": "那些漫无目标的奔波之人,请你驻足。",
- "hardStagedId": "act13mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act21side_s04",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-4",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-4",
+ "name": "悬赏",
+ "description": "家族的秩序不容挑衅。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>敌人最大生命值,防御力与攻击力提升",
+ "hardStagedId": "act21side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147816,12 +148263,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -147839,44 +148286,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -147887,51 +148299,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -147944,14 +148314,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_03#f#": {
+ "act21side_s04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -147962,24 +148332,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13mini_03",
+ "stageId": "act21side_s04",
"completeState": "COMPLETE"
}
],
- "stageId": "act13mini_03#f#",
- "levelId": "Activities/act13mini/level_act13mini_03",
- "zoneId": "act13mini_zone1",
- "code": "BW-3",
- "name": "歧路彷徨",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹魔剑组长变为萨卡兹积怨者",
+ "stageId": "act21side_s04#f#",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-4",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-4",
+ "name": "悬赏",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -147988,12 +148358,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148009,11 +148379,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -148021,12 +148386,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -148042,35 +148401,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_04": {
+ "act21side_s05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_03",
+ "stageId": "act21side_s04",
"completeState": "PASS"
}
],
- "stageId": "act13mini_04",
- "levelId": "Activities/act13mini/level_act13mini_04",
- "zoneId": "act13mini_zone1",
- "code": "BW-4",
- "name": "霓虹之夜",
- "description": "被霓虹灯渲染过的斑驳夜晚中,一些喧闹和动荡悄然滋生。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值",
- "hardStagedId": "act13mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act21side_s05",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-5",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-5",
+ "name": "忏悔",
+ "description": "咽下那枚薄饼,任雨水荡涤罪孽。打消杂念,祈求在雨季结束的那天,世人皆可得见日光。\\n <@lv.item><血债账簿>>“血债帐款”累计满后,所有敌人获得加强,并召唤出“家族暗影灭迹人” \\n<@lv.rem>额外条件:>“狼之主”防御力提升",
+ "hardStagedId": "act21side_s05#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -148079,12 +148438,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148102,44 +148461,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -148150,51 +148474,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act21side_token_permesso_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -148207,14 +148489,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_04#f#": {
+ "act21side_s05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -148225,24 +148507,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13mini_04",
+ "stageId": "act21side_s05",
"completeState": "COMPLETE"
}
],
- "stageId": "act13mini_04#f#",
- "levelId": "Activities/act13mini/level_act13mini_04",
- "zoneId": "act13mini_zone1",
- "code": "BW-4",
- "name": "霓虹之夜",
- "description": "<@lv.fs>附加条件:>\\n欺凌者获得隐匿",
+ "stageId": "act21side_s05#f#",
+ "levelId": "Activities/ACT21side/level_act21side_sub-1-5",
+ "zoneId": "act21sre_zone3",
+ "code": "IS-S-5",
+ "name": "忏悔",
+ "description": "<@lv.fs>附加条件:>\\n“狼之主”进入第二形态后,攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_IS_OldCity",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 25,
+ "apFailReturn": 12,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -148251,12 +148533,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 12,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148272,11 +148554,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -148284,12 +148561,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -148305,49 +148576,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act21side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_05": {
+ "act21side_01_m": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act13mini_04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act13mini_05",
- "levelId": "Activities/act13mini/level_act13mini_05",
- "zoneId": "act13mini_zone1",
- "code": "BW-5",
- "name": "一夫当关",
- "description": "无论是应敌还是争势,都要拿捏住咽喉才好。",
- "hardStagedId": "act13mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "unlockCondition": [],
+ "stageId": "act21side_01_m",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_01_m",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "沃尔西尼监狱",
+ "description": "几名不知所属的家族成员悄悄地堵在了门口,手里拿着武器。\n回家是德克萨斯最真切的愿望,而有些人试图击碎她的这个愿望。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148362,12 +148628,885 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "COMPLETE"
- },
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_01_t": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_01_t",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_01_t",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "新城区大街",
+ "description": "家族成员突然在披萨店中打斗起来,保护还在店中的食客安全离开。\n德克萨斯仍对这一切感到厌恶,但也无可奈何。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_02_m": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_02_m",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_02_m",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "洗车店",
+ "description": "他梦到了一场清洗。\n梦中的喜悦是真实的,他能感受到那时的激动和欣喜,他还想再回味一遍。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_02_t": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_02_t",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_02_t",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "萨卢佐家",
+ "description": "完成一项阿尔贝托指派的任务。\n拉普兰德知道这是她父亲对她的试探,他不希望自己让他失望,但她不这么想。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_03_m1": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_03_m1",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_03_m",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "贝洛内家",
+ "description": "贝洛内家出现了叛徒。佯装受伤,吸引他们上钩。\n小心那些伪装成医生和法官的来者,并没有人拨通相关的电话求助。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_03_m2": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_03_m2",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_03_m",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "后巷",
+ "description": "在漫长的等待之后,她钓出了一名萨卢佐家派来的监视者。\n拉普兰德笑了起来。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act21side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act21side_04_m1": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act21side_04_m1",
+ "levelId": "Activities/ACT21side/Mission/level_act21side_04_m",
+ "zoneId": "act21sre_zone1",
+ "code": "IS-QT",
+ "name": "萨卢佐家",
+ "description": "家族内部已经对拉普兰德有了较大的不满,所有人都在等待她的反应。\n拉普兰德拾起了武器。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IS_NewCity",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
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+ "mainStageId": "act21side_st01",
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+ "act13mini_01": {
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+ "levelId": "Activities/act13mini/level_act13mini_01",
+ "zoneId": "act13mini_zone1",
+ "code": "BW-1",
+ "name": "危楼渐溃",
+ "description": "要拯救一座岌岌可危的大厦,首先得看见那些栖身在砖瓦之中的微小蠹虫。",
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+ "dropType": "COMPLETE"
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{
"type": "ACTIVITY_ITEM",
"id": "act13mini_token_can",
@@ -148375,7 +149514,32 @@
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
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+ "id": "30041",
+ "dropType": "NORMAL"
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+ "dropType": "NORMAL"
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+ "id": "30011",
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},
{
@@ -148392,57 +149556,4085 @@
"dropType": "COMPLETE"
},
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
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+ "dropType": "SPECIAL"
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+ "dropType": "NORMAL"
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+ "occPercent": "USUAL",
+ "type": "MATERIAL",
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+ "dropType": "NORMAL"
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+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
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+ "mainStageId": "act13mini_01",
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+ "act13mini_01#f#": {
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+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
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+ "completeState": "COMPLETE"
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+ ],
+ "stageId": "act13mini_01#f#",
+ "levelId": "Activities/act13mini/level_act13mini_01",
+ "zoneId": "act13mini_zone1",
+ "code": "BW-1",
+ "name": "危楼渐溃",
+ "description": "<@lv.fs>附加条件:>\\n敌人重量大幅度提升",
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+ "displayRewards": [
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+ "dropType": "ONCE"
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+ "dropType": "COMPLETE"
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+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13mini_token_can",
+ "dropType": "ONCE"
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{
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@@ -148460,11 +153652,11 @@
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},
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"performanceStageFlag": "NORMAL_STAGE",
@@ -148475,24 +153667,24 @@
"completeState": "PASS"
},
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],
- "stageId": "act13mini_05#f#",
- "levelId": "Activities/act13mini/level_act13mini_05",
- "zoneId": "act13mini_zone1",
- "code": "BW-5",
- "name": "一夫当关",
- "description": "<@lv.fs>附加条件:>\\n复仇者攻击力大幅提升",
+ "stageId": "act12mini_08#f#",
+ "levelId": "Activities/act12mini/level_act12mini_08",
+ "zoneId": "act12mini_zone1",
+ "code": "AW-8",
+ "name": "夹缝生存",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -148501,12 +153693,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148522,9 +153714,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS031_spaceWar_01",
+ "dropType": "ONCE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act12mini_token_component",
"dropType": "ONCE"
},
{
@@ -148534,10 +153731,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS031_spaceWar_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act12mini_token_component",
"dropType": "ONCE"
},
{
@@ -148555,35 +153758,275 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act12mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_06": {
+ "act12mini_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_05",
+ "stageId": "act12mini_04",
"completeState": "PASS"
}
],
- "stageId": "act13mini_06",
- "levelId": "Activities/act13mini/level_act13mini_06",
- "zoneId": "act13mini_zone1",
- "code": "BW-6",
- "name": "雨中蜃景",
- "description": "瓢泼大雨扭曲了你眼中的街道,几道蜃影从现实与虚幻的夹缝中四散而出。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": "act13mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act12mini_s01",
+ "levelId": "Activities/act12mini/level_act12mini_sub-1-1",
+ "zoneId": "act12mini_zone1",
+ "code": "AW-S-1",
+ "name": "入鞘",
+ "description": "他的脊背原不需要什么荣誉来支撑。\\n<@lv.item><固定编队>>使用固定干员进行作战",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Kazimierz_Trial",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": true,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act12mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act12mini_s02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act12mini_08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act12mini_s02",
+ "levelId": "Activities/act12mini/level_act12mini_sub-2-1",
+ "zoneId": "act12mini_zone1",
+ "code": "AW-S-2",
+ "name": "行路",
+ "description": "他好像拥出了一些光亮,或者只是让人看清自己走在黑暗之中。\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成晕眩",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_LE1",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": true,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act12mini_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_st01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_st01",
+ "levelId": null,
+ "zoneId": "act20sre_zone1",
+ "code": "IC-ST-1",
+ "name": "旅行前夕",
+ "description": "游客心潮澎湃,导游心怀鬼胎......倒也没那么严重。放轻松,放轻松。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act20side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act20side_st01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_01",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-1",
+ "name": "沉浸式游览",
+ "description": "第一次到际崖城,当然应该把这里的特产尝个遍——但喝酒还是控制一下,你看那群醉汉,源石虫走路都比他们直。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -148592,12 +154035,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148615,17 +154058,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -148638,68 +154106,422 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act20side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act20side_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_02",
+ "levelId": "Activities/ACT20SIDE/level_act20side_02",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-2",
+ "name": "下坠",
+ "description": "从上面的山洞一跃而下,可以到达际崖城;要是在际崖城里还掉进洞,那就只好自己爬上来了。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 90,
+ "goldGain": 90,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
"type": "MATERIAL",
"id": "30021",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30041",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30051",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act20side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_tr01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act20side_02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_tr01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_tr01",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-TR-1",
+ "name": "引领潮流",
+ "description": "没看过《爆改!自走车疯狂大出击》?没有自己的自走车?你已经被际崖城的潮流抛弃了!\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act20side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_03": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act20side_tr01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_03",
+ "levelId": "Activities/ACT20SIDE/level_act20side_03",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-3",
+ "name": "奇谈怪论",
+ "description": "穹顶、机器人、文化隔阂、“大水坑”......还有自走车。很难在其他地方找到这么自说自话的一群人了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 120,
+ "goldGain": 120,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
+ "id": "30032",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -148713,55 +154535,175 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_06#f#": {
+ "act20side_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act20side_03",
"completeState": "PASS"
- },
+ }
+ ],
+ "stageId": "act20side_04",
+ "levelId": "Activities/ACT20SIDE/level_act20side_04",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-4",
+ "name": "“大水坑”",
+ "description": "和地上一样,在际崖城,消失往往也代表着永别。不一样的是,杜林人相信,以后还会有更好的。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 120,
+ "goldGain": 120,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act20side_st01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act20side_05": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
{
- "stageId": "act13mini_06",
- "completeState": "COMPLETE"
+ "stageId": "act20side_04",
+ "completeState": "PASS"
}
],
- "stageId": "act13mini_06#f#",
- "levelId": "Activities/act13mini/level_act13mini_06",
- "zoneId": "act13mini_zone1",
- "code": "BW-6",
- "name": "雨中蜃景",
- "description": "<@lv.fs>附加条件:>\\n认真的“阿咬”生命值大幅提升",
+ "stageId": "act20side_05",
+ "levelId": "Activities/ACT20SIDE/level_act20side_05",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-5",
+ "name": "加速冲线",
+ "description": "“在终点线前面要学会适当减速,这也是为了你自己好。”\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 7,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
+ "passFavor": 14,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -148780,8 +154722,23 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -148793,8 +154750,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -148811,35 +154786,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_07": {
+ "act20side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act13mini_07",
- "levelId": "Activities/act13mini/level_act13mini_07",
- "zoneId": "act13mini_zone1",
- "code": "BW-7",
- "name": "雪天路滑",
- "description": "在冰雪铺就的路面上行走须得小心翼翼,不然一屁股跌倒,谁知道会滑向哪里。\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流",
- "hardStagedId": "act13mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act20side_05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act20side_06",
+ "levelId": "Activities/ACT20SIDE/level_act20side_06",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-6",
+ "name": "战逃反应",
+ "description": "不该踏足的战场不要踏足,不能逃避的责任无从逃避。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -148848,12 +154823,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -148871,17 +154846,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30033",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
"dropType": "NORMAL"
},
{
@@ -148894,86 +154874,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30033",
+ "id": "act20side_token_book_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
+ "id": "30062",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -148987,55 +154907,51 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_07#f#": {
+ "act20side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act20side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act13mini_07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13mini_07#f#",
- "levelId": "Activities/act13mini/level_act13mini_07",
- "zoneId": "act13mini_zone1",
- "code": "BW-7",
- "name": "雪天路滑",
- "description": "<@lv.fs>附加条件:>\\n冰爆源石虫的特殊能力不会失效",
+ "stageId": "act20side_07",
+ "levelId": "Activities/ACT20SIDE/level_act20side_07",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-7",
+ "name": "生活之道",
+ "description": "不同的道路塑造了不同的人,而且少有人能从塑造自己的路上离开。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 21,
- "apFailReturn": 10,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 210,
"goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
+ "passFavor": 20,
"completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
@@ -149054,8 +154970,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -149067,8 +154993,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -149085,31 +155023,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_08": {
+ "act20side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_07",
+ "stageId": "act20side_07",
"completeState": "PASS"
}
],
- "stageId": "act13mini_08",
- "levelId": "Activities/act13mini/level_act13mini_08",
- "zoneId": "act13mini_zone1",
- "code": "BW-8",
- "name": "凌空而过",
- "description": "笼罩战场的天幕不会有成群结队的羽兽掠过,凛然而至的只有浓浓杀机。\\n<@lv.item><防空符文>>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
- "hardStagedId": "act13mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act20side_08",
+ "levelId": "Activities/ACT20SIDE/level_act20side_08",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-8",
+ "name": "金属气味",
+ "description": "用散发着金属味的故事拨动一群人的心弦,用散发着金属味的巨斧轻敲某个人的心门。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -149145,17 +155083,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30093",
+ "id": "31013",
"dropType": "NORMAL"
},
{
@@ -149168,86 +155106,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30093",
+ "id": "act20side_token_book_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31043",
- "dropType": "ADDITIONAL"
+ "id": "31013",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -149261,55 +155133,51 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_08#f#": {
+ "act20side_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act20side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act13mini_08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13mini_08#f#",
- "levelId": "Activities/act13mini/level_act13mini_08",
- "zoneId": "act13mini_zone1",
- "code": "BW-8",
- "name": "凌空而过",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><弩炮台>>造成的伤害提高",
+ "stageId": "act20side_09",
+ "levelId": "Activities/ACT20SIDE/level_act20side_09",
+ "zoneId": "act20sre_zone1",
+ "code": "IC-9",
+ "name": "穹顶之上",
+ "description": "决战之后进行一个老套的镜头上移,把镜头对准天空——在际崖城,这么做正好点题。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 21,
- "apFailReturn": 10,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 210,
"goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
+ "passFavor": 20,
"completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
@@ -149327,14 +155195,19 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_dropS026_gluttony_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -149345,15 +155218,21 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS026_gluttony_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13mini_token_can",
- "dropType": "ONCE"
+ "id": "act20side_token_book_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -149370,32 +155249,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13mini_s01": {
+ "act20side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13mini_03",
+ "stageId": "act20side_09",
"completeState": "PASS"
}
],
- "stageId": "act13mini_s01",
- "levelId": "Activities/act13mini/level_act13mini_sub-1-1",
- "zoneId": "act13mini_zone1",
- "code": "BW-S-1",
- "name": "保卫阿根",
- "description": "阿根,看起来这些小动物好像都是冲你来的啊。哎?!阿根你去哪里了?\\n<@lv.item><固定编队>>使用固定干员进行作战",
+ "stageId": "act20side_st02",
+ "levelId": null,
+ "zoneId": "act20sre_zone1",
+ "code": "IC-ST-2",
+ "name": "失乐园",
+ "description": "一封迟到的信,一个学着敞开心扉的设计师,还有一帮一点都不伤心,甚至想先玩一场的家伙。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
- "canPractice": false,
+ "loadingPicId": "loading_IC_Square",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -149405,7 +155284,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -149417,10 +155296,10 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -149450,35 +155329,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13mini_01",
+ "mainStageId": "act20side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_01": {
+ "act20side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act20side_st02",
"completeState": "PASS"
}
],
- "stageId": "act12mini_01",
- "levelId": "Activities/act12mini/level_act12mini_01",
- "zoneId": "act12mini_zone1",
- "code": "AW-1",
- "name": "迂回狭道",
- "description": "人如果不会审几度势,与群虫何异?毕竟看似无害的前进之路上,早已被布下致命的陷阱,可它们还在不断前行。\\n<@lv.item><源石祭坛>>周期性向四周释放脉冲波,对我军与敌军造成伤害",
- "hardStagedId": "act12mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act20side_ex01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex01",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-1",
+ "name": "丁字路口",
+ "description": "就算喝醉了,回家该往哪边拐这点事他们还是记得住的。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_factory",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -149487,12 +155366,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -149510,44 +155389,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -149558,51 +155402,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -149615,14 +155417,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_01#f#": {
+ "act20side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -149633,24 +155435,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_01",
+ "stageId": "act20side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_01#f#",
- "levelId": "Activities/act12mini/level_act12mini_01",
- "zoneId": "act12mini_zone1",
- "code": "AW-1",
- "name": "迂回狭道",
- "description": "<@lv.fs>附加条件:>\\n出现伦蒂尼姆城防副炮\\n<@lv.item><伦蒂尼姆城防副炮>>能量充满时,对场上阻挡数最高的我方单位周围造成无视敌我的大量真实伤害",
+ "stageId": "act20side_ex01#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex01",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-1",
+ "name": "丁字路口",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_factory",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -149659,12 +155461,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -149680,11 +155482,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -149692,12 +155489,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -149713,35 +155504,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_02": {
+ "act20side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_01",
+ "stageId": "act20side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act12mini_02",
- "levelId": "Activities/act12mini/level_act12mini_02",
- "zoneId": "act12mini_zone1",
- "code": "AW-2",
- "name": "圆心徘徊",
- "description": "石像不会思考。它们以为脚下的是路,其实只是无尽的徘徊。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act12mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act20side_ex02",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex02",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-2",
+ "name": "冷气开放",
+ "description": "只要去沙滩车里坐一会儿,兜兜风,过腻了夏天的杜林人就会重新喜欢上炎热的天气了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex02#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -149750,12 +155541,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -149773,44 +155564,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -149821,51 +155577,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -149878,14 +155592,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_02#f#": {
+ "act20side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -149896,24 +155610,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_02",
+ "stageId": "act20side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_02#f#",
- "levelId": "Activities/act12mini/level_act12mini_02",
- "zoneId": "act12mini_zone1",
- "code": "AW-2",
- "name": "圆心徘徊",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act20side_ex02#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex02",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-2",
+ "name": "冷气开放",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -149922,12 +155636,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -149943,11 +155657,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -149955,12 +155664,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -149976,35 +155679,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_03": {
+ "act20side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_02",
+ "stageId": "act20side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act12mini_03",
- "levelId": "Activities/act12mini/level_act12mini_03",
- "zoneId": "act12mini_zone1",
- "code": "AW-3",
- "name": "苦笑灯光",
- "description": "灯光认为自己终结了黑夜,但黑夜始终沉默地在人们身后等待。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act12mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act20side_ex03",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex03",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-3",
+ "name": "排队过长",
+ "description": "成群结队的游客从四面八方涌来,小小的售票亭已经快被七扭八歪的长队淹没了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车",
+ "hardStagedId": "act20side_ex03#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -150013,12 +155716,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -150036,44 +155739,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150084,51 +155752,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150141,14 +155767,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_03#f#": {
+ "act20side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -150159,24 +155785,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_03",
+ "stageId": "act20side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_03#f#",
- "levelId": "Activities/act12mini/level_act12mini_03",
- "zoneId": "act12mini_zone1",
- "code": "AW-3",
- "name": "苦笑灯光",
- "description": "<@lv.fs>附加条件:>\\n烛骑士薇薇安娜的攻击力提升",
+ "stageId": "act20side_ex03#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex03",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-3",
+ "name": "排队过长",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -150185,12 +155811,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -150206,11 +155832,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150218,12 +155839,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150239,35 +155854,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_04": {
+ "act20side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_03",
+ "stageId": "act20side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act12mini_04",
- "levelId": "Activities/act12mini/level_act12mini_04",
- "zoneId": "act12mini_zone1",
- "code": "AW-4",
- "name": "凭空出现",
- "description": "没有准备好的人,就是在等待必将到来的失败。拿稳你手里的冰激凌,将会有一份大礼从天而降。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act12mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act20side_ex04",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex04",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-4",
+ "name": "争夺场地",
+ "description": "沙堡爱好者们决定利用排球重扣车驱散人群,好把盖沙堡的场地腾出来,可来玩的人实在太多了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex04#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -150276,12 +155891,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -150299,44 +155914,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150347,51 +155927,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150404,14 +155942,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_04#f#": {
+ "act20side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -150422,24 +155960,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_04",
+ "stageId": "act20side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_04#f#",
- "levelId": "Activities/act12mini/level_act12mini_04",
- "zoneId": "act12mini_zone1",
- "code": "AW-4",
- "name": "凭空出现",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的生命值提升",
+ "stageId": "act20side_ex04#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex04",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-4",
+ "name": "争夺场地",
+ "description": "<@lv.fs>附加条件:>\\n场上有4个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IC_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -150448,12 +155986,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -150469,11 +156007,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150481,12 +156014,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150502,31 +156029,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_05": {
+ "act20side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_04",
+ "stageId": "act20side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act12mini_05",
- "levelId": "Activities/act12mini/level_act12mini_05",
- "zoneId": "act12mini_zone1",
- "code": "AW-5",
- "name": "比比皆是",
- "description": "你不面对敌人,敌人也会扑向你。在他们发觉此路不通之前,没有什么能阻挡这些前进的脚步。",
- "hardStagedId": "act12mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act20side_ex05",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex05",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-5",
+ "name": "不速之客",
+ "description": "一些奇特的家伙出现在际崖城,因为裹得太严实已经中暑了——等等,他们是怎么把自己塞进杜林人专用沙滩车里的?!\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车",
+ "hardStagedId": "act20side_ex05#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -150562,19 +156089,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150585,63 +156102,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150654,14 +156117,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_05#f#": {
+ "act20side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -150672,20 +156135,20 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_05",
+ "stageId": "act20side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_05#f#",
- "levelId": "Activities/act12mini/level_act12mini_05",
- "zoneId": "act12mini_zone1",
- "code": "AW-5",
- "name": "比比皆是",
- "description": "<@lv.fs>附加条件:>\\n我方单位的阻挡数减少",
+ "stageId": "act20side_ex05#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex05",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-5",
+ "name": "不速之客",
+ "description": "<@lv.fs>附加条件:>\\n工蚁组长的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -150719,11 +156182,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150731,12 +156189,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150752,31 +156204,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_06": {
+ "act20side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_05",
+ "stageId": "act20side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act12mini_06",
- "levelId": "Activities/act12mini/level_act12mini_06",
- "zoneId": "act12mini_zone1",
- "code": "AW-6",
- "name": "请君入瓮",
- "description": "比经历灾难更加让人难以忍受的,是等待灾难来临的那段时间。不要一味沉浸在担惊受怕之中,再多做点什么吧。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act12mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act20side_ex06",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex06",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-6",
+ "name": "连续过弯",
+ "description": "一般的弯道已经无法满足自走车爱好者,他们开始考虑把车道设置成网状。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -150812,19 +156264,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150835,69 +156277,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -150910,14 +156292,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_06#f#": {
+ "act20side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -150928,20 +156310,20 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_06",
+ "stageId": "act20side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_06#f#",
- "levelId": "Activities/act12mini/level_act12mini_06",
- "zoneId": "act12mini_zone1",
- "code": "AW-6",
- "name": "请君入瓮",
- "description": "<@lv.fs>附加条件:>\\n激活动力装甲所需的实验产物减少",
+ "stageId": "act20side_ex06#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex06",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-6",
+ "name": "连续过弯",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -150975,11 +156357,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -150987,12 +156364,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151008,35 +156379,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_07": {
+ "act20side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_06",
+ "stageId": "act20side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act12mini_07",
- "levelId": "Activities/act12mini/level_act12mini_07",
- "zoneId": "act12mini_zone1",
- "code": "AW-7",
- "name": "篡改前路",
- "description": "火焰需要一个宣泄口,但当它只能看到眼前的狭小一片时,再猛烈的火焰都无法造成什么巨大的伤害了。\\n<@lv.item><破碎支柱>>可以被相邻干员击倒,对倒下方向的两格造成真实伤害并生成阻挡路线的废墟\\n<@lv.item><爆破装置>>直接击倒前方一格的破碎支柱",
- "hardStagedId": "act12mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act20side_ex07",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex07",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-7",
+ "name": "危险品运输",
+ "description": "不知从哪冒出来的自爆源石虫严重威胁到了杜林游客的安全,沙滩车司机自告奋勇去解决这一问题。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex07#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_hillock2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -151045,12 +156416,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151068,19 +156439,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -151091,87 +156452,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31053",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31043",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151184,14 +156467,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_07#f#": {
+ "act20side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -151202,23 +156485,23 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_07",
+ "stageId": "act20side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_07#f#",
- "levelId": "Activities/act12mini/level_act12mini_07",
- "zoneId": "act12mini_zone1",
- "code": "AW-7",
- "name": "篡改前路",
- "description": "<@lv.fs>附加条件:>\\n我方单位的生命值降低",
+ "stageId": "act20side_ex07#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex07",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-7",
+ "name": "危险品运输",
+ "description": "<@lv.fs>附加条件:>\\n烈酒级醒酒助手的能力持续时间大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_hillock2",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -151228,12 +156511,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151249,11 +156532,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -151261,12 +156539,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151282,35 +156554,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_08": {
+ "act20side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_07",
+ "stageId": "act20side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act12mini_08",
- "levelId": "Activities/act12mini/level_act12mini_08",
- "zoneId": "act12mini_zone1",
- "code": "AW-8",
- "name": "夹缝生存",
- "description": "在无法做到一击必杀时,我们要做的就是忍耐。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act12mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act20side_ex08",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex08",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-8",
+ "name": "理想之城",
+ "description": "在作别际崖城之前,居民们决定在修缮一新的穹顶下面最后大闹一场。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "hardStagedId": "act20side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -151319,12 +156591,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151342,19 +156614,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -151365,87 +156627,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
+ "id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151458,14 +156642,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_08#f#": {
+ "act20side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -151476,23 +156660,23 @@
"completeState": "PASS"
},
{
- "stageId": "act12mini_08",
+ "stageId": "act20side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act12mini_08#f#",
- "levelId": "Activities/act12mini/level_act12mini_08",
- "zoneId": "act12mini_zone1",
- "code": "AW-8",
- "name": "夹缝生存",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act20side_ex08#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_ex08",
+ "zoneId": "act20sre_zone2",
+ "code": "IC-EX-8",
+ "name": "理想之城",
+ "description": "<@lv.fs>附加条件:>\\n场上有9个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -151502,12 +156686,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151523,16 +156707,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS031_spaceWar_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -151540,18 +156714,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS031_spaceWar_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12mini_token_component",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151567,56 +156729,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_s01": {
+ "act20side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_04",
+ "stageId": "act20side_st02",
"completeState": "PASS"
}
],
- "stageId": "act12mini_s01",
- "levelId": "Activities/act12mini/level_act12mini_sub-1-1",
- "zoneId": "act12mini_zone1",
- "code": "AW-S-1",
- "name": "入鞘",
- "description": "他的脊背原不需要什么荣誉来支撑。\\n<@lv.item><固定编队>>使用固定干员进行作战",
- "hardStagedId": null,
+ "stageId": "act20side_s01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-1",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-1",
+ "name": "复工之前",
+ "description": "为了整修升降梯,杜林工人们已经齐聚一堂,只等你让他们清醒一下了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
+ "hardStagedId": "act20side_s01#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -151625,6 +156787,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -151632,6 +156799,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151647,56 +156820,60 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12mini_s02": {
+ "act20side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12mini_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act20side_s01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12mini_s02",
- "levelId": "Activities/act12mini/level_act12mini_sub-2-1",
- "zoneId": "act12mini_zone1",
- "code": "AW-S-2",
- "name": "行路",
- "description": "他好像拥出了一些光亮,或者只是让人看清自己走在黑暗之中。\\n<@lv.item><固定编队>>使用固定干员进行作战\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成晕眩",
+ "stageId": "act20side_s01#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-1",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-1",
+ "name": "复工之前",
+ "description": "<@lv.fs>附加条件:>\\n酒类协会会员的能力持续时间大幅提升,且出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
- "canPractice": false,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -151727,49 +156904,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12mini_01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_st01": {
+ "act20side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act20side_s01",
"completeState": "PASS"
}
],
- "stageId": "act20side_st01",
- "levelId": null,
- "zoneId": "act20sre_zone1",
- "code": "IC-ST-1",
- "name": "旅行前夕",
- "description": "游客心潮澎湃,导游心怀鬼胎......倒也没那么严重。放轻松,放轻松。",
- "hardStagedId": null,
+ "stageId": "act20side_s02",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-2",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-2",
+ "name": "障碍清理",
+ "description": "大部分机器冲浪教练被改造成了搬运工,但也有几个报废的家伙站在路中间不肯离去。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
+ "hardStagedId": "act20side_s02#f#",
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151777,7 +156954,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -151785,6 +156962,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -151792,6 +156974,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151807,49 +156995,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_01": {
+ "act20side_s02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act20side_s02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act20side_01",
- "levelId": "Activities/ACT20SIDE/level_act20side_01",
- "zoneId": "act20sre_zone1",
- "code": "IC-1",
- "name": "沉浸式游览",
- "description": "第一次到际崖城,当然应该把这里的特产尝个遍——但喝酒还是控制一下,你看那群醉汉,源石虫走路都比他们直。",
+ "stageId": "act20side_s02#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-2",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-2",
+ "name": "障碍清理",
+ "description": "<@lv.fs>附加条件:>\\n场上有4个位置无法部署",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -151865,46 +157057,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -151912,54 +157064,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -151975,35 +157079,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_02": {
+ "act20side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_01",
+ "stageId": "act20side_s02",
"completeState": "PASS"
}
],
- "stageId": "act20side_02",
- "levelId": "Activities/ACT20SIDE/level_act20side_02",
- "zoneId": "act20sre_zone1",
- "code": "IC-2",
- "name": "下坠",
- "description": "从上面的山洞一跃而下,可以到达际崖城;要是在际崖城里还掉进洞,那就只好自己爬上来了。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act20side_s03",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-3",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-3",
+ "name": "越帮越忙",
+ "description": "无所事事的湖畔救生员们决定来帮忙修理升降梯。你告诉他们已经不需要更多的人手了,但他们并没有听进去。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
+ "hardStagedId": "act20side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -152012,12 +157116,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -152038,95 +157142,18 @@
"id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
"dropType": "COMPLETE"
}
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act20side_token_book_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -152143,58 +157170,62 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_tr01": {
+ "act20side_s03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act20side_s03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act20side_tr01",
- "levelId": "Activities/ACT20SIDE/level_act20side_tr01",
- "zoneId": "act20sre_zone1",
- "code": "IC-TR-1",
- "name": "引领潮流",
- "description": "没看过《爆改!自走车疯狂大出击》?没有自己的自走车?你已经被际崖城的潮流抛弃了!\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "stageId": "act20side_s03#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-3",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-3",
+ "name": "越帮越忙",
+ "description": "<@lv.fs>附加条件:>\\n竞赛级沙滩车和烈酒级醒酒助手获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": false,
+ "loadingPicId": "loading_IC_Square",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -152223,35 +157254,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_03": {
+ "act20side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_tr01",
+ "stageId": "act20side_s03",
"completeState": "PASS"
}
],
- "stageId": "act20side_03",
- "levelId": "Activities/ACT20SIDE/level_act20side_03",
- "zoneId": "act20sre_zone1",
- "code": "IC-3",
- "name": "奇谈怪论",
- "description": "穹顶、机器人、文化隔阂、“大水坑”......还有自走车。很难在其他地方找到这么自说自话的一群人了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act20side_s04",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-4",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-4",
+ "name": "简化工程",
+ "description": "“物欲拮抗者”也被调来参与工程。在施工的细节上,它似乎有一些自己的想法。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升,且“物欲拮抗者”的屏障值提升",
+ "hardStagedId": "act20side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -152260,12 +157291,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -152286,21 +157317,6 @@
"id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -152314,24 +157330,6 @@
"id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -152347,49 +157345,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_04": {
+ "act20side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act20side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act20side_04",
- "levelId": "Activities/ACT20SIDE/level_act20side_04",
- "zoneId": "act20sre_zone1",
- "code": "IC-4",
- "name": "“大水坑”",
- "description": "和地上一样,在际崖城,消失往往也代表着永别。不一样的是,杜林人相信,以后还会有更好的。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "stageId": "act20side_s04#f#",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-4",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-S-4",
+ "name": "简化工程",
+ "description": "<@lv.fs>附加条件:>\\n“物欲拮抗者”进入第二形态时受到的晕眩时间大幅降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_IC_Square",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -152405,26 +157407,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -152432,30 +157414,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -152471,49 +157429,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_05": {
+ "act20side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_04",
+ "stageId": "act20side_st02",
"completeState": "PASS"
}
],
- "stageId": "act20side_05",
- "levelId": "Activities/ACT20SIDE/level_act20side_05",
- "zoneId": "act20sre_zone1",
- "code": "IC-5",
- "name": "加速冲线",
- "description": "“在终点线前面要学会适当减速,这也是为了你自己好。”\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "stageId": "act20side_mo01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_mo01",
+ "zoneId": "act20sre_zone3",
+ "code": "IC-MO-1",
+ "name": "狂欢之巅",
+ "description": "“地上人,我们的狂欢还有个隐藏项目,知道是什么吗?没错,就是自走车地狱障碍跑!被撞上了可不许哭鼻子!”\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IC_Square",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -152522,7 +157480,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -152534,21 +157492,6 @@
"id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -152562,24 +157505,6 @@
"id": "act20side_token_book_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -152595,54 +157520,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_06": {
+ "act20side_sp01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act20side_05",
- "completeState": "PASS"
- }
- ],
- "stageId": "act20side_06",
- "levelId": "Activities/ACT20SIDE/level_act20side_06",
- "zoneId": "act20sre_zone1",
- "code": "IC-6",
- "name": "战逃反应",
- "description": "不该踏足的战场不要踏足,不能逃避的责任无从逃避。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "unlockCondition": [],
+ "stageId": "act20side_sp01",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sp01",
+ "zoneId": "act20sre_zone4",
+ "code": "IC-P-1",
+ "name": "表演赛道",
+ "description": "克罗绮·砖石为了推广自走车特意设置的表演赛道。声明:没有任何生物在表演赛中受到伤害,源石虫除外。<@lv.act20side>——装配强力装备、规划自走车路线、撞击更多敌方单位获取高分!>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_IC_Street",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -152652,65 +157572,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -152719,54 +157582,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_sp01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_07": {
+ "act20side_sp02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act20side_06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act20side_07",
- "levelId": "Activities/ACT20SIDE/level_act20side_07",
- "zoneId": "act20sre_zone1",
- "code": "IC-7",
- "name": "生活之道",
- "description": "不同的道路塑造了不同的人,而且少有人能从塑造自己的路上离开。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "unlockCondition": [],
+ "stageId": "act20side_sp02",
+ "levelId": "Activities/ACT20SIDE/level_act20side_sp02",
+ "zoneId": "act20sre_zone5",
+ "code": "IC-P-2",
+ "name": "终极赛道",
+ "description": "自走车爱好者们偷偷设计的终极赛道。可以用来撞的机械和假人几乎把场地塞满了,还有人觉得不够。<@lv.act20side>——装配强力装备、规划自走车路线、撞击更多敌方单位获取高分!对了,小心冲浪教练!>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_IC_Square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -152776,54 +157634,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -152832,49 +157644,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act20side_sp02",
"extraCondition": null,
"extraInfo": null
},
- "act20side_08": {
+ "act1bossrush_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_07",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act20side_08",
- "levelId": "Activities/ACT20SIDE/level_act20side_08",
- "zoneId": "act20sre_zone1",
- "code": "IC-8",
- "name": "金属气味",
- "description": "用散发着金属味的故事拨动一群人的心弦,用散发着金属味的巨斧轻敲某个人的心门。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "stageId": "act1bossrush_01",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_01",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-1",
+ "name": "无尽灼烧与强力破坏",
+ "description": "被焚烧成灰烬,被锯碎为尘埃,没有第三种出路。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -152889,54 +157701,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -152945,49 +157711,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_09": {
+ "act1bossrush_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_08",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act20side_09",
- "levelId": "Activities/ACT20SIDE/level_act20side_09",
- "zoneId": "act20sre_zone1",
- "code": "IC-9",
- "name": "穹顶之上",
- "description": "决战之后进行一个老套的镜头上移,把镜头对准天空——在际崖城,这么做正好点题。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
+ "stageId": "act1bossrush_02",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_02",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-2",
+ "name": "卷土重来",
+ "description": "要化解的不仅是他们的攻击,还有他们的愤怒。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153002,54 +157768,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153058,32 +157778,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_st02": {
+ "act1bossrush_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_09",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act20side_st02",
- "levelId": null,
- "zoneId": "act20sre_zone1",
- "code": "IC-ST-2",
- "name": "失乐园",
- "description": "一封迟到的信,一个学着敞开心扉的设计师,还有一帮一点都不伤心,甚至想先玩一场的家伙。",
+ "stageId": "act1bossrush_03",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_03",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-3",
+ "name": "风沙轰隆隆",
+ "description": "人狠话不多......或者压根没法说话,是鼠王、凋零骑士与大丑的最大共同点。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -153092,8 +157812,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -153108,28 +157828,15 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153138,49 +157845,57 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_st01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex01": {
+ "act1bossrush_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_st02",
+ "stageId": "act1bossrush_01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1bossrush_02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1bossrush_03",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex01",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex01",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-1",
- "name": "丁字路口",
- "description": "就算喝醉了,回家该往哪边拐这点事他们还是记得住的。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act1bossrush_04",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_04",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-4",
+ "name": "理念之争",
+ "description": "战术的博弈尚能逆转,信仰的对抗不可调和。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153195,32 +157910,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153229,53 +157920,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex01#f#": {
+ "act1bossrush_tm01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1bossrush_01",
"completeState": "PASS"
- },
- {
- "stageId": "act20side_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex01#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex01",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-1",
- "name": "丁字路口",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act1bossrush_tm01",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_01",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-1",
+ "name": "无尽灼烧与强力破坏",
+ "description": "被焚烧成灰烬,被锯碎为尘埃,没有第三种出路。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153290,21 +157977,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153313,49 +157987,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex02": {
+ "act1bossrush_tm02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex01",
+ "stageId": "act1bossrush_02",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex02",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex02",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-2",
- "name": "冷气开放",
- "description": "只要去沙滩车里坐一会儿,兜兜风,过腻了夏天的杜林人就会重新喜欢上炎热的天气了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex02#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act1bossrush_tm02",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_02",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-2",
+ "name": "卷土重来",
+ "description": "要化解的不仅是他们的攻击,还有他们的愤怒。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153370,32 +158044,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153404,53 +158054,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex02#f#": {
+ "act1bossrush_tm03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1bossrush_03",
"completeState": "PASS"
- },
- {
- "stageId": "act20side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex02#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex02",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-2",
- "name": "冷气开放",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的生命值大幅提升",
+ "stageId": "act1bossrush_tm03",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_03",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-3",
+ "name": "风沙轰隆隆",
+ "description": "人狠话不多......或者压根没法说话,是鼠王、凋零骑士与大丑的最大共同点。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153465,21 +158111,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153488,49 +158121,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex03": {
+ "act1bossrush_tm04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex02",
+ "stageId": "act1bossrush_04",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex03",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex03",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-3",
- "name": "排队过长",
- "description": "成群结队的游客从四面八方涌来,小小的售票亭已经快被七扭八歪的长队淹没了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车",
- "hardStagedId": "act20side_ex03#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act1bossrush_tm04",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_04",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-4",
+ "name": "理念之争",
+ "description": "战术的博弈尚能逆转,信仰的对抗不可调和。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153545,32 +158178,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153579,53 +158188,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex03#f#": {
+ "act1bossrush_ex01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1bossrush_tm01",
"completeState": "PASS"
- },
- {
- "stageId": "act20side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex03#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex03",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-3",
- "name": "排队过长",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act1bossrush_ex01",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex01",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-1",
+ "name": "无尽灼烧与强力破坏",
+ "description": "附加条件:\\n\\n<庞贝>爆炸伤害提升并获得隐匿效果\\n\\n<大鲍勃>防御力和最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153640,21 +158245,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153663,49 +158255,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex04": {
+ "act1bossrush_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex03",
+ "stageId": "act1bossrush_tm02",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex04",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex04",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-4",
- "name": "争夺场地",
- "description": "沙堡爱好者们决定利用排球重扣车驱散人群,好把盖沙堡的场地腾出来,可来玩的人实在太多了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex04#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act1bossrush_ex02",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex02",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-2",
+ "name": "卷土重来",
+ "description": "附加条件:\\n\\n<碎骨>攻击范围提升\\n\\n<浮士德>特殊狙击伤害提升\\n\\n<霜星冬痕>冰环释放间隔缩短",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153720,32 +158312,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153754,53 +158322,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex04#f#": {
+ "act1bossrush_ex03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1bossrush_tm03",
"completeState": "PASS"
- },
- {
- "stageId": "act20side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex04#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex04",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-4",
- "name": "争夺场地",
- "description": "<@lv.fs>附加条件:>\\n场上有4个位置无法部署",
+ "stageId": "act1bossrush_ex03",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex03",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-3",
+ "name": "风沙轰隆隆",
+ "description": "附加条件:\\n\\n<鼠王>屏障伤害吸收量提升\\n\\n<巨大的丑东西>近战攻击力提升\\n\\n<腐败骑士&凋零骑士>其中一方死亡时,另一方攻击力额外提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153815,21 +158379,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153838,49 +158389,61 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex05": {
+ "act1bossrush_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex04",
+ "stageId": "act1bossrush_ex01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1bossrush_ex02",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1bossrush_ex03",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1bossrush_tm04",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex05",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex05",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-5",
- "name": "不速之客",
- "description": "一些奇特的家伙出现在际崖城,因为裹得太严实已经中暑了——等等,他们是怎么把自己塞进杜林人专用沙滩车里的?!\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车",
- "hardStagedId": "act20side_ex05#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act1bossrush_ex04",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex04",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-4",
+ "name": "理念之争",
+ "description": "附加条件:\\n\\n<弑君者>特殊能力释放间隔缩短\\n\\n<爱国者>投掷长枪释放间隔缩短\\n\\n<梅菲斯特歌者>毒性粉尘伤害提升\\n\\n<蔓德拉>蔓德拉的注目伤害提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153895,32 +158458,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -153929,53 +158468,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex05#f#": {
+ "act1bossrush_fin04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1bossrush_ex04",
"completeState": "PASS"
- },
- {
- "stageId": "act20side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex05#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex05",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-5",
- "name": "不速之客",
- "description": "<@lv.fs>附加条件:>\\n工蚁组长的生命值大幅提升",
+ "stageId": "act1bossrush_fin04",
+ "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_fin04",
+ "zoneId": "act1bossrush_zone1",
+ "code": "TN-4",
+ "name": "理念之争",
+ "description": "附加条件:\\n\\n<弑君者>特殊能力释放间隔缩短\\n\\n<爱国者>投掷长枪释放间隔缩短\\n\\n<梅菲斯特歌者>毒性粉尘伤害提升\\n\\n<蔓德拉>蔓德拉的注目伤害提升\\n\\n所有首领敌人的攻击力、防御力和最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": true,
+ "loadingPicId": "loading_bossrush",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -153990,21 +158525,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -154013,35 +158535,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act1bossrush_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex06": {
+ "act11mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex06",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex06",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-6",
- "name": "连续过弯",
- "description": "一般的弯道已经无法满足自走车爱好者,他们开始考虑把车道设置成网状。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act11mini_01",
+ "levelId": "Activities/act11mini/level_act11mini_01",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-1",
+ "name": "雪地冰天",
+ "description": "就算是土生土长的谢拉格人,也觉得天气实在太冷了些。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "hardStagedId": "act11mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154050,12 +158572,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154073,9 +158595,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154086,9 +158623,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154101,14 +158698,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex06#f#": {
+ "act11mini_01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154119,24 +158716,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_ex06",
+ "stageId": "act11mini_01",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex06#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex06",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-6",
- "name": "连续过弯",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度大幅提升",
+ "stageId": "act11mini_01#f#",
+ "levelId": "Activities/act11mini/level_act11mini_01",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-1",
+ "name": "雪地冰天",
+ "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154145,12 +158742,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154166,6 +158763,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154173,6 +158775,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154188,35 +158796,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex07": {
+ "act11mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex06",
+ "stageId": "act11mini_01",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex07",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex07",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-7",
- "name": "危险品运输",
- "description": "不知从哪冒出来的自爆源石虫严重威胁到了杜林游客的安全,沙滩车司机自告奋勇去解决这一问题。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex07#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act11mini_02",
+ "levelId": "Activities/act11mini/level_act11mini_02",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-2",
+ "name": "看一场戏",
+ "description": "戏台上的名角儿唱得欢,戏台下的看客入了戏。",
+ "hardStagedId": "act11mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154225,12 +158833,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154248,9 +158856,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154261,9 +158884,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154276,14 +158959,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex07#f#": {
+ "act11mini_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154294,24 +158977,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_ex07",
+ "stageId": "act11mini_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex07#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex07",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-7",
- "name": "危险品运输",
- "description": "<@lv.fs>附加条件:>\\n烈酒级醒酒助手的能力持续时间大幅提升",
+ "stageId": "act11mini_02#f#",
+ "levelId": "Activities/act11mini/level_act11mini_02",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-2",
+ "name": "看一场戏",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的阻挡数减1",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154320,12 +159003,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154341,6 +159024,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154348,6 +159036,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154363,35 +159057,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex08": {
+ "act11mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_ex07",
+ "stageId": "act11mini_02",
"completeState": "PASS"
}
],
- "stageId": "act20side_ex08",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex08",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-8",
- "name": "理想之城",
- "description": "在作别际崖城之前,居民们决定在修缮一新的穹顶下面最后大闹一场。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": "act20side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act11mini_03",
+ "levelId": "Activities/act11mini/level_act11mini_03",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-3",
+ "name": "飞沙走石",
+ "description": "警惕那些在漫天黄沙之中仍能沉得住气的敌人。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act11mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154400,12 +159094,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154423,9 +159117,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154436,9 +159145,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154451,14 +159220,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_ex08#f#": {
+ "act11mini_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154469,24 +159238,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_ex08",
+ "stageId": "act11mini_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_ex08#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_ex08",
- "zoneId": "act20sre_zone2",
- "code": "IC-EX-8",
- "name": "理想之城",
- "description": "<@lv.fs>附加条件:>\\n场上有9个位置无法部署",
+ "stageId": "act11mini_03#f#",
+ "levelId": "Activities/act11mini/level_act11mini_03",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-3",
+ "name": "飞沙走石",
+ "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154495,12 +159264,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154516,6 +159285,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154523,6 +159297,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154538,35 +159318,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_ex01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s01": {
+ "act11mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_st02",
+ "stageId": "act11mini_03",
"completeState": "PASS"
}
],
- "stageId": "act20side_s01",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-1",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-1",
- "name": "复工之前",
- "description": "为了整修升降梯,杜林工人们已经齐聚一堂,只等你让他们清醒一下了。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
- "hardStagedId": "act20side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act11mini_04",
+ "levelId": "Activities/act11mini/level_act11mini_04",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-4",
+ "name": "最后的青金",
+ "description": "青金罗伊的最后一次亮相,在城市夜色中无言谢幕。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act11mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154575,12 +159355,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154598,9 +159378,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154611,9 +159406,75 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154626,14 +159487,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s01#f#": {
+ "act11mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154644,24 +159505,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_s01",
+ "stageId": "act11mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_s01#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-1",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-1",
- "name": "复工之前",
- "description": "<@lv.fs>附加条件:>\\n酒类协会会员的能力持续时间大幅提升,且出现额外的敌人",
+ "stageId": "act11mini_04#f#",
+ "levelId": "Activities/act11mini/level_act11mini_04",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-4",
+ "name": "最后的青金",
+ "description": "<@lv.fs>附加条件:>\\n罗伊和莫妮克攻击速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": false,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154670,12 +159531,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154691,6 +159552,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154698,6 +159564,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154713,31 +159585,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s02": {
+ "act11mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_s01",
+ "stageId": "act11mini_04",
"completeState": "PASS"
}
],
- "stageId": "act20side_s02",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-2",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-2",
- "name": "障碍清理",
- "description": "大部分机器冲浪教练被改造成了搬运工,但也有几个报废的家伙站在路中间不肯离去。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
- "hardStagedId": "act20side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act11mini_05",
+ "levelId": "Activities/act11mini/level_act11mini_05",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-5",
+ "name": "去度假",
+ "description": "一大群游客正涌向沙滩,别玩太疯,小心头晕!",
+ "hardStagedId": "act11mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -154773,9 +159645,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154786,9 +159668,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154801,14 +159737,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s02#f#": {
+ "act11mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154819,20 +159755,20 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_s02",
+ "stageId": "act11mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_s02#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-2",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-2",
- "name": "障碍清理",
- "description": "<@lv.fs>附加条件:>\\n场上有4个位置无法部署",
+ "stageId": "act11mini_05#f#",
+ "levelId": "Activities/act11mini/level_act11mini_05",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-5",
+ "name": "去度假",
+ "description": "<@lv.fs>附加条件:>\\n敌人移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -154866,6 +159802,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154873,6 +159814,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154888,35 +159835,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s03": {
+ "act11mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_s02",
+ "stageId": "act11mini_05",
"completeState": "PASS"
}
],
- "stageId": "act20side_s03",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-3",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-3",
- "name": "越帮越忙",
- "description": "无所事事的湖畔救生员们决定来帮忙修理升降梯。你告诉他们已经不需要更多的人手了,但他们并没有听进去。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
- "hardStagedId": "act20side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act11mini_06",
+ "levelId": "Activities/act11mini/level_act11mini_06",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-6",
+ "name": "跋山涉水",
+ "description": "这些人涉水而来,最好不要心软让他们上岸。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act11mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -154925,12 +159872,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -154948,9 +159895,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -154961,9 +159918,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -154976,14 +159993,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s03#f#": {
+ "act11mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -154994,24 +160011,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_s03",
+ "stageId": "act11mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_s03#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-3",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-3",
- "name": "越帮越忙",
- "description": "<@lv.fs>附加条件:>\\n竞赛级沙滩车和烈酒级醒酒助手获得隐匿效果",
+ "stageId": "act11mini_06#f#",
+ "levelId": "Activities/act11mini/level_act11mini_06",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-6",
+ "name": "跋山涉水",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -155020,12 +160037,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155041,6 +160058,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -155048,6 +160070,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -155063,35 +160091,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s04": {
+ "act11mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_s03",
+ "stageId": "act11mini_06",
"completeState": "PASS"
}
],
- "stageId": "act20side_s04",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-4",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-4",
- "name": "简化工程",
- "description": "“物欲拮抗者”也被调来参与工程。在施工的细节上,它似乎有一些自己的想法。\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升,且“物欲拮抗者”的屏障值提升",
- "hardStagedId": "act20side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act11mini_07",
+ "levelId": "Activities/act11mini/level_act11mini_07",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-7",
+ "name": "事到如今",
+ "description": "老熟人们也不是毫无长进,事已至此,只能努力变得更坚韧!更强壮!\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act11mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -155100,12 +160128,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155123,9 +160151,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -155136,9 +160174,75 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -155151,14 +160255,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_s04#f#": {
+ "act11mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -155169,24 +160273,24 @@
"completeState": "PASS"
},
{
- "stageId": "act20side_s04",
+ "stageId": "act11mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act20side_s04#f#",
- "levelId": "Activities/ACT20SIDE/level_act20side_sub-1-4",
- "zoneId": "act20sre_zone3",
- "code": "IC-S-4",
- "name": "简化工程",
- "description": "<@lv.fs>附加条件:>\\n“物欲拮抗者”进入第二形态时受到的晕眩时间大幅降低",
+ "stageId": "act11mini_07#f#",
+ "levelId": "Activities/act11mini/level_act11mini_07",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-7",
+ "name": "事到如今",
+ "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -155195,12 +160299,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155216,6 +160320,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -155223,6 +160332,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -155238,49 +160353,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_s01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_mo01": {
+ "act11mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act20side_st02",
+ "stageId": "act11mini_07",
"completeState": "PASS"
}
],
- "stageId": "act20side_mo01",
- "levelId": "Activities/ACT20SIDE/level_act20side_mo01",
- "zoneId": "act20sre_zone3",
- "code": "IC-MO-1",
- "name": "狂欢之巅",
- "description": "“地上人,我们的狂欢还有个隐藏项目,知道是什么吗?没错,就是自走车地狱障碍跑!被撞上了可不许哭鼻子!”\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><自走车出发点>>消耗一定部署费用可以开启,发射一辆自走车\\n<@lv.item><自走车单行道>>使经过的自走车转向",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act11mini_08",
+ "levelId": "Activities/act11mini/level_act11mini_08",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-8",
+ "name": "万众瞩目",
+ "description": "有享受监狱生活的狱警,可真的有享受监狱生活的囚犯吗?这一切真的真实吗?\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act11mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155289,7 +160404,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -155298,9 +160413,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -155311,9 +160436,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act20side_token_book_rep_1",
+ "id": "act11mini_token_card",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -155326,114 +160529,61 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act20side_s01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act20side_sp01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act20side_sp01",
- "levelId": "Activities/ACT20SIDE/level_act20side_sp01",
- "zoneId": "act20sre_zone4",
- "code": "IC-P-1",
- "name": "表演赛道",
- "description": "克罗绮·砖石为了推广自走车特意设置的表演赛道。声明:没有任何生物在表演赛中受到伤害,源石虫除外。<@lv.act20side>——装配强力装备、规划自走车路线、撞击更多敌方单位获取高分!>",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Street",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_sp01",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act20side_sp02": {
+ "act11mini_08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act20side_sp02",
- "levelId": "Activities/ACT20SIDE/level_act20side_sp02",
- "zoneId": "act20sre_zone5",
- "code": "IC-P-2",
- "name": "终极赛道",
- "description": "自走车爱好者们偷偷设计的终极赛道。可以用来撞的机械和假人几乎把场地塞满了,还有人觉得不够。<@lv.act20side>——装配强力装备、规划自走车路线、撞击更多敌方单位获取高分!对了,小心冲浪教练!>",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act11mini_08",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act11mini_08#f#",
+ "levelId": "Activities/act11mini/level_act11mini_08",
+ "zoneId": "act11mini_zone1",
+ "code": "TC-8",
+ "name": "万众瞩目",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
- "canPractice": false,
+ "loadingPicId": "loading_Columbia_center",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -155443,8 +160593,43 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS026_sloth_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS026_sloth_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11mini_token_card",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -155453,11 +160638,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act20side_sp02",
+ "mainStageId": "act11mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_01": {
+ "act19side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -155468,17 +160653,17 @@
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_01",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_01",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-1",
- "name": "无尽灼烧与强力破坏",
- "description": "被焚烧成灰烬,被锯碎为尘埃,没有第三种出路。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退",
+ "stageId": "act19side_st01",
+ "levelId": null,
+ "zoneId": "act19sre_zone1",
+ "code": "DV-ST-1",
+ "name": "逆行",
+ "description": "“矿石病发”这四个字,对一些人来说是炸弹,对医生来说,则是他们前进的理由。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -155487,8 +160672,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -155503,15 +160688,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -155520,49 +160718,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_02": {
+ "act19side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act19side_st01",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_02",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_02",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-2",
- "name": "卷土重来",
- "description": "要化解的不仅是他们的攻击,还有他们的愤怒。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act19side_01",
+ "levelId": "Activities/act19side/level_act19side_01",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-1",
+ "name": "特里蒙街道",
+ "description": "它们还不能思考,而他们思考后仍会决定举起武器。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155577,59 +160775,160 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_03": {
+ "act19side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act19side_01",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_03",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_03",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-3",
- "name": "风沙轰隆隆",
- "description": "人狠话不多......或者压根没法说话,是鼠王、凋零骑士与大丑的最大共同点。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act19side_02",
+ "levelId": "Activities/act19side/level_act19side_02",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-2",
+ "name": "拓荒者小屋",
+ "description": "它被操控着,内里流着科技的血液。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155644,49 +160943,142 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_04": {
+ "act19side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_01",
- "completeState": "PASS"
- },
- {
- "stageId": "act1bossrush_02",
- "completeState": "PASS"
- },
- {
- "stageId": "act1bossrush_03",
+ "stageId": "act19side_02",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_04",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_04",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-4",
- "name": "理念之争",
- "description": "战术的博弈尚能逆转,信仰的对抗不可调和。\\n\\n<危险区域>危险区域内的干员会在波次转换时撤退\\n\\n<实体程式>已完成波次再次挑战时可以激活,激活后本波次内我方干员获得大幅强化",
+ "stageId": "act19side_tr01",
+ "levelId": "Activities/act19side/level_act19side_tr01",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-TR-1",
+ "name": "实验基地走廊",
+ "description": "“弱点”也是“难处”,“帮助”也是“禁锢”。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -155696,7 +161088,7 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
+ "diamondOnceDrop": 1,
"practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
@@ -155709,18 +161101,31 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -155729,49 +161134,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_tm01": {
+ "act19side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_01",
+ "stageId": "act19side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_tm01",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_01",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-1",
- "name": "无尽灼烧与强力破坏",
- "description": "被焚烧成灰烬,被锯碎为尘埃,没有第三种出路。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "stageId": "act19side_03",
+ "levelId": "Activities/act19side/level_act19side_03",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-3",
+ "name": "动力装甲",
+ "description": "沉睡着的危机终成灾祸,不能因为此时还未显现出来而忽略它。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155786,59 +161191,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_tm02": {
+ "act19side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_02",
+ "stageId": "act19side_03",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_tm02",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_02",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-2",
- "name": "卷土重来",
- "description": "要化解的不仅是他们的攻击,还有他们的愤怒。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "stageId": "act19side_04",
+ "levelId": "Activities/act19side/level_act19side_04",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-4",
+ "name": "无人的小巷",
+ "description": "酒吧作为休憩的绝佳场所,显然不欢迎工作的到来。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155853,59 +161315,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_tm03": {
+ "act19side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_03",
+ "stageId": "act19side_04",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_tm03",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_03",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-3",
- "name": "风沙轰隆隆",
- "description": "人狠话不多......或者压根没法说话,是鼠王、凋零骑士与大丑的最大共同点。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "stageId": "act19side_05",
+ "levelId": "Activities/act19side/level_act19side_05",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-5",
+ "name": "多萝西的承诺",
+ "description": "她指向一条充满希望的路。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155920,59 +161439,116 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_tm04": {
+ "act19side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_04",
+ "stageId": "act19side_05",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_tm04",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_04",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-4",
- "name": "理念之争",
- "description": "战术的博弈尚能逆转,信仰的对抗不可调和。\\n\\n<定向试炼>定向试炼提供5名预选干员组成的小队",
+ "stageId": "act19side_06",
+ "levelId": "Activities/act19side/level_act19side_06",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-6",
+ "name": "挣脱美梦",
+ "description": "实验者在梦境里,是否真的触到了他们想要的幸福?\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -155987,59 +161563,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_ex01": {
+ "act19side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_tm01",
+ "stageId": "act19side_06",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_ex01",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex01",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-1",
- "name": "无尽灼烧与强力破坏",
- "description": "附加条件:\\n\\n<庞贝>爆炸伤害提升并获得隐匿效果\\n\\n<大鲍勃>防御力和最大生命值提升",
+ "stageId": "act19side_07",
+ "levelId": "Activities/act19side/level_act19side_07",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-7",
+ "name": "疯狂的信号",
+ "description": "施术者在现实中,是否真的有能力掌控这一切?\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156054,59 +161676,105 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_ex02": {
+ "act19side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_tm02",
+ "stageId": "act19side_07",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_ex02",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex02",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-2",
- "name": "卷土重来",
- "description": "附加条件:\\n\\n<碎骨>攻击范围提升\\n\\n<浮士德>特殊狙击伤害提升\\n\\n<霜星冬痕>冰环释放间隔缩短",
+ "stageId": "act19side_08",
+ "levelId": "Activities/act19side/level_act19side_08",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-8",
+ "name": "连接内心",
+ "description": "荒野环拥基地,两个人在这里踏出了他们预想之外的一步。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156121,42 +161789,88 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_ex03": {
+ "act19side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_tm03",
+ "stageId": "act19side_08",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_ex03",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex03",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-3",
- "name": "风沙轰隆隆",
- "description": "附加条件:\\n\\n<鼠王>屏障伤害吸收量提升\\n\\n<巨大的丑东西>近战攻击力提升\\n\\n<腐败骑士&凋零骑士>其中一方死亡时,另一方攻击力额外提升",
+ "stageId": "act19side_st02",
+ "levelId": null,
+ "zoneId": "act19sre_zone1",
+ "code": "DV-ST-2",
+ "name": "启程",
+ "description": "行囊早就准备好,阴霾已经被风吹散,未知还在前方等待。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
- "canPractice": false,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -156165,8 +161879,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -156181,15 +161895,28 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -156198,43 +161925,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_ex04": {
+ "act19side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_ex01",
- "completeState": "PASS"
- },
- {
- "stageId": "act1bossrush_ex02",
- "completeState": "PASS"
- },
- {
- "stageId": "act1bossrush_ex03",
- "completeState": "PASS"
- },
- {
- "stageId": "act1bossrush_tm04",
+ "stageId": "act19side_03",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_ex04",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_ex04",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-4",
- "name": "理念之争",
- "description": "附加条件:\\n\\n<弑君者>特殊能力释放间隔缩短\\n\\n<爱国者>投掷长枪释放间隔缩短\\n\\n<梅菲斯特歌者>毒性粉尘伤害提升\\n\\n<蔓德拉>蔓德拉的注目伤害提升",
+ "stageId": "act19side_s01",
+ "levelId": "Activities/act19side/level_act19side_sub-1-1",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-S-1",
+ "name": "困心",
+ "description": "当她整理好心绪,做出决定。\\n<@lv.hdbg>>吸收周围实验产物回复技力,技力满时激活。<@lv.hdbg>无法携带部分登场角色>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -156267,8 +161982,43 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_rhineLab_incubator_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30094",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30054",
+ "dropType": "ONCE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_rhineLab_incubator_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30094",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30054",
+ "dropType": "ONCE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -156277,31 +162027,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act1bossrush_fin04": {
+ "act19side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1bossrush_ex04",
+ "stageId": "act19side_06",
"completeState": "PASS"
}
],
- "stageId": "act1bossrush_fin04",
- "levelId": "Activities/ACT1BOSSRUSH/level_bossrush1_fin04",
- "zoneId": "act1bossrush_zone1",
- "code": "TN-4",
- "name": "理念之争",
- "description": "附加条件:\\n\\n<弑君者>特殊能力释放间隔缩短\\n\\n<爱国者>投掷长枪释放间隔缩短\\n\\n<梅菲斯特歌者>毒性粉尘伤害提升\\n\\n<蔓德拉>蔓德拉的注目伤害提升\\n\\n所有首领敌人的攻击力、防御力和最大生命值提升",
+ "stageId": "act19side_s02",
+ "levelId": "Activities/act19side/level_act19side_sub-1-2",
+ "zoneId": "act19sre_zone1",
+ "code": "DV-S-2",
+ "name": "衡虑",
+ "description": "当她与过去相逢,看清自己。\\n<@lv.hdbg>>吸收周围实验产物回复技力,技力满时激活。<@lv.hdbg>无法携带部分登场角色>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_bossrush",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -156334,8 +162084,43 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [],
- "displayDetailRewards": []
+ "displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_rhineLab_device_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "mod_unlock_token",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "ONCE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_rhineLab_device_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "mod_unlock_token",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "ONCE"
+ }
+ ]
},
"canUseCharm": false,
"canUseTech": false,
@@ -156344,35 +162129,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1bossrush_01",
+ "mainStageId": "act19side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_01": {
+ "act19side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act19side_08",
"completeState": "PASS"
}
],
- "stageId": "act11mini_01",
- "levelId": "Activities/act11mini/level_act11mini_01",
- "zoneId": "act11mini_zone1",
- "code": "TC-1",
- "name": "雪地冰天",
- "description": "就算是土生土长的谢拉格人,也觉得天气实在太冷了些。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
- "hardStagedId": "act11mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act19side_ex01",
+ "levelId": "Activities/act19side/level_act19side_ex01",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-1",
+ "name": "准确度",
+ "description": "两条道路,同样的尽头,实验品的结局只有一个:活在看管之下。",
+ "hardStagedId": "act19side_ex01#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -156381,12 +162166,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156396,104 +162181,29 @@
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -156510,11 +162220,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_01#f#": {
+ "act19side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -156525,24 +162235,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_01",
+ "stageId": "act19side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_01#f#",
- "levelId": "Activities/act11mini/level_act11mini_01",
- "zoneId": "act11mini_zone1",
- "code": "TC-1",
- "name": "雪地冰天",
- "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
+ "stageId": "act19side_ex01#f#",
+ "levelId": "Activities/act19side/level_act19side_ex01",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-1",
+ "name": "准确度",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -156551,12 +162261,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156572,11 +162282,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -156584,12 +162289,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -156605,35 +162304,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_02": {
+ "act19side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_01",
+ "stageId": "act19side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act11mini_02",
- "levelId": "Activities/act11mini/level_act11mini_02",
- "zoneId": "act11mini_zone1",
- "code": "TC-2",
- "name": "看一场戏",
- "description": "戏台上的名角儿唱得欢,戏台下的看客入了戏。",
- "hardStagedId": "act11mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act19side_ex02",
+ "levelId": "Activities/act19side/level_act19side_ex02",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-2",
+ "name": "方法验证",
+ "description": "研究员谨慎记录着数据小数点后的每一位,以免造成连锁反应。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex02#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -156642,12 +162341,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156665,24 +162364,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -156693,69 +162377,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -156771,11 +162395,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_02#f#": {
+ "act19side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -156786,24 +162410,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_02",
+ "stageId": "act19side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_02#f#",
- "levelId": "Activities/act11mini/level_act11mini_02",
- "zoneId": "act11mini_zone1",
- "code": "TC-2",
- "name": "看一场戏",
- "description": "<@lv.fs>附加条件:>\\n我方单位的阻挡数减1",
+ "stageId": "act19side_ex02#f#",
+ "levelId": "Activities/act19side/level_act19side_ex02",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-2",
+ "name": "方法验证",
+ "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item>>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -156812,12 +162436,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156833,11 +162457,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -156845,12 +162464,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -156866,35 +162479,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_03": {
+ "act19side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_02",
+ "stageId": "act19side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act11mini_03",
- "levelId": "Activities/act11mini/level_act11mini_03",
- "zoneId": "act11mini_zone1",
- "code": "TC-3",
- "name": "飞沙走石",
- "description": "警惕那些在漫天黄沙之中仍能沉得住气的敌人。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act11mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act19side_ex03",
+ "levelId": "Activities/act19side/level_act19side_ex03",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-3",
+ "name": "基质效应",
+ "description": "危机藏在容易被忽略的地方,比如忘记擦净角落的残液。小心被它干扰。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -156903,12 +162516,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -156926,24 +162539,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -156954,69 +162552,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157032,11 +162570,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_03#f#": {
+ "act19side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -157047,24 +162585,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_03",
+ "stageId": "act19side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_03#f#",
- "levelId": "Activities/act11mini/level_act11mini_03",
- "zoneId": "act11mini_zone1",
- "code": "TC-3",
- "name": "飞沙走石",
- "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
+ "stageId": "act19side_ex03#f#",
+ "levelId": "Activities/act19side/level_act19side_ex03",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-3",
+ "name": "基质效应",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item>>位置变化",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -157073,12 +162611,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -157094,11 +162632,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157106,12 +162639,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157127,35 +162654,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_04": {
+ "act19side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_03",
+ "stageId": "act19side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act11mini_04",
- "levelId": "Activities/act11mini/level_act11mini_04",
- "zoneId": "act11mini_zone1",
- "code": "TC-4",
- "name": "最后的青金",
- "description": "青金罗伊的最后一次亮相,在城市夜色中无言谢幕。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act11mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act19side_ex04",
+ "levelId": "Activities/act19side/level_act19side_ex04",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-4",
+ "name": "精密度",
+ "description": "研究课题有很多,一个一个来。\\n干员部署不受近远程限制",
+ "hardStagedId": "act19side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -157164,12 +162691,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -157187,24 +162714,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157215,75 +162727,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157299,11 +162745,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_04#f#": {
+ "act19side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -157314,24 +162760,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_04",
+ "stageId": "act19side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_04#f#",
- "levelId": "Activities/act11mini/level_act11mini_04",
- "zoneId": "act11mini_zone1",
- "code": "TC-4",
- "name": "最后的青金",
- "description": "<@lv.fs>附加条件:>\\n罗伊和莫妮克攻击速度提升",
+ "stageId": "act19side_ex04#f#",
+ "levelId": "Activities/act19side/level_act19side_ex04",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-4",
+ "name": "精密度",
+ "description": "<@lv.fs>附加条件:>\\n近卫和重装干员的部署费用提升至2倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -157340,12 +162786,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -157361,11 +162807,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157373,12 +162814,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157394,31 +162829,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_05": {
+ "act19side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_04",
+ "stageId": "act19side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act11mini_05",
- "levelId": "Activities/act11mini/level_act11mini_05",
- "zoneId": "act11mini_zone1",
- "code": "TC-5",
- "name": "去度假",
- "description": "一大群游客正涌向沙滩,别玩太疯,小心头晕!",
- "hardStagedId": "act11mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act19side_ex05",
+ "levelId": "Activities/act19side/level_act19side_ex05",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-5",
+ "name": "选择性",
+ "description": "工作中出现的令人厌烦的杂事,把它们扔进垃圾桶吧。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -157454,19 +162889,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157477,63 +162902,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157549,11 +162920,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_05#f#": {
+ "act19side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -157564,20 +162935,20 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_05",
+ "stageId": "act19side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_05#f#",
- "levelId": "Activities/act11mini/level_act11mini_05",
- "zoneId": "act11mini_zone1",
- "code": "TC-5",
- "name": "去度假",
- "description": "<@lv.fs>附加条件:>\\n敌人移动速度提升",
+ "stageId": "act19side_ex05#f#",
+ "levelId": "Activities/act19side/level_act19side_ex05",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-5",
+ "name": "选择性",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -157611,11 +162982,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157623,12 +162989,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157644,31 +163004,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_06": {
+ "act19side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_05",
+ "stageId": "act19side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act11mini_06",
- "levelId": "Activities/act11mini/level_act11mini_06",
- "zoneId": "act11mini_zone1",
- "code": "TC-6",
- "name": "跋山涉水",
- "description": "这些人涉水而来,最好不要心软让他们上岸。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act11mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act19side_ex06",
+ "levelId": "Activities/act19side/level_act19side_ex06",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-6",
+ "name": "容许限",
+ "description": "恼人的项目突然出现,不要急,先去茶水间泡杯咖啡。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -157704,19 +163064,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157727,69 +163077,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157805,11 +163095,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_06#f#": {
+ "act19side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -157820,20 +163110,20 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_06",
+ "stageId": "act19side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_06#f#",
- "levelId": "Activities/act11mini/level_act11mini_06",
- "zoneId": "act11mini_zone1",
- "code": "TC-6",
- "name": "跋山涉水",
- "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限下降",
+ "stageId": "act19side_ex06#f#",
+ "levelId": "Activities/act19side/level_act19side_ex06",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-6",
+ "name": "容许限",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的防御力大幅下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -157867,11 +163157,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157879,12 +163164,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -157900,35 +163179,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_07": {
+ "act19side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_06",
+ "stageId": "act19side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act11mini_07",
- "levelId": "Activities/act11mini/level_act11mini_07",
- "zoneId": "act11mini_zone1",
- "code": "TC-7",
- "name": "事到如今",
- "description": "老熟人们也不是毫无长进,事已至此,只能努力变得更坚韧!更强壮!\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act11mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act19side_ex07",
+ "levelId": "Activities/act19side/level_act19side_ex07",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-7",
+ "name": "筛选方法",
+ "description": "研究员前辈会说,如果太多的问题已经让你头昏脑胀,不如专注眼下。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -157937,12 +163216,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -157960,19 +163239,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -157983,75 +163252,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
+ "id": "act19side_token_reagents_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -158067,11 +163270,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_07#f#": {
+ "act19side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -158082,38 +163285,118 @@
"completeState": "PASS"
},
{
- "stageId": "act11mini_07",
+ "stageId": "act19side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act11mini_07#f#",
- "levelId": "Activities/act11mini/level_act11mini_07",
- "zoneId": "act11mini_zone1",
- "code": "TC-7",
- "name": "事到如今",
- "description": "<@lv.fs>附加条件:>\\n敌人生命值大幅提升",
+ "stageId": "act19side_ex07#f#",
+ "levelId": "Activities/act19side/level_act19side_ex07",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-7",
+ "name": "筛选方法",
+ "description": "<@lv.fs>附加条件:>\\n多萝西获得隐匿",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 200,
+ "goldGain": 200,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act19side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act19side_ex08": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act19side_ex07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act19side_ex08",
+ "levelId": "Activities/act19side/level_act19side_ex08",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-8",
+ "name": "最终实验",
+ "description": "过程是痛苦的,结果是甜美的。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "hardStagedId": "act19side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -158131,8 +163414,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -158144,8 +163427,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
+ "id": "act19side_token_reagents_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -158159,52 +163442,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_08": {
+ "act19side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11mini_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act19side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11mini_08",
- "levelId": "Activities/act11mini/level_act11mini_08",
- "zoneId": "act11mini_zone1",
- "code": "TC-8",
- "name": "万众瞩目",
- "description": "有享受监狱生活的狱警,可真的有享受监狱生活的囚犯吗?这一切真的真实吗?\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act11mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act19side_ex08#f#",
+ "levelId": "Activities/act19side/level_act19side_ex08",
+ "zoneId": "act19sre_zone2",
+ "code": "DV-EX-8",
+ "name": "最终实验",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_DV_Headquarters",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -158220,21 +163507,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -158242,90 +163514,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -158338,56 +163526,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act19side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11mini_08#f#": {
+ "act18side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act11mini_08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act11mini_08#f#",
- "levelId": "Activities/act11mini/level_act11mini_08",
- "zoneId": "act11mini_zone1",
- "code": "TC-8",
- "name": "万众瞩目",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act18side_st01",
+ "levelId": null,
+ "zoneId": "act18sre_zone1",
+ "code": "LE-ST-1",
+ "name": "华丽大圆舞曲",
+ "description": "舞者迈着轻盈的步伐,乐手奏响最初的音符。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -158395,7 +163579,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -158403,16 +163587,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS026_sloth_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -158420,18 +163594,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS026_sloth_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11mini_token_card",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -158447,32 +163609,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11mini_01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_st01": {
+ "act18side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act18side_st01",
"completeState": "PASS"
}
],
- "stageId": "act19side_st01",
- "levelId": null,
- "zoneId": "act19sre_zone1",
- "code": "DV-ST-1",
- "name": "逆行",
- "description": "“矿石病发”这四个字,对一些人来说是炸弹,对医生来说,则是他们前进的理由。",
+ "stageId": "act18side_tr01",
+ "levelId": "Activities/act18side/level_act18side_tr01",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-TR-1",
+ "name": "作品599",
+ "description": "最重要的是先把基础打牢。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
- "canPractice": true,
+ "loadingPicId": "loading_LE1",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -158482,7 +163644,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -158494,11 +163656,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -158527,31 +163689,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_01": {
+ "act18side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_st01",
+ "stageId": "act18side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act19side_01",
- "levelId": "Activities/act19side/level_act19side_01",
- "zoneId": "act19sre_zone1",
- "code": "DV-1",
- "name": "特里蒙街道",
- "description": "它们还不能思考,而他们思考后仍会决定举起武器。",
+ "stageId": "act18side_01",
+ "levelId": "Activities/act18side/level_act18side_01",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-1",
+ "name": "闲聊波尔卡",
+ "description": "伴着无处不在的愉快闲谈,轻松的气氛在街头巷尾飘荡。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -158587,12 +163749,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -158635,13 +163797,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -158695,31 +163857,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_02": {
+ "act18side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_01",
+ "stageId": "act18side_01",
"completeState": "PASS"
}
],
- "stageId": "act19side_02",
- "levelId": "Activities/act19side/level_act19side_02",
- "zoneId": "act19sre_zone1",
- "code": "DV-2",
- "name": "拓荒者小屋",
- "description": "它被操控着,内里流着科技的血液。",
+ "stageId": "act18side_02",
+ "levelId": "Activities/act18side/level_act18side_02",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-2",
+ "name": "热情,或悲怆",
+ "description": "这样的事情发生过很多次。她把悲怆埋在心底,她的热情与日俱增。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -158755,12 +163917,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -158803,13 +163965,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -158863,111 +164025,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act19side_tr01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act19side_02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act19side_tr01",
- "levelId": "Activities/act19side/level_act19side_tr01",
- "zoneId": "act19sre_zone1",
- "code": "DV-TR-1",
- "name": "实验基地走廊",
- "description": "“弱点”也是“难处”,“帮助”也是“禁锢”。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_03": {
+ "act18side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_tr01",
+ "stageId": "act18side_02",
"completeState": "PASS"
}
],
- "stageId": "act19side_03",
- "levelId": "Activities/act19side/level_act19side_03",
- "zoneId": "act19sre_zone1",
- "code": "DV-3",
- "name": "动力装甲",
- "description": "沉睡着的危机终成灾祸,不能因为此时还未显现出来而忽略它。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_03",
+ "levelId": "Activities/act18side/level_act18side_03",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-3",
+ "name": "自由射手",
+ "description": "猎人不知道的是,只要最后那颗魔弹尚未击发,他就难以获得真正的解脱。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -159003,12 +164085,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -159018,7 +164100,7 @@
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -159031,13 +164113,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
@@ -159047,9 +164129,9 @@
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -159067,31 +164149,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_04": {
+ "act18side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_03",
+ "stageId": "act18side_03",
"completeState": "PASS"
}
],
- "stageId": "act19side_04",
- "levelId": "Activities/act19side/level_act19side_04",
- "zoneId": "act19sre_zone1",
- "code": "DV-4",
- "name": "无人的小巷",
- "description": "酒吧作为休憩的绝佳场所,显然不欢迎工作的到来。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_04",
+ "levelId": "Activities/act18side/level_act18side_04",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-4",
+ "name": "惊愕",
+ "description": "女士们、先生们,请安静!即使听闻如此巨响,也还请保持镇定!\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -159127,22 +164209,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30042",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -159155,25 +164237,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30042",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -159191,49 +164273,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_05": {
+ "act18side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_04",
+ "stageId": "act18side_04",
"completeState": "PASS"
}
],
- "stageId": "act19side_05",
- "levelId": "Activities/act19side/level_act19side_05",
- "zoneId": "act19sre_zone1",
- "code": "DV-5",
- "name": "多萝西的承诺",
- "description": "她指向一条充满希望的路。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_st02",
+ "levelId": null,
+ "zoneId": "act18sre_zone1",
+ "code": "LE-ST-2",
+ "name": "春之祭",
+ "description": "他们并非在祭祀那已逝之人,他们祭祀的是自己心中的幻影。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -159241,7 +164323,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -159249,26 +164331,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -159276,30 +164338,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -159312,82 +164350,67 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_06": {
+ "act18side_tr02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_05",
+ "stageId": "act18side_st02",
"completeState": "PASS"
}
],
- "stageId": "act19side_06",
- "levelId": "Activities/act19side/level_act19side_06",
- "zoneId": "act19sre_zone1",
- "code": "DV-6",
- "name": "挣脱美梦",
- "description": "实验者在梦境里,是否真的触到了他们想要的幸福?\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_tr02",
+ "levelId": "Activities/act18side/level_act18side_tr02",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-TR-2",
+ "name": "作品849",
+ "description": "在正确演奏的基础上,音乐的连贯与流畅也必须得到保证。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_LE1",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -159395,24 +164418,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -159425,38 +164430,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_07": {
+ "act18side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_06",
+ "stageId": "act18side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act19side_07",
- "levelId": "Activities/act19side/level_act19side_07",
- "zoneId": "act19sre_zone1",
- "code": "DV-7",
- "name": "疯狂的信号",
- "description": "施术者在现实中,是否真的有能力掌控这一切?\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_05",
+ "levelId": "Activities/act18side/level_act18side_05",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-5",
+ "name": "月光",
+ "description": "清冷的双月之下,仿佛连言语也被冻僵。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -159465,12 +164470,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -159488,17 +164493,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30073",
+ "id": "30023",
"dropType": "NORMAL"
},
{
@@ -159511,19 +164516,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30073",
+ "id": "30023",
"dropType": "NORMAL"
},
{
@@ -159541,31 +164546,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_08": {
+ "act18side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_07",
+ "stageId": "act18side_05",
"completeState": "PASS"
}
],
- "stageId": "act19side_08",
- "levelId": "Activities/act19side/level_act19side_08",
- "zoneId": "act19sre_zone1",
- "code": "DV-8",
- "name": "连接内心",
- "description": "荒野环拥基地,两个人在这里踏出了他们预想之外的一步。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "stageId": "act18side_06",
+ "levelId": "Activities/act18side/level_act18side_06",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-6",
+ "name": "骷髅之舞",
+ "description": "我们来自大地,也终将在大地上化为尘埃......但不是现在。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -159601,17 +164606,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31023",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -159624,19 +164629,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31023",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -159654,49 +164659,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_st02": {
+ "act18side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_08",
+ "stageId": "act18side_06",
"completeState": "PASS"
}
],
- "stageId": "act19side_st02",
- "levelId": null,
- "zoneId": "act19sre_zone1",
- "code": "DV-ST-2",
- "name": "启程",
- "description": "行囊早就准备好,阴霾已经被风吹散,未知还在前方等待。",
+ "stageId": "act18side_07",
+ "levelId": "Activities/act18side/level_act18side_07",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-7",
+ "name": "升华之夜",
+ "description": "乐声扩散出去,比天空还要高远。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -159704,7 +164709,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -159712,6 +164717,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -159719,6 +164739,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31043",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -159731,52 +164769,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_s01": {
+ "act18side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_03",
+ "stageId": "act18side_07",
"completeState": "PASS"
}
],
- "stageId": "act19side_s01",
- "levelId": "Activities/act19side/level_act19side_sub-1-1",
- "zoneId": "act19sre_zone1",
- "code": "DV-S-1",
- "name": "困心",
- "description": "当她整理好心绪,做出决定。\\n<@lv.hdbg>>吸收周围实验产物回复技力,技力满时激活。<@lv.hdbg>无法携带部分登场角色>",
+ "stageId": "act18side_08",
+ "levelId": "Activities/act18side/level_act18side_08",
+ "zoneId": "act18sre_zone1",
+ "code": "LE-8",
+ "name": "命运",
+ "description": "他恍惚觉得这双手扼住的是自己的咽喉。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_LE2",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -159793,39 +164831,39 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_rhineLab_incubator_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "COMPLETE"
},
{
- "type": "MATERIAL",
- "id": "30094",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "NORMAL"
},
{
- "type": "MATERIAL",
- "id": "30054",
- "dropType": "ONCE"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_rhineLab_incubator_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30094",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18side_token_pieces_rep_1",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30054",
- "dropType": "ONCE"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
]
},
@@ -159833,35 +164871,35 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_s02": {
+ "act18side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_06",
+ "stageId": "act18side_08",
"completeState": "PASS"
}
],
- "stageId": "act19side_s02",
- "levelId": "Activities/act19side/level_act19side_sub-1-2",
- "zoneId": "act19sre_zone1",
- "code": "DV-S-2",
- "name": "衡虑",
- "description": "当她与过去相逢,看清自己。\\n<@lv.hdbg>>吸收周围实验产物回复技力,技力满时激活。<@lv.hdbg>无法携带部分登场角色>",
+ "stageId": "act18side_st03",
+ "levelId": null,
+ "zoneId": "act18sre_zone1",
+ "code": "LE-ST-3",
+ "name": "自新大陆",
+ "description": "有的人只有故人,没有故乡。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
- "canPractice": false,
+ "loadingPicId": "loading_LE1",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -159870,8 +164908,8 @@
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 0,
- "practiceTicketCost": -1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -159886,7 +164924,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -159895,39 +164933,17 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_rhineLab_device_01",
- "dropType": "ONCE"
- },
- {
- "type": "MATERIAL",
- "id": "mod_unlock_token",
- "dropType": "ONCE"
- },
- {
- "type": "GOLD",
- "id": "4001",
- "dropType": "ONCE"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
],
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_rhineLab_device_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "mod_unlock_token",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "ONCE"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
}
]
},
@@ -159938,31 +164954,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_st01",
+ "mainStageId": "act18side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex01": {
+ "act18side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_08",
+ "stageId": "act18side_08",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex01",
- "levelId": "Activities/act19side/level_act19side_ex01",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-1",
- "name": "准确度",
- "description": "两条道路,同样的尽头,实验品的结局只有一个:活在看管之下。",
- "hardStagedId": "act19side_ex01#f#",
+ "stageId": "act18side_ex01",
+ "levelId": "Activities/act18side/level_act18side_ex01",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-1",
+ "name": "单声部音乐",
+ "description": "道路没有分叉,旋律只有一条,他们别无选择。\\n<@lv.item><废能干扰>>技力自然回复速度下降",
+ "hardStagedId": "act18side_ex01#f#",
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -159998,7 +165014,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160011,7 +165027,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160029,11 +165045,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex01#f#": {
+ "act18side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160044,20 +165060,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex01",
+ "stageId": "act18side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex01#f#",
- "levelId": "Activities/act19side/level_act19side_ex01",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-1",
- "name": "准确度",
- "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减少",
+ "stageId": "act18side_ex01#f#",
+ "levelId": "Activities/act18side/level_act18side_ex01",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-1",
+ "name": "单声部音乐",
+ "description": "<@lv.fs>附加条件:>\\n禁止使用近卫和重装干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 10,
@@ -160113,31 +165129,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex02": {
+ "act18side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex01",
+ "stageId": "act18side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex02",
- "levelId": "Activities/act19side/level_act19side_ex02",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-2",
- "name": "方法验证",
- "description": "研究员谨慎记录着数据小数点后的每一位,以免造成连锁反应。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex02#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act18side_ex02",
+ "levelId": "Activities/act18side/level_act18side_ex02",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-2",
+ "name": "变奏曲",
+ "description": "从原始陈述开始,音乐逐渐变得复杂起来。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>处于其中的我方干员技力自然回复速度大幅提升",
+ "hardStagedId": "act18side_ex02#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -160173,7 +165189,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160186,7 +165202,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160204,11 +165220,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex02#f#": {
+ "act18side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160219,20 +165235,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex02",
+ "stageId": "act18side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex02#f#",
- "levelId": "Activities/act19side/level_act19side_ex02",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-2",
- "name": "方法验证",
- "description": "<@lv.fs>附加条件:>\\n出现额外<@lv.item>>",
+ "stageId": "act18side_ex02#f#",
+ "levelId": "Activities/act18side/level_act18side_ex02",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-2",
+ "name": "变奏曲",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的攻击力降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 10,
@@ -160288,31 +165304,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex03": {
+ "act18side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex02",
+ "stageId": "act18side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex03",
- "levelId": "Activities/act19side/level_act19side_ex03",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-3",
- "name": "基质效应",
- "description": "危机藏在容易被忽略的地方,比如忘记擦净角落的残液。小心被它干扰。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act18side_ex03",
+ "levelId": "Activities/act18side/level_act18side_ex03",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-3",
+ "name": "三角铁",
+ "description": "把三个三角铁叠在一起敲的那家伙已经被莱塔尼亚永久禁止入境。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex03#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -160348,7 +165364,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160361,7 +165377,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160379,11 +165395,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex03#f#": {
+ "act18side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160394,20 +165410,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex03",
+ "stageId": "act18side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex03#f#",
- "levelId": "Activities/act19side/level_act19side_ex03",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-3",
- "name": "基质效应",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item>>位置变化",
+ "stageId": "act18side_ex03#f#",
+ "levelId": "Activities/act18side/level_act18side_ex03",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-3",
+ "name": "三角铁",
+ "description": "<@lv.fs>附加条件:>\\n黑水源石虫和黑水源石虫·α变为高能源石虫",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -160463,31 +165479,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex04": {
+ "act18side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex03",
+ "stageId": "act18side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex04",
- "levelId": "Activities/act19side/level_act19side_ex04",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-4",
- "name": "精密度",
- "description": "研究课题有很多,一个一个来。\\n干员部署不受近远程限制",
- "hardStagedId": "act19side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act18side_ex04",
+ "levelId": "Activities/act18side/level_act18side_ex04",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-4",
+ "name": "双手练习",
+ "description": "如果觉得双手配合不佳,就先从一只手负责的部分开始练习吧。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex04#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -160523,7 +165539,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160536,7 +165552,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160554,11 +165570,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex04#f#": {
+ "act18side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160569,20 +165585,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex04",
+ "stageId": "act18side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex04#f#",
- "levelId": "Activities/act19side/level_act19side_ex04",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-4",
- "name": "精密度",
- "description": "<@lv.fs>附加条件:>\\n近卫和重装干员的部署费用提升至2倍",
+ "stageId": "act18side_ex04#f#",
+ "levelId": "Activities/act18side/level_act18side_ex04",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-4",
+ "name": "双手练习",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -160638,31 +165654,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex05": {
+ "act18side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex04",
+ "stageId": "act18side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex05",
- "levelId": "Activities/act19side/level_act19side_ex05",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-5",
- "name": "选择性",
- "description": "工作中出现的令人厌烦的杂事,把它们扔进垃圾桶吧。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act18side_ex05",
+ "levelId": "Activities/act18side/level_act18side_ex05",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-5",
+ "name": "复合节拍",
+ "description": "大多数复合节拍能分解成简单节拍的叠加,但愿这里的也是如此。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex05#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -160698,7 +165714,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160711,7 +165727,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160729,11 +165745,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex05#f#": {
+ "act18side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160744,20 +165760,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex05",
+ "stageId": "act18side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex05#f#",
- "levelId": "Activities/act19side/level_act19side_ex05",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-5",
- "name": "选择性",
- "description": "<@lv.fs>附加条件:>\\n敌方单位生命值大幅提升",
+ "stageId": "act18side_ex05#f#",
+ "levelId": "Activities/act18side/level_act18side_ex05",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-5",
+ "name": "复合节拍",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -160813,31 +165829,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex06": {
+ "act18side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex05",
+ "stageId": "act18side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex06",
- "levelId": "Activities/act19side/level_act19side_ex06",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-6",
- "name": "容许限",
- "description": "恼人的项目突然出现,不要急,先去茶水间泡杯咖啡。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act18side_ex06",
+ "levelId": "Activities/act18side/level_act18side_ex06",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-6",
+ "name": "四部和声",
+ "description": "业余合唱团不太听从指挥,而新人指挥家能力有限,最多只能重点关照两个声部。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -160873,7 +165889,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160886,7 +165902,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -160904,11 +165920,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex06#f#": {
+ "act18side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -160919,20 +165935,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex06",
+ "stageId": "act18side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex06#f#",
- "levelId": "Activities/act19side/level_act19side_ex06",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-6",
- "name": "容许限",
- "description": "<@lv.fs>附加条件:>\\n我方单位的防御力大幅下降",
+ "stageId": "act18side_ex06#f#",
+ "levelId": "Activities/act18side/level_act18side_ex06",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-6",
+ "name": "四部和声",
+ "description": "<@lv.fs>附加条件:>\\n队伍里只能编入最多7名干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -160988,31 +166004,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex07": {
+ "act18side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex06",
+ "stageId": "act18side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex07",
- "levelId": "Activities/act19side/level_act19side_ex07",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-7",
- "name": "筛选方法",
- "description": "研究员前辈会说,如果太多的问题已经让你头昏脑胀,不如专注眼下。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act18side_ex07",
+ "levelId": "Activities/act18side/level_act18side_ex07",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-7",
+ "name": "小步舞曲",
+ "description": "舞者放慢脚步,以展示自己的优雅与从容。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex07#f#",
+ "dangerLevel": "精英2 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -161048,7 +166064,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -161061,7 +166077,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -161079,11 +166095,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex07#f#": {
+ "act18side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -161094,20 +166110,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex07",
+ "stageId": "act18side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex07#f#",
- "levelId": "Activities/act19side/level_act19side_ex07",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-7",
- "name": "筛选方法",
- "description": "<@lv.fs>附加条件:>\\n多萝西获得隐匿",
+ "stageId": "act18side_ex07#f#",
+ "levelId": "Activities/act18side/level_act18side_ex07",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-7",
+ "name": "小步舞曲",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -161163,31 +166179,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex08": {
+ "act18side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act19side_ex07",
+ "stageId": "act18side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act19side_ex08",
- "levelId": "Activities/act19side/level_act19side_ex08",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-8",
- "name": "最终实验",
- "description": "过程是痛苦的,结果是甜美的。\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
- "hardStagedId": "act19side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act18side_ex08",
+ "levelId": "Activities/act18side/level_act18side_ex08",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-8",
+ "name": "变格终止",
+ "description": "最终,无论如何变换,一切都将在主和弦上得到解决。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": "act18side_ex08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE2",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -161223,7 +166239,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -161236,7 +166252,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act19side_token_reagents_rep_1",
+ "id": "act18side_token_pieces_rep_1",
"dropType": "COMPLETE"
},
{
@@ -161254,11 +166270,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act19side_ex08#f#": {
+ "act18side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -161269,20 +166285,20 @@
"completeState": "PASS"
},
{
- "stageId": "act19side_ex08",
+ "stageId": "act18side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act19side_ex08#f#",
- "levelId": "Activities/act19side/level_act19side_ex08",
- "zoneId": "act19sre_zone2",
- "code": "DV-EX-8",
- "name": "最终实验",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act18side_ex08#f#",
+ "levelId": "Activities/act18side/level_act18side_ex08",
+ "zoneId": "act18sre_zone2",
+ "code": "LE-EX-8",
+ "name": "变格终止",
+ "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_LE2",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -161338,49 +166354,44 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act19side_ex01",
+ "mainStageId": "act18side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_st01": {
+ "act17side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_01-10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_st01",
- "levelId": null,
- "zoneId": "act18sre_zone1",
- "code": "LE-ST-1",
- "name": "华丽大圆舞曲",
- "description": "舞者迈着轻盈的步伐,乐手奏响最初的音符。",
+ "unlockCondition": [],
+ "stageId": "act17side_01",
+ "levelId": "Activities/act17side/level_act17side_01",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-1",
+ "name": "中心广场",
+ "description": "“广场上的恐鱼”,听起来像是一句伊比利亚谚语。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -161388,7 +166399,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -161396,6 +166407,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -161405,84 +166456,52 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act18side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act18side_tr01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_st01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_tr01",
- "levelId": "Activities/act18side/level_act18side_tr01",
- "zoneId": "act18sre_zone1",
- "code": "LE-TR-1",
- "name": "作品599",
- "description": "最重要的是先把基础打牢。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -161492,37 +166511,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_01": {
+ "act17side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_tr01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_01",
- "levelId": "Activities/act18side/level_act18side_01",
- "zoneId": "act18sre_zone1",
- "code": "LE-1",
- "name": "闲聊波尔卡",
- "description": "伴着无处不在的愉快闲谈,轻松的气氛在街头巷尾飘荡。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_02",
+ "levelId": "Activities/act17side/level_act17side_02",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-2",
+ "name": "广场南路",
+ "description": "他们是不是因为对大地绝望,才会去信奉海洋?",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -161558,12 +166572,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -161606,13 +166620,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -161660,37 +166674,107 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_02": {
+ "act17side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_02",
- "levelId": "Activities/act18side/level_act18side_02",
- "zoneId": "act18sre_zone1",
- "code": "LE-2",
- "name": "热情,或悲怆",
- "description": "这样的事情发生过很多次。她把悲怆埋在心底,她的热情与日俱增。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_tr01",
+ "levelId": "Activities/act17side/level_act17side_tr01",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-TR-1",
+ "name": "惩戒军前线基地",
+ "description": "这里,还有那里!它们到处都是!",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": true,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17side_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act17side_03": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act17side_03",
+ "levelId": "Activities/act17side/level_act17side_03",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-3",
+ "name": "安静的步道",
+ "description": "它们在这里自由漫步。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -161726,12 +166810,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -161774,13 +166858,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -161828,37 +166912,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_03": {
+ "act17side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_03",
- "levelId": "Activities/act18side/level_act18side_03",
- "zoneId": "act18sre_zone1",
- "code": "LE-3",
- "name": "自由射手",
- "description": "猎人不知道的是,只要最后那颗魔弹尚未击发,他就难以获得真正的解脱。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_04",
+ "levelId": "Activities/act17side/level_act17side_04",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-4",
+ "name": "灯塔入口",
+ "description": "在走进入口之前,你必须扫清障碍。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -161894,22 +166973,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30032",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -161922,25 +167001,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30032",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -161952,37 +167031,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_04": {
+ "act17side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_04",
- "levelId": "Activities/act18side/level_act18side_04",
- "zoneId": "act18sre_zone1",
- "code": "LE-4",
- "name": "惊愕",
- "description": "女士们、先生们,请安静!即使听闻如此巨响,也还请保持镇定!\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_05",
+ "levelId": "Activities/act17side/level_act17side_05",
+ "zoneId": "act17sre_zone1",
+ "code": "SN-5",
+ "name": "灯塔控制室",
+ "description": "以勇气之剑除障,以希望之火点灯。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -162018,12 +167092,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -162033,7 +167107,7 @@
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -162046,13 +167120,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
@@ -162062,9 +167136,9 @@
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -162076,55 +167150,50 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_st02": {
+ "act17side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_st02",
- "levelId": null,
- "zoneId": "act18sre_zone1",
- "code": "LE-ST-2",
- "name": "春之祭",
- "description": "他们并非在祭祀那已逝之人,他们祭祀的是自己心中的幻影。",
+ "unlockCondition": [],
+ "stageId": "act17side_06",
+ "levelId": "Activities/act17side/level_act17side_06",
+ "zoneId": "act17sre_zone2",
+ "code": "SN-6",
+ "name": "中央通道",
+ "description": "在破碎的镜子中,幽灵鲨终于看到了完整的自己。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162132,7 +167201,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -162140,6 +167209,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -162147,6 +167236,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -162156,70 +167269,85 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_06",
"extraCondition": null,
"extraInfo": null
},
- "act18side_tr02": {
+ "act17side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_st02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_tr02",
- "levelId": "Activities/act18side/level_act18side_tr02",
- "zoneId": "act18sre_zone1",
- "code": "LE-TR-2",
- "name": "作品849",
- "description": "在正确演奏的基础上,音乐的连贯与流畅也必须得到保证。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_07",
+ "levelId": "Activities/act17side/level_act17side_07",
+ "zoneId": "act17sre_zone2",
+ "code": "SN-7",
+ "name": "黄金回廊",
+ "description": "他不辨美丑、不懂畏惧、不知疲惫——我们该如何称呼这种人?\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_SN_Boat",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -162227,6 +167355,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -162236,41 +167388,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_06",
"extraCondition": null,
"extraInfo": null
},
- "act18side_05": {
+ "act17side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_tr02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_05",
- "levelId": "Activities/act18side/level_act18side_05",
- "zoneId": "act18sre_zone1",
- "code": "LE-5",
- "name": "月光",
- "description": "清冷的双月之下,仿佛连言语也被冻僵。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_08",
+ "levelId": "Activities/act17side/level_act17side_08",
+ "zoneId": "act17sre_zone2",
+ "code": "SN-8",
+ "name": "观测所",
+ "description": "它与周围一切格格不入。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -162279,12 +167426,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162302,17 +167449,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30043",
"dropType": "NORMAL"
},
{
@@ -162325,19 +167472,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30023",
+ "id": "30043",
"dropType": "NORMAL"
},
{
@@ -162349,37 +167496,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_06",
"extraCondition": null,
"extraInfo": null
},
- "act18side_06": {
+ "act17side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_05",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_06",
- "levelId": "Activities/act18side/level_act18side_06",
- "zoneId": "act18sre_zone1",
- "code": "LE-6",
- "name": "骷髅之舞",
- "description": "我们来自大地,也终将在大地上化为尘埃......但不是现在。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_09",
+ "levelId": "Activities/act17side/level_act17side_09",
+ "zoneId": "act17sre_zone3",
+ "code": "SN-9",
+ "name": "信号灯组",
+ "description": "过去与未来于此处撕裂。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -162415,17 +167557,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30093",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -162438,19 +167580,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30093",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -162462,37 +167604,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_09",
"extraCondition": null,
"extraInfo": null
},
- "act18side_07": {
+ "act17side_10": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_07",
- "levelId": "Activities/act18side/level_act18side_07",
- "zoneId": "act18sre_zone1",
- "code": "LE-7",
- "name": "升华之夜",
- "description": "乐声扩散出去,比天空还要高远。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "act17side_10",
+ "levelId": "Activities/act17side/level_act17side_10",
+ "zoneId": "act17sre_zone3",
+ "code": "SN-10",
+ "name": "礼仪广场",
+ "description": "它就站在你的面前。你们并非同族,你们同为自然的造物。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -162528,17 +167665,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31043",
+ "id": "31053",
"dropType": "NORMAL"
},
{
@@ -162551,19 +167688,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31043",
+ "id": "31053",
"dropType": "NORMAL"
},
{
@@ -162575,37 +167712,198 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_09",
"extraCondition": null,
"extraInfo": null
},
- "act18side_08": {
+ "act17side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act17side_ex01",
+ "levelId": "Activities/act17side/level_act17side_ex01",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-1",
+ "name": "初登陆",
+ "description": "它们从海底而来,带着礼物。",
+ "hardStagedId": "act17side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SN_Town",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 100,
+ "goldGain": 100,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": true,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act17side_ex01#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18side_07",
- "completeState": "PASS"
+ "stageId": "act17side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act18side_08",
- "levelId": "Activities/act18side/level_act18side_08",
- "zoneId": "act18sre_zone1",
- "code": "LE-8",
- "name": "命运",
- "description": "他恍惚觉得这双手扼住的是自己的咽喉。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "stageId": "act17side_ex01#f#",
+ "levelId": "Activities/act17side/level_act17side_ex01",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-1",
+ "name": "初登陆",
+ "description": "<@lv.fs>附加条件:>\\n敌人的移动速度提升",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE2",
+ "loadingPicId": "loading_SN_Town",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 100,
+ "goldGain": 100,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": true,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act17side_ex02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [],
+ "stageId": "act17side_ex02",
+ "levelId": "Activities/act17side/level_act17side_ex02",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-2",
+ "name": "荒野旅途",
+ "description": "异乡旅客在身后留下痕迹,何处藏身?\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": "act17side_ex02#f#",
+ "dangerLevel": "精英1 LV.55",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -162641,14 +167939,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -162659,15 +167952,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -162677,55 +167964,55 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_st03": {
+ "act17side_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18side_08",
- "completeState": "PASS"
+ "stageId": "act17side_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act18side_st03",
- "levelId": null,
- "zoneId": "act18sre_zone1",
- "code": "LE-ST-3",
- "name": "自新大陆",
- "description": "有的人只有故人,没有故乡。",
+ "stageId": "act17side_ex02#f#",
+ "levelId": "Activities/act17side/level_act17side_ex02",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-2",
+ "name": "荒野旅途",
+ "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162733,7 +168020,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -162757,41 +168044,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_st01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex01": {
+ "act17side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex01",
- "levelId": "Activities/act18side/level_act18side_ex01",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-1",
- "name": "单声部音乐",
- "description": "道路没有分叉,旋律只有一条,他们别无选择。\\n<@lv.item><废能干扰>>技力自然回复速度下降",
- "hardStagedId": "act18side_ex01#f#",
- "dangerLevel": "精英1 LV.50",
+ "unlockCondition": [],
+ "stageId": "act17side_ex03",
+ "levelId": "Activities/act17side/level_act17side_ex03",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-3",
+ "name": "代理人",
+ "description": "它们需要有人为其引导方向,前路茫茫。",
+ "hardStagedId": "act17side_ex03#f#",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -162800,12 +168082,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162823,7 +168105,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -162836,7 +168118,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -162848,45 +168130,41 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex01#f#": {
+ "act17side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex01",
+ "stageId": "act17side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act18side_ex01#f#",
- "levelId": "Activities/act18side/level_act18side_ex01",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-1",
- "name": "单声部音乐",
- "description": "<@lv.fs>附加条件:>\\n禁止使用近卫和重装干员",
+ "stageId": "act17side_ex03#f#",
+ "levelId": "Activities/act17side/level_act17side_ex03",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-3",
+ "name": "代理人",
+ "description": "<@lv.fs>附加条件:>\\n障碍物的再部署时间增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -162895,12 +168173,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162932,41 +168210,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex02": {
+ "act17side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex02",
- "levelId": "Activities/act18side/level_act18side_ex02",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-2",
- "name": "变奏曲",
- "description": "从原始陈述开始,音乐逐渐变得复杂起来。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>处于其中的我方干员技力自然回复速度大幅提升",
- "hardStagedId": "act18side_ex02#f#",
+ "unlockCondition": [],
+ "stageId": "act17side_ex04",
+ "levelId": "Activities/act17side/level_act17side_ex04",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-4",
+ "name": "堂皇宫殿",
+ "description": "无数河流终将汇集在这里,带着泥沙和记忆。避无可避。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "hardStagedId": "act17side_ex04#f#",
"dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -162975,12 +168248,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -162998,7 +168271,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163011,7 +168284,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163023,45 +168296,41 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex02#f#": {
+ "act17side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex02",
+ "stageId": "act17side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act18side_ex02#f#",
- "levelId": "Activities/act18side/level_act18side_ex02",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-2",
- "name": "变奏曲",
- "description": "<@lv.fs>附加条件:>\\n我方单位的攻击力降低",
+ "stageId": "act17side_ex04#f#",
+ "levelId": "Activities/act17side/level_act17side_ex04",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-4",
+ "name": "堂皇宫殿",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163070,12 +168339,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163107,37 +168376,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex03": {
+ "act17side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex03",
- "levelId": "Activities/act18side/level_act18side_ex03",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-3",
- "name": "三角铁",
- "description": "把三个三角铁叠在一起敲的那家伙已经被莱塔尼亚永久禁止入境。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex03#f#",
+ "unlockCondition": [],
+ "stageId": "act17side_ex05",
+ "levelId": "Activities/act17side/level_act17side_ex05",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-5",
+ "name": "愚人之船",
+ "description": "于视野中消失的并未真的离去,重逢在即。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "hardStagedId": "act17side_ex05#f#",
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -163173,7 +168437,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163186,7 +168450,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163198,41 +168462,37 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex03#f#": {
+ "act17side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex03",
+ "stageId": "act17side_ex05",
"completeState": "COMPLETE"
- }
- ],
- "stageId": "act18side_ex03#f#",
- "levelId": "Activities/act18side/level_act18side_ex03",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-3",
- "name": "三角铁",
- "description": "<@lv.fs>附加条件:>\\n黑水源石虫和黑水源石虫·α变为高能源石虫",
+ }
+ ],
+ "stageId": "act17side_ex05#f#",
+ "levelId": "Activities/act17side/level_act17side_ex05",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-5",
+ "name": "愚人之船",
+ "description": "<@lv.fs>附加条件:>\\n敌方最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -163282,37 +168542,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex04": {
+ "act17side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex04",
- "levelId": "Activities/act18side/level_act18side_ex04",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-4",
- "name": "双手练习",
- "description": "如果觉得双手配合不佳,就先从一只手负责的部分开始练习吧。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex04#f#",
+ "unlockCondition": [],
+ "stageId": "act17side_ex06",
+ "levelId": "Activities/act17side/level_act17side_ex06",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-6",
+ "name": "远望灯塔",
+ "description": "驻守在这座被希望和孤独围绕着的小岛,拥抱海洋。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "hardStagedId": "act17side_ex06#f#",
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -163348,7 +168603,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163361,7 +168616,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163373,41 +168628,37 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex04#f#": {
+ "act17side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex04",
+ "stageId": "act17side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act18side_ex04#f#",
- "levelId": "Activities/act18side/level_act18side_ex04",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-4",
- "name": "双手练习",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act17side_ex06#f#",
+ "levelId": "Activities/act17side/level_act17side_ex06",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-6",
+ "name": "远望灯塔",
+ "description": "<@lv.fs>附加条件:>\\n战场中的7个位置不可部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -163457,41 +168708,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex05": {
+ "act17side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex05",
- "levelId": "Activities/act18side/level_act18side_ex05",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-5",
- "name": "复合节拍",
- "description": "大多数复合节拍能分解成简单节拍的叠加,但愿这里的也是如此。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex05#f#",
+ "unlockCondition": [],
+ "stageId": "act17side_ex07",
+ "levelId": "Activities/act17side/level_act17side_ex07",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-7",
+ "name": "伏波巨港",
+ "description": "身前万顷波涛,身后是万家灯火,退无可退。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "hardStagedId": "act17side_ex07#f#",
"dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163500,12 +168746,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163523,7 +168769,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163536,7 +168782,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163548,45 +168794,41 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex05#f#": {
+ "act17side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex05",
+ "stageId": "act17side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act18side_ex05#f#",
- "levelId": "Activities/act18side/level_act18side_ex05",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-5",
- "name": "复合节拍",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击速度提升",
+ "stageId": "act17side_ex07#f#",
+ "levelId": "Activities/act17side/level_act17side_ex07",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-7",
+ "name": "伏波巨港",
+ "description": "<@lv.fs>附加条件:>\\n富营养的喷溅者变为隐匿",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163595,12 +168837,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163632,41 +168874,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex06": {
+ "act17side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex05",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex06",
- "levelId": "Activities/act18side/level_act18side_ex06",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-6",
- "name": "四部和声",
- "description": "业余合唱团不太听从指挥,而新人指挥家能力有限,最多只能重点关照两个声部。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex06#f#",
+ "unlockCondition": [],
+ "stageId": "act17side_ex08",
+ "levelId": "Activities/act17side/level_act17side_ex08",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-8",
+ "name": "静谧断章",
+ "description": "为了生存下来,人类改造自然,海嗣改造自己。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "hardStagedId": "act17side_ex08#f#",
"dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163675,12 +168912,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163698,7 +168935,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163711,7 +168948,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163723,45 +168960,41 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex06#f#": {
+ "act17side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex06",
+ "stageId": "act17side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act18side_ex06#f#",
- "levelId": "Activities/act18side/level_act18side_ex06",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-6",
- "name": "四部和声",
- "description": "<@lv.fs>附加条件:>\\n队伍里只能编入最多7名干员",
+ "stageId": "act17side_ex08#f#",
+ "levelId": "Activities/act17side/level_act17side_ex08",
+ "zoneId": "act17sre_zone4",
+ "code": "SN-EX-8",
+ "name": "静谧断章",
+ "description": "<@lv.fs>附加条件:>\\n屠谕者·大群意志的生命值,攻击力与防御力提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Boat",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163770,12 +169003,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163807,41 +169040,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex07": {
+ "act17side_s01_a": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex06",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex07",
- "levelId": "Activities/act18side/level_act18side_ex07",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-7",
- "name": "小步舞曲",
- "description": "舞者放慢脚步,以展示自己的优雅与从容。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex07#f#",
- "dangerLevel": "精英2 LV.35",
+ "unlockCondition": [],
+ "stageId": "act17side_s01_a",
+ "levelId": "Activities/act17side/level_act17side_sub-1-1-a",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-1-A",
+ "name": "未破之局",
+ "description": "那些隐匿在暗处导致计划失败的原因,往往事后才能被察觉到。<@lv.fs>附加条件:>\\n富营养的喷溅者攻击速度提升且隐匿",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -163850,12 +169078,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163873,7 +169101,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163886,7 +169114,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -163898,59 +169126,50 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex07#f#": {
+ "act17side_s01_b": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex07",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act18side_ex07#f#",
- "levelId": "Activities/act18side/level_act18side_ex07",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-7",
- "name": "小步舞曲",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的生命值提升",
+ "unlockCondition": [],
+ "stageId": "act17side_s01_b",
+ "levelId": "Activities/act17side/level_act17side_sub-1-1-b",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-1-B",
+ "name": "未酬之志",
+ "description": "那些没有达成的愿望在回忆里始终扎眼,无法回避,只能面对。<@lv.fs>附加条件:>\\n富营养的巢涌者防御力提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -163966,6 +169185,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -163973,6 +169197,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -163982,37 +169212,32 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex08": {
+ "act17side_s02_a": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18side_ex07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18side_ex08",
- "levelId": "Activities/act18side/level_act18side_ex08",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-8",
- "name": "变格终止",
- "description": "最终,无论如何变换,一切都将在主和弦上得到解决。\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
- "hardStagedId": "act18side_ex08#f#",
- "dangerLevel": "精英2 LV.40",
+ "unlockCondition": [],
+ "stageId": "act17side_s02_a",
+ "levelId": "Activities/act17side/level_act17side_sub-1-2-a",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-2-A",
+ "name": "未择之路",
+ "description": "谁悲失路之人。<@lv.fs>附加条件:>\\n富营养的猎食者移动速度提升",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE2",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -164048,7 +169273,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -164061,7 +169286,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18side_token_pieces_rep_1",
+ "id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
{
@@ -164073,58 +169298,49 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act18side_ex08#f#": {
+ "act17side_s02_b": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act18side_ex08",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act18side_ex08#f#",
- "levelId": "Activities/act18side/level_act18side_ex08",
- "zoneId": "act18sre_zone2",
- "code": "LE-EX-8",
- "name": "变格终止",
- "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
+ "unlockCondition": [],
+ "stageId": "act17side_s02_b",
+ "levelId": "Activities/act17side/level_act17side_sub-1-2-b",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-2-B",
+ "name": "未见之人",
+ "description": "尽是他乡之客。<@lv.fs>附加条件:>\\n富营养的裂礁者攻击速度提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE2",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 20,
- "apFailReturn": 10,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 200,
"goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
+ "passFavor": 19,
"completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
@@ -164141,6 +169357,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -164148,6 +169369,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164157,36 +169384,36 @@
]
},
"canUseCharm": false,
- "canUseTech": false,
+ "canUseTech": true,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18side_ex01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act17side_01": {
+ "act17side_s03_a": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "act17side_01",
- "levelId": "Activities/act17side/level_act17side_01",
- "zoneId": "act17sre_zone1",
- "code": "SN-1",
- "name": "中心广场",
- "description": "“广场上的恐鱼”,听起来像是一句伊比利亚谚语。",
+ "stageId": "act17side_s03_a",
+ "levelId": "Activities/act17side/level_act17side_sub-1-3-a",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-3-A",
+ "name": "未履之责",
+ "description": "自己辜负的,无可挽回。<@lv.fs>附加条件:>\\n富营养的裂礁者与喷溅者攻击速度和攻击范围提升",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164195,12 +169422,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -164221,41 +169448,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -164269,48 +169461,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164326,30 +169476,30 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act17side_02": {
+ "act17side_s03_b": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "act17side_02",
- "levelId": "Activities/act17side/level_act17side_02",
- "zoneId": "act17sre_zone1",
- "code": "SN-2",
- "name": "广场南路",
- "description": "他们是不是因为对大地绝望,才会去信奉海洋?",
+ "stageId": "act17side_s03_b",
+ "levelId": "Activities/act17side/level_act17side_sub-1-3-b",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-3-B",
+ "name": "未消之恨",
+ "description": "辜负自己的,只得原谅。<@lv.fs>附加条件:>\\n敌人的生命值与攻击力提升",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164358,12 +169508,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -164384,41 +169534,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -164432,48 +169547,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164489,59 +169562,64 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act17side_tr01": {
+ "act17side_s04_a": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "act17side_tr01",
- "levelId": "Activities/act17side/level_act17side_tr01",
- "zoneId": "act17sre_zone1",
- "code": "SN-TR-1",
- "name": "惩戒军前线基地",
- "description": "这里,还有那里!它们到处都是!",
+ "stageId": "act17side_s04_a",
+ "levelId": "Activities/act17side/level_act17side_sub-1-4-a",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-4-A",
+ "name": "未触之梦",
+ "description": "闭上眼睛,他看到了风平浪静的大海。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_SN_Wild",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -164549,6 +169627,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17side_token_compass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164564,30 +169648,30 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act17side_03": {
+ "act17side_s04_b": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "act17side_03",
- "levelId": "Activities/act17side/level_act17side_03",
- "zoneId": "act17sre_zone1",
- "code": "SN-3",
- "name": "安静的步道",
- "description": "它们在这里自由漫步。",
+ "stageId": "act17side_s04_b",
+ "levelId": "Activities/act17side/level_act17side_sub-1-4-b",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-4-B",
+ "name": "未竟之愿",
+ "description": "一声叹息,任由绝望弥漫。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164596,12 +169680,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -164622,41 +169706,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -164670,48 +169719,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164727,30 +169734,30 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act17side_s01_a",
"extraCondition": null,
"extraInfo": null
},
- "act17side_04": {
+ "act17side_s05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "act17side_04",
- "levelId": "Activities/act17side/level_act17side_04",
- "zoneId": "act17sre_zone1",
- "code": "SN-4",
- "name": "灯塔入口",
- "description": "在走进入口之前,你必须扫清障碍。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "stageId": "act17side_s05",
+ "levelId": "Activities/act17side/level_act17side_sub-1-5",
+ "zoneId": "act17sre_zone5",
+ "code": "SN-S-5",
+ "name": "一场死亡",
+ "description": "名誉、责任、理想,一切在这里结束。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_SN_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164759,12 +169766,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -164785,21 +169792,6 @@
"id": "act17side_token_compass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -164815,22 +169807,84 @@
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": true,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17side_s01_a",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act16side_st01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_st01",
+ "levelId": null,
+ "zoneId": "act16sre_zone1",
+ "code": "GA-ST-1",
+ "name": "风云际会",
+ "description": "拉特兰的盛会邀请了诸多客人,但也有不受欢迎的客人不请自来。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_GA_Roof",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -164840,36 +169894,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_05": {
+ "act16side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_05",
- "levelId": "Activities/act17side/level_act17side_05",
- "zoneId": "act17sre_zone1",
- "code": "SN-5",
- "name": "灯塔控制室",
- "description": "以勇气之剑除障,以希望之火点灯。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_st01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_01",
+ "levelId": "Activities/act16side/level_act16side_01",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-1",
+ "name": "灯下黑",
+ "description": "他在安魂教堂中为逝去的灵魂祈祷,仿佛一切喧嚣都与他无关。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164878,12 +169937,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -164900,23 +169959,43 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
},
{
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "type": "MATERIAL",
+ "id": "30041",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30051",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -164929,25 +170008,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -164959,36 +170062,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_06": {
+ "act16side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_06",
- "levelId": "Activities/act17side/level_act17side_06",
- "zoneId": "act17sre_zone2",
- "code": "SN-6",
- "name": "中央通道",
- "description": "在破碎的镜子中,幽灵鲨终于看到了完整的自己。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_02",
+ "levelId": "Activities/act16side/level_act16side_02",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-2",
+ "name": "散步时光",
+ "description": "他为周围的人讲述他的见闻,始于伊比利亚,止于拉特兰。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -164997,12 +170105,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165020,22 +170128,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -165048,25 +170176,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -165078,36 +170230,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_06",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_07": {
+ "act16side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_07",
- "levelId": "Activities/act17side/level_act17side_07",
- "zoneId": "act17sre_zone2",
- "code": "SN-7",
- "name": "黄金回廊",
- "description": "他不辨美丑、不懂畏惧、不知疲惫——我们该如何称呼这种人?\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_03",
+ "levelId": "Activities/act16side/level_act16side_03",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-3",
+ "name": "混血儿",
+ "description": "他有众多追随者,其中以萨卡兹、黎博利居多,他们之间没有隔阂,互称兄弟姐妹。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.55",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165116,12 +170273,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165139,22 +170296,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -165167,25 +170344,49 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -165197,80 +170398,70 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_06",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_08": {
+ "act16side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_08",
- "levelId": "Activities/act17side/level_act17side_08",
- "zoneId": "act17sre_zone2",
- "code": "SN-8",
- "name": "观测所",
- "description": "它与周围一切格格不入。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_tr01",
+ "levelId": "Activities/act16side/level_act16side_tr01",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-TR-1",
+ "name": "甜品时间",
+ "description": "不用惊讶,这样的事经常发生在拉特兰的街头巷尾。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "loadingPicId": "loading_GA_Roof",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -165278,24 +170469,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -165305,36 +170478,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_06",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_09": {
+ "act16side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_09",
- "levelId": "Activities/act17side/level_act17side_09",
- "zoneId": "act17sre_zone3",
- "code": "SN-9",
- "name": "信号灯组",
- "description": "过去与未来于此处撕裂。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_tr01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_04",
+ "levelId": "Activities/act16side/level_act16side_04",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-4",
+ "name": "安魂教堂",
+ "description": "他的心中埋藏着一个问题,却没有人能回答他。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165343,12 +170521,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165366,17 +170544,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30083",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -165389,19 +170572,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30083",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -165413,36 +170602,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_09",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_10": {
+ "act16side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_10",
- "levelId": "Activities/act17side/level_act17side_10",
- "zoneId": "act17sre_zone3",
- "code": "SN-10",
- "name": "礼仪广场",
- "description": "它就站在你的面前。你们并非同族,你们同为自然的造物。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_05",
+ "levelId": "Activities/act16side/level_act16side_05",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-5",
+ "name": "葬礼",
+ "description": "他找到塞茜莉亚,为的不是一场灾难,而是一个答案。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165451,12 +170645,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165474,17 +170668,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31053",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -165497,19 +170696,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31053",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -165521,36 +170726,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_09",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex01": {
+ "act16side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex01",
- "levelId": "Activities/act17side/level_act17side_ex01",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-1",
- "name": "初登陆",
- "description": "它们从海底而来,带着礼物。",
- "hardStagedId": "act17side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_06",
+ "levelId": "Activities/act16side/level_act16side_06",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-6",
+ "name": "安魂曲",
+ "description": "无论是命运的玩笑,还是必然的巧合,都无法阻拦他的脚步。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165559,12 +170769,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165582,9 +170792,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -165595,9 +170815,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -165607,116 +170839,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex01#f#": {
+ "act16side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex01",
- "completeState": "COMPLETE"
+ "stageId": "act16side_06",
+ "completeState": "PASS"
}
],
- "stageId": "act17side_ex01#f#",
- "levelId": "Activities/act17side/level_act17side_ex01",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-1",
- "name": "初登陆",
- "description": "<@lv.fs>附加条件:>\\n敌人的移动速度提升",
+ "stageId": "act16side_07",
+ "levelId": "Activities/act16side/level_act16side_07",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-7",
+ "name": "光与影",
+ "description": "他感到可笑愤怒不堪迷茫空虚。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": true,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act17side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act17side_ex02": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex02",
- "levelId": "Activities/act17side/level_act17side_ex02",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-2",
- "name": "荒野旅途",
- "description": "异乡旅客在身后留下痕迹,何处藏身?\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
- "hardStagedId": "act17side_ex02#f#",
- "dangerLevel": "精英1 LV.55",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165725,12 +170882,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165748,9 +170905,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -165761,9 +170928,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -165773,116 +170952,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex02#f#": {
+ "act16side_08": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex02",
- "completeState": "COMPLETE"
+ "stageId": "act16side_07",
+ "completeState": "PASS"
}
],
- "stageId": "act17side_ex02#f#",
- "levelId": "Activities/act17side/level_act17side_ex02",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-2",
- "name": "荒野旅途",
- "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低",
+ "stageId": "act16side_08",
+ "levelId": "Activities/act16side/level_act16side_08",
+ "zoneId": "act16sre_zone1",
+ "code": "GA-8",
+ "name": "影与灰",
+ "description": "来自过去的怒火,与积累的执念碰撞,他得出了答案。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": true,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act17side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act17side_ex03": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex03",
- "levelId": "Activities/act17side/level_act17side_ex03",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-3",
- "name": "代理人",
- "description": "它们需要有人为其引导方向,前路茫茫。",
- "hardStagedId": "act17side_ex03#f#",
- "dangerLevel": "精英1 LV.55",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -165891,12 +170995,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165914,9 +171018,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -165927,9 +171041,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16side_token_bolt_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -165939,55 +171065,55 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex03#f#": {
+ "act16side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex03",
- "completeState": "COMPLETE"
+ "stageId": "act16side_08",
+ "completeState": "PASS"
}
],
- "stageId": "act17side_ex03#f#",
- "levelId": "Activities/act17side/level_act17side_ex03",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-3",
- "name": "代理人",
- "description": "<@lv.fs>附加条件:>\\n障碍物的再部署时间增加",
+ "stageId": "act16side_st02",
+ "levelId": null,
+ "zoneId": "act16sre_zone1",
+ "code": "GA-ST-2",
+ "name": "鸢尾花",
+ "description": "安魂教堂外的花田在微风中沙沙作响,似是在送别,又像在轻唱。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -165995,7 +171121,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -166019,36 +171145,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex04": {
+ "act16side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex04",
- "levelId": "Activities/act17side/level_act17side_ex04",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-4",
- "name": "堂皇宫殿",
- "description": "无数河流终将汇集在这里,带着泥沙和记忆。避无可避。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
- "hardStagedId": "act17side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex01",
+ "levelId": "Activities/act16side/level_act16side_ex01",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-1",
+ "name": "巧克力曲奇",
+ "description": "年轻的萨科塔总是喜欢不走寻常路,或许可以给他们上一课。",
+ "hardStagedId": "act16side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166057,12 +171188,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166080,7 +171211,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166093,7 +171224,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166105,41 +171236,45 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex04#f#": {
+ "act16side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex04",
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act17side_ex04#f#",
- "levelId": "Activities/act17side/level_act17side_ex04",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-4",
- "name": "堂皇宫殿",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act16side_ex01#f#",
+ "levelId": "Activities/act16side/level_act16side_ex01",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-1",
+ "name": "巧克力曲奇",
+ "description": "<@lv.fs>附加条件:>\\n寻路者精锐狙击手携带弹药时攻击力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Town",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166148,12 +171283,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166185,36 +171320,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex05": {
+ "act16side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex05",
- "levelId": "Activities/act17side/level_act17side_ex05",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-5",
- "name": "愚人之船",
- "description": "于视野中消失的并未真的离去,重逢在即。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
- "hardStagedId": "act17side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex02",
+ "levelId": "Activities/act16side/level_act16side_ex02",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-2",
+ "name": "限量蒙布朗",
+ "description": "这条街只有这台甜品站每天限量产出一百份特制蒙布朗,先到先得!\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex02#f#",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166223,12 +171363,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166246,7 +171386,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166259,7 +171399,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166271,41 +171411,45 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex05#f#": {
+ "act16side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex05",
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act17side_ex05#f#",
- "levelId": "Activities/act17side/level_act17side_ex05",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-5",
- "name": "愚人之船",
- "description": "<@lv.fs>附加条件:>\\n敌方最大生命值提升",
+ "stageId": "act16side_ex02#f#",
+ "levelId": "Activities/act16side/level_act16side_ex02",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-2",
+ "name": "限量蒙布朗",
+ "description": "<@lv.fs>附加条件:>\\n场上有3个位置禁止部署干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166314,12 +171458,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166351,32 +171495,37 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex06": {
+ "act16side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex06",
- "levelId": "Activities/act17side/level_act17side_ex06",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-6",
- "name": "远望灯塔",
- "description": "驻守在这座被希望和孤独围绕着的小岛,拥抱海洋。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
- "hardStagedId": "act17side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex03",
+ "levelId": "Activities/act16side/level_act16side_ex03",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-3",
+ "name": "香草圣代",
+ "description": "最近投入甜品站的新品,虽然供应充足,但排的队伍依然很长,早点去排吧!\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -166412,7 +171561,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166425,7 +171574,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166437,37 +171586,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex06#f#": {
+ "act16side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex06",
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act17side_ex06#f#",
- "levelId": "Activities/act17side/level_act17side_ex06",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-6",
- "name": "远望灯塔",
- "description": "<@lv.fs>附加条件:>\\n战场中的7个位置不可部署",
+ "stageId": "act16side_ex03#f#",
+ "levelId": "Activities/act16side/level_act16side_ex03",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-3",
+ "name": "香草圣代",
+ "description": "<@lv.fs>附加条件:>\\n场上所有<@lv.item><“冰淇淋机”>> 初始被敌方占领",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -166517,36 +171670,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex07": {
+ "act16side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex07",
- "levelId": "Activities/act17side/level_act17side_ex07",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-7",
- "name": "伏波巨港",
- "description": "身前万顷波涛,身后是万家灯火,退无可退。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
- "hardStagedId": "act17side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex03",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex04",
+ "levelId": "Activities/act16side/level_act16side_ex04",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-4",
+ "name": "焦糖布丁",
+ "description": "据公证所统计,平均每天都会发生至少一起围绕生产焦糖布丁的甜品站的冲突。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166555,12 +171713,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166578,7 +171736,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166591,7 +171749,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166603,41 +171761,45 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex07#f#": {
+ "act16side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex07",
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act17side_ex07#f#",
- "levelId": "Activities/act17side/level_act17side_ex07",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-7",
- "name": "伏波巨港",
- "description": "<@lv.fs>附加条件:>\\n富营养的喷溅者变为隐匿",
+ "stageId": "act16side_ex04#f#",
+ "levelId": "Activities/act16side/level_act16side_ex04",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-4",
+ "name": "焦糖布丁",
+ "description": "<@lv.fs>附加条件:>\\n<@lv.item><“冰淇淋机”>>的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166646,12 +171808,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166683,36 +171845,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex08": {
+ "act16side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_ex08",
- "levelId": "Activities/act17side/level_act17side_ex08",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-8",
- "name": "静谧断章",
- "description": "为了生存下来,人类改造自然,海嗣改造自己。\\n<@lv.item><圣徒之手>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人",
- "hardStagedId": "act17side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex05",
+ "levelId": "Activities/act16side/level_act16side_ex05",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-5",
+ "name": "年轮卷",
+ "description": "有时候,甜品商也会为顾客制造一些难题,来增加获得甜品时的成就感。但愿他们的甜品确实值得。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166721,12 +171888,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166744,7 +171911,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166757,7 +171924,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166769,41 +171936,45 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_ex08#f#": {
+ "act16side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17side_ex08",
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act17side_ex08#f#",
- "levelId": "Activities/act17side/level_act17side_ex08",
- "zoneId": "act17sre_zone4",
- "code": "SN-EX-8",
- "name": "静谧断章",
- "description": "<@lv.fs>附加条件:>\\n屠谕者·大群意志的生命值,攻击力与防御力提升",
+ "stageId": "act16side_ex05#f#",
+ "levelId": "Activities/act16side/level_act16side_ex05",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-5",
+ "name": "年轮卷",
+ "description": "<@lv.fs>附加条件:>\\n精致糖果车爆炸后的法术伤害提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -166812,12 +171983,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -166849,32 +172020,37 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_ex01",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s01_a": {
+ "act16side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s01_a",
- "levelId": "Activities/act17side/level_act17side_sub-1-1-a",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-1-A",
- "name": "未破之局",
- "description": "那些隐匿在暗处导致计划失败的原因,往往事后才能被察觉到。<@lv.fs>附加条件:>\\n富营养的喷溅者攻击速度提升且隐匿",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex05",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex06",
+ "levelId": "Activities/act16side/level_act16side_ex06",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-6",
+ "name": "奶油冰淇淋",
+ "description": "传说,拉特兰有一家可遇不可求的甜品店,其中的甜筒是绝品,至今依然有无数萨科塔在大街小巷中寻找这家店。",
+ "hardStagedId": "act16side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -166910,7 +172086,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166923,7 +172099,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -166935,49 +172111,58 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s01_b": {
+ "act16side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s01_b",
- "levelId": "Activities/act17side/level_act17side_sub-1-1-b",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-1-B",
- "name": "未酬之志",
- "description": "那些没有达成的愿望在回忆里始终扎眼,无法回避,只能面对。<@lv.fs>附加条件:>\\n富营养的巢涌者防御力提升",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex06",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act16side_ex06#f#",
+ "levelId": "Activities/act16side/level_act16side_ex06",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-6",
+ "name": "奶油冰淇淋",
+ "description": "<@lv.fs>附加条件:>\\n队伍里只能编入最多8个干员",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
- "apFailReturn": 14,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
+ "passFavor": 7,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -166994,11 +172179,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -167006,12 +172186,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167021,32 +172195,37 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s02_a": {
+ "act16side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s02_a",
- "levelId": "Activities/act17side/level_act17side_sub-1-2-a",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-2-A",
- "name": "未择之路",
- "description": "谁悲失路之人。<@lv.fs>附加条件:>\\n富营养的猎食者移动速度提升",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex06",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex07",
+ "levelId": "Activities/act16side/level_act16side_ex07",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-7",
+ "name": "苹果派",
+ "description": "部分甜品商因为顾客对苹果派的要求太多而发怒了,这一幕让人回想起过去的光景。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -167082,7 +172261,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -167095,7 +172274,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -167107,49 +172286,58 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s02_b": {
+ "act16side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s02_b",
- "levelId": "Activities/act17side/level_act17side_sub-1-2-b",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-2-B",
- "name": "未见之人",
- "description": "尽是他乡之客。<@lv.fs>附加条件:>\\n富营养的裂礁者攻击速度提升",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex07",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act16side_ex07#f#",
+ "levelId": "Activities/act16side/level_act16side_ex07",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-7",
+ "name": "苹果派",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 20,
- "apFailReturn": 19,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 200,
"goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
+ "passFavor": 10,
"completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
@@ -167166,11 +172354,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -167178,12 +172361,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167193,36 +172370,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s03_a": {
+ "act16side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s03_a",
- "levelId": "Activities/act17side/level_act17side_sub-1-3-a",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-3-A",
- "name": "未履之责",
- "description": "自己辜负的,无可挽回。<@lv.fs>附加条件:>\\n富营养的裂礁者与喷溅者攻击速度和攻击范围提升",
- "hardStagedId": null,
+ "unlockCondition": [
+ {
+ "stageId": "act16side_ex07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act16side_ex08",
+ "levelId": "Activities/act16side/level_act16side_ex08",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-8",
+ "name": "千层蛋糕",
+ "description": "甜品就是拉特兰,拉特兰就是甜品。只要击溃拉特兰的甜品,或许同样也能击溃拉特兰。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "hardStagedId": "act16side_ex08#f#",
"dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -167231,12 +172413,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167254,7 +172436,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -167267,7 +172449,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act16side_token_bolt_rep_1",
"dropType": "COMPLETE"
},
{
@@ -167279,50 +172461,59 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s03_b": {
+ "act16side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s03_b",
- "levelId": "Activities/act17side/level_act17side_sub-1-3-b",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-3-B",
- "name": "未消之恨",
- "description": "辜负自己的,只得原谅。<@lv.fs>附加条件:>\\n敌人的生命值与攻击力提升",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act16side_ex08",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act16side_ex08#f#",
+ "levelId": "Activities/act16side/level_act16side_ex08",
+ "zoneId": "act16sre_zone2",
+ "code": "GA-EX-8",
+ "name": "千层蛋糕",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人在“光赐于苦”中受到的物理及法术伤害大幅减少",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_GA_Roof",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167338,11 +172529,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -167350,12 +172536,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167365,36 +172545,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act16side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s04_a": {
+ "act10mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s04_a",
- "levelId": "Activities/act17side/level_act17side_sub-1-4-a",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-4-A",
- "name": "未触之梦",
- "description": "闭上眼睛,他看到了风平浪静的大海。",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act10mini_01",
+ "levelId": "Activities/act10mini/level_act10mini_01",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-1",
+ "name": "废旧通道",
+ "description": "与旧城区连通的地下物流通道。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act10mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -167403,12 +172588,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167426,9 +172611,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -167439,9 +172659,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167451,50 +172755,59 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s04_b": {
+ "act10mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s04_b",
- "levelId": "Activities/act17side/level_act17side_sub-1-4-b",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-4-B",
- "name": "未竟之愿",
- "description": "一声叹息,任由绝望弥漫。",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_01",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act10mini_01#f#",
+ "levelId": "Activities/act10mini/level_act10mini_01",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-1",
+ "name": "废旧通道",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167512,8 +172825,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -167525,8 +172838,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -167537,36 +172850,41 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act17side_s05": {
+ "act10mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17side_s05",
- "levelId": "Activities/act17side/level_act17side_sub-1-5",
- "zoneId": "act17sre_zone5",
- "code": "SN-S-5",
- "name": "一场死亡",
- "description": "名誉、责任、理想,一切在这里结束。",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "unlockCondition": [
+ {
+ "stageId": "act10mini_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act10mini_02",
+ "levelId": "Activities/act10mini/level_act10mini_02",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-2",
+ "name": "秘密仓库",
+ "description": "某个跨国贸易公司控制的秘密仓库。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "hardStagedId": "act10mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Wild",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -167575,12 +172893,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167598,9 +172916,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -167611,9 +172964,93 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17side_token_compass_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167623,55 +173060,59 @@
]
},
"canUseCharm": false,
- "canUseTech": true,
+ "canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17side_s01_a",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_st01": {
+ "act10mini_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_st01",
- "levelId": null,
- "zoneId": "act16sre_zone1",
- "code": "GA-ST-1",
- "name": "风云际会",
- "description": "拉特兰的盛会邀请了诸多客人,但也有不受欢迎的客人不请自来。",
+ "stageId": "act10mini_02#f#",
+ "levelId": "Activities/act10mini/level_act10mini_02",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-2",
+ "name": "秘密仓库",
+ "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位,所有敌人的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167679,7 +173120,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -167687,6 +173128,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -167694,6 +173140,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167709,35 +173161,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_01": {
+ "act10mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_st01",
+ "stageId": "act10mini_02",
"completeState": "PASS"
}
],
- "stageId": "act16side_01",
- "levelId": "Activities/act16side/level_act16side_01",
- "zoneId": "act16sre_zone1",
- "code": "GA-1",
- "name": "灯下黑",
- "description": "他在安魂教堂中为逝去的灵魂祈祷,仿佛一切喧嚣都与他无关。",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act10mini_03",
+ "levelId": "Activities/act10mini/level_act10mini_03",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-3",
+ "name": "沸腾俱乐部",
+ "description": "本地骑士竞技爱好者俱乐部,经营地下比赛。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n本次行动中干员布置不受近远程限制",
+ "hardStagedId": "act10mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -167746,12 +173198,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167769,13 +173221,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -167817,17 +173269,17 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30031",
"dropType": "NORMAL"
@@ -167851,17 +173303,59 @@
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30021",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
"id": "30011",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -167877,49 +173371,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_02": {
+ "act10mini_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_02",
- "levelId": "Activities/act16side/level_act16side_02",
- "zoneId": "act16sre_zone1",
- "code": "GA-2",
- "name": "散步时光",
- "description": "他为周围的人讲述他的见闻,始于伊比利亚,止于拉特兰。",
+ "stageId": "act10mini_03#f#",
+ "levelId": "Activities/act10mini/level_act10mini_03",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-3",
+ "name": "沸腾俱乐部",
+ "description": "<@lv.fs>附加条件:>\\n我方单位攻击力下降",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -167937,43 +173435,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -167985,50 +173448,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -168042,38 +173463,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_03": {
+ "act10mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_02",
+ "stageId": "act10mini_03",
"completeState": "PASS"
}
],
- "stageId": "act16side_03",
- "levelId": "Activities/act16side/level_act16side_03",
- "zoneId": "act16sre_zone1",
- "code": "GA-3",
- "name": "混血儿",
- "description": "他有众多追随者,其中以萨卡兹、黎博利居多,他们之间没有隔阂,互称兄弟姐妹。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act10mini_04",
+ "levelId": "Activities/act10mini/level_act10mini_04",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-4",
+ "name": "流寇帮",
+ "description": "本地人数最多的帮派,一群乌合之众。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act10mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -168082,12 +173503,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168105,13 +173526,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
@@ -168153,17 +173574,17 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30031",
"dropType": "NORMAL"
@@ -168187,17 +173608,65 @@
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30021",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
"id": "30011",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -168213,64 +173682,73 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_tr01": {
+ "act10mini_04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_tr01",
- "levelId": "Activities/act16side/level_act16side_tr01",
- "zoneId": "act16sre_zone1",
- "code": "GA-TR-1",
- "name": "甜品时间",
- "description": "不用惊讶,这样的事经常发生在拉特兰的街头巷尾。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "stageId": "act10mini_04#f#",
+ "levelId": "Activities/act10mini/level_act10mini_04",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-4",
+ "name": "流寇帮",
+ "description": "<@lv.fs>附加条件:>\\n战场中的1个位置无法部署我方单位,粉碎攻坚组长的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
- "canPractice": false,
+ "loadingPicId": "loading4",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -168278,6 +173756,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -168293,35 +173777,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_04": {
+ "act10mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_tr01",
+ "stageId": "act10mini_04",
"completeState": "PASS"
}
],
- "stageId": "act16side_04",
- "levelId": "Activities/act16side/level_act16side_04",
- "zoneId": "act16sre_zone1",
- "code": "GA-4",
- "name": "安魂教堂",
- "description": "他的心中埋藏着一个问题,却没有人能回答他。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act10mini_05",
+ "levelId": "Activities/act10mini/level_act10mini_05",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-5",
+ "name": "排骨汤巷",
+ "description": "沸区最大的萨卡兹人聚居地,治安混乱。\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act10mini_05#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -168330,12 +173814,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168353,22 +173837,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30042",
"dropType": "NORMAL"
},
{
@@ -168381,26 +173860,62 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30042",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30012",
- "dropType": "NORMAL"
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -168417,49 +173932,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_05": {
+ "act10mini_05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_05",
- "levelId": "Activities/act16side/level_act16side_05",
- "zoneId": "act16sre_zone1",
- "code": "GA-5",
- "name": "葬礼",
- "description": "他找到塞茜莉亚,为的不是一场灾难,而是一个答案。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "stageId": "act10mini_05#f#",
+ "levelId": "Activities/act10mini/level_act10mini_05",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-5",
+ "name": "排骨汤巷",
+ "description": "<@lv.fs>附加条件:>\\n萨卡兹魔剑士获得隐匿",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168477,23 +173996,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -168505,26 +174009,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -168538,38 +174024,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_06": {
+ "act10mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_05",
+ "stageId": "act10mini_05",
"completeState": "PASS"
}
],
- "stageId": "act16side_06",
- "levelId": "Activities/act16side/level_act16side_06",
- "zoneId": "act16sre_zone1",
- "code": "GA-6",
- "name": "安魂曲",
- "description": "无论是命运的玩笑,还是必然的巧合,都无法阻拦他的脚步。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act10mini_06",
+ "levelId": "Activities/act10mini/level_act10mini_06",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-6",
+ "name": "贝西林商会",
+ "description": "驻扎在沸区,以商会为掩护的雇佣兵团伙。",
+ "hardStagedId": "act10mini_06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -168578,12 +174064,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168601,17 +174087,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -168624,21 +174110,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30023",
+ "id": "30052",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -168654,49 +174188,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_07": {
+ "act10mini_06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_07",
- "levelId": "Activities/act16side/level_act16side_07",
- "zoneId": "act16sre_zone1",
- "code": "GA-7",
- "name": "光与影",
- "description": "他感到可笑愤怒不堪迷茫空虚。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "stageId": "act10mini_06#f#",
+ "levelId": "Activities/act10mini/level_act10mini_06",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-6",
+ "name": "贝西林商会",
+ "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168714,18 +174252,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -168737,20 +174265,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -168764,34 +174280,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_08": {
+ "act10mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_07",
+ "stageId": "act10mini_06",
"completeState": "PASS"
}
],
- "stageId": "act16side_08",
- "levelId": "Activities/act16side/level_act16side_08",
- "zoneId": "act16sre_zone1",
- "code": "GA-8",
- "name": "影与灰",
- "description": "来自过去的怒火,与积累的执念碰撞,他得出了答案。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act10mini_07",
+ "levelId": "Activities/act10mini/level_act10mini_07",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-7",
+ "name": "巴塔耶夫酒厂",
+ "description": "由乌萨斯帮派管理的私酿酒生产地。",
+ "hardStagedId": "act10mini_07#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_CB_under",
"canPractice": true,
"canBattleReplay": true,
"apCost": 21,
@@ -168827,17 +174343,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "31013",
+ "id": "30033",
"dropType": "NORMAL"
},
{
@@ -168850,21 +174366,75 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "NORMAL"
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31013",
+ "id": "30033",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -168880,49 +174450,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_st02": {
+ "act10mini_07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act10mini_07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16side_st02",
- "levelId": null,
- "zoneId": "act16sre_zone1",
- "code": "GA-ST-2",
- "name": "鸢尾花",
- "description": "安魂教堂外的花田在微风中沙沙作响,似是在送别,又像在轻唱。",
+ "stageId": "act10mini_07#f#",
+ "levelId": "Activities/act10mini/level_act10mini_07",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-7",
+ "name": "巴塔耶夫酒厂",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的属性提升,移动速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_CB_under",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -168930,7 +174504,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -168938,6 +174512,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -168945,6 +174524,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -168960,35 +174545,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_st01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex01": {
+ "act10mini_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_08",
+ "stageId": "act10mini_07",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex01",
- "levelId": "Activities/act16side/level_act16side_ex01",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-1",
- "name": "巧克力曲奇",
- "description": "年轻的萨科塔总是喜欢不走寻常路,或许可以给他们上一课。",
- "hardStagedId": "act16side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act10mini_08",
+ "levelId": "Activities/act10mini/level_act10mini_08",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-8",
+ "name": "塔西会",
+ "description": "一群莱塔尼亚术师组成的神秘主义团体。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act10mini_08#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -168997,12 +174582,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169019,22 +174604,110 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -169051,11 +174724,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex01#f#": {
+ "act10mini_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -169066,24 +174739,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16side_ex01",
+ "stageId": "act10mini_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex01#f#",
- "levelId": "Activities/act16side/level_act16side_ex01",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-1",
- "name": "巧克力曲奇",
- "description": "<@lv.fs>附加条件:>\\n寻路者精锐狙击手携带弹药时攻击力大幅提升",
+ "stageId": "act10mini_08#f#",
+ "levelId": "Activities/act10mini/level_act10mini_08",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-8",
+ "name": "塔西会",
+ "description": "<@lv.fs>附加条件:>\\n莱塔尼亚轻语者争夺取\"留声机\"的速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 21,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -169092,12 +174765,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169113,6 +174786,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS025_cai_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169120,6 +174803,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS025_cai_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169135,56 +174830,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex02": {
+ "act10mini_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex01",
+ "stageId": "act10mini_08",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex02",
- "levelId": "Activities/act16side/level_act16side_ex02",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-2",
- "name": "限量蒙布朗",
- "description": "这条街只有这台甜品站每天限量产出一百份特制蒙布朗,先到先得!\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex02#f#",
- "dangerLevel": "精英1 LV.55",
+ "stageId": "act10mini_09",
+ "levelId": "Activities/act10mini/level_act10mini_09",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-9",
+ "name": "白房子酒吧",
+ "description": "叙拉古黑帮聚集地,闲人勿入。\\n<@lv.item><指挥终端>>摧毁时扣除1点关卡生命值\\n使用固定干员进行作战",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "loadingPicId": "loading_PL_Cloudy",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -169195,7 +174890,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
@@ -169208,7 +174903,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act10mini_token_ticket",
"dropType": "COMPLETE"
},
{
@@ -169223,63 +174918,59 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex02#f#": {
+ "act10mini_10": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act10mini_09",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex02#f#",
- "levelId": "Activities/act16side/level_act16side_ex02",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-2",
- "name": "限量蒙布朗",
- "description": "<@lv.fs>附加条件:>\\n场上有3个位置禁止部署干员",
+ "stageId": "act10mini_10",
+ "levelId": "Activities/act10mini/level_act10mini_10",
+ "zoneId": "act10mini_zone1",
+ "code": "TB-10",
+ "name": "半价古董店",
+ "description": "一间神秘的古董店,店里有很多奇特的炎国字画。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化\\n使用固定干员进行作战",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
- "canPractice": true,
+ "loadingPicId": "loading_Painting_Day",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": false,
+ "isSkillSelectablePredefined": true,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -169288,6 +174979,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169295,6 +174991,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10mini_token_ticket",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169310,49 +175012,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act10mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex03": {
+ "act15side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex02",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex03",
- "levelId": "Activities/act16side/level_act16side_ex03",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-3",
- "name": "香草圣代",
- "description": "最近投入甜品站的新品,虽然供应充足,但排的队伍依然很长,早点去排吧!\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act15side_st01",
+ "levelId": null,
+ "zoneId": "act15sre_zone1",
+ "code": "IW-ST-1",
+ "name": "客将至",
+ "description": "客方入蜀,酒已启窖,这是一场注定的相遇。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169360,7 +175062,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -169368,11 +175070,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -169380,12 +175077,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169398,56 +175089,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex03#f#": {
+ "act15side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_st01",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex03#f#",
- "levelId": "Activities/act16side/level_act16side_ex03",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-3",
- "name": "香草圣代",
- "description": "<@lv.fs>附加条件:>\\n场上所有<@lv.item><“冰淇淋机”>> 初始被敌方占领",
+ "stageId": "act15side_01",
+ "levelId": "Activities/ACT15side/level_act15side_01",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-1",
+ "name": "化物",
+ "description": "涂墨为灵,化物成伥,人间弹指千年,那对姐妹总有自己的乐趣。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169463,6 +175150,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169470,6 +175197,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169482,38 +175257,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex04": {
+ "act15side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex03",
+ "stageId": "act15side_01",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex04",
- "levelId": "Activities/act16side/level_act16side_ex04",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-4",
- "name": "焦糖布丁",
- "description": "据公证所统计,平均每天都会发生至少一起围绕生产焦糖布丁的甜品站的冲突。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act15side_02",
+ "levelId": "Activities/ACT15side/level_act15side_02",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-2",
+ "name": "无寻处",
+ "description": "所寻之人,身在云外山间某一峰,还是,竟在自己的梦里?",
+ "hardStagedId": null,
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -169522,12 +175297,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169545,9 +175320,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169558,9 +175368,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169576,53 +175428,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex04#f#": {
+ "act15side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex04#f#",
- "levelId": "Activities/act16side/level_act16side_ex04",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-4",
- "name": "焦糖布丁",
- "description": "<@lv.fs>附加条件:>\\n<@lv.item><“冰淇淋机”>>的生命值大幅提升",
+ "stageId": "act15side_03",
+ "levelId": "Activities/ACT15side/level_act15side_03",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-3",
+ "name": "光与影",
+ "description": "先有光还是先有影,真是个无意义的难题。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169638,6 +175486,46 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169645,6 +175533,54 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169657,38 +175593,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex05": {
+ "act15side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex04",
+ "stageId": "act15side_03",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex05",
- "levelId": "Activities/act16side/level_act16side_ex05",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-5",
- "name": "年轮卷",
- "description": "有时候,甜品商也会为顾客制造一些难题,来增加获得甜品时的成就感。但愿他们的甜品确实值得。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15side_04",
+ "levelId": "Activities/ACT15side/level_act15side_04",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-4",
+ "name": "秉烛",
+ "description": "潜于文明下的巨大阴影,如若复来,自当有人为这天地持灯秉烛。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -169697,12 +175633,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169720,9 +175656,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169733,9 +175684,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169751,53 +175720,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex05#f#": {
+ "act15side_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_04",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex05#f#",
- "levelId": "Activities/act16side/level_act16side_ex05",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-5",
- "name": "年轮卷",
- "description": "<@lv.fs>附加条件:>\\n精致糖果车爆炸后的法术伤害提升",
+ "stageId": "act15side_st02",
+ "levelId": null,
+ "zoneId": "act15sre_zone1",
+ "code": "IW-ST-2",
+ "name": "万物有灵",
+ "description": "白日无梦,也见生灵。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169805,7 +175770,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -169835,35 +175800,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex06": {
+ "act15side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex05",
+ "stageId": "act15side_st02",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex06",
- "levelId": "Activities/act16side/level_act16side_ex06",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-6",
- "name": "奶油冰淇淋",
- "description": "传说,拉特兰有一家可遇不可求的甜品店,其中的甜筒是绝品,至今依然有无数萨科塔在大街小巷中寻找这家店。",
- "hardStagedId": "act16side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act15side_05",
+ "levelId": "Activities/ACT15side/level_act15side_05",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-5",
+ "name": "货与人",
+ "description": "规矩就是规矩,说不清好或坏。正是曾因此遗恨半生,才要将这规矩接着守下去。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -169872,12 +175837,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169895,9 +175860,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169908,9 +175888,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -169926,53 +175924,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex06#f#": {
+ "act15side_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex06#f#",
- "levelId": "Activities/act16side/level_act16side_ex06",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-6",
- "name": "奶油冰淇淋",
- "description": "<@lv.fs>附加条件:>\\n队伍里只能编入最多8个干员",
+ "stageId": "act15side_06",
+ "levelId": "Activities/ACT15side/level_act15side_06",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-6",
+ "name": "传说",
+ "description": "消失的山峰、压城的黑云,不可考据的传说是一座城市的魅力,只要有人记得,它便不可断绝。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -169988,6 +175982,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -169995,6 +176004,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170007,38 +176034,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex07": {
+ "act15side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex06",
+ "stageId": "act15side_06",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex07",
- "levelId": "Activities/act16side/level_act16side_ex07",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-7",
- "name": "苹果派",
- "description": "部分甜品商因为顾客对苹果派的要求太多而发怒了,这一幕让人回想起过去的光景。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act15side_07",
+ "levelId": "Activities/ACT15side/level_act15side_07",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-7",
+ "name": "乱局",
+ "description": "棋子碰撞,可除了弈手之外,无人知道棋局的真正走向。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170047,12 +176074,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170070,9 +176097,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -170083,9 +176120,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170101,53 +176150,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex07#f#": {
+ "act15side_08": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_07",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex07#f#",
- "levelId": "Activities/act16side/level_act16side_ex07",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-7",
- "name": "苹果派",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act15side_08",
+ "levelId": "Activities/ACT15side/level_act15side_08",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-8",
+ "name": "执念",
+ "description": "入局者众,人们究竟是受困于棋局,还是自己的执念。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 21,
+ "apFailReturn": 20,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 210,
+ "goldGain": 210,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 20,
+ "completeFavor": 21,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170163,6 +176208,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -170170,6 +176230,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170182,38 +176260,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex08": {
+ "act15side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16side_ex07",
+ "stageId": "act15side_08",
"completeState": "PASS"
}
],
- "stageId": "act16side_ex08",
- "levelId": "Activities/act16side/level_act16side_ex08",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-8",
- "name": "千层蛋糕",
- "description": "甜品就是拉特兰,拉特兰就是甜品。只要击溃拉特兰的甜品,或许同样也能击溃拉特兰。\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
- "hardStagedId": "act16side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act15side_09",
+ "levelId": "Activities/ACT15side/level_act15side_09",
+ "zoneId": "act15sre_zone1",
+ "code": "IW-9",
+ "name": "岁相",
+ "description": "它正在审视这片土地,忽而怀恋,忽而悲愤,忽而怜悯。\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170222,16 +176300,16 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
- "bossMark": false,
+ "bossMark": true,
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
@@ -170245,9 +176323,14 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -170258,9 +176341,15 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16side_token_bolt_rep_1",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170276,53 +176365,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act16side_ex08#f#": {
+ "act15side_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15side_09",
"completeState": "PASS"
- },
- {
- "stageId": "act16side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16side_ex08#f#",
- "levelId": "Activities/act16side/level_act16side_ex08",
- "zoneId": "act16sre_zone2",
- "code": "GA-EX-8",
- "name": "千层蛋糕",
- "description": "<@lv.fs>附加条件:>\\n所有敌人在“光赐于苦”中受到的物理及法术伤害大幅减少",
+ "stageId": "act15side_st03",
+ "levelId": null,
+ "zoneId": "act15sre_zone1",
+ "code": "IW-ST-3",
+ "name": "再弈",
+ "description": "此局之终,他局之始。既是以天下为棋局,弈手又怎会有止息的时刻?",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_GA_Roof",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170330,7 +176415,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -170360,35 +176445,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16side_ex01",
+ "mainStageId": "act15side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_01": {
+ "act15side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act15side_09",
"completeState": "PASS"
}
],
- "stageId": "act10mini_01",
- "levelId": "Activities/act10mini/level_act10mini_01",
- "zoneId": "act10mini_zone1",
- "code": "TB-1",
- "name": "废旧通道",
- "description": "与旧城区连通的地下物流通道。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act10mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act15side_ex01",
+ "levelId": "Activities/ACT15side/level_act15side_ex01",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-1",
+ "name": "入蜀",
+ "description": "出灰齐,入尚蜀。只是这山城的欢迎仪式,似乎有些特别。\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": "act15side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170397,12 +176482,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170420,44 +176505,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -170468,93 +176518,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170570,11 +176536,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_01#f#": {
+ "act15side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -170585,24 +176551,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_01",
+ "stageId": "act15side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_01#f#",
- "levelId": "Activities/act10mini/level_act10mini_01",
- "zoneId": "act10mini_zone1",
- "code": "TB-1",
- "name": "废旧通道",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act15side_ex01#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex01",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-1",
+ "name": "入蜀",
+ "description": "<@lv.fs>附加条件:>\\n磨砻被击倒后出现的木制瑞印数量提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170611,12 +176577,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170632,11 +176598,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -170644,12 +176605,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170665,35 +176620,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_02": {
+ "act15side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_01",
+ "stageId": "act15side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act10mini_02",
- "levelId": "Activities/act10mini/level_act10mini_02",
- "zoneId": "act10mini_zone1",
- "code": "TB-2",
- "name": "秘密仓库",
- "description": "某个跨国贸易公司控制的秘密仓库。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
- "hardStagedId": "act10mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act15side_ex02",
+ "levelId": "Activities/ACT15side/level_act15side_ex02",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-2",
+ "name": "蜀道难",
+ "description": "蜀道难,蜀道难。百折回环,高不可攀。",
+ "hardStagedId": "act15side_ex02#f#",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170702,12 +176657,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170725,44 +176680,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -170773,93 +176693,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170875,11 +176711,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_02#f#": {
+ "act15side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -170890,24 +176726,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_02",
+ "stageId": "act15side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_02#f#",
- "levelId": "Activities/act10mini/level_act10mini_02",
- "zoneId": "act10mini_zone1",
- "code": "TB-2",
- "name": "秘密仓库",
- "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位,所有敌人的生命值大幅提升",
+ "stageId": "act15side_ex02#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex02",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-2",
+ "name": "蜀道难",
+ "description": "<@lv.fs>附加条件:>\\n敌人的生命值大幅提升(不包括器伥的本体)",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -170916,12 +176752,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -170937,11 +176773,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -170949,12 +176780,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -170970,35 +176795,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_03": {
+ "act15side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_02",
+ "stageId": "act15side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act10mini_03",
- "levelId": "Activities/act10mini/level_act10mini_03",
- "zoneId": "act10mini_zone1",
- "code": "TB-3",
- "name": "沸腾俱乐部",
- "description": "本地骑士竞技爱好者俱乐部,经营地下比赛。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n本次行动中干员布置不受近远程限制",
- "hardStagedId": "act10mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act15side_ex03",
+ "levelId": "Activities/ACT15side/level_act15side_ex03",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-3",
+ "name": "老店",
+ "description": "文明跃迁,世道变了,这样一座守着老规矩的客栈,无疑会招来麻烦。",
+ "hardStagedId": "act15side_ex03#f#",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -171007,12 +176832,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -171030,44 +176855,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171078,93 +176868,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171180,11 +176886,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_03#f#": {
+ "act15side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -171195,24 +176901,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_03",
+ "stageId": "act15side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_03#f#",
- "levelId": "Activities/act10mini/level_act10mini_03",
- "zoneId": "act10mini_zone1",
- "code": "TB-3",
- "name": "沸腾俱乐部",
- "description": "<@lv.fs>附加条件:>\\n我方单位攻击力下降",
+ "stageId": "act15side_ex03#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex03",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-3",
+ "name": "老店",
+ "description": "<@lv.fs>附加条件:>\\n击倒器伥的本体所需的伤害次数增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -171221,12 +176927,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -171242,11 +176948,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171254,12 +176955,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171275,35 +176970,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_04": {
+ "act15side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_03",
+ "stageId": "act15side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act10mini_04",
- "levelId": "Activities/act10mini/level_act10mini_04",
- "zoneId": "act10mini_zone1",
- "code": "TB-4",
- "name": "流寇帮",
- "description": "本地人数最多的帮派,一群乌合之众。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act10mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act15side_ex04",
+ "levelId": "Activities/ACT15side/level_act15side_ex04",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-4",
+ "name": "茶棚",
+ "description": "知府安民,凡挑山客均可在山腰茶棚饮两顿茶水。只是当心,这些杯盏碗碟似乎都是......活物!",
+ "hardStagedId": "act15side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -171312,12 +177007,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -171335,44 +177030,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171383,99 +177043,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171491,11 +177061,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_04#f#": {
+ "act15side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -171506,24 +177076,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_04",
+ "stageId": "act15side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_04#f#",
- "levelId": "Activities/act10mini/level_act10mini_04",
- "zoneId": "act10mini_zone1",
- "code": "TB-4",
- "name": "流寇帮",
- "description": "<@lv.fs>附加条件:>\\n战场中的1个位置无法部署我方单位,粉碎攻坚组长的生命值大幅提升",
+ "stageId": "act15side_ex04#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex04",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-4",
+ "name": "茶棚",
+ "description": "<@lv.fs>附加条件:>\\n我方最大生命值下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_IW_Town",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -171532,12 +177102,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -171553,11 +177123,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171565,12 +177130,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171586,31 +177145,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_05": {
+ "act15side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_04",
+ "stageId": "act15side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act10mini_05",
- "levelId": "Activities/act10mini/level_act10mini_05",
- "zoneId": "act10mini_zone1",
- "code": "TB-5",
- "name": "排骨汤巷",
- "description": "沸区最大的萨卡兹人聚居地,治安混乱。\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act10mini_05#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act15side_ex05",
+ "levelId": "Activities/ACT15side/level_act15side_ex05",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-5",
+ "name": "梁府",
+ "description": "这一室的飞灯走印,是远客从龙门带来的伴礼,还是山城本地的特产?",
+ "hardStagedId": "act15side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -171646,85 +177205,21 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
"dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15side_token_tea_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -171741,11 +177236,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_05#f#": {
+ "act15side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -171756,20 +177251,20 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_05",
+ "stageId": "act15side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_05#f#",
- "levelId": "Activities/act10mini/level_act10mini_05",
- "zoneId": "act10mini_zone1",
- "code": "TB-5",
- "name": "排骨汤巷",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹魔剑士获得隐匿",
+ "stageId": "act15side_ex05#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex05",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-5",
+ "name": "梁府",
+ "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -171803,11 +177298,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171815,12 +177305,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171836,31 +177320,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_06": {
+ "act15side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_05",
+ "stageId": "act15side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act10mini_06",
- "levelId": "Activities/act10mini/level_act10mini_06",
- "zoneId": "act10mini_zone1",
- "code": "TB-6",
- "name": "贝西林商会",
- "description": "驻扎在沸区,以商会为掩护的雇佣兵团伙。",
- "hardStagedId": "act10mini_06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15side_ex06",
+ "levelId": "Activities/ACT15side/level_act15side_ex06",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-6",
+ "name": "边塞",
+ "description": "亲历过大漠,便再难忘征人望乡,吹角连营的场景。即使身处尚蜀,兵戈杀伐仍会在醉后随风吹入梦来。",
+ "hardStagedId": "act15side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -171896,19 +177380,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -171919,69 +177393,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -171997,11 +177411,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_06#f#": {
+ "act15side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -172012,20 +177426,20 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_06",
+ "stageId": "act15side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_06#f#",
- "levelId": "Activities/act10mini/level_act10mini_06",
- "zoneId": "act10mini_zone1",
- "code": "TB-6",
- "name": "贝西林商会",
- "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
+ "stageId": "act15side_ex06#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex06",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-6",
+ "name": "边塞",
+ "description": "<@lv.fs>附加条件:>\\n近卫与术师的部署费用提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -172059,11 +177473,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172071,12 +177480,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172092,35 +177495,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_07": {
+ "act15side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_06",
+ "stageId": "act15side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act10mini_07",
- "levelId": "Activities/act10mini/level_act10mini_07",
- "zoneId": "act10mini_zone1",
- "code": "TB-7",
- "name": "巴塔耶夫酒厂",
- "description": "由乌萨斯帮派管理的私酿酒生产地。",
- "hardStagedId": "act10mini_07#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "act15side_ex07",
+ "levelId": "Activities/ACT15side/level_act15side_ex07",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-7",
+ "name": "寻日峰",
+ "description": "传说有龙来栖,故而万物生灵。",
+ "hardStagedId": "act15side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CB_under",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -172129,12 +177532,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -172152,19 +177555,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172175,75 +177568,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172259,11 +177586,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_07#f#": {
+ "act15side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -172274,23 +177601,23 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_07",
+ "stageId": "act15side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_07#f#",
- "levelId": "Activities/act10mini/level_act10mini_07",
- "zoneId": "act10mini_zone1",
- "code": "TB-7",
- "name": "巴塔耶夫酒厂",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的属性提升,移动速度降低",
+ "stageId": "act15side_ex07#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex07",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-7",
+ "name": "寻日峰",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CB_under",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -172300,12 +177627,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -172321,11 +177648,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172333,12 +177655,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172354,35 +177670,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_08": {
+ "act15side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_07",
+ "stageId": "act15side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act10mini_08",
- "levelId": "Activities/act10mini/level_act10mini_08",
- "zoneId": "act10mini_zone1",
- "code": "TB-8",
- "name": "塔西会",
- "description": "一群莱塔尼亚术师组成的神秘主义团体。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act10mini_08#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act15side_ex08",
+ "levelId": "Activities/ACT15side/level_act15side_ex08",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-8",
+ "name": "忘水坪",
+ "description": "岁相轰鸣,这绝非第一次见它,或惧或惊,皆由心生,直面它,便是直面自己。\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
+ "hardStagedId": "act15side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -172391,12 +177707,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -172414,19 +177730,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172437,87 +177743,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act15side_token_tea_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172533,11 +177761,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_08#f#": {
+ "act15side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -172548,23 +177776,23 @@
"completeState": "PASS"
},
{
- "stageId": "act10mini_08",
+ "stageId": "act15side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act10mini_08#f#",
- "levelId": "Activities/act10mini/level_act10mini_08",
- "zoneId": "act10mini_zone1",
- "code": "TB-8",
- "name": "塔西会",
- "description": "<@lv.fs>附加条件:>\\n莱塔尼亚轻语者争夺取\"留声机\"的速度提升",
+ "stageId": "act15side_ex08#f#",
+ "levelId": "Activities/ACT15side/level_act15side_ex08",
+ "zoneId": "act15sre_zone2",
+ "code": "IW-EX-8",
+ "name": "忘水坪",
+ "description": "<@lv.fs>附加条件:>\\n击杀磷火所需伤害次数提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_IW_Mountain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 21,
+ "apCost": 20,
"apFailReturn": 10,
"etItemId": null,
"etCost": -1,
@@ -172574,12 +177802,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 10,
- "completeFavor": 21,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -172595,16 +177823,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS025_cai_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172612,18 +177830,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS025_cai_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172639,31 +177845,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act15side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_09": {
+ "act14side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_08",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act10mini_09",
- "levelId": "Activities/act10mini/level_act10mini_09",
- "zoneId": "act10mini_zone1",
- "code": "TB-9",
- "name": "白房子酒吧",
- "description": "叙拉古黑帮聚集地,闲人勿入。\\n<@lv.item><指挥终端>>摧毁时扣除1点关卡生命值\\n使用固定干员进行作战",
+ "stageId": "act14side_tr01",
+ "levelId": "Activities/ACT14SIDE/level_act14side_tr01",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-TR-1",
+ "name": "小心地滑",
+ "description": "冰块之间的摩擦系数非常小,让你的对手切身体会这一点。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -172686,22 +177892,17 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -172709,12 +177910,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172730,56 +177925,56 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act10mini_10": {
+ "act14side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10mini_09",
+ "stageId": "act14side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act10mini_10",
- "levelId": "Activities/act10mini/level_act10mini_10",
- "zoneId": "act10mini_zone1",
- "code": "TB-10",
- "name": "半价古董店",
- "description": "一间神秘的古董店,店里有很多奇特的炎国字画。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化\\n使用固定干员进行作战",
+ "stageId": "act14side_01",
+ "levelId": "Activities/ACT14SIDE/level_act14side_01",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-1",
+ "name": "不欢而聚",
+ "description": "山野间的爪兽,树影中的无人机,雪地上的战士。可以肯定他们不是为参加某种野餐聚会而来的。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_BI",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
- "isSkillSelectablePredefined": true,
+ "isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
@@ -172790,9 +177985,44 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act14side_token_stone_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -172803,9 +178033,51 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10mini_token_ticket",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act14side_token_stone_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -172818,34 +178090,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10mini_01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_st01": {
+ "act14side_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act14side_01",
"completeState": "PASS"
}
],
- "stageId": "act15side_st01",
+ "stageId": "act14side_st01",
"levelId": null,
- "zoneId": "act15sre_zone1",
- "code": "IW-ST-1",
- "name": "客将至",
- "description": "客方入蜀,酒已启窖,这是一场注定的相遇。",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-ST-1",
+ "name": "入乡随俗",
+ "description": "这多少有些盛情难却,但何不就势及时行乐。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -172901,31 +178173,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_01": {
+ "act14side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_st01",
+ "stageId": "act14side_st01",
"completeState": "PASS"
}
],
- "stageId": "act15side_01",
- "levelId": "Activities/ACT15side/level_act15side_01",
- "zoneId": "act15sre_zone1",
- "code": "IW-1",
- "name": "化物",
- "description": "涂墨为灵,化物成伥,人间弹指千年,那对姐妹总有自己的乐趣。",
+ "stageId": "act14side_02",
+ "levelId": "Activities/ACT14SIDE/level_act14side_02",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-2",
+ "name": "息事宁人",
+ "description": "受冲动情绪驱使的人们往往拒绝沟通,给他们一点冷静下来的空间。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -172961,12 +178233,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
@@ -173009,13 +178281,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
@@ -173069,31 +178341,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_02": {
+ "act14side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_01",
+ "stageId": "act14side_02",
"completeState": "PASS"
}
],
- "stageId": "act15side_02",
- "levelId": "Activities/ACT15side/level_act15side_02",
- "zoneId": "act15sre_zone1",
- "code": "IW-2",
- "name": "无寻处",
- "description": "所寻之人,身在云外山间某一峰,还是,竟在自己的梦里?",
+ "stageId": "act14side_03",
+ "levelId": "Activities/ACT14SIDE/level_act14side_03",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-3",
+ "name": "人心难测",
+ "description": "不同于一根筋的爪兽,人类为了实现自己的目的会权衡更适合自己的路径。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -173129,12 +178401,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
@@ -173177,13 +178449,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
@@ -173237,35 +178509,115 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_03": {
+ "act14side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_02",
+ "stageId": "act14side_03",
"completeState": "PASS"
}
],
- "stageId": "act15side_03",
- "levelId": "Activities/ACT15side/level_act15side_03",
- "zoneId": "act15sre_zone1",
- "code": "IW-3",
- "name": "光与影",
- "description": "先有光还是先有影,真是个无意义的难题。",
+ "stageId": "act14side_st02",
+ "levelId": null,
+ "zoneId": "act14sre_zone1",
+ "code": "BI-ST-2",
+ "name": "山雪欲来",
+ "description": "现实比传说更可怕,人祸比天灾更难测。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act14side_tr01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act14side_04": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act14side_st02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act14side_04",
+ "levelId": "Activities/ACT14SIDE/level_act14side_04",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-4",
+ "name": "立雪求道",
+ "description": "在成就自己的道路上没有捷径可走,希瓦艾什家的人无不深知这个道理。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -173274,12 +178626,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -173297,42 +178649,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30021",
+ "id": "30052",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -173345,51 +178677,107 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30041",
+ "id": "30052",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30012",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act14side_tr01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act14side_tr02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act14side_04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act14side_tr02",
+ "levelId": "Activities/ACT14SIDE/level_act14side_tr02",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-TR-2",
+ "name": "用冰之道",
+ "description": "天时、地利、人和,让它们全都站在你这一边。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_BI",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -173402,34 +178790,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_04": {
+ "act14side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_03",
+ "stageId": "act14side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act15side_04",
- "levelId": "Activities/ACT15side/level_act15side_04",
- "zoneId": "act15sre_zone1",
- "code": "IW-4",
- "name": "秉烛",
- "description": "潜于文明下的巨大阴影,如若复来,自当有人为这天地持灯秉烛。",
+ "stageId": "act14side_05",
+ "levelId": "Activities/ACT14SIDE/level_act14side_05",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-5",
+ "name": "猎场",
+ "description": "老练的猎手不会只依赖纯粹的力量制胜,就连他们在狩猎中流下的鲜血都会成为致命的陷阱。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -173465,22 +178853,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30032",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -173493,25 +178881,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30032",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -173529,31 +178917,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_st02": {
+ "act14side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_04",
+ "stageId": "act14side_05",
"completeState": "PASS"
}
],
- "stageId": "act15side_st02",
+ "stageId": "act14side_st03",
"levelId": null,
- "zoneId": "act15sre_zone1",
- "code": "IW-ST-2",
- "name": "万物有灵",
- "description": "白日无梦,也见生灵。",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-ST-3",
+ "name": "一着不慎",
+ "description": "许多人都以为,自己只输在某一手败着上,却浑然不知,之前的每一步都在把自己逼向败着。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -173609,35 +178997,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_05": {
+ "act14side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_st02",
+ "stageId": "act14side_st03",
"completeState": "PASS"
}
],
- "stageId": "act15side_05",
- "levelId": "Activities/ACT15side/level_act15side_05",
- "zoneId": "act15sre_zone1",
- "code": "IW-5",
- "name": "货与人",
- "description": "规矩就是规矩,说不清好或坏。正是曾因此遗恨半生,才要将这规矩接着守下去。",
+ "stageId": "act14side_06",
+ "levelId": "Activities/ACT14SIDE/level_act14side_06",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-6",
+ "name": "歧路",
+ "description": "并非所有人都愿意走在他人为自己铺设的平坦道路上。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -173646,12 +179034,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -173669,22 +179057,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "31023",
"dropType": "NORMAL"
},
{
@@ -173697,25 +179080,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
+ "id": "31023",
"dropType": "NORMAL"
},
{
@@ -173733,31 +179110,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_06": {
+ "act14side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_05",
+ "stageId": "act14side_06",
"completeState": "PASS"
}
],
- "stageId": "act15side_06",
- "levelId": "Activities/ACT15side/level_act15side_06",
- "zoneId": "act15sre_zone1",
- "code": "IW-6",
- "name": "传说",
- "description": "消失的山峰、压城的黑云,不可考据的传说是一座城市的魅力,只要有人记得,它便不可断绝。",
+ "stageId": "act14side_07",
+ "levelId": "Activities/ACT14SIDE/level_act14side_07",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-7",
+ "name": "破冰",
+ "description": "有人渴望制造永恒的凝滞,就会有人渴望打破现状。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 18,
@@ -173793,17 +179170,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30063",
+ "id": "30033",
"dropType": "NORMAL"
},
{
@@ -173816,19 +179193,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30063",
+ "id": "30033",
"dropType": "NORMAL"
},
{
@@ -173846,35 +179223,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_07": {
+ "act14side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_06",
+ "stageId": "act14side_07",
"completeState": "PASS"
}
],
- "stageId": "act15side_07",
- "levelId": "Activities/ACT15side/level_act15side_07",
- "zoneId": "act15sre_zone1",
- "code": "IW-7",
- "name": "乱局",
- "description": "棋子碰撞,可除了弈手之外,无人知道棋局的真正走向。",
+ "stageId": "act14side_08",
+ "levelId": "Activities/ACT14SIDE/level_act14side_08",
+ "zoneId": "act14sre_zone1",
+ "code": "BI-8",
+ "name": "将军",
+ "description": "在决定胜负的一手中毫不留情地喊出这个词并使出杀手锏,这是一种尊重。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.55",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -173883,12 +179260,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -173906,17 +179283,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -173929,19 +179306,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30013",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -173959,49 +179336,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_08": {
+ "act14side_st04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_07",
+ "stageId": "act14side_08",
"completeState": "PASS"
}
],
- "stageId": "act15side_08",
- "levelId": "Activities/ACT15side/level_act15side_08",
- "zoneId": "act15sre_zone1",
- "code": "IW-8",
- "name": "执念",
- "description": "入局者众,人们究竟是受困于棋局,还是自己的执念。",
+ "stageId": "act14side_st04",
+ "levelId": null,
+ "zoneId": "act14sre_zone1",
+ "code": "BI-ST-4",
+ "name": "封盘",
+ "description": "人命不是棋子,不必为分胜负而不死不休,你向他提供了接受这一提议的机会。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 21,
- "apFailReturn": 20,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 210,
- "goldGain": 210,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 20,
- "completeFavor": 21,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -174009,7 +179386,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -174017,21 +179394,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -174039,24 +179401,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -174069,34 +179413,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_tr01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_09": {
+ "act14side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_08",
+ "stageId": "act14side_08",
"completeState": "PASS"
}
],
- "stageId": "act15side_09",
- "levelId": "Activities/ACT15side/level_act15side_09",
- "zoneId": "act15sre_zone1",
- "code": "IW-9",
- "name": "岁相",
- "description": "它正在审视这片土地,忽而怀恋,忽而悲愤,忽而怜悯。\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act14side_ex01",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex01",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-1",
+ "name": "孤兵",
+ "description": "你受邀参与一场模拟围猎“山雪鬼”的演习,但其中显然掺杂了一些对手的个人兴趣。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "hardStagedId": "act14side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -174118,7 +179462,7 @@
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
- "bossMark": true,
+ "bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
@@ -174132,14 +179476,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -174150,15 +179489,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -174174,49 +179507,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_st03": {
+ "act14side_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act14side_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act15side_st03",
- "levelId": null,
- "zoneId": "act15sre_zone1",
- "code": "IW-ST-3",
- "name": "再弈",
- "description": "此局之终,他局之始。既是以天下为棋局,弈手又怎会有止息的时刻?",
+ "stageId": "act14side_ex01#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex01",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-1",
+ "name": "孤兵",
+ "description": "<@lv.fs>附加条件:>\\n冰原猎人队长的攻击力提升,攻击速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -174224,7 +179561,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -174254,31 +179591,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_st01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex01": {
+ "act14side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_09",
+ "stageId": "act14side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex01",
- "levelId": "Activities/ACT15side/level_act15side_ex01",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-1",
- "name": "入蜀",
- "description": "出灰齐,入尚蜀。只是这山城的欢迎仪式,似乎有些特别。\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
- "hardStagedId": "act15side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act14side_ex02",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex02",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-2",
+ "name": "过度扩张",
+ "description": "局势的风向与你最初的想象或许有一些小小的区别,但这种小把戏瞒不过你。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "hardStagedId": "act14side_ex02#f#",
+ "dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -174314,7 +179651,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174327,7 +179664,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174345,11 +179682,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex01#f#": {
+ "act14side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -174360,20 +179697,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex01",
+ "stageId": "act14side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex01#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex01",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-1",
- "name": "入蜀",
- "description": "<@lv.fs>附加条件:>\\n磨砻被击倒后出现的木制瑞印数量提升",
+ "stageId": "act14side_ex02#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex02",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-2",
+ "name": "过度扩张",
+ "description": "<@lv.fs>附加条件:>\\n冰原御法者被击倒时的范围伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 10,
@@ -174429,35 +179766,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex02": {
+ "act14side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex01",
+ "stageId": "act14side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex02",
- "levelId": "Activities/ACT15side/level_act15side_ex02",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-2",
- "name": "蜀道难",
- "description": "蜀道难,蜀道难。百折回环,高不可攀。",
- "hardStagedId": "act15side_ex02#f#",
+ "stageId": "act14side_ex03",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex03",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-3",
+ "name": "吃过路兵",
+ "description": "弃兵的意义在于用利益干扰对手的布置,并借机打开局面。识破意图,并将其化作单纯的优势。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "hardStagedId": "act14side_ex03#f#",
"dangerLevel": "精英1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -174466,12 +179803,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -174489,7 +179826,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174502,7 +179839,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174520,11 +179857,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex02#f#": {
+ "act14side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -174535,24 +179872,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex02",
+ "stageId": "act14side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex02#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex02",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-2",
- "name": "蜀道难",
- "description": "<@lv.fs>附加条件:>\\n敌人的生命值大幅提升(不包括器伥的本体)",
+ "stageId": "act14side_ex03#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex03",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-3",
+ "name": "吃过路兵",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的攻击速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -174561,12 +179898,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -174604,31 +179941,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex03": {
+ "act14side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex02",
+ "stageId": "act14side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex03",
- "levelId": "Activities/ACT15side/level_act15side_ex03",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-3",
- "name": "老店",
- "description": "文明跃迁,世道变了,这样一座守着老规矩的客栈,无疑会招来麻烦。",
- "hardStagedId": "act15side_ex03#f#",
- "dangerLevel": "精英1 LV.55",
+ "stageId": "act14side_ex04",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex04",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-4",
+ "name": "叠兵",
+ "description": "这种结构相当坚实,或者说......笨重。试着在对手的攻势真正产生威胁之前,化解它。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "hardStagedId": "act14side_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -174664,7 +180001,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174677,7 +180014,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174695,11 +180032,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex03#f#": {
+ "act14side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -174710,20 +180047,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex03",
+ "stageId": "act14side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex03#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex03",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-3",
- "name": "老店",
- "description": "<@lv.fs>附加条件:>\\n击倒器伥的本体所需的伤害次数增加",
+ "stageId": "act14side_ex04#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex04",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-4",
+ "name": "叠兵",
+ "description": "<@lv.fs>附加条件:>\\n冰原术师队长的重量增加,生命值提升,且免疫冻结",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -174779,31 +180116,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex04": {
+ "act14side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex03",
+ "stageId": "act14side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex04",
- "levelId": "Activities/ACT15side/level_act15side_ex04",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-4",
- "name": "茶棚",
- "description": "知府安民,凡挑山客均可在山腰茶棚饮两顿茶水。只是当心,这些杯盏碗碟似乎都是......活物!",
- "hardStagedId": "act15side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act14side_ex05",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex05",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-5",
+ "name": "闪将",
+ "description": "看似漫不经心的虚招之中早已暗藏杀机,别眨眼,对手把棋子从眼前移开的瞬间正意味着将军。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "hardStagedId": "act14side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -174839,7 +180176,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174852,7 +180189,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -174870,11 +180207,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex04#f#": {
+ "act14side_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -174885,20 +180222,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex04",
+ "stageId": "act14side_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex04#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex04",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-4",
- "name": "茶棚",
- "description": "<@lv.fs>附加条件:>\\n我方最大生命值下降",
+ "stageId": "act14side_ex05#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex05",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-5",
+ "name": "闪将",
+ "description": "<@lv.fs>附加条件:>\\n出现更多的冰原御法者,冰原御法者生命提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Town",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -174954,31 +180291,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex05": {
+ "act14side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex04",
+ "stageId": "act14side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex05",
- "levelId": "Activities/ACT15side/level_act15side_ex05",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-5",
- "name": "梁府",
- "description": "这一室的飞灯走印,是远客从龙门带来的伴礼,还是山城本地的特产?",
- "hardStagedId": "act15side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act14side_ex06",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex06",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-6",
+ "name": "落后兵",
+ "description": "如果在多线攻防中疏于防范,对手的落后兵也会成为令人措手不及的奇兵。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向",
+ "hardStagedId": "act14side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -175014,7 +180351,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175027,7 +180364,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175045,11 +180382,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex05#f#": {
+ "act14side_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -175060,20 +180397,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex05",
+ "stageId": "act14side_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex05#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex05",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-5",
- "name": "梁府",
- "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
+ "stageId": "act14side_ex06#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex06",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-6",
+ "name": "落后兵",
+ "description": "<@lv.fs>附加条件:>\\n部署费用回复速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -175129,35 +180466,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex06": {
+ "act14side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex05",
+ "stageId": "act14side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex06",
- "levelId": "Activities/ACT15side/level_act15side_ex06",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-6",
- "name": "边塞",
- "description": "亲历过大漠,便再难忘征人望乡,吹角连营的场景。即使身处尚蜀,兵戈杀伐仍会在醉后随风吹入梦来。",
- "hardStagedId": "act15side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act14side_ex07",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex07",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-7",
+ "name": "闷杀",
+ "description": "巧妙地诱导和堵截对手的路线,再凌厉的攻势也会在你的设计下逐一消弭。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act14side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -175166,12 +180503,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -175189,7 +180526,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175202,7 +180539,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175220,11 +180557,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex06#f#": {
+ "act14side_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -175235,24 +180572,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex06",
+ "stageId": "act14side_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex06#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex06",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-6",
- "name": "边塞",
- "description": "<@lv.fs>附加条件:>\\n近卫与术师的部署费用提升",
+ "stageId": "act14side_ex07#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex07",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-7",
+ "name": "闷杀",
+ "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -175261,12 +180598,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -175304,31 +180641,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex07": {
+ "act14side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15side_ex06",
+ "stageId": "act14side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act15side_ex07",
- "levelId": "Activities/ACT15side/level_act15side_ex07",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-7",
- "name": "寻日峰",
- "description": "传说有龙来栖,故而万物生灵。",
- "hardStagedId": "act15side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act14side_ex08",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex08",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-8",
+ "name": "后翼弃兵",
+ "description": "对手已经为其最强的棋子打开通路。面对极致的力量与战斗技巧,你将如何还以颜色?\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "hardStagedId": "act14side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -175364,7 +180701,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175377,7 +180714,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
+ "id": "act14side_token_stone_rep_1",
"dropType": "COMPLETE"
},
{
@@ -175395,11 +180732,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex07#f#": {
+ "act14side_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -175410,20 +180747,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15side_ex07",
+ "stageId": "act14side_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex07#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex07",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-7",
- "name": "寻日峰",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act14side_ex08#f#",
+ "levelId": "Activities/ACT14SIDE/level_act14side_ex08",
+ "zoneId": "act14sre_zone2",
+ "code": "BI-EX-8",
+ "name": "后翼弃兵",
+ "description": "<@lv.fs>附加条件:>\\n锏的【速杀】移动距离和伤害提升,冷却时间降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_BI",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -175479,144 +180816,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act15side_ex08": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act15side_ex07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act15side_ex08",
- "levelId": "Activities/ACT15side/level_act15side_ex08",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-8",
- "name": "忘水坪",
- "description": "岁相轰鸣,这绝非第一次见它,或惧或惊,皆由心生,直面它,便是直面自己。\\n<@lv.rem>本次行动中远程干员可部署于近战位>",
- "hardStagedId": "act15side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15side_token_tea_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act14side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15side_ex08#f#": {
+ "act13side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act15side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act15side_ex08#f#",
- "levelId": "Activities/ACT15side/level_act15side_ex08",
- "zoneId": "act15sre_zone2",
- "code": "IW-EX-8",
- "name": "忘水坪",
- "description": "<@lv.fs>附加条件:>\\n击杀磷火所需伤害次数提升",
+ "stageId": "act13side_st01",
+ "levelId": null,
+ "zoneId": "act13sre_zone1",
+ "code": "NL-ST-1",
+ "name": "欣欣向荣",
+ "description": "特锦赛的开幕意味着又一场盛宴的开始。出于最后的骑士精神,骑士们还在进场表演前保持着社交礼仪。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -175624,7 +180866,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -175654,31 +180896,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_tr01": {
+ "act13side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act13side_st01",
"completeState": "PASS"
}
],
- "stageId": "act14side_tr01",
- "levelId": "Activities/ACT14SIDE/level_act14side_tr01",
- "zoneId": "act14sre_zone1",
- "code": "BI-TR-1",
- "name": "小心地滑",
- "description": "冰块之间的摩擦系数非常小,让你的对手切身体会这一点。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "stageId": "act13side_tr01",
+ "levelId": "Activities/act13side/level_act13side_tr01",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-TR-1",
+ "name": "城市之光",
+ "description": "学习如何寻找卡西米尔城市的灯光,如何避开城市阴影里的黑暗,如何正确地享受生活。\\n<@lv.item><黑夜>>干员无法被部署在没有视野的地块上,怪物处于没有视野的区域中拥有隐匿特性\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -175734,31 +180976,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_01": {
+ "act13side_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_tr01",
+ "stageId": "act13side_tr01",
"completeState": "PASS"
}
],
- "stageId": "act14side_01",
- "levelId": "Activities/ACT14SIDE/level_act14side_01",
- "zoneId": "act14sre_zone1",
- "code": "BI-1",
- "name": "不欢而聚",
- "description": "山野间的爪兽,树影中的无人机,雪地上的战士。可以肯定他们不是为参加某种野餐聚会而来的。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item>",
+ "stageId": "act13side_01",
+ "levelId": "Activities/act13side/level_act13side_01",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-1",
+ "name": "金盏花",
+ "description": "金盏花喜欢太阳。那么夜色中的月亮呢?月亮与金盏花无关。\\n<@lv.item><黑夜>>干员无法被部署在没有视野的地块上,怪物处于没有视野的区域中拥有隐匿特性\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
"dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -175794,12 +181036,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -175842,13 +181084,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -175899,114 +181141,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_st01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_st01",
- "levelId": null,
- "zoneId": "act14sre_zone1",
- "code": "BI-ST-1",
- "name": "入乡随俗",
- "description": "这多少有些盛情难却,但何不就势及时行乐。",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_02": {
+ "act13side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_st01",
+ "stageId": "act13side_01",
"completeState": "PASS"
}
],
- "stageId": "act14side_02",
- "levelId": "Activities/ACT14SIDE/level_act14side_02",
- "zoneId": "act14sre_zone1",
- "code": "BI-2",
- "name": "息事宁人",
- "description": "受冲动情绪驱使的人们往往拒绝沟通,给他们一点冷静下来的空间。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "stageId": "act13side_02",
+ "levelId": "Activities/act13side/level_act13side_02",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-2",
+ "name": "垂死的刺",
+ "description": "对生活充满信仰的人。对万物报以恶意的人。他们心中都藏有一根愤恨的刺,刺向自己的欲望,或是其他任何良知。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -176042,12 +181204,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -176090,13 +181252,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -176147,34 +181309,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_03": {
+ "act13side_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_02",
+ "stageId": "act13side_02",
"completeState": "PASS"
}
],
- "stageId": "act14side_03",
- "levelId": "Activities/ACT14SIDE/level_act14side_03",
- "zoneId": "act14sre_zone1",
- "code": "BI-3",
- "name": "人心难测",
- "description": "不同于一根筋的爪兽,人类为了实现自己的目的会权衡更适合自己的路径。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "stageId": "act13side_03",
+ "levelId": "Activities/act13side/level_act13side_03",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-3",
+ "name": "筹备着",
+ "description": "准备攀登高山的人,与准备猎杀凶兽的人,他们的心境各不相同,但对于未知的反抗却如出一辙。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 9,
@@ -176210,12 +181372,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -176258,13 +181420,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
@@ -176315,114 +181477,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_st02": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_03",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_st02",
- "levelId": null,
- "zoneId": "act14sre_zone1",
- "code": "BI-ST-2",
- "name": "山雪欲来",
- "description": "现实比传说更可怕,人祸比天灾更难测。",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_04": {
+ "act13side_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_st02",
+ "stageId": "act13side_03",
"completeState": "PASS"
}
],
- "stageId": "act14side_04",
- "levelId": "Activities/ACT14SIDE/level_act14side_04",
- "zoneId": "act14sre_zone1",
- "code": "BI-4",
- "name": "立雪求道",
- "description": "在成就自己的道路上没有捷径可走,希瓦艾什家的人无不深知这个道理。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "stageId": "act13side_04",
+ "levelId": "Activities/act13side/level_act13side_04",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-4",
+ "name": "诗的容貌",
+ "description": "如果卡西米尔的诗歌是一位骑士,那她一定是一位名为薇薇安娜的女性。她的名字熠熠生辉,而金盏花和月亮则平淡无奇。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
"dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -176458,17 +181540,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -176486,19 +181568,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -176519,35 +181601,35 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_tr02": {
+ "act13side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_04",
+ "stageId": "act13side_04",
"completeState": "PASS"
}
],
- "stageId": "act14side_tr02",
- "levelId": "Activities/ACT14SIDE/level_act14side_tr02",
- "zoneId": "act14sre_zone1",
- "code": "BI-TR-2",
- "name": "用冰之道",
- "description": "天时、地利、人和,让它们全都站在你这一边。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "stageId": "act13side_st02",
+ "levelId": null,
+ "zoneId": "act13sre_zone1",
+ "code": "NL-ST-2",
+ "name": "权与力",
+ "description": "权力能够使人反抗命运,还是命运最终赋予人权力?",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": false,
+ "loadingPicId": "loading_Kazimierz_Street",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -176557,7 +181639,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -176569,90 +181651,10 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_05": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_tr02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_05",
- "levelId": "Activities/ACT14SIDE/level_act14side_05",
- "zoneId": "act14sre_zone1",
- "code": "BI-5",
- "name": "猎场",
- "description": "老练的猎手不会只依赖纯粹的力量制胜,就连他们在狩猎中流下的鲜血都会成为致命的陷阱。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -176660,26 +181662,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -176687,30 +181669,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -176723,35 +181681,35 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_st03": {
+ "act13side_tr02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_05",
+ "stageId": "act13side_st02",
"completeState": "PASS"
}
],
- "stageId": "act14side_st03",
- "levelId": null,
- "zoneId": "act14sre_zone1",
- "code": "BI-ST-3",
- "name": "一着不慎",
- "description": "许多人都以为,自己只输在某一手败着上,却浑然不知,之前的每一步都在把自己逼向败着。",
+ "stageId": "act13side_tr02",
+ "levelId": "Activities/act13side/level_act13side_tr02",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-TR-2",
+ "name": "骑士流氓",
+ "description": "对事物的喜爱总会激起人们的原始欲望,在这其中,暴力是最显眼的一份子。小心这些极端的骑士爱好者,他们什么都做得出来。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
+ "loadingPicId": "loading_Kazimierz_Street",
+ "canPractice": false,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -176761,7 +181719,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -176773,11 +181731,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -176806,35 +181764,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_06": {
+ "act13side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_st03",
+ "stageId": "act13side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act14side_06",
- "levelId": "Activities/ACT14SIDE/level_act14side_06",
- "zoneId": "act14sre_zone1",
- "code": "BI-6",
- "name": "歧路",
- "description": "并非所有人都愿意走在他人为自己铺设的平坦道路上。\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
+ "stageId": "act13side_05",
+ "levelId": "Activities/act13side/level_act13side_05",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-5",
+ "name": "人言可畏",
+ "description": "一切没有被言说的都注定要消失。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
"hardStagedId": null,
"dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -176843,12 +181801,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -176866,17 +181824,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31023",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -176889,19 +181852,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31023",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -176916,38 +181885,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_07": {
+ "act13side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_06",
+ "stageId": "act13side_05",
"completeState": "PASS"
}
],
- "stageId": "act14side_07",
- "levelId": "Activities/ACT14SIDE/level_act14side_07",
- "zoneId": "act14sre_zone1",
- "code": "BI-7",
- "name": "破冰",
- "description": "有人渴望制造永恒的凝滞,就会有人渴望打破现状。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
+ "stageId": "act13side_06",
+ "levelId": "Activities/act13side/level_act13side_06",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-6",
+ "name": "被包围者",
+ "description": "每一位战士都被敌人包围。每一个市民都被城市包围。每一座城市都被无边的荒野包围。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.55",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -176956,12 +181925,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -176979,17 +181948,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30033",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -177002,132 +181976,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30033",
+ "id": "act13side_token_model_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_08": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_08",
- "levelId": "Activities/ACT14SIDE/level_act14side_08",
- "zoneId": "act14sre_zone1",
- "code": "BI-8",
- "name": "将军",
- "description": "在决定胜负的一手中毫不留情地喊出这个词并使出杀手锏,这是一种尊重。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "NORMAL"
- },
- {
"type": "MATERIAL",
- "id": "30093",
+ "id": "30042",
"dropType": "NORMAL"
},
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30093",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -177142,34 +182009,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_tr01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_st04": {
+ "act13side_st03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_08",
+ "stageId": "act13side_06",
"completeState": "PASS"
}
],
- "stageId": "act14side_st04",
+ "stageId": "act13side_st03",
"levelId": null,
- "zoneId": "act14sre_zone1",
- "code": "BI-ST-4",
- "name": "封盘",
- "description": "人命不是棋子,不必为分胜负而不死不休,你向他提供了接受这一提议的机会。",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-ST-3",
+ "name": "酣眠的城市",
+ "description": "一只躲藏在阴暗处的钳兽此刻抬起了头,这是它第一次看见苏醒的星空。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -177186,263 +182053,8 @@
"goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_tr01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_ex01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_ex01",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex01",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-1",
- "name": "孤兵",
- "description": "你受邀参与一场模拟围猎“山雪鬼”的演习,但其中显然掺杂了一些对手的个人兴趣。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
- "hardStagedId": "act14side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_ex01#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act14side_ex01",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act14side_ex01#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex01",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-1",
- "name": "孤兵",
- "description": "<@lv.fs>附加条件:>\\n冰原猎人队长的攻击力提升,攻击速度降低",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act14side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act14side_ex02": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act14side_ex01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act14side_ex02",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex02",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-2",
- "name": "过度扩张",
- "description": "局势的风向与你最初的想象或许有一些小小的区别,但这种小把戏瞒不过你。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
- "hardStagedId": "act14side_ex02#f#",
- "dangerLevel": "精英1 LV.55",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177450,7 +182062,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -177458,11 +182070,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -177470,12 +182077,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -177488,56 +182089,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex02#f#": {
+ "act13side_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act13side_st03",
"completeState": "PASS"
- },
- {
- "stageId": "act14side_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex02#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex02",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-2",
- "name": "过度扩张",
- "description": "<@lv.fs>附加条件:>\\n冰原御法者被击倒时的范围伤害大幅提升",
+ "stageId": "act13side_07",
+ "levelId": "Activities/act13side/level_act13side_07",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-7",
+ "name": "梦的余韵",
+ "description": "梦是信念的延伸,从不停步的旅者,茫然的斗士与仰望天空的屠夫。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177553,6 +182150,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -177560,6 +182177,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -177575,35 +182216,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex03": {
+ "act13side_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex02",
+ "stageId": "act13side_07",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex03",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex03",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-3",
- "name": "吃过路兵",
- "description": "弃兵的意义在于用利益干扰对手的布置,并借机打开局面。识破意图,并将其化作单纯的优势。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
- "hardStagedId": "act14side_ex03#f#",
- "dangerLevel": "精英1 LV.55",
+ "stageId": "act13side_08",
+ "levelId": "Activities/act13side/level_act13side_08",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-8",
+ "name": "最后的怯薛",
+ "description": "梦魇注视着自己的前世——蹲坐在黄沙前的老骑士热泪盈眶,他的可汗就在不远处,打磨弯刀。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -177612,12 +182253,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177635,9 +182276,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -177648,9 +182299,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -177663,56 +182326,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex03#f#": {
+ "act13side_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act13side_08",
"completeState": "PASS"
- },
- {
- "stageId": "act14side_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex03#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex03",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-3",
- "name": "吃过路兵",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的攻击速度提升",
+ "stageId": "act13side_09",
+ "levelId": "Activities/act13side/level_act13side_09",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-9",
+ "name": "叹息",
+ "description": "来源于臆想的恐惧,敌不过那些早已意识到生活真相的人。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177728,6 +182387,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -177735,6 +182409,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -177750,35 +182442,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex04": {
+ "act13side_10": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex03",
+ "stageId": "act13side_09",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex04",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex04",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-4",
- "name": "叠兵",
- "description": "这种结构相当坚实,或者说......笨重。试着在对手的攻势真正产生威胁之前,化解它。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
- "hardStagedId": "act14side_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "act13side_10",
+ "levelId": "Activities/act13side/level_act13side_10",
+ "zoneId": "act13sre_zone1",
+ "code": "NL-10",
+ "name": "耀骑士",
+ "description": "有一位心怀信念的骑士站了出来,我们却嘲她愚蠢。可真要是没有骑士心怀信念,我们却又去责备时代。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -177787,12 +182479,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177810,9 +182502,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -177823,9 +182525,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -177838,56 +182552,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex04#f#": {
+ "act13side_st04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act13side_10",
"completeState": "PASS"
- },
- {
- "stageId": "act14side_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex04#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex04",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-4",
- "name": "叠兵",
- "description": "<@lv.fs>附加条件:>\\n冰原术师队长的重量增加,生命值提升,且免疫冻结",
+ "stageId": "act13side_st04",
+ "levelId": null,
+ "zoneId": "act13sre_zone1",
+ "code": "NL-ST-4",
+ "name": "未知与未来",
+ "description": "太阳升起,夜幕散去,也许什么都未曾改变,可或者未来已经在此刻敲定了胜利。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177895,7 +182605,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -177925,35 +182635,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex05": {
+ "act13side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex04",
+ "stageId": "act13side_10",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex05",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex05",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-5",
- "name": "闪将",
- "description": "看似漫不经心的虚招之中早已暗藏杀机,别眨眼,对手把棋子从眼前移开的瞬间正意味着将军。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><刺骨寒风>>降雪时,向特定方向推动所有敌人",
- "hardStagedId": "act14side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13side_ex01",
+ "levelId": "Activities/act13side/level_act13side_ex01",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-1",
+ "name": "都市怪谈",
+ "description": "在大骑士领,钳兽不算新闻,但要是它们集群生活在下水道,残忍狂暴,还会顺着水管爬到你家里去呢?\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act13side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -177962,12 +182672,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -177985,7 +182695,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -177998,7 +182708,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178013,14 +182723,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex05#f#": {
+ "act13side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -178031,24 +182741,24 @@
"completeState": "PASS"
},
{
- "stageId": "act14side_ex05",
+ "stageId": "act13side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex05#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex05",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-5",
- "name": "闪将",
- "description": "<@lv.fs>附加条件:>\\n出现更多的冰原御法者,冰原御法者生命提升",
+ "stageId": "act13side_ex01#f#",
+ "levelId": "Activities/act13side/level_act13side_ex01",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-1",
+ "name": "都市怪谈",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178057,12 +182767,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178100,35 +182810,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex06": {
+ "act13side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex05",
+ "stageId": "act13side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex06",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex06",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-6",
- "name": "落后兵",
- "description": "如果在多线攻防中疏于防范,对手的落后兵也会成为令人措手不及的奇兵。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><拐角冰面>>对其上的单位施加“寒冷”,改变被位移敌人的移动方向",
- "hardStagedId": "act14side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act13side_ex02",
+ "levelId": "Activities/act13side/level_act13side_ex02",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-2",
+ "name": "合理推测",
+ "description": "近期一款安眠营养饮料在市场上大受欢迎,需要进一步推广营销,于是小编采访了两位醉倒打盹的骑士,并就此撰写了文章论证该饮料效果。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act13side_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178137,12 +182847,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178160,7 +182870,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178173,7 +182883,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178188,14 +182898,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex06#f#": {
+ "act13side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -178206,24 +182916,24 @@
"completeState": "PASS"
},
{
- "stageId": "act14side_ex06",
+ "stageId": "act13side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex06#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex06",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-6",
- "name": "落后兵",
- "description": "<@lv.fs>附加条件:>\\n部署费用回复速度降低",
+ "stageId": "act13side_ex02#f#",
+ "levelId": "Activities/act13side/level_act13side_ex02",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-2",
+ "name": "合理推测",
+ "description": "<@lv.fs>附加条件:>\\n无胄盟刺客组长攻击力累积速度增快",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178232,12 +182942,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178275,35 +182985,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex07": {
+ "act13side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex06",
+ "stageId": "act13side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex07",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex07",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-7",
- "name": "闷杀",
- "description": "巧妙地诱导和堵截对手的路线,再凌厉的攻势也会在你的设计下逐一消弭。\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act14side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act13side_ex03",
+ "levelId": "Activities/act13side/level_act13side_ex03",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-3",
+ "name": "素材复用",
+ "description": "另外一款大集团研发的安眠饮料好像也快要上市了,于是在修改了一下先前的骑士发言,并增加了几个人名后,新的文章崭新出炉。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "hardStagedId": "act13side_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178312,12 +183022,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178335,7 +183045,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178348,7 +183058,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178363,14 +183073,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex07#f#": {
+ "act13side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -178381,24 +183091,24 @@
"completeState": "PASS"
},
{
- "stageId": "act14side_ex07",
+ "stageId": "act13side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex07#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex07",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-7",
- "name": "闷杀",
- "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
+ "stageId": "act13side_ex03#f#",
+ "levelId": "Activities/act13side/level_act13side_ex03",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-3",
+ "name": "素材复用",
+ "description": "<@lv.fs>附加条件:>\\n战场中的6个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178407,12 +183117,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178450,35 +183160,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex08": {
+ "act13side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act14side_ex07",
+ "stageId": "act13side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act14side_ex08",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex08",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-8",
- "name": "后翼弃兵",
- "description": "对手已经为其最强的棋子打开通路。面对极致的力量与战斗技巧,你将如何还以颜色?\\n<@lv.item><冰面>>对其上的单位施加“寒冷”,增加被冻结敌人在其上的位移距离\\n<@lv.item><降雪>>周期性对所有单位施加寒冷",
- "hardStagedId": "act14side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act13side_ex04",
+ "levelId": "Activities/act13side/level_act13side_ex04",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-4",
+ "name": "自由买卖",
+ "description": "锦标赛纪念品销售持续火爆,商品供不应求,甚至有无胄盟成员带头在商城关闭后尝试“购买”热销款——是的,我确认过了,这样写那边不会有意见。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "hardStagedId": "act13side_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178487,12 +183197,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178510,7 +183220,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178523,7 +183233,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act14side_token_stone_rep_1",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
{
@@ -178538,14 +183248,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act14side_ex08#f#": {
+ "act13side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -178556,24 +183266,24 @@
"completeState": "PASS"
},
{
- "stageId": "act14side_ex08",
+ "stageId": "act13side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act14side_ex08#f#",
- "levelId": "Activities/ACT14SIDE/level_act14side_ex08",
- "zoneId": "act14sre_zone2",
- "code": "BI-EX-8",
- "name": "后翼弃兵",
- "description": "<@lv.fs>附加条件:>\\n锏的【速杀】移动距离和伤害提升,冷却时间降低",
+ "stageId": "act13side_ex04#f#",
+ "levelId": "Activities/act13side/level_act13side_ex04",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-4",
+ "name": "自由买卖",
+ "description": "<@lv.fs>附加条件:>\\n近卫和重装干员部署费用3倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_BI",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178582,12 +183292,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178625,49 +183335,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act14side_ex01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_st01": {
+ "act13side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act13side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act13side_st01",
- "levelId": null,
- "zoneId": "act13sre_zone1",
- "code": "NL-ST-1",
- "name": "欣欣向荣",
- "description": "特锦赛的开幕意味着又一场盛宴的开始。出于最后的骑士精神,骑士们还在进场表演前保持着社交礼仪。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act13side_ex05",
+ "levelId": "Activities/act13side/level_act13side_ex05",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-5",
+ "name": "狂热粉丝",
+ "description": "当心逐魇骑士的粉丝,他们会让你睡不好觉——至于是成为梦魇侵扰美梦还是单纯在家举行仪式大吼大叫噪音扰民,那就得看读者是怎么想的了。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "hardStagedId": "act13side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178675,7 +183385,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -178683,6 +183393,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -178692,84 +183407,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act13side_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act13side_tr01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act13side_st01",
- "completeState": "PASS"
- }
- ],
- "stageId": "act13side_tr01",
- "levelId": "Activities/act13side/level_act13side_tr01",
- "zoneId": "act13sre_zone1",
- "code": "NL-TR-1",
- "name": "城市之光",
- "description": "学习如何寻找卡西米尔城市的灯光,如何避开城市阴影里的黑暗,如何正确地享受生活。\\n<@lv.item><黑夜>>干员无法被部署在没有视野的地块上,怪物处于没有视野的区域中拥有隐匿特性\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": -1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": true,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -178785,49 +183426,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_01": {
+ "act13side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_01",
- "levelId": "Activities/act13side/level_act13side_01",
- "zoneId": "act13sre_zone1",
- "code": "NL-1",
- "name": "金盏花",
- "description": "金盏花喜欢太阳。那么夜色中的月亮呢?月亮与金盏花无关。\\n<@lv.item><黑夜>>干员无法被部署在没有视野的地块上,怪物处于没有视野的区域中拥有隐匿特性\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "stageId": "act13side_ex05#f#",
+ "levelId": "Activities/act13side/level_act13side_ex05",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-5",
+ "name": "狂热粉丝",
+ "description": "<@lv.fs>附加条件:>\\n骑士之徽数量减少且部署费用回复速度降低",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -178843,46 +183488,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -178890,54 +183495,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -178953,35 +183510,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_02": {
+ "act13side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_01",
+ "stageId": "act13side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act13side_02",
- "levelId": "Activities/act13side/level_act13side_02",
- "zoneId": "act13sre_zone1",
- "code": "NL-2",
- "name": "垂死的刺",
- "description": "对生活充满信仰的人。对万物报以恶意的人。他们心中都藏有一根愤恨的刺,刺向自己的欲望,或是其他任何良知。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act13side_ex06",
+ "levelId": "Activities/act13side/level_act13side_ex06",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-6",
+ "name": "行为艺术",
+ "description": "一大帮子人三更半夜在那里有组织地来回走动,不是快闪是什么?等等,那是白酒报的人?快快快,快发通讯,别让他们抢先了!\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act13side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -178990,12 +183547,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179016,41 +183573,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179064,48 +183586,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179121,49 +183601,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_03": {
+ "act13side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_03",
- "levelId": "Activities/act13side/level_act13side_03",
- "zoneId": "act13sre_zone1",
- "code": "NL-3",
- "name": "筹备着",
- "description": "准备攀登高山的人,与准备猎杀凶兽的人,他们的心境各不相同,但对于未知的反抗却如出一辙。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "stageId": "act13side_ex06#f#",
+ "levelId": "Activities/act13side/level_act13side_ex06",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-6",
+ "name": "行为艺术",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人攻击力提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179179,46 +183663,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179226,54 +183670,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179289,35 +183685,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_04": {
+ "act13side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_03",
+ "stageId": "act13side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act13side_04",
- "levelId": "Activities/act13side/level_act13side_04",
- "zoneId": "act13sre_zone1",
- "code": "NL-4",
- "name": "诗的容貌",
- "description": "如果卡西米尔的诗歌是一位骑士,那她一定是一位名为薇薇安娜的女性。她的名字熠熠生辉,而金盏花和月亮则平淡无奇。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act13side_ex07",
+ "levelId": "Activities/act13side/level_act13side_ex07",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-7",
+ "name": "后援联谊会",
+ "description": "骑士们在战场上对决,他们的粉丝组织者却聚在一起大快朵颐,只要有照片,一定会是条大新闻,呵呵——糟糕,被发现了!\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act13side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -179326,12 +183722,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179352,21 +183748,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179380,24 +183761,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179413,49 +183776,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_st02": {
+ "act13side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_st02",
- "levelId": null,
- "zoneId": "act13sre_zone1",
- "code": "NL-ST-2",
- "name": "权与力",
- "description": "权力能够使人反抗命运,还是命运最终赋予人权力?",
+ "stageId": "act13side_ex07#f#",
+ "levelId": "Activities/act13side/level_act13side_ex07",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-7",
+ "name": "后援联谊会",
+ "description": "<@lv.fs>附加条件:>\\n工蚁和工蚁组长生命值大幅增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179463,7 +183830,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -179493,64 +183860,69 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_tr02": {
+ "act13side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_st02",
+ "stageId": "act13side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act13side_tr02",
- "levelId": "Activities/act13side/level_act13side_tr02",
- "zoneId": "act13sre_zone1",
- "code": "NL-TR-2",
- "name": "骑士流氓",
- "description": "对事物的喜爱总会激起人们的原始欲望,在这其中,暴力是最显眼的一份子。小心这些极端的骑士爱好者,他们什么都做得出来。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act13side_ex08",
+ "levelId": "Activities/act13side/level_act13side_ex08",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-8",
+ "name": "独家专访",
+ "description": "这份在血骑士家门口录的声音样本剪辑一下能不能当专访内容?不够?那把他上次的演讲拿过来拼接一下。要快,我们还得做一份临光专访,到时候一起发。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "hardStagedId": "act13side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -179558,6 +183930,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13side_token_model_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179573,49 +183951,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_05": {
+ "act13side_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_tr02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_05",
- "levelId": "Activities/act13side/level_act13side_05",
- "zoneId": "act13sre_zone1",
- "code": "NL-5",
- "name": "人言可畏",
- "description": "一切没有被言说的都注定要消失。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "stageId": "act13side_ex08#f#",
+ "levelId": "Activities/act13side/level_act13side_ex08",
+ "zoneId": "act13sre_zone2",
+ "code": "NL-EX-8",
+ "name": "独家专访",
+ "description": "<@lv.fs>附加条件:>\\n凝血之刃攻击力和生命值提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179631,26 +184013,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179658,30 +184020,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179697,31 +184035,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_06": {
+ "act13side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act13side_06",
- "levelId": "Activities/act13side/level_act13side_06",
- "zoneId": "act13sre_zone1",
- "code": "NL-6",
- "name": "被包围者",
- "description": "每一位战士都被敌人包围。每一个市民都被城市包围。每一座城市都被无边的荒野包围。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>无法携带部分登场角色>",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act13side_s01",
+ "levelId": "Activities/act13side/level_act13side_sub-1-1",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-1",
+ "name": "联合会大楼暗道",
+ "description": "商人们热衷于为自己留后手,因此卡西米尔商业联合会总部大楼内有着错综复杂的暗道,有专人对这些区域进行巡视与维护。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>敌人生命值大幅提升,攻击力提升,干员部署不受近远程限制",
+ "hardStagedId": "act13side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -179760,21 +184098,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179788,24 +184111,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -179821,49 +184126,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_st03": {
+ "act13side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_s01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_st03",
- "levelId": null,
- "zoneId": "act13sre_zone1",
- "code": "NL-ST-3",
- "name": "酣眠的城市",
- "description": "一只躲藏在阴暗处的钳兽此刻抬起了头,这是它第一次看见苏醒的星空。",
+ "stageId": "act13side_s01#f#",
+ "levelId": "Activities/act13side/level_act13side_sub-1-1",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-1",
+ "name": "联合会大楼暗道",
+ "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -179871,7 +184180,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -179901,29 +184210,29 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_07": {
+ "act13side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_st03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act13side_07",
- "levelId": "Activities/act13side/level_act13side_07",
- "zoneId": "act13sre_zone1",
- "code": "NL-7",
- "name": "梦的余韵",
- "description": "梦是信念的延伸,从不停步的旅者,茫然的斗士与仰望天空的屠夫。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act13side_s02",
+ "levelId": "Activities/act13side/level_act13side_sub-1-2",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-2",
+ "name": "冠军街道",
+ "description": "通往冠军墙展厅的街道,听说每逢夜晚,逐魇骑士就会在此徘徊,寻找值得一战的对手。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>恐惧凝集倍率提升,拓拉及梦魇追随者的最大生命值提升",
+ "hardStagedId": "act13side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
@@ -179964,21 +184273,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -179992,24 +184286,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180025,49 +184301,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_08": {
+ "act13side_s02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_s02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_08",
- "levelId": "Activities/act13side/level_act13side_08",
- "zoneId": "act13sre_zone1",
- "code": "NL-8",
- "name": "最后的怯薛",
- "description": "梦魇注视着自己的前世——蹲坐在黄沙前的老骑士热泪盈眶,他的可汗就在不远处,打磨弯刀。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
+ "stageId": "act13side_s02#f#",
+ "levelId": "Activities/act13side/level_act13side_sub-1-2",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-2",
+ "name": "冠军街道",
+ "description": "<@lv.fs>附加条件:>\\n骑士之徽数量减少,所有敌人基础属性提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180083,21 +184363,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -180105,24 +184370,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180138,35 +184385,39 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_09": {
+ "act13side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_08",
+ "stageId": "act13side_s01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_s02",
"completeState": "PASS"
}
],
- "stageId": "act13side_09",
- "levelId": "Activities/act13side/level_act13side_09",
- "zoneId": "act13sre_zone1",
- "code": "NL-9",
- "name": "叹息",
- "description": "来源于臆想的恐惧,敌不过那些早已意识到生活真相的人。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13side_s03",
+ "levelId": "Activities/act13side/level_act13side_sub-1-3",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-3",
+ "name": "散华驻地",
+ "description": "散华骑士团总部坐落于此,烛骑士公务在身时会到访此处,届时,漫天霓虹光彩尽失,只余烛火摇曳闪烁。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.rem>额外条件:>微光之触的施放距离大幅增加",
+ "hardStagedId": "act13side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180175,12 +184426,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180201,16 +184452,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -180226,16 +184467,88 @@
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act13side_s01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act13side_s03#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_s03",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act13side_s03#f#",
+ "levelId": "Activities/act13side/level_act13side_sub-1-3",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-3",
+ "name": "散华驻地",
+ "description": "<@lv.fs>附加条件:>\\n 散华骑士团成员技能冷却降低且生命上限大幅提升",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Kazimierz_Street",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 200,
+ "goldGain": 200,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180251,35 +184564,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_10": {
+ "act13side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_09",
+ "stageId": "act13side_s03",
"completeState": "PASS"
}
],
- "stageId": "act13side_10",
- "levelId": "Activities/act13side/level_act13side_10",
- "zoneId": "act13sre_zone1",
- "code": "NL-10",
- "name": "耀骑士",
- "description": "有一位心怀信念的骑士站了出来,我们却嘲她愚蠢。可真要是没有骑士心怀信念,我们却又去责备时代。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13side_s04",
+ "levelId": "Activities/act13side/level_act13side_sub-1-4",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-4",
+ "name": "赤盏驻地",
+ "description": "赤盏骑士团总部坐落于此,血骑士在这里有自己的房间,他会用杯中美酒善待客人,也会以如血长刃驱逐劲敌。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>所有敌人防御力和最大生命值提升",
+ "hardStagedId": "act13side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180288,12 +184601,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180314,16 +184627,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -180337,18 +184640,6 @@
"id": "act13side_token_model_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180364,49 +184655,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_st04": {
+ "act13side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13side_st04",
- "levelId": null,
- "zoneId": "act13sre_zone1",
- "code": "NL-ST-4",
- "name": "未知与未来",
- "description": "太阳升起,夜幕散去,也许什么都未曾改变,可或者未来已经在此刻敲定了胜利。",
+ "stageId": "act13side_s04#f#",
+ "levelId": "Activities/act13side/level_act13side_sub-1-4",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-4",
+ "name": "赤盏驻地",
+ "description": "<@lv.fs>附加条件:>\\n 出现额外敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Arena",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180414,7 +184709,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -180444,35 +184739,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_st01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex01": {
+ "act13side_s05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_10",
+ "stageId": "act13side_s04",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex01",
- "levelId": "Activities/act13side/level_act13side_ex01",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-1",
- "name": "都市怪谈",
- "description": "在大骑士领,钳兽不算新闻,但要是它们集群生活在下水道,残忍狂暴,还会顺着水管爬到你家里去呢?\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act13side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act13side_s05",
+ "levelId": "Activities/act13side/level_act13side_sub-1-5",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-5",
+ "name": "无胄盟据点",
+ "description": "无胄盟在大骑士领众多据点中的一处,两位青金坐镇于此,筹划近期的任务安排。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.rem>额外条件:>敌人造成的侵蚀伤害比例增加",
+ "hardStagedId": "act13side_s05#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 25,
+ "apFailReturn": 24,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180481,12 +184776,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 24,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180535,11 +184830,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex01#f#": {
+ "act13side_s05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -180550,24 +184845,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex01",
+ "stageId": "act13side_s05",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex01#f#",
- "levelId": "Activities/act13side/level_act13side_ex01",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-1",
- "name": "都市怪谈",
- "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减少",
+ "stageId": "act13side_s05#f#",
+ "levelId": "Activities/act13side/level_act13side_sub-1-5",
+ "zoneId": "act13sre_zone3",
+ "code": "NL-S-5",
+ "name": "无胄盟据点",
+ "description": "<@lv.fs>附加条件:>\\n 莫尼克及其手下与罗伊及其手下的攻击速度上升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Kazimierz_Street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 25,
+ "apFailReturn": 12,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180576,12 +184871,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 12,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180619,35 +184914,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act13side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex02": {
+ "act9mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex02",
- "levelId": "Activities/act13side/level_act13side_ex02",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-2",
- "name": "合理推测",
- "description": "近期一款安眠营养饮料在市场上大受欢迎,需要进一步推广营销,于是小编采访了两位醉倒打盹的骑士,并就此撰写了文章论证该饮料效果。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act13side_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act9mini_01",
+ "levelId": "Activities/act9mini/level_act9mini_01",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-1",
+ "name": "旁敲侧击",
+ "description": "如果正面无法阻拦,那就换一种思路。",
+ "hardStagedId": "act9mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180656,12 +184951,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180679,9 +184974,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -180692,9 +184997,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180707,14 +185066,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex02#f#": {
+ "act9mini_01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -180725,24 +185084,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex02",
+ "stageId": "act9mini_01",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex02#f#",
- "levelId": "Activities/act13side/level_act13side_ex02",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-2",
- "name": "合理推测",
- "description": "<@lv.fs>附加条件:>\\n无胄盟刺客组长攻击力累积速度增快",
+ "stageId": "act9mini_01#f#",
+ "levelId": "Activities/act9mini/level_act9mini_01",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-1",
+ "name": "旁敲侧击",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的生命值大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180751,12 +185110,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180772,6 +185131,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -180779,6 +185143,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180794,35 +185164,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex03": {
+ "act9mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex02",
+ "stageId": "act9mini_01",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex03",
- "levelId": "Activities/act13side/level_act13side_ex03",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-3",
- "name": "素材复用",
- "description": "另外一款大集团研发的安眠饮料好像也快要上市了,于是在修改了一下先前的骑士发言,并增加了几个人名后,新的文章崭新出炉。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": "act13side_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act9mini_02",
+ "levelId": "Activities/act9mini/level_act9mini_02",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-2",
+ "name": "风口浪尖",
+ "description": "越重要的位置,往往越危险。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "hardStagedId": "act9mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_LM_rain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180831,12 +185201,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180854,9 +185224,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -180867,9 +185247,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180882,14 +185316,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex03#f#": {
+ "act9mini_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -180900,24 +185334,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex03",
+ "stageId": "act9mini_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex03#f#",
- "levelId": "Activities/act13side/level_act13side_ex03",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-3",
- "name": "素材复用",
- "description": "<@lv.fs>附加条件:>\\n战场中的6个位置无法部署我方单位",
+ "stageId": "act9mini_02#f#",
+ "levelId": "Activities/act9mini/level_act9mini_02",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-2",
+ "name": "风口浪尖",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署近卫干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_LM_rain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -180926,12 +185360,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -180947,6 +185381,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -180954,6 +185393,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -180969,35 +185414,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex04": {
+ "act9mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex03",
+ "stageId": "act9mini_02",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex04",
- "levelId": "Activities/act13side/level_act13side_ex04",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-4",
- "name": "自由买卖",
- "description": "锦标赛纪念品销售持续火爆,商品供不应求,甚至有无胄盟成员带头在商城关闭后尝试“购买”热销款——是的,我确认过了,这样写那边不会有意见。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": "act13side_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act9mini_03",
+ "levelId": "Activities/act9mini/level_act9mini_03",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-3",
+ "name": "磨刀",
+ "description": "最好不要让他们通过那里。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act9mini_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181006,12 +185451,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181029,9 +185474,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181042,9 +185497,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181057,14 +185566,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex04#f#": {
+ "act9mini_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -181075,24 +185584,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex04",
+ "stageId": "act9mini_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex04#f#",
- "levelId": "Activities/act13side/level_act13side_ex04",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-4",
- "name": "自由买卖",
- "description": "<@lv.fs>附加条件:>\\n近卫和重装干员部署费用3倍",
+ "stageId": "act9mini_03#f#",
+ "levelId": "Activities/act9mini/level_act9mini_03",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-3",
+ "name": "磨刀",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181101,12 +185610,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181122,6 +185631,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181129,6 +185643,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181144,35 +185664,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex05": {
+ "act9mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex04",
+ "stageId": "act9mini_03",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex05",
- "levelId": "Activities/act13side/level_act13side_ex05",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-5",
- "name": "狂热粉丝",
- "description": "当心逐魇骑士的粉丝,他们会让你睡不好觉——至于是成为梦魇侵扰美梦还是单纯在家举行仪式大吼大叫噪音扰民,那就得看读者是怎么想的了。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野",
- "hardStagedId": "act13side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act9mini_04",
+ "levelId": "Activities/act9mini/level_act9mini_04",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-4",
+ "name": "自取灭亡",
+ "description": "只需要做一些小安排,敌人就会主动退场。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act9mini_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181181,12 +185701,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181204,9 +185724,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181217,9 +185747,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181232,14 +185816,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex05#f#": {
+ "act9mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -181250,24 +185834,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex05",
+ "stageId": "act9mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex05#f#",
- "levelId": "Activities/act13side/level_act13side_ex05",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-5",
- "name": "狂热粉丝",
- "description": "<@lv.fs>附加条件:>\\n骑士之徽数量减少且部署费用回复速度降低",
+ "stageId": "act9mini_04#f#",
+ "levelId": "Activities/act9mini/level_act9mini_04",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-4",
+ "name": "自取灭亡",
+ "description": "<@lv.fs>附加条件:>\\n所有我方干员的生命值下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181276,12 +185860,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181297,6 +185881,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181304,6 +185893,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181319,31 +185914,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex06": {
+ "act9mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex05",
+ "stageId": "act9mini_04",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex06",
- "levelId": "Activities/act13side/level_act13side_ex06",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-6",
- "name": "行为艺术",
- "description": "一大帮子人三更半夜在那里有组织地来回走动,不是快闪是什么?等等,那是白酒报的人?快快快,快发通讯,别让他们抢先了!\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act13side_ex06#f#",
+ "stageId": "act9mini_05",
+ "levelId": "Activities/act9mini/level_act9mini_05",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-5",
+ "name": "竞赛",
+ "description": "小心,他们不仅跑得快,还会爆炸!",
+ "hardStagedId": "act9mini_05#f#",
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -181379,9 +185974,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181392,9 +185997,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181407,14 +186072,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex06#f#": {
+ "act9mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -181425,20 +186090,20 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex06",
+ "stageId": "act9mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex06#f#",
- "levelId": "Activities/act13side/level_act13side_ex06",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-6",
- "name": "行为艺术",
- "description": "<@lv.fs>附加条件:>\\n所有敌人攻击力提升",
+ "stageId": "act9mini_05#f#",
+ "levelId": "Activities/act9mini/level_act9mini_05",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-5",
+ "name": "竞赛",
+ "description": "<@lv.fs>附加条件:>\\n额外出现4名<反装甲步兵组长>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -181472,6 +186137,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181479,6 +186149,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181494,35 +186170,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex07": {
+ "act9mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_ex06",
+ "stageId": "act9mini_05",
"completeState": "PASS"
}
],
- "stageId": "act13side_ex07",
- "levelId": "Activities/act13side/level_act13side_ex07",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-7",
- "name": "后援联谊会",
- "description": "骑士们在战场上对决,他们的粉丝组织者却聚在一起大快朵颐,只要有照片,一定会是条大新闻,呵呵——糟糕,被发现了!\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act13side_ex07#f#",
+ "stageId": "act9mini_06",
+ "levelId": "Activities/act9mini/level_act9mini_06",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-6",
+ "name": "双人赛",
+ "description": "骑士的荣光消融在赛场,骑士究竟向何处发起冲锋?",
+ "hardStagedId": "act9mini_06#f#",
"dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181531,12 +186207,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181554,9 +186230,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -181567,9 +186253,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "id": "act9mini_token_ticket",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9mini_token_ticket",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181582,14 +186346,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex07#f#": {
+ "act9mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -181600,24 +186364,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13side_ex07",
+ "stageId": "act9mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex07#f#",
- "levelId": "Activities/act13side/level_act13side_ex07",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-7",
- "name": "后援联谊会",
- "description": "<@lv.fs>附加条件:>\\n工蚁和工蚁组长生命值大幅增加",
+ "stageId": "act9mini_06#f#",
+ "levelId": "Activities/act9mini/level_act9mini_06",
+ "zoneId": "act9mini_zone1",
+ "code": "PS-6",
+ "name": "双人赛",
+ "description": "<@lv.fs>附加条件:>\\n<游击队迫击炮兵组长>和<“锈铜”奥尔默·英格拉>获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -181626,12 +186390,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181648,89 +186412,14 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act13side_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act13side_ex08": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act13side_ex07",
- "completeState": "PASS"
- }
- ],
- "stageId": "act13side_ex08",
- "levelId": "Activities/act13side/level_act13side_ex08",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-8",
- "name": "独家专访",
- "description": "这份在血骑士家门口录的声音样本剪辑一下能不能当专访内容?不够?那把他上次的演讲拿过来拼接一下。要快,我们还得做一份临光专访,到时候一起发。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
- "hardStagedId": "act13side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "FURN",
+ "id": "furni_dropS022_mountain_01",
+ "dropType": "ONCE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -181739,11 +186428,17 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS022_mountain_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
+ "id": "act9mini_token_ticket",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -181760,53 +186455,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act9mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_ex08#f#": {
+ "act12side_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_ex08#f#",
- "levelId": "Activities/act13side/level_act13side_ex08",
- "zoneId": "act13sre_zone2",
- "code": "NL-EX-8",
- "name": "独家专访",
- "description": "<@lv.fs>附加条件:>\\n凝血之刃攻击力和生命值提升",
+ "stageId": "act12side_st01",
+ "levelId": null,
+ "zoneId": "act12sre_zone1",
+ "code": "DH-ST-1",
+ "name": "不期而遇",
+ "description": "突然改变的行程,没有想过的重逢,嘈杂的城市,奇怪的委托,陈的度假开始了。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181814,7 +186505,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -181837,76 +186528,71 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_ex01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s01": {
+ "act12side_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act12side_st01",
"completeState": "PASS"
}
],
- "stageId": "act13side_s01",
- "levelId": "Activities/act13side/level_act13side_sub-1-1",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-1",
- "name": "联合会大楼暗道",
- "description": "商人们热衷于为自己留后手,因此卡西米尔商业联合会总部大楼内有着错综复杂的暗道,有专人对这些区域进行巡视与维护。\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>敌人生命值大幅提升,攻击力提升,干员部署不受近远程限制",
- "hardStagedId": "act13side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act12side_tr01",
+ "levelId": "Activities/ACT12SIDE/level_act12side_tr01",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-TR-1",
+ "name": "初来乍到",
+ "description": "刚来到一个陌生的地方时,有本地人帮忙介绍的话,总是会事半功倍。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": null,
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_Bolivar_sea",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -181914,12 +186600,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -181928,60 +186608,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s01#f#": {
+ "act12side_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_s01#f#",
- "levelId": "Activities/act13side/level_act13side_sub-1-1",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-1",
- "name": "联合会大楼暗道",
- "description": "<@lv.fs>附加条件:>\\n出现额外敌人",
+ "stageId": "act12side_01",
+ "levelId": "Activities/ACT12SIDE/level_act12side_01",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-1",
+ "name": "意外入选",
+ "description": "陈有预感她会在这座城市里因为某些事情和林雨霞撞上,只不过她没料到这么早,也没料到是这种形式。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -181997,6 +186673,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_westCoast_bed_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182004,6 +186695,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_westCoast_bed_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182012,42 +186721,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s02": {
+ "act12side_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act12side_01",
"completeState": "PASS"
}
],
- "stageId": "act13side_s02",
- "levelId": "Activities/act13side/level_act13side_sub-1-2",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-2",
- "name": "冠军街道",
- "description": "通往冠军墙展厅的街道,听说每逢夜晚,逐魇骑士就会在此徘徊,寻找值得一战的对手。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>恐惧凝集倍率提升,拓拉及梦魇追随者的最大生命值提升",
- "hardStagedId": "act13side_s02#f#",
- "dangerLevel": "-",
+ "stageId": "act12side_02",
+ "levelId": "Activities/ACT12SIDE/level_act12side_02",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-2",
+ "name": "首轮竞赛",
+ "description": "陈的对手并不是包围她的人,而是不称手的武器,以及没有配合的队友。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -182056,12 +186765,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182078,10 +186787,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_fireplace_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182091,10 +186810,22 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_fireplace_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182103,60 +186834,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s02#f#": {
+ "act12side_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_02",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_s02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_s02#f#",
- "levelId": "Activities/act13side/level_act13side_sub-1-2",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-2",
- "name": "冠军街道",
- "description": "<@lv.fs>附加条件:>\\n骑士之徽数量减少,所有敌人基础属性提升",
+ "stageId": "act12side_03",
+ "levelId": "Activities/ACT12SIDE/level_act12side_03",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-3",
+ "name": "拔铳相助",
+ "description": "对陈来说,帮助他人从不分场合。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182172,6 +186899,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_westCoast_blind_L_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182179,6 +186921,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_westCoast_blind_L_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182187,60 +186947,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s03": {
+ "act12side_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_s01",
- "completeState": "PASS"
- },
- {
- "stageId": "act13side_s02",
+ "stageId": "act12side_03",
"completeState": "PASS"
}
],
- "stageId": "act13side_s03",
- "levelId": "Activities/act13side/level_act13side_sub-1-3",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-3",
- "name": "散华驻地",
- "description": "散华骑士团总部坐落于此,烛骑士公务在身时会到访此处,届时,漫天霓虹光彩尽失,只余烛火摇曳闪烁。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.rem>额外条件:>微光之触的施放距离大幅增加",
- "hardStagedId": "act13side_s03#f#",
- "dangerLevel": "-",
+ "stageId": "act12side_st02",
+ "levelId": null,
+ "zoneId": "act12sre_zone1",
+ "code": "DH-ST-2",
+ "name": "中场休息",
+ "description": "短暂的休息是为了迎接接下来的高潮。",
+ "hardStagedId": null,
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182248,7 +187004,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -182256,11 +187012,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -182268,12 +187019,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182282,60 +187027,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s03#f#": {
+ "act12side_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_st02",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_s03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_s03#f#",
- "levelId": "Activities/act13side/level_act13side_sub-1-3",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-3",
- "name": "散华驻地",
- "description": "<@lv.fs>附加条件:>\\n 散华骑士团成员技能冷却降低且生命上限大幅提升",
+ "stageId": "act12side_04",
+ "levelId": "Activities/ACT12SIDE/level_act12side_04",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-4",
+ "name": "铁人三项",
+ "description": "一场游戏需要规则,但观众们最想看到的总是突破规则的东西。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182351,6 +187092,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_westCoast_blind_S_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182358,6 +187114,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_westCoast_blind_S_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182366,42 +187140,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s04": {
+ "act12side_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_s03",
+ "stageId": "act12side_04",
"completeState": "PASS"
}
],
- "stageId": "act13side_s04",
- "levelId": "Activities/act13side/level_act13side_sub-1-4",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-4",
- "name": "赤盏驻地",
- "description": "赤盏骑士团总部坐落于此,血骑士在这里有自己的房间,他会用杯中美酒善待客人,也会以如血长刃驱逐劲敌。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.item><骑士之徽>>使用后可以永久提供某一格地块的视野\\n<@lv.rem>额外条件:>所有敌人防御力和最大生命值提升",
- "hardStagedId": "act13side_s04#f#",
- "dangerLevel": "-",
+ "stageId": "act12side_05",
+ "levelId": "Activities/ACT12SIDE/level_act12side_05",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-5",
+ "name": "曲径求胜",
+ "description": "有的人为了获胜而走捷径,而有的人则是不得已而走捷径。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -182410,12 +187184,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182432,10 +187206,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_wallpaper_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182445,10 +187229,22 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_wallpaper_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182457,69 +187253,65 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s04#f#": {
+ "act12side_tr02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_05",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_s04#f#",
- "levelId": "Activities/act13side/level_act13side_sub-1-4",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-4",
- "name": "赤盏驻地",
- "description": "<@lv.fs>附加条件:>\\n 出现额外敌人",
+ "stageId": "act12side_tr02",
+ "levelId": "Activities/ACT12SIDE/level_act12side_tr02",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-TR-2",
+ "name": "插翅难飞",
+ "description": "埃内斯托达成了他的目的,不过眼下,他还要想出脱身的办法......\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
- "canPractice": true,
+ "loadingPicId": "loading_Bolivar_sea",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -182541,42 +187333,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s05": {
+ "act12side_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13side_s04",
+ "stageId": "act12side_tr02",
"completeState": "PASS"
}
],
- "stageId": "act13side_s05",
- "levelId": "Activities/act13side/level_act13side_sub-1-5",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-5",
- "name": "无胄盟据点",
- "description": "无胄盟在大骑士领众多据点中的一处,两位青金坐镇于此,筹划近期的任务安排。\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大\\n<@lv.rem>额外条件:>敌人造成的侵蚀伤害比例增加",
- "hardStagedId": "act13side_s05#f#",
- "dangerLevel": "-",
+ "stageId": "act12side_06",
+ "levelId": "Activities/ACT12SIDE/level_act12side_06",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-6",
+ "name": "紧追猛赶",
+ "description": "陈不喜欢这座城市以及这种比赛是实话,但她不喜欢输,这也是实话。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -182585,12 +187377,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182607,10 +187399,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_floor_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -182620,10 +187422,22 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13side_token_model_rep_1",
+ "type": "FURN",
+ "id": "furni_westCoast_floor_01",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182632,60 +187446,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act13side_s05#f#": {
+ "act12side_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_06",
"completeState": "PASS"
- },
- {
- "stageId": "act13side_s05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13side_s05#f#",
- "levelId": "Activities/act13side/level_act13side_sub-1-5",
- "zoneId": "act13sre_zone3",
- "code": "NL-S-5",
- "name": "无胄盟据点",
- "description": "<@lv.fs>附加条件:>\\n 莫尼克及其手下与罗伊及其手下的攻击速度上升",
+ "stageId": "act12side_st03",
+ "levelId": null,
+ "zoneId": "act12sre_zone1",
+ "code": "DH-ST-3",
+ "name": "请君入瓮",
+ "description": "陈当然知道埃内斯托不怀好意,但她也不是孤身一人。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 25,
- "apFailReturn": 12,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 12,
- "completeFavor": 25,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182693,7 +187503,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -182716,42 +187526,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13side_s01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_01": {
+ "act12side_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act12side_st03",
"completeState": "PASS"
}
],
- "stageId": "act9mini_01",
- "levelId": "Activities/act9mini/level_act9mini_01",
- "zoneId": "act9mini_zone1",
- "code": "PS-1",
- "name": "旁敲侧击",
- "description": "如果正面无法阻拦,那就换一种思路。",
- "hardStagedId": "act9mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act12side_07",
+ "levelId": "Activities/ACT12SIDE/level_act12side_07",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-7",
+ "name": "沙滩阻击",
+ "description": "星熊虽然见多识广,但坎黛拉这样,仿佛在享受混乱与危机的人,她承认自己见得不多。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -182760,12 +187570,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182782,18 +187592,13 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "NORMAL"
},
{
@@ -182805,64 +187610,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "NORMAL"
},
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -182871,60 +187628,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_01#f#": {
+ "act12side_08": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_07",
"completeState": "PASS"
- },
- {
- "stageId": "act9mini_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act9mini_01#f#",
- "levelId": "Activities/act9mini/level_act9mini_01",
- "zoneId": "act9mini_zone1",
- "code": "PS-1",
- "name": "旁敲侧击",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的生命值大幅度提升",
+ "stageId": "act12side_08",
+ "levelId": "Activities/ACT12SIDE/level_act12side_08",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-8",
+ "name": "抢滩登陆",
+ "description": "诗怀雅虽然担心陈与林雨霞的安危,但她更担心两人会把事情闹得太大。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -182941,9 +187694,14 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -182954,9 +187712,15 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -182966,42 +187730,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_02": {
+ "act12side_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9mini_01",
+ "stageId": "act12side_08",
"completeState": "PASS"
}
],
- "stageId": "act9mini_02",
- "levelId": "Activities/act9mini/level_act9mini_02",
- "zoneId": "act9mini_zone1",
- "code": "PS-2",
- "name": "风口浪尖",
- "description": "越重要的位置,往往越危险。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
- "hardStagedId": "act9mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act12side_09",
+ "levelId": "Activities/ACT12SIDE/level_act12side_09",
+ "zoneId": "act12sre_zone1",
+ "code": "DH-9",
+ "name": "鼠胆龙威",
+ "description": "无人机依然在天上飘荡,节目还在继续转播,危机正在发生,却又仿佛无足轻重,这就是多索雷斯。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_rain",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -183010,12 +187774,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183032,18 +187796,13 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "NORMAL"
},
{
@@ -183055,64 +187814,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "NORMAL"
},
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183121,60 +187832,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_02#f#": {
+ "act12side_st04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12side_09",
"completeState": "PASS"
- },
- {
- "stageId": "act9mini_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act9mini_02#f#",
- "levelId": "Activities/act9mini/level_act9mini_02",
- "zoneId": "act9mini_zone1",
- "code": "PS-2",
- "name": "风口浪尖",
- "description": "<@lv.fs>附加条件:>\\n禁止部署近卫干员",
+ "stageId": "act12side_st04",
+ "levelId": null,
+ "zoneId": "act12sre_zone1",
+ "code": "DH-ST-4",
+ "name": "海浪照常拍岸",
+ "description": "一场被诠释成闹剧的危机过后,什么都没有改变。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_rain",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183182,7 +187889,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -183190,11 +187897,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183202,12 +187904,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183216,42 +187912,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_03": {
+ "act12side_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9mini_02",
+ "stageId": "act12side_09",
"completeState": "PASS"
}
],
- "stageId": "act9mini_03",
- "levelId": "Activities/act9mini/level_act9mini_03",
- "zoneId": "act9mini_zone1",
- "code": "PS-3",
- "name": "磨刀",
- "description": "最好不要让他们通过那里。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act9mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act12side_ex01",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex01",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-1",
+ "name": "8号商业街",
+ "description": "潘乔虽然失败了,但这座城市里还潜藏着许多罪恶,比赛结束后,陈将剩余的时间也投入到了与不法分子的周旋中。",
+ "hardStagedId": "act12side_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -183260,12 +187956,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183282,86 +187978,22 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -183371,18 +188003,18 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_03#f#": {
+ "act12side_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -183393,24 +188025,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9mini_03",
+ "stageId": "act12side_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act9mini_03#f#",
- "levelId": "Activities/act9mini/level_act9mini_03",
- "zoneId": "act9mini_zone1",
- "code": "PS-3",
- "name": "磨刀",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act12side_ex01#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex01",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-1",
+ "name": "8号商业街",
+ "description": "<@lv.fs>附加条件:>\\n控潮术师和领潮员攻击范围扩大",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -183419,12 +188051,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183440,11 +188072,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183452,12 +188079,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183466,42 +188087,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_04": {
+ "act12side_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9mini_03",
+ "stageId": "act12side_ex01",
"completeState": "PASS"
}
],
- "stageId": "act9mini_04",
- "levelId": "Activities/act9mini/level_act9mini_04",
- "zoneId": "act9mini_zone1",
- "code": "PS-4",
- "name": "自取灭亡",
- "description": "只需要做一些小安排,敌人就会主动退场。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act9mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act12side_ex02",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex02",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-2",
+ "name": "阳光沙滩",
+ "description": "沙滩是多索雷斯的标志,自然也有许多不怀好意的人潜藏其中。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": "act12side_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -183510,12 +188131,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183532,20 +188153,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183555,64 +188166,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183621,18 +188178,18 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_04#f#": {
+ "act12side_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -183643,24 +188200,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9mini_04",
+ "stageId": "act12side_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act9mini_04#f#",
- "levelId": "Activities/act9mini/level_act9mini_04",
- "zoneId": "act9mini_zone1",
- "code": "PS-4",
- "name": "自取灭亡",
- "description": "<@lv.fs>附加条件:>\\n所有我方干员的生命值下降",
+ "stageId": "act12side_ex02#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex02",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-2",
+ "name": "阳光沙滩",
+ "description": "<@lv.fs>附加条件:>\\n水手长和水手长重艇的攻击力和最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -183669,12 +188226,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -183690,11 +188247,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183702,12 +188254,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183716,38 +188262,38 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_05": {
+ "act12side_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9mini_04",
+ "stageId": "act12side_ex02",
"completeState": "PASS"
}
],
- "stageId": "act9mini_05",
- "levelId": "Activities/act9mini/level_act9mini_05",
- "zoneId": "act9mini_zone1",
- "code": "PS-5",
- "name": "竞赛",
- "description": "小心,他们不仅跑得快,还会爆炸!",
- "hardStagedId": "act9mini_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act12side_ex03",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex03",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-3",
+ "name": "捉迷藏",
+ "description": "多索雷斯城中的水道错综复杂,对陈来说,这是她追捕犯人的一大难题。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": "act12side_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -183782,20 +188328,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183805,70 +188341,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "31033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183877,18 +188353,18 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_05#f#": {
+ "act12side_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -183899,20 +188375,20 @@
"completeState": "PASS"
},
{
- "stageId": "act9mini_05",
+ "stageId": "act12side_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act9mini_05#f#",
- "levelId": "Activities/act9mini/level_act9mini_05",
- "zoneId": "act9mini_zone1",
- "code": "PS-5",
- "name": "竞赛",
- "description": "<@lv.fs>附加条件:>\\n额外出现4名<反装甲步兵组长>",
+ "stageId": "act12side_ex03#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex03",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-3",
+ "name": "捉迷藏",
+ "description": "<@lv.fs>附加条件:>\\n场上有3个位置无法部署,且“风筝”的射击间隔缩短",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -183946,11 +188422,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -183958,12 +188429,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -183972,42 +188437,42 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_06": {
+ "act12side_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9mini_05",
+ "stageId": "act12side_ex03",
"completeState": "PASS"
}
],
- "stageId": "act9mini_06",
- "levelId": "Activities/act9mini/level_act9mini_06",
- "zoneId": "act9mini_zone1",
- "code": "PS-6",
- "name": "双人赛",
- "description": "骑士的荣光消融在赛场,骑士究竟向何处发起冲锋?",
- "hardStagedId": "act9mini_06#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act12side_ex04",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex04",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-4",
+ "name": "入海口",
+ "description": "身后是沙滩和人群,面前是想要突破这里混入其中的不法分子,该怎么做显而易见。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": "act12side_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184016,12 +188481,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184038,20 +188503,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184061,88 +188516,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
+ "type": "CHARM",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184151,18 +188528,18 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act9mini_06#f#": {
+ "act12side_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -184173,24 +188550,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9mini_06",
+ "stageId": "act12side_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act9mini_06#f#",
- "levelId": "Activities/act9mini/level_act9mini_06",
- "zoneId": "act9mini_zone1",
- "code": "PS-6",
- "name": "双人赛",
- "description": "<@lv.fs>附加条件:>\\n<游击队迫击炮兵组长>和<“锈铜”奥尔默·英格拉>获得隐匿效果",
+ "stageId": "act12side_ex04#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex04",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-4",
+ "name": "入海口",
+ "description": "<@lv.fs>附加条件:>\\n重装干员部署费用提升至4倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Bolivar_street",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184199,12 +188576,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184220,16 +188597,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS022_mountain_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184237,18 +188604,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS022_mountain_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9mini_token_ticket",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184257,56 +188612,56 @@
}
]
},
- "canUseCharm": false,
+ "canUseCharm": true,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9mini_01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_st01": {
+ "act12side_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act12side_ex04",
"completeState": "PASS"
}
],
- "stageId": "act12side_st01",
- "levelId": null,
- "zoneId": "act12sre_zone1",
- "code": "DH-ST-1",
- "name": "不期而遇",
- "description": "突然改变的行程,没有想过的重逢,嘈杂的城市,奇怪的委托,陈的度假开始了。",
- "hardStagedId": null,
- "dangerLevel": null,
+ "stageId": "act12side_ex05",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex05",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-5",
+ "name": "海滨瞭望点",
+ "description": "这群武装到牙齿的走私犯以为没有人敢惹自己,林雨霞并不这么认为。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": "act12side_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184314,7 +188669,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -184322,6 +188677,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -184329,6 +188689,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_2",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184344,58 +188710,62 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_tr01": {
+ "act12side_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_tr01",
- "levelId": "Activities/ACT12SIDE/level_act12side_tr01",
- "zoneId": "act12sre_zone1",
- "code": "DH-TR-1",
- "name": "初来乍到",
- "description": "刚来到一个陌生的地方时,有本地人帮忙介绍的话,总是会事半功倍。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "stageId": "act12side_ex05#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex05",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-5",
+ "name": "海滨瞭望点",
+ "description": "<@lv.fs>附加条件:>\\n无人爆破重艇的爆炸伤害提升",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -184424,35 +188794,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_01": {
+ "act12side_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_tr01",
+ "stageId": "act12side_ex05",
"completeState": "PASS"
}
],
- "stageId": "act12side_01",
- "levelId": "Activities/ACT12SIDE/level_act12side_01",
- "zoneId": "act12sre_zone1",
- "code": "DH-1",
- "name": "意外入选",
- "description": "陈有预感她会在这座城市里因为某些事情和林雨霞撞上,只不过她没料到这么早,也没料到是这种形式。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act12side_ex06",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex06",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-6",
+ "name": "沙滩聚会",
+ "description": "一群帮派成员占领了一家露天酒吧想要举办派对,而他们最大的错误,是抢了星熊的酒杯。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "hardStagedId": "act12side_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184461,12 +188831,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184482,21 +188852,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_bed_01",
- "dropType": "COMPLETE"
- },
{
"type": "CHARM",
- "id": "charm_coin_1",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184504,24 +188864,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_bed_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "CHARM",
- "id": "charm_coin_1",
+ "id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184537,49 +188885,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_02": {
+ "act12side_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_02",
- "levelId": "Activities/ACT12SIDE/level_act12side_02",
- "zoneId": "act12sre_zone1",
- "code": "DH-2",
- "name": "首轮竞赛",
- "description": "陈的对手并不是包围她的人,而是不称手的武器,以及没有配合的队友。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "stageId": "act12side_ex06#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex06",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-6",
+ "name": "沙滩聚会",
+ "description": "<@lv.fs>附加条件:>\\n涨潮时,我方受到的持续侵蚀伤害提升",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184595,21 +188947,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_fireplace_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184617,24 +188954,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_fireplace_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184650,35 +188969,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_03": {
+ "act12side_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_02",
+ "stageId": "act12side_ex06",
"completeState": "PASS"
}
],
- "stageId": "act12side_03",
- "levelId": "Activities/ACT12SIDE/level_act12side_03",
- "zoneId": "act12sre_zone1",
- "code": "DH-3",
- "name": "拔铳相助",
- "description": "对陈来说,帮助他人从不分场合。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act12side_ex07",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex07",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-7",
+ "name": "造浪池",
+ "description": "水上乐园居然也有闹事者,他们想要抢一艘小型游艇,可惜,诗怀雅恰好在游艇上。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": "act12side_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184687,12 +189006,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184708,21 +189027,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_blind_L_01",
- "dropType": "COMPLETE"
- },
{
"type": "CHARM",
- "id": "charm_coin_1",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184730,24 +189039,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_blind_L_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "CHARM",
- "id": "charm_coin_1",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184763,49 +189060,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_st02": {
+ "act12side_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_st02",
- "levelId": null,
- "zoneId": "act12sre_zone1",
- "code": "DH-ST-2",
- "name": "中场休息",
- "description": "短暂的休息是为了迎接接下来的高潮。",
+ "stageId": "act12side_ex07#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex07",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-7",
+ "name": "造浪池",
+ "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184813,7 +189114,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -184843,35 +189144,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_04": {
+ "act12side_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_st02",
+ "stageId": "act12side_ex07",
"completeState": "PASS"
}
],
- "stageId": "act12side_04",
- "levelId": "Activities/ACT12SIDE/level_act12side_04",
- "zoneId": "act12sre_zone1",
- "code": "DH-4",
- "name": "铁人三项",
- "description": "一场游戏需要规则,但观众们最想看到的总是突破规则的东西。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act12side_ex08",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex08",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-8",
+ "name": "欲擒故纵",
+ "description": "盯上这座水上仓库的人竟是本应在监狱中的潘乔?看来有人想要假扮他做些什么,陈不会允许。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "hardStagedId": "act12side_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184880,12 +189181,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -184901,21 +189202,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_blind_S_01",
- "dropType": "COMPLETE"
- },
{
"type": "CHARM",
- "id": "charm_coin_2",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -184925,22 +189216,94 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_blind_S_01",
+ "type": "CHARM",
+ "id": "charm_coin_3",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
- },
+ }
+ ]
+ },
+ "canUseCharm": true,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act12side_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act12side_ex08#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_ex08",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act12side_ex08#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_ex08",
+ "zoneId": "act12sre_zone2",
+ "code": "DH-EX-8",
+ "name": "欲擒故纵",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减半",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Bolivar_sea",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 200,
+ "goldGain": 200,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -184956,35 +189319,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_05": {
+ "act12side_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_04",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act12side_05",
- "levelId": "Activities/ACT12SIDE/level_act12side_05",
- "zoneId": "act12sre_zone1",
- "code": "DH-5",
- "name": "曲径求胜",
- "description": "有的人为了获胜而走捷径,而有的人则是不得已而走捷径。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act12side_s01",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-1",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-1",
+ "name": "鬼使神差",
+ "description": "星熊与诗怀雅准备解决眼前这群黑帮份子,她们并不知道陈也在追查这些人的线索。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
+ "hardStagedId": "act12side_s01#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -184993,12 +189356,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185014,21 +189377,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_wallpaper_01",
- "dropType": "COMPLETE"
- },
{
"type": "CHARM",
"id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -185036,24 +189389,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_wallpaper_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "CHARM",
"id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185069,58 +189410,62 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_tr02": {
+ "act12side_s01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_s01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_tr02",
- "levelId": "Activities/ACT12SIDE/level_act12side_tr02",
- "zoneId": "act12sre_zone1",
- "code": "DH-TR-2",
- "name": "插翅难飞",
- "description": "埃内斯托达成了他的目的,不过眼下,他还要想出脱身的办法......\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "stageId": "act12side_s01#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-1",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-1",
+ "name": "鬼使神差",
+ "description": "<@lv.fs>附加条件:>\\n我方单位的阻挡数-1",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -185149,35 +189494,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_06": {
+ "act12side_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_tr02",
+ "stageId": "act12side_s01",
"completeState": "PASS"
}
],
- "stageId": "act12side_06",
- "levelId": "Activities/ACT12SIDE/level_act12side_06",
- "zoneId": "act12sre_zone1",
- "code": "DH-6",
- "name": "紧追猛赶",
- "description": "陈不喜欢这座城市以及这种比赛是实话,但她不喜欢输,这也是实话。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act12side_s02",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-2",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-2",
+ "name": "龙争鼠斗",
+ "description": "经过林雨霞的了解,先动手再动口,在这儿是个行得通的办法。何况她本就想这样做了。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>“水蚀”造成的侵蚀损伤提升,无人爆破重艇的生命流失速度下降",
+ "hardStagedId": "act12side_s02#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -185186,12 +189531,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185207,21 +189552,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_westCoast_floor_01",
- "dropType": "COMPLETE"
- },
{
"type": "CHARM",
"id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -185229,24 +189564,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_westCoast_floor_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "CHARM",
"id": "charm_coin_2",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185262,49 +189585,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_st03": {
+ "act12side_s02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_s02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_st03",
- "levelId": null,
- "zoneId": "act12sre_zone1",
- "code": "DH-ST-3",
- "name": "请君入瓮",
- "description": "陈当然知道埃内斯托不怀好意,但她也不是孤身一人。",
+ "stageId": "act12side_s02#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-2",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-2",
+ "name": "龙争鼠斗",
+ "description": "<@lv.fs>附加条件:>\\n无人爆破重艇的生命流失速度大幅下降,敌方基础属性大幅提升",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185312,7 +189639,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -185342,29 +189669,29 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_07": {
+ "act12side_s03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_st03",
+ "stageId": "act12side_s02",
"completeState": "PASS"
}
],
- "stageId": "act12side_07",
- "levelId": "Activities/ACT12SIDE/level_act12side_07",
- "zoneId": "act12sre_zone1",
- "code": "DH-7",
- "name": "沙滩阻击",
- "description": "星熊虽然见多识广,但坎黛拉这样,仿佛在享受混乱与危机的人,她承认自己见得不多。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act12side_s03",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-3",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-3",
+ "name": "故友重逢",
+ "description": "只要制服不合作的富豪保镖,诗怀雅有的是手段让当事人开口。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.rem>额外条件:>领潮员和领潮员快艇的攻击力下降,但造成的侵蚀损伤大幅提升",
+ "hardStagedId": "act12side_s03#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_street",
"canPractice": true,
@@ -185405,11 +189732,6 @@
"id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -185425,10 +189747,88 @@
},
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": true,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act12side_s01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act12side_s03#f#": {
+ "stageType": "ACTIVITY",
+ "difficulty": "FOUR_STAR",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_s03",
+ "completeState": "COMPLETE"
+ }
+ ],
+ "stageId": "act12side_s03#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-3",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-3",
+ "name": "故友重逢",
+ "description": "<@lv.fs>附加条件:>\\n 不可使用特制水上平台",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Bolivar_street",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 18,
+ "apFailReturn": 9,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 3,
+ "dailyStageDifficulty": 0,
+ "expGain": 180,
+ "goldGain": 180,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 9,
+ "completeFavor": 18,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185444,29 +189844,29 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_08": {
+ "act12side_s04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_07",
+ "stageId": "act12side_s03",
"completeState": "PASS"
}
],
- "stageId": "act12side_08",
- "levelId": "Activities/ACT12SIDE/level_act12side_08",
- "zoneId": "act12sre_zone1",
- "code": "DH-8",
- "name": "抢滩登陆",
- "description": "诗怀雅虽然担心陈与林雨霞的安危,但她更担心两人会把事情闹得太大。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "stageId": "act12side_s04",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-4",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-4",
+ "name": "最终调查",
+ "description": "有老战友在,调查很顺利,士兵们想必抵挡不住龙门近卫局的前警司和精英。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>“水蚀”对我方的攻击速度降低效果增强,侵蚀损伤提升;敌方基础属性大幅提升,造成的侵蚀损伤提升",
+ "hardStagedId": "act12side_s04#f#",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
@@ -185507,11 +189907,6 @@
"id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -185525,12 +189920,6 @@
"id": "charm_coin_3",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185546,48 +189935,52 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_09": {
+ "act12side_s04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12side_s04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_09",
- "levelId": "Activities/ACT12SIDE/level_act12side_09",
- "zoneId": "act12sre_zone1",
- "code": "DH-9",
- "name": "鼠胆龙威",
- "description": "无人机依然在天上飘荡,节目还在继续转播,危机正在发生,却又仿佛无足轻重,这就是多索雷斯。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
+ "stageId": "act12side_s04#f#",
+ "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-4",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-S-4",
+ "name": "最终调查",
+ "description": "<@lv.fs>附加条件:>\\n 水手长生命值提升,在“水蚀”下不再额外流失生命",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 18,
- "apFailReturn": 17,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 180,
"goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
+ "passFavor": 9,
"completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
@@ -185604,16 +189997,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "COMPLETE"
- },
- {
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -185621,18 +190004,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185648,11 +190019,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_st04": {
+ "act12side_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -185663,18 +190034,18 @@
"completeState": "PASS"
}
],
- "stageId": "act12side_st04",
- "levelId": null,
- "zoneId": "act12sre_zone1",
- "code": "DH-ST-4",
- "name": "海浪照常拍岸",
- "description": "一场被诠释成闹剧的危机过后,什么都没有改变。",
+ "stageId": "act12side_mo01",
+ "levelId": "Activities/ACT12SIDE/level_act12side_mo01",
+ "zoneId": "act12sre_zone3",
+ "code": "DH-MO-1",
+ "name": "多索雷斯北郊",
+ "description": "远离多索雷斯喧闹中心的区块,潘乔手下的死硬派在此盘踞。请在海潮起伏中,寻找击破他们的方法。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Bolivar_sea",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 0,
"apFailReturn": 0,
"etItemId": null,
@@ -185698,14 +190069,19 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
+ "isStoryOnly": false,
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -185713,6 +190089,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHARM",
+ "id": "charm_coin_3",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185728,35 +190110,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_st01",
+ "mainStageId": "act12side_s01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex01": {
+ "act8mini_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_09",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex01",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex01",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-1",
- "name": "8号商业街",
- "description": "潘乔虽然失败了,但这座城市里还潜藏着许多罪恶,比赛结束后,陈将剩余的时间也投入到了与不法分子的周旋中。",
- "hardStagedId": "act12side_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act8mini_01",
+ "levelId": "Activities/act8mini/level_act8mini_01",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-1",
+ "name": "侧面作战",
+ "description": "速战速决!尽可能地支援那些可靠的朋友!",
+ "hardStagedId": "act8mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -185765,12 +190147,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185787,10 +190169,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_1",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -185800,10 +190192,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185812,18 +190258,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex01#f#": {
+ "act8mini_01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -185834,24 +190280,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex01",
+ "stageId": "act8mini_01",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex01#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex01",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-1",
- "name": "8号商业街",
- "description": "<@lv.fs>附加条件:>\\n控潮术师和领潮员攻击范围扩大",
+ "stageId": "act8mini_01#f#",
+ "levelId": "Activities/act8mini/level_act8mini_01",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-1",
+ "name": "侧面作战",
+ "description": "<@lv.fs>附加条件:>\\n游击队盾卫数量减少,额外出现一名提亚卡乌冠军",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -185860,12 +190306,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185881,6 +190327,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -185888,6 +190339,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185896,42 +190353,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex02": {
+ "act8mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex01",
+ "stageId": "act8mini_01",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex02",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex02",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-2",
- "name": "阳光沙滩",
- "description": "沙滩是多索雷斯的标志,自然也有许多不怀好意的人潜藏其中。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": "act12side_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act8mini_02",
+ "levelId": "Activities/act8mini/level_act8mini_02",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-2",
+ "name": "从天而降",
+ "description": "警惕来自空中的威胁。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act8mini_02#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -185940,12 +190397,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -185962,10 +190419,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_1",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -185975,10 +190442,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_1",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -185987,18 +190508,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex02#f#": {
+ "act8mini_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186009,24 +190530,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex02",
+ "stageId": "act8mini_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex02#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex02",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-2",
- "name": "阳光沙滩",
- "description": "<@lv.fs>附加条件:>\\n水手长和水手长重艇的攻击力和最大生命值提升",
+ "stageId": "act8mini_02#f#",
+ "levelId": "Activities/act8mini/level_act8mini_02",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-2",
+ "name": "从天而降",
+ "description": "<@lv.fs>附加条件:>\\n额外出现一名战争幽灵",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186035,12 +190556,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186056,6 +190577,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186063,6 +190589,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186071,42 +190603,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex03": {
+ "act8mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex02",
+ "stageId": "act8mini_02",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex03",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex03",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-3",
- "name": "捉迷藏",
- "description": "多索雷斯城中的水道错综复杂,对陈来说,这是她追捕犯人的一大难题。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": "act12side_ex03#f#",
+ "stageId": "act8mini_03",
+ "levelId": "Activities/act8mini/level_act8mini_03",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-3",
+ "name": "亲子聚会",
+ "description": "注意脚下,身材小并不意味着好解决。",
+ "hardStagedId": "act8mini_03#f#",
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186115,12 +190647,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186137,10 +190669,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186150,10 +190692,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186162,18 +190758,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex03#f#": {
+ "act8mini_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186184,24 +190780,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex03",
+ "stageId": "act8mini_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex03#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex03",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-3",
- "name": "捉迷藏",
- "description": "<@lv.fs>附加条件:>\\n场上有3个位置无法部署,且“风筝”的射击间隔缩短",
+ "stageId": "act8mini_03#f#",
+ "levelId": "Activities/act8mini/level_act8mini_03",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-3",
+ "name": "亲子聚会",
+ "description": "<@lv.fs>附加条件:>\\n畸变体傀儡、变异岩蛛与变异岩蛛α的生命值与攻击力大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186210,12 +190806,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186231,6 +190827,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186238,6 +190839,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186246,42 +190853,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex04": {
+ "act8mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex03",
+ "stageId": "act8mini_03",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex04",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex04",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-4",
- "name": "入海口",
- "description": "身后是沙滩和人群,面前是想要突破这里混入其中的不法分子,该怎么做显而易见。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
- "hardStagedId": "act12side_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act8mini_04",
+ "levelId": "Activities/act8mini/level_act8mini_04",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-4",
+ "name": "整装列队",
+ "description": "很难说是谁在小看谁,对方看上去只是想打一场表演赛。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "hardStagedId": "act8mini_04#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186290,12 +190897,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186312,10 +190919,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186325,10 +190942,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186337,18 +191008,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex04#f#": {
+ "act8mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186359,24 +191030,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex04",
+ "stageId": "act8mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex04#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex04",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-4",
- "name": "入海口",
- "description": "<@lv.fs>附加条件:>\\n重装干员部署费用提升至4倍",
+ "stageId": "act8mini_04#f#",
+ "levelId": "Activities/act8mini/level_act8mini_04",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-4",
+ "name": "整装列队",
+ "description": "<@lv.fs>附加条件:>\\n我方干员技力自然回复速度超大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186385,12 +191056,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186406,6 +191077,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186413,6 +191089,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186421,42 +191103,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex05": {
+ "act8mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex04",
+ "stageId": "act8mini_04",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex05",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex05",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-5",
- "name": "海滨瞭望点",
- "description": "这群武装到牙齿的走私犯以为没有人敢惹自己,林雨霞并不这么认为。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": "act12side_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act8mini_05",
+ "levelId": "Activities/act8mini/level_act8mini_05",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-5",
+ "name": "倒带",
+ "description": "再一次面对他们。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "hardStagedId": "act8mini_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186465,12 +191147,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186487,10 +191169,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186500,10 +191192,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186512,18 +191258,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex05#f#": {
+ "act8mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186534,24 +191280,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex05",
+ "stageId": "act8mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex05#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex05",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-5",
- "name": "海滨瞭望点",
- "description": "<@lv.fs>附加条件:>\\n无人爆破重艇的爆炸伤害提升",
+ "stageId": "act8mini_05#f#",
+ "levelId": "Activities/act8mini/level_act8mini_05",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-5",
+ "name": "倒带",
+ "description": "<@lv.fs>附加条件:>\\n浮士德的特殊狙击伤害提升且触发时间缩短",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186560,12 +191306,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186581,6 +191327,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186588,6 +191339,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186596,38 +191353,38 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex06": {
+ "act8mini_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex05",
+ "stageId": "act8mini_05",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex06",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex06",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-6",
- "name": "沙滩聚会",
- "description": "一群帮派成员占领了一家露天酒吧想要举办派对,而他们最大的错误,是抢了星熊的酒杯。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
- "hardStagedId": "act12side_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act8mini_06",
+ "levelId": "Activities/act8mini/level_act8mini_06",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-6",
+ "name": "昨日",
+ "description": "她已沉睡在昨日。你知道她不会再一次睁开眼睛。\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流",
+ "hardStagedId": "act8mini_06#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -186662,10 +191419,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186675,10 +191442,70 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186687,18 +191514,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex06#f#": {
+ "act8mini_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186709,20 +191536,20 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex06",
+ "stageId": "act8mini_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex06#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex06",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-6",
- "name": "沙滩聚会",
- "description": "<@lv.fs>附加条件:>\\n涨潮时,我方受到的持续侵蚀伤害提升",
+ "stageId": "act8mini_06#f#",
+ "levelId": "Activities/act8mini/level_act8mini_06",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-6",
+ "name": "昨日",
+ "description": "<@lv.fs>附加条件:>\\n我方近卫与术师干员攻击力大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -186756,6 +191583,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186763,6 +191595,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186771,42 +191609,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex07": {
+ "act8mini_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex06",
+ "stageId": "act8mini_06",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex07",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex07",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-7",
- "name": "造浪池",
- "description": "水上乐园居然也有闹事者,他们想要抢一艘小型游艇,可惜,诗怀雅恰好在游艇上。\\n<@lv.item><深水区>>无法部署,本关中敌人在深水区的生命流失速度大幅提升\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": "act12side_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act8mini_07",
+ "levelId": "Activities/act8mini/level_act8mini_07",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-7",
+ "name": "分解和弦",
+ "description": "就像被循环播放的歌单,互不相干的音调在这里汇成一曲和弦。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act8mini_07#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186815,12 +191653,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186837,10 +191675,20 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186850,10 +191698,88 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186862,18 +191788,18 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex07#f#": {
+ "act8mini_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -186884,24 +191810,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12side_ex07",
+ "stageId": "act8mini_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex07#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex07",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-7",
- "name": "造浪池",
- "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署",
+ "stageId": "act8mini_07#f#",
+ "levelId": "Activities/act8mini/level_act8mini_07",
+ "zoneId": "act8mini_zone1",
+ "code": "VI-7",
+ "name": "分解和弦",
+ "description": "<@lv.fs>附加条件:>\\n我方干员与召唤物再部署时间延长75%",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186910,12 +191836,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -186931,6 +191857,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS009_suorAngelica_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -186938,6 +191874,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS009_suorAngelica_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act8mini_token_vigilo",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -186946,42 +191894,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act8mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex08": {
+ "act1lock_a-01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_ex07",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act12side_ex08",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex08",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-8",
- "name": "欲擒故纵",
- "description": "盯上这座水上仓库的人竟是本应在监狱中的潘乔?看来有人想要假扮他做些什么,陈不会允许。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.item><特制水上平台>>可部署在深水区,之后该格可部署任意单位,部署的单位撤退时平台损坏",
- "hardStagedId": "act12side_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act1lock_a-01",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_a-01",
+ "zoneId": "act1lock_zone1",
+ "code": "TB-DB-1",
+ "name": "拂晓之处-认识",
+ "description": "“欢迎各位参赛小队。你们将在这里初次面对假想敌的挑战。切勿轻敌,也不要过分谨慎。在米诺斯,危险而高效的战术思路似乎更能得到评委的欣赏。”",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_interlock",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -186990,12 +191938,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187012,10 +191960,15 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187025,10 +191978,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187037,60 +191996,56 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_ex08#f#": {
+ "act1lock_a-02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1lock_a-01",
"completeState": "PASS"
- },
- {
- "stageId": "act12side_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12side_ex08#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_ex08",
- "zoneId": "act12sre_zone2",
- "code": "DH-EX-8",
- "name": "欲擒故纵",
- "description": "<@lv.fs>附加条件:>\\n我方单位的生命值上限减半",
+ "stageId": "act1lock_a-02",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_a-02",
+ "zoneId": "act1lock_zone1",
+ "code": "TB-DB-2",
+ "name": "拂晓之处-理想",
+ "description": "荷谟伊山是米诺斯全境海拔第二高山,也是传说中英雄们的聚集之所。\\n现在,我们与传说中的英雄正站在同一片土地上。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_interlock",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187106,6 +192061,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187113,6 +192078,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187121,42 +192098,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_ex01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s01": {
+ "act1lock_a-03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act1lock_a-02",
"completeState": "PASS"
}
],
- "stageId": "act12side_s01",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-1",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-1",
- "name": "鬼使神差",
- "description": "星熊与诗怀雅准备解决眼前这群黑帮份子,她们并不知道陈也在追查这些人的线索。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>敌方的基础属性大幅提升",
- "hardStagedId": "act12side_s01#f#",
- "dangerLevel": "-",
+ "stageId": "act1lock_a-03",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_a-03",
+ "zoneId": "act1lock_zone1",
+ "code": "TB-DB-3",
+ "name": "拂晓之处-感官",
+ "description": "联锁安保竞赛,是米诺斯极少数允许感染者作为选手参加的竞赛项目。\\n赛事期间,参赛选手仅被允许在比赛场地范围内进行自由活动。\\n禁止在未经许可的情况下擅自离开比赛场地,否则将采取强制性措施。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_interlock",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -187165,12 +192142,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187187,10 +192164,15 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187200,10 +192182,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187212,60 +192200,56 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s01#f#": {
+ "act1lock_a-04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1lock_a-03",
"completeState": "PASS"
- },
- {
- "stageId": "act12side_s01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12side_s01#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-1",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-1",
- "name": "鬼使神差",
- "description": "<@lv.fs>附加条件:>\\n我方单位的阻挡数-1",
+ "stageId": "act1lock_a-04",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_a-04",
+ "zoneId": "act1lock_zone1",
+ "code": "TB-DB-4",
+ "name": "拂晓之处-物性",
+ "description": "“你不知道?就在不久以前,‘胜利女神’突然出现,带领米诺斯人驱赶走了那些蛮狠侵扰的萨尔贡人……”\\n “那位‘胜利女神’是突然出现的,在米诺斯人取得胜利后便默默地离开了。真可惜,她的功绩要是正式报到十二英雄神殿里去,肯定能被封为大英雄!现在嘛,只是留下了传说让人听听。”",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_interlock",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187281,6 +192265,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187288,6 +192282,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187296,56 +192302,60 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s02": {
+ "act1lock_b-01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_s01",
+ "stageId": "act1lock_c-01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1lock_a-01",
"completeState": "PASS"
}
],
- "stageId": "act12side_s02",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-2",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-2",
- "name": "龙争鼠斗",
- "description": "经过林雨霞的了解,先动手再动口,在这儿是个行得通的办法。何况她本就想这样做了。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>“水蚀”造成的侵蚀损伤提升,无人爆破重艇的生命流失速度下降",
- "hardStagedId": "act12side_s02#f#",
+ "stageId": "act1lock_b-01",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_b-01",
+ "zoneId": "act1lock_zone1",
+ "code": "LK-DP-A",
+ "name": "白昼之地-处世",
+ "description": "这会是驻守小队第一次和队伍分开,一定要万般警惕。\\n想要在黄昏秘境中挑战更强大的假想敌,就需要派遣小队在此驻守,撤离将失去挑战额外假想敌的资格。\\n冷静下来,慢慢思考,合理的人员安排将为获取更多积分提供莫大的优势。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n\\n<@tu.ht>驻守效果:<荷谟伊英雄>将前往黄昏秘境>",
+ "hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loading_interlock",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187362,8 +192372,8 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
{
@@ -187375,8 +192385,8 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_2",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
{
@@ -187387,60 +192397,60 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s02#f#": {
+ "act1lock_b-02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1lock_c-01",
"completeState": "PASS"
},
{
- "stageId": "act12side_s02",
- "completeState": "COMPLETE"
+ "stageId": "act1lock_a-02",
+ "completeState": "PASS"
}
],
- "stageId": "act12side_s02#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-2",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-2",
- "name": "龙争鼠斗",
- "description": "<@lv.fs>附加条件:>\\n无人爆破重艇的生命流失速度大幅下降,敌方基础属性大幅提升",
+ "stageId": "act1lock_b-02",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_b-02",
+ "zoneId": "act1lock_zone1",
+ "code": "LK-DP-B",
+ "name": "白昼之地-幻象",
+ "description": "“喂?组委会,我们都在这守了二十分钟了,怎么还没裁判来确认?别偷懒了,现在可还没到下班时间!”\\n“……你们米诺斯人也太懒散了吧,上班的时候竟然还有‘下午茶时间’?”\\n\\n<@tu.ht>驻守效果:<荷谟伊勇士>将前往黄昏秘境>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
- "canPractice": true,
+ "loadingPicId": "loading_interlock",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187456,6 +192466,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187463,6 +192478,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187471,56 +192492,60 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s03": {
+ "act1lock_b-03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_s02",
+ "stageId": "act1lock_c-01",
+ "completeState": "PASS"
+ },
+ {
+ "stageId": "act1lock_a-03",
"completeState": "PASS"
}
],
- "stageId": "act12side_s03",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-3",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-3",
- "name": "故友重逢",
- "description": "只要制服不合作的富豪保镖,诗怀雅有的是手段让当事人开口。\\n<@lv.item><深水区>>无法部署,其中的敌方攻击速度和移动速度降低,持续流失生命\\n<@lv.rem>额外条件:>领潮员和领潮员快艇的攻击力下降,但造成的侵蚀损伤大幅提升",
- "hardStagedId": "act12side_s03#f#",
+ "stageId": "act1lock_b-03",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_b-03",
+ "zoneId": "act1lock_zone1",
+ "code": "LK-DP-C",
+ "name": "白昼之地-沉思",
+ "description": "你能从假想敌身上看到什么?过去的影子就站在眼前,眼见自己又要拿起武器,向熟悉的身影发起进攻……它们总会一次次找上门来的。\\n冷静一下。喝点热水吧。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n\\n<@tu.ht>驻守效果:<荷谟伊英雄>将前往黄昏秘境>",
+ "hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "loadingPicId": "loading_interlock",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187537,8 +192562,8 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
{
@@ -187550,8 +192575,8 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
{
@@ -187562,60 +192587,60 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s03#f#": {
+ "act1lock_b-04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act1lock_c-01",
"completeState": "PASS"
},
{
- "stageId": "act12side_s03",
- "completeState": "COMPLETE"
+ "stageId": "act1lock_a-04",
+ "completeState": "PASS"
}
],
- "stageId": "act12side_s03#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-3",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-3",
- "name": "故友重逢",
- "description": "<@lv.fs>附加条件:>\\n 不可使用特制水上平台",
+ "stageId": "act1lock_b-04",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_b-04",
+ "zoneId": "act1lock_zone1",
+ "code": "LK-DP-D",
+ "name": "白昼之地-坚守",
+ "description": "“从这里看,荷谟伊地区的景色应该很不错。如果不是感染者,能趁最后一日的休假时间爬上山去看看全景该多好啊。”\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n\\n<@tu.ht>驻守效果:<荷谟伊勇士>将前往黄昏秘境>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
- "canPractice": true,
+ "loadingPicId": "loading_interlock",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187631,6 +192656,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187638,6 +192668,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187646,42 +192682,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s04": {
+ "act1lock_c-01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_s03",
+ "stageId": "act1lock_a-04",
"completeState": "PASS"
}
],
- "stageId": "act12side_s04",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-4",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-4",
- "name": "最终调查",
- "description": "有老战友在,调查很顺利,士兵们想必抵挡不住龙门近卫局的前警司和精英。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”\\n<@lv.rem>额外条件:>“水蚀”对我方的攻击速度降低效果增强,侵蚀损伤提升;敌方基础属性大幅提升,造成的侵蚀损伤提升",
- "hardStagedId": "act12side_s04#f#",
+ "stageId": "act1lock_c-01",
+ "levelId": "Activities/ACT1LOCK/level_act1lock_c-01",
+ "zoneId": "act1lock_zone1",
+ "code": "FIN-TS",
+ "name": "黄昏秘境",
+ "description": "不好意思,请问你们平时在不做假想敌进行演练的时候都做些什么?……什么?酿酒?写诗?\\n\\n白昼之地驻守后,黄昏秘境将出现特殊假想敌;特殊假想敌进入目标点不扣除关卡生命值",
+ "hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading_interlock",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -187690,12 +192726,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187712,10 +192748,15 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187725,10 +192766,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1lock_point_reward",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187737,60 +192784,56 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act1lock_a-01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_s04#f#": {
+ "act7mini_01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act12side_s04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12side_s04#f#",
- "levelId": "Activities/ACT12SIDE/level_act12side_sub-1-4",
- "zoneId": "act12sre_zone3",
- "code": "DH-S-4",
- "name": "最终调查",
- "description": "<@lv.fs>附加条件:>\\n 水手长生命值提升,在“水蚀”下不再额外流失生命",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act7mini_01",
+ "levelId": "Activities/act7mini/level_act7mini_01",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-1",
+ "name": "深入敌阵",
+ "description": "想要占据优势,有时就需要主动出击。",
+ "hardStagedId": "act7mini_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading3",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187806,6 +192849,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -187813,6 +192871,66 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -187821,56 +192939,60 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act12side_mo01": {
+ "act7mini_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12side_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act7mini_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12side_mo01",
- "levelId": "Activities/ACT12SIDE/level_act12side_mo01",
- "zoneId": "act12sre_zone3",
- "code": "DH-MO-1",
- "name": "多索雷斯北郊",
- "description": "远离多索雷斯喧闹中心的区块,潘乔手下的死硬派在此盘踞。请在海潮起伏中,寻找击破他们的方法。\\n<@lv.item><涨潮>>被淹没的地块无法部署,水中的敌方和我方单位受到“水蚀”:我方攻击速度降低,持续受到侵蚀损伤,被攻击时附带侵蚀损伤;敌方攻击速度和移动速度降低,持续流失生命",
+ "stageId": "act7mini_01#f#",
+ "levelId": "Activities/act7mini/level_act7mini_01",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-1",
+ "name": "深入敌阵",
+ "description": "<@lv.fs>附加条件:>\\n隐形弩手的攻击力和攻击范围提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_sea",
+ "loadingPicId": "loading3",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": false,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187879,7 +193001,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -187887,9 +193009,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -187900,9 +193022,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CHARM",
- "id": "charm_coin_3",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act7mini_token_permit",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -187912,42 +193034,42 @@
}
]
},
- "canUseCharm": true,
+ "canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12side_s01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_01": {
+ "act7mini_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act7mini_01",
"completeState": "PASS"
}
],
- "stageId": "act8mini_01",
- "levelId": "Activities/act8mini/level_act8mini_01",
- "zoneId": "act8mini_zone1",
- "code": "VI-1",
- "name": "侧面作战",
- "description": "速战速决!尽可能地支援那些可靠的朋友!",
- "hardStagedId": "act8mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act7mini_02",
+ "levelId": "Activities/act7mini/level_act7mini_02",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-2",
+ "name": "混淆焦点",
+ "description": "注意那些真正的威胁。有许多人我们无法阻挡,只能让他们倒在终点前。\\n<@lv.item><震撼装置>>消耗一定部署费用可以开启,伤害并晕眩周围的敌人",
+ "hardStagedId": "act7mini_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -187956,12 +193078,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -187979,17 +193101,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30061",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -188002,19 +193124,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -188074,11 +193196,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_01#f#": {
+ "act7mini_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -188089,24 +193211,24 @@
"completeState": "PASS"
},
{
- "stageId": "act8mini_01",
+ "stageId": "act7mini_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act8mini_01#f#",
- "levelId": "Activities/act8mini/level_act8mini_01",
- "zoneId": "act8mini_zone1",
- "code": "VI-1",
- "name": "侧面作战",
- "description": "<@lv.fs>附加条件:>\\n游击队盾卫数量减少,额外出现一名提亚卡乌冠军",
+ "stageId": "act7mini_02#f#",
+ "levelId": "Activities/act7mini/level_act7mini_02",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-2",
+ "name": "混淆焦点",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署重装和狙击干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188115,12 +193237,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188138,7 +193260,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188151,7 +193273,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188169,35 +193291,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_02": {
+ "act7mini_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_01",
+ "stageId": "act7mini_02",
"completeState": "PASS"
}
],
- "stageId": "act8mini_02",
- "levelId": "Activities/act8mini/level_act8mini_02",
- "zoneId": "act8mini_zone1",
- "code": "VI-2",
- "name": "从天而降",
- "description": "警惕来自空中的威胁。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act8mini_02#f#",
+ "stageId": "act7mini_03",
+ "levelId": "Activities/act7mini/level_act7mini_03",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-3",
+ "name": "据守",
+ "description": "威胁缓步向前。威胁从天而降。",
+ "hardStagedId": "act7mini_03#f#",
"dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188206,12 +193328,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188229,17 +193351,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30021",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -188252,61 +193374,61 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30062",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30011",
"dropType": "ADDITIONAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30031",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30061",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30041",
+ "id": "3003",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30012",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30032",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "3003",
+ "id": "30062",
"dropType": "ADDITIONAL"
},
{
@@ -188324,11 +193446,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_02#f#": {
+ "act7mini_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -188339,24 +193461,24 @@
"completeState": "PASS"
},
{
- "stageId": "act8mini_02",
+ "stageId": "act7mini_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act8mini_02#f#",
- "levelId": "Activities/act8mini/level_act8mini_02",
- "zoneId": "act8mini_zone1",
- "code": "VI-2",
- "name": "从天而降",
- "description": "<@lv.fs>附加条件:>\\n额外出现一名战争幽灵",
+ "stageId": "act7mini_03#f#",
+ "levelId": "Activities/act7mini/level_act7mini_03",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-3",
+ "name": "据守",
+ "description": "<@lv.fs>附加条件:>\\n乌萨斯突袭弩手的攻击力大幅提升,空降组长的生命值和防御力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188365,12 +193487,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188388,7 +193510,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188401,7 +193523,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188419,35 +193541,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_03": {
+ "act7mini_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_02",
+ "stageId": "act7mini_03",
"completeState": "PASS"
}
],
- "stageId": "act8mini_03",
- "levelId": "Activities/act8mini/level_act8mini_03",
- "zoneId": "act8mini_zone1",
- "code": "VI-3",
- "name": "亲子聚会",
- "description": "注意脚下,身材小并不意味着好解决。",
- "hardStagedId": "act8mini_03#f#",
+ "stageId": "act7mini_04",
+ "levelId": "Activities/act7mini/level_act7mini_04",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-4",
+ "name": "喋血",
+ "description": "力量的增强既是祝福,也是诅咒。别让任何人走上那条路。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
+ "hardStagedId": "act7mini_04#f#",
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_graduate",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188456,12 +193578,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188479,17 +193601,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30013",
"dropType": "NORMAL"
},
{
@@ -188502,61 +193624,67 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30013",
"dropType": "NORMAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30021",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30041",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30051",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
+ "type": "CARD_EXP",
+ "id": "2001",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30022",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30042",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "3003",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "ADDITIONAL"
},
{
@@ -188574,11 +193702,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_03#f#": {
+ "act7mini_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -188589,24 +193717,24 @@
"completeState": "PASS"
},
{
- "stageId": "act8mini_03",
+ "stageId": "act7mini_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act8mini_03#f#",
- "levelId": "Activities/act8mini/level_act8mini_03",
- "zoneId": "act8mini_zone1",
- "code": "VI-3",
- "name": "亲子聚会",
- "description": "<@lv.fs>附加条件:>\\n畸变体傀儡、变异岩蛛与变异岩蛛α的生命值与攻击力大幅度提升",
+ "stageId": "act7mini_04#f#",
+ "levelId": "Activities/act7mini/level_act7mini_04",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-4",
+ "name": "喋血",
+ "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-2",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_graduate",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188615,12 +193743,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188638,7 +193766,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188651,7 +193779,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188669,35 +193797,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_04": {
+ "act7mini_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_03",
+ "stageId": "act7mini_04",
"completeState": "PASS"
}
],
- "stageId": "act8mini_04",
- "levelId": "Activities/act8mini/level_act8mini_04",
- "zoneId": "act8mini_zone1",
- "code": "VI-4",
- "name": "整装列队",
- "description": "很难说是谁在小看谁,对方看上去只是想打一场表演赛。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
- "hardStagedId": "act8mini_04#f#",
+ "stageId": "act7mini_05",
+ "levelId": "Activities/act7mini/level_act7mini_05",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-5",
+ "name": "盟军",
+ "description": "携手、共斗,他们坚韧更胜磐石。\\n<@lv.item><土石结构>>用来抵挡沙尘暴,可被加固。",
+ "hardStagedId": "act7mini_05#f#",
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188706,12 +193834,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188729,17 +193857,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -188752,61 +193880,85 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "SPECIAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30103",
"dropType": "NORMAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30021",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30022",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30041",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30023",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30043",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "3003",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
"dropType": "ADDITIONAL"
},
{
@@ -188824,11 +193976,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_04#f#": {
+ "act7mini_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -188839,24 +193991,24 @@
"completeState": "PASS"
},
{
- "stageId": "act8mini_04",
+ "stageId": "act7mini_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act8mini_04#f#",
- "levelId": "Activities/act8mini/level_act8mini_04",
- "zoneId": "act8mini_zone1",
- "code": "VI-4",
- "name": "整装列队",
- "description": "<@lv.fs>附加条件:>\\n我方干员技力自然回复速度超大幅降低",
+ "stageId": "act7mini_05#f#",
+ "levelId": "Activities/act7mini/level_act7mini_05",
+ "zoneId": "act7mini_zone1",
+ "code": "PL-5",
+ "name": "盟军",
+ "description": "<@lv.fs>附加条件:>\\n移除战场中的4个<土石结构>和2个<盾卫>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -188865,12 +194017,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -188886,9 +194038,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS018_claustrophobia_01",
+ "dropType": "ONCE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188898,10 +194055,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS018_claustrophobia_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act7mini_token_permit",
"dropType": "ONCE"
},
{
@@ -188919,31 +194082,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act7mini_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_05": {
+ "act18d3_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_04",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act8mini_05",
- "levelId": "Activities/act8mini/level_act8mini_05",
- "zoneId": "act8mini_zone1",
- "code": "VI-5",
- "name": "倒带",
- "description": "再一次面对他们。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
- "hardStagedId": "act8mini_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act18d3_01",
+ "levelId": "Activities/act18d3/level_act18d3_01",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-1",
+ "name": "闯入者",
+ "description": "赏金猎人和深海猎人是两种东西,她却一直用另一个身份来麻痹自己。她终归不是。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -188977,19 +194140,49 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_abyssal_decal_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -189001,63 +194194,57 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "type": "FURN",
+ "id": "furni_abyssal_decal_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30013",
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30031",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30061",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30041",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
+ "id": "30051",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
+ "id": "30021",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
+ "id": "30011",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189074,73 +194261,64 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_05#f#": {
+ "act18d3_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act18d3_01",
"completeState": "PASS"
- },
- {
- "stageId": "act8mini_05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act8mini_05#f#",
- "levelId": "Activities/act8mini/level_act8mini_05",
- "zoneId": "act8mini_zone1",
- "code": "VI-5",
- "name": "倒带",
- "description": "<@lv.fs>附加条件:>\\n浮士德的特殊狙击伤害提升且触发时间缩短",
+ "stageId": "act18d3_tr01",
+ "levelId": "Activities/act18d3/level_act18d3_tr01",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-TR-1",
+ "name": "疼痛增幅",
+ "description": "学习如何应对神经损伤。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
- "canPractice": true,
+ "loadingPicId": "loading_iberia",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -189148,12 +194326,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -189169,35 +194341,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_06": {
+ "act18d3_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_05",
+ "stageId": "act18d3_tr01",
"completeState": "PASS"
}
],
- "stageId": "act8mini_06",
- "levelId": "Activities/act8mini/level_act8mini_06",
- "zoneId": "act8mini_zone1",
- "code": "VI-6",
- "name": "昨日",
- "description": "她已沉睡在昨日。你知道她不会再一次睁开眼睛。\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流",
- "hardStagedId": "act8mini_06#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act18d3_02",
+ "levelId": "Activities/act18d3/level_act18d3_02",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-2",
+ "name": "歌手",
+ "description": "别在意,和她说话的那些真的是生物意义上的普通人。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -189206,12 +194378,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189229,17 +194401,42 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31033",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -189252,68 +194449,185 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
},
{
"occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "31033",
+ "id": "30061",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30021",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act18d3_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act18d3_03": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act18d3_02",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act18d3_03",
+ "levelId": "Activities/act18d3/level_act18d3_03",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-3",
+ "name": "外来者",
+ "description": "如果一个阴谋很显眼的话,要么是它真的很难被挫败,要么是主使者不太聪明。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_iberia",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 120,
+ "goldGain": 120,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_abyssal_floor_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
+ "id": "30022",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
+ "id": "30011",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_abyssal_floor_01",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
+ "id": "30022",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189330,53 +194644,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_06#f#": {
+ "act18d3_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act18d3_03",
"completeState": "PASS"
- },
- {
- "stageId": "act8mini_06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act8mini_06#f#",
- "levelId": "Activities/act8mini/level_act8mini_06",
- "zoneId": "act8mini_zone1",
- "code": "VI-6",
- "name": "昨日",
- "description": "<@lv.fs>附加条件:>\\n我方近卫与术师干员攻击力大幅降低",
+ "stageId": "act18d3_04",
+ "levelId": "Activities/act18d3/level_act18d3_04",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-4",
+ "name": "海洋",
+ "description": "她不敢在陆地上流血。她知道她的血会引来什么......但她如果身在海边,引来的就不只是凶手那么简单了。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189394,8 +194704,23 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -189407,8 +194732,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189422,38 +194765,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_07": {
+ "act18d3_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act8mini_06",
+ "stageId": "act18d3_04",
"completeState": "PASS"
}
],
- "stageId": "act8mini_07",
- "levelId": "Activities/act8mini/level_act8mini_07",
- "zoneId": "act8mini_zone1",
- "code": "VI-7",
- "name": "分解和弦",
- "description": "就像被循环播放的歌单,互不相干的音调在这里汇成一曲和弦。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act8mini_07#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act18d3_05",
+ "levelId": "Activities/act18d3/level_act18d3_05",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-5",
+ "name": "遭弃者",
+ "description": "以文明温故自我。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -189462,12 +194805,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189485,17 +194828,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30073",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -189508,86 +194856,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30073",
+ "id": "act18d3_token_record_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
+ "id": "30032",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
"id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189604,53 +194892,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act8mini_07#f#": {
+ "act18d3_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act18d3_05",
"completeState": "PASS"
- },
- {
- "stageId": "act8mini_07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act8mini_07#f#",
- "levelId": "Activities/act8mini/level_act8mini_07",
- "zoneId": "act8mini_zone1",
- "code": "VI-7",
- "name": "分解和弦",
- "description": "<@lv.fs>附加条件:>\\n我方干员与召唤物再部署时间延长75%",
+ "stageId": "act18d3_06",
+ "levelId": "Activities/act18d3/level_act18d3_06",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-6",
+ "name": "厌食",
+ "description": "其黑手已自潮湿伸向干燥。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189667,14 +194951,24 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_dropS009_suorAngelica_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -189685,15 +194979,27 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS009_suorAngelica_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act8mini_token_vigilo",
- "dropType": "ONCE"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189707,38 +195013,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act8mini_01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_a-01": {
+ "act18d3_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act18d3_06",
"completeState": "PASS"
}
],
- "stageId": "act1lock_a-01",
- "levelId": "Activities/ACT1LOCK/level_act1lock_a-01",
- "zoneId": "act1lock_zone1",
- "code": "TB-DB-1",
- "name": "拂晓之处-认识",
- "description": "“欢迎各位参赛小队。你们将在这里初次面对假想敌的挑战。切勿轻敌,也不要过分谨慎。在米诺斯,危险而高效的战术思路似乎更能得到评委的欣赏。”",
+ "stageId": "act18d3_07",
+ "levelId": "Activities/act18d3/level_act18d3_07",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-7",
+ "name": "守护者",
+ "description": "找回自己在星空下应处的位置。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -189747,12 +195053,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189770,13 +195076,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -189788,14 +195099,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -189809,52 +195126,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_a-02": {
+ "act18d3_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_a-01",
+ "stageId": "act18d3_07",
"completeState": "PASS"
}
],
- "stageId": "act1lock_a-02",
- "levelId": "Activities/ACT1LOCK/level_act1lock_a-02",
- "zoneId": "act1lock_zone1",
- "code": "TB-DB-2",
- "name": "拂晓之处-理想",
- "description": "荷谟伊山是米诺斯全境海拔第二高山,也是传说中英雄们的聚集之所。\\n现在,我们与传说中的英雄正站在同一片土地上。",
+ "stageId": "act18d3_st01",
+ "levelId": null,
+ "zoneId": "act11sre_zone1",
+ "code": "SV-ST-1",
+ "name": "唤醒噩梦",
+ "description": "在那怒啸的潮浪之下,一场惨烈的战斗染红了整片海洋。在海滩上醒来后,她判断幸存者只有她一个。她错了。",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189862,7 +195179,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -189870,16 +195187,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -189887,18 +195194,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -189914,35 +195209,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_a-03": {
+ "act18d3_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_a-02",
+ "stageId": "act18d3_st01",
"completeState": "PASS"
}
],
- "stageId": "act1lock_a-03",
- "levelId": "Activities/ACT1LOCK/level_act1lock_a-03",
- "zoneId": "act1lock_zone1",
- "code": "TB-DB-3",
- "name": "拂晓之处-感官",
- "description": "联锁安保竞赛,是米诺斯极少数允许感染者作为选手参加的竞赛项目。\\n赛事期间,参赛选手仅被允许在比赛场地范围内进行自由活动。\\n禁止在未经许可的情况下擅自离开比赛场地,否则将采取强制性措施。",
+ "stageId": "act18d3_08",
+ "levelId": "Activities/act18d3/level_act18d3_08",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-8",
+ "name": "亲族",
+ "description": "美丽的怪物也是怪物,人形的怪物也是怪物。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -189951,12 +195246,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -189974,13 +195269,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -189992,14 +195292,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31033",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -190013,38 +195319,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_a-04": {
+ "act18d3_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_a-03",
+ "stageId": "act18d3_08",
"completeState": "PASS"
}
],
- "stageId": "act1lock_a-04",
- "levelId": "Activities/ACT1LOCK/level_act1lock_a-04",
- "zoneId": "act1lock_zone1",
- "code": "TB-DB-4",
- "name": "拂晓之处-物性",
- "description": "“你不知道?就在不久以前,‘胜利女神’突然出现,带领米诺斯人驱赶走了那些蛮狠侵扰的萨尔贡人……”\\n “那位‘胜利女神’是突然出现的,在米诺斯人取得胜利后便默默地离开了。真可惜,她的功绩要是正式报到十二英雄神殿里去,肯定能被封为大英雄!现在嘛,只是留下了传说让人听听。”",
+ "stageId": "act18d3_09",
+ "levelId": "Activities/act18d3/level_act18d3_09",
+ "zoneId": "act11sre_zone1",
+ "code": "SV-9",
+ "name": "笃信者",
+ "description": "他也许很有智慧,但他太偏执了,四舍五入他的确不太聪明。比起无边无际的大海,他什么都不是。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.10",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -190053,12 +195359,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190076,13 +195382,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -190094,14 +195405,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
+ "id": "act18d3_token_record_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -190115,39 +195432,35 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_b-01": {
+ "act18d3_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_c-01",
- "completeState": "PASS"
- },
- {
- "stageId": "act1lock_a-01",
+ "stageId": "act18d3_09",
"completeState": "PASS"
}
],
- "stageId": "act1lock_b-01",
- "levelId": "Activities/ACT1LOCK/level_act1lock_b-01",
- "zoneId": "act1lock_zone1",
- "code": "LK-DP-A",
- "name": "白昼之地-处世",
- "description": "这会是驻守小队第一次和队伍分开,一定要万般警惕。\\n想要在黄昏秘境中挑战更强大的假想敌,就需要派遣小队在此驻守,撤离将失去挑战额外假想敌的资格。\\n冷静下来,慢慢思考,合理的人员安排将为获取更多积分提供莫大的优势。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n\\n<@tu.ht>驻守效果:<荷谟伊英雄>将前往黄昏秘境>",
+ "stageId": "act18d3_st02",
+ "levelId": null,
+ "zoneId": "act11sre_zone1",
+ "code": "SV-ST-2",
+ "name": "侥幸离去",
+ "description": "问题没解决,朋友没交上,敌人没抓到。说到底只是个开头。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
- "canPractice": false,
+ "loadingPicId": "loading_iberia",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -190155,9 +195468,9 @@
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -190172,7 +195485,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -190180,11 +195493,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190192,12 +195500,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -190213,53 +195515,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_b-02": {
+ "act18d3_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_c-01",
- "completeState": "PASS"
- },
- {
- "stageId": "act1lock_a-02",
+ "stageId": "act18d3_st02",
"completeState": "PASS"
}
],
- "stageId": "act1lock_b-02",
- "levelId": "Activities/ACT1LOCK/level_act1lock_b-02",
- "zoneId": "act1lock_zone1",
- "code": "LK-DP-B",
- "name": "白昼之地-幻象",
- "description": "“喂?组委会,我们都在这守了二十分钟了,怎么还没裁判来确认?别偷懒了,现在可还没到下班时间!”\\n“……你们米诺斯人也太懒散了吧,上班的时候竟然还有‘下午茶时间’?”\\n\\n<@tu.ht>驻守效果:<荷谟伊勇士>将前往黄昏秘境>",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act18d3_ex01",
+ "levelId": "Activities/act18d3/level_act18d3_ex01",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-1",
+ "name": "喷涌而出",
+ "description": "海岸边上没什么人知道恐鱼的存在,目击者都死了。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_iberia",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190277,7 +195575,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
@@ -190290,7 +195588,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
@@ -190305,56 +195603,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_b-03": {
+ "act18d3_ex01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_c-01",
+ "stageId": "main_02-08",
"completeState": "PASS"
},
{
- "stageId": "act1lock_a-03",
- "completeState": "PASS"
+ "stageId": "act18d3_ex01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act1lock_b-03",
- "levelId": "Activities/ACT1LOCK/level_act1lock_b-03",
- "zoneId": "act1lock_zone1",
- "code": "LK-DP-C",
- "name": "白昼之地-沉思",
- "description": "你能从假想敌身上看到什么?过去的影子就站在眼前,眼见自己又要拿起武器,向熟悉的身影发起进攻……它们总会一次次找上门来的。\\n冷静一下。喝点热水吧。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n\\n<@tu.ht>驻守效果:<荷谟伊英雄>将前往黄昏秘境>",
+ "stageId": "act18d3_ex01#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex01",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-1",
+ "name": "喷涌而出",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的最大生命值和攻击力提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
- "canPractice": false,
+ "loadingPicId": "loading_iberia",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190370,11 +195668,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190382,12 +195675,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -190403,53 +195690,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_b-04": {
+ "act18d3_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_c-01",
- "completeState": "PASS"
- },
- {
- "stageId": "act1lock_a-04",
+ "stageId": "act18d3_ex01",
"completeState": "PASS"
}
],
- "stageId": "act1lock_b-04",
- "levelId": "Activities/ACT1LOCK/level_act1lock_b-04",
- "zoneId": "act1lock_zone1",
- "code": "LK-DP-D",
- "name": "白昼之地-坚守",
- "description": "“从这里看,荷谟伊地区的景色应该很不错。如果不是感染者,能趁最后一日的休假时间爬上山去看看全景该多好啊。”\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n\\n<@tu.ht>驻守效果:<荷谟伊勇士>将前往黄昏秘境>",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act18d3_ex02",
+ "levelId": "Activities/act18d3/level_act18d3_ex02",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-2",
+ "name": "快速失败",
+ "description": "爬上陆地的恐鱼万中无一,但它们中的一部分迅速长出了肢体......这样做似乎不是为了加快移动速度,而是为了抓握。",
+ "hardStagedId": "act18d3_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_iberia",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190467,7 +195750,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
@@ -190480,7 +195763,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
{
@@ -190495,52 +195778,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act1lock_c-01": {
+ "act18d3_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act1lock_a-04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act18d3_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act1lock_c-01",
- "levelId": "Activities/ACT1LOCK/level_act1lock_c-01",
- "zoneId": "act1lock_zone1",
- "code": "FIN-TS",
- "name": "黄昏秘境",
- "description": "不好意思,请问你们平时在不做假想敌进行演练的时候都做些什么?……什么?酿酒?写诗?\\n\\n白昼之地驻守后,黄昏秘境将出现特殊假想敌;特殊假想敌进入目标点不扣除关卡生命值",
+ "stageId": "act18d3_ex02#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex02",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-2",
+ "name": "快速失败",
+ "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_interlock",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190556,16 +195843,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190573,18 +195850,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1lock_point_reward",
- "dropType": "SPECIAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -190600,35 +195865,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act1lock_a-01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_01": {
+ "act18d3_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act18d3_ex02",
"completeState": "PASS"
}
],
- "stageId": "act7mini_01",
- "levelId": "Activities/act7mini/level_act7mini_01",
- "zoneId": "act7mini_zone1",
- "code": "PL-1",
- "name": "深入敌阵",
- "description": "想要占据优势,有时就需要主动出击。",
- "hardStagedId": "act7mini_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act18d3_ex03",
+ "levelId": "Activities/act18d3/level_act18d3_ex03",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-3",
+ "name": "投怪忌器",
+ "description": "打我。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -190637,12 +195902,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190660,19 +195925,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190683,63 +195938,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -190755,11 +195956,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_01#f#": {
+ "act18d3_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -190770,24 +195971,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7mini_01",
+ "stageId": "act18d3_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act7mini_01#f#",
- "levelId": "Activities/act7mini/level_act7mini_01",
- "zoneId": "act7mini_zone1",
- "code": "PL-1",
- "name": "深入敌阵",
- "description": "<@lv.fs>附加条件:>\\n隐形弩手的攻击力和攻击范围提升",
+ "stageId": "act18d3_ex03#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex03",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-3",
+ "name": "投怪忌器",
+ "description": "<@lv.fs>附加条件:>\\n所有我方单位的最大生命值降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -190796,12 +195997,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190817,11 +196018,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190829,12 +196025,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -190850,35 +196040,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_02": {
+ "act18d3_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act7mini_01",
+ "stageId": "act18d3_ex03",
"completeState": "PASS"
}
],
- "stageId": "act7mini_02",
- "levelId": "Activities/act7mini/level_act7mini_02",
- "zoneId": "act7mini_zone1",
- "code": "PL-2",
- "name": "混淆焦点",
- "description": "注意那些真正的威胁。有许多人我们无法阻挡,只能让他们倒在终点前。\\n<@lv.item><震撼装置>>消耗一定部署费用可以开启,伤害并晕眩周围的敌人",
- "hardStagedId": "act7mini_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act18d3_ex04",
+ "levelId": "Activities/act18d3/level_act18d3_ex04",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-4",
+ "name": "崩溃边缘",
+ "description": "我需要治疗。我需要治疗!\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -190887,12 +196077,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -190910,19 +196100,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -190933,63 +196113,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191005,11 +196131,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_02#f#": {
+ "act18d3_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -191020,24 +196146,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7mini_02",
+ "stageId": "act18d3_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act7mini_02#f#",
- "levelId": "Activities/act7mini/level_act7mini_02",
- "zoneId": "act7mini_zone1",
- "code": "PL-2",
- "name": "混淆焦点",
- "description": "<@lv.fs>附加条件:>\\n禁止部署重装和狙击干员",
+ "stageId": "act18d3_ex04#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex04",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-4",
+ "name": "崩溃边缘",
+ "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191046,12 +196172,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191067,11 +196193,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191079,12 +196200,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191100,35 +196215,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_03": {
+ "act18d3_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act7mini_02",
+ "stageId": "act18d3_ex04",
"completeState": "PASS"
}
],
- "stageId": "act7mini_03",
- "levelId": "Activities/act7mini/level_act7mini_03",
- "zoneId": "act7mini_zone1",
- "code": "PL-3",
- "name": "据守",
- "description": "威胁缓步向前。威胁从天而降。",
- "hardStagedId": "act7mini_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act18d3_ex05",
+ "levelId": "Activities/act18d3/level_act18d3_ex05",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-5",
+ "name": "开枝散叶",
+ "description": "海怪形成的怪物潮水。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191137,12 +196252,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191160,19 +196275,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191183,63 +196288,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191255,11 +196306,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_03#f#": {
+ "act18d3_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -191270,24 +196321,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7mini_03",
+ "stageId": "act18d3_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act7mini_03#f#",
- "levelId": "Activities/act7mini/level_act7mini_03",
- "zoneId": "act7mini_zone1",
- "code": "PL-3",
- "name": "据守",
- "description": "<@lv.fs>附加条件:>\\n乌萨斯突袭弩手的攻击力大幅提升,空降组长的生命值和防御力大幅提升",
+ "stageId": "act18d3_ex05#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex05",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-5",
+ "name": "开枝散叶",
+ "description": "<@lv.fs>附加条件:>\\n富营养的收割者的攻击力及造成的范围神经损伤提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191296,12 +196347,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191317,11 +196368,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191329,12 +196375,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191350,31 +196390,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_04": {
+ "act18d3_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act7mini_03",
+ "stageId": "act18d3_ex05",
"completeState": "PASS"
}
],
- "stageId": "act7mini_04",
- "levelId": "Activities/act7mini/level_act7mini_04",
- "zoneId": "act7mini_zone1",
- "code": "PL-4",
- "name": "喋血",
- "description": "力量的增强既是祝福,也是诅咒。别让任何人走上那条路。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": "act7mini_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act18d3_ex06",
+ "levelId": "Activities/act18d3/level_act18d3_ex06",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-6",
+ "name": "牙尖爪利",
+ "description": "我锋利的同胞,醒来吧!\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_graduate",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -191410,19 +196450,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191433,69 +196463,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191511,11 +196481,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_04#f#": {
+ "act18d3_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -191526,20 +196496,20 @@
"completeState": "PASS"
},
{
- "stageId": "act7mini_04",
+ "stageId": "act18d3_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act7mini_04#f#",
- "levelId": "Activities/act7mini/level_act7mini_04",
- "zoneId": "act7mini_zone1",
- "code": "PL-4",
- "name": "喋血",
- "description": "<@lv.fs>附加条件:>\\n我方单位阻挡数-2",
+ "stageId": "act18d3_ex06#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex06",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-6",
+ "name": "牙尖爪利",
+ "description": "<@lv.fs>附加条件:>\\n富营养的收割者的最大生命值与防御力大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_graduate",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -191573,11 +196543,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191585,12 +196550,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191606,35 +196565,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_05": {
+ "act18d3_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act7mini_04",
+ "stageId": "act18d3_ex06",
"completeState": "PASS"
}
],
- "stageId": "act7mini_05",
- "levelId": "Activities/act7mini/level_act7mini_05",
- "zoneId": "act7mini_zone1",
- "code": "PL-5",
- "name": "盟军",
- "description": "携手、共斗,他们坚韧更胜磐石。\\n<@lv.item><土石结构>>用来抵挡沙尘暴,可被加固。",
- "hardStagedId": "act7mini_05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act18d3_ex07",
+ "levelId": "Activities/act18d3/level_act18d3_ex07",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-7",
+ "name": "水火不容",
+ "description": "深海猎人与海嗣就像扭曲镜面的两端。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191643,12 +196602,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191666,19 +196625,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191689,87 +196638,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
+ "id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191785,11 +196656,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act7mini_05#f#": {
+ "act18d3_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -191800,24 +196671,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7mini_05",
+ "stageId": "act18d3_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act7mini_05#f#",
- "levelId": "Activities/act7mini/level_act7mini_05",
- "zoneId": "act7mini_zone1",
- "code": "PL-5",
- "name": "盟军",
- "description": "<@lv.fs>附加条件:>\\n移除战场中的4个<土石结构>和2个<盾卫>",
+ "stageId": "act18d3_ex07#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex07",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-7",
+ "name": "水火不容",
+ "description": "<@lv.fs>附加条件:>\\n首言者的最大生命值与攻击范围提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191826,12 +196697,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191847,16 +196718,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS018_claustrophobia_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -191864,18 +196725,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS018_claustrophobia_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7mini_token_permit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -191891,35 +196740,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act7mini_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_01": {
+ "act18d3_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act18d3_ex07",
"completeState": "PASS"
}
],
- "stageId": "act18d3_01",
- "levelId": "Activities/act18d3/level_act18d3_01",
- "zoneId": "act11sre_zone1",
- "code": "SV-1",
- "name": "闯入者",
- "description": "赏金猎人和深海猎人是两种东西,她却一直用另一个身份来麻痹自己。她终归不是。",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act18d3_ex08",
+ "levelId": "Activities/act18d3/level_act18d3_ex08",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-8",
+ "name": "自由意志",
+ "description": "在此之前,猎人们早就想象过深海教会信徒最后会转化成海怪。只是他们没想到,这一系列的行为都是清醒的,自愿的。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "hardStagedId": "act18d3_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_iberia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -191928,12 +196777,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -191949,51 +196798,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_abyssal_decal_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -192001,60 +196810,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_abyssal_decal_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act18d3_token_record_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -192070,58 +196831,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_tr01": {
+ "act18d3_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act18d3_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act18d3_tr01",
- "levelId": "Activities/act18d3/level_act18d3_tr01",
- "zoneId": "act11sre_zone1",
- "code": "SV-TR-1",
- "name": "疼痛增幅",
- "description": "学习如何应对神经损伤。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d3_ex08#f#",
+ "levelId": "Activities/act18d3/level_act18d3_ex08",
+ "zoneId": "act11sre_zone2",
+ "code": "SV-EX-8",
+ "name": "自由意志",
+ "description": "<@lv.fs>附加条件:>\\n移除战场中的两座应急救治设施",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_iberia",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -192150,31 +196915,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d3_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_02": {
+ "act18d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_tr01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act18d3_02",
- "levelId": "Activities/act18d3/level_act18d3_02",
- "zoneId": "act11sre_zone1",
- "code": "SV-2",
- "name": "歌手",
- "description": "别在意,和她说话的那些真的是生物意义上的普通人。",
+ "stageId": "act18d0_01",
+ "levelId": "Activities/act18d0/level_act18d0_01",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-1",
+ "name": "赤角小镇之围",
+ "description": "这座平平无奇的萨尔贡小镇,因为一支哥伦比亚队伍的到来而深陷混乱。",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -192208,14 +196973,19 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_icu_blackboard_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
@@ -192228,26 +196998,6 @@
"id": "30061",
"dropType": "NORMAL"
},
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -192255,16 +197005,22 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_icu_blackboard_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
@@ -192280,29 +197036,85 @@
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": true,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act18d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act18d0_tr01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act18d0_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act18d0_tr01",
+ "levelId": "Activities/act18d0/level_act18d0_tr01",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-TR-1",
+ "name": "空援应对训练",
+ "description": "少数经费充足的雇佣兵采取的全新作战模式,需要在作战中额外留意。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_OOD_02",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": -1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": true,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "TRAINING",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -192315,34 +197127,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_03": {
+ "act18d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_02",
+ "stageId": "act18d0_tr01",
"completeState": "PASS"
}
],
- "stageId": "act18d3_03",
- "levelId": "Activities/act18d3/level_act18d3_03",
- "zoneId": "act11sre_zone1",
- "code": "SV-3",
- "name": "外来者",
- "description": "如果一个阴谋很显眼的话,要么是它真的很难被挫败,要么是主使者不太聪明。",
+ "stageId": "act18d0_02",
+ "levelId": "Activities/act18d0/level_act18d0_02",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-2",
+ "name": "绿洲惊雷",
+ "description": "凯尔希与幸存者徒步抵达了一片宽大绿洲,很多动物会来此处水源饮水,当然,也包括不需要喝水的敌方侦查无人机。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -192378,27 +197190,27 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_abyssal_floor_01",
+ "id": "furni_icu_sampleStorage_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30041",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -192411,31 +197223,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_abyssal_floor_01",
+ "id": "furni_icu_sampleStorage_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30041",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -192453,31 +197265,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_04": {
+ "act18d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_03",
+ "stageId": "act18d0_02",
"completeState": "PASS"
}
],
- "stageId": "act18d3_04",
- "levelId": "Activities/act18d3/level_act18d3_04",
- "zoneId": "act11sre_zone1",
- "code": "SV-4",
- "name": "海洋",
- "description": "她不敢在陆地上流血。她知道她的血会引来什么......但她如果身在海边,引来的就不只是凶手那么简单了。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_03",
+ "levelId": "Activities/act18d0/level_act18d0_03",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-3",
+ "name": "仙人掌沙丘",
+ "description": "艾利奥特默数了一下,这座山丘共有三百一十五棵仙人掌。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -192513,12 +197325,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
@@ -192528,7 +197340,7 @@
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -192541,13 +197353,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
@@ -192557,9 +197369,9 @@
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -192577,31 +197389,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_05": {
+ "act18d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_04",
+ "stageId": "act18d0_03",
"completeState": "PASS"
}
],
- "stageId": "act18d3_05",
- "levelId": "Activities/act18d3/level_act18d3_05",
- "zoneId": "act11sre_zone1",
- "code": "SV-5",
- "name": "遭弃者",
- "description": "以文明温故自我。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_04",
+ "levelId": "Activities/act18d0/level_act18d0_04",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-4",
+ "name": "鸣沙阻击战",
+ "description": "沙粒在发出声响,如凯尔希所说那般,追兵如期而至,自投罗网。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -192637,22 +197449,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30042",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -192665,25 +197477,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30042",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -192701,49 +197513,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_06": {
+ "act18d0_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_05",
+ "stageId": "act18d0_04",
"completeState": "PASS"
}
],
- "stageId": "act18d3_06",
- "levelId": "Activities/act18d3/level_act18d3_06",
- "zoneId": "act11sre_zone1",
- "code": "SV-6",
- "name": "厌食",
- "description": "其黑手已自潮湿伸向干燥。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_st01",
+ "levelId": null,
+ "zoneId": "act10sre_zone1",
+ "code": "WD-ST-1",
+ "name": "松心百合",
+ "description": "没有哪片泥土会去关注几簇花朵的开谢——土地不会在乎,土地包容万象。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -192751,7 +197563,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -192759,26 +197571,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -192786,30 +197578,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -192822,38 +197590,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_07": {
+ "act18d0_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_06",
+ "stageId": "act18d0_st01",
"completeState": "PASS"
}
],
- "stageId": "act18d3_07",
- "levelId": "Activities/act18d3/level_act18d3_07",
- "zoneId": "act11sre_zone1",
- "code": "SV-7",
- "name": "守护者",
- "description": "找回自己在星空下应处的位置。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_05",
+ "levelId": "Activities/act18d0/level_act18d0_05",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-5",
+ "name": "沁礁之地",
+ "description": "“礁石环绕之地”,“怀抱礁石之处”,举目望去,艾利奥特没有看到任何一块礁石,难道这里的人们都活在幻觉中吗?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -192862,12 +197630,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -192885,17 +197653,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -192908,19 +197681,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30013",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -192938,49 +197717,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_st01": {
+ "act18d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_07",
+ "stageId": "act18d0_05",
"completeState": "PASS"
}
],
- "stageId": "act18d3_st01",
- "levelId": null,
- "zoneId": "act11sre_zone1",
- "code": "SV-ST-1",
- "name": "唤醒噩梦",
- "description": "在那怒啸的潮浪之下,一场惨烈的战斗染红了整片海洋。在海滩上醒来后,她判断幸存者只有她一个。她错了。",
+ "stageId": "act18d0_06",
+ "levelId": "Activities/act18d0/level_act18d0_06",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-6",
+ "name": "帕夏的梦",
+ "description": "城市满载人民的希望,绿洲应声而起,清冽的流水与坚固的群山环伺帕夏身边,人群嘈杂,炊烟四起,梦将醒。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -192988,7 +197767,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -192996,6 +197775,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d0_token_page_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d0_token_page_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -193003,6 +197797,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d0_token_page_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act18d0_token_page_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -193015,34 +197827,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_08": {
+ "act18d0_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_st01",
+ "stageId": "act18d0_06",
"completeState": "PASS"
}
],
- "stageId": "act18d3_08",
- "levelId": "Activities/act18d3/level_act18d3_08",
- "zoneId": "act11sre_zone1",
- "code": "SV-8",
- "name": "亲族",
- "description": "美丽的怪物也是怪物,人形的怪物也是怪物。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_07",
+ "levelId": "Activities/act18d0/level_act18d0_07",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-7",
+ "name": "家园",
+ "description": "穷人和无家可归者委身于失踪富豪的遗产,佣兵杀手在月色下虎视眈眈,战至天明,老伊辛仰望繁星,晨风冷冽,他仍无比怀念他这糟糕的家。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
"hardStagedId": null,
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 18,
@@ -193078,17 +197890,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "31033",
+ "id": "30053",
"dropType": "NORMAL"
},
{
@@ -193101,19 +197913,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "31033",
+ "id": "30053",
"dropType": "NORMAL"
},
{
@@ -193131,31 +197943,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_09": {
+ "act18d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_08",
+ "stageId": "act18d0_07",
"completeState": "PASS"
}
],
- "stageId": "act18d3_09",
- "levelId": "Activities/act18d3/level_act18d3_09",
- "zoneId": "act11sre_zone1",
- "code": "SV-9",
- "name": "笃信者",
- "description": "他也许很有智慧,但他太偏执了,四舍五入他的确不太聪明。比起无边无际的大海,他什么都不是。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
+ "stageId": "act18d0_08",
+ "levelId": "Activities/act18d0/level_act18d0_08",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-8",
+ "name": "大雪将至",
+ "description": "而冰凌漆黑如影。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_victoria",
"canPractice": true,
"canBattleReplay": true,
"apCost": 18,
@@ -193191,17 +198003,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30063",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -193214,19 +198026,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30063",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -193244,31 +198056,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_st02": {
+ "act18d0_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_09",
+ "stageId": "act18d0_08",
"completeState": "PASS"
}
],
- "stageId": "act18d3_st02",
+ "stageId": "act18d0_st02",
"levelId": null,
- "zoneId": "act11sre_zone1",
- "code": "SV-ST-2",
- "name": "侥幸离去",
- "description": "问题没解决,朋友没交上,敌人没抓到。说到底只是个开头。",
+ "zoneId": "act10sre_zone1",
+ "code": "WD-ST-2",
+ "name": "异乡来客",
+ "description": "他从未对年轻时的那场旅途有过如今这般多的感受。直至今日,他忽然有些恍惚,他是那么憎恶沙漠,却从未想过自己还能归向何方。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loadingS",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -193324,31 +198136,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_01",
+ "mainStageId": "act18d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex01": {
+ "act18d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_st02",
+ "stageId": "act18d0_st02",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex01",
- "levelId": "Activities/act18d3/level_act18d3_ex01",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-1",
- "name": "喷涌而出",
- "description": "海岸边上没什么人知道恐鱼的存在,目击者都死了。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex01#f#",
+ "stageId": "act18d0_ex01",
+ "levelId": "Activities/act18d0/level_act18d0_ex01",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-1",
+ "name": "兽群战术",
+ "description": "没有人知道“猎犬”这一物种是怎么出现的,但玻利瓦尔人确实是最先将其应用于军事之中的。训练有素的猎犬将成为作战中的最大助力。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act18d0_ex01#f#",
"dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -193384,7 +198196,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193397,7 +198209,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193415,11 +198227,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex01#f#": {
+ "act18d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -193430,20 +198242,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex01",
+ "stageId": "act18d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex01#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex01",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-1",
- "name": "喷涌而出",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的最大生命值和攻击力提升",
+ "stageId": "act18d0_ex01#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex01",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-1",
+ "name": "兽群战术",
+ "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 10,
@@ -193499,31 +198311,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex02": {
+ "act18d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex01",
+ "stageId": "act18d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex02",
- "levelId": "Activities/act18d3/level_act18d3_ex02",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-2",
- "name": "快速失败",
- "description": "爬上陆地的恐鱼万中无一,但它们中的一部分迅速长出了肢体......这样做似乎不是为了加快移动速度,而是为了抓握。",
- "hardStagedId": "act18d3_ex02#f#",
+ "stageId": "act18d0_ex02",
+ "levelId": "Activities/act18d0/level_act18d0_ex02",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-2",
+ "name": "双线协同",
+ "description": "训练有素的雇佣兵往往能默契地完成双线作战需求,并在复杂地形顺利完成包围——等等,第三小队什么时候进来的?谁让他们行动的!?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act18d0_ex02#f#",
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 10,
@@ -193559,7 +198371,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193572,7 +198384,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193590,11 +198402,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex02#f#": {
+ "act18d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -193605,20 +198417,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex02",
+ "stageId": "act18d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex02#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex02",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-2",
- "name": "快速失败",
- "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低",
+ "stageId": "act18d0_ex02#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex02",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-2",
+ "name": "双线协同",
+ "description": "<@lv.fs>附加条件:>\\n铁砧B型的生命值大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 10,
@@ -193674,31 +198486,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex03": {
+ "act18d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex02",
+ "stageId": "act18d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex03",
- "levelId": "Activities/act18d3/level_act18d3_ex03",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-3",
- "name": "投怪忌器",
- "description": "打我。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex03#f#",
+ "stageId": "act18d0_ex03",
+ "levelId": "Activities/act18d0/level_act18d0_ex03",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-3",
+ "name": "远程打击",
+ "description": "先利用远程打击手段对打击点进行炮轰,再由地面部队进行扫荡围剿,是训练有素的攻坚中常见的——呃,停手!怎么猎犬已经放出去了!?快让弩手停下!",
+ "hardStagedId": "act18d0_ex03#f#",
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -193734,7 +198546,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193747,7 +198559,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193765,11 +198577,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex03#f#": {
+ "act18d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -193780,20 +198592,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex03",
+ "stageId": "act18d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex03#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex03",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-3",
- "name": "投怪忌器",
- "description": "<@lv.fs>附加条件:>\\n所有我方单位的最大生命值降低",
+ "stageId": "act18d0_ex03#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex03",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-3",
+ "name": "远程打击",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -193849,31 +198661,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex04": {
+ "act18d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex03",
+ "stageId": "act18d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex04",
- "levelId": "Activities/act18d3/level_act18d3_ex04",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-4",
- "name": "崩溃边缘",
- "description": "我需要治疗。我需要治疗!\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex04#f#",
+ "stageId": "act18d0_ex04",
+ "levelId": "Activities/act18d0/level_act18d0_ex04",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-4",
+ "name": "破门而入",
+ "description": "一般来说,训练有素的雇佣兵在突击时会依照安排好的行动——等等,你们的猎犬呢?弩手怎么先进去了?重装单位呢?为什么队伍前列只有一个人!?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act18d0_ex04#f#",
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -193909,7 +198721,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193922,7 +198734,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -193940,11 +198752,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex04#f#": {
+ "act18d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -193955,20 +198767,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex04",
+ "stageId": "act18d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex04#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex04",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-4",
- "name": "崩溃边缘",
- "description": "<@lv.fs>附加条件:>\\n战场中的8个位置无法部署我方单位",
+ "stageId": "act18d0_ex04#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex04",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-4",
+ "name": "破门而入",
+ "description": "<@lv.fs>附加条件:>\\n破片、破片U型、铁砧、铁砧B型的自动撤退时间大幅度推迟",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -194024,31 +198836,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex05": {
+ "act18d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex04",
+ "stageId": "act18d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex05",
- "levelId": "Activities/act18d3/level_act18d3_ex05",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-5",
- "name": "开枝散叶",
- "description": "海怪形成的怪物潮水。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex05#f#",
+ "stageId": "act18d0_ex05",
+ "levelId": "Activities/act18d0/level_act18d0_ex05",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-5",
+ "name": "交叉火力支援",
+ "description": "战场地形复杂,当遇到火力交错的作战状况时,训练有素的......呃......你们看不见站在身边的敌人吗?一定要追着最远的目标打吗?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act18d0_ex05#f#",
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -194084,7 +198896,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194097,7 +198909,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194115,11 +198927,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex05#f#": {
+ "act18d0_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -194130,20 +198942,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex05",
+ "stageId": "act18d0_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex05#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex05",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-5",
- "name": "开枝散叶",
- "description": "<@lv.fs>附加条件:>\\n富营养的收割者的攻击力及造成的范围神经损伤提升",
+ "stageId": "act18d0_ex05#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex05",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-5",
+ "name": "交叉火力支援",
+ "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少1",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -194199,31 +199011,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex06": {
+ "act18d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex05",
+ "stageId": "act18d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex06",
- "levelId": "Activities/act18d3/level_act18d3_ex06",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-6",
- "name": "牙尖爪利",
- "description": "我锋利的同胞,醒来吧!\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex06#f#",
+ "stageId": "act18d0_ex06",
+ "levelId": "Activities/act18d0/level_act18d0_ex06",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-6",
+ "name": "小队长",
+ "description": "雇佣兵行动也必须遵循“军衔”,各小队的队长和战场指挥往往是最训练有素......好吧,真的是最训练有素的单位。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act18d0_ex06#f#",
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -194259,7 +199071,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194272,7 +199084,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194290,11 +199102,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex06#f#": {
+ "act18d0_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -194305,20 +199117,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex06",
+ "stageId": "act18d0_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex06#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex06",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-6",
- "name": "牙尖爪利",
- "description": "<@lv.fs>附加条件:>\\n富营养的收割者的最大生命值与防御力大幅提升",
+ "stageId": "act18d0_ex06#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex06",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-6",
+ "name": "小队长",
+ "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -194374,31 +199186,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex07": {
+ "act18d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex06",
+ "stageId": "act18d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex07",
- "levelId": "Activities/act18d3/level_act18d3_ex07",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-7",
- "name": "水火不容",
- "description": "深海猎人与海嗣就像扭曲镜面的两端。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex07#f#",
+ "stageId": "act18d0_ex07",
+ "levelId": "Activities/act18d0/level_act18d0_ex07",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-7",
+ "name": "训练有素",
+ "description": "咳咳,我们认为,作为雇佣兵是否真的素质过硬,未必与程式化的训练直接挂钩。战场才是证明雇佣兵能力的地方。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "hardStagedId": "act18d0_ex07#f#",
"dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -194434,7 +199246,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194447,7 +199259,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194465,11 +199277,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex07#f#": {
+ "act18d0_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -194480,20 +199292,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex07",
+ "stageId": "act18d0_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex07#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex07",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-7",
- "name": "水火不容",
- "description": "<@lv.fs>附加条件:>\\n首言者的最大生命值与攻击范围提升",
+ "stageId": "act18d0_ex07#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex07",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-7",
+ "name": "训练有素",
+ "description": "<@lv.fs>附加条件:>\\n破片U型的攻击力和攻击范围大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -194549,31 +199361,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex08": {
+ "act18d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d3_ex07",
+ "stageId": "act18d0_ex07",
"completeState": "PASS"
}
],
- "stageId": "act18d3_ex08",
- "levelId": "Activities/act18d3/level_act18d3_ex08",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-8",
- "name": "自由意志",
- "description": "在此之前,猎人们早就想象过深海教会信徒最后会转化成海怪。只是他们没想到,这一系列的行为都是清醒的,自愿的。\\n<@lv.item><应急救治设施>>激活时持续治疗周围我方单位累积的神经损伤",
- "hardStagedId": "act18d3_ex08#f#",
+ "stageId": "act18d0_ex08",
+ "levelId": "Activities/act18d0/level_act18d0_ex08",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-8",
+ "name": "如帝国之影",
+ "description": "自乌萨斯人推翻骏鹰已近千年,帝国的光辉掠过群山峻岭,高楼广厦。而皇帝恩泽洒在大地上的广袤阴影,即是乌萨斯最深远的意志。",
+ "hardStagedId": "act18d0_ex08#f#",
"dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_victoria",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -194609,7 +199421,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194622,7 +199434,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d3_token_record_rep_1",
+ "id": "act18d0_token_page_rep_1",
"dropType": "COMPLETE"
},
{
@@ -194640,11 +199452,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d3_ex08#f#": {
+ "act18d0_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -194655,20 +199467,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d3_ex08",
+ "stageId": "act18d0_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d3_ex08#f#",
- "levelId": "Activities/act18d3/level_act18d3_ex08",
- "zoneId": "act11sre_zone2",
- "code": "SV-EX-8",
- "name": "自由意志",
- "description": "<@lv.fs>附加条件:>\\n移除战场中的两座应急救治设施",
+ "stageId": "act18d0_ex08#f#",
+ "levelId": "Activities/act18d0/level_act18d0_ex08",
+ "zoneId": "act10sre_zone2",
+ "code": "WD-EX-8",
+ "name": "如帝国之影",
+ "description": "<@lv.fs>附加条件:>\\n场上有7个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_victoria",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -194724,54 +199536,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d3_ex01",
+ "mainStageId": "act18d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_01": {
+ "act17d7_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_01-10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18d0_01",
- "levelId": "Activities/act18d0/level_act18d0_01",
- "zoneId": "act10sre_zone1",
- "code": "WD-1",
- "name": "赤角小镇之围",
- "description": "这座平平无奇的萨尔贡小镇,因为一支哥伦比亚队伍的到来而深陷混乱。",
+ "unlockCondition": [],
+ "stageId": "act17d7_01",
+ "levelId": "Activities/act17d7/level_act17d7_01",
+ "zoneId": "act17d7_zone1",
+ "code": "LTTB",
+ "name": "Extraordinary rap battle!",
+ "description": "大帝将再次震撼岸湾公园,教会大中小朋友们谁才是真正的说唱王者。",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -194784,28 +199591,8 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_icu_blackboard_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
+ "id": "furni_foolsDay_penguin_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -194817,33 +199604,89 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_icu_blackboard_01",
- "dropType": "COMPLETE"
+ "id": "furni_foolsDay_penguin_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "type": "DIAMOND",
+ "id": "4002",
"dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act17d7_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act17d0_st01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_01-10",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act17d0_st01",
+ "levelId": null,
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-ST-1",
+ "name": "拉马克行动",
+ "description": "磁山二号生物进化实验室位于乌拉尔山南部。该实验室早已废弃数多年,随着时间的流逝而被人遗忘。十天前,一伙身份不明的武装人员潜入其中,启动了实验室里的设备。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_OOD_01",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -194856,34 +199699,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_tr01": {
+ "act17d0_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_01",
+ "stageId": "act17d0_st01",
"completeState": "PASS"
}
],
- "stageId": "act18d0_tr01",
- "levelId": "Activities/act18d0/level_act18d0_tr01",
- "zoneId": "act10sre_zone1",
- "code": "WD-TR-1",
- "name": "空援应对训练",
- "description": "少数经费充足的雇佣兵采取的全新作战模式,需要在作战中额外留意。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_tr01",
+ "levelId": "Activities/act17d0/level_act17d0_tr01",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-TR-1",
+ "name": "萨尔贡岩漠",
+ "description": "即便是在遍布泰拉的恶劣荒地中,萨尔贡岩漠也是最不适宜人类生存的地区。干旱酷热的气候、无休止的沙尘暴与体格庞大的怪物都是每一个旅行者需要面对的灾难。\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -194939,29 +199782,29 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_02": {
+ "act17d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_tr01",
+ "stageId": "act17d0_tr01",
"completeState": "PASS"
}
],
- "stageId": "act18d0_02",
- "levelId": "Activities/act18d0/level_act18d0_02",
- "zoneId": "act10sre_zone1",
- "code": "WD-2",
- "name": "绿洲惊雷",
- "description": "凯尔希与幸存者徒步抵达了一片宽大绿洲,很多动物会来此处水源饮水,当然,也包括不需要喝水的敌方侦查无人机。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_01",
+ "levelId": "Activities/act17d0/level_act17d0_01",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-1",
+ "name": "外勤记录",
+ "description": "“这只是简单的任务,不会有什么意外——很多故事的开头都有着相似的展开,但是我们都知道事情不会如此简单。”\\n<@lv.item><土石结构>>用来抵挡沙尘暴,可被加固。",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
@@ -194999,17 +199842,27 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_icu_sampleStorage_01",
+ "id": "furni_R6_blackMirrors_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -195022,6 +199875,16 @@
"id": "30051",
"dropType": "NORMAL"
},
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -195032,19 +199895,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_icu_sampleStorage_01",
+ "id": "furni_R6_blackMirrors_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -195059,6 +199934,18 @@
"id": "30051",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -195074,29 +199961,29 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_03": {
+ "act17d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_02",
+ "stageId": "act17d0_01",
"completeState": "PASS"
}
],
- "stageId": "act18d0_03",
- "levelId": "Activities/act18d0/level_act18d0_03",
- "zoneId": "act10sre_zone1",
- "code": "WD-3",
- "name": "仙人掌沙丘",
- "description": "艾利奥特默数了一下,这座山丘共有三百一十五棵仙人掌。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_02",
+ "levelId": "Activities/act17d0/level_act17d0_02",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-2",
+ "name": "扩大防守范围",
+ "description": "——防守,警备,不要与本地人发生冲突,这个摇摇欲坠的屋子暂时是安全的——\\n<@lv.item><加固装置>>用来加固<土石结构>,使其不受沙尘暴影响",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
@@ -195132,24 +200019,49 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_R6_reinforceWall_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -195159,28 +200071,58 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_R6_reinforceWall_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -195198,29 +200140,29 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_04": {
+ "act17d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_03",
+ "stageId": "act17d0_02",
"completeState": "PASS"
}
],
- "stageId": "act18d0_04",
- "levelId": "Activities/act18d0/level_act18d0_04",
- "zoneId": "act10sre_zone1",
- "code": "WD-4",
- "name": "鸣沙阻击战",
- "description": "沙粒在发出声响,如凯尔希所说那般,追兵如期而至,自投罗网。",
+ "stageId": "act17d0_03",
+ "levelId": "Activities/act17d0/level_act17d0_03",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-3",
+ "name": "安全屋攻防战",
+ "description": "——袭击者身份不明,社区损失惨重,局势已被打破,冲突不可避免——\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
@@ -195256,24 +200198,29 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_R6_floor_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30022",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -195283,28 +200230,34 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_R6_floor_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30022",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -195322,49 +200275,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_st01": {
+ "act17d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_04",
+ "stageId": "act17d0_03",
"completeState": "PASS"
}
],
- "stageId": "act18d0_st01",
- "levelId": null,
- "zoneId": "act10sre_zone1",
- "code": "WD-ST-1",
- "name": "松心百合",
- "description": "没有哪片泥土会去关注几簇花朵的开谢——土地不会在乎,土地包容万象。",
+ "stageId": "act17d0_04",
+ "levelId": "Activities/act17d0/level_act17d0_04",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-4",
+ "name": "场地清理",
+ "description": "——敌人数量众多,我们不能坐以待毙——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -195372,7 +200325,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -195380,6 +200333,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_R6_CCEShield_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -195387,6 +200365,36 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_R6_CCEShield_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -195399,30 +200407,30 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_05": {
+ "act17d0_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_st01",
+ "stageId": "act17d0_04",
"completeState": "PASS"
}
],
- "stageId": "act18d0_05",
- "levelId": "Activities/act18d0/level_act18d0_05",
- "zoneId": "act10sre_zone1",
- "code": "WD-5",
- "name": "沁礁之地",
- "description": "“礁石环绕之地”,“怀抱礁石之处”,举目望去,艾利奥特没有看到任何一块礁石,难道这里的人们都活在幻觉中吗?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_05",
+ "levelId": "Activities/act17d0/level_act17d0_05",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-5",
+ "name": "物资回收计划",
+ "description": "——补给匮乏,物资紧张,危机尚未缓解,威胁不期而至——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
"dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
@@ -195462,17 +200470,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -195490,19 +200498,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -195526,35 +200534,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_06": {
+ "act17d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_05",
+ "stageId": "act17d0_05",
"completeState": "PASS"
}
],
- "stageId": "act18d0_06",
- "levelId": "Activities/act18d0/level_act18d0_06",
- "zoneId": "act10sre_zone1",
- "code": "WD-6",
- "name": "帕夏的梦",
- "description": "城市满载人民的希望,绿洲应声而起,清冽的流水与坚固的群山环伺帕夏身边,人群嘈杂,炊烟四起,梦将醒。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_06",
+ "levelId": "Activities/act17d0/level_act17d0_06",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-6",
+ "name": "领主宅邸攻防战",
+ "description": "——攻坚战,正面突击,地形对我们不利,需要灵活运用战术——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -195563,12 +200571,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -195586,17 +200594,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30033",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -195609,19 +200622,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30033",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -195639,49 +200658,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_07": {
+ "act17d0_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_06",
+ "stageId": "act17d0_06",
"completeState": "PASS"
}
],
- "stageId": "act18d0_07",
- "levelId": "Activities/act18d0/level_act18d0_07",
- "zoneId": "act10sre_zone1",
- "code": "WD-7",
- "name": "家园",
- "description": "穷人和无家可归者委身于失踪富豪的遗产,佣兵杀手在月色下虎视眈眈,战至天明,老伊辛仰望繁星,晨风冷冽,他仍无比怀念他这糟糕的家。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
+ "stageId": "act17d0_st02",
+ "levelId": null,
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-ST-2",
+ "name": "一场葬礼",
+ "description": "——这里长眠着我们的友人——",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -195689,7 +200708,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -195697,21 +200716,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -195719,24 +200723,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -195749,34 +200735,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_08": {
+ "act17d0_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_07",
+ "stageId": "act17d0_st02",
"completeState": "PASS"
}
],
- "stageId": "act18d0_08",
- "levelId": "Activities/act18d0/level_act18d0_08",
- "zoneId": "act10sre_zone1",
- "code": "WD-8",
- "name": "大雪将至",
- "description": "而冰凌漆黑如影。",
+ "stageId": "act17d0_07",
+ "levelId": "Activities/act17d0/level_act17d0_07",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-7",
+ "name": "地堡防线",
+ "description": "——战术并不严谨,方案充满漏洞,但是我们没有其他的选择,坚守这条防线——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_victoria",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 18,
@@ -195812,17 +200798,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30103",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -195835,19 +200821,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30103",
+ "id": "30083",
"dropType": "NORMAL"
},
{
@@ -195865,115 +200851,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_st02": {
+ "act17d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_08",
+ "stageId": "act17d0_07",
"completeState": "PASS"
}
],
- "stageId": "act18d0_st02",
- "levelId": null,
- "zoneId": "act10sre_zone1",
- "code": "WD-ST-2",
- "name": "异乡来客",
- "description": "他从未对年轻时的那场旅途有过如今这般多的感受。直至今日,他忽然有些恍惚,他是那么憎恶沙漠,却从未想过自己还能归向何方。",
+ "stageId": "act17d0_08",
+ "levelId": "Activities/act17d0/level_act17d0_08",
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-8",
+ "name": "渗透作战",
+ "description": "——敌人隐藏在矿洞深处,用爆炸物解决一切问题,如果一颗炸弹不够,那就多用一颗——\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
"hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loadingS",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act18d0_01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act18d0_ex01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act18d0_st02",
- "completeState": "PASS"
- }
- ],
- "stageId": "act18d0_ex01",
- "levelId": "Activities/act18d0/level_act18d0_ex01",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-1",
- "name": "兽群战术",
- "description": "没有人知道“猎犬”这一物种是怎么出现的,但玻利瓦尔人确实是最先将其应用于军事之中的。训练有素的猎犬将成为作战中的最大助力。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act18d0_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_01",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -195982,12 +200888,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -196005,9 +200911,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -196018,9 +200934,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -196036,53 +200964,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex01#f#": {
+ "act17d0_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act17d0_08",
"completeState": "PASS"
- },
- {
- "stageId": "act18d0_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex01#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex01",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-1",
- "name": "兽群战术",
- "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
+ "stageId": "act17d0_st03",
+ "levelId": null,
+ "zoneId": "act1r6sre_zone1",
+ "code": "OD-ST-3",
+ "name": "行走于大地之上",
+ "description": "“当一切尘埃落定,他们行走在大地之上。”——讲故事的人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -196090,7 +201014,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -196120,29 +201044,29 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex02": {
+ "act17d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex01",
+ "stageId": "act17d0_08",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex02",
- "levelId": "Activities/act18d0/level_act18d0_ex02",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-2",
- "name": "双线协同",
- "description": "训练有素的雇佣兵往往能默契地完成双线作战需求,并在复杂地形顺利完成包围——等等,第三小队什么时候进来的?谁让他们行动的!?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act18d0_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act17d0_ex01",
+ "levelId": "Activities/act17d0/level_act17d0_ex01",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-1",
+ "name": "集群",
+ "description": "“训练战兽,用源石技艺控制动物作为先头军的战术自古有之,如何处理这些集群冲锋的战兽是每个战斗人员的必修课。”",
+ "hardStagedId": "act17d0_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
@@ -196180,7 +201104,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196193,7 +201117,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196211,11 +201135,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex02#f#": {
+ "act17d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -196226,16 +201150,16 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex02",
+ "stageId": "act17d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex02#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex02",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-2",
- "name": "双线协同",
- "description": "<@lv.fs>附加条件:>\\n铁砧B型的生命值大幅度提升",
+ "stageId": "act17d0_ex01#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex01",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-1",
+ "name": "集群",
+ "description": "<@lv.fs>附加条件:>\\n<畸变体傀儡>被击败时分裂的<畸变赘生物>数量增加",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
@@ -196295,35 +201219,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex03": {
+ "act17d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex02",
+ "stageId": "act17d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex03",
- "levelId": "Activities/act18d0/level_act18d0_ex03",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-3",
- "name": "远程打击",
- "description": "先利用远程打击手段对打击点进行炮轰,再由地面部队进行扫荡围剿,是训练有素的攻坚中常见的——呃,停手!怎么猎犬已经放出去了!?快让弩手停下!",
- "hardStagedId": "act18d0_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act17d0_ex02",
+ "levelId": "Activities/act17d0/level_act17d0_ex02",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-2",
+ "name": "战场压力",
+ "description": "“有些时候我们不得不面对更加混乱的实战环境,敌人从不同的区域发起攻击,而我们要防守的目标不止一个,是时候有效分配你手中的资源了。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "hardStagedId": "act17d0_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -196332,12 +201256,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -196355,7 +201279,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196368,7 +201292,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196386,11 +201310,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex03#f#": {
+ "act17d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -196401,24 +201325,24 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex03",
+ "stageId": "act17d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex03#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex03",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-3",
- "name": "远程打击",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act17d0_ex02#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex02",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-2",
+ "name": "战场压力",
+ "description": "<@lv.fs>附加条件:>\\n<土石结构>生命值降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -196427,12 +201351,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -196470,28 +201394,28 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex04": {
+ "act17d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex03",
+ "stageId": "act17d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex04",
- "levelId": "Activities/act18d0/level_act18d0_ex04",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-4",
- "name": "破门而入",
- "description": "一般来说,训练有素的雇佣兵在突击时会依照安排好的行动——等等,你们的猎犬呢?弩手怎么先进去了?重装单位呢?为什么队伍前列只有一个人!?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act18d0_ex04#f#",
+ "stageId": "act17d0_ex03",
+ "levelId": "Activities/act17d0/level_act17d0_ex03",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-3",
+ "name": "伏击战",
+ "description": "“当我方控制有利地形后,伏击战是最好的消耗敌方有生力量的战术。但是相对的,敌人也会尝试使用渗透战术突破防线。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "hardStagedId": "act17d0_ex03#f#",
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
@@ -196530,7 +201454,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196543,7 +201467,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196561,11 +201485,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex04#f#": {
+ "act17d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -196576,16 +201500,16 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex04",
+ "stageId": "act17d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex04#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex04",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-4",
- "name": "破门而入",
- "description": "<@lv.fs>附加条件:>\\n破片、破片U型、铁砧、铁砧B型的自动撤退时间大幅度推迟",
+ "stageId": "act17d0_ex03#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex03",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-3",
+ "name": "伏击战",
+ "description": "<@lv.fs>附加条件:>\\n<“红标”精英渗透者>移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
@@ -196645,31 +201569,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex05": {
+ "act17d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex04",
+ "stageId": "act17d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex05",
- "levelId": "Activities/act18d0/level_act18d0_ex05",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-5",
- "name": "交叉火力支援",
- "description": "战场地形复杂,当遇到火力交错的作战状况时,训练有素的......呃......你们看不见站在身边的敌人吗?一定要追着最远的目标打吗?\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act18d0_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act17d0_ex04",
+ "levelId": "Activities/act17d0/level_act17d0_ex04",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-4",
+ "name": "爆破战术",
+ "description": "“在泰拉的现代战争中,使用源石爆炸物是一种通用的手段,即便是不会使用源石技艺的人也可以使用安装了通用施术单元的爆炸物进行战斗。”\\n<@lv.rem>本次作战中干员布置不受近远程限制>\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
+ "hardStagedId": "act17d0_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -196705,7 +201629,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196718,7 +201642,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196736,11 +201660,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex05#f#": {
+ "act17d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -196751,20 +201675,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex05",
+ "stageId": "act17d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex05#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex05",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-5",
- "name": "交叉火力支援",
- "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少1",
+ "stageId": "act17d0_ex04#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex04",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-4",
+ "name": "爆破战术",
+ "description": "<@lv.fs>附加条件:>\\n我方单位攻击力大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -196820,31 +201744,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex06": {
+ "act17d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex05",
+ "stageId": "act17d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex06",
- "levelId": "Activities/act18d0/level_act18d0_ex06",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-6",
- "name": "小队长",
- "description": "雇佣兵行动也必须遵循“军衔”,各小队的队长和战场指挥往往是最训练有素......好吧,真的是最训练有素的单位。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act18d0_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act17d0_ex05",
+ "levelId": "Activities/act17d0/level_act17d0_ex05",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-5",
+ "name": "场地优势",
+ "description": "“利用危险地块与陷阱提前削弱敌人,但是别指望每次都能碰到对你有利的地形。”\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
+ "hardStagedId": "act17d0_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -196880,7 +201804,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196893,7 +201817,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -196911,11 +201835,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex06#f#": {
+ "act17d0_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -196926,20 +201850,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex06",
+ "stageId": "act17d0_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex06#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex06",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-6",
- "name": "小队长",
- "description": "<@lv.fs>附加条件:>\\n可移动战术机库的位置改变",
+ "stageId": "act17d0_ex05#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex05",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-5",
+ "name": "场地优势",
+ "description": "<@lv.fs>附加条件:>\\n场上有2个<土石结构>开场被销毁",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_OOD_03",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -196995,35 +201919,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex07": {
+ "act17d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex06",
+ "stageId": "act17d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex07",
- "levelId": "Activities/act18d0/level_act18d0_ex07",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-7",
- "name": "训练有素",
- "description": "咳咳,我们认为,作为雇佣兵是否真的素质过硬,未必与程式化的训练直接挂钩。战场才是证明雇佣兵能力的地方。\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战",
- "hardStagedId": "act18d0_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act17d0_ex06",
+ "levelId": "Activities/act17d0/level_act17d0_ex06",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-6",
+ "name": "反伏击",
+ "description": "“相对的,当敌人占据了有利地形时,我们就不得不在巨大的劣势下开始战斗。此时保持冷静,尝试分析局势,找出敌人的破绽。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "hardStagedId": "act17d0_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -197032,12 +201956,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -197055,7 +201979,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -197068,7 +201992,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -197086,11 +202010,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex07#f#": {
+ "act17d0_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -197101,24 +202025,24 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex07",
+ "stageId": "act17d0_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex07#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex07",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-7",
- "name": "训练有素",
- "description": "<@lv.fs>附加条件:>\\n破片U型的攻击力和攻击范围大幅度提升",
+ "stageId": "act17d0_ex06#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex06",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-6",
+ "name": "反伏击",
+ "description": "<@lv.fs>附加条件:>\\n<源石畸变体α>获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -197127,12 +202051,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -197170,31 +202094,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex08": {
+ "act17d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act18d0_ex07",
+ "stageId": "act17d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act18d0_ex08",
- "levelId": "Activities/act18d0/level_act18d0_ex08",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-8",
- "name": "如帝国之影",
- "description": "自乌萨斯人推翻骏鹰已近千年,帝国的光辉掠过群山峻岭,高楼广厦。而皇帝恩泽洒在大地上的广袤阴影,即是乌萨斯最深远的意志。",
- "hardStagedId": "act18d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act17d0_ex07",
+ "levelId": "Activities/act17d0/level_act17d0_ex07",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-7",
+ "name": "要塞",
+ "description": "“在复杂地形内的近距离攻防战需要大量的战术规划,在残垣断壁与狭窄走廊中短兵相接,相当考验部队的组织水平与训练度。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "hardStagedId": "act17d0_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_victoria",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": true,
"apCost": 20,
@@ -197230,7 +202154,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -197243,7 +202167,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act18d0_token_page_rep_1",
+ "id": "act17d0_token_form_rep_1",
"dropType": "COMPLETE"
},
{
@@ -197261,11 +202185,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act18d0_ex08#f#": {
+ "act17d0_ex07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -197276,20 +202200,20 @@
"completeState": "PASS"
},
{
- "stageId": "act18d0_ex08",
+ "stageId": "act17d0_ex07",
"completeState": "COMPLETE"
}
],
- "stageId": "act18d0_ex08#f#",
- "levelId": "Activities/act18d0/level_act18d0_ex08",
- "zoneId": "act10sre_zone2",
- "code": "WD-EX-8",
- "name": "如帝国之影",
- "description": "<@lv.fs>附加条件:>\\n场上有7个位置无法部署",
+ "stageId": "act17d0_ex07#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex07",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-7",
+ "name": "要塞",
+ "description": "<@lv.fs>附加条件:>\\n<全息幻影MK2>的攻击力与生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_victoria",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
"apCost": 20,
@@ -197345,49 +202269,54 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act18d0_ex01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d7_01": {
+ "act17d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [],
- "stageId": "act17d7_01",
- "levelId": "Activities/act17d7/level_act17d7_01",
- "zoneId": "act17d7_zone1",
- "code": "LTTB",
- "name": "Extraordinary rap battle!",
- "description": "大帝将再次震撼岸湾公园,教会大中小朋友们谁才是真正的说唱王者。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "unlockCondition": [
+ {
+ "stageId": "act17d0_ex07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act17d0_ex08",
+ "levelId": "Activities/act17d0/level_act17d0_ex08",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-8",
+ "name": "另一种可能",
+ "description": "“如果当时他们没能阻止那个疯子,让那个怪物跑到地面上来可怎么办?”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "hardStagedId": "act17d0_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -197399,9 +202328,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_foolsDay_penguin_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -197412,9 +202341,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_foolsDay_penguin_01",
- "dropType": "ONCE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act17d0_token_form_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -197428,52 +202357,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d7_01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_st01": {
+ "act17d0_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act17d0_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act17d0_st01",
- "levelId": null,
- "zoneId": "act1r6sre_zone1",
- "code": "OD-ST-1",
- "name": "拉马克行动",
- "description": "磁山二号生物进化实验室位于乌拉尔山南部。该实验室早已废弃数多年,随着时间的流逝而被人遗忘。十天前,一伙身份不明的武装人员潜入其中,启动了实验室里的设备。",
+ "stageId": "act17d0_ex08#f#",
+ "levelId": "Activities/act17d0/level_act17d0_ex08",
+ "zoneId": "act1r6sre_zone2",
+ "code": "OD-EX-8",
+ "name": "另一种可能",
+ "description": "<@lv.fs>附加条件:>\\n场上有5个位置无法部署",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_01",
+ "loadingPicId": "loading_OOD_02",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -197481,7 +202414,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -197511,32 +202444,32 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act17d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_tr01": {
+ "act16d5_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_st01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act17d0_tr01",
- "levelId": "Activities/act17d0/level_act17d0_tr01",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-TR-1",
- "name": "萨尔贡岩漠",
- "description": "即便是在遍布泰拉的恶劣荒地中,萨尔贡岩漠也是最不适宜人类生存的地区。干旱酷热的气候、无休止的沙尘暴与体格庞大的怪物都是每一个旅行者需要面对的灾难。\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "stageId": "act16d5_st01",
+ "levelId": null,
+ "zoneId": "act9sre_zone1",
+ "code": "WR-ST-1",
+ "name": "一钳之恩",
+ "description": "叩门而入,不见人间。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
- "canPractice": false,
+ "loadingPicId": "loading_Painting_Night",
+ "canPractice": true,
"canBattleReplay": false,
"apCost": 0,
"apFailReturn": 0,
@@ -197546,7 +202479,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -197558,11 +202491,11 @@
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -197591,35 +202524,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_01": {
+ "act16d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_tr01",
+ "stageId": "act16d5_st01",
"completeState": "PASS"
}
],
- "stageId": "act17d0_01",
- "levelId": "Activities/act17d0/level_act17d0_01",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-1",
- "name": "外勤记录",
- "description": "“这只是简单的任务,不会有什么意外——很多故事的开头都有着相似的展开,但是我们都知道事情不会如此简单。”\\n<@lv.item><土石结构>>用来抵挡沙尘暴,可被加固。",
+ "stageId": "act16d5_01",
+ "levelId": "Activities/act16d5/level_act16d5_01",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-1",
+ "name": "初醒",
+ "description": "从梦乡苏醒的瞬间,人往往会混淆现实与虚幻。",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -197628,12 +202561,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -197651,37 +202584,17 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_R6_blackMirrors_01",
+ "id": "furni_inkArt_tube_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
@@ -197691,7 +202604,7 @@
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -197704,55 +202617,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_R6_blackMirrors_01",
+ "id": "furni_inkArt_tube_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
"id": "30021",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -197770,109 +202659,64 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_02": {
+ "act16d5_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_01",
+ "stageId": "act16d5_01",
"completeState": "PASS"
}
],
- "stageId": "act17d0_02",
- "levelId": "Activities/act17d0/level_act17d0_02",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-2",
- "name": "扩大防守范围",
- "description": "——防守,警备,不要与本地人发生冲突,这个摇摇欲坠的屋子暂时是安全的——\\n<@lv.item><加固装置>>用来加固<土石结构>,使其不受沙尘暴影响",
+ "stageId": "act16d5_tr01",
+ "levelId": "Activities/act16d5/level_act16d5_tr01",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-TR-1",
+ "name": "呓语",
+ "description": "炎熔在梦中向年请教了如何对付夕的办法......但是在年倾囊相授之前,炎熔被叫醒了,真可惜。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "loadingPicId": "loading_Painting_Night",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_R6_reinforceWall_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -197880,60 +202724,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_R6_reinforceWall_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -197946,38 +202736,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_03": {
+ "act16d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_02",
+ "stageId": "act16d5_tr01",
"completeState": "PASS"
}
],
- "stageId": "act17d0_03",
- "levelId": "Activities/act17d0/level_act17d0_03",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-3",
- "name": "安全屋攻防战",
- "description": "——袭击者身份不明,社区损失惨重,局势已被打破,冲突不可避免——\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "act16d5_02",
+ "levelId": "Activities/act16d5/level_act16d5_02",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-2",
+ "name": "墨魉",
+ "description": "这些小小的可怕的生物仿佛无穷无尽......可怕吗?\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -197986,12 +202776,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -198009,27 +202799,27 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_R6_floor_01",
+ "id": "furni_inkArt_vase_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -198042,31 +202832,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_R6_floor_01",
+ "id": "furni_inkArt_vase_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30031",
"dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -198084,31 +202874,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_04": {
+ "act16d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_03",
+ "stageId": "act16d5_02",
"completeState": "PASS"
}
],
- "stageId": "act17d0_04",
- "levelId": "Activities/act17d0/level_act17d0_04",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-4",
- "name": "场地清理",
- "description": "——敌人数量众多,我们不能坐以待毙——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "stageId": "act16d5_03",
+ "levelId": "Activities/act16d5/level_act16d5_03",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-3",
+ "name": "向阳",
+ "description": "炎熔从未想过有朝一日,她会在空间层面上追逐太阳。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -198144,27 +202934,27 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_R6_CCEShield_01",
+ "id": "furni_inkArt_floorLamp_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -198177,31 +202967,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_R6_CCEShield_01",
+ "id": "furni_inkArt_floorLamp_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30052",
+ "id": "30041",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -198219,31 +203009,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_05": {
+ "act16d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_04",
+ "stageId": "act16d5_03",
"completeState": "PASS"
}
],
- "stageId": "act17d0_05",
- "levelId": "Activities/act17d0/level_act17d0_05",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-5",
- "name": "物资回收计划",
- "description": "——补给匮乏,物资紧张,危机尚未缓解,威胁不期而至——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "stageId": "act16d5_04",
+ "levelId": "Activities/act16d5/level_act16d5_04",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-4",
+ "name": "掌柜",
+ "description": "她小时候就想当个掌柜,长大了以后,她才明白那份光鲜亮丽的背后是什么。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -198279,12 +203069,12 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
@@ -198294,7 +203084,7 @@
},
{
"type": "MATERIAL",
- "id": "30022",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -198307,13 +203097,13 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
@@ -198323,9 +203113,9 @@
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30022",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -198343,31 +203133,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_06": {
+ "act16d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_05",
+ "stageId": "act16d5_04",
"completeState": "PASS"
}
],
- "stageId": "act17d0_06",
- "levelId": "Activities/act17d0/level_act17d0_06",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-6",
- "name": "领主宅邸攻防战",
- "description": "——攻坚战,正面突击,地形对我们不利,需要灵活运用战术——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "stageId": "act16d5_05",
+ "levelId": "Activities/act16d5/level_act16d5_05",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-5",
+ "name": "拙山",
+ "description": "山脉伏行于大地,比人造的城市更早千万年地凝视着生命交替,这又与它们无关。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 12,
@@ -198401,24 +203191,29 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_inkArt_bonsai_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30062",
+ "id": "30052",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -198428,28 +203223,34 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_inkArt_bonsai_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30052",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -198467,31 +203268,31 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_st02": {
+ "act16d5_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_06",
+ "stageId": "act16d5_05",
"completeState": "PASS"
}
],
- "stageId": "act17d0_st02",
+ "stageId": "act16d5_st02",
"levelId": null,
- "zoneId": "act1r6sre_zone1",
- "code": "OD-ST-2",
- "name": "一场葬礼",
- "description": "——这里长眠着我们的友人——",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-ST-2",
+ "name": "一日之祸",
+ "description": "哀鸿遍野,日月不闻。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -198547,35 +203348,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_07": {
+ "act16d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_st02",
+ "stageId": "act16d5_st02",
"completeState": "PASS"
}
],
- "stageId": "act17d0_07",
- "levelId": "Activities/act17d0/level_act17d0_07",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-7",
- "name": "地堡防线",
- "description": "——战术并不严谨,方案充满漏洞,但是我们没有其他的选择,坚守这条防线——\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "stageId": "act16d5_06",
+ "levelId": "Activities/act16d5/level_act16d5_06",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-6",
+ "name": "画中",
+ "description": "她们都在画里,我们知道。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -198584,12 +203385,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -198607,17 +203408,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30083",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -198630,19 +203436,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30083",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -198660,35 +203472,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_08": {
+ "act16d5_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_07",
+ "stageId": "act16d5_06",
"completeState": "PASS"
}
],
- "stageId": "act17d0_08",
- "levelId": "Activities/act17d0/level_act17d0_08",
- "zoneId": "act1r6sre_zone1",
- "code": "OD-8",
- "name": "渗透作战",
- "description": "——敌人隐藏在矿洞深处,用爆炸物解决一切问题,如果一颗炸弹不够,那就多用一颗——\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
+ "stageId": "act16d5_07",
+ "levelId": "Activities/act16d5/level_act16d5_07",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-7",
+ "name": "好坏",
+ "description": "如果好坏没有评断,没有代价与后果,好坏又有什么意义?\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_01",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -198697,12 +203509,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -198720,17 +203532,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30093",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -198743,19 +203560,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
"dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30093",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -198773,49 +203596,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_st03": {
+ "act16d5_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_08",
+ "stageId": "act16d5_07",
"completeState": "PASS"
}
],
- "stageId": "act17d0_st03",
- "levelId": null,
- "zoneId": "act1r6sre_zone1",
- "code": "OD-ST-3",
- "name": "行走于大地之上",
- "description": "“当一切尘埃落定,他们行走在大地之上。”——讲故事的人",
+ "stageId": "act16d5_08",
+ "levelId": "Activities/act16d5/level_act16d5_08",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-8",
+ "name": "大梦",
+ "description": "生感婆山之浮虚,悟人世之倏忽。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -198823,7 +203646,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -198831,6 +203654,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -198838,6 +203676,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -198850,38 +203706,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_st01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex01": {
+ "act16d5_09": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_08",
+ "stageId": "act16d5_08",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex01",
- "levelId": "Activities/act17d0/level_act17d0_ex01",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-1",
- "name": "集群",
- "description": "“训练战兽,用源石技艺控制动物作为先头军的战术自古有之,如何处理这些集群冲锋的战兽是每个战斗人员的必修课。”",
- "hardStagedId": "act17d0_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act16d5_09",
+ "levelId": "Activities/act16d5/level_act16d5_09",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-9",
+ "name": "观花",
+ "description": "有些人并不想回顾过去,他们如果不一门心思地往前走,就再也迈不动步子了。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -198890,12 +203746,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -198913,9 +203769,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -198926,93 +203792,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act17d0_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act17d0_ex01#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act17d0_ex01",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act17d0_ex01#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex01",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-1",
- "name": "集群",
- "description": "<@lv.fs>附加条件:>\\n<畸变体傀儡>被击败时分裂的<畸变赘生物>数量增加",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -199025,38 +203819,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex02": {
+ "act16d5_10": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex01",
+ "stageId": "act16d5_09",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex02",
- "levelId": "Activities/act17d0/level_act17d0_ex02",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-2",
- "name": "战场压力",
- "description": "“有些时候我们不得不面对更加混乱的实战环境,敌人从不同的区域发起攻击,而我们要防守的目标不止一个,是时候有效分配你手中的资源了。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
- "hardStagedId": "act17d0_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act16d5_10",
+ "levelId": "Activities/act16d5/level_act16d5_10",
+ "zoneId": "act9sre_zone1",
+ "code": "WR-10",
+ "name": " 夕",
+ "description": "她将她古旧的灵魂画地为牢,自顾自倾诉着她自己的历史。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199065,12 +203859,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199088,9 +203882,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -199101,9 +203905,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act16d5_token_inker_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -199119,53 +203935,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex02#f#": {
+ "act16d5_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act16d5_10",
"completeState": "PASS"
- },
- {
- "stageId": "act17d0_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex02#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex02",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-2",
- "name": "战场压力",
- "description": "<@lv.fs>附加条件:>\\n<土石结构>生命值降低",
+ "stageId": "act16d5_st03",
+ "levelId": null,
+ "zoneId": "act9sre_zone1",
+ "code": "WR-ST-3",
+ "name": "一问之答",
+ "description": "蓦然回首,墨海一隅。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199173,7 +203985,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -199203,35 +204015,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex03": {
+ "act16d5_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex02",
+ "stageId": "act16d5_st03",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex03",
- "levelId": "Activities/act17d0/level_act17d0_ex03",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-3",
- "name": "伏击战",
- "description": "“当我方控制有利地形后,伏击战是最好的消耗敌方有生力量的战术。但是相对的,敌人也会尝试使用渗透战术突破防线。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
- "hardStagedId": "act17d0_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act16d5_ex01",
+ "levelId": "Activities/act16d5/level_act16d5_ex01",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-1",
+ "name": "调和",
+ "description": "晦明如阴阳,领悟得当,则得意于天地间。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
+ "hardStagedId": "act16d5_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199240,12 +204052,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199263,7 +204075,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199276,7 +204088,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199294,11 +204106,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex03#f#": {
+ "act16d5_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -199309,24 +204121,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex03",
+ "stageId": "act16d5_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex03#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex03",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-3",
- "name": "伏击战",
- "description": "<@lv.fs>附加条件:>\\n<“红标”精英渗透者>移动速度提升",
+ "stageId": "act16d5_ex01#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex01",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-1",
+ "name": "调和",
+ "description": "<@lv.fs>附加条件:>\\n我方远程干员生命值大幅下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199335,12 +204147,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199378,35 +204190,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex04": {
+ "act16d5_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex03",
+ "stageId": "act16d5_ex01",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex04",
- "levelId": "Activities/act17d0/level_act17d0_ex04",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-4",
- "name": "爆破战术",
- "description": "“在泰拉的现代战争中,使用源石爆炸物是一种通用的手段,即便是不会使用源石技艺的人也可以使用安装了通用施术单元的爆炸物进行战斗。”\\n<@lv.rem>本次作战中干员布置不受近远程限制>\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
- "hardStagedId": "act17d0_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act16d5_ex02",
+ "levelId": "Activities/act16d5/level_act16d5_ex02",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-2",
+ "name": " 妒恨",
+ "description": "其实某人几乎从未有过这种情绪,不过这确实是她所见的诸多复杂情感之中,最容易令人抓狂也沉醉的一种。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
+ "hardStagedId": "act16d5_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199415,12 +204227,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199438,7 +204250,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199451,7 +204263,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199469,11 +204281,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex04#f#": {
+ "act16d5_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -199484,24 +204296,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex04",
+ "stageId": "act16d5_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex04#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex04",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-4",
- "name": "爆破战术",
- "description": "<@lv.fs>附加条件:>\\n我方单位攻击力大幅降低",
+ "stageId": "act16d5_ex02#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex02",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-2",
+ "name": " 妒恨",
+ "description": "<@lv.fs>附加条件:>\\n复杂的“妒”特殊攻击释放频率提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199510,12 +204322,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199553,31 +204365,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex05": {
+ "act16d5_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex04",
+ "stageId": "act16d5_ex02",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex05",
- "levelId": "Activities/act17d0/level_act17d0_ex05",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-5",
- "name": "场地优势",
- "description": "“利用危险地块与陷阱提前削弱敌人,但是别指望每次都能碰到对你有利的地形。”\\n<@lv.item><高能源石炸弹>>引爆时对大范围敌人造成大量真实伤害,并且可以摧毁<土石结构>",
- "hardStagedId": "act17d0_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act16d5_ex03",
+ "levelId": "Activities/act16d5/level_act16d5_ex03",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-3",
+ "name": "阵法",
+ "description": "大炎古老的兵法学说里强调过“排兵布阵”的说法,墨魉们只是觉得这些事情好玩。当然,和那位兵法家本人闲来无事的唆使也有关系。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
+ "hardStagedId": "act16d5_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -199613,7 +204425,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199626,7 +204438,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199644,11 +204456,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex05#f#": {
+ "act16d5_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -199659,20 +204471,20 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex05",
+ "stageId": "act16d5_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex05#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex05",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-5",
- "name": "场地优势",
- "description": "<@lv.fs>附加条件:>\\n场上有2个<土石结构>开场被销毁",
+ "stageId": "act16d5_ex03#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex03",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-3",
+ "name": "阵法",
+ "description": "<@lv.fs>附加条件:>\\n恍惚的“得意”移动速度大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_03",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -199728,31 +204540,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex06": {
+ "act16d5_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex05",
+ "stageId": "act16d5_ex03",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex06",
- "levelId": "Activities/act17d0/level_act17d0_ex06",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-6",
- "name": "反伏击",
- "description": "“相对的,当敌人占据了有利地形时,我们就不得不在巨大的劣势下开始战斗。此时保持冷静,尝试分析局势,找出敌人的破绽。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
- "hardStagedId": "act17d0_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act16d5_ex04",
+ "levelId": "Activities/act16d5/level_act16d5_ex04",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-4",
+ "name": " 美感",
+ "description": "来源于不协调的协调。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "hardStagedId": "act16d5_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -199788,7 +204600,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199801,7 +204613,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199819,11 +204631,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex06#f#": {
+ "act16d5_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -199834,20 +204646,20 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex06",
+ "stageId": "act16d5_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex06#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex06",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-6",
- "name": "反伏击",
- "description": "<@lv.fs>附加条件:>\\n<源石畸变体α>获得隐匿效果",
+ "stageId": "act16d5_ex04#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex04",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-4",
+ "name": " 美感",
+ "description": "<@lv.fs>附加条件:>\\n恍惚的“得意”生命值大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Night",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -199903,35 +204715,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex07": {
+ "act16d5_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex06",
+ "stageId": "act16d5_ex04",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex07",
- "levelId": "Activities/act17d0/level_act17d0_ex07",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-7",
- "name": "要塞",
- "description": "“在复杂地形内的近距离攻防战需要大量的战术规划,在残垣断壁与狭窄走廊中短兵相接,相当考验部队的组织水平与训练度。”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
- "hardStagedId": "act17d0_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act16d5_ex05",
+ "levelId": "Activities/act16d5/level_act16d5_ex05",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-5",
+ "name": "栈道",
+ "description": "一段古朴的空间,踩着落日时分的回忆。如果放在现实里的大炎,也许会成为拍照留念的圣地。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "hardStagedId": "act16d5_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -199940,12 +204752,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -199963,7 +204775,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199976,7 +204788,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -199994,11 +204806,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex07#f#": {
+ "act16d5_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -200009,24 +204821,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex07",
+ "stageId": "act16d5_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex07#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex07",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-7",
- "name": "要塞",
- "description": "<@lv.fs>附加条件:>\\n<全息幻影MK2>的攻击力与生命值大幅提升",
+ "stageId": "act16d5_ex05#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex05",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-5",
+ "name": "栈道",
+ "description": "<@lv.fs>附加条件:>\\n我方干员阻挡数-2",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200035,12 +204847,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200078,35 +204890,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex08": {
+ "act16d5_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act17d0_ex07",
+ "stageId": "act16d5_ex05",
"completeState": "PASS"
}
],
- "stageId": "act17d0_ex08",
- "levelId": "Activities/act17d0/level_act17d0_ex08",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-8",
- "name": "另一种可能",
- "description": "“如果当时他们没能阻止那个疯子,让那个怪物跑到地面上来可怎么办?”\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
- "hardStagedId": "act17d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act16d5_ex06",
+ "levelId": "Activities/act16d5/level_act16d5_ex06",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-6",
+ "name": "当关",
+ "description": "回顾大漠落日时,古代英杰们迎击外敌与非人之物的身影。\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act16d5_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200115,12 +204927,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200138,7 +204950,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -200151,7 +204963,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act17d0_token_form_rep_1",
+ "id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
{
@@ -200169,11 +204981,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act17d0_ex08#f#": {
+ "act16d5_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -200184,24 +204996,24 @@
"completeState": "PASS"
},
{
- "stageId": "act17d0_ex08",
+ "stageId": "act16d5_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act17d0_ex08#f#",
- "levelId": "Activities/act17d0/level_act17d0_ex08",
- "zoneId": "act1r6sre_zone2",
- "code": "OD-EX-8",
- "name": "另一种可能",
- "description": "<@lv.fs>附加条件:>\\n场上有5个位置无法部署",
+ "stageId": "act16d5_ex06#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex06",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-6",
+ "name": "当关",
+ "description": "<@lv.fs>附加条件:>\\n我方近战干员攻击速度下降但防御提升,场上额外预置3个障碍物",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200210,12 +205022,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200253,115 +205065,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act17d0_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act16d5_st01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_01-10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act16d5_st01",
- "levelId": null,
- "zoneId": "act9sre_zone1",
- "code": "WR-ST-1",
- "name": "一钳之恩",
- "description": "叩门而入,不见人间。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_01": {
+ "act16d5_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_st01",
+ "stageId": "act16d5_ex06",
"completeState": "PASS"
}
],
- "stageId": "act16d5_01",
- "levelId": "Activities/act16d5/level_act16d5_01",
- "zoneId": "act9sre_zone1",
- "code": "WR-1",
- "name": "初醒",
- "description": "从梦乡苏醒的瞬间,人往往会混淆现实与虚幻。",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act16d5_ex07",
+ "levelId": "Activities/act16d5/level_act16d5_ex07",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-7",
+ "name": "迷途",
+ "description": "人都会在漫长的生活轨迹中迷失方向。\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "hardStagedId": "act16d5_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200370,12 +205102,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200391,31 +205123,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_inkArt_tube_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -200423,36 +205135,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_inkArt_tube_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -200468,58 +205156,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_tr01": {
+ "act16d5_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act16d5_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_tr01",
- "levelId": "Activities/act16d5/level_act16d5_tr01",
- "zoneId": "act9sre_zone1",
- "code": "WR-TR-1",
- "name": "呓语",
- "description": "炎熔在梦中向年请教了如何对付夕的办法......但是在年倾囊相授之前,炎熔被叫醒了,真可惜。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
+ "stageId": "act16d5_ex07#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex07",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-7",
+ "name": "迷途",
+ "description": "<@lv.fs>附加条件:>\\n战场中的9个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
- "canPractice": false,
+ "loadingPicId": "loading_Painting_Day",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -200548,35 +205240,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_02": {
+ "act16d5_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_tr01",
+ "stageId": "act16d5_ex07",
"completeState": "PASS"
}
],
- "stageId": "act16d5_02",
- "levelId": "Activities/act16d5/level_act16d5_02",
- "zoneId": "act9sre_zone1",
- "code": "WR-2",
- "name": "墨魉",
- "description": "这些小小的可怕的生物仿佛无穷无尽......可怕吗?\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act16d5_ex08",
+ "levelId": "Activities/act16d5/level_act16d5_ex08",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-8",
+ "name": "规矩",
+ "description": "自成方圆,方为大自在。画地为牢,留神意于人间,也是她的自由。\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "hardStagedId": "act16d5_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200585,12 +205277,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200606,31 +205298,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_inkArt_vase_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -200638,36 +205310,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_inkArt_vase_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act16d5_token_inker_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -200683,49 +205331,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_03": {
+ "act16d5_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act16d5_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_03",
- "levelId": "Activities/act16d5/level_act16d5_03",
- "zoneId": "act9sre_zone1",
- "code": "WR-3",
- "name": "向阳",
- "description": "炎熔从未想过有朝一日,她会在空间层面上追逐太阳。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
+ "stageId": "act16d5_ex08#f#",
+ "levelId": "Activities/act16d5/level_act16d5_ex08",
+ "zoneId": "act9sre_zone2",
+ "code": "WR-EX-8",
+ "name": "规矩",
+ "description": "<@lv.fs>附加条件:>\\n攻击同属性单位时,我方攻击力大幅下降",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Painting_Day",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200741,31 +205393,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_inkArt_floorLamp_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -200773,36 +205400,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_inkArt_floorLamp_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -200815,38 +205412,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act16d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_04": {
+ "act15d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act16d5_04",
- "levelId": "Activities/act16d5/level_act16d5_04",
- "zoneId": "act9sre_zone1",
- "code": "WR-4",
- "name": "掌柜",
- "description": "她小时候就想当个掌柜,长大了以后,她才明白那份光鲜亮丽的背后是什么。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act15d5_01",
+ "levelId": "Activities/ACT15d5/level_act15d5_01",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-1",
+ "name": "异常集聚",
+ "description": "当心,你闯入了它们的家。",
+ "hardStagedId": "act15d5_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -200855,12 +205452,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -200878,22 +205475,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -200906,161 +205498,62 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30061",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act16d5_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act16d5_05": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act16d5_04",
- "completeState": "PASS"
- }
- ],
- "stageId": "act16d5_05",
- "levelId": "Activities/act16d5/level_act16d5_05",
- "zoneId": "act9sre_zone1",
- "code": "WR-5",
- "name": "拙山",
- "description": "山脉伏行于大地,比人造的城市更早千万年地凝视着生命交替,这又与它们无关。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_inkArt_bonsai_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "30011",
+ "dropType": "ADDITIONAL"
},
{
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
+ "id": "30021",
+ "dropType": "ADDITIONAL"
},
{
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_inkArt_bonsai_01",
- "dropType": "COMPLETE"
+ "id": "30031",
+ "dropType": "ADDITIONAL"
},
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
},
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
+ "id": "30061",
+ "dropType": "ADDITIONAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -201077,49 +205570,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_st02": {
+ "act15d5_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d5_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_st02",
- "levelId": null,
- "zoneId": "act9sre_zone1",
- "code": "WR-ST-2",
- "name": "一日之祸",
- "description": "哀鸿遍野,日月不闻。",
+ "stageId": "act15d5_01#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_01",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-1",
+ "name": "异常集聚",
+ "description": "<@lv.fs>附加条件:>\\n酸液源石虫的射程提升",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201127,7 +205624,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -201135,6 +205632,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -201142,6 +205644,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201157,35 +205665,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_06": {
+ "act15d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_st02",
+ "stageId": "act15d5_01",
"completeState": "PASS"
}
],
- "stageId": "act16d5_06",
- "levelId": "Activities/act16d5/level_act16d5_06",
- "zoneId": "act9sre_zone1",
- "code": "WR-6",
- "name": "画中",
- "description": "她们都在画里,我们知道。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act15d5_02",
+ "levelId": "Activities/ACT15d5/level_act15d5_02",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-2",
+ "name": "强风",
+ "description": "有目标的人难免会需要逆风而上,但要拦截他们却没有那么麻烦。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低",
+ "hardStagedId": "act15d5_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -201194,12 +205702,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201217,22 +205725,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30051",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -201245,26 +205748,62 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30011",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
"id": "30051",
- "dropType": "NORMAL"
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -201281,49 +205820,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_07": {
+ "act15d5_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d5_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_07",
- "levelId": "Activities/act16d5/level_act16d5_07",
- "zoneId": "act9sre_zone1",
- "code": "WR-7",
- "name": "好坏",
- "description": "如果好坏没有评断,没有代价与后果,好坏又有什么意义?\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
+ "stageId": "act15d5_02#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_02",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-2",
+ "name": "强风",
+ "description": "<@lv.fs>附加条件:>\\n场上有3个位置无法部署我方单位",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_DM",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201341,23 +205884,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -201369,26 +205897,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -201402,38 +205912,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_08": {
+ "act15d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_07",
+ "stageId": "act15d5_02",
"completeState": "PASS"
}
],
- "stageId": "act16d5_08",
- "levelId": "Activities/act16d5/level_act16d5_08",
- "zoneId": "act9sre_zone1",
- "code": "WR-8",
- "name": "大梦",
- "description": "生感婆山之浮虚,悟人世之倏忽。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15d5_03",
+ "levelId": "Activities/ACT15d5/level_act15d5_03",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-3",
+ "name": "致命失误",
+ "description": "尽管有些地标在空中看来会很显眼,但作为降落点来说,这个选择实在失败至极。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁",
+ "hardStagedId": "act15d5_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -201442,12 +205952,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201465,17 +205975,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "31023",
+ "id": "30021",
"dropType": "NORMAL"
},
{
@@ -201488,21 +205998,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "31023",
+ "id": "30021",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201518,49 +206070,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_09": {
+ "act15d5_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d5_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_09",
- "levelId": "Activities/act16d5/level_act16d5_09",
- "zoneId": "act9sre_zone1",
- "code": "WR-9",
- "name": "观花",
- "description": "有些人并不想回顾过去,他们如果不一门心思地往前走,就再也迈不动步子了。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
+ "stageId": "act15d5_03#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_03",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-3",
+ "name": "致命失误",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度提升",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_iceforest_2",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201578,18 +206134,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -201601,20 +206147,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -201628,38 +206162,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_10": {
+ "act15d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_09",
+ "stageId": "act15d5_03",
"completeState": "PASS"
}
],
- "stageId": "act16d5_10",
- "levelId": "Activities/act16d5/level_act16d5_10",
- "zoneId": "act9sre_zone1",
- "code": "WR-10",
- "name": " 夕",
- "description": "她将她古旧的灵魂画地为牢,自顾自倾诉着她自己的历史。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15d5_04",
+ "levelId": "Activities/ACT15d5/level_act15d5_04",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-4",
+ "name": "战术配合",
+ "description": "小心应对表面的威胁,同时警惕潜藏在幕后的敌人。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act15d5_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -201668,12 +206202,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201691,17 +206225,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30013",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -201714,21 +206248,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "NORMAL"
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
},
{
"occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30013",
+ "id": "30032",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201744,49 +206320,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_st03": {
+ "act15d5_04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d5_04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_st03",
- "levelId": null,
- "zoneId": "act9sre_zone1",
- "code": "WR-ST-3",
- "name": "一问之答",
- "description": "蓦然回首,墨海一隅。",
+ "stageId": "act15d5_04#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_04",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-4",
+ "name": "战术配合",
+ "description": "<@lv.fs>附加条件:>\\n弑君者的重量大幅度提升,碎骨的生命值大幅度提升",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201794,7 +206374,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -201802,6 +206382,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -201809,6 +206394,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201824,35 +206415,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_st01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex01": {
+ "act15d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_st03",
+ "stageId": "act15d5_04",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex01",
- "levelId": "Activities/act16d5/level_act16d5_ex01",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-1",
- "name": "调和",
- "description": "晦明如阴阳,领悟得当,则得意于天地间。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
- "hardStagedId": "act16d5_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act15d5_05",
+ "levelId": "Activities/ACT15d5/level_act15d5_05",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-5",
+ "name": "齐唱",
+ "description": "敌方的术师集团抢先占据了有利地形,贸然进入他们的攻击范围可能会损失惨重。",
+ "hardStagedId": "act15d5_05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_LM_rain",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -201861,12 +206452,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201884,9 +206475,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -201897,9 +206498,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201915,11 +206570,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex01#f#": {
+ "act15d5_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -201930,24 +206585,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16d5_ex01",
+ "stageId": "act15d5_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex01#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex01",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-1",
- "name": "调和",
- "description": "<@lv.fs>附加条件:>\\n我方远程干员生命值大幅下降",
+ "stageId": "act15d5_05#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_05",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-5",
+ "name": "齐唱",
+ "description": "<@lv.fs>附加条件:>\\n特战术师获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_LM_rain",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -201956,12 +206611,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -201977,6 +206632,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -201984,6 +206644,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -201999,35 +206665,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex02": {
+ "act15d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex01",
+ "stageId": "act15d5_05",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex02",
- "levelId": "Activities/act16d5/level_act16d5_ex02",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-2",
- "name": " 妒恨",
- "description": "其实某人几乎从未有过这种情绪,不过这确实是她所见的诸多复杂情感之中,最容易令人抓狂也沉醉的一种。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性",
- "hardStagedId": "act16d5_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act15d5_06",
+ "levelId": "Activities/ACT15d5/level_act15d5_06",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-6",
+ "name": "光荣援助",
+ "description": "接受援助,获取物资,善用地形。你做这一切的目的,是想要胜过一个敌人,还是赢得一场战役?\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
+ "hardStagedId": "act15d5_06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202036,12 +206702,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202059,9 +206725,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202072,9 +206748,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202090,11 +206820,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex02#f#": {
+ "act15d5_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -202105,24 +206835,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16d5_ex02",
+ "stageId": "act15d5_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex02#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex02",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-2",
- "name": " 妒恨",
- "description": "<@lv.fs>附加条件:>\\n复杂的“妒”特殊攻击释放频率提升",
+ "stageId": "act15d5_06#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_06",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-6",
+ "name": "光荣援助",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的法术抗性大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202131,12 +206861,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202152,6 +206882,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202159,6 +206894,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202174,31 +206915,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex03": {
+ "act15d5_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex02",
+ "stageId": "act15d5_06",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex03",
- "levelId": "Activities/act16d5/level_act16d5_ex03",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-3",
- "name": "阵法",
- "description": "大炎古老的兵法学说里强调过“排兵布阵”的说法,墨魉们只是觉得这些事情好玩。当然,和那位兵法家本人闲来无事的唆使也有关系。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化",
- "hardStagedId": "act16d5_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act15d5_07",
+ "levelId": "Activities/ACT15d5/level_act15d5_07",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-7",
+ "name": "坚守阵地",
+ "description": "石土不会感到疼痛,只会朝将要摧毁它们的目标前进。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act15d5_07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -202234,9 +206975,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202247,9 +206998,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d5_token_postcard",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202265,11 +207076,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex03#f#": {
+ "act15d5_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -202280,20 +207091,20 @@
"completeState": "PASS"
},
{
- "stageId": "act16d5_ex03",
+ "stageId": "act15d5_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex03#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex03",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-3",
- "name": "阵法",
- "description": "<@lv.fs>附加条件:>\\n恍惚的“得意”移动速度大幅度提升",
+ "stageId": "act15d5_07#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_07",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-7",
+ "name": "坚守阵地",
+ "description": "<@lv.fs>附加条件:>\\n冬灵血巫和冬灵血巫大师的移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -202327,6 +207138,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202334,6 +207150,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202349,35 +207171,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex04": {
+ "act15d5_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex03",
+ "stageId": "act15d5_07",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex04",
- "levelId": "Activities/act16d5/level_act16d5_ex04",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-4",
- "name": " 美感",
- "description": "来源于不协调的协调。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": "act16d5_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act15d5_08",
+ "levelId": "Activities/ACT15d5/level_act15d5_08",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-8",
+ "name": "堵不如疏",
+ "description": "在数个棘手的敌人同时出现时,把握时机逐个击破会是一个好方法。",
+ "hardStagedId": "act15d5_08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202386,12 +207208,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202408,22 +207230,110 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30103",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -202440,11 +207350,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex04#f#": {
+ "act15d5_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -202455,24 +207365,24 @@
"completeState": "PASS"
},
{
- "stageId": "act16d5_ex04",
+ "stageId": "act15d5_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex04#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex04",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-4",
- "name": " 美感",
- "description": "<@lv.fs>附加条件:>\\n恍惚的“得意”生命值大幅度提升",
+ "stageId": "act15d5_08#f#",
+ "levelId": "Activities/ACT15d5/level_act15d5_08",
+ "zoneId": "act15d5_zone1",
+ "code": "BH-8",
+ "name": "堵不如疏",
+ "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少2",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Night",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202481,12 +207391,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202502,6 +207412,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS009_dieWalkure_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202509,6 +207429,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS009_dieWalkure_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d5_token_postcard",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202524,35 +207456,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex05": {
+ "act15d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex04",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex05",
- "levelId": "Activities/act16d5/level_act16d5_ex05",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-5",
- "name": "栈道",
- "description": "一段古朴的空间,踩着落日时分的回忆。如果放在现实里的大炎,也许会成为拍照留念的圣地。\\n<@lv.item><晦明之印>>部署在其上的干员获得晦明属性\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": "act16d5_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15d0_01",
+ "levelId": "Activities/ACT15D0/level_act15d0_01",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-1",
+ "name": "密会",
+ "description": "未知的电话,深夜的酒吧,秘密的代名词。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202561,12 +207493,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202582,11 +207514,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_prison_partition1_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202594,12 +207546,36 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_prison_partition1_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202615,62 +207591,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex05#f#": {
+ "act15d0_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15d0_01",
"completeState": "PASS"
- },
- {
- "stageId": "act16d5_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex05#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex05",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-5",
- "name": "栈道",
- "description": "<@lv.fs>附加条件:>\\n我方干员阻挡数-2",
+ "stageId": "act15d0_tr01",
+ "levelId": "Activities/ACT15D0/level_act15d0_tr01",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-TR-1",
+ "name": "镣铐与舞蹈",
+ "description": "监狱生存法则中最重要的一条——学会适应身上的镣铐。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
- "canPractice": true,
+ "loadingPicId": "loading_Columbia",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -202699,35 +207671,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex06": {
+ "act15d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex05",
+ "stageId": "act15d0_tr01",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex06",
- "levelId": "Activities/act16d5/level_act16d5_ex06",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-6",
- "name": "当关",
- "description": "回顾大漠落日时,古代英杰们迎击外敌与非人之物的身影。\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act16d5_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act15d0_02",
+ "levelId": "Activities/ACT15D0/level_act15d0_02",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-2",
+ "name": "另一个视角",
+ "description": "一个人铤而走险的理由,往往非常简单。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202736,12 +207708,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202757,11 +207729,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_prison_toilet_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202771,94 +207763,34 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "type": "FURN",
+ "id": "furni_prison_toilet_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act16d5_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act16d5_ex06#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act16d5_ex06",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act16d5_ex06#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex06",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-6",
- "name": "当关",
- "description": "<@lv.fs>附加条件:>\\n我方近战干员攻击速度下降但防御提升,场上额外预置3个障碍物",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202871,38 +207803,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex07": {
+ "act15d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex06",
+ "stageId": "act15d0_02",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex07",
- "levelId": "Activities/act16d5/level_act16d5_ex07",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-7",
- "name": "迷途",
- "description": "人都会在漫长的生活轨迹中迷失方向。\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": "act16d5_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act15d0_03",
+ "levelId": "Activities/ACT15D0/level_act15d0_03",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-3",
+ "name": "首次遇袭",
+ "description": "敌人和帮手总是不期而至。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.rem>无法携带部分登场角色>",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -202911,12 +207843,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -202934,9 +207866,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -202947,9 +207894,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -202965,53 +207930,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex07#f#": {
+ "act15d0_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15d0_03",
"completeState": "PASS"
- },
- {
- "stageId": "act16d5_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex07#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex07",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-7",
- "name": "迷途",
- "description": "<@lv.fs>附加条件:>\\n战场中的9个位置无法部署我方单位",
+ "stageId": "act15d0_st01",
+ "levelId": null,
+ "zoneId": "act8sre_zone1",
+ "code": "MB-ST-1",
+ "name": "邀请",
+ "description": "邀请的目的有时候并不只是为了让对方加入自己。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203019,7 +207980,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -203049,35 +208010,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex08": {
+ "act15d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act16d5_ex07",
+ "stageId": "act15d0_st01",
"completeState": "PASS"
}
],
- "stageId": "act16d5_ex08",
- "levelId": "Activities/act16d5/level_act16d5_ex08",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-8",
- "name": "规矩",
- "description": "自成方圆,方为大自在。画地为牢,留神意于人间,也是她的自由。\\n<@lv.item><改良型二踢脚>>对周围四格的敌人造成法术伤害,效果范围内晦明属性变化\\n<@lv.item><朝暮之印>>敌人首次经过后属性变化",
- "hardStagedId": "act16d5_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act15d0_04",
+ "levelId": "Activities/ACT15D0/level_act15d0_04",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-4",
+ "name": "勇敢,莽撞",
+ "description": "事实上,区分二者的唯一途径,恐怕只有四个字——自知之明。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -203086,12 +208047,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203107,11 +208068,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_prison_mirror_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -203119,12 +208100,36 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_prison_mirror_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act16d5_token_inker_rep_1",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203140,53 +208145,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act16d5_ex08#f#": {
+ "act15d0_05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15d0_04",
"completeState": "PASS"
- },
- {
- "stageId": "act16d5_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act16d5_ex08#f#",
- "levelId": "Activities/act16d5/level_act16d5_ex08",
- "zoneId": "act9sre_zone2",
- "code": "WR-EX-8",
- "name": "规矩",
- "description": "<@lv.fs>附加条件:>\\n攻击同属性单位时,我方攻击力大幅下降",
+ "stageId": "act15d0_05",
+ "levelId": "Activities/ACT15D0/level_act15d0_05",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-5",
+ "name": "危险交易",
+ "description": "高风险,高回报。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Painting_Day",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203202,6 +208203,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -203209,6 +208230,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203221,38 +208266,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act16d5_ex01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_01": {
+ "act15d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act15d0_05",
"completeState": "PASS"
}
],
- "stageId": "act15d5_01",
- "levelId": "Activities/ACT15d5/level_act15d5_01",
- "zoneId": "act15d5_zone1",
- "code": "BH-1",
- "name": "异常集聚",
- "description": "当心,你闯入了它们的家。",
- "hardStagedId": "act15d5_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "act15d0_06",
+ "levelId": "Activities/ACT15D0/level_act15d0_06",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-6",
+ "name": "制定计划",
+ "description": "一个良好的计划应当顾忌到90%的风险,并为剩下无法预计的10%做好准备。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -203261,12 +208306,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203284,17 +208329,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30061",
+ "id": "30023",
"dropType": "NORMAL"
},
{
@@ -203307,63 +208352,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
},
{
"occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30023",
"dropType": "NORMAL"
},
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203379,53 +208382,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_01#f#": {
+ "act15d0_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15d0_06",
"completeState": "PASS"
- },
- {
- "stageId": "act15d5_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act15d5_01#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_01",
- "zoneId": "act15d5_zone1",
- "code": "BH-1",
- "name": "异常集聚",
- "description": "<@lv.fs>附加条件:>\\n酸液源石虫的射程提升",
+ "stageId": "act15d0_07",
+ "levelId": "Activities/ACT15D0/level_act15d0_07",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-7",
+ "name": "背叛",
+ "description": "不要太相信认识没有多久的“朋友”,你还不了解他。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203441,10 +208440,25 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_prison_device_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -203453,11 +208467,29 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_prison_device_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -203471,38 +208503,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_02": {
+ "act15d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_01",
+ "stageId": "act15d0_07",
"completeState": "PASS"
}
],
- "stageId": "act15d5_02",
- "levelId": "Activities/ACT15d5/level_act15d5_02",
- "zoneId": "act15d5_zone1",
- "code": "BH-2",
- "name": "强风",
- "description": "有目标的人难免会需要逆风而上,但要拦截他们却没有那么麻烦。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低",
- "hardStagedId": "act15d5_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act15d0_08",
+ "levelId": "Activities/ACT15D0/level_act15d0_08",
+ "zoneId": "act8sre_zone1",
+ "code": "MB-8",
+ "name": "激战之末",
+ "description": "有的人永远无法理解自己为何失败,正如他们无法理解他人为何成功。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -203511,12 +208543,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203534,17 +208566,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
+ "id": "act15d0_token_ironSheet_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30043",
"dropType": "NORMAL"
},
{
@@ -203557,62 +208589,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30043",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -203629,53 +208619,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_02#f#": {
+ "act15d0_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act15d0_08",
"completeState": "PASS"
- },
- {
- "stageId": "act15d5_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act15d5_02#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_02",
- "zoneId": "act15d5_zone1",
- "code": "BH-2",
- "name": "强风",
- "description": "<@lv.fs>附加条件:>\\n场上有3个位置无法部署我方单位",
+ "stageId": "act15d0_st02",
+ "levelId": null,
+ "zoneId": "act8sre_zone1",
+ "code": "MB-ST-2",
+ "name": "正确的代价",
+ "description": "至少,这种代价往往付出的心安理得。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203683,7 +208669,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -203691,11 +208677,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -203703,12 +208684,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203724,35 +208699,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_03": {
+ "act15d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_02",
+ "stageId": "act15d0_08",
"completeState": "PASS"
}
],
- "stageId": "act15d5_03",
- "levelId": "Activities/ACT15d5/level_act15d5_03",
- "zoneId": "act15d5_zone1",
- "code": "BH-3",
- "name": "致命失误",
- "description": "尽管有些地标在空中看来会很显眼,但作为降落点来说,这个选择实在失败至极。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><道路障碍物>>可以阻挡乌萨斯平民与斗士塔露拉前进,可被我方单位击毁",
- "hardStagedId": "act15d5_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act15d0_ex01",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex01",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-1",
+ "name": "大混战",
+ "description": "对于囚犯们来说,很多时候,走出自己牢房的那一刻,就意味着战斗的开始。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": "act15d0_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -203761,12 +208736,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203784,19 +208759,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -203807,63 +208772,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203879,11 +208790,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_03#f#": {
+ "act15d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -203894,24 +208805,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_03",
+ "stageId": "act15d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_03#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_03",
- "zoneId": "act15d5_zone1",
- "code": "BH-3",
- "name": "致命失误",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度提升",
+ "stageId": "act15d0_ex01#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex01",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-1",
+ "name": "大混战",
+ "description": "<@lv.fs>附加条件:>\\n禁锢装置方向改变",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -203920,12 +208831,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -203941,11 +208852,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -203953,12 +208859,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -203974,35 +208874,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_04": {
+ "act15d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_03",
+ "stageId": "act15d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act15d5_04",
- "levelId": "Activities/ACT15d5/level_act15d5_04",
- "zoneId": "act15d5_zone1",
- "code": "BH-4",
- "name": "战术配合",
- "description": "小心应对表面的威胁,同时警惕潜藏在幕后的敌人。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act15d5_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act15d0_ex02",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex02",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-2",
+ "name": "三面楚歌",
+ "description": "趁人之危是监狱中的常态。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204011,12 +208911,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204034,19 +208934,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204057,63 +208947,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204129,11 +208965,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_04#f#": {
+ "act15d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -204144,24 +208980,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_04",
+ "stageId": "act15d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_04#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_04",
- "zoneId": "act15d5_zone1",
- "code": "BH-4",
- "name": "战术配合",
- "description": "<@lv.fs>附加条件:>\\n弑君者的重量大幅度提升,碎骨的生命值大幅度提升",
+ "stageId": "act15d0_ex02#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex02",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-2",
+ "name": "三面楚歌",
+ "description": "<@lv.fs>附加条件:>\\n神射手囚犯获得<隐匿>效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204170,12 +209006,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204191,11 +209027,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204203,12 +209034,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204224,35 +209049,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_05": {
+ "act15d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_04",
+ "stageId": "act15d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act15d5_05",
- "levelId": "Activities/ACT15d5/level_act15d5_05",
- "zoneId": "act15d5_zone1",
- "code": "BH-5",
- "name": "齐唱",
- "description": "敌方的术师集团抢先占据了有利地形,贸然进入他们的攻击范围可能会损失惨重。",
- "hardStagedId": "act15d5_05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act15d0_ex03",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex03",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-3",
+ "name": "施工漏洞",
+ "description": "监狱中的大部分设施因为定期接受维护而保持了良好的状态,不过偶尔也会有一些薄弱的部分可以加以利用。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_rain",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204261,12 +209086,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204284,19 +209109,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204307,63 +209122,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204379,11 +209140,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_05#f#": {
+ "act15d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -204394,24 +209155,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_05",
+ "stageId": "act15d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_05#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_05",
- "zoneId": "act15d5_zone1",
- "code": "BH-5",
- "name": "齐唱",
- "description": "<@lv.fs>附加条件:>\\n特战术师获得隐匿效果",
+ "stageId": "act15d0_ex03#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex03",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-3",
+ "name": "施工漏洞",
+ "description": "<@lv.fs>附加条件:>\\n场上的禁锢装置数量减少",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_rain",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204420,12 +209181,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204441,11 +209202,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204453,12 +209209,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204474,35 +209224,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_06": {
+ "act15d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_05",
+ "stageId": "act15d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act15d5_06",
- "levelId": "Activities/ACT15d5/level_act15d5_06",
- "zoneId": "act15d5_zone1",
- "code": "BH-6",
- "name": "光荣援助",
- "description": "接受援助,获取物资,善用地形。你做这一切的目的,是想要胜过一个敌人,还是赢得一场战役?\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
- "hardStagedId": "act15d5_06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act15d0_ex04",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex04",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-4",
+ "name": "监狱走道",
+ "description": "廊道并不是一个受囚犯们喜欢的战场,因为那里太过狭窄。不过很显然,他们并没有多少选择。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204511,12 +209261,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204534,19 +209284,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204557,63 +209297,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204629,11 +209315,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_06#f#": {
+ "act15d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -204644,24 +209330,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_06",
+ "stageId": "act15d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_06#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_06",
- "zoneId": "act15d5_zone1",
- "code": "BH-6",
- "name": "光荣援助",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的法术抗性大幅度提升",
+ "stageId": "act15d0_ex04#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex04",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-4",
+ "name": "监狱走道",
+ "description": "<@lv.fs>附加条件:>\\n巨汉囚犯的攻击速度大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_Columbia",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -204670,12 +209356,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -204691,11 +209377,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204703,12 +209384,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204724,31 +209399,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_07": {
+ "act15d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_06",
+ "stageId": "act15d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act15d5_07",
- "levelId": "Activities/ACT15d5/level_act15d5_07",
- "zoneId": "act15d5_zone1",
- "code": "BH-7",
- "name": "坚守阵地",
- "description": "石土不会感到疼痛,只会朝将要摧毁它们的目标前进。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act15d5_07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act15d0_ex05",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex05",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-5",
+ "name": "腹背受敌",
+ "description": "监狱中有许多强者,招惹他们之前,做好心理准备。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -204784,19 +209459,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204807,69 +209472,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204885,11 +209490,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_07#f#": {
+ "act15d0_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -204900,20 +209505,20 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_07",
+ "stageId": "act15d0_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_07#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_07",
- "zoneId": "act15d5_zone1",
- "code": "BH-7",
- "name": "坚守阵地",
- "description": "<@lv.fs>附加条件:>\\n冬灵血巫和冬灵血巫大师的移动速度提升",
+ "stageId": "act15d0_ex05#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex05",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-5",
+ "name": "腹背受敌",
+ "description": "<@lv.fs>附加条件:>\\n战场中的4个位置无法部署我方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -204947,11 +209552,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -204959,12 +209559,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -204980,35 +209574,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_08": {
+ "act15d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d5_07",
+ "stageId": "act15d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act15d5_08",
- "levelId": "Activities/ACT15d5/level_act15d5_08",
- "zoneId": "act15d5_zone1",
- "code": "BH-8",
- "name": "堵不如疏",
- "description": "在数个棘手的敌人同时出现时,把握时机逐个击破会是一个好方法。",
- "hardStagedId": "act15d5_08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act15d0_ex06",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex06",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-6",
+ "name": "工厂",
+ "description": "事实上群架发生在工厂的次数并不多,但一旦发生,往往都是大战。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act15d0_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -205017,12 +209611,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205040,19 +209634,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -205063,87 +209647,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
+ "id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -205159,11 +209665,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d5_08#f#": {
+ "act15d0_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -205174,24 +209680,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d5_08",
+ "stageId": "act15d0_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d5_08#f#",
- "levelId": "Activities/ACT15d5/level_act15d5_08",
- "zoneId": "act15d5_zone1",
- "code": "BH-8",
- "name": "堵不如疏",
- "description": "<@lv.fs>附加条件:>\\n可部署单位上限减少2",
+ "stageId": "act15d0_ex06#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex06",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-6",
+ "name": "工厂",
+ "description": "<@lv.fs>附加条件:>\\n我方最大生命值大幅下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -205200,12 +209706,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205221,16 +209727,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS009_dieWalkure_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -205238,18 +209734,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS009_dieWalkure_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d5_token_postcard",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -205265,35 +209749,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d5_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_01": {
+ "act15d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act15d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act15d0_01",
- "levelId": "Activities/ACT15D0/level_act15d0_01",
- "zoneId": "act8sre_zone1",
- "code": "MB-1",
- "name": "密会",
- "description": "未知的电话,深夜的酒吧,秘密的代名词。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act15d0_ex07",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex07",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-7",
+ "name": "施工中",
+ "description": "囚犯们有时候为了追求刺激,会将群架的地点特意选在危险的地方,以此作为枯燥生活的调剂。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -205302,12 +209786,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205323,31 +209807,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_prison_partition1_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -205355,36 +209819,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_prison_partition1_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -205400,58 +209840,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_tr01": {
+ "act15d0_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d0_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act15d0_tr01",
- "levelId": "Activities/ACT15D0/level_act15d0_tr01",
- "zoneId": "act8sre_zone1",
- "code": "MB-TR-1",
- "name": "镣铐与舞蹈",
- "description": "监狱生存法则中最重要的一条——学会适应身上的镣铐。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act15d0_ex07#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex07",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-7",
+ "name": "施工中",
+ "description": "<@lv.fs>附加条件:>\\n我方干员防御力大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
- "canPractice": false,
+ "loadingPicId": "loading_Columbia_center",
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -205480,35 +209924,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_02": {
+ "act15d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_tr01",
+ "stageId": "act15d0_ex07",
"completeState": "PASS"
}
],
- "stageId": "act15d0_02",
- "levelId": "Activities/ACT15D0/level_act15d0_02",
- "zoneId": "act8sre_zone1",
- "code": "MB-2",
- "name": "另一个视角",
- "description": "一个人铤而走险的理由,往往非常简单。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act15d0_ex08",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex08",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-8",
+ "name": "先到先得",
+ "description": "胆小的囚犯会躲进空旷的房间里,但这往往只会为他们招致更悲惨的结果。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "hardStagedId": "act15d0_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -205517,12 +209961,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205538,31 +209982,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_prison_toilet_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -205570,36 +209994,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_prison_toilet_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act15d0_token_ironSheet_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -205615,49 +210015,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_03": {
+ "act15d0_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act15d0_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act15d0_03",
- "levelId": "Activities/ACT15D0/level_act15d0_03",
- "zoneId": "act8sre_zone1",
- "code": "MB-3",
- "name": "首次遇袭",
- "description": "敌人和帮手总是不期而至。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "act15d0_ex08#f#",
+ "levelId": "Activities/ACT15D0/level_act15d0_ex08",
+ "zoneId": "act8sre_zone2",
+ "code": "MB-EX-8",
+ "name": "先到先得",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Columbia_center",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205673,26 +210077,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -205700,30 +210084,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -205736,34 +210096,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act15d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_st01": {
+ "act13d5_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_03",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act15d0_st01",
+ "stageId": "act13d5_st01",
"levelId": null,
- "zoneId": "act8sre_zone1",
- "code": "MB-ST-1",
- "name": "邀请",
- "description": "邀请的目的有时候并不只是为了让对方加入自己。",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-ST-1",
+ "name": "亮相",
+ "description": "赶不上的酒会,擅自决定的前路。",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": false,
"apCost": 0,
@@ -205819,35 +210179,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_04": {
+ "act13d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_st01",
+ "stageId": "act13d5_st01",
"completeState": "PASS"
}
],
- "stageId": "act15d0_04",
- "levelId": "Activities/ACT15D0/level_act15d0_04",
- "zoneId": "act8sre_zone1",
- "code": "MB-4",
- "name": "勇敢,莽撞",
- "description": "事实上,区分二者的唯一途径,恐怕只有四个字——自知之明。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act13d5_01",
+ "levelId": "Activities/ACT13D5/level_act13d5_01",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-1",
+ "name": "艾伦精选",
+ "description": "时刻为您提供最新科技产品,筑就生活,尽在艾伦精选!艾伦精选科技产品,属于时代的伴侣。多款无人机限时九五折,请浏览官方网站!\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -205856,12 +210216,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -205877,29 +210237,24 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_prison_mirror_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30041",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30012",
+ "id": "30021",
"dropType": "NORMAL"
},
{
@@ -205909,34 +210264,28 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_prison_mirror_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30041",
"dropType": "NORMAL"
},
{
"occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30021",
"dropType": "NORMAL"
},
{
@@ -205954,84 +210303,64 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_05": {
+ "act13d5_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_04",
+ "stageId": "act13d5_01",
"completeState": "PASS"
}
],
- "stageId": "act15d0_05",
- "levelId": "Activities/ACT15D0/level_act15d0_05",
- "zoneId": "act8sre_zone1",
- "code": "MB-5",
- "name": "危险交易",
- "description": "高风险,高回报。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act13d5_tr01",
+ "levelId": "Activities/ACT13D5/level_act13d5_tr01",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-TR-1",
+ "name": "模拟竞赛",
+ "description": "骑士竞技小课堂,请妥善利用赛制。\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "loadingPicId": "loadingS",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -206039,30 +210368,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -206075,38 +210380,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_06": {
+ "act13d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_05",
+ "stageId": "act13d5_tr01",
"completeState": "PASS"
}
],
- "stageId": "act15d0_06",
- "levelId": "Activities/ACT15D0/level_act15d0_06",
- "zoneId": "act8sre_zone1",
- "code": "MB-6",
- "name": "制定计划",
- "description": "一个良好的计划应当顾忌到90%的风险,并为剩下无法预计的10%做好准备。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act13d5_02",
+ "levelId": "Activities/ACT13D5/level_act13d5_02",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-2",
+ "name": "呼啸守卫",
+ "description": "新款“躁动头颅MK3”限时开售!立刻下单可获竞技证券返利!呼啸守卫,狂风也将臣服于你!\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成长时间晕眩",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206115,12 +210420,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206138,17 +210443,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -206161,19 +210471,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30023",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -206191,35 +210507,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_07": {
+ "act13d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_06",
+ "stageId": "act13d5_02",
"completeState": "PASS"
}
],
- "stageId": "act15d0_07",
- "levelId": "Activities/ACT15D0/level_act15d0_07",
- "zoneId": "act8sre_zone1",
- "code": "MB-7",
- "name": "背叛",
- "description": "不要太相信认识没有多久的“朋友”,你还不了解他。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act13d5_03",
+ "levelId": "Activities/ACT13D5/level_act13d5_03",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-3",
+ "name": "玫瑰报业",
+ "description": "玫瑰报业联合公司,一百七十二家专业媒体,全新城际网络门户业务,为您开启通往大地之窗。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206228,12 +210544,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206251,22 +210567,27 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_prison_device_01",
+ "id": "furni_fNearl_cabinet_H_01",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30053",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
@@ -206279,25 +210600,31 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_prison_device_01",
+ "id": "furni_fNearl_cabinet_H_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30053",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
"dropType": "NORMAL"
},
{
@@ -206315,35 +210642,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_08": {
+ "act13d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_07",
+ "stageId": "act13d5_03",
"completeState": "PASS"
}
],
- "stageId": "act15d0_08",
- "levelId": "Activities/ACT15D0/level_act15d0_08",
- "zoneId": "act8sre_zone1",
- "code": "MB-8",
- "name": "激战之末",
- "description": "有的人永远无法理解自己为何失败,正如他们无法理解他人为何成功。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "stageId": "act13d5_04",
+ "levelId": "Activities/ACT13D5/level_act13d5_04",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-4",
+ "name": "辉煌盾工业",
+ "description": "最新越野载具系列“无声暴力”现已推出!限时附赠“风怒”型车载弩箭!辉煌盾军工产品,助您战胜荒野,斥退天灾!\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206352,12 +210679,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206375,17 +210702,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30043",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -206398,19 +210730,25 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30043",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -206428,115 +210766,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_st02": {
+ "act13d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_08",
+ "stageId": "act13d5_04",
"completeState": "PASS"
}
],
- "stageId": "act15d0_st02",
- "levelId": null,
- "zoneId": "act8sre_zone1",
- "code": "MB-ST-2",
- "name": "正确的代价",
- "description": "至少,这种代价往往付出的心安理得。",
+ "stageId": "act13d5_05",
+ "levelId": "Activities/ACT13D5/level_act13d5_05",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-5",
+ "name": "斯沃玛视频",
+ "description": "全国百家连锁超市,幸福尽在温饱生活,特锦赛期间活动不断。*钳兽饲料新品现已推出,欢迎抢购*\\n<@lv.item><防空符文>>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
"hardStagedId": null,
- "dangerLevel": null,
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 0,
- "dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": true,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act15d0_01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act15d0_ex01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "act15d0_08",
- "completeState": "PASS"
- }
- ],
- "stageId": "act15d0_ex01",
- "levelId": "Activities/ACT15D0/level_act15d0_ex01",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-1",
- "name": "大混战",
- "description": "对于囚犯们来说,很多时候,走出自己牢房的那一刻,就意味着战斗的开始。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
- "hardStagedId": "act15d0_ex01#f#",
"dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206545,12 +210803,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206566,11 +210824,31 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_fNearl_calendar_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -206580,94 +210858,34 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "type": "FURN",
+ "id": "furni_fNearl_calendar_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act15d0_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act15d0_ex01#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act15d0_ex01",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act15d0_ex01#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex01",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-1",
- "name": "大混战",
- "description": "<@lv.fs>附加条件:>\\n禁锢装置方向改变",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -206680,38 +210898,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex02": {
+ "act13d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex01",
+ "stageId": "act13d5_05",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex02",
- "levelId": "Activities/ACT15D0/level_act15d0_ex02",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-2",
- "name": "三面楚歌",
- "description": "趁人之危是监狱中的常态。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex02#f#",
+ "stageId": "act13d5_06",
+ "levelId": "Activities/ACT13D5/level_act13d5_06",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-6",
+ "name": "蓝耳酒窖",
+ "description": "精选哥伦比亚进口大麦,蓝耳啤酒陪您度过观赛夜晚!现推出咸菜、腊肉、宝石三种全新口味!\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "hardStagedId": null,
"dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206720,12 +210938,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206743,9 +210961,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -206756,93 +210984,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act15d0_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act15d0_ex02#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act15d0_ex02",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act15d0_ex02#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex02",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-2",
- "name": "三面楚歌",
- "description": "<@lv.fs>附加条件:>\\n神射手囚犯获得<隐匿>效果",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -206855,38 +211011,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex03": {
+ "act13d5_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex02",
+ "stageId": "act13d5_06",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex03",
- "levelId": "Activities/ACT15D0/level_act15d0_ex03",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-3",
- "name": "施工漏洞",
- "description": "监狱中的大部分设施因为定期接受维护而保持了良好的状态,不过偶尔也会有一些薄弱的部分可以加以利用。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex03#f#",
+ "stageId": "act13d5_07",
+ "levelId": "Activities/ACT13D5/level_act13d5_07",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-7",
+ "name": "梅什科集团",
+ "description": "城市在手中崛起。梅什科集团,卡西米尔工程承包商,向大地播撒文明。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
+ "hardStagedId": null,
"dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -206895,12 +211051,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -206916,11 +211072,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_fNearl_sofaStool_R_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -206928,12 +211099,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_fNearl_sofaStool_R_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -206949,53 +211138,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex03#f#": {
+ "act13d5_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act15d0_ex03",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act15d0_ex03#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex03",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-3",
- "name": "施工漏洞",
- "description": "<@lv.fs>附加条件:>\\n场上的禁锢装置数量减少",
+ "stageId": "act13d5_07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act13d5_st02",
+ "levelId": null,
+ "zoneId": "act7sre_zone1",
+ "code": "MN-ST-2",
+ "name": "酒杯",
+ "description": "玻璃杯的寿命远胜英雄。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207003,7 +211188,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -207033,35 +211218,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex04": {
+ "act13d5_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex03",
+ "stageId": "act13d5_st02",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex04",
- "levelId": "Activities/ACT15D0/level_act15d0_ex04",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-4",
- "name": "监狱走道",
- "description": "廊道并不是一个受囚犯们喜欢的战场,因为那里太过狭窄。不过很显然,他们并没有多少选择。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act13d5_08",
+ "levelId": "Activities/ACT13D5/level_act13d5_08",
+ "zoneId": "act7sre_zone1",
+ "code": "MN-8",
+ "name": "商业联合",
+ "description": "不可动摇,无处不在。未来,属于卡西米尔商业联合会。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207070,12 +211255,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207093,9 +211278,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -207106,9 +211301,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -207124,53 +211331,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex04#f#": {
+ "act13d5_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act13d5_08",
"completeState": "PASS"
- },
- {
- "stageId": "act15d0_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act15d0_ex04#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex04",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-4",
- "name": "监狱走道",
- "description": "<@lv.fs>附加条件:>\\n巨汉囚犯的攻击速度大幅度提升",
+ "stageId": "act13d5_st03",
+ "levelId": null,
+ "zoneId": "act7sre_zone1",
+ "code": "MN-ST-3",
+ "name": "缄默启程",
+ "description": "礼炮的响声遮掩不住自律缄默的愤怒,本届特锦赛注定不会平静。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207178,7 +211381,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -207208,35 +211411,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_st01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex05": {
+ "act13d5_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex04",
+ "stageId": "act13d5_08",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex05",
- "levelId": "Activities/ACT15D0/level_act15d0_ex05",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-5",
- "name": "腹背受敌",
- "description": "监狱中有许多强者,招惹他们之前,做好心理准备。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13d5_ex01",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex01",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-1",
+ "name": "通电测试",
+ "description": "部分竞技场为了防止钳兽逃跑而采用的布置,经常会伤到骑士们。\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
+ "hardStagedId": "act13d5_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207245,12 +211448,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207268,7 +211471,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207281,7 +211484,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207299,11 +211502,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex05#f#": {
+ "act13d5_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -207314,24 +211517,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d0_ex05",
+ "stageId": "act13d5_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d0_ex05#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex05",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-5",
- "name": "腹背受敌",
- "description": "<@lv.fs>附加条件:>\\n战场中的4个位置无法部署我方单位",
+ "stageId": "act13d5_ex01#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex01",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-1",
+ "name": "通电测试",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207340,12 +211543,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207383,35 +211586,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex06": {
+ "act13d5_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex05",
+ "stageId": "act13d5_ex01",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex06",
- "levelId": "Activities/ACT15D0/level_act15d0_ex06",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-6",
- "name": "工厂",
- "description": "事实上群架发生在工厂的次数并不多,但一旦发生,往往都是大战。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act15d0_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act13d5_ex02",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex02",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-2",
+ "name": "对称冰河",
+ "description": "部分竞技场为了防暑降温增加而采用的布置。既可以让观众感到清凉气温,也能让赛事变得更加复杂。萨米出身的寒颅骑士曾在这里占尽优势。\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流",
+ "hardStagedId": "act13d5_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207420,12 +211623,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207441,9 +211644,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_fNearl_shelf_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207453,10 +211661,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_fNearl_shelf_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207474,11 +211688,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex06#f#": {
+ "act13d5_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -207489,24 +211703,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d0_ex06",
+ "stageId": "act13d5_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d0_ex06#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex06",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-6",
- "name": "工厂",
- "description": "<@lv.fs>附加条件:>\\n我方最大生命值大幅下降",
+ "stageId": "act13d5_ex02#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex02",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-2",
+ "name": "对称冰河",
+ "description": "<@lv.fs>附加条件:>\\n源石冰晶的释放时间缩短",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207515,12 +211729,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207558,35 +211772,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex07": {
+ "act13d5_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex06",
+ "stageId": "act13d5_ex02",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex07",
- "levelId": "Activities/ACT15D0/level_act15d0_ex07",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-7",
- "name": "施工中",
- "description": "囚犯们有时候为了追求刺激,会将群架的地点特意选在危险的地方,以此作为枯燥生活的调剂。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act13d5_ex03",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex03",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-3",
+ "name": "会员通道",
+ "description": "部分竞技场为了让大客户们更快入场而安排的通道。离赛场很近,可以更好的观看比赛,也会因为离赛场太近而混入一些奇人异士。",
+ "hardStagedId": "act13d5_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207595,12 +211809,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207618,7 +211832,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207631,7 +211845,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207649,11 +211863,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex07#f#": {
+ "act13d5_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -207664,24 +211878,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d0_ex07",
+ "stageId": "act13d5_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d0_ex07#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex07",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-7",
- "name": "施工中",
- "description": "<@lv.fs>附加条件:>\\n我方干员防御力大幅降低",
+ "stageId": "act13d5_ex03#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex03",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-3",
+ "name": "会员通道",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Trial",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207690,12 +211904,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207733,35 +211947,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex08": {
+ "act13d5_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act15d0_ex07",
+ "stageId": "act13d5_ex03",
"completeState": "PASS"
}
],
- "stageId": "act15d0_ex08",
- "levelId": "Activities/ACT15D0/level_act15d0_ex08",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-8",
- "name": "先到先得",
- "description": "胆小的囚犯会躲进空旷的房间里,但这往往只会为他们招致更悲惨的结果。\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
- "hardStagedId": "act15d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act13d5_ex04",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex04",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-4",
+ "name": "左右逢敌",
+ "description": "部分竞技场的布置看似公平公正,各据一方,但真打起来往往会变成以多欺少的局面。\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
+ "hardStagedId": "act13d5_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207770,12 +211984,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207793,7 +212007,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207806,7 +212020,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act15d0_token_ironSheet_rep_1",
+ "id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
{
@@ -207824,11 +212038,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act15d0_ex08#f#": {
+ "act13d5_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -207839,24 +212053,24 @@
"completeState": "PASS"
},
{
- "stageId": "act15d0_ex08",
+ "stageId": "act13d5_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act15d0_ex08#f#",
- "levelId": "Activities/ACT15D0/level_act15d0_ex08",
- "zoneId": "act8sre_zone2",
- "code": "MB-EX-8",
- "name": "先到先得",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act13d5_ex04#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex04",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-4",
+ "name": "左右逢敌",
+ "description": "<@lv.fs>附加条件:>\\n<沸血骑士团精锐>的生命值大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -207865,12 +212079,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207908,49 +212122,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act15d0_ex01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_st01": {
+ "act13d5_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act13d5_ex04",
"completeState": "PASS"
}
],
- "stageId": "act13d5_st01",
- "levelId": null,
- "zoneId": "act7sre_zone1",
- "code": "MN-ST-1",
- "name": "亮相",
- "description": "赶不上的酒会,擅自决定的前路。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act13d5_ex05",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex05",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-5",
+ "name": "无声合唱",
+ "description": "部分竞技场买来但不会用的“留声机”装置。与左手骑士的那场比赛里,烛骑士抬手熄灭了整座赛场的所有法术,天空昏暗,唯有她捧着的烛光一簇。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act13d5_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -207958,7 +212172,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -207966,6 +212180,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -207973,6 +212192,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -207985,52 +212210,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_01": {
+ "act13d5_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d5_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_01",
- "levelId": "Activities/ACT13D5/level_act13d5_01",
- "zoneId": "act7sre_zone1",
- "code": "MN-1",
- "name": "艾伦精选",
- "description": "时刻为您提供最新科技产品,筑就生活,尽在艾伦精选!艾伦精选科技产品,属于时代的伴侣。多款无人机限时九五折,请浏览官方网站!\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "stageId": "act13d5_ex05#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex05",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-5",
+ "name": "无声合唱",
+ "description": "<@lv.fs>附加条件:>\\n初始有两座“留声机”被敌人占领",
"hardStagedId": null,
- "dangerLevel": "LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208046,26 +212275,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208073,30 +212282,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208109,67 +212294,72 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_tr01": {
+ "act13d5_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_01",
+ "stageId": "act13d5_ex05",
"completeState": "PASS"
}
],
- "stageId": "act13d5_tr01",
- "levelId": "Activities/ACT13D5/level_act13d5_tr01",
- "zoneId": "act7sre_zone1",
- "code": "MN-TR-1",
- "name": "模拟竞赛",
- "description": "骑士竞技小课堂,请妥善利用赛制。\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act13d5_ex06",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex06",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-6",
+ "name": "爆弹迷宫",
+ "description": "部分竞技场采用的令人毛骨悚然的赛制。炸弹和阻碍的位置完全由观众投票选出。这是骑士们最没有尊严的一场竞技,不,已经和竞技没什么关系了,不过钱是真的给了很多。\\n<@lv.item><干扰地雷>>爆炸时可使四周的所有敌人造成大量伤害并使其15秒内受到的伤害增加",
+ "hardStagedId": "act13d5_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loadingS",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "loadingPicId": "loading_Kazimierz_Final",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -208177,6 +212367,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d5_token_securities_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208189,52 +212385,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_02": {
+ "act13d5_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d5_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_02",
- "levelId": "Activities/ACT13D5/level_act13d5_02",
- "zoneId": "act7sre_zone1",
- "code": "MN-2",
- "name": "呼啸守卫",
- "description": "新款“躁动头颅MK3”限时开售!立刻下单可获竞技证券返利!呼啸守卫,狂风也将臣服于你!\\n<@lv.item><轰隆隆先生>>对周围四格范围的敌人造成长时间晕眩",
+ "stageId": "act13d5_ex06#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex06",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-6",
+ "name": "爆弹迷宫",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
"hardStagedId": null,
- "dangerLevel": "LV.40",
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"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208250,26 +212450,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
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- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
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- },
- {
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- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208277,30 +212457,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
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- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208313,38 +212469,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_03": {
+ "act13d5_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_02",
+ "stageId": "act13d5_ex06",
"completeState": "PASS"
}
],
- "stageId": "act13d5_03",
- "levelId": "Activities/ACT13D5/level_act13d5_03",
- "zoneId": "act7sre_zone1",
- "code": "MN-3",
- "name": "玫瑰报业",
- "description": "玫瑰报业联合公司,一百七十二家专业媒体,全新城际网络门户业务,为您开启通往大地之窗。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act13d5_ex07",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex07",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-7",
+ "name": "左手之战",
+ "description": "部分竞技场提供的狭小交战场所。过去,独立骑士泰特斯·白杨曾在右手近乎报废的情况下单手持矛杀出重围,这是左手骑士的封号来由。",
+ "hardStagedId": "act13d5_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -208353,12 +212509,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208374,31 +212530,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_fNearl_cabinet_H_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208406,36 +212542,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_fNearl_cabinet_H_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208451,49 +212563,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_04": {
+ "act13d5_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d5_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_04",
- "levelId": "Activities/ACT13D5/level_act13d5_04",
- "zoneId": "act7sre_zone1",
- "code": "MN-4",
- "name": "辉煌盾工业",
- "description": "最新越野载具系列“无声暴力”现已推出!限时附赠“风怒”型车载弩箭!辉煌盾军工产品,助您战胜荒野,斥退天灾!\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害",
+ "stageId": "act13d5_ex07#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex07",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-7",
+ "name": "左手之战",
+ "description": "<@lv.fs>附加条件:>\\n<威龙>的攻击范围大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208509,26 +212625,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208536,30 +212632,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208572,38 +212644,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_05": {
+ "act13d5_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_04",
+ "stageId": "act13d5_ex07",
"completeState": "PASS"
}
],
- "stageId": "act13d5_05",
- "levelId": "Activities/ACT13D5/level_act13d5_05",
- "zoneId": "act7sre_zone1",
- "code": "MN-5",
- "name": "斯沃玛视频",
- "description": "全国百家连锁超市,幸福尽在温饱生活,特锦赛期间活动不断。*钳兽饲料新品现已推出,欢迎抢购*\\n<@lv.item><防空符文>>置于其中的干员会略微减慢攻速,但大幅度提升对空攻击力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act13d5_ex08",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex08",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-8",
+ "name": "古老对决",
+ "description": "部分竞技场保留的古赛场。重现古老骑士竞技的决斗,对手却是欲望和城市造就的怪物。荣耀,荣耀早已不在。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
+ "hardStagedId": "act13d5_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -208612,12 +212684,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208633,31 +212705,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_fNearl_calendar_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208665,36 +212717,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_fNearl_calendar_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
"id": "act13d5_token_securities_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208710,49 +212738,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_06": {
+ "act13d5_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d5_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_06",
- "levelId": "Activities/ACT13D5/level_act13d5_06",
- "zoneId": "act7sre_zone1",
- "code": "MN-6",
- "name": "蓝耳酒窖",
- "description": "精选哥伦比亚进口大麦,蓝耳啤酒陪您度过观赛夜晚!现推出咸菜、腊肉、宝石三种全新口味!\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "stageId": "act13d5_ex08#f#",
+ "levelId": "Activities/ACT13D5/level_act13d5_ex08",
+ "zoneId": "act7sre_zone2",
+ "code": "MN-EX-8",
+ "name": "古老对决",
+ "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署我方单位",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Kazimierz_Final",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208768,21 +212800,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -208790,24 +212807,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -208820,38 +212819,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d5_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_07": {
+ "act13d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_06",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act13d5_07",
- "levelId": "Activities/ACT13D5/level_act13d5_07",
- "zoneId": "act7sre_zone1",
- "code": "MN-7",
- "name": "梅什科集团",
- "description": "城市在手中崛起。梅什科集团,卡西米尔工程承包商,向大地播撒文明。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act13d0_01",
+ "levelId": "Activities/ACT13d0/level_act13d0_01",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-1",
+ "name": "慢性熬煮",
+ "description": "只需要稍许忍耐。\\n<@lv.item><毒性雾霾>>我方单位会持续失去生命",
+ "hardStagedId": "act13d0_01#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -208860,12 +212859,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208881,24 +212880,19 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_fNearl_sofaStool_R_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30033",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -208910,27 +212904,63 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_fNearl_sofaStool_R_01",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
"dropType": "NORMAL"
},
{
- "occPercent": "ALMOST",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -208947,49 +212977,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_st02": {
+ "act13d0_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_07",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d0_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_st02",
- "levelId": null,
- "zoneId": "act7sre_zone1",
- "code": "MN-ST-2",
- "name": "酒杯",
- "description": "玻璃杯的寿命远胜英雄。",
+ "stageId": "act13d0_01#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_01",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-1",
+ "name": "慢性熬煮",
+ "description": "<@lv.fs>附加条件:>\\n毒性雾霾造成的伤害大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -208997,7 +213031,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -209005,6 +213039,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209012,6 +213051,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209027,35 +213072,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_08": {
+ "act13d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_st02",
+ "stageId": "act13d0_01",
"completeState": "PASS"
}
],
- "stageId": "act13d5_08",
- "levelId": "Activities/ACT13D5/level_act13d5_08",
- "zoneId": "act7sre_zone1",
- "code": "MN-8",
- "name": "商业联合",
- "description": "不可动摇,无处不在。未来,属于卡西米尔商业联合会。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13d0_02",
+ "levelId": "Activities/ACT13d0/level_act13d0_02",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-2",
+ "name": "有勇无谋",
+ "description": "人海战术很多时候确实能解决问题,但这次的敌人显然还不够多。",
+ "hardStagedId": "act13d0_02#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209064,12 +213109,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209087,17 +213132,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30083",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -209110,21 +213155,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "NORMAL"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30083",
+ "id": "30011",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209140,49 +213227,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_st03": {
+ "act13d0_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act13d0_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_st03",
- "levelId": null,
- "zoneId": "act7sre_zone1",
- "code": "MN-ST-3",
- "name": "缄默启程",
- "description": "礼炮的响声遮掩不住自律缄默的愤怒,本届特锦赛注定不会平静。",
+ "stageId": "act13d0_02#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_02",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-2",
+ "name": "有勇无谋",
+ "description": "<@lv.fs>附加条件:>\\n术师组长获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209190,7 +213281,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -209198,6 +213289,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209205,6 +213301,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209220,35 +213322,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_st01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex01": {
+ "act13d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_08",
+ "stageId": "act13d0_02",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex01",
- "levelId": "Activities/ACT13D5/level_act13d5_ex01",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-1",
- "name": "通电测试",
- "description": "部分竞技场为了防止钳兽逃跑而采用的布置,经常会伤到骑士们。\\n<@lv.item><梅什科线圈>>攻击范围内存在其他梅什科线圈时获得激活效果",
- "hardStagedId": "act13d5_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act13d0_03",
+ "levelId": "Activities/ACT13d0/level_act13d0_03",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-3",
+ "name": "梦想赛道",
+ "description": "从出发的那一刻起,就有可能遭到伏击。",
+ "hardStagedId": "act13d0_03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209257,12 +213359,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209280,9 +213382,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209293,9 +213405,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209311,11 +213477,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex01#f#": {
+ "act13d0_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -209326,24 +213492,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex01",
+ "stageId": "act13d0_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex01#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex01",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-1",
- "name": "通电测试",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的生命值提升",
+ "stageId": "act13d0_03#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_03",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-3",
+ "name": "梦想赛道",
+ "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少1",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209352,12 +213518,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209373,6 +213539,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209380,6 +213551,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209395,35 +213572,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex02": {
+ "act13d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex01",
+ "stageId": "act13d0_03",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex02",
- "levelId": "Activities/ACT13D5/level_act13d5_ex02",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-2",
- "name": "对称冰河",
- "description": "部分竞技场为了防暑降温增加而采用的布置。既可以让观众感到清凉气温,也能让赛事变得更加复杂。萨米出身的寒颅骑士曾在这里占尽优势。\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流",
- "hardStagedId": "act13d5_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act13d0_04",
+ "levelId": "Activities/ACT13d0/level_act13d0_04",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-4",
+ "name": "障眼法",
+ "description": "再曲折的命运,也只会到达同一个终局。",
+ "hardStagedId": "act13d0_04#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209432,12 +213609,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209454,14 +213631,19 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_fNearl_shelf_01",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -209472,15 +213654,63 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_fNearl_shelf_01",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -209497,11 +213727,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex02#f#": {
+ "act13d0_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -209512,24 +213742,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex02",
+ "stageId": "act13d0_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex02#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex02",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-2",
- "name": "对称冰河",
- "description": "<@lv.fs>附加条件:>\\n源石冰晶的释放时间缩短",
+ "stageId": "act13d0_04#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_04",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-4",
+ "name": "障眼法",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的防御力大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209538,12 +213768,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209559,6 +213789,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209566,6 +213801,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209581,35 +213822,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex03": {
+ "act13d0_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex02",
+ "stageId": "act13d0_04",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex03",
- "levelId": "Activities/ACT13D5/level_act13d5_ex03",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-3",
- "name": "会员通道",
- "description": "部分竞技场为了让大客户们更快入场而安排的通道。离赛场很近,可以更好的观看比赛,也会因为离赛场太近而混入一些奇人异士。",
- "hardStagedId": "act13d5_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act13d0_05",
+ "levelId": "Activities/ACT13d0/level_act13d0_05",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-5",
+ "name": "迷幻热情",
+ "description": "记住,蘑菇不可以乱吃!\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act13d0_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209618,12 +213859,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209641,9 +213882,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209654,9 +213905,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209672,11 +213977,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex03#f#": {
+ "act13d0_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -209687,24 +213992,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex03",
+ "stageId": "act13d0_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex03#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex03",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-3",
- "name": "会员通道",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
+ "stageId": "act13d0_05#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_05",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-5",
+ "name": "迷幻热情",
+ "description": "<@lv.fs>附加条件:>\\n不再有罗德岛临时雇员可用",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Trial",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209713,12 +214018,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209734,6 +214039,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209741,6 +214051,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209756,35 +214072,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex04": {
+ "act13d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex03",
+ "stageId": "act13d0_05",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex04",
- "levelId": "Activities/ACT13D5/level_act13d5_ex04",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-4",
- "name": "左右逢敌",
- "description": "部分竞技场的布置看似公平公正,各据一方,但真打起来往往会变成以多欺少的局面。\\n<@lv.item><防御符文>>部署于其上的我方干员获得防御力提升\\n<@lv.item><特种战术点>>置于其中的我方单位在推动或拉动敌方单位时力度增大",
- "hardStagedId": "act13d5_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act13d0_06",
+ "levelId": "Activities/ACT13d0/level_act13d0_06",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-6",
+ "name": "燎原",
+ "description": "源石虫当然也会寂寞,幸运的是,它们并不会因为靠得太近而烫伤彼此。",
+ "hardStagedId": "act13d0_06#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209793,12 +214109,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209816,9 +214132,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209829,9 +214155,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209847,11 +214227,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex04#f#": {
+ "act13d0_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -209862,24 +214242,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex04",
+ "stageId": "act13d0_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex04#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex04",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-4",
- "name": "左右逢敌",
- "description": "<@lv.fs>附加条件:>\\n<沸血骑士团精锐>的生命值大幅提升",
+ "stageId": "act13d0_06#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_06",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-6",
+ "name": "燎原",
+ "description": "<@lv.fs>附加条件:>\\n敌方最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -209888,12 +214268,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -209909,6 +214289,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -209916,6 +214301,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -209931,31 +214322,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex05": {
+ "act13d0_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex04",
+ "stageId": "act13d0_06",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex05",
- "levelId": "Activities/ACT13D5/level_act13d5_ex05",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-5",
- "name": "无声合唱",
- "description": "部分竞技场买来但不会用的“留声机”装置。与左手骑士的那场比赛里,烛骑士抬手熄灭了整座赛场的所有法术,天空昏暗,唯有她捧着的烛光一簇。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act13d5_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act13d0_07",
+ "levelId": "Activities/ACT13d0/level_act13d0_07",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-7",
+ "name": "蜂拥而至",
+ "description": "一场盛大的聚会,出场的全是老面孔。",
+ "hardStagedId": "act13d0_07#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -209990,22 +214381,92 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -210022,11 +214483,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex05#f#": {
+ "act13d0_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -210037,20 +214498,20 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex05",
+ "stageId": "act13d0_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex05#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex05",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-5",
- "name": "无声合唱",
- "description": "<@lv.fs>附加条件:>\\n初始有两座“留声机”被敌人占领",
+ "stageId": "act13d0_07#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_07",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-7",
+ "name": "蜂拥而至",
+ "description": "<@lv.fs>附加条件:>\\n幽灵与幽灵组长的最大生命值提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -210084,6 +214545,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210091,6 +214557,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210106,35 +214578,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex06": {
+ "act13d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex05",
+ "stageId": "act13d0_07",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex06",
- "levelId": "Activities/ACT13D5/level_act13d5_ex06",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-6",
- "name": "爆弹迷宫",
- "description": "部分竞技场采用的令人毛骨悚然的赛制。炸弹和阻碍的位置完全由观众投票选出。这是骑士们最没有尊严的一场竞技,不,已经和竞技没什么关系了,不过钱是真的给了很多。\\n<@lv.item><干扰地雷>>爆炸时可使四周的所有敌人造成大量伤害并使其15秒内受到的伤害增加",
- "hardStagedId": "act13d5_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act13d0_08",
+ "levelId": "Activities/ACT13d0/level_act13d0_08",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-8",
+ "name": "隘口难攻",
+ "description": "人总是脆弱的,别在意,如果难以防御,就加倍攻击。\\n<@lv.item><腐蚀地面>>置于其上的我方单位防御力减半\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
+ "hardStagedId": "act13d0_08#f#",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loadingS",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -210143,12 +214615,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210166,9 +214638,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210179,9 +214661,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act13d0_token_dial",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210197,11 +214757,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex06#f#": {
+ "act13d0_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -210212,24 +214772,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d5_ex06",
+ "stageId": "act13d0_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex06#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex06",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-6",
- "name": "爆弹迷宫",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
+ "stageId": "act13d0_08#f#",
+ "levelId": "Activities/ACT13d0/level_act13d0_08",
+ "zoneId": "act13d0_zone1",
+ "code": "FA-8",
+ "name": "隘口难攻",
+ "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loadingS",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -210238,12 +214798,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210259,6 +214819,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS009_laBoheme_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210266,6 +214836,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS009_laBoheme_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act13d0_token_dial",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210281,35 +214863,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act13d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex07": {
+ "act12d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex06",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex07",
- "levelId": "Activities/ACT13D5/level_act13d5_ex07",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-7",
- "name": "左手之战",
- "description": "部分竞技场提供的狭小交战场所。过去,独立骑士泰特斯·白杨曾在右手近乎报废的情况下单手持矛杀出重围,这是左手骑士的封号来由。",
- "hardStagedId": "act13d5_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act12d0_01",
+ "levelId": "Activities/ACT12D0/level_act12d0_01",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-1",
+ "name": "高空坠物",
+ "description": "旅途的惊喜往往在还未到达时就已开始。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -210318,12 +214900,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210341,9 +214923,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210354,9 +214951,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210372,53 +214987,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex07#f#": {
+ "act12d0_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12d0_01",
"completeState": "PASS"
- },
- {
- "stageId": "act13d5_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex07#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex07",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-7",
- "name": "左手之战",
- "description": "<@lv.fs>附加条件:>\\n<威龙>的攻击范围大幅提升",
+ "stageId": "act12d0_02",
+ "levelId": "Activities/ACT12D0/level_act12d0_02",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-2",
+ "name": "粗细有别",
+ "description": "攀比是有智生物聚集在一起时永恒的话题之一。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210434,6 +215045,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210441,6 +215072,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210453,72 +215108,67 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex08": {
+ "act12d0_tr01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d5_ex07",
+ "stageId": "act12d0_02",
"completeState": "PASS"
}
],
- "stageId": "act13d5_ex08",
- "levelId": "Activities/ACT13D5/level_act13d5_ex08",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-8",
- "name": "古老对决",
- "description": "部分竞技场保留的古赛场。重现古老骑士竞技的决斗,对手却是欲望和城市造就的怪物。荣耀,荣耀早已不在。\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@lv.rem>本次行动中干员布置不受近远程限制>",
- "hardStagedId": "act13d5_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act12d0_tr01",
+ "levelId": "Activities/ACT12D0/level_act12d0_tr01",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-TR-1",
+ "name": "巨蕈",
+ "description": "不用担心,它们过一段时间就会长回来。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "loadingPicId": "loading_SG",
+ "canPractice": false,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -210526,12 +215176,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d5_token_securities_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210544,56 +215188,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d5_ex08#f#": {
+ "act12d0_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12d0_tr01",
"completeState": "PASS"
- },
- {
- "stageId": "act13d5_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13d5_ex08#f#",
- "levelId": "Activities/ACT13D5/level_act13d5_ex08",
- "zoneId": "act7sre_zone2",
- "code": "MN-EX-8",
- "name": "古老对决",
- "description": "<@lv.fs>附加条件:>\\n场上有6个位置无法部署我方单位",
+ "stageId": "act12d0_03",
+ "levelId": "Activities/ACT12D0/level_act12d0_03",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-3",
+ "name": "往昔",
+ "description": "很显然,嘉维尔在小时候就是嘉维尔。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210609,6 +215249,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -210616,6 +215276,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210628,38 +215312,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d5_ex01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_01": {
+ "act12d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act12d0_03",
"completeState": "PASS"
}
],
- "stageId": "act13d0_01",
- "levelId": "Activities/ACT13d0/level_act13d0_01",
- "zoneId": "act13d0_zone1",
- "code": "FA-1",
- "name": "慢性熬煮",
- "description": "只需要稍许忍耐。\\n<@lv.item><毒性雾霾>>我方单位会持续失去生命",
- "hardStagedId": "act13d0_01#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act12d0_04",
+ "levelId": "Activities/ACT12D0/level_act12d0_04",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-4",
+ "name": "机兽咆哮",
+ "description": "它与丛林是如此格格不入,却又如此相得益彰。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -210668,12 +215352,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210691,17 +215375,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30061",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
"dropType": "NORMAL"
},
{
@@ -210714,62 +215403,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
+ "id": "act12d0_token_components_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
+ "id": "30032",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30012",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -210786,53 +215439,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_01#f#": {
+ "act12d0_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12d0_04",
"completeState": "PASS"
- },
- {
- "stageId": "act13d0_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13d0_01#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_01",
- "zoneId": "act13d0_zone1",
- "code": "FA-1",
- "name": "慢性熬煮",
- "description": "<@lv.fs>附加条件:>\\n毒性雾霾造成的伤害大幅度提升",
+ "stageId": "act12d0_st01",
+ "levelId": null,
+ "zoneId": "act6sre_zone1",
+ "code": "RI-ST-1",
+ "name": "悍将之心",
+ "description": "直来直往从不只意味着鲁莽。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210840,7 +215489,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -210848,11 +215497,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -210860,12 +215504,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -210881,35 +215519,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_02": {
+ "act12d0_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_01",
+ "stageId": "act12d0_st01",
"completeState": "PASS"
}
],
- "stageId": "act13d0_02",
- "levelId": "Activities/ACT13d0/level_act13d0_02",
- "zoneId": "act13d0_zone1",
- "code": "FA-2",
- "name": "有勇无谋",
- "description": "人海战术很多时候确实能解决问题,但这次的敌人显然还不够多。",
- "hardStagedId": "act13d0_02#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act12d0_05",
+ "levelId": "Activities/ACT12D0/level_act12d0_05",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-5",
+ "name": "各有所长",
+ "description": "有一技傍身是十分重要的。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -210918,12 +215556,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -210941,17 +215579,22 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -210964,62 +215607,26 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30042",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30062",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -211036,53 +215643,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_02#f#": {
+ "act12d0_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12d0_05",
"completeState": "PASS"
- },
- {
- "stageId": "act13d0_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13d0_02#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_02",
- "zoneId": "act13d0_zone1",
- "code": "FA-2",
- "name": "有勇无谋",
- "description": "<@lv.fs>附加条件:>\\n术师组长获得隐匿效果",
+ "stageId": "act12d0_06",
+ "levelId": "Activities/ACT12D0/level_act12d0_06",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-6",
+ "name": "邂逅",
+ "description": "邂逅总是不期而至。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211100,8 +215703,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -211113,8 +215726,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -211128,52 +215753,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_03": {
+ "act12d0_st02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_02",
+ "stageId": "act12d0_06",
"completeState": "PASS"
}
],
- "stageId": "act13d0_03",
- "levelId": "Activities/ACT13d0/level_act13d0_03",
- "zoneId": "act13d0_zone1",
- "code": "FA-3",
- "name": "梦想赛道",
- "description": "从出发的那一刻起,就有可能遭到伏击。",
- "hardStagedId": "act13d0_03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act12d0_st02",
+ "levelId": null,
+ "zoneId": "act6sre_zone1",
+ "code": "RI-ST-2",
+ "name": "休息时间",
+ "description": "瀑布是水,大海也是水,在哪里玩耍又有什么区别呢?",
+ "hardStagedId": null,
+ "dangerLevel": null,
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211181,7 +215806,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -211189,21 +215814,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -211211,66 +215821,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -211283,56 +215833,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_03#f#": {
+ "act12d0_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
+ "unlockCondition": [
{
- "stageId": "act13d0_03",
- "completeState": "COMPLETE"
+ "stageId": "act12d0_st02",
+ "completeState": "PASS"
}
],
- "stageId": "act13d0_03#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_03",
- "zoneId": "act13d0_zone1",
- "code": "FA-3",
- "name": "梦想赛道",
- "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少1",
+ "stageId": "act12d0_07",
+ "levelId": "Activities/ACT12D0/level_act12d0_07",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-7",
+ "name": "有客先来",
+ "description": "以一种意料之外的方式到达目的地的感觉并不坏。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211350,8 +215896,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -211363,8 +215919,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -211378,38 +215946,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_04": {
+ "act12d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_03",
+ "stageId": "act12d0_07",
"completeState": "PASS"
}
],
- "stageId": "act13d0_04",
- "levelId": "Activities/ACT13d0/level_act13d0_04",
- "zoneId": "act13d0_zone1",
- "code": "FA-4",
- "name": "障眼法",
- "description": "再曲折的命运,也只会到达同一个终局。",
- "hardStagedId": "act13d0_04#f#",
+ "stageId": "act12d0_08",
+ "levelId": "Activities/ACT12D0/level_act12d0_08",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-8",
+ "name": "嘉维尔之拳",
+ "description": "最强VS最强。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": null,
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -211418,12 +215986,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211439,19 +216007,24 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_bolivar_carpet_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30103",
"dropType": "NORMAL"
},
{
@@ -211463,63 +216036,27 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "type": "FURN",
+ "id": "furni_bolivar_carpet_01",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30032",
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30103",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -211536,53 +216073,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_04#f#": {
+ "act12d0_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act12d0_08",
"completeState": "PASS"
- },
- {
- "stageId": "act13d0_04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act13d0_04#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_04",
- "zoneId": "act13d0_zone1",
- "code": "FA-4",
- "name": "障眼法",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的防御力大幅度提升",
+ "stageId": "act12d0_09",
+ "levelId": "Activities/ACT12D0/level_act12d0_09",
+ "zoneId": "act6sre_zone1",
+ "code": "RI-9",
+ "name": "走出密林",
+ "description": "新的生活在等待着她们。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211600,8 +216133,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -211613,8 +216146,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -211628,38 +216161,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_05": {
+ "act12d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_04",
+ "stageId": "act12d0_09",
"completeState": "PASS"
}
],
- "stageId": "act13d0_05",
- "levelId": "Activities/ACT13d0/level_act13d0_05",
- "zoneId": "act13d0_zone1",
- "code": "FA-5",
- "name": "迷幻热情",
- "description": "记住,蘑菇不可以乱吃!\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act13d0_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act12d0_ex01",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex01",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-1",
+ "name": "声东击西",
+ "description": "当心,那些只是诱饵。",
+ "hardStagedId": "act12d0_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -211668,12 +216201,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211691,19 +216224,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -211714,63 +216237,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -211786,11 +216255,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_05#f#": {
+ "act12d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -211801,24 +216270,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d0_05",
+ "stageId": "act12d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d0_05#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_05",
- "zoneId": "act13d0_zone1",
- "code": "FA-5",
- "name": "迷幻热情",
- "description": "<@lv.fs>附加条件:>\\n不再有罗德岛临时雇员可用",
+ "stageId": "act12d0_ex01#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex01",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-1",
+ "name": "声东击西",
+ "description": "<@lv.fs>附加条件:>\\n提亚卡乌好战者获得<隐匿>效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -211827,12 +216296,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211848,11 +216317,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -211860,12 +216324,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -211881,35 +216339,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_06": {
+ "act12d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_05",
+ "stageId": "act12d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act13d0_06",
- "levelId": "Activities/ACT13d0/level_act13d0_06",
- "zoneId": "act13d0_zone1",
- "code": "FA-6",
- "name": "燎原",
- "description": "源石虫当然也会寂寞,幸运的是,它们并不会因为靠得太近而烫伤彼此。",
- "hardStagedId": "act13d0_06#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act12d0_ex02",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex02",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-2",
+ "name": "徘徊",
+ "description": "当心,他们的目的并不是突破。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
+ "hardStagedId": "act12d0_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -211918,12 +216376,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -211941,19 +216399,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -211964,63 +216412,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212036,11 +216430,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_06#f#": {
+ "act12d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -212051,24 +216445,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d0_06",
+ "stageId": "act12d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d0_06#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_06",
- "zoneId": "act13d0_zone1",
- "code": "FA-6",
- "name": "燎原",
- "description": "<@lv.fs>附加条件:>\\n敌方最大生命值提升",
+ "stageId": "act12d0_ex02#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex02",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-2",
+ "name": "徘徊",
+ "description": "<@lv.fs>附加条件:>\\n提亚卡乌神投手攻击速度下降但攻击大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -212077,12 +216471,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -212098,11 +216492,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -212110,12 +216499,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212131,31 +216514,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_07": {
+ "act12d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_06",
+ "stageId": "act12d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act13d0_07",
- "levelId": "Activities/ACT13d0/level_act13d0_07",
- "zoneId": "act13d0_zone1",
- "code": "FA-7",
- "name": "蜂拥而至",
- "description": "一场盛大的聚会,出场的全是老面孔。",
- "hardStagedId": "act13d0_07#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act12d0_ex03",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex03",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-3",
+ "name": "巨蕈丛生",
+ "description": "当心,他们会在清理巨蕈时发动攻击。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -212191,19 +216574,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -212214,69 +216587,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212292,11 +216605,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_07#f#": {
+ "act12d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -212307,20 +216620,20 @@
"completeState": "PASS"
},
{
- "stageId": "act13d0_07",
+ "stageId": "act12d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d0_07#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_07",
- "zoneId": "act13d0_zone1",
- "code": "FA-7",
- "name": "蜂拥而至",
- "description": "<@lv.fs>附加条件:>\\n幽灵与幽灵组长的最大生命值提升",
+ "stageId": "act12d0_ex03#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex03",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-3",
+ "name": "巨蕈丛生",
+ "description": "<@lv.fs>附加条件:>\\n我方最大生命值大幅下降",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -212354,11 +216667,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -212366,12 +216674,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212387,35 +216689,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_08": {
+ "act12d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act13d0_07",
+ "stageId": "act12d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act13d0_08",
- "levelId": "Activities/ACT13d0/level_act13d0_08",
- "zoneId": "act13d0_zone1",
- "code": "FA-8",
- "name": "隘口难攻",
- "description": "人总是脆弱的,别在意,如果难以防御,就加倍攻击。\\n<@lv.item><腐蚀地面>>置于其上的我方单位防御力减半\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害",
- "hardStagedId": "act13d0_08#f#",
- "dangerLevel": "精英2 LV.40",
+ "stageId": "act12d0_ex04",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex04",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-4",
+ "name": "顾此失彼",
+ "description": "当心,他们掌握了近道。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loadingS",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -212424,12 +216726,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -212447,19 +216749,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -212470,87 +216762,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
+ "id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212566,11 +216780,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act13d0_08#f#": {
+ "act12d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -212581,24 +216795,24 @@
"completeState": "PASS"
},
{
- "stageId": "act13d0_08",
+ "stageId": "act12d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act13d0_08#f#",
- "levelId": "Activities/ACT13d0/level_act13d0_08",
- "zoneId": "act13d0_zone1",
- "code": "FA-8",
- "name": "隘口难攻",
- "description": "<@lv.fs>附加条件:>\\n出现额外的敌人",
+ "stageId": "act12d0_ex04#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex04",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-4",
+ "name": "顾此失彼",
+ "description": "<@lv.fs>附加条件:>\\n敌方法术抗性提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingS",
+ "loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -212607,12 +216821,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -212628,16 +216842,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS009_laBoheme_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -212645,18 +216849,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS009_laBoheme_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act13d0_token_dial",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -212672,159 +216864,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act13d0_01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act12d0_01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_01-10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act12d0_01",
- "levelId": "Activities/ACT12D0/level_act12d0_01",
- "zoneId": "act6sre_zone1",
- "code": "RI-1",
- "name": "高空坠物",
- "description": "旅途的惊喜往往在还未到达时就已开始。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_02": {
+ "act12d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_01",
+ "stageId": "act12d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act12d0_02",
- "levelId": "Activities/ACT12D0/level_act12d0_02",
- "zoneId": "act6sre_zone1",
- "code": "RI-2",
- "name": "粗细有别",
- "description": "攀比是有智生物聚集在一起时永恒的话题之一。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
- "hardStagedId": null,
- "dangerLevel": "LV.40",
+ "stageId": "act12d0_ex05",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex05",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-5",
+ "name": "树叶陷阱",
+ "description": "当心,别踩入自己设置的陷阱。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -212833,12 +216901,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -212859,51 +216927,18 @@
"id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
"dropType": "COMPLETE"
}
],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -212920,58 +216955,62 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_tr01": {
+ "act12d0_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12d0_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_tr01",
- "levelId": "Activities/ACT12D0/level_act12d0_tr01",
- "zoneId": "act6sre_zone1",
- "code": "RI-TR-1",
- "name": "巨蕈",
- "description": "不用担心,它们过一段时间就会长回来。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "stageId": "act12d0_ex05#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex05",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-5",
+ "name": "树叶陷阱",
+ "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少2",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
- "canPractice": false,
+ "canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -213000,35 +217039,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_03": {
+ "act12d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_tr01",
+ "stageId": "act12d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act12d0_03",
- "levelId": "Activities/ACT12D0/level_act12d0_03",
- "zoneId": "act6sre_zone1",
- "code": "RI-3",
- "name": "往昔",
- "description": "很显然,嘉维尔在小时候就是嘉维尔。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act12d0_ex06",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex06",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-6",
+ "name": "洪流",
+ "description": "当心,在毫无花哨的力量面前,我们只能同样用力量来对抗。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -213037,12 +217076,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213063,21 +217102,6 @@
"id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213091,24 +217115,6 @@
"id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213124,49 +217130,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_04": {
+ "act12d0_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12d0_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_04",
- "levelId": "Activities/ACT12D0/level_act12d0_04",
- "zoneId": "act6sre_zone1",
- "code": "RI-4",
- "name": "机兽咆哮",
- "description": "它与丛林是如此格格不入,却又如此相得益彰。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "stageId": "act12d0_ex06#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex06",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-6",
+ "name": "洪流",
+ "description": "<@lv.fs>附加条件:>\\n可部署的<罗德岛临时雇员>人数减少6,,且敌人的特殊能力不会失效",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213182,26 +217192,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213209,30 +217199,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213245,52 +217211,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_st01": {
+ "act12d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_04",
+ "stageId": "act12d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act12d0_st01",
- "levelId": null,
- "zoneId": "act6sre_zone1",
- "code": "RI-ST-1",
- "name": "悍将之心",
- "description": "直来直往从不只意味着鲁莽。",
- "hardStagedId": null,
- "dangerLevel": null,
+ "stageId": "act12d0_ex07",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex07",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-7",
+ "name": "松软地形",
+ "description": "当心,这里的土质十分松软,不注意可能会深陷土中。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213298,7 +217264,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -213306,6 +217272,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -213313,6 +217284,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act12d0_token_components_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213325,52 +217302,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_05": {
+ "act12d0_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_st01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12d0_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_05",
- "levelId": "Activities/ACT12D0/level_act12d0_05",
- "zoneId": "act6sre_zone1",
- "code": "RI-5",
- "name": "各有所长",
- "description": "有一技傍身是十分重要的。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "stageId": "act12d0_ex07#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex07",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-7",
+ "name": "松软地形",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署重装干员",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213386,26 +217367,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213413,30 +217374,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213449,38 +217386,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_06": {
+ "act12d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_05",
+ "stageId": "act12d0_ex07",
"completeState": "PASS"
}
],
- "stageId": "act12d0_06",
- "levelId": "Activities/ACT12D0/level_act12d0_06",
- "zoneId": "act6sre_zone1",
- "code": "RI-6",
- "name": "邂逅",
- "description": "邂逅总是不期而至。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act12d0_ex08",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex08",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-8",
+ "name": "横冲直撞",
+ "description": "当心,在暴走的大丑面前,通常的战术未必通用。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "hardStagedId": "act12d0_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -213489,12 +217426,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213515,16 +217452,6 @@
"id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213538,18 +217465,6 @@
"id": "act12d0_token_components_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213565,49 +217480,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_st02": {
+ "act12d0_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act12d0_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_st02",
- "levelId": null,
- "zoneId": "act6sre_zone1",
- "code": "RI-ST-2",
- "name": "休息时间",
- "description": "瀑布是水,大海也是水,在哪里玩耍又有什么区别呢?",
+ "stageId": "act12d0_ex08#f#",
+ "levelId": "Activities/ACT12D0/level_act12d0_ex08",
+ "zoneId": "act6sre_zone2",
+ "code": "RI-EX-8",
+ "name": "横冲直撞",
+ "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位,且所有敌人的特殊能力不会失效",
"hardStagedId": null,
- "dangerLevel": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_SG",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213615,7 +217534,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -213645,49 +217564,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act12d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_07": {
+ "act11d7_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_st02",
+ "stageId": "a003_st05",
"completeState": "PASS"
}
],
- "stageId": "act12d0_07",
- "levelId": "Activities/ACT12D0/level_act12d0_07",
- "zoneId": "act6sre_zone1",
- "code": "RI-7",
- "name": "有客先来",
- "description": "以一种意料之外的方式到达目的地的感觉并不坏。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "stageId": "act11d7_st01",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST6",
+ "name": "邂逅潮声",
+ "description": "仔细看,站在你面前的究竟是什么?",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213695,7 +217614,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -213703,21 +217622,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213725,24 +217629,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213755,52 +217641,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_08": {
+ "act11d0_st01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_07",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act12d0_08",
- "levelId": "Activities/ACT12D0/level_act12d0_08",
- "zoneId": "act6sre_zone1",
- "code": "RI-8",
- "name": "嘉维尔之拳",
- "description": "最强VS最强。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
+ "stageId": "act11d0_st01",
+ "levelId": null,
+ "zoneId": "act5sre_zone1",
+ "code": "TW-ST-1",
+ "name": "老栎树下",
+ "description": "青烟升上枝杈。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213808,7 +217694,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -213816,26 +217702,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_bolivar_carpet_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -213843,30 +217709,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_bolivar_carpet_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30103",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213879,38 +217721,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_09": {
+ "act11d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_08",
+ "stageId": "act11d0_st01",
"completeState": "PASS"
}
],
- "stageId": "act12d0_09",
- "levelId": "Activities/ACT12D0/level_act12d0_09",
- "zoneId": "act6sre_zone1",
- "code": "RI-9",
- "name": "走出密林",
- "description": "新的生活在等待着她们。",
+ "stageId": "act11d0_01",
+ "levelId": "Activities/ACT11D0/level_act11d0_01",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-1",
+ "name": "缄默不言",
+ "description": "他们都会说话,欺瞒,试探,没有一句关乎真相。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -213919,12 +217761,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -213942,9 +217784,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -213955,9 +217812,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -213973,35 +217848,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex01": {
+ "act11d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_09",
+ "stageId": "act11d0_01",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex01",
- "levelId": "Activities/ACT12D0/level_act12d0_ex01",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-1",
- "name": "声东击西",
- "description": "当心,那些只是诱饵。",
- "hardStagedId": "act12d0_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act11d0_02",
+ "levelId": "Activities/ACT11D0/level_act11d0_02",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-2",
+ "name": "叛乱前哨",
+ "description": "和平的伪装在被逐渐撕毁,欲望得不到满足,谁都如此。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214010,12 +217885,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214033,9 +217908,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214046,9 +217936,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214064,62 +217972,58 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex01#f#": {
+ "act11d0_tr01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act11d0_02",
"completeState": "PASS"
- },
- {
- "stageId": "act12d0_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex01#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex01",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-1",
- "name": "声东击西",
- "description": "<@lv.fs>附加条件:>\\n提亚卡乌好战者获得<隐匿>效果",
+ "stageId": "act11d0_tr01",
+ "levelId": "Activities/ACT11D0/level_training_a1",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-TR-1",
+ "name": "争夺装置",
+ "description": "我们并非士兵,却要熟知那些暴力的手段。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
- "canPractice": true,
+ "loadingPicId": "loading_Wolumonde",
+ "canPractice": false,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": -1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "TRAINING",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -214148,35 +218052,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex02": {
+ "act11d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex01",
+ "stageId": "act11d0_tr01",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex02",
- "levelId": "Activities/ACT12D0/level_act12d0_ex02",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-2",
- "name": "徘徊",
- "description": "当心,他们的目的并不是突破。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升",
- "hardStagedId": "act12d0_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act11d0_03",
+ "levelId": "Activities/ACT11D0/level_act11d0_03",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-3",
+ "name": "高塔烟火",
+ "description": "每一个小小的诡计被发现,都预示着一个更大的阴谋已经得逞。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214185,12 +218089,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214208,9 +218112,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214221,93 +218140,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": true,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act12d0_ex01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act12d0_ex02#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act12d0_ex02",
- "completeState": "COMPLETE"
- }
- ],
- "stageId": "act12d0_ex02#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex02",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-2",
- "name": "徘徊",
- "description": "<@lv.fs>附加条件:>\\n提亚卡乌神投手攻击速度下降但攻击大幅度提升",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214320,38 +218173,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex03": {
+ "act11d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex02",
+ "stageId": "act11d0_03",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex03",
- "levelId": "Activities/ACT12D0/level_act12d0_ex03",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-3",
- "name": "巨蕈丛生",
- "description": "当心,他们会在清理巨蕈时发动攻击。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act11d0_04",
+ "levelId": "Activities/ACT11D0/level_act11d0_04",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-4",
+ "name": "复仇之魂",
+ "description": "无序将诱导那些沉眠在时间长河和内心深处的仇恨:它们来自过去,来自平时不会碰触的思维。它们高喊着正义。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.rem>无法携带部分登场角色>",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214360,12 +218213,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214383,9 +218236,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214396,9 +218264,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214414,52 +218300,48 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex03#f#": {
+ "act11d0_05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act11d0_04",
"completeState": "PASS"
- },
- {
- "stageId": "act12d0_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex03#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex03",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-3",
- "name": "巨蕈丛生",
- "description": "<@lv.fs>附加条件:>\\n我方最大生命值大幅下降",
+ "stageId": "act11d0_05",
+ "levelId": "Activities/ACT11D0/level_act11d0_05",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-5",
+ "name": "冬灵挽歌",
+ "description": "冬灵族人的诗歌只在古老的祭典和葬礼上出现,那么,哪里的祭典,谁的葬礼?",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": false,
+ "canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 7,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
+ "passFavor": 14,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -214476,6 +218358,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214483,6 +218385,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214495,34 +218421,34 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex04": {
+ "act11d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex03",
+ "stageId": "act11d0_05",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex04",
- "levelId": "Activities/ACT12D0/level_act12d0_ex04",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-4",
- "name": "顾此失彼",
- "description": "当心,他们掌握了近道。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act11d0_06",
+ "levelId": "Activities/ACT11D0/level_act11d0_06",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-6",
+ "name": "怒意漫延",
+ "description": "现在,愤恨不再需要理由。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -214558,9 +218484,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214571,9 +218507,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214589,53 +218537,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex04#f#": {
+ "act11d0_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act11d0_06",
"completeState": "PASS"
- },
- {
- "stageId": "act12d0_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex04#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex04",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-4",
- "name": "顾此失彼",
- "description": "<@lv.fs>附加条件:>\\n敌方法术抗性提升",
+ "stageId": "act11d0_07",
+ "levelId": "Activities/ACT11D0/level_act11d0_07",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-7",
+ "name": "群峦崩塌",
+ "description": "岩石与泥土也无法避开纷争的漩涡。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214651,6 +218595,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214658,6 +218617,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30053",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214670,38 +218647,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex05": {
+ "act11d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex04",
+ "stageId": "act11d0_07",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex05",
- "levelId": "Activities/ACT12D0/level_act12d0_ex05",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-5",
- "name": "树叶陷阱",
- "description": "当心,别踩入自己设置的陷阱。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex05#f#",
+ "stageId": "act11d0_08",
+ "levelId": "Activities/ACT11D0/level_act11d0_08",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-8",
+ "name": "月光沉沦",
+ "description": "即使明知结果,谁也没有止步,以死明志的坚决才能斥退庸俗的愤怒。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": null,
"dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214710,12 +218687,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214733,9 +218710,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -214746,9 +218733,21 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -214764,53 +218763,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex05#f#": {
+ "act11d0_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act11d0_08",
"completeState": "PASS"
- },
- {
- "stageId": "act12d0_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex05#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex05",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-5",
- "name": "树叶陷阱",
- "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少2",
+ "stageId": "act11d0_st02",
+ "levelId": null,
+ "zoneId": "act5sre_zone1",
+ "code": "TW-ST-2",
+ "name": "余烬之上",
+ "description": "火焰点燃月梢。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -214818,7 +218813,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -214848,35 +218843,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex06": {
+ "act11d0_s01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex05",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex06",
- "levelId": "Activities/ACT12D0/level_act12d0_ex06",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-6",
- "name": "洪流",
- "description": "当心,在毫无花哨的力量面前,我们只能同样用力量来对抗。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act11d0_s01",
+ "levelId": "Activities/ACT11D0/level_act11d0_sub-1-1",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-S-1",
+ "name": "三座巨像",
+ "description": "天灾消灭的只是一部分生命,而人会自行剥夺剩下那部分。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_s01#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214885,18 +218880,18 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
- "isHardPredefined": false,
+ "isHardPredefined": true,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
@@ -214906,9 +218901,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_nightView_carpet_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -214918,10 +218918,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_nightView_carpet_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -214939,11 +218945,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex06#f#": {
+ "act11d0_s01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -214954,24 +218960,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12d0_ex06",
+ "stageId": "act11d0_s01",
"completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex06#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex06",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-6",
- "name": "洪流",
- "description": "<@lv.fs>附加条件:>\\n可部署的<罗德岛临时雇员>人数减少6,,且敌人的特殊能力不会失效",
+ "stageId": "act11d0_s01#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_sub-1-1",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-S-1",
+ "name": "三座巨像",
+ "description": "<@lv.fs>附加条件:>\\n使用固定干员进行作战",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -214980,17 +218986,17 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -215001,6 +219007,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -215008,6 +219019,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215023,35 +219040,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex07": {
+ "act11d0_s02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex06",
+ "stageId": "act11d0_s01",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex07",
- "levelId": "Activities/ACT12D0/level_act12d0_ex07",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-7",
- "name": "松软地形",
- "description": "当心,这里的土质十分松软,不注意可能会深陷土中。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act11d0_s02",
+ "levelId": "Activities/ACT11D0/level_act11d0_sub-1-2",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-S-2",
+ "name": "一束哀悼",
+ "description": "只有死者能够安息,这片大地向来如此。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_s02#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -215060,18 +219077,18 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
- "isHardPredefined": false,
+ "isHardPredefined": true,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
@@ -215081,9 +219098,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_nightView_ceilingLight1_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -215093,10 +219115,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_nightView_ceilingLight1_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -215114,11 +219142,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex07#f#": {
+ "act11d0_s02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -215129,24 +219157,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12d0_ex07",
+ "stageId": "act11d0_s02",
"completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex07#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex07",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-7",
- "name": "松软地形",
- "description": "<@lv.fs>附加条件:>\\n禁止部署重装干员",
+ "stageId": "act11d0_s02#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_sub-1-2",
+ "zoneId": "act5sre_zone1",
+ "code": "TW-S-2",
+ "name": "一束哀悼",
+ "description": "<@lv.fs>附加条件:>\\n使用固定干员进行作战",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -215155,17 +219183,17 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": false,
+ "isPredefined": true,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -215176,6 +219204,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -215183,6 +219216,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215198,35 +219237,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex08": {
+ "act11d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act12d0_ex07",
+ "stageId": "act11d0_08",
"completeState": "PASS"
}
],
- "stageId": "act12d0_ex08",
- "levelId": "Activities/ACT12D0/level_act12d0_ex08",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-8",
- "name": "横冲直撞",
- "description": "当心,在暴走的大丑面前,通常的战术未必通用。\\n<@lv.item><巨蕈>>与其相邻的我方单位防御提升\\n<@lv.item><罗德岛临时雇员>>清理巨蕈,制造可部署的远程位",
- "hardStagedId": "act12d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act11d0_ex01",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex01",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-1",
+ "name": "围墙守卫",
+ "description": "不要小看每一处莱塔尼亚城市的庭院的复杂程度。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -215235,12 +219274,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215258,7 +219297,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -215271,7 +219310,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act12d0_token_components_rep_1",
+ "id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
{
@@ -215289,11 +219328,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act12d0_ex08#f#": {
+ "act11d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -215304,24 +219343,24 @@
"completeState": "PASS"
},
{
- "stageId": "act12d0_ex08",
+ "stageId": "act11d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act12d0_ex08#f#",
- "levelId": "Activities/ACT12D0/level_act12d0_ex08",
- "zoneId": "act6sre_zone2",
- "code": "RI-EX-8",
- "name": "横冲直撞",
- "description": "<@lv.fs>附加条件:>\\n战场中的7个位置无法部署我方单位,且所有敌人的特殊能力不会失效",
+ "stageId": "act11d0_ex01#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex01",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-1",
+ "name": "围墙守卫",
+ "description": "<@lv.fs>附加条件:>\\n场上有4个位置禁止部署干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SG",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -215330,12 +219369,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215373,49 +219412,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act12d0_ex01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d7_st01": {
+ "act11d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_st05",
+ "stageId": "act11d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act11d7_st01",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST6",
- "name": "邂逅潮声",
- "description": "仔细看,站在你面前的究竟是什么?",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act11d0_ex02",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex02",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-2",
+ "name": "停下脚步",
+ "description": "作为造物,它们的行动全部遵从泥岩的意志——如果它们给了你可乘之机,那就是它的主人故意的。",
+ "hardStagedId": "act11d0_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215423,7 +219462,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -215431,6 +219470,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -215438,6 +219482,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215450,52 +219500,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_st01": {
+ "act11d0_ex02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_st01",
- "levelId": null,
- "zoneId": "act5sre_zone1",
- "code": "TW-ST-1",
- "name": "老栎树下",
- "description": "青烟升上枝杈。",
+ "stageId": "act11d0_ex02#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex02",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-2",
+ "name": "停下脚步",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215503,7 +219557,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -215533,35 +219587,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_01": {
+ "act11d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_st01",
+ "stageId": "act11d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act11d0_01",
- "levelId": "Activities/ACT11D0/level_act11d0_01",
- "zoneId": "act5sre_zone1",
- "code": "TW-1",
- "name": "缄默不言",
- "description": "他们都会说话,欺瞒,试探,没有一句关乎真相。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act11d0_ex03",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex03",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-3",
+ "name": "小镇边陲",
+ "description": "要赶在术师展开争夺战之前拦住敌人,这款法术发生装置唯一的缺陷就是没有考虑到“背叛”这一潜在的用户需求。",
+ "hardStagedId": "act11d0_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -215570,12 +219624,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215596,21 +219650,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -215624,24 +219663,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215657,49 +219678,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_02": {
+ "act11d0_ex03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_02",
- "levelId": "Activities/ACT11D0/level_act11d0_02",
- "zoneId": "act5sre_zone1",
- "code": "TW-2",
- "name": "叛乱前哨",
- "description": "和平的伪装在被逐渐撕毁,欲望得不到满足,谁都如此。",
+ "stageId": "act11d0_ex03#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex03",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-3",
+ "name": "小镇边陲",
+ "description": "<@lv.fs>附加条件:>\\n所有我方单位的阻挡数上限减少1",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215715,26 +219740,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -215742,30 +219747,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215778,67 +219759,72 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_tr01": {
+ "act11d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_02",
+ "stageId": "act11d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act11d0_tr01",
- "levelId": "Activities/ACT11D0/level_training_a1",
- "zoneId": "act5sre_zone1",
- "code": "TW-TR-1",
- "name": "争夺装置",
- "description": "我们并非士兵,却要熟知那些暴力的手段。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act11d0_ex04",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex04",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-4",
+ "name": "旋律阵线",
+ "description": "原本的L-44“留声机”系统是用来警备野兽与来犯的匪徒,它们从未立下功劳,却在自己人手上沾满罪恶。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
- "canPractice": false,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": -1,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "TRAINING",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -215846,6 +219832,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act11d0_token_currency_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215858,52 +219850,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_03": {
+ "act11d0_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_tr01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_03",
- "levelId": "Activities/ACT11D0/level_act11d0_03",
- "zoneId": "act5sre_zone1",
- "code": "TW-3",
- "name": "高塔烟火",
- "description": "每一个小小的诡计被发现,都预示着一个更大的阴谋已经得逞。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "stageId": "act11d0_ex04#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex04",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-4",
+ "name": "旋律阵线",
+ "description": "<@lv.fs>附加条件:>\\n所有我方单位攻击力大幅降低",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -215919,26 +219915,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -215946,30 +219922,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -215982,38 +219934,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_04": {
+ "act11d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_03",
+ "stageId": "act11d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act11d0_04",
- "levelId": "Activities/ACT11D0/level_act11d0_04",
- "zoneId": "act5sre_zone1",
- "code": "TW-4",
- "name": "复仇之魂",
- "description": "无序将诱导那些沉眠在时间长河和内心深处的仇恨:它们来自过去,来自平时不会碰触的思维。它们高喊着正义。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.rem>无法携带部分登场角色>",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "act11d0_ex05",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex05",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-5",
+ "name": "集中防御",
+ "description": "集中起来的法术发生装置可以彻底捍卫街道的和平——或是瞬间让街道陷入火海。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216021,13 +219973,13 @@
"apProtectTimes": 1,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
- "dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -216048,21 +220000,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -216076,24 +220013,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -216109,48 +220028,52 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_05": {
+ "act11d0_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_05",
- "levelId": "Activities/ACT11D0/level_act11d0_05",
- "zoneId": "act5sre_zone1",
- "code": "TW-5",
- "name": "冬灵挽歌",
- "description": "冬灵族人的诗歌只在古老的祭典和葬礼上出现,那么,哪里的祭典,谁的葬礼?",
+ "stageId": "act11d0_ex05#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex05",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-5",
+ "name": "集中防御",
+ "description": "<@lv.fs>附加条件:>\\n莱塔尼亚吟唱者的攻击范围与争夺“留声机”效果大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
+ "canBattleReplay": false,
"apCost": 15,
- "apFailReturn": 14,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
+ "passFavor": 7,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -216167,26 +220090,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -216194,30 +220097,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -216230,32 +220109,32 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_06": {
+ "act11d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_05",
+ "stageId": "act11d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act11d0_06",
- "levelId": "Activities/ACT11D0/level_act11d0_06",
- "zoneId": "act5sre_zone1",
- "code": "TW-6",
- "name": "怒意漫延",
- "description": "现在,愤恨不再需要理由。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act11d0_ex06",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex06",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-6",
+ "name": "广场之战",
+ "description": "梅普乐广场的名字是为了纪念某位出身自边陲,师从传奇,终生未曾向贵族低头的大音乐家。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_ex06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
@@ -216296,16 +220175,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -216319,18 +220188,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -216346,49 +220203,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_07": {
+ "act11d0_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_07",
- "levelId": "Activities/ACT11D0/level_act11d0_07",
- "zoneId": "act5sre_zone1",
- "code": "TW-7",
- "name": "群峦崩塌",
- "description": "岩石与泥土也无法避开纷争的漩涡。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "stageId": "act11d0_ex06#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex06",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-6",
+ "name": "广场之战",
+ "description": "<@lv.fs>附加条件:>\\n初始额外增加两座“留声机”被敌方占领、<巫术巨像>与<泥岩小队践行者组长>的生命值大幅提升",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -216404,21 +220265,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -216426,24 +220272,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -216456,38 +220284,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_08": {
+ "act11d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_07",
+ "stageId": "act11d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act11d0_08",
- "levelId": "Activities/ACT11D0/level_act11d0_08",
- "zoneId": "act5sre_zone1",
- "code": "TW-8",
- "name": "月光沉沦",
- "description": "即使明知结果,谁也没有止步,以死明志的坚决才能斥退庸俗的愤怒。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act11d0_ex07",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex07",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-7",
+ "name": "分别计算",
+ "description": "泥岩没法同时给那么多造物规划好行动路径,它们也不具备自己判断的智慧,给它们一点小难题,泥岩顾不过来的。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act11d0_ex07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216496,12 +220324,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -216522,16 +220350,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -216545,18 +220363,6 @@
"id": "act11d0_token_currency_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -216572,49 +220378,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_st02": {
+ "act11d0_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act11d0_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_st02",
- "levelId": null,
- "zoneId": "act5sre_zone1",
- "code": "TW-ST-2",
- "name": "余烬之上",
- "description": "火焰点燃月梢。",
+ "stageId": "act11d0_ex07#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex07",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-7",
+ "name": "分别计算",
+ "description": "<@lv.fs>附加条件:>\\n我方干员防御力大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -216622,7 +220432,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -216652,35 +220462,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_s01": {
+ "act11d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act11d0_ex07",
"completeState": "PASS"
}
],
- "stageId": "act11d0_s01",
- "levelId": "Activities/ACT11D0/level_act11d0_sub-1-1",
- "zoneId": "act5sre_zone1",
- "code": "TW-S-1",
- "name": "三座巨像",
- "description": "天灾消灭的只是一部分生命,而人会自行剥夺剩下那部分。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_s01#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act11d0_ex08",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex08",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-8",
+ "name": "守望远方",
+ "description": "其实泥岩正式入侵沃伦姆德的时候迷过路,但她乐于如此,甚至还特意绕了个圈。 \\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": "act11d0_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216689,18 +220499,18 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
- "isHardPredefined": true,
+ "isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
@@ -216710,11 +220520,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_nightView_carpet_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
"id": "act11d0_token_currency_rep_1",
@@ -216727,12 +220532,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_nightView_carpet_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
@@ -216754,11 +220553,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_s01#f#": {
+ "act11d0_ex08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -216769,24 +220568,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_s01",
+ "stageId": "act11d0_ex08",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_s01#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_sub-1-1",
- "zoneId": "act5sre_zone1",
- "code": "TW-S-1",
- "name": "三座巨像",
- "description": "<@lv.fs>附加条件:>\\n使用固定干员进行作战",
+ "stageId": "act11d0_ex08#f#",
+ "levelId": "Activities/ACT11D0/level_act11d0_ex08",
+ "zoneId": "act5sre_zone2",
+ "code": "TW-EX-8",
+ "name": "守望远方",
+ "description": "<@lv.fs>附加条件:>\\n可携带干员数量不超过10",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Wolumonde",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216795,21 +220594,101 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act11d0_ex01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act11d0_mo01": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act11d0_08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act11d0_mo01",
+ "levelId": "Activities/ACT11D0/level_act11d0_mo01",
+ "zoneId": "act5sre_zone3",
+ "code": "TW-MO-1",
+ "name": "沃伦姆德",
+ "description": "荒芜的入口,这座城镇如今遍地颓败,太阳尚未升起,冬天悄然降临。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": null,
+ "dangerLevel": "精英2 LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Wolumonde",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 24,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 250,
+ "goldGain": 250,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 24,
+ "completeFavor": 25,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -216846,38 +220725,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act11d0_mo01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_s02": {
+ "act10d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_s01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act11d0_s02",
- "levelId": "Activities/ACT11D0/level_act11d0_sub-1-2",
- "zoneId": "act5sre_zone1",
- "code": "TW-S-2",
- "name": "一束哀悼",
- "description": "只有死者能够安息,这片大地向来如此。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_s02#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act10d5_01",
+ "levelId": "Activities/ACT10d5/level_act10d5_01",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-1",
+ "name": "四面埋伏",
+ "description": "惊喜总是从天而降。\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_01#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216886,18 +220765,18 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
"isPredefined": false,
- "isHardPredefined": true,
+ "isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
@@ -216908,14 +220787,19 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_nightView_ceilingLight1_01",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -216926,15 +220810,63 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_nightView_ceilingLight1_01",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -216951,11 +220883,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_s02#f#": {
+ "act10d5_01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -216966,24 +220898,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_s02",
+ "stageId": "act10d5_01",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_s02#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_sub-1-2",
- "zoneId": "act5sre_zone1",
- "code": "TW-S-2",
- "name": "一束哀悼",
- "description": "<@lv.fs>附加条件:>\\n使用固定干员进行作战",
+ "stageId": "act10d5_01#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_01",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-1",
+ "name": "四面埋伏",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人重量大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -216992,17 +220924,17 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
"bossMark": false,
- "isPredefined": true,
+ "isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
@@ -217015,8 +220947,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -217028,8 +220960,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -217046,35 +220978,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_st01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex01": {
+ "act10d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_08",
+ "stageId": "act10d5_01",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex01",
- "levelId": "Activities/ACT11D0/level_act11d0_ex01",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-1",
- "name": "围墙守卫",
- "description": "不要小看每一处莱塔尼亚城市的庭院的复杂程度。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act10d5_02",
+ "levelId": "Activities/ACT10d5/level_act10d5_02",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-2",
+ "name": "平行线",
+ "description": "即使是敌人,也会发生忘带什么的情况。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_02#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217083,12 +221015,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217106,9 +221038,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217119,9 +221061,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217137,11 +221133,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex01#f#": {
+ "act10d5_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -217152,24 +221148,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex01",
+ "stageId": "act10d5_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex01#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex01",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-1",
- "name": "围墙守卫",
- "description": "<@lv.fs>附加条件:>\\n场上有4个位置禁止部署干员",
+ "stageId": "act10d5_02#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_02",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-2",
+ "name": "平行线",
+ "description": "<@lv.fs>附加条件:>\\n我方单位释放技能所需技力大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217178,12 +221174,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217199,6 +221195,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217206,6 +221207,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217221,35 +221228,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex02": {
+ "act10d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex01",
+ "stageId": "act10d5_02",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex02",
- "levelId": "Activities/ACT11D0/level_act11d0_ex02",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-2",
- "name": "停下脚步",
- "description": "作为造物,它们的行动全部遵从泥岩的意志——如果它们给了你可乘之机,那就是它的主人故意的。",
- "hardStagedId": "act11d0_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act10d5_03",
+ "levelId": "Activities/ACT10d5/level_act10d5_03",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-3",
+ "name": "浪潮",
+ "description": "一个爆炸往往会引发下一个爆炸。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217258,12 +221265,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217281,9 +221288,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217294,9 +221311,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217312,11 +221383,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex02#f#": {
+ "act10d5_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -217327,24 +221398,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex02",
+ "stageId": "act10d5_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex02#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex02",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-2",
- "name": "停下脚步",
- "description": "<@lv.fs>附加条件:>\\n所有敌人的移动速度提升",
+ "stageId": "act10d5_03#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_03",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-3",
+ "name": "浪潮",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人生命值大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217353,12 +221424,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217374,6 +221445,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217381,6 +221457,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217396,35 +221478,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex03": {
+ "act10d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex02",
+ "stageId": "act10d5_03",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex03",
- "levelId": "Activities/ACT11D0/level_act11d0_ex03",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-3",
- "name": "小镇边陲",
- "description": "要赶在术师展开争夺战之前拦住敌人,这款法术发生装置唯一的缺陷就是没有考虑到“背叛”这一潜在的用户需求。",
- "hardStagedId": "act11d0_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act10d5_04",
+ "levelId": "Activities/ACT10d5/level_act10d5_04",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-4",
+ "name": "百米冲刺",
+ "description": "逆风前进有时候意味着坚持,有时候意味着愚蠢。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_04#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_LM_day",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217433,12 +221515,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217455,22 +221537,86 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
{
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -217487,11 +221633,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex03#f#": {
+ "act10d5_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -217502,24 +221648,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex03",
+ "stageId": "act10d5_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex03#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex03",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-3",
- "name": "小镇边陲",
- "description": "<@lv.fs>附加条件:>\\n所有我方单位的阻挡数上限减少1",
+ "stageId": "act10d5_04#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_04",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-4",
+ "name": "百米冲刺",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人移速提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_LM_day",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217528,12 +221674,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217549,6 +221695,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217556,6 +221707,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217571,31 +221728,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex04": {
+ "act10d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex03",
+ "stageId": "act10d5_04",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex04",
- "levelId": "Activities/ACT11D0/level_act11d0_ex04",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-4",
- "name": "旋律阵线",
- "description": "原本的L-44“留声机”系统是用来警备野兽与来犯的匪徒,它们从未立下功劳,却在自己人手上沾满罪恶。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act10d5_05",
+ "levelId": "Activities/ACT10d5/level_act10d5_05",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-5",
+ "name": "突破口",
+ "description": "只要守住这个路口就赢了!——当心这样的想法。\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -217631,9 +221788,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217644,9 +221811,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217662,11 +221889,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex04#f#": {
+ "act10d5_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -217677,20 +221904,20 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex04",
+ "stageId": "act10d5_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex04#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex04",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-4",
- "name": "旋律阵线",
- "description": "<@lv.fs>附加条件:>\\n所有我方单位攻击力大幅降低",
+ "stageId": "act10d5_05#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_05",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-5",
+ "name": "突破口",
+ "description": "<@lv.fs>附加条件:>\\n<爆破攻坚手>的溅射伤害倍率提升至100%\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -217724,6 +221951,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217731,6 +221963,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217746,31 +221984,31 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex05": {
+ "act10d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex04",
+ "stageId": "act10d5_05",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex05",
- "levelId": "Activities/ACT11D0/level_act11d0_ex05",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-5",
- "name": "集中防御",
- "description": "集中起来的法术发生装置可以彻底捍卫街道的和平——或是瞬间让街道陷入火海。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act10d5_06",
+ "levelId": "Activities/ACT10d5/level_act10d5_06",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-6",
+ "name": "衣衫褴褛",
+ "description": "进攻就是最好的防御,敌人有时候也会这么想。\\n<@lv.item><腐蚀地面>>置于其上的我方单位防御力减半\\n<@lv.item><干扰地雷>>爆炸时可使四周的所有敌人造成大量伤害并使其15秒内受到的伤害增加\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_06#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -217806,9 +222044,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217819,9 +222067,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217837,11 +222145,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex05#f#": {
+ "act10d5_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -217852,20 +222160,20 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex05",
+ "stageId": "act10d5_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex05#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex05",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-5",
- "name": "集中防御",
- "description": "<@lv.fs>附加条件:>\\n莱塔尼亚吟唱者的攻击范围与争夺“留声机”效果大幅提升",
+ "stageId": "act10d5_06#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_06",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-6",
+ "name": "衣衫褴褛",
+ "description": "<@lv.fs>附加条件:>\\n<碎骨>与<酸液源石虫>攻击范围提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -217899,6 +222207,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217906,6 +222219,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -217921,35 +222240,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex06": {
+ "act10d5_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex05",
+ "stageId": "act10d5_06",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex06",
- "levelId": "Activities/ACT11D0/level_act11d0_ex06",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-6",
- "name": "广场之战",
- "description": "梅普乐广场的名字是为了纪念某位出身自边陲,师从传奇,终生未曾向贵族低头的大音乐家。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_ex06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act10d5_07",
+ "levelId": "Activities/ACT10d5/level_act10d5_07",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-7",
+ "name": "空中来客",
+ "description": "空中力量的强大,往往容易被忽视。\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "hardStagedId": "act10d5_07#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -217958,12 +222277,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -217981,9 +222300,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -217994,9 +222323,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act10d5_token_biscuit",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "31013",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218012,11 +222419,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex06#f#": {
+ "act10d5_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -218027,24 +222434,24 @@
"completeState": "PASS"
},
{
- "stageId": "act11d0_ex06",
+ "stageId": "act10d5_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex06#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex06",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-6",
- "name": "广场之战",
- "description": "<@lv.fs>附加条件:>\\n初始额外增加两座“留声机”被敌方占领、<巫术巨像>与<泥岩小队践行者组长>的生命值大幅提升",
+ "stageId": "act10d5_07#f#",
+ "levelId": "Activities/ACT10d5/level_act10d5_07",
+ "zoneId": "act10d5_zone1",
+ "code": "SV-7",
+ "name": "空中来客",
+ "description": "<@lv.fs>附加条件:>\\n敌方攻击范围大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218053,12 +222460,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218074,6 +222481,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS009_magicFlute_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218081,6 +222498,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS009_magicFlute_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act10d5_token_biscuit",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218096,35 +222525,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act10d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex07": {
+ "act9d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex06",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex07",
- "levelId": "Activities/ACT11D0/level_act11d0_ex07",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-7",
- "name": "分别计算",
- "description": "泥岩没法同时给那么多造物规划好行动路径,它们也不具备自己判断的智慧,给它们一点小难题,泥岩顾不过来的。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act11d0_ex07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act9d0_01",
+ "levelId": "Activities/ACT9D0/level_act9d0_01",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-1",
+ "name": "埋藏",
+ "description": "把思绪藏好,瞒过大脑,举起刀和法杖,士兵必须向前。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218133,12 +222562,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218156,9 +222585,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218169,9 +222613,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218187,53 +222649,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex07#f#": {
+ "act9d0_02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act9d0_01",
"completeState": "PASS"
- },
- {
- "stageId": "act11d0_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex07#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex07",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-7",
- "name": "分别计算",
- "description": "<@lv.fs>附加条件:>\\n我方干员防御力大幅降低",
+ "stageId": "act9d0_02",
+ "levelId": "Activities/ACT9D0/level_act9d0_02",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-2",
+ "name": "偶然",
+ "description": "几次偶然的背叛,几次必然的拯救。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218249,6 +222707,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218256,6 +222734,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218268,38 +222770,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex08": {
+ "act9d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_ex07",
+ "stageId": "act9d0_02",
"completeState": "PASS"
}
],
- "stageId": "act11d0_ex08",
- "levelId": "Activities/ACT11D0/level_act11d0_ex08",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-8",
- "name": "守望远方",
- "description": "其实泥岩正式入侵沃伦姆德的时候迷过路,但她乐于如此,甚至还特意绕了个圈。 \\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
- "hardStagedId": "act11d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "act9d0_03",
+ "levelId": "Activities/ACT9D0/level_act9d0_03",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-3",
+ "name": "挤压",
+ "description": "活生生的传说与雕塑上的英雄正与你并肩作战,你会感到荣幸吗?还是会对每一段史诗必然的悲剧结果而感到担忧?\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": null,
+ "dangerLevel": "精英化1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218308,12 +222810,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218331,9 +222833,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218344,9 +222861,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218362,53 +222897,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_ex08#f#": {
+ "act9d0_04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act9d0_03",
"completeState": "PASS"
- },
- {
- "stageId": "act11d0_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act11d0_ex08#f#",
- "levelId": "Activities/ACT11D0/level_act11d0_ex08",
- "zoneId": "act5sre_zone2",
- "code": "TW-EX-8",
- "name": "守望远方",
- "description": "<@lv.fs>附加条件:>\\n可携带干员数量不超过10",
+ "stageId": "act9d0_04",
+ "levelId": "Activities/ACT9D0/level_act9d0_04",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-4",
+ "name": "进军",
+ "description": "每一个局部战场的故事都会被复制千百份,放置在没人看见的地方,不是所有士兵都会被记住。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英化1 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218424,6 +222955,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218431,6 +222982,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218443,38 +223018,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_ex01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act11d0_mo01": {
+ "act9d0_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act11d0_08",
+ "stageId": "act9d0_04",
"completeState": "PASS"
}
],
- "stageId": "act11d0_mo01",
- "levelId": "Activities/ACT11D0/level_act11d0_mo01",
- "zoneId": "act5sre_zone3",
- "code": "TW-MO-1",
- "name": "沃伦姆德",
- "description": "荒芜的入口,这座城镇如今遍地颓败,太阳尚未升起,冬天悄然降临。\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "stageId": "act9d0_05",
+ "levelId": "Activities/ACT9D0/level_act9d0_05",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-5",
+ "name": "旗帜",
+ "description": "虽说倒下的军旗一文不值,但在某些人眼里,这些代表纷争的布匹根本从未升起。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "精英化1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Wolumonde",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 24,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218483,12 +223058,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 24,
- "completeFavor": 25,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218497,7 +223072,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
+ "appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -218506,9 +223081,24 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -218519,9 +223109,27 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act11d0_token_currency_rep_1",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -218537,35 +223145,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act11d0_mo01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_01": {
+ "act9d0_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act9d0_05",
"completeState": "PASS"
}
],
- "stageId": "act10d5_01",
- "levelId": "Activities/ACT10d5/level_act10d5_01",
- "zoneId": "act10d5_zone1",
- "code": "SV-1",
- "name": "四面埋伏",
- "description": "惊喜总是从天而降。\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_01#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act9d0_06",
+ "levelId": "Activities/ACT9D0/level_act9d0_06",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-6",
+ "name": "远遁",
+ "description": "这是一个圈,每一个人都会从这头走到那头,周而复始。",
+ "hardStagedId": null,
+ "dangerLevel": "精英化1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218574,12 +223182,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218597,17 +223205,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30021",
+ "id": "30023",
"dropType": "NORMAL"
},
{
@@ -218617,65 +223225,23 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30023",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -218692,53 +223258,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_01#f#": {
+ "act9d0_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act9d0_06",
"completeState": "PASS"
- },
- {
- "stageId": "act10d5_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act10d5_01#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_01",
- "zoneId": "act10d5_zone1",
- "code": "SV-1",
- "name": "四面埋伏",
- "description": "<@lv.fs>附加条件:>\\n所有敌人重量大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_07",
+ "levelId": "Activities/ACT9D0/level_act9d0_07",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-7",
+ "name": "龟裂",
+ "description": "一次次蓄谋已久的背叛,像是扭曲的海绵,迟早会恢复原样,然后再次被扭曲。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英化1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading1",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218756,8 +223318,18 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -218769,8 +223341,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -218784,38 +223368,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_02": {
+ "act9d0_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_01",
+ "stageId": "act9d0_07",
"completeState": "PASS"
}
],
- "stageId": "act10d5_02",
- "levelId": "Activities/ACT10d5/level_act10d5_02",
- "zoneId": "act10d5_zone1",
- "code": "SV-2",
- "name": "平行线",
- "description": "即使是敌人,也会发生忘带什么的情况。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_02#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act9d0_08",
+ "levelId": "Activities/ACT9D0/level_act9d0_08",
+ "zoneId": "act17d5_zone1",
+ "code": "DM-8",
+ "name": "离散",
+ "description": "反抗命运的唯一方法就是赌博,只有不确定结果的鲁莽行动才能远离这个殊途同归的必然因果。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": null,
+ "dangerLevel": "精英化1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -218824,12 +223408,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218847,17 +223431,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
+ "id": "act9d0_token_dogTag_rep_1",
+ "dropType": "NORMAL"
},
{
"type": "MATERIAL",
- "id": "30011",
+ "id": "30043",
"dropType": "NORMAL"
},
{
@@ -218870,62 +223454,20 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "id": "30043",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -218942,53 +223484,49 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_02#f#": {
+ "act9d0_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act9d0_08",
"completeState": "PASS"
- },
- {
- "stageId": "act10d5_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act10d5_02#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_02",
- "zoneId": "act10d5_zone1",
- "code": "SV-2",
- "name": "平行线",
- "description": "<@lv.fs>附加条件:>\\n我方单位释放技能所需技力大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_st01",
+ "levelId": null,
+ "zoneId": "act17d5_zone2",
+ "code": "DM-ST-1",
+ "name": "求生",
+ "description": "她对孩子说,她对自己说。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -218996,7 +223534,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -219004,11 +223542,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219016,12 +223549,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219037,49 +223564,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_03": {
+ "act9d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_02",
+ "stageId": "act9d0_08",
"completeState": "PASS"
}
],
- "stageId": "act10d5_03",
- "levelId": "Activities/ACT10d5/level_act10d5_03",
- "zoneId": "act10d5_zone1",
- "code": "SV-3",
- "name": "浪潮",
- "description": "一个爆炸往往会引发下一个爆炸。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act9d0_ex01",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex01",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-1",
+ "name": "交锋",
+ "description": "酒吧里的每个新手都会觉得自己能对付一万个敌人。而冲锋时,他们只会觉得对面一万个敌人都是冲着自己来的。",
+ "hardStagedId": "act9d0_ex01#f#",
+ "dangerLevel": "精英化1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -219097,19 +223624,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219120,63 +223637,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219192,11 +223655,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_03#f#": {
+ "act9d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -219207,24 +223670,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10d5_03",
+ "stageId": "act9d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act10d5_03#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_03",
- "zoneId": "act10d5_zone1",
- "code": "SV-3",
- "name": "浪潮",
- "description": "<@lv.fs>附加条件:>\\n所有敌人生命值大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_ex01#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex01",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-1",
+ "name": "交锋",
+ "description": "<@lv.fs>附加条件:>\\n敌方远程单位射程大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -219233,12 +223696,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -219254,11 +223717,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219266,12 +223724,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219287,49 +223739,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_04": {
+ "act9d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_03",
+ "stageId": "act9d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act10d5_04",
- "levelId": "Activities/ACT10d5/level_act10d5_04",
- "zoneId": "act10d5_zone1",
- "code": "SV-4",
- "name": "百米冲刺",
- "description": "逆风前进有时候意味着坚持,有时候意味着愚蠢。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_04#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "act9d0_ex02",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex02",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-2",
+ "name": "爆破",
+ "description": "在重型武装单位误伤友军的事件发生多次后,疤痕商场贴心推出了“误伤保险”,同时他们也加强了装备的爆破力度,以确保那些投保人无法回到这里。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺/逆风部署的干员攻击提升/降低;顺/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": "act9d0_ex02#f#",
+ "dangerLevel": "精英化1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -219347,19 +223799,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219370,63 +223812,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219442,11 +223830,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_04#f#": {
+ "act9d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -219457,24 +223845,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10d5_04",
+ "stageId": "act9d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act10d5_04#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_04",
- "zoneId": "act10d5_zone1",
- "code": "SV-4",
- "name": "百米冲刺",
- "description": "<@lv.fs>附加条件:>\\n所有敌人移速提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_ex02#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex02",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-2",
+ "name": "爆破",
+ "description": "<@lv.fs>附加条件:>\\n萨卡兹百夫长与爆破攻坚手获得隐匿效果",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -219483,12 +223871,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -219504,11 +223892,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219516,12 +223899,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219537,48 +223914,48 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_05": {
+ "act9d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_04",
+ "stageId": "act9d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act10d5_05",
- "levelId": "Activities/ACT10d5/level_act10d5_05",
- "zoneId": "act10d5_zone1",
- "code": "SV-5",
- "name": "突破口",
- "description": "只要守住这个路口就赢了!——当心这样的想法。\\n<@lv.item><草丛>>部署于其上的干员不会成为敌方远程攻击的目标\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act9d0_ex03",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex03",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-3",
+ "name": "突进",
+ "description": "在疤痕商场定期举办的雇佣兵持枪百米突刺竞赛中,利用源石流是典型的作弊行为。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": "act9d0_ex03#f#",
+ "dangerLevel": "精英化1 LV.50",
"dangerPoint": -1.0,
"loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 14,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
+ "passFavor": 7,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -219597,19 +223974,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219620,69 +223987,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219698,11 +224005,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_05#f#": {
+ "act9d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -219713,16 +224020,16 @@
"completeState": "PASS"
},
{
- "stageId": "act10d5_05",
+ "stageId": "act9d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act10d5_05#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_05",
- "zoneId": "act10d5_zone1",
- "code": "SV-5",
- "name": "突破口",
- "description": "<@lv.fs>附加条件:>\\n<爆破攻坚手>的溅射伤害倍率提升至100%\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_ex03#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex03",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-3",
+ "name": "突进",
+ "description": "<@lv.fs>附加条件:>\\n萨卡兹穿刺手的冲锋伤害大幅提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
@@ -219760,11 +224067,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219772,12 +224074,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219793,48 +224089,48 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_06": {
+ "act9d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_05",
+ "stageId": "act9d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act10d5_06",
- "levelId": "Activities/ACT10d5/level_act10d5_06",
- "zoneId": "act10d5_zone1",
- "code": "SV-6",
- "name": "衣衫褴褛",
- "description": "进攻就是最好的防御,敌人有时候也会这么想。\\n<@lv.item><腐蚀地面>>置于其上的我方单位防御力减半\\n<@lv.item><干扰地雷>>爆炸时可使四周的所有敌人造成大量伤害并使其15秒内受到的伤害增加\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_06#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act9d0_ex04",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex04",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-4",
+ "name": "裁判",
+ "description": "而举办方对作弊者的惩罚就是:让他输。偷偷调整路线的方向,改变流向,操纵场外盘口。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": "act9d0_ex04#f#",
+ "dangerLevel": "精英化2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
- "apFailReturn": 14,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
"expGain": 150,
"goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
+ "passFavor": 7,
"completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
@@ -219853,19 +224149,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -219876,69 +224162,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -219954,11 +224180,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_06#f#": {
+ "act9d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -219969,20 +224195,20 @@
"completeState": "PASS"
},
{
- "stageId": "act10d5_06",
+ "stageId": "act9d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act10d5_06#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_06",
- "zoneId": "act10d5_zone1",
- "code": "SV-6",
- "name": "衣衫褴褛",
- "description": "<@lv.fs>附加条件:>\\n<碎骨>与<酸液源石虫>攻击范围提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_ex04#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex04",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-4",
+ "name": "裁判",
+ "description": "<@lv.fs>附加条件:>\\n我方生命值上限大幅降低",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -220016,11 +224242,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220028,12 +224249,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220049,49 +224264,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_07": {
+ "act9d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act10d5_06",
+ "stageId": "act9d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act10d5_07",
- "levelId": "Activities/ACT10d5/level_act10d5_07",
- "zoneId": "act10d5_zone1",
- "code": "SV-7",
- "name": "空中来客",
- "description": "空中力量的强大,往往容易被忽视。\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
- "hardStagedId": "act10d5_07#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act9d0_ex05",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex05",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-5",
+ "name": "备战",
+ "description": "“状态型佣兵”往往不是一个褒义词,大部分情况下,在他们利用包括酒精在内的各种方式“进入状态”之前,火球和弩箭会优先贯穿他们的胸腔。",
+ "hardStagedId": "act9d0_ex05#f#",
+ "dangerLevel": "精英化2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220109,19 +224324,9 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220132,87 +224337,9 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
+ "id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "31013",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220228,11 +224355,11 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act10d5_07#f#": {
+ "act9d0_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -220243,24 +224370,24 @@
"completeState": "PASS"
},
{
- "stageId": "act10d5_07",
+ "stageId": "act9d0_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act10d5_07#f#",
- "levelId": "Activities/ACT10d5/level_act10d5_07",
- "zoneId": "act10d5_zone1",
- "code": "SV-7",
- "name": "空中来客",
- "description": "<@lv.fs>附加条件:>\\n敌方攻击范围大幅提升\\n<@act.timeLimit>开启:6月18日16:00~6月25日03:59>",
+ "stageId": "act9d0_ex05#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex05",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-5",
+ "name": "备战",
+ "description": "<@lv.fs>附加条件:>\\n禁止部署特种与狙击干员",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -220269,12 +224396,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220290,16 +224417,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS009_magicFlute_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220307,18 +224424,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS009_magicFlute_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act10d5_token_biscuit",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220334,49 +224439,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act10d5_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_01": {
+ "act9d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act9d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act9d0_01",
- "levelId": "Activities/ACT9D0/level_act9d0_01",
- "zoneId": "act17d5_zone1",
- "code": "DM-1",
- "name": "埋藏",
- "description": "把思绪藏好,瞒过大脑,举起刀和法杖,士兵必须向前。",
- "hardStagedId": null,
- "dangerLevel": "LV.1",
+ "stageId": "act9d0_ex06",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex06",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-6",
+ "name": "对流",
+ "description": "如果左右的排风口温差很大的话,这条小径会下雪吗?\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "hardStagedId": "act9d0_ex06#f#",
+ "dangerLevel": "精英化2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220397,21 +224502,6 @@
"id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220425,24 +224515,6 @@
"id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220458,49 +224530,53 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_02": {
+ "act9d0_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act9d0_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act9d0_02",
- "levelId": "Activities/ACT9D0/level_act9d0_02",
- "zoneId": "act17d5_zone1",
- "code": "DM-2",
- "name": "偶然",
- "description": "几次偶然的背叛,几次必然的拯救。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "stageId": "act9d0_ex06#f#",
+ "levelId": "Activities/ACT9D0/level_act9d0_ex06",
+ "zoneId": "act17d5_zone2",
+ "code": "DM-EX-6",
+ "name": "对流",
+ "description": "<@lv.fs>附加条件:>\\n萨卡兹哨兵组长的移动速度提升",
"hardStagedId": null,
- "dangerLevel": "LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_DM",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220516,26 +224592,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220543,30 +224599,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220579,52 +224611,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "mainStageId": "act9d0_st01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_03": {
+ "act9d0_mo01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_02",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act9d0_03",
- "levelId": "Activities/ACT9D0/level_act9d0_03",
- "zoneId": "act17d5_zone1",
- "code": "DM-3",
- "name": "挤压",
- "description": "活生生的传说与雕塑上的英雄正与你并肩作战,你会感到荣幸吗?还是会对每一段史诗必然的悲剧结果而感到担忧?\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "stageId": "act9d0_mo01",
+ "levelId": "Activities/ACT9D0/level_act9d0_mo01",
+ "zoneId": "act17d5_zone3",
+ "code": "DM-MO-1",
+ "name": "塔巴镇",
+ "description": "战场未必是什么声名显赫的必争之地,暴力也不是什么讲理的东西——它发生在这里,仅仅因为它发生在这里。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_DM",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 25,
+ "apFailReturn": 12,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 250,
+ "goldGain": 250,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 12,
+ "completeFavor": 25,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220633,7 +224665,7 @@
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
- "appearanceStyle": "MAIN_NORMAL",
+ "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -220645,21 +224677,6 @@
"id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -220673,24 +224690,6 @@
"id": "act9d0_token_dogTag_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -220706,35 +224705,35 @@
"canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "mainStageId": "act9d0_mo01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_04": {
+ "act7d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_03",
+ "stageId": "main_01-12",
"completeState": "PASS"
}
],
- "stageId": "act9d0_04",
- "levelId": "Activities/ACT9D0/level_act9d0_04",
- "zoneId": "act17d5_zone1",
- "code": "DM-4",
- "name": "进军",
- "description": "每一个局部战场的故事都会被复制千百份,放置在没人看见的地方,不是所有士兵都会被记住。",
- "hardStagedId": null,
- "dangerLevel": "精英化1 LV.10",
+ "stageId": "act7d5_01",
+ "levelId": "Activities/ACT7d5/level_act7d5_01",
+ "zoneId": "main_2",
+ "code": "SA-1",
+ "name": "捷径",
+ "description": "当一条路走不通的时候,人家总会考虑寻找别的办法。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_01#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -220743,12 +224742,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220766,22 +224765,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30061",
"dropType": "NORMAL"
},
{
@@ -220794,26 +224788,62 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "USUAL",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30061",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -220827,52 +224857,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_05": {
+ "act7d5_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act7d5_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act9d0_05",
- "levelId": "Activities/ACT9D0/level_act9d0_05",
- "zoneId": "act17d5_zone1",
- "code": "DM-5",
- "name": "旗帜",
- "description": "虽说倒下的军旗一文不值,但在某些人眼里,这些代表纷争的布匹根本从未升起。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "stageId": "act7d5_01#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_01",
+ "zoneId": "main_2",
+ "code": "SA-1",
+ "name": "捷径",
+ "description": "<@lv.fs>附加条件:>\\n所有敌人防御力提升至1.5倍\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.35",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading2",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -220890,23 +224924,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -220918,26 +224937,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -220951,38 +224952,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_06": {
+ "act7d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_05",
+ "stageId": "main_02-10",
"completeState": "PASS"
}
],
- "stageId": "act9d0_06",
- "levelId": "Activities/ACT9D0/level_act9d0_06",
- "zoneId": "act17d5_zone1",
- "code": "DM-6",
- "name": "远遁",
- "description": "这是一个圈,每一个人都会从这头走到那头,周而复始。",
- "hardStagedId": null,
- "dangerLevel": "精英化1 LV.35",
+ "stageId": "act7d5_02",
+ "levelId": "Activities/ACT7d5/level_act7d5_02",
+ "zoneId": "main_3",
+ "code": "SA-2",
+ "name": "交叉口",
+ "description": "如果你只有一个封闭的阵地要保护,那么事情就变得简单了。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_02#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -220991,12 +224992,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221014,17 +225015,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30023",
+ "id": "30051",
"dropType": "NORMAL"
},
{
@@ -221037,21 +225038,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30023",
+ "id": "30051",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221064,52 +225107,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_07": {
+ "act7d5_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act7d5_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act9d0_07",
- "levelId": "Activities/ACT9D0/level_act9d0_07",
- "zoneId": "act17d5_zone1",
- "code": "DM-7",
- "name": "龟裂",
- "description": "一次次蓄谋已久的背叛,像是扭曲的海绵,迟早会恢复原样,然后再次被扭曲。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
+ "stageId": "act7d5_02#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_02",
+ "zoneId": "main_3",
+ "code": "SA-2",
+ "name": "交叉口",
+ "description": "<@lv.fs>附加条件:>\\n所有远程敌人的攻击范围扩大\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading3",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "canBattleReplay": false,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221127,18 +225174,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -221150,20 +225187,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -221177,38 +225202,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_08": {
+ "act7d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_07",
+ "stageId": "main_03-08",
"completeState": "PASS"
}
],
- "stageId": "act9d0_08",
- "levelId": "Activities/ACT9D0/level_act9d0_08",
- "zoneId": "act17d5_zone1",
- "code": "DM-8",
- "name": "离散",
- "description": "反抗命运的唯一方法就是赌博,只有不确定结果的鲁莽行动才能远离这个殊途同归的必然因果。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
- "hardStagedId": null,
- "dangerLevel": "精英化1 LV.60",
+ "stageId": "act7d5_03",
+ "levelId": "Activities/ACT7d5/level_act7d5_03",
+ "zoneId": "main_4",
+ "code": "SA-3",
+ "name": "峡道",
+ "description": "俯瞰狭窄处,总想丢点什么下去。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -221217,12 +225242,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221240,17 +225265,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30043",
+ "id": "30032",
"dropType": "NORMAL"
},
{
@@ -221263,21 +225288,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "NORMAL"
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30043",
+ "id": "30032",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221290,52 +225357,56 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_st01": {
+ "act7d5_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act7d5_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act9d0_st01",
- "levelId": null,
- "zoneId": "act17d5_zone2",
- "code": "DM-ST-1",
- "name": "求生",
- "description": "她对孩子说,她对自己说。",
+ "stageId": "act7d5_03#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_03",
+ "zoneId": "main_4",
+ "code": "SA-3",
+ "name": "峡道",
+ "description": "<@lv.fs>附加条件:>\\n战场中的4个位置无法部署我方单位\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221343,7 +225414,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -221351,6 +225422,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221358,6 +225434,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221372,50 +225454,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex01": {
+ "act7d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_08",
+ "stageId": "main_04-10",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex01",
- "levelId": "Activities/ACT9D0/level_act9d0_ex01",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-1",
- "name": "交锋",
- "description": "酒吧里的每个新手都会觉得自己能对付一万个敌人。而冲锋时,他们只会觉得对面一万个敌人都是冲着自己来的。",
- "hardStagedId": "act9d0_ex01#f#",
- "dangerLevel": "精英化1 LV.35",
+ "stageId": "act7d5_04",
+ "levelId": "Activities/ACT7d5/level_act7d5_04",
+ "zoneId": "main_5",
+ "code": "SA-4",
+ "name": "四面楚歌",
+ "description": "如果你有一个不那么封闭的阵地要保护,那么你可能要花点心思了。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_04#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221433,9 +225515,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221446,9 +225538,69 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221461,14 +225613,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex01#f#": {
+ "act7d5_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -221479,24 +225631,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex01",
+ "stageId": "act7d5_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex01#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex01",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-1",
- "name": "交锋",
- "description": "<@lv.fs>附加条件:>\\n敌方远程单位射程大幅提升",
+ "stageId": "act7d5_04#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_04",
+ "zoneId": "main_5",
+ "code": "SA-4",
+ "name": "四面楚歌",
+ "description": "<@lv.fs>附加条件:>\\n<特战术师>获得隐匿效果\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -221505,12 +225657,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221526,6 +225678,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221533,6 +225690,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221547,50 +225710,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex02": {
+ "act7d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_ex01",
+ "stageId": "st_05-01",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex02",
- "levelId": "Activities/ACT9D0/level_act9d0_ex02",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-2",
- "name": "爆破",
- "description": "在重型武装单位误伤友军的事件发生多次后,疤痕商场贴心推出了“误伤保险”,同时他们也加强了装备的爆破力度,以确保那些投保人无法回到这里。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺/逆风部署的干员攻击提升/降低;顺/逆风移动的敌人移速提升/降低。",
- "hardStagedId": "act9d0_ex02#f#",
- "dangerLevel": "精英化1 LV.50",
+ "stageId": "act7d5_05",
+ "levelId": "Activities/ACT7d5/level_act7d5_05",
+ "zoneId": "main_6",
+ "code": "SA-5",
+ "name": "因地制宜",
+ "description": "有时候,看似要兵分两路,其实其中一条只需要一点兵力和一点技巧。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221608,21 +225771,109 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
{
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
},
{
"occPercent": "ALWAYS",
@@ -221636,14 +225887,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_05",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex02#f#": {
+ "act7d5_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -221654,24 +225905,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex02",
+ "stageId": "act7d5_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex02#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex02",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-2",
- "name": "爆破",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹百夫长与爆破攻坚手获得隐匿效果",
+ "stageId": "act7d5_05#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_05",
+ "zoneId": "main_6",
+ "code": "SA-5",
+ "name": "因地制宜",
+ "description": "<@lv.fs>附加条件:>\\n<狂暴宿主士兵>与<狂暴宿主组长>的移动速度与攻击力提升\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -221680,12 +225931,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221701,6 +225952,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221708,6 +225964,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221722,50 +225984,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_05",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex03": {
+ "act7d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_ex02",
+ "stageId": "st_05-01",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex03",
- "levelId": "Activities/ACT9D0/level_act9d0_ex03",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-3",
- "name": "突进",
- "description": "在疤痕商场定期举办的雇佣兵持枪百米突刺竞赛中,利用源石流是典型的作弊行为。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
- "hardStagedId": "act9d0_ex03#f#",
- "dangerLevel": "精英化1 LV.50",
+ "stageId": "act7d5_06",
+ "levelId": "Activities/ACT7d5/level_act7d5_06",
+ "zoneId": "main_6",
+ "code": "SA-6",
+ "name": "福祸相依",
+ "description": "当你发现一些让你欣喜的东西时,一般也会有一些让你不高兴的东西。\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "hardStagedId": "act7d5_06#f#",
+ "dangerLevel": "精英2 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221783,9 +226045,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221796,9 +226068,87 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act7d5_point_coupon",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30043",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30083",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "31023",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221811,14 +226161,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_05",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex03#f#": {
+ "act7d5_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -221829,24 +226179,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex03",
+ "stageId": "act7d5_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex03#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex03",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-3",
- "name": "突进",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹穿刺手的冲锋伤害大幅提升",
+ "stageId": "act7d5_06#f#",
+ "levelId": "Activities/ACT7d5/level_act7d5_06",
+ "zoneId": "main_6",
+ "code": "SA-6",
+ "name": "福祸相依",
+ "description": "<@lv.fs>附加条件:>\\n最多可编入10名干员进行作战\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading_LM_frost",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 18,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -221855,12 +226205,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221876,6 +226226,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS006_theHolyMountain_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221883,6 +226243,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS006_theHolyMountain_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act7d5_point_coupon",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221897,50 +226269,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_05",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex04": {
+ "act6d5_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_ex03",
+ "stageId": "main_01-12",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex04",
- "levelId": "Activities/ACT9D0/level_act9d0_ex04",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-4",
- "name": "裁判",
- "description": "而举办方对作弊者的惩罚就是:让他输。偷偷调整路线的方向,改变流向,操纵场外盘口。\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
- "hardStagedId": "act9d0_ex04#f#",
- "dangerLevel": "精英化2 LV.10",
+ "stageId": "act6d5_01",
+ "levelId": "Activities/ACT6D5/level_act6d5_01",
+ "zoneId": "main_2",
+ "code": "AF-1",
+ "name": "喜从天降",
+ "description": "这就是所谓的四喜临门吧。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_01#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -221958,9 +226330,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -221971,9 +226353,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -221986,14 +226422,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex04#f#": {
+ "act6d5_01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -222004,24 +226440,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex04",
+ "stageId": "act6d5_01",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex04#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex04",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-4",
- "name": "裁判",
- "description": "<@lv.fs>附加条件:>\\n我方生命值上限大幅降低",
+ "stageId": "act6d5_01#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_01",
+ "zoneId": "main_2",
+ "code": "AF-1",
+ "name": "喜从天降",
+ "description": "<@lv.fs>附加条件:>\\n我方所有远程干员的部署费用增至3倍\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222030,12 +226466,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222051,6 +226487,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -222058,6 +226499,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -222072,50 +226519,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex05": {
+ "act6d5_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_ex04",
+ "stageId": "main_02-10",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex05",
- "levelId": "Activities/ACT9D0/level_act9d0_ex05",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-5",
- "name": "备战",
- "description": "“状态型佣兵”往往不是一个褒义词,大部分情况下,在他们利用包括酒精在内的各种方式“进入状态”之前,火球和弩箭会优先贯穿他们的胸腔。",
- "hardStagedId": "act9d0_ex05#f#",
- "dangerLevel": "精英化2 LV.10",
+ "stageId": "act6d5_02",
+ "levelId": "Activities/ACT6D5/level_act6d5_02",
+ "zoneId": "main_3",
+ "code": "AF-2",
+ "name": "福禄临门",
+ "description": "有些东西真的到敲门的时候才会显露真身。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_02#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222133,9 +226580,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -222146,9 +226603,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -222161,14 +226672,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex05#f#": {
+ "act6d5_02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -222179,24 +226690,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex05",
+ "stageId": "act6d5_02",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex05#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex05",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-5",
- "name": "备战",
- "description": "<@lv.fs>附加条件:>\\n禁止部署特种与狙击干员",
+ "stageId": "act6d5_02#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_02",
+ "zoneId": "main_3",
+ "code": "AF-2",
+ "name": "福禄临门",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击力大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222205,12 +226716,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222226,6 +226737,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -222233,6 +226749,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -222247,50 +226769,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex06": {
+ "act6d5_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act9d0_ex05",
+ "stageId": "main_03-08",
"completeState": "PASS"
}
],
- "stageId": "act9d0_ex06",
- "levelId": "Activities/ACT9D0/level_act9d0_ex06",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-6",
- "name": "对流",
- "description": "如果左右的排风口温差很大的话,这条小径会下雪吗?\\n<@lv.item><源石流发生装置>>持续喷出气流。气流中顺风/逆风部署的干员攻击提升/降低;顺风/逆风移动的敌人移速提升/降低。",
- "hardStagedId": "act9d0_ex06#f#",
- "dangerLevel": "精英化2 LV.20",
+ "stageId": "act6d5_03",
+ "levelId": "Activities/ACT6D5/level_act6d5_03",
+ "zoneId": "main_4",
+ "code": "AF-3",
+ "name": "新年扫除",
+ "description": "提供全面清洁服务,扫除各种污秽。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222308,9 +226830,19 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -222321,9 +226853,63 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act6d5_point_firecracker",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -222336,14 +226922,14 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act9d0_ex06#f#": {
+ "act6d5_03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -222354,24 +226940,24 @@
"completeState": "PASS"
},
{
- "stageId": "act9d0_ex06",
+ "stageId": "act6d5_03",
"completeState": "COMPLETE"
}
],
- "stageId": "act9d0_ex06#f#",
- "levelId": "Activities/ACT9D0/level_act9d0_ex06",
- "zoneId": "act17d5_zone2",
- "code": "DM-EX-6",
- "name": "对流",
- "description": "<@lv.fs>附加条件:>\\n萨卡兹哨兵组长的移动速度提升",
+ "stageId": "act6d5_03#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_03",
+ "zoneId": "main_4",
+ "code": "AF-3",
+ "name": "新年扫除",
+ "description": "<@lv.fs>附加条件:>\\n酸液源石虫的攻击降低但攻击速度大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222380,12 +226966,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222395,86 +226981,6 @@
"isSkillSelectablePredefined": false,
"isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
- "stageDropInfo": {
- "firstPassRewards": null,
- "firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
- },
- "canUseCharm": false,
- "canUseTech": false,
- "canUseTrapTool": false,
- "canUseBattlePerformance": false,
- "canContinuousBattle": false,
- "startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_st01",
- "extraCondition": null,
- "extraInfo": null
- },
- "act9d0_mo01": {
- "stageType": "ACTIVITY",
- "difficulty": "NORMAL",
- "performanceStageFlag": "NORMAL_STAGE",
- "diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_01-10",
- "completeState": "PASS"
- }
- ],
- "stageId": "act9d0_mo01",
- "levelId": "Activities/ACT9D0/level_act9d0_mo01",
- "zoneId": "act17d5_zone3",
- "code": "DM-MO-1",
- "name": "塔巴镇",
- "description": "战场未必是什么声名显赫的必争之地,暴力也不是什么讲理的东西——它发生在这里,仅仅因为它发生在这里。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
- "hardStagedId": null,
- "dangerLevel": "-",
- "dangerPoint": -1.0,
- "loadingPicId": "loading_DM",
- "canPractice": true,
- "canBattleReplay": true,
- "apCost": 25,
- "apFailReturn": 12,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
- "dailyStageDifficulty": 0,
- "expGain": 250,
- "goldGain": 250,
- "loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 12,
- "completeFavor": 25,
- "slProgress": 0,
- "displayMainItem": null,
- "hilightMark": false,
- "bossMark": false,
- "isPredefined": false,
- "isHardPredefined": false,
- "isSkillSelectablePredefined": false,
- "isStoryOnly": false,
- "appearanceStyle": "MIST_OPS",
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
@@ -222483,8 +226989,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -222496,8 +227002,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act9d0_token_dogTag_rep_1",
- "dropType": "COMPLETE"
+ "id": "act6d5_point_firecracker",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -222511,38 +227017,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act9d0_mo01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_01": {
+ "act6d5_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-12",
+ "stageId": "main_03-08",
"completeState": "PASS"
}
],
- "stageId": "act7d5_01",
- "levelId": "Activities/ACT7d5/level_act7d5_01",
- "zoneId": "main_2",
- "code": "SA-1",
- "name": "捷径",
- "description": "当一条路走不通的时候,人家总会考虑寻找别的办法。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_01#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "act6d5_04",
+ "levelId": "Activities/ACT6D5/level_act6d5_04",
+ "zoneId": "main_4",
+ "code": "AF-4",
+ "name": "故友重逢",
+ "description": "哥伦比亚也是要过新年的,只是残留的探险精神驱使他们从温暖的小庄园跑到了某些奇怪的地方。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222551,12 +227057,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222574,17 +227080,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30061",
+ "id": "30022",
"dropType": "NORMAL"
},
{
@@ -222597,61 +227103,61 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "ALWAYS",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30022",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
"id": "30011",
"dropType": "ADDITIONAL"
},
{
- "occPercent": "SOMETIMES",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30031",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30061",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30041",
+ "id": "3003",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30012",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30032",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "3003",
+ "id": "30062",
"dropType": "ADDITIONAL"
},
{
@@ -222669,11 +227175,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_01#f#": {
+ "act6d5_04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -222684,24 +227190,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7d5_01",
+ "stageId": "act6d5_04",
"completeState": "COMPLETE"
}
],
- "stageId": "act7d5_01#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_01",
- "zoneId": "main_2",
- "code": "SA-1",
- "name": "捷径",
- "description": "<@lv.fs>附加条件:>\\n所有敌人防御力提升至1.5倍\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "stageId": "act6d5_04#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_04",
+ "zoneId": "main_4",
+ "code": "AF-4",
+ "name": "故友重逢",
+ "description": "<@lv.fs>附加条件:>\\n大鲍勃的生命值大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading4",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222710,12 +227216,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222733,7 +227239,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -222746,7 +227252,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -222764,35 +227270,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_02": {
+ "act6d5_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-10",
+ "stageId": "main_04-10",
"completeState": "PASS"
}
],
- "stageId": "act7d5_02",
- "levelId": "Activities/ACT7d5/level_act7d5_02",
- "zoneId": "main_3",
- "code": "SA-2",
- "name": "交叉口",
- "description": "如果你只有一个封闭的阵地要保护,那么事情就变得简单了。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_02#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act6d5_05",
+ "levelId": "Activities/ACT6D5/level_act6d5_05",
+ "zoneId": "main_5",
+ "code": "AF-5",
+ "name": "润物无声",
+ "description": "弹雨也是雨。\\n<@lv.item><干扰装置>>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222801,12 +227307,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222824,17 +227330,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30051",
+ "id": "30062",
"dropType": "NORMAL"
},
{
@@ -222847,61 +227353,67 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "ALMOST",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30062",
"dropType": "NORMAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30021",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30021",
+ "id": "30041",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30051",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
+ "type": "CARD_EXP",
+ "id": "2001",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30051",
+ "id": "30022",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30042",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "3003",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "ADDITIONAL"
},
{
@@ -222919,11 +227431,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_02#f#": {
+ "act6d5_05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -222934,24 +227446,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7d5_02",
+ "stageId": "act6d5_05",
"completeState": "COMPLETE"
}
],
- "stageId": "act7d5_02#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_02",
- "zoneId": "main_3",
- "code": "SA-2",
- "name": "交叉口",
- "description": "<@lv.fs>附加条件:>\\n所有远程敌人的攻击范围扩大\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "stageId": "act6d5_05#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_05",
+ "zoneId": "main_5",
+ "code": "AF-5",
+ "name": "润物无声",
+ "description": "<@lv.fs>附加条件:>\\n场上1个地块禁止部署干员\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -222960,12 +227472,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -222983,7 +227495,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -222996,7 +227508,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223014,35 +227526,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_03": {
+ "act6d5_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_03-08",
+ "stageId": "main_04-10",
"completeState": "PASS"
}
- ],
- "stageId": "act7d5_03",
- "levelId": "Activities/ACT7d5/level_act7d5_03",
- "zoneId": "main_4",
- "code": "SA-3",
- "name": "峡道",
- "description": "俯瞰狭窄处,总想丢点什么下去。\\n<@lv.item><活性源石>>部署于其上的我军和经过的敌军持续受到伤害,但攻击力和攻速大幅度提升\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_03#f#",
- "dangerLevel": "精英1 LV.70",
+ ],
+ "stageId": "act6d5_06",
+ "levelId": "Activities/ACT6D5/level_act6d5_06",
+ "zoneId": "main_5",
+ "code": "AF-6",
+ "name": "三折优惠",
+ "description": "新年抢购年货是自古以来的传统,而抢购即战争,呃,他们已经冲过来了。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_06#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -223051,12 +227563,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -223074,17 +227586,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30032",
+ "id": "30053",
"dropType": "NORMAL"
},
{
@@ -223097,61 +227609,67 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30053",
"dropType": "NORMAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30011",
+ "id": "30021",
"dropType": "ADDITIONAL"
},
{
- "occPercent": "OFTEN",
+ "occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30031",
+ "id": "30041",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30061",
+ "id": "30051",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
+ "type": "CARD_EXP",
+ "id": "2001",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30012",
+ "id": "30022",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30032",
+ "id": "30042",
"dropType": "ADDITIONAL"
},
{
"occPercent": "SOMETIMES",
"type": "MATERIAL",
- "id": "30062",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "ADDITIONAL"
},
{
@@ -223169,11 +227687,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_03#f#": {
+ "act6d5_06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -223184,24 +227702,24 @@
"completeState": "PASS"
},
{
- "stageId": "act7d5_03",
+ "stageId": "act6d5_06",
"completeState": "COMPLETE"
}
],
- "stageId": "act7d5_03#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_03",
- "zoneId": "main_4",
- "code": "SA-3",
- "name": "峡道",
- "description": "<@lv.fs>附加条件:>\\n战场中的4个位置无法部署我方单位\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "stageId": "act6d5_06#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_06",
+ "zoneId": "main_5",
+ "code": "AF-6",
+ "name": "三折优惠",
+ "description": "<@lv.fs>附加条件:>\\n阻挡数减少的负面效果持续时间大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -223210,12 +227728,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -223233,7 +227751,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223246,7 +227764,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223264,11 +227782,11 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_04": {
+ "act6d5_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -223279,16 +227797,16 @@
"completeState": "PASS"
}
],
- "stageId": "act7d5_04",
- "levelId": "Activities/ACT7d5/level_act7d5_04",
+ "stageId": "act6d5_07",
+ "levelId": "Activities/ACT6D5/level_act6d5_07",
"zoneId": "main_5",
- "code": "SA-4",
- "name": "四面楚歌",
- "description": "如果你有一个不那么封闭的阵地要保护,那么你可能要花点心思了。\\n<@lv.item><弩炮台>>会定期射出弩箭对我方单位造成物理伤害\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_04#f#",
- "dangerLevel": "精英2 LV.10",
+ "code": "AF-7",
+ "name": "辞旧迎新",
+ "description": "但千万不要把旧家具堆在别人家门口。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_07#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_LM_day",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -223324,17 +227842,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30042",
+ "id": "30073",
"dropType": "NORMAL"
},
{
@@ -223347,19 +227865,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
- "occPercent": "ALWAYS",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30042",
+ "id": "30073",
"dropType": "NORMAL"
},
{
@@ -223429,7 +227947,7 @@
"extraCondition": null,
"extraInfo": null
},
- "act7d5_04#f#": {
+ "act6d5_07#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -223440,20 +227958,20 @@
"completeState": "PASS"
},
{
- "stageId": "act7d5_04",
+ "stageId": "act6d5_07",
"completeState": "COMPLETE"
}
],
- "stageId": "act7d5_04#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_04",
+ "stageId": "act6d5_07#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_07",
"zoneId": "main_5",
- "code": "SA-4",
- "name": "四面楚歌",
- "description": "<@lv.fs>附加条件:>\\n<特战术师>获得隐匿效果\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "code": "AF-7",
+ "name": "辞旧迎新",
+ "description": "<@lv.fs>附加条件:>\\n粉碎攻坚组长的生命值大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_LM_day",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -223489,7 +228007,7 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223502,7 +228020,7 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223524,7 +228042,7 @@
"extraCondition": null,
"extraInfo": null
},
- "act7d5_05": {
+ "act6d5_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -223535,16 +228053,16 @@
"completeState": "PASS"
}
],
- "stageId": "act7d5_05",
- "levelId": "Activities/ACT7d5/level_act7d5_05",
+ "stageId": "act6d5_08",
+ "levelId": "Activities/ACT6D5/level_act6d5_08",
"zoneId": "main_6",
- "code": "SA-5",
- "name": "因地制宜",
- "description": "有时候,看似要兵分两路,其实其中一条只需要一点兵力和一点技巧。\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_05#f#",
+ "code": "AF-8",
+ "name": "恭贺新禧",
+ "description": "无论你要去亲朋家拜年,还是想跳进消费陷阱,哪怕只是出来闲逛,都先感受一下人山人海的魅力吧。\\n<@lv.rem>本次行动中干员部署不受近远程限制>\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "hardStagedId": "act6d5_08#f#",
"dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": true,
"apCost": 18,
@@ -223580,17 +228098,17 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
"type": "MATERIAL",
- "id": "30073",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -223603,19 +228121,19 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "SPECIAL"
},
{
- "occPercent": "USUAL",
+ "occPercent": "OFTEN",
"type": "MATERIAL",
- "id": "30073",
+ "id": "30093",
"dropType": "NORMAL"
},
{
@@ -223703,7 +228221,7 @@
"extraCondition": null,
"extraInfo": null
},
- "act7d5_05#f#": {
+ "act6d5_08#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -223714,20 +228232,20 @@
"completeState": "PASS"
},
{
- "stageId": "act7d5_05",
+ "stageId": "act6d5_08",
"completeState": "COMPLETE"
}
],
- "stageId": "act7d5_05#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_05",
+ "stageId": "act6d5_08#f#",
+ "levelId": "Activities/ACT6D5/level_act6d5_08",
"zoneId": "main_6",
- "code": "SA-5",
- "name": "因地制宜",
- "description": "<@lv.fs>附加条件:>\\n<狂暴宿主士兵>与<狂暴宿主组长>的移动速度与攻击力提升\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "code": "AF-8",
+ "name": "恭贺新禧",
+ "description": "<@lv.fs>附加条件:>\\n场上9个地块禁止部署干员\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": false,
"apCost": 18,
@@ -223761,9 +228279,14 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS005_sedmikrasky_01",
+ "dropType": "ONCE"
+ },
{
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223773,10 +228296,16 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS005_sedmikrasky_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
+ "id": "act6d5_point_firecracker",
"dropType": "ONCE"
},
{
@@ -223798,31 +228327,31 @@
"extraCondition": null,
"extraInfo": null
},
- "act7d5_06": {
+ "act5d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "st_05-01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act7d5_06",
- "levelId": "Activities/ACT7d5/level_act7d5_06",
- "zoneId": "main_6",
- "code": "SA-6",
- "name": "福祸相依",
- "description": "当你发现一些让你欣喜的东西时,一般也会有一些让你不高兴的东西。\\n<@lv.item><源石冰晶>>周期性地释放对我方单位施加【寒冷】的范围性寒流\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
- "hardStagedId": "act7d5_06#f#",
- "dangerLevel": "精英2 LV.25",
+ "stageId": "act5d0_01",
+ "levelId": "Activities/ACT5D0/level_act5d0_01",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-1",
+ "name": "6:44P.M.",
+ "description": "“热”开场可以吸人眼球,而连续两次“热”开场还能让人尖叫连连。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -223831,12 +228360,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 100,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -223853,18 +228382,8 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "31023",
+ "type": "GOLD",
+ "id": "4001",
"dropType": "NORMAL"
},
{
@@ -223876,87 +228395,100 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "31023",
+ "type": "GOLD",
+ "id": "4001",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act5d0_02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act5d0_01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act5d0_02",
+ "levelId": "Activities/ACT5D0/level_act5d0_02",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-2",
+ "name": "7:15P.M.",
+ "description": "新手上路,保持车距。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值",
+ "hardStagedId": null,
+ "dangerLevel": "LV.30",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_Downtown",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 100,
+ "goldGain": 100,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "SOMETIMES",
"type": "CARD_EXP",
"id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "SOMETIMES",
+ "occPercent": "ALWAYS",
"type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
+ "id": "2002",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -223972,54 +228504,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_05",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act7d5_06#f#": {
+ "act5d0_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act5d0_02",
"completeState": "PASS"
- },
- {
- "stageId": "act7d5_06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act7d5_06#f#",
- "levelId": "Activities/ACT7d5/level_act7d5_06",
- "zoneId": "main_6",
- "code": "SA-6",
- "name": "福祸相依",
- "description": "<@lv.fs>附加条件:>\\n最多可编入10名干员进行作战\\n<@act.timeLimit>开启:2月25日16:00~3月3日03:59>",
+ "stageId": "act5d0_03",
+ "levelId": "Activities/ACT5D0/level_act5d0_03",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-3",
+ "name": "7:22P.M.",
+ "description": "糖果,捉迷藏,和高空无保护自由坠落,都是孩子们最喜欢的东西。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_frost",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 18,
+ "canBattleReplay": true,
+ "apCost": 10,
"apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 100,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 9,
- "completeFavor": 18,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224036,14 +228564,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_dropS006_theHolyMountain_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "ONCE"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -224054,15 +228577,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS006_theHolyMountain_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act7d5_point_coupon",
- "dropType": "ONCE"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -224078,36 +228595,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_05",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_01": {
+ "act5d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-12",
+ "stageId": "act5d0_03",
"completeState": "PASS"
}
],
- "stageId": "act6d5_01",
- "levelId": "Activities/ACT6D5/level_act6d5_01",
- "zoneId": "main_2",
- "code": "AF-1",
- "name": "喜从天降",
- "description": "这就是所谓的四喜临门吧。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_01#f#",
+ "stageId": "act5d0_04",
+ "levelId": "Activities/ACT5D0/level_act5d0_04",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-4",
+ "name": "7:59P.M.",
+ "description": "人很难接近天空,但如果通过燃烧和爆炸等各种手段,再忍耐一下灼烧和触地的疼痛,总是有办法的。",
+ "hardStagedId": null,
"dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -224116,12 +228633,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224138,18 +228655,8 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "NORMAL"
},
{
@@ -224161,63 +228668,111 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act5d0_05": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act5d0_04",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act5d0_05",
+ "levelId": "Activities/ACT5D0/level_act5d0_05",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-5",
+ "name": "8:31P.M.",
+ "description": "以武服人,向来是认可这个铁则的人之间用来交流的铁则。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.10",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_Downtown",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
+ "type": "CHAR",
+ "id": "char_325_bison",
+ "dropType": "ONCE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "CHAR",
+ "id": "char_325_bison",
+ "dropType": "ONCE"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -224233,54 +228788,130 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_01#f#": {
+ "act5d0_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act5d0_05",
"completeState": "PASS"
- },
- {
- "stageId": "act6d5_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act6d5_01#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_01",
- "zoneId": "main_2",
- "code": "AF-1",
- "name": "喜从天降",
- "description": "<@lv.fs>附加条件:>\\n我方所有远程干员的部署费用增至3倍\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_st01",
+ "levelId": null,
+ "zoneId": "act14d7_zone1",
+ "code": "CB-ST1",
+ "name": "晚风轻拂",
+ "description": "总有一些人想着“啊,一切尽在我的掌握”,很巧,今夜所有人都这么觉得。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
+ {
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act5d0_06": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act5d0_st01",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act5d0_06",
+ "levelId": "Activities/ACT5D0/level_act5d0_06",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-6",
+ "name": "10:26P.M.",
+ "description": "真正光辉四射的藏品能在不属于它的领域依旧保持无与伦比的光彩,比如绅士的武装,酒吧凶器——红酒瓶。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.20",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_Downtown",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 150,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224297,9 +228928,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -224310,9 +228941,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -224328,36 +228959,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_02": {
+ "act5d0_07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-10",
+ "stageId": "act5d0_06",
"completeState": "PASS"
}
],
- "stageId": "act6d5_02",
- "levelId": "Activities/ACT6D5/level_act6d5_02",
- "zoneId": "main_3",
- "code": "AF-2",
- "name": "福禄临门",
- "description": "有些东西真的到敲门的时候才会显露真身。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_02#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "act5d0_07",
+ "levelId": "Activities/ACT5D0/level_act5d0_07",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-7",
+ "name": "11:08P.M.",
+ "description": "兄弟阋墙,老友重逢,敌我不分,皆大欢喜。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_PL_Suburbs",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -224366,12 +228997,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 150,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224388,18 +229019,8 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30041",
+ "type": "GOLD",
+ "id": "4001",
"dropType": "NORMAL"
},
{
@@ -224411,64 +229032,181 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act5d0_08": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act5d0_07",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act5d0_08",
+ "levelId": "Activities/ACT5D0/level_act5d0_08",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-8",
+ "name": "11:41P.M.",
+ "description": "有些人的坏习惯会影响办公室的空气质量,而另一些人,会影响整座城市。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_Suburbs",
+ "canPractice": true,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 150,
+ "goldGain": 150,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30041",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
+ "occPercent": "ALWAYS",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "NORMAL"
},
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
+ "occPercent": "ALWAYS",
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ]
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "act5d0_st02": {
+ "stageType": "ACTIVITY",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "act5d0_08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "act5d0_st02",
+ "levelId": null,
+ "zoneId": "act14d7_zone1",
+ "code": "CB-ST2",
+ "name": "午夜龙门",
+ "description": "传闻在午夜龙门的街头,你会遇到来自过去的幽灵,你会被邀请参观过去的盛世,但你要花些时间分辨,“幽灵”究竟是生是死。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_PL_Suburbs",
+ "canPractice": true,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 1,
+ "practiceTicketCost": 0,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": true,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -224483,54 +229221,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_02#f#": {
+ "act5d0_09": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act5d0_st02",
"completeState": "PASS"
- },
- {
- "stageId": "act6d5_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act6d5_02#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_02",
- "zoneId": "main_3",
- "code": "AF-2",
- "name": "福禄临门",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击力大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_09",
+ "levelId": "Activities/ACT5D0/level_act5d0_09",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-9",
+ "name": "0:01A.M.",
+ "description": "露天派对的好处在于,可以毫无顾忌的大打出手,而坏处则在于过度扰民。大部分时候,好处和坏处相辅相成。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.45",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_PL_Suburbs",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
+ "canBattleReplay": true,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 200,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224547,9 +229281,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -224560,9 +229294,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
+ "type": "GOLD",
+ "id": "4001",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -224578,36 +229312,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_03": {
+ "act5d0_10": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_03-08",
+ "stageId": "act5d0_09",
"completeState": "PASS"
}
],
- "stageId": "act6d5_03",
- "levelId": "Activities/ACT6D5/level_act6d5_03",
- "zoneId": "main_4",
- "code": "AF-3",
- "name": "新年扫除",
- "description": "提供全面清洁服务,扫除各种污秽。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act5d0_10",
+ "levelId": "Activities/ACT5D0/level_act5d0_10",
+ "zoneId": "act14d7_zone1",
+ "code": "CB-10",
+ "name": "1:11A.M.",
+ "description": "在闹剧和酒精混合升温的时候,也许只有真正的局外人才会记得今天是什么日子。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -224616,12 +229350,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224638,18 +229372,13 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "NORMAL"
},
{
- "type": "MATERIAL",
- "id": "30012",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "NORMAL"
},
{
@@ -224661,64 +229390,16 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
+ "type": "CARD_EXP",
+ "id": "2003",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30012",
+ "type": "CARD_EXP",
+ "id": "2002",
"dropType": "NORMAL"
},
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -224733,54 +229414,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_03#f#": {
+ "act5d0_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "act5d0_10",
"completeState": "PASS"
- },
- {
- "stageId": "act6d5_03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act6d5_03#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_03",
- "zoneId": "main_4",
- "code": "AF-3",
- "name": "新年扫除",
- "description": "<@lv.fs>附加条件:>\\n酸液源石虫的攻击降低但攻击速度大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_st03",
+ "levelId": null,
+ "zoneId": "act14d7_zone1",
+ "code": "CB-ST3",
+ "name": "破晓时分",
+ "description": "躲在幕后的人总是会在谢幕后交换意见,为的是让下一出好戏更加精彩,或者,只是清算一下互相算计的次数。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224788,7 +229465,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -224796,11 +229473,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -224808,12 +229480,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -224828,36 +229494,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_04": {
+ "act5d0_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_03-08",
+ "stageId": "act5d0_st03",
"completeState": "PASS"
}
],
- "stageId": "act6d5_04",
- "levelId": "Activities/ACT6D5/level_act6d5_04",
- "zoneId": "main_4",
- "code": "AF-4",
- "name": "故友重逢",
- "description": "哥伦比亚也是要过新年的,只是残留的探险精神驱使他们从温暖的小庄园跑到了某些奇怪的地方。\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "act5d0_ex01",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex01",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX1",
+ "name": "群架诀窍",
+ "description": "当然是不要同时面对太多的对手,这样群架也就只是复数次的单挑罢了。",
+ "hardStagedId": "act5d0_ex01#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -224866,12 +229532,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -224887,21 +229553,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -224909,66 +229560,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -224983,12 +229574,12 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_04#f#": {
+ "act5d0_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -224999,24 +229590,24 @@
"completeState": "PASS"
},
{
- "stageId": "act6d5_04",
+ "stageId": "act5d0_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act6d5_04#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_04",
- "zoneId": "main_4",
- "code": "AF-4",
- "name": "故友重逢",
- "description": "<@lv.fs>附加条件:>\\n大鲍勃的生命值大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_ex01#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex01",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX1",
+ "name": "群架诀窍",
+ "description": "<@lv.fs>附加条件:>\\n神射手攻击力大幅度提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV70",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -225025,12 +229616,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -225046,11 +229637,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225058,12 +229644,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225078,36 +229658,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_05": {
+ "act5d0_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_04-10",
+ "stageId": "act5d0_ex01",
"completeState": "PASS"
}
],
- "stageId": "act6d5_05",
- "levelId": "Activities/ACT6D5/level_act6d5_05",
- "zoneId": "main_5",
- "code": "AF-5",
- "name": "润物无声",
- "description": "弹雨也是雨。\\n<@lv.item><干扰装置>>部署后能够使周围的敌方无人机无法攻击、速度大幅度减缓,且无法使用特殊能力\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act5d0_ex02",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex02",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX2",
+ "name": "南辕北辙",
+ "description": "向右走?向左走!\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act5d0_ex02#f#",
+ "dangerLevel": "精英1 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -225116,12 +229696,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -225137,21 +229717,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225159,72 +229724,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225239,12 +229738,12 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_05#f#": {
+ "act5d0_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -225255,24 +229754,24 @@
"completeState": "PASS"
},
{
- "stageId": "act6d5_05",
+ "stageId": "act5d0_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act6d5_05#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_05",
- "zoneId": "main_5",
- "code": "AF-5",
- "name": "润物无声",
- "description": "<@lv.fs>附加条件:>\\n场上1个地块禁止部署干员\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_ex02#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex02",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX2",
+ "name": "南辕北辙",
+ "description": "<@lv.fs>附加条件:>\\n近战敌人攻击力大幅度提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -225281,12 +229780,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -225302,11 +229801,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225314,12 +229808,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225334,32 +229822,32 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_06": {
+ "act5d0_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_04-10",
+ "stageId": "act5d0_ex02",
"completeState": "PASS"
}
],
- "stageId": "act6d5_06",
- "levelId": "Activities/ACT6D5/level_act6d5_06",
- "zoneId": "main_5",
- "code": "AF-6",
- "name": "三折优惠",
- "description": "新年抢购年货是自古以来的传统,而抢购即战争,呃,他们已经冲过来了。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_06#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act5d0_ex03",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex03",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX3",
+ "name": "林中小屋",
+ "description": "偶尔会在贫民窟或是别的什么地方看到一些后现代建筑艺术,也许是在钢铁丛林中表达的某种奇特崇拜吧。\\n<@lv.rem><便携式补给站>>可使角色或指挥终端额外获得技力",
+ "hardStagedId": "act5d0_ex03#f#",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -225393,21 +229881,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225415,72 +229888,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30053",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225495,12 +229902,12 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_06#f#": {
+ "act5d0_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -225511,20 +229918,20 @@
"completeState": "PASS"
},
{
- "stageId": "act6d5_06",
+ "stageId": "act5d0_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act6d5_06#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_06",
- "zoneId": "main_5",
- "code": "AF-6",
- "name": "三折优惠",
- "description": "<@lv.fs>附加条件:>\\n阻挡数减少的负面效果持续时间大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_ex03#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex03",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX3",
+ "name": "林中小屋",
+ "description": "<@lv.fs>附加条件:>\\n允许编入干员下降至5名",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -225558,11 +229965,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225570,12 +229972,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225590,32 +229986,32 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_07": {
+ "act5d0_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_04-10",
+ "stageId": "act5d0_ex03",
"completeState": "PASS"
}
],
- "stageId": "act6d5_07",
- "levelId": "Activities/ACT6D5/level_act6d5_07",
- "zoneId": "main_5",
- "code": "AF-7",
- "name": "辞旧迎新",
- "description": "但千万不要把旧家具堆在别人家门口。\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_07#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act5d0_ex04",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex04",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX4",
+ "name": "施工现场",
+ "description": "是谁把终端放在这里的?\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.rem><便携式补给站>>可使角色或指挥终端额外获得技力",
+ "hardStagedId": "act5d0_ex04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
"apCost": 15,
@@ -225649,21 +230045,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225671,72 +230052,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225751,12 +230066,12 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_07#f#": {
+ "act5d0_ex04#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -225767,20 +230082,20 @@
"completeState": "PASS"
},
{
- "stageId": "act6d5_07",
+ "stageId": "act5d0_ex04",
"completeState": "COMPLETE"
}
],
- "stageId": "act6d5_07#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_07",
- "zoneId": "main_5",
- "code": "AF-7",
- "name": "辞旧迎新",
- "description": "<@lv.fs>附加条件:>\\n粉碎攻坚组长的生命值大幅度提升\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_ex04#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex04",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX4",
+ "name": "施工现场",
+ "description": "<@lv.fs>附加条件:>\\n神射手生命值翻倍且攻击范围提升",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_day",
+ "loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": false,
"apCost": 15,
@@ -225814,11 +230129,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -225826,12 +230136,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -225846,36 +230150,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_08": {
+ "act5d0_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "st_05-01",
+ "stageId": "act5d0_ex04",
"completeState": "PASS"
}
],
- "stageId": "act6d5_08",
- "levelId": "Activities/ACT6D5/level_act6d5_08",
- "zoneId": "main_6",
- "code": "AF-8",
- "name": "恭贺新禧",
- "description": "无论你要去亲朋家拜年,还是想跳进消费陷阱,哪怕只是出来闲逛,都先感受一下人山人海的魅力吧。\\n<@lv.rem>本次行动中干员部署不受近远程限制>\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
- "hardStagedId": "act6d5_08#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "act5d0_ex05",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex05",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX5",
+ "name": "十字路口",
+ "description": "去马路对面并不麻烦,去斜对面才是最麻烦的。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act5d0_ex05#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -225884,12 +230188,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -225902,115 +230206,16 @@
"stageDropInfo": {
"firstPassRewards": null,
"firstCompleteRewards": null,
- "passRewards": null,
- "completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30023",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30043",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30083",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "31023",
- "dropType": "ADDITIONAL"
- },
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [
{
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "ADDITIONAL"
- },
+ "type": "DIAMOND",
+ "id": "4002",
+ "dropType": "COMPLETE"
+ }
+ ],
+ "displayDetailRewards": [
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226025,12 +230230,12 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_05",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act6d5_08#f#": {
+ "act5d0_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
@@ -226041,24 +230246,24 @@
"completeState": "PASS"
},
{
- "stageId": "act6d5_08",
+ "stageId": "act5d0_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "act6d5_08#f#",
- "levelId": "Activities/ACT6D5/level_act6d5_08",
- "zoneId": "main_6",
- "code": "AF-8",
- "name": "恭贺新禧",
- "description": "<@lv.fs>附加条件:>\\n场上9个地块禁止部署干员\\n<@act.timeLimit>关卡开启时间:1月9日04:00~1月16日03:59>",
+ "stageId": "act5d0_ex05#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex05",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX5",
+ "name": "十字路口",
+ "description": "<@lv.fs>附加条件:>\\n术师干员部署费用增加至3倍",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226067,12 +230272,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226088,16 +230293,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS005_sedmikrasky_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226105,18 +230300,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS005_sedmikrasky_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act6d5_point_firecracker",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226131,36 +230314,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_05",
+ "isStagePatch": false,
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_01": {
+ "act5d0_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "act5d0_ex05",
"completeState": "PASS"
}
],
- "stageId": "act5d0_01",
- "levelId": "Activities/ACT5D0/level_act5d0_01",
- "zoneId": "act14d7_zone1",
- "code": "CB-1",
- "name": "6:44P.M.",
- "description": "“热”开场可以吸人眼球,而连续两次“热”开场还能让人尖叫连连。",
- "hardStagedId": null,
- "dangerLevel": "LV.20",
+ "stageId": "act5d0_ex06",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex06",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX6",
+ "name": "全面冲锋",
+ "description": "但那个似乎很能打的家伙为什么不走直线?",
+ "hardStagedId": "act5d0_ex06#f#",
+ "dangerLevel": "精英2 LV.10",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226169,12 +230352,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226190,11 +230373,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226202,12 +230380,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226223,49 +230395,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_02": {
+ "act5d0_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act5d0_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_02",
- "levelId": "Activities/ACT5D0/level_act5d0_02",
- "zoneId": "act14d7_zone1",
- "code": "CB-2",
- "name": "7:15P.M.",
- "description": "新手上路,保持车距。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值",
+ "stageId": "act5d0_ex06#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex06",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX6",
+ "name": "全面冲锋",
+ "description": "<@lv.fs>附加条件:>\\n近卫与先锋干员阻挡数-1",
"hardStagedId": null,
- "dangerLevel": "LV.30",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_Downtown",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226281,11 +230457,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226293,12 +230464,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226314,35 +230479,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_03": {
+ "act5d0_ex07": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_02",
+ "stageId": "act5d0_ex06",
"completeState": "PASS"
}
],
- "stageId": "act5d0_03",
- "levelId": "Activities/ACT5D0/level_act5d0_03",
- "zoneId": "act14d7_zone1",
- "code": "CB-3",
- "name": "7:22P.M.",
- "description": "糖果,捉迷藏,和高空无保护自由坠落,都是孩子们最喜欢的东西。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值\\n<@lv.rem>无法携带部分登场角色>",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "act5d0_ex07",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex07",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX7",
+ "name": "晨练时间",
+ "description": "绕着清晨的公园走两圈,也许会遇到一位遛弯的老爷爷。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
+ "hardStagedId": "act5d0_ex07#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_Downtown",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226351,12 +230516,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226372,11 +230537,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226384,12 +230544,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226405,49 +230559,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_04": {
+ "act5d0_ex07#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act5d0_ex07",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_04",
- "levelId": "Activities/ACT5D0/level_act5d0_04",
- "zoneId": "act14d7_zone1",
- "code": "CB-4",
- "name": "7:59P.M.",
- "description": "人很难接近天空,但如果通过燃烧和爆炸等各种手段,再忍耐一下灼烧和触地的疼痛,总是有办法的。",
+ "stageId": "act5d0_ex07#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex07",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX7",
+ "name": "晨练时间",
+ "description": "<@lv.fs>附加条件:>\\n战场中的6个位置无法部署我方单位",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "精英2 LV.40",
"dangerPoint": -1.0,
"loadingPicId": "loading_PL_Downtown",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226463,11 +230621,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226475,12 +230628,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226496,35 +230643,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_05": {
+ "act5d0_ex08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_04",
+ "stageId": "act5d0_ex07",
"completeState": "PASS"
}
],
- "stageId": "act5d0_05",
- "levelId": "Activities/ACT5D0/level_act5d0_05",
- "zoneId": "act14d7_zone1",
- "code": "CB-5",
- "name": "8:31P.M.",
- "description": "以武服人,向来是认可这个铁则的人之间用来交流的铁则。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.10",
+ "stageId": "act5d0_ex08",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex08",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX8",
+ "name": "日常",
+ "description": "醉鬼,打手,和流浪汉,鼻青脸肿,并肩坐在废弃的停车场上,歌唱。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "act5d0_ex08#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 20,
+ "apFailReturn": 19,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226533,12 +230680,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 19,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226554,16 +230701,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "CHAR",
- "id": "char_325_bison",
- "dropType": "ONCE"
- },
- {
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -226571,18 +230708,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CHAR",
- "id": "char_325_bison",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226598,49 +230723,53 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_st01": {
+ "act5d0_ex08#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act5d0_ex08",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_st01",
- "levelId": null,
- "zoneId": "act14d7_zone1",
- "code": "CB-ST1",
- "name": "晚风轻拂",
- "description": "总有一些人想着“啊,一切尽在我的掌握”,很巧,今夜所有人都这么觉得。",
+ "stageId": "act5d0_ex08#f#",
+ "levelId": "Activities/ACT5D0/level_act5d0_ex08",
+ "zoneId": "act14d7_zone2",
+ "code": "CB-EX8",
+ "name": "日常",
+ "description": "<@lv.fs>附加条件:>\\n指挥终端技能消耗上限提升至1.5倍",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英2 LV.50",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_PL_Cloudy",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 20,
+ "apFailReturn": 10,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 200,
+ "goldGain": 200,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 10,
+ "completeFavor": 20,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226648,7 +230777,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -226656,6 +230785,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS005_nosferatu_01",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -226663,6 +230797,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS005_nosferatu_01",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226678,35 +230818,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "mainStageId": "act5d0_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_06": {
+ "act4d0_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_st01",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "act5d0_06",
- "levelId": "Activities/ACT5D0/level_act5d0_06",
- "zoneId": "act14d7_zone1",
- "code": "CB-6",
- "name": "10:26P.M.",
- "description": "真正光辉四射的藏品能在不属于它的领域依旧保持无与伦比的光彩,比如绅士的武装,酒吧凶器——红酒瓶。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.20",
+ "stageId": "act4d0_01",
+ "levelId": "Activities/ACT4D0/level_act4d0_01",
+ "zoneId": "main_1",
+ "code": "SW-EV-1",
+ "name": "引爆",
+ "description": "在合适的时机按下按钮是赢得战斗的关键。而对时机的判断,区分了不同战地指挥官的能力高低。\\n<@lv.item><震撼装置>>消耗一定部署费用可以开启,伤害并晕眩周围的敌人\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": "act4d0_01#f#",
+ "dangerLevel": "LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 6,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226715,12 +230855,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226737,8 +230877,18 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CARD_EXP",
- "id": "2002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
"dropType": "NORMAL"
},
{
@@ -226750,10 +230900,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226768,50 +230972,54 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act4d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_07": {
+ "act4d0_01#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act4d0_01",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_07",
- "levelId": "Activities/ACT5D0/level_act5d0_07",
- "zoneId": "act14d7_zone1",
- "code": "CB-7",
- "name": "11:08P.M.",
- "description": "兄弟阋墙,老友重逢,敌我不分,皆大欢喜。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值",
+ "stageId": "act4d0_01#f#",
+ "levelId": "Activities/ACT4D0/level_act4d0_01",
+ "zoneId": "main_1",
+ "code": "SW-EV-1",
+ "name": "引爆",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Suburbs",
+ "loadingPicId": "loading1",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "canBattleReplay": false,
+ "apCost": 6,
+ "apFailReturn": 3,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 0,
+ "expGain": 60,
+ "goldGain": 60,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 3,
+ "completeFavor": 6,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226828,9 +231036,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -226841,9 +231049,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
- "dropType": "NORMAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -226859,36 +231067,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act4d0_01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_08": {
+ "act4d0_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_07",
+ "stageId": "main_01-12",
"completeState": "PASS"
}
],
- "stageId": "act5d0_08",
- "levelId": "Activities/ACT5D0/level_act5d0_08",
- "zoneId": "act14d7_zone1",
- "code": "CB-8",
- "name": "11:41P.M.",
- "description": "有些人的坏习惯会影响办公室的空气质量,而另一些人,会影响整座城市。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act4d0_02",
+ "levelId": "Activities/ACT4D0/level_act4d0_02",
+ "zoneId": "main_2",
+ "code": "SW-EV-2",
+ "name": "聚集",
+ "description": "只需要一点点推力……\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": "act4d0_02#f#",
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Suburbs",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -226897,12 +231105,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -226919,8 +231127,18 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CARD_EXP",
- "id": "2002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
{
@@ -226932,10 +231150,64 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2002",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -226950,50 +231222,54 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_st02": {
+ "act4d0_02#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_08",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act4d0_02",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_st02",
- "levelId": null,
- "zoneId": "act14d7_zone1",
- "code": "CB-ST2",
- "name": "午夜龙门",
- "description": "传闻在午夜龙门的街头,你会遇到来自过去的幽灵,你会被邀请参观过去的盛世,但你要花些时间分辨,“幽灵”究竟是生是死。",
+ "stageId": "act4d0_02#f#",
+ "levelId": "Activities/ACT4D0/level_act4d0_02",
+ "zoneId": "main_2",
+ "code": "SW-EV-2",
+ "name": "聚集",
+ "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少2\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Suburbs",
+ "loadingPicId": "loading2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "apCost": 9,
+ "apFailReturn": 4,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 4,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227001,7 +231277,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -227009,6 +231285,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227016,6 +231297,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227030,36 +231317,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_09": {
+ "act4d0_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_st02",
+ "stageId": "main_02-10",
"completeState": "PASS"
}
],
- "stageId": "act5d0_09",
- "levelId": "Activities/ACT5D0/level_act5d0_09",
- "zoneId": "act14d7_zone1",
- "code": "CB-9",
- "name": "0:01A.M.",
- "description": "露天派对的好处在于,可以毫无顾忌的大打出手,而坏处则在于过度扰民。大部分时候,好处和坏处相辅相成。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.45",
+ "stageId": "act4d0_03",
+ "levelId": "Activities/ACT4D0/level_act4d0_03",
+ "zoneId": "main_3",
+ "code": "SW-EV-3",
+ "name": "斑驳",
+ "description": "当你利用地势时,敌人也在采取相同的行动。小心,战术是种互相针对的艺术。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": "act4d0_03#f#",
+ "dangerLevel": "精英1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Suburbs",
+ "loadingPicId": "loading3",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -227068,12 +231355,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227090,8 +231377,18 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "GOLD",
- "id": "4001",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
"dropType": "NORMAL"
},
{
@@ -227103,10 +231400,70 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "GOLD",
- "id": "4001",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
"dropType": "NORMAL"
},
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30041",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30051",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "CARD_EXP",
+ "id": "2001",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "CARD_EXP",
+ "id": "2002",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227121,50 +231478,54 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_10": {
+ "act4d0_03#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_09",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act4d0_03",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_10",
- "levelId": "Activities/ACT5D0/level_act5d0_10",
- "zoneId": "act14d7_zone1",
- "code": "CB-10",
- "name": "1:11A.M.",
- "description": "在闹剧和酒精混合升温的时候,也许只有真正的局外人才会记得今天是什么日子。",
+ "stageId": "act4d0_03#f#",
+ "levelId": "Activities/ACT4D0/level_act4d0_03",
+ "zoneId": "main_3",
+ "code": "SW-EV-3",
+ "name": "斑驳",
+ "description": "<@lv.fs>附加条件:>\\n敌方远程单位的射程大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading3",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 12,
+ "apFailReturn": 6,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 6,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227181,14 +231542,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "NORMAL"
- },
- {
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -227199,15 +231555,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2003",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "NORMAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -227223,50 +231573,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_02",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_st03": {
+ "act4d0_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_10",
+ "stageId": "main_03-08",
"completeState": "PASS"
}
],
- "stageId": "act5d0_st03",
- "levelId": null,
- "zoneId": "act14d7_zone1",
- "code": "CB-ST3",
- "name": "破晓时分",
- "description": "躲在幕后的人总是会在谢幕后交换意见,为的是让下一出好戏更加精彩,或者,只是清算一下互相算计的次数。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "act4d0_04",
+ "levelId": "Activities/ACT4D0/level_act4d0_04",
+ "zoneId": "main_4",
+ "code": "SW-EV-4",
+ "name": "狡诈戏法",
+ "description": "如果我们能调动一个诱饵的话……\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": "act4d0_04#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading4",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227274,7 +231624,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -227282,6 +231632,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227289,6 +231654,66 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227303,50 +231728,54 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex01": {
+ "act4d0_04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_st03",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act4d0_04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex01",
- "levelId": "Activities/ACT5D0/level_act5d0_ex01",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX1",
- "name": "群架诀窍",
- "description": "当然是不要同时面对太多的对手,这样群架也就只是复数次的单挑罢了。",
- "hardStagedId": "act5d0_ex01#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "act4d0_04#f#",
+ "levelId": "Activities/ACT4D0/level_act4d0_04",
+ "zoneId": "main_4",
+ "code": "SW-EV-4",
+ "name": "狡诈戏法",
+ "description": "<@lv.fs>附加条件:>\\n敌方的技能范围大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading4",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227362,6 +231791,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227369,6 +231803,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227383,54 +231823,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_03",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex01#f#": {
+ "act4d0_05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_04-10",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex01#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex01",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX1",
- "name": "群架诀窍",
- "description": "<@lv.fs>附加条件:>\\n神射手攻击力大幅度提升",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV70",
+ "stageId": "act4d0_05",
+ "levelId": "Activities/ACT4D0/level_act4d0_05",
+ "zoneId": "main_5",
+ "code": "SW-EV-5",
+ "name": "延时毁灭",
+ "description": "拖延敌人的脚步,推迟交战的时机,放缓部署的节奏,倾斜整个战局。\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": "act4d0_05#f#",
+ "dangerLevel": "精英2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "canBattleReplay": true,
+ "apCost": 18,
+ "apFailReturn": 17,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 17,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227446,6 +231882,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227453,6 +231904,72 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30033",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30012",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30062",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30013",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30063",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "ADDITIONAL"
+ },
+ {
+ "occPercent": "SOMETIMES",
+ "type": "MATERIAL",
+ "id": "3003",
+ "dropType": "ADDITIONAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227467,50 +231984,54 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex02": {
+ "act4d0_05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex01",
+ "stageId": "main_02-08",
"completeState": "PASS"
+ },
+ {
+ "stageId": "act4d0_05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex02",
- "levelId": "Activities/ACT5D0/level_act5d0_ex02",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX2",
- "name": "南辕北辙",
- "description": "向右走?向左走!\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act5d0_ex02#f#",
- "dangerLevel": "精英1 LV.50",
+ "stageId": "act4d0_05#f#",
+ "levelId": "Activities/ACT4D0/level_act4d0_05",
+ "zoneId": "main_5",
+ "code": "SW-EV-5",
+ "name": "延时毁灭",
+ "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低三分之一\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_LM_night",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 10,
+ "canBattleReplay": false,
+ "apCost": 18,
"apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 180,
+ "goldGain": 180,
"loseExpGain": 0,
"loseGoldGain": 0,
"passFavor": 9,
- "completeFavor": 10,
+ "completeFavor": 18,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227526,6 +232047,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS004_YMO_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227533,6 +232064,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS004_YMO_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act4d0_intelligencepoint",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227547,54 +232090,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "isStagePatch": true,
+ "mainStageId": "act7d5_04",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex02#f#": {
+ "a003_st01": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "main_01-10",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex02#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex02",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX2",
- "name": "南辕北辙",
- "description": "<@lv.fs>附加条件:>\\n近战敌人攻击力大幅度提升",
+ "stageId": "a003_st01",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST1",
+ "name": "摇滚起来",
+ "description": "从出发到抵达就花了整整一个星期的时间。\\n对泰拉人来说,大部分时候,旅途本身就是休假的一环。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV70",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227602,7 +232141,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -227632,35 +232171,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex03": {
+ "a003_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex02",
+ "stageId": "a003_st01",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex03",
- "levelId": "Activities/ACT5D0/level_act5d0_ex03",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX3",
- "name": "林中小屋",
- "description": "偶尔会在贫民窟或是别的什么地方看到一些后现代建筑艺术,也许是在钢铁丛林中表达的某种奇特崇拜吧。\\n<@lv.rem><便携式补给站>>可使角色或指挥终端额外获得技力",
- "hardStagedId": "act5d0_ex03#f#",
- "dangerLevel": "精英1 LV.60",
+ "stageId": "a003_01",
+ "levelId": "Activities/ACT3D0/level_act3d0_01",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-1",
+ "name": "火山制造",
+ "description": "盛夏的热意辅以激昂的音乐,这似乎是个完美的节日。\\n不过,完美通常就是用来打破的,巨大的危机,悄然而至。\\n<@lv.rem>无法携带部分登场角色>",
+ "hardStagedId": null,
+ "dangerLevel": "LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -227669,12 +232208,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227690,6 +232229,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_poster1_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227697,6 +232251,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_poster1_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227712,53 +232284,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex03#f#": {
+ "a003_st02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_01",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex03",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex03#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex03",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX3",
- "name": "林中小屋",
- "description": "<@lv.fs>附加条件:>\\n允许编入干员下降至5名",
+ "stageId": "a003_st02",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST2",
+ "name": "冲破藩篱",
+ "description": "在情报不足,准备不充分的情况下,想要打破局面,需要的往往不是深思熟虑,而是一点冲劲。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227766,7 +232334,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -227796,35 +232364,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex04": {
+ "a003_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex03",
+ "stageId": "a003_st02",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex04",
- "levelId": "Activities/ACT5D0/level_act5d0_ex04",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX4",
- "name": "施工现场",
- "description": "是谁把终端放在这里的?\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.rem><便携式补给站>>可使角色或指挥终端额外获得技力",
- "hardStagedId": "act5d0_ex04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "a003_02",
+ "levelId": "Activities/ACT3D0/level_act3d0_02",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-2",
+ "name": "演出继续",
+ "description": "演出必须被终止,但是,并不是所有人都这么想。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 16,
+ "apFailReturn": 15,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -227833,12 +232401,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 160,
+ "goldGain": 160,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 15,
+ "completeFavor": 16,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227854,6 +232422,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_poster2_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227861,6 +232444,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_poster2_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227876,53 +232477,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex04#f#": {
+ "a003_03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_02",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex04",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex04#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex04",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX4",
- "name": "施工现场",
- "description": "<@lv.fs>附加条件:>\\n神射手生命值翻倍且攻击范围提升",
+ "stageId": "a003_03",
+ "levelId": "Activities/ACT3D0/level_act3d0_03",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-3",
+ "name": "竞走赛",
+ "description": "当你想到,只要你一个电话就会有许多人赶过来帮你时,即使是在逃跑途中,大概也会很安心吧。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.10",
+ "dangerLevel": "LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "canBattleReplay": true,
+ "apCost": 24,
+ "apFailReturn": 23,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 240,
+ "goldGain": 240,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 23,
+ "completeFavor": 24,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -227938,6 +232535,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_display_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -227945,6 +232557,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_display_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -227960,35 +232590,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex05": {
+ "a003_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex04",
+ "stageId": "a003_03",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex05",
- "levelId": "Activities/ACT5D0/level_act5d0_ex05",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX5",
- "name": "十字路口",
- "description": "去马路对面并不麻烦,去斜对面才是最麻烦的。\\n<@lv.rem><指挥终端>>摧毁时扣除1点关卡生命值\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act5d0_ex05#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "a003_04",
+ "levelId": "Activities/ACT3D0/level_act3d0_04",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-4",
+ "name": "他是将军",
+ "description": "必须严肃地指出,在一座普通的城市中,出现一个能与赫拉格将军抗衡的人真的很少。这次真的是个意外。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 24,
+ "apFailReturn": 23,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -227997,12 +232627,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 240,
+ "goldGain": 240,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 23,
+ "completeFavor": 24,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228018,6 +232648,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "CHAR",
+ "id": "char_348_ceylon",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "FURN",
+ "id": "furni_guitar_longBench_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -228025,6 +232670,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "CHAR",
+ "id": "char_348_ceylon",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_longBench_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228040,53 +232703,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex05#f#": {
+ "a003_st03": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_04",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex05",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex05#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex05",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX5",
- "name": "十字路口",
- "description": "<@lv.fs>附加条件:>\\n术师干员部署费用增加至3倍",
+ "stageId": "a003_st03",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST3",
+ "name": "压力之下",
+ "description": "当最信任的人背叛你的时候,你愿意相信她有自己的苦衷吗?\\n还是说,即使有苦衷,背叛也依然是背叛呢?",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228094,7 +232753,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -228124,35 +232783,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex06": {
+ "a003_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex05",
+ "stageId": "a003_st03",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex06",
- "levelId": "Activities/ACT5D0/level_act5d0_ex06",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX6",
- "name": "全面冲锋",
- "description": "但那个似乎很能打的家伙为什么不走直线?",
- "hardStagedId": "act5d0_ex06#f#",
- "dangerLevel": "精英2 LV.10",
+ "stageId": "a003_05",
+ "levelId": "Activities/ACT3D0/level_act3d0_05",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-5",
+ "name": "别阻止我",
+ "description": "真正的勇敢,可以是面对并接受真相的勇气。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 24,
+ "apFailReturn": 23,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -228161,12 +232820,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 240,
+ "goldGain": 240,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 23,
+ "completeFavor": 24,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228182,6 +232841,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_guitarCases_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -228189,6 +232858,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_guitarCases_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228204,53 +232885,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex06#f#": {
+ "a003_06": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_05",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex06",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex06#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex06",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX6",
- "name": "全面冲锋",
- "description": "<@lv.fs>附加条件:>\\n近卫与先锋干员阻挡数-1",
+ "stageId": "a003_06",
+ "levelId": "Activities/ACT3D0/level_act3d0_06",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-6",
+ "name": "杀手女皇",
+ "description": "真正的反派,总会最不合时宜地登场\\n——当然,对他们来说,那就是他们的时宜。\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.30",
+ "dangerLevel": "精英1 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 28,
+ "apFailReturn": 27,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 280,
+ "goldGain": 280,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 27,
+ "completeFavor": 28,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228266,6 +232943,21 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_carpet_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -228273,6 +232965,24 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_carpet_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228288,49 +232998,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex07": {
+ "a003_st04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex06",
+ "stageId": "a003_06",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex07",
- "levelId": "Activities/ACT5D0/level_act5d0_ex07",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX7",
- "name": "晨练时间",
- "description": "绕着清晨的公园走两圈,也许会遇到一位遛弯的老爷爷。\\n<@lv.rem><便携式补给站>>使角色或指挥终端额外获得技力",
- "hardStagedId": "act5d0_ex07#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "a003_st04",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST4",
+ "name": "爱某个人",
+ "description": "但真正的爱,究竟是默默守望还是坦诚相待,总是没有定论。",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "canBattleReplay": false,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228338,7 +233048,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -228368,53 +233078,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex07#f#": {
+ "a003_07": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_st04",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex07",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex07#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex07",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX7",
- "name": "晨练时间",
- "description": "<@lv.fs>附加条件:>\\n战场中的6个位置无法部署我方单位",
+ "stageId": "a003_07",
+ "levelId": "Activities/ACT3D0/level_act3d0_07",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-7",
+ "name": "一锤定音",
+ "description": "在最盛大的场合,放一朵最美丽的烟花,一个很令人振奋的想法——假如反派不这么想的话。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.40",
+ "dangerLevel": "精英1 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "canBattleReplay": true,
+ "apCost": 30,
+ "apFailReturn": 29,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 300,
+ "goldGain": 300,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 29,
+ "completeFavor": 30,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228430,6 +233136,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_guitar_drumKit_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -228437,6 +233153,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_guitar_drumKit_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_Obsidian_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228452,35 +233180,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex08": {
+ "a003_08": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "act5d0_ex07",
+ "stageId": "a003_07",
"completeState": "PASS"
}
],
- "stageId": "act5d0_ex08",
- "levelId": "Activities/ACT5D0/level_act5d0_ex08",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX8",
- "name": "日常",
- "description": "醉鬼,打手,和流浪汉,鼻青脸肿,并肩坐在废弃的停车场上,歌唱。\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "act5d0_ex08#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "a003_08",
+ "levelId": "Activities/ACT3D0/level_act3d0_08",
+ "zoneId": "act11d7_zone1",
+ "code": "OF-8",
+ "name": "汐斯塔狂想曲",
+ "description": "虽然只是一个意外,不过,一头巨大的怪兽作为事件的收尾,至少比一个走投无路的反派要来的有趣。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 20,
- "apFailReturn": 19,
+ "apCost": 30,
+ "apFailReturn": 29,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -228489,12 +233217,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 300,
+ "goldGain": 300,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 19,
- "completeFavor": 20,
+ "passFavor": 29,
+ "completeFavor": 30,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228510,6 +233238,16 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_dropS004_kraftwerk_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -228517,6 +233255,18 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_dropS004_kraftwerk_01",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "SPECIAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228532,53 +233282,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act5d0_ex08#f#": {
+ "a003_st05": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_08",
"completeState": "PASS"
- },
- {
- "stageId": "act5d0_ex08",
- "completeState": "COMPLETE"
}
],
- "stageId": "act5d0_ex08#f#",
- "levelId": "Activities/ACT5D0/level_act5d0_ex08",
- "zoneId": "act14d7_zone2",
- "code": "CB-EX8",
- "name": "日常",
- "description": "<@lv.fs>附加条件:>\\n指挥终端技能消耗上限提升至1.5倍",
+ "stageId": "a003_st05",
+ "levelId": null,
+ "zoneId": "act11d7_zone1",
+ "code": "OF-ST5",
+ "name": "此生挚爱",
+ "description": "岁月累积的一些故事,即使简单,却也动人,却也伤人。",
"hardStagedId": null,
- "dangerLevel": "精英2 LV.50",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Cloudy",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 20,
- "apFailReturn": 10,
+ "apCost": 0,
+ "apFailReturn": 0,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
- "expGain": 200,
- "goldGain": 200,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 10,
- "completeFavor": 20,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228586,7 +233332,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": false,
+ "isStoryOnly": true,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -228594,11 +233340,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS005_nosferatu_01",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -228606,12 +233347,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS005_nosferatu_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228627,49 +233362,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "act5d0_ex01",
+ "mainStageId": "a003_st01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_01": {
+ "a003_f01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "a003_02",
"completeState": "PASS"
}
],
- "stageId": "act4d0_01",
- "levelId": "Activities/ACT4D0/level_act4d0_01",
- "zoneId": "main_1",
- "code": "SW-EV-1",
- "name": "引爆",
- "description": "在合适的时机按下按钮是赢得战斗的关键。而对时机的判断,区分了不同战地指挥官的能力高低。\\n<@lv.item><震撼装置>>消耗一定部署费用可以开启,伤害并晕眩周围的敌人\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
- "hardStagedId": "act4d0_01#f#",
- "dangerLevel": "LV.20",
+ "stageId": "a003_f01",
+ "levelId": "Activities/ACT3D0/level_act3d0_f01",
+ "zoneId": "act11d7_zone2",
+ "code": "OF-F1",
+ "name": "水上滑梯",
+ "description": "下水之前,请不要忘记做好热身运动。",
+ "hardStagedId": null,
+ "dangerLevel": "LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 6,
- "apFailReturn": 5,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
+ "apCost": -1,
+ "apFailReturn": -1,
+ "etItemId": "et_ObsidianPass_rep_1",
+ "etCost": 6,
+ "etFailReturn": 5,
+ "etButtonStyle": "act11d7",
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228687,19 +233422,14 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "SPECIAL"
},
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -228710,63 +233440,15 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "SPECIAL"
},
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -228781,54 +233463,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act4d0_01",
+ "isStagePatch": false,
+ "mainStageId": "a003_f01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_01#f#": {
+ "a003_f02": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_04",
"completeState": "PASS"
- },
- {
- "stageId": "act4d0_01",
- "completeState": "COMPLETE"
}
],
- "stageId": "act4d0_01#f#",
- "levelId": "Activities/ACT4D0/level_act4d0_01",
- "zoneId": "main_1",
- "code": "SW-EV-1",
- "name": "引爆",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的移动速度大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "stageId": "a003_f02",
+ "levelId": "Activities/ACT3D0/level_act3d0_f02",
+ "zoneId": "act11d7_zone2",
+ "code": "OF-F2",
+ "name": "激流勇进",
+ "description": "人群混杂,当心混在其中的那些,真正图谋不轨的家伙。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 6,
- "apFailReturn": 3,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
+ "canBattleReplay": true,
+ "apCost": -1,
+ "apFailReturn": -1,
+ "etItemId": "et_ObsidianPass_rep_1",
+ "etCost": 10,
+ "etFailReturn": 9,
+ "etButtonStyle": "act11d7",
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 60,
- "goldGain": 60,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 3,
- "completeFavor": 6,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228846,8 +233524,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "SPECIAL"
},
{
"type": "DIAMOND",
@@ -228859,8 +233542,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "SPECIAL"
},
{
"occPercent": "ALWAYS",
@@ -228876,50 +233565,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act4d0_01",
+ "isStagePatch": false,
+ "mainStageId": "a003_f01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_02": {
+ "a003_f03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-12",
+ "stageId": "a003_06",
"completeState": "PASS"
}
],
- "stageId": "act4d0_02",
- "levelId": "Activities/ACT4D0/level_act4d0_02",
- "zoneId": "main_2",
- "code": "SW-EV-2",
- "name": "聚集",
- "description": "只需要一点点推力……\\n<@lv.item><医疗符文>>部署在其上的干员会持续恢复生命\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
- "hardStagedId": "act4d0_02#f#",
- "dangerLevel": "精英1 LV.1",
+ "stageId": "a003_f03",
+ "levelId": "Activities/ACT3D0/level_act3d0_f03",
+ "zoneId": "act11d7_zone2",
+ "code": "OF-F3",
+ "name": "旋转木马",
+ "description": "守住这里!守住这里干什么?我怎么知道。",
+ "hardStagedId": null,
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
- "apProtectTimes": 1,
+ "apCost": -1,
+ "apFailReturn": -1,
+ "etItemId": "et_ObsidianPass_rep_1",
+ "etCost": 15,
+ "etFailReturn": 14,
+ "etButtonStyle": "act11d7",
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -228937,19 +233626,14 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "COMPLETE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "SPECIAL"
},
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -228960,63 +233644,15 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "id": "token_ObsidianCoin_rep_1",
"dropType": "SPECIAL"
},
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -229031,54 +233667,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "isStagePatch": false,
+ "mainStageId": "a003_f01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_02#f#": {
+ "a003_f04": {
"stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
+ "stageId": "a003_08",
"completeState": "PASS"
- },
- {
- "stageId": "act4d0_02",
- "completeState": "COMPLETE"
}
],
- "stageId": "act4d0_02#f#",
- "levelId": "Activities/ACT4D0/level_act4d0_02",
- "zoneId": "main_2",
- "code": "SW-EV-2",
- "name": "聚集",
- "description": "<@lv.fs>附加条件:>\\n可部署干员数量减少2\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "stageId": "a003_f04",
+ "levelId": "Activities/ACT3D0/level_act3d0_f04",
+ "zoneId": "act11d7_zone2",
+ "code": "OF-F4",
+ "name": "火山攀岩",
+ "description": "众所周知,源石虫移动缓慢而笨拙,是一种十分好对付的生物。\\n但“庞贝”,就不一定了。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英1 LV.60",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 9,
- "apFailReturn": 4,
- "etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
- "etButtonStyle": null,
+ "canBattleReplay": true,
+ "apCost": -1,
+ "apFailReturn": -1,
+ "etItemId": "et_ObsidianPass_rep_1",
+ "etCost": 20,
+ "etFailReturn": 19,
+ "etButtonStyle": "act11d7",
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 4,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229096,8 +233728,13 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "SPECIAL"
},
{
"type": "DIAMOND",
@@ -229109,8 +233746,14 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "SPECIAL"
},
{
"occPercent": "ALWAYS",
@@ -229126,36 +233769,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_01",
+ "isStagePatch": false,
+ "mainStageId": "a003_f01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_03": {
+ "a003_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-10",
+ "stageId": "a003_08",
"completeState": "PASS"
}
],
- "stageId": "act4d0_03",
- "levelId": "Activities/ACT4D0/level_act4d0_03",
- "zoneId": "main_3",
- "code": "SW-EV-3",
- "name": "斑驳",
- "description": "当你利用地势时,敌人也在采取相同的行动。小心,战术是种互相针对的艺术。\\n<@lv.item><侦测器>>开启后一段时间内周围敌军的隐匿效果失效\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
- "hardStagedId": "act4d0_03#f#",
- "dangerLevel": "精英1 LV.35",
+ "stageId": "a003_ex01",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex01",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX1",
+ "name": "预热活动",
+ "description": "你可以放点音乐放松一下,因为,可能你也只有现在能放松了。",
+ "hardStagedId": "a003_ex01#f#",
+ "dangerLevel": "精英1 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229164,12 +233807,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229186,20 +233829,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -229209,70 +233842,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30041",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30051",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "CARD_EXP",
- "id": "2001",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "CARD_EXP",
- "id": "2002",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -229287,40 +233860,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_03#f#": {
+ "a003_ex01#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act4d0_03",
+ "stageId": "a003_ex01",
"completeState": "COMPLETE"
}
],
- "stageId": "act4d0_03#f#",
- "levelId": "Activities/ACT4D0/level_act4d0_03",
- "zoneId": "main_3",
- "code": "SW-EV-3",
- "name": "斑驳",
- "description": "<@lv.fs>附加条件:>\\n敌方远程单位的射程大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "stageId": "a003_ex01#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex01",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX1",
+ "name": "预热活动",
+ "description": "<@lv.fs>附加条件:>\\n敌方远程单位的射程大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading3",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 12,
- "apFailReturn": 6,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229329,12 +233898,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 6,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229352,8 +233921,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -229365,8 +233934,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -229382,36 +233951,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_02",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_04": {
+ "a003_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_03-08",
+ "stageId": "a003_ex01",
"completeState": "PASS"
}
],
- "stageId": "act4d0_04",
- "levelId": "Activities/ACT4D0/level_act4d0_04",
- "zoneId": "main_4",
- "code": "SW-EV-4",
- "name": "狡诈戏法",
- "description": "如果我们能调动一个诱饵的话……\\n<@lv.item><热泵通道>>每隔一段时间便会对其上的我军和敌军造成大量伤害\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
- "hardStagedId": "act4d0_04#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "a003_ex02",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex02",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX2",
+ "name": "盛大开幕",
+ "description": "如果不继续深入的话,其实没有你想的那么热。",
+ "hardStagedId": "a003_ex02#f#",
+ "dangerLevel": "精英1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229420,12 +233989,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229442,20 +234011,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -229465,64 +234024,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -229537,40 +234042,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_04#f#": {
+ "a003_ex02#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act4d0_04",
+ "stageId": "a003_ex02",
"completeState": "COMPLETE"
}
],
- "stageId": "act4d0_04#f#",
- "levelId": "Activities/ACT4D0/level_act4d0_04",
- "zoneId": "main_4",
- "code": "SW-EV-4",
- "name": "狡诈戏法",
- "description": "<@lv.fs>附加条件:>\\n敌方的技能范围大幅度提升\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "stageId": "a003_ex02#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex02",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX2",
+ "name": "盛大开幕",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的防御力大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading4",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229579,12 +234080,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229602,8 +234103,8 @@
"displayRewards": [
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -229615,8 +234116,8 @@
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -229632,36 +234133,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_03",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_05": {
+ "a003_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_04-10",
+ "stageId": "a003_ex02",
"completeState": "PASS"
}
],
- "stageId": "act4d0_05",
- "levelId": "Activities/ACT4D0/level_act4d0_05",
- "zoneId": "main_5",
- "code": "SW-EV-5",
- "name": "延时毁灭",
- "description": "拖延敌人的脚步,推迟交战的时机,放缓部署的节奏,倾斜整个战局。\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
- "hardStagedId": "act4d0_05#f#",
- "dangerLevel": "精英2 LV.20",
+ "stageId": "a003_ex03",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex03",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX3",
+ "name": "采访环节",
+ "description": "想象你的背后是一个明星,而你要保护他不被狂热粉丝靠近。",
+ "hardStagedId": "a003_ex03#f#",
+ "dangerLevel": "精英1 LV.70",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 18,
- "apFailReturn": 17,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229670,12 +234171,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 17,
- "completeFavor": 18,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229692,20 +234193,10 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -229715,70 +234206,10 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30033",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30012",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30062",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30013",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30063",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "ADDITIONAL"
- },
- {
- "occPercent": "SOMETIMES",
- "type": "MATERIAL",
- "id": "3003",
- "dropType": "ADDITIONAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -229793,40 +234224,36 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "act4d0_05#f#": {
+ "a003_ex03#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_02-08",
- "completeState": "PASS"
- },
- {
- "stageId": "act4d0_05",
+ "stageId": "a003_ex03",
"completeState": "COMPLETE"
}
],
- "stageId": "act4d0_05#f#",
- "levelId": "Activities/ACT4D0/level_act4d0_05",
- "zoneId": "main_5",
- "code": "SW-EV-5",
- "name": "延时毁灭",
- "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低三分之一\\n<@act.timeLimit>关卡开启时间:10月15日16:00~10月22日03:59>",
+ "stageId": "a003_ex03#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex03",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX3",
+ "name": "采访环节",
+ "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击速度大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 18,
- "apFailReturn": 9,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -229835,12 +234262,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 180,
- "goldGain": 180,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 18,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229856,15 +234283,10 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS004_YMO_01",
- "dropType": "ONCE"
- },
{
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -229873,17 +234295,11 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS004_YMO_01",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "act4d0_intelligencepoint",
- "dropType": "ONCE"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -229899,50 +234315,50 @@
"canUseBattlePerformance": false,
"canContinuousBattle": false,
"startButtonOverrideId": null,
- "isStagePatch": true,
- "mainStageId": "act7d5_04",
+ "isStagePatch": false,
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_st01": {
+ "a003_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "a003_ex03",
"completeState": "PASS"
}
],
- "stageId": "a003_st01",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST1",
- "name": "摇滚起来",
- "description": "从出发到抵达就花了整整一个星期的时间。\\n对泰拉人来说,大部分时候,旅途本身就是休假的一环。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "a003_ex04",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex04",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX4",
+ "name": "渐入佳境",
+ "description": "众所周知,某些狂热粉丝为了能够接近他们的偶像,往往不择手段。",
+ "hardStagedId": "a003_ex04#f#",
+ "dangerLevel": "精英2 LV.1",
"dangerPoint": -1.0,
"loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -229950,7 +234366,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -229958,6 +234374,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -229965,6 +234386,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -229980,49 +234407,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_01": {
+ "a003_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_st01",
- "completeState": "PASS"
+ "stageId": "a003_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "a003_01",
- "levelId": "Activities/ACT3D0/level_act3d0_01",
- "zoneId": "act11d7_zone1",
- "code": "OF-1",
- "name": "火山制造",
- "description": "盛夏的热意辅以激昂的音乐,这似乎是个完美的节日。\\n不过,完美通常就是用来打破的,巨大的危机,悄然而至。\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "a003_ex04#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex04",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX4",
+ "name": "渐入佳境",
+ "description": "<@lv.fs>附加条件:>\\n医疗职业干员的部署费用提升至三倍",
"hardStagedId": null,
- "dangerLevel": "LV.15",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
"loadingPicId": "loading_Obsidian_Wild",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230038,20 +234465,10 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_guitar_poster1_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -230060,23 +234477,11 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_guitar_poster1_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -230093,49 +234498,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_st02": {
+ "a003_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_01",
+ "stageId": "a003_ex04",
"completeState": "PASS"
}
],
- "stageId": "a003_st02",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST2",
- "name": "冲破藩篱",
- "description": "在情报不足,准备不充分的情况下,想要打破局面,需要的往往不是深思熟虑,而是一点冲劲。",
- "hardStagedId": null,
- "dangerLevel": "-",
+ "stageId": "a003_ex05",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex05",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX5",
+ "name": "高潮迭起",
+ "description": "干员们通常体格强壮,即使岩浆也无法立刻击倒他们,不过记得报销衣服的费用。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
+ "hardStagedId": "a003_ex05#f#",
+ "dangerLevel": "精英2 LV.15",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230143,7 +234548,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -230151,6 +234556,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -230158,6 +234568,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "ET_STAGE",
+ "id": "et_ObsidianPass_rep_1",
+ "dropType": "COMPLETE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -230173,49 +234589,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_02": {
+ "a003_ex05#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_st02",
- "completeState": "PASS"
+ "stageId": "a003_ex05",
+ "completeState": "COMPLETE"
}
],
- "stageId": "a003_02",
- "levelId": "Activities/ACT3D0/level_act3d0_02",
- "zoneId": "act11d7_zone1",
- "code": "OF-2",
- "name": "演出继续",
- "description": "演出必须被终止,但是,并不是所有人都这么想。",
+ "stageId": "a003_ex05#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex05",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX5",
+ "name": "高潮迭起",
+ "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低三分之二",
"hardStagedId": null,
- "dangerLevel": "LV.25",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 16,
- "apFailReturn": 15,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 160,
- "goldGain": 160,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 15,
- "completeFavor": 16,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230231,20 +234647,10 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_guitar_poster2_01",
- "dropType": "COMPLETE"
- },
{
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -230253,23 +234659,11 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_guitar_poster2_01",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "id": "token_ObsidianCoin_rep_1",
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -230286,35 +234680,35 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_03": {
+ "a003_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_02",
+ "stageId": "a003_ex05",
"completeState": "PASS"
}
],
- "stageId": "a003_03",
- "levelId": "Activities/ACT3D0/level_act3d0_03",
- "zoneId": "act11d7_zone1",
- "code": "OF-3",
- "name": "竞走赛",
- "description": "当你想到,只要你一个电话就会有许多人赶过来帮你时,即使是在逃跑途中,大概也会很安心吧。",
- "hardStagedId": null,
- "dangerLevel": "LV.35",
+ "stageId": "a003_ex06",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex06",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX6",
+ "name": "完美落幕",
+ "description": "把障碍物放在岩浆的喷射范围内有惊喜哦,虽然未必是你想要的那种。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n<@lv.item><岩浆喷射处>>每隔一定时间喷发,对周围8格内的我方单位造成大量伤害且融化障碍物",
+ "hardStagedId": "a003_ex06#f#",
+ "dangerLevel": "精英2 LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 24,
- "apFailReturn": 23,
+ "apCost": 10,
+ "apFailReturn": 9,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -230323,12 +234717,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 240,
- "goldGain": 240,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 23,
- "completeFavor": 24,
+ "passFavor": 9,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230344,20 +234738,10 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "FURN",
- "id": "furni_guitar_display_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
{
"type": "ET_STAGE",
"id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "dropType": "COMPLETE"
},
{
"type": "DIAMOND",
@@ -230366,23 +234750,11 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_guitar_display_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
{
"occPercent": "ALWAYS",
"type": "ET_STAGE",
"id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "dropType": "COMPLETE"
},
{
"occPercent": "ALWAYS",
@@ -230399,49 +234771,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_04": {
+ "a003_ex06#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_03",
- "completeState": "PASS"
+ "stageId": "a003_ex06",
+ "completeState": "COMPLETE"
}
],
- "stageId": "a003_04",
- "levelId": "Activities/ACT3D0/level_act3d0_04",
- "zoneId": "act11d7_zone1",
- "code": "OF-4",
- "name": "他是将军",
- "description": "必须严肃地指出,在一座普通的城市中,出现一个能与赫拉格将军抗衡的人真的很少。这次真的是个意外。",
+ "stageId": "a003_ex06#f#",
+ "levelId": "Activities/ACT3D0/level_act3d0_ex06",
+ "zoneId": "act11d7_zone3",
+ "code": "OF-EX6",
+ "name": "完美落幕",
+ "description": "<@lv.fs>附加条件:>\\n可部署的障碍物数量减半",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_Obsidian_Cave",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": 24,
- "apFailReturn": 23,
+ "canBattleReplay": false,
+ "apCost": 10,
+ "apFailReturn": 5,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 1,
+ "apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 240,
- "goldGain": 240,
+ "expGain": 100,
+ "goldGain": 100,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 23,
- "completeFavor": 24,
+ "passFavor": 5,
+ "completeFavor": 10,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230457,21 +234829,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "CHAR",
- "id": "char_348_ceylon",
- "dropType": "ONCE"
- },
{
"type": "FURN",
- "id": "furni_guitar_longBench_01",
+ "id": "furni_dropS004_deadBySunrise_01",
"dropType": "COMPLETE"
},
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -230479,24 +234841,12 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CHAR",
- "id": "char_348_ceylon",
- "dropType": "ONCE"
- },
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_guitar_longBench_01",
+ "id": "furni_dropS004_deadBySunrise_01",
"dropType": "COMPLETE"
},
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -230512,49 +234862,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a003_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_st03": {
+ "a001_01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_04",
+ "stageId": "main_01-10",
"completeState": "PASS"
}
],
- "stageId": "a003_st03",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST3",
- "name": "压力之下",
- "description": "当最信任的人背叛你的时候,你愿意相信她有自己的苦衷吗?\\n还是说,即使有苦衷,背叛也依然是背叛呢?",
+ "stageId": "a001_01",
+ "levelId": "Activities/A001/level_a001_01",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-1",
+ "name": "日正当中",
+ "description": "日正当中,黄沙漫天,卡西米尔村外,荒废的绞刑架下,贪婪狡猾的暴徒身后,孤身穿越荒野的骑兵,正悄悄握紧了长枪。\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE1",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230562,7 +234912,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -230570,6 +234920,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_pizza_exitIndicator_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -230577,6 +234947,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_pizza_exitIndicator_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30031",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30011",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -230589,38 +234983,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_05": {
+ "a001_02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_st03",
+ "stageId": "a001_01",
"completeState": "PASS"
}
],
- "stageId": "a003_05",
- "levelId": "Activities/ACT3D0/level_act3d0_05",
- "zoneId": "act11d7_zone1",
- "code": "OF-5",
- "name": "别阻止我",
- "description": "真正的勇敢,可以是面对并接受真相的勇气。",
+ "stageId": "a001_02",
+ "levelId": "Activities/A001/level_a001_02",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-2",
+ "name": "察言观色",
+ "description": "各种各样的人和事汇聚在村子里的酒吧,他们各怀鬼胎,权衡利弊,最后在杯酒间作出决定,成群结队的出发,刚到门口就大打出手,这就是赏金猎人。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.1",
+ "dangerLevel": "LV.30",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 24,
- "apFailReturn": 23,
+ "apCost": 9,
+ "apFailReturn": 8,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -230629,12 +235023,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 240,
- "goldGain": 240,
+ "expGain": 90,
+ "goldGain": 90,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 23,
- "completeFavor": 24,
+ "passFavor": 8,
+ "completeFavor": 9,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230652,13 +235046,23 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_guitar_guitarCases_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_brickWallSticker_01",
+ "dropType": "ONCE"
},
{
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -230670,14 +235074,26 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_guitar_guitarCases_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_brickWallSticker_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "MATERIAL",
+ "id": "30021",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30061",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -230691,38 +235107,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_06": {
+ "a001_03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_05",
+ "stageId": "a001_02",
"completeState": "PASS"
}
],
- "stageId": "a003_06",
- "levelId": "Activities/ACT3D0/level_act3d0_06",
- "zoneId": "act11d7_zone1",
- "code": "OF-6",
- "name": "杀手女皇",
- "description": "真正的反派,总会最不合时宜地登场\\n——当然,对他们来说,那就是他们的时宜。\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "a001_03",
+ "levelId": "Activities/A001/level_a001_03",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-3",
+ "name": "意外之旅",
+ "description": "通向宝藏的旅途总归不会一帆风顺,麻烦总是接踵而至,而其中大部分明显不懂得何为公平决斗。\\n<@lv.rem>无法携带部分登场角色>",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.15",
+ "dangerLevel": "精英化1 LV.1",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE1",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 28,
- "apFailReturn": 27,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -230731,12 +235147,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 280,
- "goldGain": 280,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 27,
- "completeFavor": 28,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230753,19 +235169,24 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "FURN",
- "id": "furni_guitar_carpet_01",
- "dropType": "COMPLETE"
+ "type": "CHAR",
+ "id": "char_220_grani",
+ "dropType": "ONCE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
},
{
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -230776,21 +235197,27 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_guitar_carpet_01",
- "dropType": "COMPLETE"
+ "type": "CHAR",
+ "id": "char_220_grani",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
},
{
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30042",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30022",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -230804,52 +235231,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_st04": {
+ "a001_04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_06",
+ "stageId": "a001_03",
"completeState": "PASS"
}
],
- "stageId": "a003_st04",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST4",
- "name": "爱某个人",
- "description": "但真正的爱,究竟是默默守望还是坦诚相待,总是没有定论。",
+ "stageId": "a001_04",
+ "levelId": "Activities/A001/level_a001_04",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-4",
+ "name": "污点证人",
+ "description": "不确定性才是世间一切的正道,信仰和同伴乃至敌人都是如此。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "精英化1 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 12,
+ "apFailReturn": 11,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 120,
+ "goldGain": 120,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 11,
+ "completeFavor": 12,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230857,7 +235284,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -230865,6 +235292,26 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_pizza_barStool_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -230872,6 +235319,30 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_pizza_barStool_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "ALMOST",
+ "type": "MATERIAL",
+ "id": "30052",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30032",
+ "dropType": "NORMAL"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -230884,38 +235355,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_07": {
+ "a001_05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_st04",
+ "stageId": "a001_04",
"completeState": "PASS"
}
],
- "stageId": "a003_07",
- "levelId": "Activities/ACT3D0/level_act3d0_07",
- "zoneId": "act11d7_zone1",
- "code": "OF-7",
- "name": "一锤定音",
- "description": "在最盛大的场合,放一朵最美丽的烟花,一个很令人振奋的想法——假如反派不这么想的话。",
+ "stageId": "a001_05",
+ "levelId": "Activities/A001/level_a001_05",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-5",
+ "name": "各抒己见",
+ "description": "人们总说巨大财富的背后都隐藏着罪恶,那么巨大财富的面前,就只剩不太雅观的斗殴和流血了。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.25",
+ "dangerLevel": "精英化1 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 30,
- "apFailReturn": 29,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -230924,12 +235395,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 300,
- "goldGain": 300,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 29,
- "completeFavor": 30,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -230947,13 +235418,18 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_guitar_drumKit_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_chair_L_01",
+ "dropType": "ONCE"
},
{
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -230965,14 +235441,20 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_guitar_drumKit_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_chair_L_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
"type": "ACTIVITY_ITEM",
- "id": "token_Obsidian_rep_1",
- "dropType": "SPECIAL"
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "USUAL",
+ "type": "MATERIAL",
+ "id": "30073",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -230986,38 +235468,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_08": {
+ "a001_06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_07",
+ "stageId": "a001_05",
"completeState": "PASS"
}
],
- "stageId": "a003_08",
- "levelId": "Activities/ACT3D0/level_act3d0_08",
- "zoneId": "act11d7_zone1",
- "code": "OF-8",
- "name": "汐斯塔狂想曲",
- "description": "虽然只是一个意外,不过,一头巨大的怪兽作为事件的收尾,至少比一个走投无路的反派要来的有趣。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
+ "stageId": "a001_06",
+ "levelId": "Activities/A001/level_a001_06",
+ "zoneId": "act13d2_zone1",
+ "code": "GT-6",
+ "name": "黄金三角",
+ "description": "每个人都有自己的路,你选择你的,她选择她的,只是有一些人的路比其他人要艰难得多,不过无论如何,总是殊途同归的。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.40",
+ "dangerLevel": "精英化1 LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 30,
- "apFailReturn": 29,
+ "apCost": 15,
+ "apFailReturn": 14,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -231026,12 +235508,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 300,
- "goldGain": 300,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 29,
- "completeFavor": 30,
+ "passFavor": 14,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231049,13 +235531,18 @@
"displayRewards": [
{
"type": "FURN",
- "id": "furni_dropS004_kraftwerk_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_chair_R_01",
+ "dropType": "ONCE"
},
{
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
},
{
"type": "DIAMOND",
@@ -231067,14 +235554,20 @@
{
"occPercent": "ALWAYS",
"type": "FURN",
- "id": "furni_dropS004_kraftwerk_01",
- "dropType": "COMPLETE"
+ "id": "furni_pizza_chair_R_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "SPECIAL"
+ "type": "ACTIVITY_ITEM",
+ "id": "act1d0_token_gold_rep_1",
+ "dropType": "NORMAL"
+ },
+ {
+ "occPercent": "OFTEN",
+ "type": "MATERIAL",
+ "id": "30093",
+ "dropType": "NORMAL"
},
{
"occPercent": "ALWAYS",
@@ -231088,52 +235581,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_01",
"extraCondition": null,
"extraInfo": null
},
- "a003_st05": {
+ "a001_ex01": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_08",
+ "stageId": "a001_03",
"completeState": "PASS"
}
],
- "stageId": "a003_st05",
- "levelId": null,
- "zoneId": "act11d7_zone1",
- "code": "OF-ST5",
- "name": "此生挚爱",
- "description": "岁月累积的一些故事,即使简单,却也动人,却也伤人。",
+ "stageId": "a001_ex01",
+ "levelId": "Activities/A001/level_a001_ex01",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-EX-1",
+ "name": "大地惊雷",
+ "description": "这些从地底里爬出来的小东西非常致命,因为寻宝人和淘金者的挖掘摧毁了它们的家园,它们也要如法炮制。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "LV.40",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
- "canBattleReplay": false,
- "apCost": 0,
- "apFailReturn": 0,
+ "canBattleReplay": true,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
- "apProtectTimes": 0,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 0,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231141,7 +235634,7 @@
"isPredefined": false,
"isHardPredefined": false,
"isSkillSelectablePredefined": false,
- "isStoryOnly": true,
+ "isStoryOnly": false,
"appearanceStyle": "MAIN_NORMAL",
"stageDropInfo": {
"firstPassRewards": null,
@@ -231149,6 +235642,11 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
+ {
+ "type": "FURN",
+ "id": "furni_pizza_abstractArt_01",
+ "dropType": "ONCE"
+ },
{
"type": "DIAMOND",
"id": "4002",
@@ -231156,6 +235654,12 @@
}
],
"displayDetailRewards": [
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_pizza_abstractArt_01",
+ "dropType": "ONCE"
+ },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -231168,52 +235672,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_st01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_f01": {
+ "a001_ex02": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_02",
+ "stageId": "a001_ex01",
"completeState": "PASS"
}
],
- "stageId": "a003_f01",
- "levelId": "Activities/ACT3D0/level_act3d0_f01",
- "zoneId": "act11d7_zone2",
- "code": "OF-F1",
- "name": "水上滑梯",
- "description": "下水之前,请不要忘记做好热身运动。",
+ "stageId": "a001_ex02",
+ "levelId": "Activities/A001/level_a001_ex02",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-EX-2",
+ "name": "老无所依",
+ "description": "简单的地形,粗暴的战斗,没什么大用的陷阱和洒了一地的金币! ",
"hardStagedId": null,
- "dangerLevel": "LV.30",
+ "dangerLevel": "精英化1 LV.10",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": -1,
- "apFailReturn": -1,
- "etItemId": "et_ObsidianPass_rep_1",
- "etCost": 6,
- "etFailReturn": 5,
- "etButtonStyle": "act11d7",
- "apProtectTimes": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231230,14 +235734,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_chair_F_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -231248,15 +235747,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_chair_F_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -231270,52 +235763,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_f01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_f02": {
+ "a001_ex03": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_04",
+ "stageId": "a001_ex02",
"completeState": "PASS"
}
],
- "stageId": "a003_f02",
- "levelId": "Activities/ACT3D0/level_act3d0_f02",
- "zoneId": "act11d7_zone2",
- "code": "OF-F2",
- "name": "激流勇进",
- "description": "人群混杂,当心混在其中的那些,真正图谋不轨的家伙。",
+ "stageId": "a001_ex03",
+ "levelId": "Activities/A001/level_a001_ex03",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-EX-3",
+ "name": "与狼共舞",
+ "description": "“小心狼群” 。",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.10",
+ "dangerLevel": "精英化1 LV.25",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": -1,
- "apFailReturn": -1,
- "etItemId": "et_ObsidianPass_rep_1",
- "etCost": 10,
- "etFailReturn": 9,
- "etButtonStyle": "act11d7",
- "apProtectTimes": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231332,14 +235825,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_priceList_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -231350,15 +235838,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_priceList_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -231372,52 +235854,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_f01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_f03": {
+ "a001_ex04": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_06",
+ "stageId": "a001_06",
"completeState": "PASS"
}
],
- "stageId": "a003_f03",
- "levelId": "Activities/ACT3D0/level_act3d0_f03",
- "zoneId": "act11d7_zone2",
- "code": "OF-F3",
- "name": "旋转木马",
- "description": "守住这里!守住这里干什么?我怎么知道。",
- "hardStagedId": null,
- "dangerLevel": "精英1 LV.30",
+ "stageId": "a001_ex04",
+ "levelId": "Activities/A001/level_a001_ex04",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-1",
+ "name": "碧血金沙",
+ "description": "在地下掘金总会让人心情烦躁,因为你分不清落在头上的是尘土还是源石虫。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
+ "hardStagedId": "a001_ex04#f#",
+ "dangerLevel": "精英化1 LV.35",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": -1,
- "apFailReturn": -1,
- "etItemId": "et_ObsidianPass_rep_1",
- "etCost": 15,
- "etFailReturn": 14,
- "etButtonStyle": "act11d7",
- "apProtectTimes": 0,
+ "apCost": 15,
+ "apFailReturn": 7,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
+ "apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231434,14 +235916,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_cupboard_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -231452,15 +235929,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
+ "type": "FURN",
+ "id": "furni_pizza_cupboard_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -231474,52 +235945,52 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_f01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_f04": {
+ "a001_ex04#f#": {
"stageType": "ACTIVITY",
- "difficulty": "NORMAL",
+ "difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_08",
- "completeState": "PASS"
+ "stageId": "a001_ex04",
+ "completeState": "COMPLETE"
}
],
- "stageId": "a003_f04",
- "levelId": "Activities/ACT3D0/level_act3d0_f04",
- "zoneId": "act11d7_zone2",
- "code": "OF-F4",
- "name": "火山攀岩",
- "description": "众所周知,源石虫移动缓慢而笨拙,是一种十分好对付的生物。\\n但“庞贝”,就不一定了。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
+ "stageId": "a001_ex04#f#",
+ "levelId": "Activities/A001/level_a001_ex04",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-1",
+ "name": "碧血金沙",
+ "description": "<@lv.fs>附加条件:>\\n我方所有远程单位的部署费用增加至3倍",
"hardStagedId": null,
- "dangerLevel": "精英1 LV.60",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
+ "loadingPicId": "loadingE2",
"canPractice": true,
- "canBattleReplay": true,
- "apCost": -1,
- "apFailReturn": -1,
- "etItemId": "et_ObsidianPass_rep_1",
- "etCost": 20,
- "etFailReturn": 19,
- "etButtonStyle": "act11d7",
+ "canBattleReplay": false,
+ "apCost": 15,
+ "apFailReturn": 7,
+ "etItemId": null,
+ "etCost": -1,
+ "etFailReturn": -1,
+ "etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 0,
- "goldGain": 0,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 0,
- "completeFavor": 0,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231535,16 +236006,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -231552,18 +236013,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "SPECIAL"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -231579,49 +236028,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_f01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_ex01": {
+ "a001_ex05": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_08",
+ "stageId": "a001_ex04",
"completeState": "PASS"
}
],
- "stageId": "a003_ex01",
- "levelId": "Activities/ACT3D0/level_act3d0_ex01",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX1",
- "name": "预热活动",
- "description": "你可以放点音乐放松一下,因为,可能你也只有现在能放松了。",
- "hardStagedId": "a003_ex01#f#",
- "dangerLevel": "精英1 LV.30",
+ "stageId": "a001_ex05",
+ "levelId": "Activities/A001/level_a001_ex05",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-2",
+ "name": "关山飞渡",
+ "description": "想要胜利,就必须在曲折蜿蜒的道路与重重包围下一步不停,杀出血路,这是对敌人而言。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
+ "hardStagedId": "a001_ex05#f#",
+ "dangerLevel": "精英化1 LV.55",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231638,9 +236087,9 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
+ "type": "FURN",
+ "id": "furni_pizza_shelf_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -231651,9 +236100,9 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
+ "type": "FURN",
+ "id": "furni_pizza_shelf_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -231667,38 +236116,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_ex01#f#": {
+ "a001_ex05#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex01",
+ "stageId": "a001_ex05",
"completeState": "COMPLETE"
}
],
- "stageId": "a003_ex01#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex01",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX1",
- "name": "预热活动",
- "description": "<@lv.fs>附加条件:>\\n敌方远程单位的射程大幅度提升",
+ "stageId": "a001_ex05#f#",
+ "levelId": "Activities/A001/level_a001_ex05",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-2",
+ "name": "关山飞渡",
+ "description": "<@lv.fs>附加条件:>\\n敌方所有单位的攻击速度大幅度提升",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -231707,12 +236156,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231728,11 +236177,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -231740,12 +236184,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -231761,49 +236199,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_ex02": {
+ "a001_ex06": {
"stageType": "ACTIVITY",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex01",
+ "stageId": "a001_ex05",
"completeState": "PASS"
}
],
- "stageId": "a003_ex02",
- "levelId": "Activities/ACT3D0/level_act3d0_ex02",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX2",
- "name": "盛大开幕",
- "description": "如果不继续深入的话,其实没有你想的那么热。",
- "hardStagedId": "a003_ex02#f#",
- "dangerLevel": "精英1 LV.40",
+ "stageId": "a001_ex06",
+ "levelId": "Activities/A001/level_a001_ex06",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-3",
+ "name": "西部往事",
+ "description": "拥有精良装备的敌人从四面八方出现,源源不断地发起进攻,毕竟你挡住了这里唯一的洞口。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
+ "hardStagedId": "a001_ex06#f#",
+ "dangerLevel": "精英化2 LV.20",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
"etButtonStyle": null,
"apProtectTimes": 1,
"diamondOnceDrop": 1,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231820,9 +236258,14 @@
"completeRewards": null,
"displayRewards": [
{
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
+ "type": "FURN",
+ "id": "furni_pizza_ceilingLights_01",
+ "dropType": "ONCE"
+ },
+ {
+ "type": "FURN",
+ "id": "furni_pizza_barStool_01",
+ "dropType": "ONCE"
},
{
"type": "DIAMOND",
@@ -231833,9 +236276,15 @@
"displayDetailRewards": [
{
"occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
+ "type": "FURN",
+ "id": "furni_pizza_ceilingLights_01",
+ "dropType": "ONCE"
+ },
+ {
+ "occPercent": "ALWAYS",
+ "type": "FURN",
+ "id": "furni_pizza_barStool_01",
+ "dropType": "ONCE"
},
{
"occPercent": "ALWAYS",
@@ -231849,38 +236298,38 @@
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": false,
+ "canContinuousBattle": true,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_ex02#f#": {
+ "a001_ex06#f#": {
"stageType": "ACTIVITY",
"difficulty": "FOUR_STAR",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex02",
+ "stageId": "a001_ex06",
"completeState": "COMPLETE"
}
],
- "stageId": "a003_ex02#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex02",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX2",
- "name": "盛大开幕",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的防御力大幅度提升",
+ "stageId": "a001_ex06#f#",
+ "levelId": "Activities/A001/level_a001_ex06",
+ "zoneId": "act13d2_zone2",
+ "code": "GT-HX-3",
+ "name": "西部往事",
+ "description": "<@lv.fs>附加条件:>\\n障碍物的部署费用增加至3倍",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
+ "loadingPicId": "loadingE2",
"canPractice": true,
"canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "apCost": 15,
+ "apFailReturn": 7,
"etItemId": null,
"etCost": -1,
"etFailReturn": -1,
@@ -231889,12 +236338,12 @@
"diamondOnceDrop": 1,
"practiceTicketCost": 3,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 150,
+ "goldGain": 150,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 7,
+ "completeFavor": 15,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -231910,11 +236359,6 @@
"passRewards": null,
"completeRewards": null,
"displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
{
"type": "DIAMOND",
"id": "4002",
@@ -231922,12 +236366,6 @@
}
],
"displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
{
"occPercent": "ALWAYS",
"type": "DIAMOND",
@@ -231943,49 +236381,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": "a001_ex01",
"extraCondition": null,
"extraInfo": null
},
- "a003_ex03": {
- "stageType": "ACTIVITY",
+ "camp_01": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex02",
+ "stageId": "main_01-05",
"completeState": "PASS"
}
],
- "stageId": "a003_ex03",
- "levelId": "Activities/ACT3D0/level_act3d0_ex03",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX3",
- "name": "采访环节",
- "description": "想象你的背后是一个明星,而你要保护他不被狂热粉丝靠近。",
- "hardStagedId": "a003_ex03#f#",
- "dangerLevel": "精英1 LV.70",
+ "stageId": "camp_01",
+ "levelId": "Obt/Campaign/level_camp_01",
+ "zoneId": "camp_zone_3",
+ "code": "乌萨斯",
+ "name": "切尔诺伯格",
+ "description": "剿灭切尔诺伯格城的大量整合运动破坏分子。小心在该区域巡逻的整合运动干部。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
- "canPractice": true,
+ "loadingPicId": "loading1",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 20,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232000,32 +236438,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232034,49 +236448,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex03#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_02": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex03",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a003_ex03#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex03",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX3",
- "name": "采访环节",
- "description": "<@lv.fs>附加条件:>\\n敌方单位的攻击速度大幅度提升",
+ "stageId": "camp_02",
+ "levelId": "Obt/Campaign/level_camp_02",
+ "zoneId": "camp_zone_1",
+ "code": "炎国",
+ "name": "龙门外环",
+ "description": "剿灭潜伏在龙门外环的整合运动危险分子,保证龙门的安全不会受到任何威胁。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "loadingPicId": "loading2",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232091,32 +236505,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232125,49 +236515,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex04": {
- "stageType": "ACTIVITY",
+ "camp_03": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex03",
+ "stageId": "camp_02",
"completeState": "PASS"
}
],
- "stageId": "a003_ex04",
- "levelId": "Activities/ACT3D0/level_act3d0_ex04",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX4",
- "name": "渐入佳境",
- "description": "众所周知,某些狂热粉丝为了能够接近他们的偶像,往往不择手段。",
- "hardStagedId": "a003_ex04#f#",
- "dangerLevel": "精英2 LV.1",
+ "stageId": "camp_03",
+ "levelId": "Obt/Campaign/level_camp_03",
+ "zoneId": "camp_zone_1",
+ "code": "炎国",
+ "name": "龙门市区",
+ "description": "剿灭攻入龙门市区的整合运动武装分子,夺回地区主动权。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
- "canPractice": true,
+ "loadingPicId": "loading_LM_night",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232182,32 +236572,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232216,49 +236582,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex04#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_01": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex04",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a003_ex04#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex04",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX4",
- "name": "渐入佳境",
- "description": "<@lv.fs>附加条件:>\\n医疗职业干员的部署费用提升至三倍",
+ "stageId": "camp_r_01",
+ "levelId": "Obt/Campaign/level_camp_r_01",
+ "zoneId": "camp_zone_4",
+ "code": "卡西米尔",
+ "name": "大骑士领郊外",
+ "description": "卡西米尔商业联合会筹划了这场大型竞技表演赛。作为防守方,罗德岛需要活用赞助无人机以应对各大骑士团的精锐。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "loadingPicId": "loading_Kazimierz_Final",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232273,32 +236639,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232307,49 +236649,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex05": {
- "stageType": "ACTIVITY",
+ "camp_r_02": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex04",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a003_ex05",
- "levelId": "Activities/ACT3D0/level_act3d0_ex05",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX5",
- "name": "高潮迭起",
- "description": "干员们通常体格强壮,即使岩浆也无法立刻击倒他们,不过记得报销衣服的费用。\\n<@lv.item><岩浆喷射处>>每隔一定时间会喷出岩浆,对周围8格内的我方单位造成大量伤害且融化障碍物",
- "hardStagedId": "a003_ex05#f#",
- "dangerLevel": "精英2 LV.15",
+ "stageId": "camp_r_02",
+ "levelId": "Obt/Campaign/level_camp_r_02",
+ "zoneId": "camp_zone_3",
+ "code": "乌萨斯",
+ "name": "北原冰封废城",
+ "description": "成建制的整合运动游击队潜藏在乌萨斯冰原上的废弃移动城市。准备好防寒措施,只有这样,才有胜利的希望。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
- "canPractice": true,
+ "loadingPicId": "loading1",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232364,32 +236706,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232398,49 +236716,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex05#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_03": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex05",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a003_ex05#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex05",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX5",
- "name": "高潮迭起",
- "description": "<@lv.fs>附加条件:>\\n部署费用的自然回复速度降低三分之二",
+ "stageId": "camp_r_03",
+ "levelId": "Obt/Campaign/level_camp_r_03",
+ "zoneId": "camp_zone_3",
+ "code": "乌萨斯",
+ "name": "废弃矿区",
+ "description": "乌萨斯的偏远矿坑,感染者纠察队正在此地搜索感染者。请借助矿区的复杂地形,为感染者撤离争取时间。\\n<@lv.rem><特殊条件>>部署费用不会自然回复,拯救乌萨斯平民失败扣除1歼灭数",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "loadingPicId": "loading_iceforest_2",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232455,32 +236773,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "token_ObsidianCoin_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232489,49 +236783,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex06": {
- "stageType": "ACTIVITY",
+ "camp_r_04": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex05",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a003_ex06",
- "levelId": "Activities/ACT3D0/level_act3d0_ex06",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX6",
- "name": "完美落幕",
- "description": "把障碍物放在岩浆的喷射范围内有惊喜哦,虽然未必是你想要的那种。\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线\\n<@lv.item><岩浆喷射处>>每隔一定时间喷发,对周围8格内的我方单位造成大量伤害且融化障碍物",
- "hardStagedId": "a003_ex06#f#",
- "dangerLevel": "精英2 LV.30",
+ "stageId": "camp_r_04",
+ "levelId": "Obt/Campaign/level_camp_r_04",
+ "zoneId": "camp_zone_5",
+ "code": "汐斯塔",
+ "name": "潮没海滨",
+ "description": "汐斯塔海滩上毫不起眼的一小块海滩,此时正被西西里人和暴徒占据。请熟练运用汐斯塔市提供的指挥终端,尽快驱逐他们。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
- "canPractice": true,
+ "loadingPicId": "loading_Obsidian_Wild",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 10,
- "apFailReturn": 9,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 9,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232546,32 +236840,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "ET_STAGE",
- "id": "et_ObsidianPass_rep_1",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232580,49 +236850,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a003_ex06#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_05": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a003_ex06",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a003_ex06#f#",
- "levelId": "Activities/ACT3D0/level_act3d0_ex06",
- "zoneId": "act11d7_zone3",
- "code": "OF-EX6",
- "name": "完美落幕",
- "description": "<@lv.fs>附加条件:>\\n可部署的障碍物数量减半",
+ "stageId": "camp_r_05",
+ "levelId": "Obt/Campaign/level_camp_r_05",
+ "zoneId": "camp_zone_6",
+ "code": "伊比利亚",
+ "name": "积水潮窟",
+ "description": "海浪涌动下,海嗣们正在洞窟中蠢蠢欲动,请借助洞中残留的伊比利亚器械,彻底清除海嗣。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Cave",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 10,
- "apFailReturn": 5,
+ "loadingPicId": "loading_iberia",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 100,
- "goldGain": 100,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 5,
- "completeFavor": 10,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232637,32 +236907,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_dropS004_deadBySunrise_01",
- "dropType": "COMPLETE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_dropS004_deadBySunrise_01",
- "dropType": "COMPLETE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -232671,49 +236917,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a003_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_01": {
- "stageType": "ACTIVITY",
+ "camp_r_06": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-10",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_01",
- "levelId": "Activities/A001/level_a001_01",
- "zoneId": "act13d2_zone1",
- "code": "GT-1",
- "name": "日正当中",
- "description": "日正当中,黄沙漫天,卡西米尔村外,荒废的绞刑架下,贪婪狡猾的暴徒身后,孤身穿越荒野的骑兵,正悄悄握紧了长枪。\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "camp_r_06",
+ "levelId": "Obt/Campaign/level_camp_r_06",
+ "zoneId": "camp_zone_7",
+ "code": "萨尔贡",
+ "name": "长泉镇郊野",
+ "description": "“瞭望塔33号”事件后,部分“红标”雇佣兵控制残余畸变生物躲过了罗德岛的搜查,如果这些生物流窜至其他地区,后果不堪设想。请彻底消灭他们。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
"hardStagedId": null,
- "dangerLevel": "LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE1",
- "canPractice": true,
+ "loadingPicId": "loading_OOD_02",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232728,116 +236974,126 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_exitIndicator_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_exitIndicator_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30031",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30011",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_02": {
- "stageType": "ACTIVITY",
+ "camp_r_07": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_01",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_02",
- "levelId": "Activities/A001/level_a001_02",
- "zoneId": "act13d2_zone1",
- "code": "GT-2",
- "name": "察言观色",
- "description": "各种各样的人和事汇聚在村子里的酒吧,他们各怀鬼胎,权衡利弊,最后在杯酒间作出决定,成群结队的出发,刚到门口就大打出手,这就是赏金猎人。",
+ "stageId": "camp_r_07",
+ "levelId": "Obt/Campaign/level_camp_r_07",
+ "zoneId": "camp_zone_8",
+ "code": "玻利瓦尔",
+ "name": "多索雷斯换水口",
+ "description": "坎黛拉女士最近购入了两台莱塔尼亚“留声机”,她希望罗德岛能配合多索雷斯护卫队进行演习,测试一下“留声机”对于关键地点的防卫效果。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "hardStagedId": null,
+ "dangerLevel": "-",
+ "dangerPoint": -1.0,
+ "loadingPicId": "loading_Bolivar_street",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
+ "etItemId": null,
+ "etCost": 0,
+ "etFailReturn": 0,
+ "etButtonStyle": null,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
+ "dailyStageDifficulty": 0,
+ "expGain": 0,
+ "goldGain": 0,
+ "loseExpGain": 0,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
+ "slProgress": 0,
+ "displayMainItem": null,
+ "hilightMark": false,
+ "bossMark": false,
+ "isPredefined": false,
+ "isHardPredefined": false,
+ "isSkillSelectablePredefined": false,
+ "isStoryOnly": false,
+ "appearanceStyle": "MAIN_NORMAL",
+ "stageDropInfo": {
+ "firstPassRewards": null,
+ "firstCompleteRewards": null,
+ "passRewards": null,
+ "completeRewards": null,
+ "displayRewards": [],
+ "displayDetailRewards": []
+ },
+ "canUseCharm": false,
+ "canUseTech": false,
+ "canUseTrapTool": false,
+ "canUseBattlePerformance": false,
+ "canContinuousBattle": false,
+ "startButtonOverrideId": null,
+ "isStagePatch": false,
+ "mainStageId": null,
+ "extraCondition": null,
+ "extraInfo": null
+ },
+ "camp_r_08": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
+ "performanceStageFlag": "NORMAL_STAGE",
+ "diffGroup": "NONE",
+ "unlockCondition": [
+ {
+ "stageId": "main_02-08",
+ "completeState": "PASS"
+ }
+ ],
+ "stageId": "camp_r_08",
+ "levelId": "Obt/Campaign/level_camp_r_08",
+ "zoneId": "camp_zone_9",
+ "code": "哥伦比亚",
+ "name": "南方监狱",
+ "description": "从曼斯菲尔德监狱转来的囚犯杰斯顿煽动其他囚犯集体越狱,当地叙拉古帮派也闻风而动前来协助。请罗德岛干员立刻介入,操控禁锢装置平息事端。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
"hardStagedId": null,
- "dangerLevel": "LV.30",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE1",
- "canPractice": true,
+ "loadingPicId": "loading_Columbia_center",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 9,
- "apFailReturn": 8,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 90,
- "goldGain": 90,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 8,
- "completeFavor": 9,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232852,116 +237108,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_brickWallSticker_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_brickWallSticker_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "MATERIAL",
- "id": "30021",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30061",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_03": {
- "stageType": "ACTIVITY",
+ "camp_r_09": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_02",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_03",
- "levelId": "Activities/A001/level_a001_03",
- "zoneId": "act13d2_zone1",
- "code": "GT-3",
- "name": "意外之旅",
- "description": "通向宝藏的旅途总归不会一帆风顺,麻烦总是接踵而至,而其中大部分明显不懂得何为公平决斗。\\n<@lv.rem>无法携带部分登场角色>",
+ "stageId": "camp_r_09",
+ "levelId": "Obt/Campaign/level_camp_r_09",
+ "zoneId": "camp_zone_10",
+ "code": "维多利亚",
+ "name": "小丘郡郊野",
+ "description": "在接受了维多利亚官方委托后,罗德岛着手应对出现在小丘郡周边的鬼魂部队。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><破碎支柱>>可以被相邻干员击倒,对倒下方向的两格造成真实伤害并生成阻挡路线的废墟",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.1",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE1",
- "canPractice": true,
+ "loadingPicId": "loading_VC_hillock1",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -232976,116 +237175,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "CHAR",
- "id": "char_220_grani",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "CHAR",
- "id": "char_220_grani",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30042",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30022",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_04": {
- "stageType": "ACTIVITY",
+ "camp_r_10": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_04",
- "levelId": "Activities/A001/level_a001_04",
- "zoneId": "act13d2_zone1",
- "code": "GT-4",
- "name": "污点证人",
- "description": "不确定性才是世间一切的正道,信仰和同伴乃至敌人都是如此。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
+ "stageId": "camp_r_10",
+ "levelId": "Obt/Campaign/level_camp_r_10",
+ "zoneId": "camp_zone_4",
+ "code": "卡西米尔",
+ "name": "黑夜锦标秀",
+ "description": "卡西米尔某公司策划了一期别开生面的“综艺”节目,在光源不足的环境下,参赛团体需要应对一波波骑士团成员的进攻以获得最终的大奖。对方向罗德岛发出了邀请函。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_Kazimierz_Arena",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 12,
- "apFailReturn": 11,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 120,
- "goldGain": 120,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 11,
- "completeFavor": 12,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233100,116 +237242,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_barStool_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_barStool_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALMOST",
- "type": "MATERIAL",
- "id": "30052",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30032",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_05": {
- "stageType": "ACTIVITY",
+ "camp_r_11": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_04",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_05",
- "levelId": "Activities/A001/level_a001_05",
- "zoneId": "act13d2_zone1",
- "code": "GT-5",
- "name": "各抒己见",
- "description": "人们总说巨大财富的背后都隐藏着罪恶,那么巨大财富的面前,就只剩不太雅观的斗殴和流血了。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
+ "stageId": "camp_r_11",
+ "levelId": "Obt/Campaign/level_camp_r_11",
+ "zoneId": "camp_zone_2",
+ "code": "炎国",
+ "name": "盘桓蜀道",
+ "description": "那些形态各异的器物们,复现于漫漫山道,它们是在寻找那只赋予了它们智识,后来跌入云间山外的酒盏吗?炎国相关机构向罗德岛发来了协助处理的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.20",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_IW_Mountain",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233224,105 +237309,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_chair_L_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_chair_L_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "USUAL",
- "type": "MATERIAL",
- "id": "30073",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_06": {
- "stageType": "ACTIVITY",
+ "camp_r_12": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_05",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_06",
- "levelId": "Activities/A001/level_a001_06",
- "zoneId": "act13d2_zone1",
- "code": "GT-6",
- "name": "黄金三角",
- "description": "每个人都有自己的路,你选择你的,她选择她的,只是有一些人的路比其他人要艰难得多,不过无论如何,总是殊途同归的。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半。",
+ "stageId": "camp_r_12",
+ "levelId": "Obt/Campaign/level_camp_r_12",
+ "zoneId": "camp_zone_11",
+ "code": "拉特兰",
+ "name": "巧克力大街",
+ "description": "万国峰会结束后,并未跟随先导离开的寻路者们滞留圣城,试图以自己的方式重证拉特兰的信仰。他们在司提望区的商业街引发骚乱,公证所向罗德岛发来了协助平息事端的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_Laterano_Chocolate",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 14,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
"practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 14,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233337,105 +237376,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_chair_R_01",
- "dropType": "ONCE"
- },
- {
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_chair_R_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "ACTIVITY_ITEM",
- "id": "act1d0_token_gold_rep_1",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "OFTEN",
- "type": "MATERIAL",
- "id": "30093",
- "dropType": "NORMAL"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex01": {
- "stageType": "ACTIVITY",
+ "camp_r_13": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_03",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex01",
- "levelId": "Activities/A001/level_a001_ex01",
- "zoneId": "act13d2_zone2",
- "code": "GT-EX-1",
- "name": "大地惊雷",
- "description": "这些从地底里爬出来的小东西非常致命,因为寻宝人和淘金者的挖掘摧毁了它们的家园,它们也要如法炮制。",
+ "stageId": "camp_r_13",
+ "levelId": "Obt/Campaign/level_camp_r_13",
+ "zoneId": "camp_zone_6",
+ "code": "伊比利亚",
+ "name": "昏黑造船厂",
+ "description": "时至今日,曾经用以制造愚人号等重要舰船的造船厂也成了恐鱼的巢穴。为了抢救出一艘尚可使用的黄金时代主力舰,审判庭向罗德岛发来了协助清除恐鱼的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><圣徒之手·清理模式>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人,清除移动路径沿途的溟痕",
"hardStagedId": null,
- "dangerLevel": "LV.40",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_SN_Boat",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233450,83 +237443,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_abstractArt_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_abstractArt_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex02": {
- "stageType": "ACTIVITY",
+ "camp_r_14": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex01",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex02",
- "levelId": "Activities/A001/level_a001_ex02",
- "zoneId": "act13d2_zone2",
- "code": "GT-EX-2",
- "name": "老无所依",
- "description": "简单的地形,粗暴的战斗,没什么大用的陷阱和洒了一地的金币! ",
+ "stageId": "camp_r_14",
+ "levelId": "Obt/Campaign/level_camp_r_14",
+ "zoneId": "camp_zone_9",
+ "code": "哥伦比亚",
+ "name": "实验基地机库",
+ "description": "359号实验基地的清理工作正在进行,原本存放在机库的实验动力甲此时因不明原因突然恢复行动。在场的罗德岛干员需要迅速处理介入并平息事端。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.10",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_DV_Headquarters",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233541,83 +237510,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_chair_F_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_chair_F_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex03": {
- "stageType": "ACTIVITY",
+ "camp_r_15": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex02",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex03",
- "levelId": "Activities/A001/level_a001_ex03",
- "zoneId": "act13d2_zone2",
- "code": "GT-EX-3",
- "name": "与狼共舞",
- "description": "“小心狼群” 。",
+ "stageId": "camp_r_15",
+ "levelId": "Obt/Campaign/level_camp_r_15",
+ "zoneId": "camp_zone_1",
+ "code": "炎国",
+ "name": "龙门商业街",
+ "description": "在鼠王的授意之下,当地叙拉古帮派联络了一些雇佣兵,准备在安魂节期间为这座城市带来欢乐,但在此之前,他们需要与罗德岛干员进行排练以确保不会伤到市民。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n",
"hardStagedId": null,
- "dangerLevel": "精英化1 LV.25",
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_PL_Downtown",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233632,83 +237577,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_priceList_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_priceList_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex04": {
- "stageType": "ACTIVITY",
+ "camp_r_16": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_06",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex04",
- "levelId": "Activities/A001/level_a001_ex04",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-1",
- "name": "碧血金沙",
- "description": "在地下掘金总会让人心情烦躁,因为你分不清落在头上的是尘土还是源石虫。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
- "hardStagedId": "a001_ex04#f#",
- "dangerLevel": "精英化1 LV.35",
+ "stageId": "camp_r_16",
+ "levelId": "Obt/Campaign/level_camp_r_16",
+ "zoneId": "camp_zone_12",
+ "code": "莱塔尼亚",
+ "name": "休止符街道",
+ "description": "一位知名音乐家将在社区举办公益音乐会,情报显示有闹事者混入人群之中,假扮巫王残党企图引发骚乱。负责现场安保的罗德岛干员需要迅速行动,保障音乐会的顺利举行。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_LE1",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233723,83 +237644,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_cupboard_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_cupboard_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex04#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_17": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex04",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a001_ex04#f#",
- "levelId": "Activities/A001/level_a001_ex04",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-1",
- "name": "碧血金沙",
- "description": "<@lv.fs>附加条件:>\\n我方所有远程单位的部署费用增加至3倍",
+ "stageId": "camp_r_17",
+ "levelId": "Obt/Campaign/level_camp_r_17",
+ "zoneId": "camp_zone_10",
+ "code": "维多利亚",
+ "name": "灰暗泥沼",
+ "description": "一把唤作“怨恨”的火焰,投入芜杂蔓延的芦苇丛中,灰烬紧追着跋涉于故土的人们。收到了他们发出的救援请求,罗德岛绝不会坐视不顾。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "loadingPicId": "loading_FC_Reed",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233814,21 +237711,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -233837,49 +237721,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex05": {
- "stageType": "ACTIVITY",
+ "camp_r_18": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex04",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex05",
- "levelId": "Activities/A001/level_a001_ex05",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-2",
- "name": "关山飞渡",
- "description": "想要胜利,就必须在曲折蜿蜒的道路与重重包围下一步不停,杀出血路,这是对敌人而言。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半",
- "hardStagedId": "a001_ex05#f#",
- "dangerLevel": "精英化1 LV.55",
+ "stageId": "camp_r_18",
+ "levelId": "Obt/Campaign/level_camp_r_18",
+ "zoneId": "camp_zone_7",
+ "code": "萨尔贡",
+ "name": "“特制小水坑”",
+ "description": "想念“大水坑”的杜林们在地表修建了新的水上游乐设施,阿卡胡拉的部落都收到了参加狂欢的邀请,成箱的酒精饮料正被送往狂欢现场......罗德岛,拜托了,帮帮忙维持秩序吧!\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_IC_Square",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233894,83 +237778,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_shelf_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_shelf_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex05#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_19": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex05",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a001_ex05#f#",
- "levelId": "Activities/A001/level_a001_ex05",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-2",
- "name": "关山飞渡",
- "description": "<@lv.fs>附加条件:>\\n敌方所有单位的攻击速度大幅度提升",
+ "stageId": "camp_r_19",
+ "levelId": "Obt/Campaign/level_camp_r_19",
+ "zoneId": "camp_zone_10",
+ "code": "维多利亚",
+ "name": "腐烂荒野",
+ "description": "食腐者的大军在田地里肆意吞食,肥沃的田地最终也会成为无用的荒野。若有可能,请分派一支小队击退他们吧,这至少能让沉沦于漫长折磨的伦蒂尼姆人感受到一丝希望。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><汲营枯枝>>被摧毁或关卡结束时产生食腐使徒",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "loadingPicId": "loading_VC_street",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
- "loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "loseGoldGain": 0,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -233985,21 +237845,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -234008,49 +237855,49 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex06": {
- "stageType": "ACTIVITY",
+ "camp_r_20": {
+ "stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex05",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "a001_ex06",
- "levelId": "Activities/A001/level_a001_ex06",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-3",
- "name": "西部往事",
- "description": "拥有精良装备的敌人从四面八方出现,源源不断地发起进攻,毕竟你挡住了这里唯一的洞口。\\n<@lv.item><腐蚀地表>>置于其上的我方单位防御力减半\\n<@lv.item><障碍物>>部署以后可以阻挡敌人的行进路线",
- "hardStagedId": "a001_ex06#f#",
- "dangerLevel": "精英化2 LV.20",
+ "stageId": "camp_r_20",
+ "levelId": "Obt/Campaign/level_camp_r_20",
+ "zoneId": "camp_zone_2",
+ "code": "炎国",
+ "name": "千嶂边城",
+ "description": "游荡的流寇恶匪再度纠集起强大的兵力,这一次他们的目标是防备相对薄弱的山隘关塞。若此关失守,黎民难逃涂炭之危。在玉门的援军赶到前,请您施以援手吧!\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "hardStagedId": null,
+ "dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
+ "loadingPicId": "loading_WB_Wall",
+ "canPractice": false,
"canBattleReplay": true,
- "apCost": 15,
- "apFailReturn": 7,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
- "apProtectTimes": 1,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "apProtectTimes": 0,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -234065,94 +237912,59 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "FURN",
- "id": "furni_pizza_ceilingLights_01",
- "dropType": "ONCE"
- },
- {
- "type": "FURN",
- "id": "furni_pizza_barStool_01",
- "dropType": "ONCE"
- },
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_ceilingLights_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "FURN",
- "id": "furni_pizza_barStool_01",
- "dropType": "ONCE"
- },
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
"canUseTrapTool": false,
"canUseBattlePerformance": false,
- "canContinuousBattle": true,
+ "canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "a001_ex06#f#": {
- "stageType": "ACTIVITY",
- "difficulty": "FOUR_STAR",
+ "camp_r_21": {
+ "stageType": "CAMPAIGN",
+ "difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "a001_ex06",
- "completeState": "COMPLETE"
+ "stageId": "main_02-08",
+ "completeState": "PASS"
}
],
- "stageId": "a001_ex06#f#",
- "levelId": "Activities/A001/level_a001_ex06",
- "zoneId": "act13d2_zone2",
- "code": "GT-HX-3",
- "name": "西部往事",
- "description": "<@lv.fs>附加条件:>\\n障碍物的部署费用增加至3倍",
+ "stageId": "camp_r_21",
+ "levelId": "Obt/Campaign/level_camp_r_21",
+ "zoneId": "camp_zone_5",
+ "code": "汐斯塔",
+ "name": "新旅店大道",
+ "description": "游人们从未在此驻留,却带走了这里的歌谣与美酒。他们还想带走那些清软蓬茸的梦,可梦已在昨日的晚风中消融。看到那些毛绒绒生物了吗?再一次,一起来抓住它们吧。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loadingE2",
- "canPractice": true,
- "canBattleReplay": false,
- "apCost": 15,
- "apFailReturn": 7,
+ "loadingPicId": "loading_SL_river",
+ "canPractice": false,
+ "canBattleReplay": true,
+ "apCost": 25,
+ "apFailReturn": 0,
"etItemId": null,
- "etCost": -1,
- "etFailReturn": -1,
+ "etCost": 0,
+ "etFailReturn": 0,
"etButtonStyle": null,
"apProtectTimes": 0,
- "diamondOnceDrop": 1,
- "practiceTicketCost": 3,
+ "diamondOnceDrop": 0,
+ "practiceTicketCost": 1,
"dailyStageDifficulty": 0,
- "expGain": 150,
- "goldGain": 150,
+ "expGain": 0,
+ "goldGain": 0,
"loseExpGain": 0,
"loseGoldGain": 0,
- "passFavor": 7,
- "completeFavor": 15,
+ "passFavor": 0,
+ "completeFavor": 0,
"slProgress": 0,
"displayMainItem": null,
"hilightMark": false,
@@ -234167,21 +237979,8 @@
"firstCompleteRewards": null,
"passRewards": null,
"completeRewards": null,
- "displayRewards": [
- {
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ],
- "displayDetailRewards": [
- {
- "occPercent": "ALWAYS",
- "type": "DIAMOND",
- "id": "4002",
- "dropType": "COMPLETE"
- }
- ]
+ "displayRewards": [],
+ "displayDetailRewards": []
},
"canUseCharm": false,
"canUseTech": false,
@@ -234190,34 +237989,34 @@
"canContinuousBattle": false,
"startButtonOverrideId": null,
"isStagePatch": false,
- "mainStageId": "a001_ex01",
+ "mainStageId": null,
"extraCondition": null,
"extraInfo": null
},
- "camp_01": {
+ "camp_r_22": {
"stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [
{
- "stageId": "main_01-05",
+ "stageId": "main_02-08",
"completeState": "PASS"
}
],
- "stageId": "camp_01",
- "levelId": "Obt/Campaign/level_camp_01",
- "zoneId": "camp_zone_3",
- "code": "乌萨斯",
- "name": "切尔诺伯格",
- "description": "剿灭切尔诺伯格城的大量整合运动破坏分子。小心在该区域巡逻的整合运动干部。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "stageId": "camp_r_22",
+ "levelId": "Obt/Campaign/level_camp_r_22",
+ "zoneId": "camp_zone_9",
+ "code": "哥伦比亚",
+ "name": "“离心率”实验室",
+ "description": "重力,视野,道途,一切都飘忽不定,弧光在命运的十字路口架起桥梁。在与大地不即不离的地方,一同跨越怯懦与短视吧。我们铭记,我们依恋,我们义无反顾地向前。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_CW_BEFORE",
"canPractice": false,
"canBattleReplay": true,
- "apCost": 20,
+ "apCost": 25,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234261,7 +238060,7 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_02": {
+ "camp_r_23": {
"stageType": "CAMPAIGN",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
@@ -234272,16 +238071,16 @@
"completeState": "PASS"
}
],
- "stageId": "camp_02",
- "levelId": "Obt/Campaign/level_camp_02",
- "zoneId": "camp_zone_1",
- "code": "炎国",
- "name": "龙门外环",
- "description": "剿灭潜伏在龙门外环的整合运动危险分子,保证龙门的安全不会受到任何威胁。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "stageId": "camp_r_23",
+ "levelId": "Obt/Campaign/level_camp_r_23",
+ "zoneId": "camp_zone_10",
+ "code": "维多利亚",
+ "name": "燃烧街区",
+ "description": "这不仅仅是他们的战争,也是我们的战争!夺回伦蒂尼姆,从夺回每一个记录了我们回忆的房间、路口还有街区开始。前进,前进!\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><伦蒂尼姆城防副炮>>能量充满时,对场上阻挡数最高的我方单位周围造成无视敌我的大量真实伤害",
"hardStagedId": null,
"dangerLevel": "-",
"dangerPoint": -1.0,
- "loadingPicId": "loading2",
+ "loadingPicId": "loading_VC_harbor",
"canPractice": false,
"canBattleReplay": true,
"apCost": 25,
@@ -234328,30 +238127,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_03": {
- "stageType": "CAMPAIGN",
+ "lt_tr_01": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "camp_02",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_03",
- "levelId": "Obt/Campaign/level_camp_03",
- "zoneId": "camp_zone_1",
- "code": "炎国",
- "name": "龙门市区",
- "description": "剿灭攻入龙门市区的整合运动武装分子,夺回地区主动权。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_tr_01",
+ "levelId": "Obt/Legion/LTTR/level_lt_tr01",
+ "zoneId": "tower_tr_01",
+ "code": "TR-1",
+ "name": "7号训练场",
+ "description": "<@lv.fs>初始危险等级:>0\\n罗德岛为保全演练而专门搭建的训练场,简单地模拟了矿区场景。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LM_night",
+ "loadingPicId": "loading_TW_TR",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234359,7 +238153,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234395,30 +238189,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_01": {
- "stageType": "CAMPAIGN",
+ "lt_tr_02": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_01",
- "levelId": "Obt/Campaign/level_camp_r_01",
- "zoneId": "camp_zone_4",
- "code": "卡西米尔",
- "name": "大骑士领郊外",
- "description": "卡西米尔商业联合会筹划了这场大型竞技表演赛。作为防守方,罗德岛需要活用赞助无人机以应对各大骑士团的精锐。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_tr_02",
+ "levelId": "Obt/Legion/LTTR/level_lt_tr02",
+ "zoneId": "tower_tr_02",
+ "code": "TR-2",
+ "name": "9号训练场",
+ "description": "<@lv.fs>初始危险等级:>1\\n罗德岛为保全演练而专门搭建的训练场,比较细致地模拟了矿区的地形。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Final",
+ "loadingPicId": "loading_TW_TR",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234426,7 +238215,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234462,30 +238251,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_02": {
- "stageType": "CAMPAIGN",
+ "lt_tr_03": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_02",
- "levelId": "Obt/Campaign/level_camp_r_02",
- "zoneId": "camp_zone_3",
- "code": "乌萨斯",
- "name": "北原冰封废城",
- "description": "成建制的整合运动游击队潜藏在乌萨斯冰原上的废弃移动城市。准备好防寒措施,只有这样,才有胜利的希望。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_tr_03",
+ "levelId": "Obt/Legion/LTTR/level_lt_tr03",
+ "zoneId": "tower_tr_03",
+ "code": "TR-3",
+ "name": "10号训练场",
+ "description": "<@lv.fs>初始危险等级:>3\\n罗德岛为保全演练而专门搭建的训练场,异常真实地还原了矿区的复杂环境。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading1",
+ "loadingPicId": "loading_TW_TR",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234493,7 +238277,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234529,30 +238313,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_03": {
- "stageType": "CAMPAIGN",
+ "lt_05_01": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_03",
- "levelId": "Obt/Campaign/level_camp_r_03",
- "zoneId": "camp_zone_3",
- "code": "乌萨斯",
- "name": "废弃矿区",
- "description": "乌萨斯的偏远矿坑,感染者纠察队正在此地搜索感染者。请借助矿区的复杂地形,为感染者撤离争取时间。\\n<@lv.rem><特殊条件>>部署费用不会自然回复,拯救乌萨斯平民失败扣除1歼灭数",
+ "unlockCondition": [],
+ "stageId": "lt_05_01",
+ "levelId": "Obt/Legion/LT05/level_lt05_01",
+ "zoneId": "tower_n_05",
+ "code": "LT-1",
+ "name": "蜂拥而上",
+ "description": "<@lv.fs>初始危险等级:>0\\n对荒野上的暴徒来说,肉排是谁抢来的无关紧要,重点是谁能在其他人反应过来之前将肉排吃进肚里。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iceforest_2",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234560,7 +238339,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234596,30 +238375,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_04": {
- "stageType": "CAMPAIGN",
+ "lt_05_02": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_04",
- "levelId": "Obt/Campaign/level_camp_r_04",
- "zoneId": "camp_zone_5",
- "code": "汐斯塔",
- "name": "潮没海滨",
- "description": "汐斯塔海滩上毫不起眼的一小块海滩,此时正被西西里人和暴徒占据。请熟练运用汐斯塔市提供的指挥终端,尽快驱逐他们。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_05_02",
+ "levelId": "Obt/Legion/LT05/level_lt05_02",
+ "zoneId": "tower_n_05",
+ "code": "LT-2",
+ "name": "见者有份",
+ "description": "<@lv.fs>初始危险等级:>1\\n没有哪个叙拉古的家族会坐视其他人独吞有利可图的产业。就算他们今时不复往日,那颗唯利是图的心也从未改变。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Obsidian_Wild",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234627,7 +238401,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234663,30 +238437,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_05": {
- "stageType": "CAMPAIGN",
+ "lt_05_03": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_05",
- "levelId": "Obt/Campaign/level_camp_r_05",
- "zoneId": "camp_zone_6",
- "code": "伊比利亚",
- "name": "积水潮窟",
- "description": "海浪涌动下,海嗣们正在洞窟中蠢蠢欲动,请借助洞中残留的伊比利亚器械,彻底清除海嗣。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_05_03",
+ "levelId": "Obt/Legion/LT05/level_lt05_03",
+ "zoneId": "tower_n_05",
+ "code": "LT-3",
+ "name": "产业升级",
+ "description": "<@lv.fs>初始危险等级:>2\\n作为劫夺在建地块一案的主谋,桑德尔深谙与时俱进的道理。不过,在购置了卡西米尔的先进经验与全套设备之后,他本就不充裕的小金库已经空了。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_iberia",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234694,7 +238463,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234730,30 +238499,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_06": {
- "stageType": "CAMPAIGN",
+ "lt_05_04": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_06",
- "levelId": "Obt/Campaign/level_camp_r_06",
- "zoneId": "camp_zone_7",
- "code": "萨尔贡",
- "name": "长泉镇郊野",
- "description": "“瞭望塔33号”事件后,部分“红标”雇佣兵控制残余畸变生物躲过了罗德岛的搜查,如果这些生物流窜至其他地区,后果不堪设想。请彻底消灭他们。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><沙尘暴>>暴露在沙尘暴中会使我方单位攻击力降低、持续流失生命值、再部署时间延长,使敌方单位移动速度降低",
+ "unlockCondition": [],
+ "stageId": "lt_05_04",
+ "levelId": "Obt/Legion/LT05/level_lt05_04",
+ "zoneId": "tower_n_05",
+ "code": "LT-4",
+ "name": "同流合污",
+ "description": "<@lv.fs>初始危险等级:>3\\n在找上罗德岛之前,坎黛拉女士并非没有考虑过更隐秘的手段。但在她派出的别动队眼中,与桑德尔许诺的入伙分红相比,拿钱办事多少显得有些寒酸。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_OOD_02",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234761,7 +238525,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234797,30 +238561,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_07": {
- "stageType": "CAMPAIGN",
+ "lt_05_05": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_07",
- "levelId": "Obt/Campaign/level_camp_r_07",
- "zoneId": "camp_zone_8",
- "code": "玻利瓦尔",
- "name": "多索雷斯换水口",
- "description": "坎黛拉女士最近购入了两台莱塔尼亚“留声机”,她希望罗德岛能配合多索雷斯护卫队进行演习,测试一下“留声机”对于关键地点的防卫效果。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><\"留声机\">>我方与敌方可夺取控制权,激活后对敌方造成法术伤害,并可治疗友方单位",
+ "unlockCondition": [],
+ "stageId": "lt_05_05",
+ "levelId": "Obt/Legion/LT05/level_lt05_05",
+ "zoneId": "tower_n_05",
+ "code": "LT-5",
+ "name": "酩酊之旅",
+ "description": "<@lv.fs>初始危险等级:>4\\n事后,经过鸿雪的动之以情和嘉维尔的晓之以理,这些杜林人终于保证不再酗酒,至少不在酒后随随便便答应跟别人走。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Bolivar_street",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234828,7 +238587,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234864,30 +238623,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_08": {
- "stageType": "CAMPAIGN",
+ "lt_05_06": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_08",
- "levelId": "Obt/Campaign/level_camp_r_08",
- "zoneId": "camp_zone_9",
- "code": "哥伦比亚",
- "name": "南方监狱",
- "description": "从曼斯菲尔德监狱转来的囚犯杰斯顿煽动其他囚犯集体越狱,当地叙拉古帮派也闻风而动前来协助。请罗德岛干员立刻介入,操控禁锢装置平息事端。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><禁锢装置>>禁锢作用范围内已解放的敌人",
+ "unlockCondition": [],
+ "stageId": "lt_05_06",
+ "levelId": "Obt/Legion/LT05/level_lt05_06",
+ "zoneId": "tower_n_05",
+ "code": "LT-6",
+ "name": "一块肉排",
+ "description": "<@lv.fs>初始危险等级:>5\\n年老的桑德尔不必为了饿着肚子输掉一场拳赛在更衣室里掩面痛哭。因为他足够聪明,足够大胆,足够卑劣,所以他还有路可走。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Columbia_center",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234895,7 +238649,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234931,30 +238685,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_09": {
- "stageType": "CAMPAIGN",
+ "lt_05_01_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_09",
- "levelId": "Obt/Campaign/level_camp_r_09",
- "zoneId": "camp_zone_10",
- "code": "维多利亚",
- "name": "小丘郡郊野",
- "description": "在接受了维多利亚官方委托后,罗德岛着手应对出现在小丘郡周边的鬼魂部队。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><破碎支柱>>可以被相邻干员击倒,对倒下方向的两格造成真实伤害并生成阻挡路线的废墟",
+ "unlockCondition": [],
+ "stageId": "lt_05_01_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_01_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-1",
+ "name": "蜂拥而上",
+ "description": "<@lv.fs>初始危险等级:>2\\n对荒野上的暴徒来说,肉排是谁抢来的无关紧要,重点是谁能在其他人反应过来之前将肉排吃进肚里。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_hillock1",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -234962,7 +238711,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -234998,30 +238747,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_10": {
- "stageType": "CAMPAIGN",
+ "lt_05_02_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_10",
- "levelId": "Obt/Campaign/level_camp_r_10",
- "zoneId": "camp_zone_4",
- "code": "卡西米尔",
- "name": "黑夜锦标秀",
- "description": "卡西米尔某公司策划了一期别开生面的“综艺”节目,在光源不足的环境下,参赛团体需要应对一波波骑士团成员的进攻以获得最终的大奖。对方向罗德岛发出了邀请函。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><城市霓虹>>可以提供初始视野,使用后视野范围扩大",
+ "unlockCondition": [],
+ "stageId": "lt_05_02_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_02_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-2",
+ "name": "见者有份",
+ "description": "<@lv.fs>初始危险等级:>3\\n没有哪个叙拉古的家族会坐视其他人独吞有利可图的产业。就算他们今时不复往日,那颗唯利是图的心也从未改变。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Kazimierz_Arena",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235029,7 +238773,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235065,30 +238809,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_11": {
- "stageType": "CAMPAIGN",
+ "lt_05_03_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_11",
- "levelId": "Obt/Campaign/level_camp_r_11",
- "zoneId": "camp_zone_2",
- "code": "炎国",
- "name": "盘桓蜀道",
- "description": "那些形态各异的器物们,复现于漫漫山道,它们是在寻找那只赋予了它们智识,后来跌入云间山外的酒盏吗?炎国相关机构向罗德岛发来了协助处理的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_05_03_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_03_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-3",
+ "name": "产业升级",
+ "description": "<@lv.fs>初始危险等级:>4\\n作为劫夺在建地块一案的主谋,桑德尔深谙与时俱进的道理。不过,在购置了卡西米尔的先进经验与全套设备之后,他本就不充裕的小金库已经空了。",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IW_Mountain",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235096,7 +238835,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235132,30 +238871,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_12": {
- "stageType": "CAMPAIGN",
+ "lt_05_04_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_12",
- "levelId": "Obt/Campaign/level_camp_r_12",
- "zoneId": "camp_zone_11",
- "code": "拉特兰",
- "name": "巧克力大街",
- "description": "万国峰会结束后,并未跟随先导离开的寻路者们滞留圣城,试图以自己的方式重证拉特兰的信仰。他们在司提望区的商业街引发骚乱,公证所向罗德岛发来了协助平息事端的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><“冰淇淋机”>>我方与敌方可夺取控制权,激活后回复周围友方单位技力",
+ "unlockCondition": [],
+ "stageId": "lt_05_04_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_04_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-4",
+ "name": "同流合污",
+ "description": "<@lv.fs>初始危险等级:>5\\n在找上罗德岛之前,坎黛拉女士并非没有考虑过更隐秘的手段。但在她派出的别动队眼中,与桑德尔许诺的入伙分红相比,拿钱办事多少显得有些寒酸。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_Laterano_Chocolate",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235163,7 +238897,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235199,30 +238933,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_13": {
- "stageType": "CAMPAIGN",
+ "lt_05_05_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_13",
- "levelId": "Obt/Campaign/level_camp_r_13",
- "zoneId": "camp_zone_6",
- "code": "伊比利亚",
- "name": "昏黑造船厂",
- "description": "时至今日,曾经用以制造愚人号等重要舰船的造船厂也成了恐鱼的巢穴。为了抢救出一艘尚可使用的黄金时代主力舰,审判庭向罗德岛发来了协助清除恐鱼的请求。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><圣徒之手·清理模式>>向部署方向弹射“圣徒之手”,伤害并晕眩碰撞到的敌人,清除移动路径沿途的溟痕",
+ "unlockCondition": [],
+ "stageId": "lt_05_05_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_05_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-5",
+ "name": "酩酊之旅",
+ "description": "<@lv.fs>初始危险等级:>6\\n事后,经过鸿雪的动之以情和嘉维尔的晓之以理,这些杜林人终于保证不再酗酒,至少不在酒后随随便便答应跟别人走。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SN_Boat",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235230,7 +238959,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235266,30 +238995,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_14": {
- "stageType": "CAMPAIGN",
+ "lt_05_06_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_14",
- "levelId": "Obt/Campaign/level_camp_r_14",
- "zoneId": "camp_zone_9",
- "code": "哥伦比亚",
- "name": "实验基地机库",
- "description": "359号实验基地的清理工作正在进行,原本存放在机库的实验动力甲此时因不明原因突然恢复行动。在场的罗德岛干员需要迅速处理介入并平息事端。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item>>吸收周围实验产物回复技力,技力满时激活",
+ "unlockCondition": [],
+ "stageId": "lt_05_06_ex",
+ "levelId": "Obt/Legion/LT05/level_lt05_06_ex",
+ "zoneId": "tower_n_05",
+ "code": "LT-6",
+ "name": "一块肉排",
+ "description": "<@lv.fs>初始危险等级:>7\\n年老的桑德尔不必为了饿着肚子输掉一场拳赛在更衣室里掩面痛哭。因为他足够聪明,足够大胆,足够卑劣,所以他还有路可走。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_DV_Headquarters",
+ "loadingPicId": "loading_TW_AD",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235297,7 +239021,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235333,30 +239057,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_15": {
- "stageType": "CAMPAIGN",
+ "lt_06_01": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_15",
- "levelId": "Obt/Campaign/level_camp_r_15",
- "zoneId": "camp_zone_1",
- "code": "炎国",
- "name": "龙门商业街",
- "description": "在鼠王的授意之下,当地叙拉古帮派联络了一些雇佣兵,准备在安魂节期间为这座城市带来欢乐,但在此之前,他们需要与罗德岛干员进行排练以确保不会伤到市民。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><可移动战术机库>>根据需要可随时发射无人机支援敌方佣兵小队作战\\n<@lv.rem><指挥终端>>被摧毁时扣1点关卡生命值\\n",
+ "unlockCondition": [],
+ "stageId": "lt_06_01",
+ "levelId": "Obt/Legion/LT06/level_lt06_01",
+ "zoneId": "tower_n_06",
+ "code": "LT-1",
+ "name": "丛林式寒暄",
+ "description": "<@lv.fs>初始危险等级:>0\\n这种用拳头表达欢迎的打招呼方式,提亚卡乌已经习惯了,你也已经习惯了。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_PL_Downtown",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235364,7 +239083,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235400,30 +239119,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_16": {
- "stageType": "CAMPAIGN",
+ "lt_06_02": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_16",
- "levelId": "Obt/Campaign/level_camp_r_16",
- "zoneId": "camp_zone_12",
- "code": "莱塔尼亚",
- "name": "休止符街道",
- "description": "一位知名音乐家将在社区举办公益音乐会,情报显示有闹事者混入人群之中,假扮巫王残党企图引发骚乱。负责现场安保的罗德岛干员需要迅速行动,保障音乐会的顺利举行。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><废能干扰>>技力自然回复速度下降\\n<@lv.item><重整束流>>恢复处于其中的我方干员技力自然回复速度",
+ "unlockCondition": [],
+ "stageId": "lt_06_02",
+ "levelId": "Obt/Legion/LT06/level_lt06_02",
+ "zoneId": "tower_n_06",
+ "code": "LT-2",
+ "name": "生物多样性",
+ "description": "<@lv.fs>初始危险等级:>1\\n面对着汹涌的感染生物狂潮,你注意到里面有些不太常见的品种——但你已经无暇他顾,因为里面还混了一帮好战的提亚卡乌。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_LE1",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235431,7 +239145,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235467,30 +239181,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_17": {
- "stageType": "CAMPAIGN",
+ "lt_06_03": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_17",
- "levelId": "Obt/Campaign/level_camp_r_17",
- "zoneId": "camp_zone_10",
- "code": "维多利亚",
- "name": "灰暗泥沼",
- "description": "一把唤作“怨恨”的火焰,投入芜杂蔓延的芦苇丛中,灰烬紧追着跋涉于故土的人们。收到了他们发出的救援请求,罗德岛绝不会坐视不顾。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><沼泽地段>>置于其中的干员攻击速度逐渐降低,经过的敌人攻击速度和移动速度逐渐降低\\n<@lv.item><芦苇丛>>置于其中的干员获得\"迷彩\"",
+ "unlockCondition": [],
+ "stageId": "lt_06_03",
+ "levelId": "Obt/Legion/LT06/level_lt06_03",
+ "zoneId": "tower_n_06",
+ "code": "LT-3",
+ "name": "习以为常",
+ "description": "<@lv.fs>初始危险等级:>2\\n见识了阿卡胡拉过分繁荣的生态系统之后,你已经不想对那些混在感染生物堆里的好事之徒发表什么感想了。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_FC_Reed",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235498,7 +239207,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235534,30 +239243,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_18": {
- "stageType": "CAMPAIGN",
+ "lt_06_04": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_18",
- "levelId": "Obt/Campaign/level_camp_r_18",
- "zoneId": "camp_zone_7",
- "code": "萨尔贡",
- "name": "“特制小水坑”",
- "description": "想念“大水坑”的杜林们在地表修建了新的水上游乐设施,阿卡胡拉的部落都收到了参加狂欢的邀请,成箱的酒精饮料正被送往狂欢现场......罗德岛,拜托了,帮帮忙维持秩序吧!\\n<@lv.rem><特殊条件>>部署费用不会自然回复",
+ "unlockCondition": [],
+ "stageId": "lt_06_04",
+ "levelId": "Obt/Legion/LT06/level_lt06_04",
+ "zoneId": "tower_n_06",
+ "code": "LT-4",
+ "name": "林间空地",
+ "description": "<@lv.fs>初始危险等级:>3\\n你找到一片林间空地,清除了上面的源石虫,打算让队伍在此休整。不过,你的行动好像打扰到了一群同样打算在此处歇脚的外来者。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_IC_Square",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235565,7 +239269,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235601,30 +239305,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_19": {
- "stageType": "CAMPAIGN",
+ "lt_06_05": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_19",
- "levelId": "Obt/Campaign/level_camp_r_19",
- "zoneId": "camp_zone_10",
- "code": "维多利亚",
- "name": "腐烂荒野",
- "description": "食腐者的大军在田地里肆意吞食,肥沃的田地最终也会成为无用的荒野。若有可能,请分派一支小队击退他们吧,这至少能让沉沦于漫长折磨的伦蒂尼姆人感受到一丝希望。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><汲营枯枝>>被摧毁或关卡结束时产生食腐使徒",
+ "unlockCondition": [],
+ "stageId": "lt_06_05",
+ "levelId": "Obt/Legion/LT06/level_lt06_05",
+ "zoneId": "tower_n_06",
+ "code": "LT-5",
+ "name": "纠缠不休",
+ "description": "<@lv.fs>初始危险等级:>4\\n外来者锲而不舍的进攻让你不胜其烦。你决定先将他们彻底击溃,然后再去对付导致雨林生物异常繁盛的罪魁祸首。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_street",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235632,7 +239331,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235668,30 +239367,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_20": {
- "stageType": "CAMPAIGN",
+ "lt_06_06": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_20",
- "levelId": "Obt/Campaign/level_camp_r_20",
- "zoneId": "camp_zone_2",
- "code": "炎国",
- "name": "千嶂边城",
- "description": "游荡的流寇恶匪再度纠集起强大的兵力,这一次他们的目标是防备相对薄弱的山隘关塞。若此关失守,黎民难逃涂炭之危。在玉门的援军赶到前,请您施以援手吧!\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><玉门天灾工事>>置于其中的单位对地面单位造成的伤害提升,受到来自地面单位的伤害降低\\n<@lv.item><城防路障>>可以阻挡多名敌人",
+ "unlockCondition": [],
+ "stageId": "lt_06_06",
+ "levelId": "Obt/Legion/LT06/level_lt06_06",
+ "zoneId": "tower_n_06",
+ "code": "LT-6",
+ "name": "人与自然",
+ "description": "<@lv.fs>初始危险等级:>5\\n你以为自己已经在阿卡胡拉见得多了,但显露出狂野一面的自然仍让你一时语塞。面对眼前这片极具侵略性的花海,你只能祈祷自己少打几个喷嚏了。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_WB_Wall",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235699,7 +239393,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235735,30 +239429,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_21": {
- "stageType": "CAMPAIGN",
+ "lt_06_01_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_21",
- "levelId": "Obt/Campaign/level_camp_r_21",
- "zoneId": "camp_zone_5",
- "code": "汐斯塔",
- "name": "新旅店大道",
- "description": "游人们从未在此驻留,却带走了这里的歌谣与美酒。他们还想带走那些清软蓬茸的梦,可梦已在昨日的晚风中消融。看到那些毛绒绒生物了吗?再一次,一起来抓住它们吧。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><景观喷泉>>站在周围的单位不受蒸汽影响,攻击时可以产生纯白水汽\\n<@lv.item><水汽汽水瓶>>被击破时在周围产生纯白水汽",
+ "unlockCondition": [],
+ "stageId": "lt_06_01_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_01_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-1",
+ "name": "丛林式寒暄",
+ "description": "<@lv.fs>初始危险等级:>2\\n这种用拳头表达欢迎的打招呼方式,提亚卡乌已经习惯了,你也已经习惯了。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_SL_river",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235766,7 +239455,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235802,30 +239491,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_22": {
- "stageType": "CAMPAIGN",
+ "lt_06_02_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_22",
- "levelId": "Obt/Campaign/level_camp_r_22",
- "zoneId": "camp_zone_9",
- "code": "哥伦比亚",
- "name": "“离心率”实验室",
- "description": "重力,视野,道途,一切都飘忽不定,弧光在命运的十字路口架起桥梁。在与大地不即不离的地方,一同跨越怯懦与短视吧。我们铭记,我们依恋,我们义无反顾地向前。\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><重力感应>>存在重力感应机关与“行星碎屑”:在轨道上随重力滑动,阻挡路线,对经过的单位造成物理伤害,可被周围4格我方推动。",
+ "unlockCondition": [],
+ "stageId": "lt_06_02_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_02_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-2",
+ "name": "生物多样性",
+ "description": "<@lv.fs>初始危险等级:>3\\n面对着汹涌的感染生物狂潮,你注意到里面有些不太常见的品种——但你已经无暇他顾,因为里面还混了一帮好战的提亚卡乌。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_CW_BEFORE",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235833,7 +239517,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235869,30 +239553,25 @@
"extraCondition": null,
"extraInfo": null
},
- "camp_r_23": {
- "stageType": "CAMPAIGN",
+ "lt_06_03_ex": {
+ "stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
- "unlockCondition": [
- {
- "stageId": "main_02-08",
- "completeState": "PASS"
- }
- ],
- "stageId": "camp_r_23",
- "levelId": "Obt/Campaign/level_camp_r_23",
- "zoneId": "camp_zone_10",
- "code": "维多利亚",
- "name": "燃烧街区",
- "description": "这不仅仅是他们的战争,也是我们的战争!夺回伦蒂尼姆,从夺回每一个记录了我们回忆的房间、路口还有街区开始。前进,前进!\\n<@lv.rem><特殊条件>>部署费用不会自然回复\\n<@lv.item><伦蒂尼姆城防副炮>>能量充满时,对场上阻挡数最高的我方单位周围造成无视敌我的大量真实伤害",
+ "unlockCondition": [],
+ "stageId": "lt_06_03_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_03_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-3",
+ "name": "习以为常",
+ "description": "<@lv.fs>初始危险等级:>4\\n见识了阿卡胡拉过分繁荣的生态系统之后,你已经不想对那些混在感染生物堆里的好事之徒发表什么感想了。 ",
"hardStagedId": null,
- "dangerLevel": "-",
+ "dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_VC_harbor",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
- "canBattleReplay": true,
- "apCost": 25,
+ "canBattleReplay": false,
+ "apCost": 0,
"apFailReturn": 0,
"etItemId": null,
"etCost": 0,
@@ -235900,7 +239579,7 @@
"etButtonStyle": null,
"apProtectTimes": 0,
"diamondOnceDrop": 0,
- "practiceTicketCost": 1,
+ "practiceTicketCost": 0,
"dailyStageDifficulty": 0,
"expGain": 0,
"goldGain": 0,
@@ -235936,22 +239615,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_tr_01": {
+ "lt_06_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_tr_01",
- "levelId": "Obt/Legion/LTTR/level_lt_tr01",
- "zoneId": "tower_tr_01",
- "code": "TR-1",
- "name": "7号训练场",
- "description": "<@lv.fs>初始危险等级:>0\\n罗德岛为保全演练而专门搭建的训练场,简单地模拟了矿区场景。",
+ "stageId": "lt_06_04_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_04_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-4",
+ "name": "林间空地",
+ "description": "<@lv.fs>初始危险等级:>5\\n你找到一片林间空地,清除了上面的源石虫,打算让队伍在此休整。不过,你的行动好像打扰到了一群同样打算在此处歇脚的外来者。 ",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TR",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -235998,22 +239677,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_tr_02": {
+ "lt_06_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_tr_02",
- "levelId": "Obt/Legion/LTTR/level_lt_tr02",
- "zoneId": "tower_tr_02",
- "code": "TR-2",
- "name": "9号训练场",
- "description": "<@lv.fs>初始危险等级:>1\\n罗德岛为保全演练而专门搭建的训练场,比较细致地模拟了矿区的地形。",
+ "stageId": "lt_06_05_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_05_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-5",
+ "name": "纠缠不休",
+ "description": "<@lv.fs>初始危险等级:>6\\n外来者锲而不舍的进攻让你不胜其烦。你决定先将他们彻底击溃,然后再去对付导致雨林生物异常繁盛的罪魁祸首。 ",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TR",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236060,22 +239739,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_tr_03": {
+ "lt_06_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_tr_03",
- "levelId": "Obt/Legion/LTTR/level_lt_tr03",
- "zoneId": "tower_tr_03",
- "code": "TR-3",
- "name": "10号训练场",
- "description": "<@lv.fs>初始危险等级:>3\\n罗德岛为保全演练而专门搭建的训练场,异常真实地还原了矿区的复杂环境。",
+ "stageId": "lt_06_06_ex",
+ "levelId": "Obt/Legion/LT06/level_lt06_06_ex",
+ "zoneId": "tower_n_06",
+ "code": "LT-6",
+ "name": "人与自然",
+ "description": "<@lv.fs>初始危险等级:>7\\n你以为自己已经在阿卡胡拉见得多了,但显露出狂野一面的自然仍让你一时语塞。面对眼前这片极具侵略性的花海,你只能祈祷自己少打几个喷嚏了。 ",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TR",
+ "loadingPicId": "loading_TW_AJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236122,22 +239801,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_01": {
+ "lt_07_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_01",
- "levelId": "Obt/Legion/LT05/level_lt05_01",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_01",
+ "levelId": "Obt/Legion/LT07/level_lt07_01",
+ "zoneId": "tower_n_07",
"code": "LT-1",
- "name": "蜂拥而上",
- "description": "<@lv.fs>初始危险等级:>0\\n对荒野上的暴徒来说,肉排是谁抢来的无关紧要,重点是谁能在其他人反应过来之前将肉排吃进肚里。 ",
+ "name": "知难而进",
+ "description": "<@lv.fs>初始危险等级:>0\\n这个地块已经被复仇的被解雇员工轰得坑坑洼洼,走在上面一不小心就会摔进去昏迷不醒,即便如此,一些趁火打劫的人还是想要偷摸地捞到一点什么。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236184,22 +239863,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_02": {
+ "lt_07_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_02",
- "levelId": "Obt/Legion/LT05/level_lt05_02",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_02",
+ "levelId": "Obt/Legion/LT07/level_lt07_02",
+ "zoneId": "tower_n_07",
"code": "LT-2",
- "name": "见者有份",
- "description": "<@lv.fs>初始危险等级:>1\\n没有哪个叙拉古的家族会坐视其他人独吞有利可图的产业。就算他们今时不复往日,那颗唯利是图的心也从未改变。 ",
+ "name": "荒地的手段",
+ "description": "<@lv.fs>初始危险等级:>1\\n用感染生物当排头是荒地上人们混战时常用的手段,对矿石病的恐惧会让绝大多数人不战而逃。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236246,22 +239925,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_03": {
+ "lt_07_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_03",
- "levelId": "Obt/Legion/LT05/level_lt05_03",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_03",
+ "levelId": "Obt/Legion/LT07/level_lt07_03",
+ "zoneId": "tower_n_07",
"code": "LT-3",
- "name": "产业升级",
- "description": "<@lv.fs>初始危险等级:>2\\n作为劫夺在建地块一案的主谋,桑德尔深谙与时俱进的道理。不过,在购置了卡西米尔的先进经验与全套设备之后,他本就不充裕的小金库已经空了。",
+ "name": "麻木前行",
+ "description": "<@lv.fs>初始危险等级:>2\\n可怕的不是隐藏的危机,而是麻木。蜿蜒的道路上,永远低着头的人最终会失去他的方向。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236308,22 +239987,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_04": {
+ "lt_07_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_04",
- "levelId": "Obt/Legion/LT05/level_lt05_04",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_04",
+ "levelId": "Obt/Legion/LT07/level_lt07_04",
+ "zoneId": "tower_n_07",
"code": "LT-4",
- "name": "同流合污",
- "description": "<@lv.fs>初始危险等级:>3\\n在找上罗德岛之前,坎黛拉女士并非没有考虑过更隐秘的手段。但在她派出的别动队眼中,与桑德尔许诺的入伙分红相比,拿钱办事多少显得有些寒酸。 ",
+ "name": "混乱“派对”",
+ "description": "<@lv.fs>初始危险等级:>3\\n一旁饮酒狂欢的醉汉不满你们的混战,举起酒瓶,开上快艇,纷纷冲入现场。你开始考虑下次坎黛拉女士提出委托时,也要拜托她多注意一下人口素质管理。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236370,22 +240049,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_05": {
+ "lt_07_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_05",
- "levelId": "Obt/Legion/LT05/level_lt05_05",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_05",
+ "levelId": "Obt/Legion/LT07/level_lt07_05",
+ "zoneId": "tower_n_07",
"code": "LT-5",
- "name": "酩酊之旅",
- "description": "<@lv.fs>初始危险等级:>4\\n事后,经过鸿雪的动之以情和嘉维尔的晓之以理,这些杜林人终于保证不再酗酒,至少不在酒后随随便便答应跟别人走。 ",
+ "name": "消息传递",
+ "description": "<@lv.fs>初始危险等级:>4\\n刚找到一处绝佳的作战地点,对方的攻击就闻风而至,你看着进攻者中那些奇怪的变异生物,怀疑它们是否有着某种消息共享的特殊能力。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236432,22 +240111,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_06": {
+ "lt_07_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_06",
- "levelId": "Obt/Legion/LT05/level_lt05_06",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_06",
+ "levelId": "Obt/Legion/LT07/level_lt07_06",
+ "zoneId": "tower_n_07",
"code": "LT-6",
- "name": "一块肉排",
- "description": "<@lv.fs>初始危险等级:>5\\n年老的桑德尔不必为了饿着肚子输掉一场拳赛在更衣室里掩面痛哭。因为他足够聪明,足够大胆,足够卑劣,所以他还有路可走。 ",
+ "name": "力量的炫耀",
+ "description": "<@lv.fs>初始危险等级:>5\\n设置暗中伤人的机关,布下各种高能武器,老妈的“逆女”正尽情地展示着她在前公司被限制的能力。不知老妈此刻会后悔失去了这样一位能人,还是会心痛自己的地块被如此破坏。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236494,22 +240173,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_01_ex": {
+ "lt_07_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_01_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_01_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_01_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_01_ex",
+ "zoneId": "tower_n_07",
"code": "LT-1",
- "name": "蜂拥而上",
- "description": "<@lv.fs>初始危险等级:>2\\n对荒野上的暴徒来说,肉排是谁抢来的无关紧要,重点是谁能在其他人反应过来之前将肉排吃进肚里。 ",
+ "name": "知难而进",
+ "description": "<@lv.fs>初始危险等级:>2\\n这个地块已经被复仇的被解雇员工轰得坑坑洼洼,走在上面一不小心就会摔进去昏迷不醒,即便如此,一些趁火打劫的人还是想要偷摸地捞到一点什么。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236556,22 +240235,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_02_ex": {
+ "lt_07_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_02_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_02_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_02_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_02_ex",
+ "zoneId": "tower_n_07",
"code": "LT-2",
- "name": "见者有份",
- "description": "<@lv.fs>初始危险等级:>3\\n没有哪个叙拉古的家族会坐视其他人独吞有利可图的产业。就算他们今时不复往日,那颗唯利是图的心也从未改变。 ",
+ "name": "荒地的手段",
+ "description": "<@lv.fs>初始危险等级:>3\\n用感染生物当排头是荒地上人们混战时常用的手段,对矿石病的恐惧会让绝大多数人不战而逃。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236618,22 +240297,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_03_ex": {
+ "lt_07_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_03_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_03_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_03_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_03_ex",
+ "zoneId": "tower_n_07",
"code": "LT-3",
- "name": "产业升级",
- "description": "<@lv.fs>初始危险等级:>4\\n作为劫夺在建地块一案的主谋,桑德尔深谙与时俱进的道理。不过,在购置了卡西米尔的先进经验与全套设备之后,他本就不充裕的小金库已经空了。",
+ "name": "麻木前行",
+ "description": "<@lv.fs>初始危险等级:>4\\n可怕的不是隐藏的危机,而是麻木。蜿蜒的道路上,永远低着头的人最终会失去他的方向。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236680,22 +240359,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_04_ex": {
+ "lt_07_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_04_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_04_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_04_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_04_ex",
+ "zoneId": "tower_n_07",
"code": "LT-4",
- "name": "同流合污",
- "description": "<@lv.fs>初始危险等级:>5\\n在找上罗德岛之前,坎黛拉女士并非没有考虑过更隐秘的手段。但在她派出的别动队眼中,与桑德尔许诺的入伙分红相比,拿钱办事多少显得有些寒酸。 ",
+ "name": "混乱“派对”",
+ "description": "<@lv.fs>初始危险等级:>5\\n一旁饮酒狂欢的醉汉不满你们的混战,举起酒瓶,开上快艇,纷纷冲入现场。你开始考虑下次坎黛拉女士提出委托时,也要拜托她多注意一下人口素质管理。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236742,22 +240421,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_05_ex": {
+ "lt_07_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_05_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_05_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_05_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_05_ex",
+ "zoneId": "tower_n_07",
"code": "LT-5",
- "name": "酩酊之旅",
- "description": "<@lv.fs>初始危险等级:>6\\n事后,经过鸿雪的动之以情和嘉维尔的晓之以理,这些杜林人终于保证不再酗酒,至少不在酒后随随便便答应跟别人走。 ",
+ "name": "消息传递",
+ "description": "<@lv.fs>初始危险等级:>6\\n刚找到一处绝佳的作战地点,对方的攻击就闻风而至,你看着进攻者中那些奇怪的变异生物,怀疑它们是否有着某种消息共享的特殊能力。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236804,22 +240483,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_05_06_ex": {
+ "lt_07_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_05_06_ex",
- "levelId": "Obt/Legion/LT05/level_lt05_06_ex",
- "zoneId": "tower_n_05",
+ "stageId": "lt_07_06_ex",
+ "levelId": "Obt/Legion/LT07/level_lt07_06_ex",
+ "zoneId": "tower_n_07",
"code": "LT-6",
- "name": "一块肉排",
- "description": "<@lv.fs>初始危险等级:>7\\n年老的桑德尔不必为了饿着肚子输掉一场拳赛在更衣室里掩面痛哭。因为他足够聪明,足够大胆,足够卑劣,所以他还有路可走。 ",
+ "name": "力量的炫耀",
+ "description": "<@lv.fs>初始危险等级:>7\\n设置暗中伤人的机关,布下各种高能武器,老妈的“逆女”正尽情地展示着她在前公司被限制的能力。不知老妈此刻会后悔失去了这样一位能人,还是会心痛自己的地块被如此破坏。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AD",
+ "loadingPicId": "loading_TW_MJ",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236866,22 +240545,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_01": {
+ "lt_08_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_01",
- "levelId": "Obt/Legion/LT06/level_lt06_01",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_01",
+ "levelId": "Obt/Legion/LT08/level_lt08_01",
+ "zoneId": "tower_n_08",
"code": "LT-1",
- "name": "丛林式寒暄",
- "description": "<@lv.fs>初始危险等级:>0\\n这种用拳头表达欢迎的打招呼方式,提亚卡乌已经习惯了,你也已经习惯了。 ",
+ "name": "致命吸引",
+ "description": "<@lv.fs>初始危险等级:>0\\n低毒的工业气体吸引来了一群感染生物,这似乎对它们有某种独特的吸引力。在让那个不断释放毒气的暴徒停下之前,它们不会离开。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236928,22 +240607,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_02": {
+ "lt_08_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_02",
- "levelId": "Obt/Legion/LT06/level_lt06_02",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_02",
+ "levelId": "Obt/Legion/LT08/level_lt08_02",
+ "zoneId": "tower_n_08",
"code": "LT-2",
- "name": "生物多样性",
- "description": "<@lv.fs>初始危险等级:>1\\n面对着汹涌的感染生物狂潮,你注意到里面有些不太常见的品种——但你已经无暇他顾,因为里面还混了一帮好战的提亚卡乌。 ",
+ "name": "烂醉铁锤",
+ "description": "<@lv.fs>初始危险等级:>1\\n遇见醉汉让人很厌烦,遇见一群手持巨大武器的醉汉更让人厌烦,尤其他们似乎由于吸入毒气已经有些神志不清,摇摇晃晃的大锤直向你的头颅而来。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -236990,22 +240669,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_03": {
+ "lt_08_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_03",
- "levelId": "Obt/Legion/LT06/level_lt06_03",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_03",
+ "levelId": "Obt/Legion/LT08/level_lt08_03",
+ "zoneId": "tower_n_08",
"code": "LT-3",
- "name": "习以为常",
- "description": "<@lv.fs>初始危险等级:>2\\n见识了阿卡胡拉过分繁荣的生态系统之后,你已经不想对那些混在感染生物堆里的好事之徒发表什么感想了。 ",
+ "name": "为了生存",
+ "description": "<@lv.fs>初始危险等级:>2\\n雇佣兵为了糊口,有时也会接一些劣质武器测试的单,看到平台被夺,他们误以为你们和暴徒一伙,怒不可遏。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237052,22 +240731,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_04": {
+ "lt_08_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_04",
- "levelId": "Obt/Legion/LT06/level_lt06_04",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_04",
+ "levelId": "Obt/Legion/LT08/level_lt08_04",
+ "zoneId": "tower_n_08",
"code": "LT-4",
- "name": "林间空地",
- "description": "<@lv.fs>初始危险等级:>3\\n你找到一片林间空地,清除了上面的源石虫,打算让队伍在此休整。不过,你的行动好像打扰到了一群同样打算在此处歇脚的外来者。 ",
+ "name": "混合毒气",
+ "description": "<@lv.fs>初始危险等级:>3\\n萨卡兹的枯朽污染混合着泄漏的毒气,这里已经让人难以呼吸了!在喉咙肿辣到窒息之前,要速战速决!",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237114,22 +240793,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_05": {
+ "lt_08_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_05",
- "levelId": "Obt/Legion/LT06/level_lt06_05",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_05",
+ "levelId": "Obt/Legion/LT08/level_lt08_05",
+ "zoneId": "tower_n_08",
"code": "LT-5",
- "name": "纠缠不休",
- "description": "<@lv.fs>初始危险等级:>4\\n外来者锲而不舍的进攻让你不胜其烦。你决定先将他们彻底击溃,然后再去对付导致雨林生物异常繁盛的罪魁祸首。 ",
+ "name": "枯朽孕育",
+ "description": "<@lv.fs>初始危险等级:>4\\n阴暗生长着的诡异植物?生物?正在缓慢地舒展着“枝条”,毒气似乎不能对它们造成任何影响,甚至它们还在“孕育”着什么......!",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237176,22 +240855,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_06": {
+ "lt_08_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_06",
- "levelId": "Obt/Legion/LT06/level_lt06_06",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_06",
+ "levelId": "Obt/Legion/LT08/level_lt08_06",
+ "zoneId": "tower_n_08",
"code": "LT-6",
- "name": "人与自然",
- "description": "<@lv.fs>初始危险等级:>5\\n你以为自己已经在阿卡胡拉见得多了,但显露出狂野一面的自然仍让你一时语塞。面对眼前这片极具侵略性的花海,你只能祈祷自己少打几个喷嚏了。 ",
+ "name": "窒息",
+ "description": "<@lv.fs>初始危险等级:>5\\n荒野中的暴徒不会讲究什么底线,为了能够占领这个平台,他不惜先让这里变成无人能够久待的毒气环绕之地。而那身鲜亮醒目的防护服,仿佛正是他在提前宣扬着自己的胜利。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237238,22 +240917,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_01_ex": {
+ "lt_08_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_01_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_01_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_01_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_01_ex",
+ "zoneId": "tower_n_08",
"code": "LT-1",
- "name": "丛林式寒暄",
- "description": "<@lv.fs>初始危险等级:>2\\n这种用拳头表达欢迎的打招呼方式,提亚卡乌已经习惯了,你也已经习惯了。 ",
+ "name": "致命吸引",
+ "description": "<@lv.fs>初始危险等级:>2\\n低毒的工业气体吸引来了一群感染生物,这似乎对它们有某种独特的吸引力。在让那个不断释放毒气的暴徒停下之前,它们不会离开。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237300,22 +240979,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_02_ex": {
+ "lt_08_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_02_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_02_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_02_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_02_ex",
+ "zoneId": "tower_n_08",
"code": "LT-2",
- "name": "生物多样性",
- "description": "<@lv.fs>初始危险等级:>3\\n面对着汹涌的感染生物狂潮,你注意到里面有些不太常见的品种——但你已经无暇他顾,因为里面还混了一帮好战的提亚卡乌。 ",
+ "name": "烂醉铁锤",
+ "description": "<@lv.fs>初始危险等级:>3\\n遇见醉汉让人很厌烦,遇见一群手持巨大武器的醉汉更让人厌烦,尤其他们似乎由于吸入毒气已经有些神志不清,摇摇晃晃的大锤直向你的头颅而来。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237362,22 +241041,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_03_ex": {
+ "lt_08_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_03_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_03_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_03_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_03_ex",
+ "zoneId": "tower_n_08",
"code": "LT-3",
- "name": "习以为常",
- "description": "<@lv.fs>初始危险等级:>4\\n见识了阿卡胡拉过分繁荣的生态系统之后,你已经不想对那些混在感染生物堆里的好事之徒发表什么感想了。 ",
+ "name": "为了生存",
+ "description": "<@lv.fs>初始危险等级:>4\\n雇佣兵为了糊口,有时也会接一些劣质武器测试的单,看到平台被夺,他们误以为你们和暴徒一伙,怒不可遏。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237424,22 +241103,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_04_ex": {
+ "lt_08_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_04_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_04_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_04_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_04_ex",
+ "zoneId": "tower_n_08",
"code": "LT-4",
- "name": "林间空地",
- "description": "<@lv.fs>初始危险等级:>5\\n你找到一片林间空地,清除了上面的源石虫,打算让队伍在此休整。不过,你的行动好像打扰到了一群同样打算在此处歇脚的外来者。 ",
+ "name": "混合毒气",
+ "description": "<@lv.fs>初始危险等级:>5\\n萨卡兹的枯朽污染混合着泄漏的毒气,这里已经让人难以呼吸了!在喉咙肿辣到窒息之前,要速战速决!",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237486,22 +241165,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_05_ex": {
+ "lt_08_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_05_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_05_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_05_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_05_ex",
+ "zoneId": "tower_n_08",
"code": "LT-5",
- "name": "纠缠不休",
- "description": "<@lv.fs>初始危险等级:>6\\n外来者锲而不舍的进攻让你不胜其烦。你决定先将他们彻底击溃,然后再去对付导致雨林生物异常繁盛的罪魁祸首。 ",
+ "name": "枯朽孕育",
+ "description": "<@lv.fs>初始危险等级:>6\\n阴暗生长着的诡异植物?生物?正在缓慢地舒展着“枝条”,毒气似乎不能对它们造成任何影响,甚至它们还在“孕育”着什么......!",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237548,22 +241227,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_06_06_ex": {
+ "lt_08_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_06_06_ex",
- "levelId": "Obt/Legion/LT06/level_lt06_06_ex",
- "zoneId": "tower_n_06",
+ "stageId": "lt_08_06_ex",
+ "levelId": "Obt/Legion/LT08/level_lt08_06_ex",
+ "zoneId": "tower_n_08",
"code": "LT-6",
- "name": "人与自然",
- "description": "<@lv.fs>初始危险等级:>7\\n你以为自己已经在阿卡胡拉见得多了,但显露出狂野一面的自然仍让你一时语塞。面对眼前这片极具侵略性的花海,你只能祈祷自己少打几个喷嚏了。 ",
+ "name": "窒息",
+ "description": "<@lv.fs>初始危险等级:>7\\n荒野中的暴徒不会讲究什么底线,为了能够占领这个平台,他不惜先让这里变成无人能够久待的毒气环绕之地。而那身鲜亮醒目的防护服,仿佛正是他在提前宣扬着自己的胜利。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AJ",
+ "loadingPicId": "loading_TW_RI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237610,22 +241289,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_01": {
+ "lt_09_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_01",
- "levelId": "Obt/Legion/LT07/level_lt07_01",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_01",
+ "levelId": "Obt/Legion/LT09/level_lt09_01",
+ "zoneId": "tower_n_09",
"code": "LT-1",
- "name": "知难而进",
- "description": "<@lv.fs>初始危险等级:>0\\n这个地块已经被复仇的被解雇员工轰得坑坑洼洼,走在上面一不小心就会摔进去昏迷不醒,即便如此,一些趁火打劫的人还是想要偷摸地捞到一点什么。",
+ "name": "糖霜硬壳",
+ "description": "<@lv.fs>初始危险等级:>0\\n你从来不知道甜蜜怡人的糖霜竟然能如此坚硬,直到这群暴徒将沾满糖霜的盾牌举到了你的面前。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237672,22 +241351,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_02": {
+ "lt_09_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_02",
- "levelId": "Obt/Legion/LT07/level_lt07_02",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_02",
+ "levelId": "Obt/Legion/LT09/level_lt09_02",
+ "zoneId": "tower_n_09",
"code": "LT-2",
- "name": "荒地的手段",
- "description": "<@lv.fs>初始危险等级:>1\\n用感染生物当排头是荒地上人们混战时常用的手段,对矿石病的恐惧会让绝大多数人不战而逃。",
+ "name": "甜美派对",
+ "description": "<@lv.fs>初始危险等级:>1\\n不小心闯进了甜品窃贼们大快朵颐的现场,在想好要打招呼还是默默离开之前,他们已经发现了你。那就没办法了。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237734,22 +241413,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_03": {
+ "lt_09_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_03",
- "levelId": "Obt/Legion/LT07/level_lt07_03",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_03",
+ "levelId": "Obt/Legion/LT09/level_lt09_03",
+ "zoneId": "tower_n_09",
"code": "LT-3",
- "name": "麻木前行",
- "description": "<@lv.fs>初始危险等级:>2\\n可怕的不是隐藏的危机,而是麻木。蜿蜒的道路上,永远低着头的人最终会失去他的方向。",
+ "name": "干酪封锁",
+ "description": "<@lv.fs>初始危险等级:>2\\n为了防止汹涌而来的闯入者对平台内部造成破坏,你必须在此挡住他们的去路,坚硬的干酪一定帮得上忙......大概吧。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237796,22 +241475,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_04": {
+ "lt_09_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_04",
- "levelId": "Obt/Legion/LT07/level_lt07_04",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_04",
+ "levelId": "Obt/Legion/LT09/level_lt09_04",
+ "zoneId": "tower_n_09",
"code": "LT-4",
- "name": "混乱“派对”",
- "description": "<@lv.fs>初始危险等级:>3\\n一旁饮酒狂欢的醉汉不满你们的混战,举起酒瓶,开上快艇,纷纷冲入现场。你开始考虑下次坎黛拉女士提出委托时,也要拜托她多注意一下人口素质管理。",
+ "name": "先进工艺",
+ "description": "<@lv.fs>初始危险等级:>3\\n技术部门反复吹嘘的先进生产线,当你到场时已经被冰淇淋淹没。还没来得及上前抢救完好的组件,混乱已再次到来。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237858,22 +241537,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_05": {
+ "lt_09_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_05",
- "levelId": "Obt/Legion/LT07/level_lt07_05",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_05",
+ "levelId": "Obt/Legion/LT09/level_lt09_05",
+ "zoneId": "tower_n_09",
"code": "LT-5",
- "name": "消息传递",
- "description": "<@lv.fs>初始危险等级:>4\\n刚找到一处绝佳的作战地点,对方的攻击就闻风而至,你看着进攻者中那些奇怪的变异生物,怀疑它们是否有着某种消息共享的特殊能力。",
+ "name": "奶油四溅",
+ "description": "<@lv.fs>初始危险等级:>4\\n看见一动不动的源石虫时你终于松了一口气,但当认清它们的种类并发现了周围的奶油罐,你明白一场艰巨的守卫战即将打响。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237920,22 +241599,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_06": {
+ "lt_09_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_06",
- "levelId": "Obt/Legion/LT07/level_lt07_06",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_06",
+ "levelId": "Obt/Legion/LT09/level_lt09_06",
+ "zoneId": "tower_n_09",
"code": "LT-6",
- "name": "力量的炫耀",
- "description": "<@lv.fs>初始危险等级:>5\\n设置暗中伤人的机关,布下各种高能武器,老妈的“逆女”正尽情地展示着她在前公司被限制的能力。不知老妈此刻会后悔失去了这样一位能人,还是会心痛自己的地块被如此破坏。",
+ "name": "微笑必达",
+ "description": "<@lv.fs>初始危险等级:>5\\n任何人都很难拒绝如此甜蜜的微笑,尤其是当它全力加速朝你冲来之时。但为了委托方许诺的限定款华夫冰淇淋,你知道该怎么做。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -237982,22 +241661,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_01_ex": {
+ "lt_09_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_01_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_01_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_01_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_01_ex",
+ "zoneId": "tower_n_09",
"code": "LT-1",
- "name": "知难而进",
- "description": "<@lv.fs>初始危险等级:>2\\n这个地块已经被复仇的被解雇员工轰得坑坑洼洼,走在上面一不小心就会摔进去昏迷不醒,即便如此,一些趁火打劫的人还是想要偷摸地捞到一点什么。",
+ "name": "糖霜硬壳",
+ "description": "<@lv.fs>初始危险等级:>2\\n你从来不知道甜蜜怡人的糖霜竟然能如此坚硬,直到这群暴徒将沾满糖霜的盾牌举到了你的面前。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238044,22 +241723,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_02_ex": {
+ "lt_09_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_02_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_02_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_02_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_02_ex",
+ "zoneId": "tower_n_09",
"code": "LT-2",
- "name": "荒地的手段",
- "description": "<@lv.fs>初始危险等级:>3\\n用感染生物当排头是荒地上人们混战时常用的手段,对矿石病的恐惧会让绝大多数人不战而逃。",
+ "name": "甜美派对",
+ "description": "<@lv.fs>初始危险等级:>3\\n不小心闯进了甜品窃贼们大快朵颐的现场,在想好要打招呼还是默默离开之前,他们已经发现了你。那就没办法了。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238106,22 +241785,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_03_ex": {
+ "lt_09_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_03_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_03_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_03_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_03_ex",
+ "zoneId": "tower_n_09",
"code": "LT-3",
- "name": "麻木前行",
- "description": "<@lv.fs>初始危险等级:>4\\n可怕的不是隐藏的危机,而是麻木。蜿蜒的道路上,永远低着头的人最终会失去他的方向。",
+ "name": "干酪封锁",
+ "description": "<@lv.fs>初始危险等级:>4\\n为了防止汹涌而来的闯入者对平台内部造成破坏,你必须在此挡住他们的去路,坚硬的干酪一定帮得上忙......大概吧。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238168,22 +241847,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_04_ex": {
+ "lt_09_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_04_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_04_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_04_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_04_ex",
+ "zoneId": "tower_n_09",
"code": "LT-4",
- "name": "混乱“派对”",
- "description": "<@lv.fs>初始危险等级:>5\\n一旁饮酒狂欢的醉汉不满你们的混战,举起酒瓶,开上快艇,纷纷冲入现场。你开始考虑下次坎黛拉女士提出委托时,也要拜托她多注意一下人口素质管理。",
+ "name": "先进工艺",
+ "description": "<@lv.fs>初始危险等级:>5\\n技术部门反复吹嘘的先进生产线,当你到场时已经被冰淇淋淹没。还没来得及上前抢救完好的组件,混乱已再次到来。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238230,22 +241909,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_05_ex": {
+ "lt_09_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_05_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_05_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_05_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_05_ex",
+ "zoneId": "tower_n_09",
"code": "LT-5",
- "name": "消息传递",
- "description": "<@lv.fs>初始危险等级:>6\\n刚找到一处绝佳的作战地点,对方的攻击就闻风而至,你看着进攻者中那些奇怪的变异生物,怀疑它们是否有着某种消息共享的特殊能力。",
+ "name": "奶油四溅",
+ "description": "<@lv.fs>初始危险等级:>6\\n看见一动不动的源石虫时你终于松了一口气,但当认清它们的种类并发现了周围的奶油罐,你明白一场艰巨的守卫战即将打响。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238292,22 +241971,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_07_06_ex": {
+ "lt_09_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_07_06_ex",
- "levelId": "Obt/Legion/LT07/level_lt07_06_ex",
- "zoneId": "tower_n_07",
+ "stageId": "lt_09_06_ex",
+ "levelId": "Obt/Legion/LT09/level_lt09_06_ex",
+ "zoneId": "tower_n_09",
"code": "LT-6",
- "name": "力量的炫耀",
- "description": "<@lv.fs>初始危险等级:>7\\n设置暗中伤人的机关,布下各种高能武器,老妈的“逆女”正尽情地展示着她在前公司被限制的能力。不知老妈此刻会后悔失去了这样一位能人,还是会心痛自己的地块被如此破坏。",
+ "name": "微笑必达",
+ "description": "<@lv.fs>初始危险等级:>7\\n任何人都很难拒绝如此甜蜜的微笑,尤其是当它全力加速朝你冲来之时。但为了委托方许诺的限定款华夫冰淇淋,你知道该怎么做。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MJ",
+ "loadingPicId": "loading_TW_AM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238354,22 +242033,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_01": {
+ "lt_10_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_01",
- "levelId": "Obt/Legion/LT08/level_lt08_01",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_01",
+ "levelId": "Obt/Legion/LT10/level_lt10_01",
+ "zoneId": "tower_n_10",
"code": "LT-1",
- "name": "致命吸引",
- "description": "<@lv.fs>初始危险等级:>0\\n低毒的工业气体吸引来了一群感染生物,这似乎对它们有某种独特的吸引力。在让那个不断释放毒气的暴徒停下之前,它们不会离开。",
+ "name": "海涎",
+ "description": "<@lv.fs>初始危险等级:>0\\n推门而入,冰冷的海风灌进你的肺里,混合着饥渴难耐的腥臭。虽然与记忆中有点差别,但你熟悉这味道。 ",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238416,22 +242095,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_02": {
+ "lt_10_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_02",
- "levelId": "Obt/Legion/LT08/level_lt08_02",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_02",
+ "levelId": "Obt/Legion/LT10/level_lt10_02",
+ "zoneId": "tower_n_10",
"code": "LT-2",
- "name": "烂醉铁锤",
- "description": "<@lv.fs>初始危险等级:>1\\n遇见醉汉让人很厌烦,遇见一群手持巨大武器的醉汉更让人厌烦,尤其他们似乎由于吸入毒气已经有些神志不清,摇摇晃晃的大锤直向你的头颅而来。",
+ "name": "走肉",
+ "description": "<@lv.fs>初始危险等级:>1\\n那些消失的探险者原来都在这里,眼神空洞、步伐摇晃地向你走来。从他们身上感受不到任何生机,你的精神微微震颤。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238478,22 +242157,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_03": {
+ "lt_10_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_03",
- "levelId": "Obt/Legion/LT08/level_lt08_03",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_03",
+ "levelId": "Obt/Legion/LT10/level_lt10_03",
+ "zoneId": "tower_n_10",
"code": "LT-3",
- "name": "为了生存",
- "description": "<@lv.fs>初始危险等级:>2\\n雇佣兵为了糊口,有时也会接一些劣质武器测试的单,看到平台被夺,他们误以为你们和暴徒一伙,怒不可遏。",
+ "name": "驱逐",
+ "description": "<@lv.fs>初始危险等级:>2\\n从被撬开的门外涌进了一群衣着光鲜的探险者,他们完全不知道自己将会面临何种危险。你必须将他们驱离此地,即使要动用武力。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238540,22 +242219,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_04": {
+ "lt_10_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_04",
- "levelId": "Obt/Legion/LT08/level_lt08_04",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_04",
+ "levelId": "Obt/Legion/LT10/level_lt10_04",
+ "zoneId": "tower_n_10",
"code": "LT-4",
- "name": "混合毒气",
- "description": "<@lv.fs>初始危险等级:>3\\n萨卡兹的枯朽污染混合着泄漏的毒气,这里已经让人难以呼吸了!在喉咙肿辣到窒息之前,要速战速决!",
+ "name": "幻景",
+ "description": "<@lv.fs>初始危险等级:>3\\n在强烈的精神刺激下,你恍惚以为自己正站在另一片土地上。必须破开虚伪的幻象,这是你唯一的出路。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238602,22 +242281,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_05": {
+ "lt_10_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_05",
- "levelId": "Obt/Legion/LT08/level_lt08_05",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_05",
+ "levelId": "Obt/Legion/LT10/level_lt10_05",
+ "zoneId": "tower_n_10",
"code": "LT-5",
- "name": "枯朽孕育",
- "description": "<@lv.fs>初始危险等级:>4\\n阴暗生长着的诡异植物?生物?正在缓慢地舒展着“枝条”,毒气似乎不能对它们造成任何影响,甚至它们还在“孕育”着什么......!",
+ "name": "裂流",
+ "description": "<@lv.fs>初始危险等级:>4\\n回归现实的你没时间稍作休整,触目惊心的景象已赫然在目。距离真相只差最后一步,前提是越过面前的阻碍。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238664,22 +242343,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_06": {
+ "lt_10_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_06",
- "levelId": "Obt/Legion/LT08/level_lt08_06",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_06",
+ "levelId": "Obt/Legion/LT10/level_lt10_06",
+ "zoneId": "tower_n_10",
"code": "LT-6",
- "name": "窒息",
- "description": "<@lv.fs>初始危险等级:>5\\n荒野中的暴徒不会讲究什么底线,为了能够占领这个平台,他不惜先让这里变成无人能够久待的毒气环绕之地。而那身鲜亮醒目的防护服,仿佛正是他在提前宣扬着自己的胜利。",
+ "name": "落潮",
+ "description": "<@lv.fs>初始危险等级:>5\\n它的躯壳如海水般冰冷,它的管腔如深渊般空洞。生而为人的命运早已在踏入海洋时终结,它不再属于这里,便不应当留下。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238726,22 +242405,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_01_ex": {
+ "lt_10_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_01_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_01_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_01_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_01_ex",
+ "zoneId": "tower_n_10",
"code": "LT-1",
- "name": "致命吸引",
- "description": "<@lv.fs>初始危险等级:>2\\n低毒的工业气体吸引来了一群感染生物,这似乎对它们有某种独特的吸引力。在让那个不断释放毒气的暴徒停下之前,它们不会离开。",
+ "name": "海涎",
+ "description": "<@lv.fs>初始危险等级:>2\\n推门而入,冰冷的海风灌进你的肺里,混合着饥渴难耐的腥臭。虽然与记忆中有点差别,但你熟悉这味道。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238788,22 +242467,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_02_ex": {
+ "lt_10_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_02_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_02_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_02_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_02_ex",
+ "zoneId": "tower_n_10",
"code": "LT-2",
- "name": "烂醉铁锤",
- "description": "<@lv.fs>初始危险等级:>3\\n遇见醉汉让人很厌烦,遇见一群手持巨大武器的醉汉更让人厌烦,尤其他们似乎由于吸入毒气已经有些神志不清,摇摇晃晃的大锤直向你的头颅而来。",
+ "name": "走肉",
+ "description": "<@lv.fs>初始危险等级:>3\\n那些消失的探险者原来都在这里,眼神空洞、步伐摇晃地向你走来。从他们身上感受不到任何生机,你的精神微微震颤。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238850,22 +242529,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_03_ex": {
+ "lt_10_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_03_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_03_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_03_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_03_ex",
+ "zoneId": "tower_n_10",
"code": "LT-3",
- "name": "为了生存",
- "description": "<@lv.fs>初始危险等级:>4\\n雇佣兵为了糊口,有时也会接一些劣质武器测试的单,看到平台被夺,他们误以为你们和暴徒一伙,怒不可遏。",
+ "name": "驱逐",
+ "description": "<@lv.fs>初始危险等级:>4\\n从被撬开的门外涌进了一群衣着光鲜的探险者,他们完全不知道自己将会面临何种危险。你必须将他们驱离此地,即使要动用武力。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238912,22 +242591,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_04_ex": {
+ "lt_10_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_04_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_04_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_04_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_04_ex",
+ "zoneId": "tower_n_10",
"code": "LT-4",
- "name": "混合毒气",
- "description": "<@lv.fs>初始危险等级:>5\\n萨卡兹的枯朽污染混合着泄漏的毒气,这里已经让人难以呼吸了!在喉咙肿辣到窒息之前,要速战速决!",
+ "name": "幻景",
+ "description": "<@lv.fs>初始危险等级:>5\\n在强烈的精神刺激下,你恍惚以为自己正站在另一片土地上。必须破开虚伪的幻象,这是你唯一的出路。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -238974,22 +242653,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_05_ex": {
+ "lt_10_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_05_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_05_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_05_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_05_ex",
+ "zoneId": "tower_n_10",
"code": "LT-5",
- "name": "枯朽孕育",
- "description": "<@lv.fs>初始危险等级:>6\\n阴暗生长着的诡异植物?生物?正在缓慢地舒展着“枝条”,毒气似乎不能对它们造成任何影响,甚至它们还在“孕育”着什么......!",
+ "name": "裂流",
+ "description": "<@lv.fs>初始危险等级:>6\\n回归现实的你没时间稍作休整,触目惊心的景象已赫然在目。距离真相只差最后一步,前提是越过面前的阻碍。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239036,22 +242715,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_08_06_ex": {
+ "lt_10_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_08_06_ex",
- "levelId": "Obt/Legion/LT08/level_lt08_06_ex",
- "zoneId": "tower_n_08",
+ "stageId": "lt_10_06_ex",
+ "levelId": "Obt/Legion/LT10/level_lt10_06_ex",
+ "zoneId": "tower_n_10",
"code": "LT-6",
- "name": "窒息",
- "description": "<@lv.fs>初始危险等级:>7\\n荒野中的暴徒不会讲究什么底线,为了能够占领这个平台,他不惜先让这里变成无人能够久待的毒气环绕之地。而那身鲜亮醒目的防护服,仿佛正是他在提前宣扬着自己的胜利。",
+ "name": "落潮",
+ "description": "<@lv.fs>初始危险等级:>7\\n它的躯壳如海水般冰冷,它的管腔如深渊般空洞。生而为人的命运早已在踏入海洋时终结,它不再属于这里,便不应当留下。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_RI",
+ "loadingPicId": "loading_TW_TI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239098,22 +242777,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_01": {
+ "lt_11_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_01",
- "levelId": "Obt/Legion/LT09/level_lt09_01",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_01",
+ "levelId": "Obt/Legion/LT11/level_lt11_01",
+ "zoneId": "tower_n_11",
"code": "LT-1",
- "name": "糖霜硬壳",
- "description": "<@lv.fs>初始危险等级:>0\\n你从来不知道甜蜜怡人的糖霜竟然能如此坚硬,直到这群暴徒将沾满糖霜的盾牌举到了你的面前。",
+ "name": "巡检作业",
+ "description": "<@lv.fs>初始危险等级:>0\\n无人机悄无声息地在上空盘旋,镜头捕捉着下方的一举一动。它们也许是在监视着来访者的动向,但更有可能是在关注人们手中的加工奶油派。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239160,22 +242839,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_02": {
+ "lt_11_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_02",
- "levelId": "Obt/Legion/LT09/level_lt09_02",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_02",
+ "levelId": "Obt/Legion/LT11/level_lt11_02",
+ "zoneId": "tower_n_11",
"code": "LT-2",
- "name": "甜美派对",
- "description": "<@lv.fs>初始危险等级:>1\\n不小心闯进了甜品窃贼们大快朵颐的现场,在想好要打招呼还是默默离开之前,他们已经发现了你。那就没办法了。",
+ "name": "空地协同作业",
+ "description": "<@lv.fs>初始危险等级:>1\\n空地协同的作业模式能够极大地提高农业生产效率,在治理杂草方面更是卓有成效。“那么只用把目标改成那帮人,情况也同样适用吧。”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239222,22 +242901,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_03": {
+ "lt_11_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_03",
- "levelId": "Obt/Legion/LT09/level_lt09_03",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_03",
+ "levelId": "Obt/Legion/LT11/level_lt11_03",
+ "zoneId": "tower_n_11",
"code": "LT-3",
- "name": "干酪封锁",
- "description": "<@lv.fs>初始危险等级:>2\\n为了防止汹涌而来的闯入者对平台内部造成破坏,你必须在此挡住他们的去路,坚硬的干酪一定帮得上忙......大概吧。",
+ "name": "喷洒作业",
+ "description": "<@lv.fs>初始危险等级:>2\\n无人机自动喷洒程序是塔山科技引以为傲的专利发明,在发售之初就为用户预先配备了众多喷洒方案,能够喷洒的药剂显然不止农药。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239284,22 +242963,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_04": {
+ "lt_11_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_04",
- "levelId": "Obt/Legion/LT09/level_lt09_04",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_04",
+ "levelId": "Obt/Legion/LT11/level_lt11_04",
+ "zoneId": "tower_n_11",
"code": "LT-4",
- "name": "先进工艺",
- "description": "<@lv.fs>初始危险等级:>3\\n技术部门反复吹嘘的先进生产线,当你到场时已经被冰淇淋淹没。还没来得及上前抢救完好的组件,混乱已再次到来。",
+ "name": "播撒作业",
+ "description": "<@lv.fs>初始危险等级:>3\\n正确地播撒种子需要考虑诸多因素,例如播种器的口径、种子射出的速度和方向、种子射入土壤的深度、对坚硬土层的破坏力......这套系统是如此先进,以至于将种子替换成别的什么也能正常运转。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239346,22 +243025,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_05": {
+ "lt_11_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_05",
- "levelId": "Obt/Legion/LT09/level_lt09_05",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_05",
+ "levelId": "Obt/Legion/LT11/level_lt11_05",
+ "zoneId": "tower_n_11",
"code": "LT-5",
- "name": "奶油四溅",
- "description": "<@lv.fs>初始危险等级:>4\\n看见一动不动的源石虫时你终于松了一口气,但当认清它们的种类并发现了周围的奶油罐,你明白一场艰巨的守卫战即将打响。",
+ "name": "聚群作业",
+ "description": "<@lv.fs>初始危险等级:>4\\n“注意!聚群防治模式仍处于实验阶段,仅适用于大规模害虫杀灭,存在严重失控风险!切勿对人使用!切勿对人使用!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239408,22 +243087,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_06": {
+ "lt_11_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_06",
- "levelId": "Obt/Legion/LT09/level_lt09_06",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_06",
+ "levelId": "Obt/Legion/LT11/level_lt11_06",
+ "zoneId": "tower_n_11",
"code": "LT-6",
- "name": "微笑必达",
- "description": "<@lv.fs>初始危险等级:>5\\n任何人都很难拒绝如此甜蜜的微笑,尤其是当它全力加速朝你冲来之时。但为了委托方许诺的限定款华夫冰淇淋,你知道该怎么做。",
+ "name": "净空作业",
+ "description": "<@lv.fs>初始危险等级:>5\\n“为什么?为什么你们全然不注意摄取健康营养的蔬菜,反而大啖糟糕的合成食品!这是对农业的亵渎!我——我要把你们全部驱逐出去!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239470,22 +243149,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_01_ex": {
+ "lt_11_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_01_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_01_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_01_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_01_ex",
+ "zoneId": "tower_n_11",
"code": "LT-1",
- "name": "糖霜硬壳",
- "description": "<@lv.fs>初始危险等级:>2\\n你从来不知道甜蜜怡人的糖霜竟然能如此坚硬,直到这群暴徒将沾满糖霜的盾牌举到了你的面前。",
+ "name": "巡检作业",
+ "description": "<@lv.fs>初始危险等级:>2\\n无人机悄无声息地在上空盘旋,镜头捕捉着下方的一举一动。它们也许是在监视着来访者的动向,但更有可能是在关注人们手中的加工奶油派。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239532,22 +243211,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_02_ex": {
+ "lt_11_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_02_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_02_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_02_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_02_ex",
+ "zoneId": "tower_n_11",
"code": "LT-2",
- "name": "甜美派对",
- "description": "<@lv.fs>初始危险等级:>3\\n不小心闯进了甜品窃贼们大快朵颐的现场,在想好要打招呼还是默默离开之前,他们已经发现了你。那就没办法了。",
+ "name": "空地协同作业",
+ "description": "<@lv.fs>初始危险等级:>3\\n空地协同的作业模式能够极大地提高农业生产效率,在治理杂草方面更是卓有成效。“那么只用把目标改成那帮人,情况也同样适用吧。”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239594,22 +243273,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_03_ex": {
+ "lt_11_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_03_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_03_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_03_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_03_ex",
+ "zoneId": "tower_n_11",
"code": "LT-3",
- "name": "干酪封锁",
- "description": "<@lv.fs>初始危险等级:>4\\n为了防止汹涌而来的闯入者对平台内部造成破坏,你必须在此挡住他们的去路,坚硬的干酪一定帮得上忙......大概吧。",
+ "name": "喷洒作业",
+ "description": "<@lv.fs>初始危险等级:>4\\n无人机自动喷洒程序是塔山科技引以为傲的专利发明,在发售之初就为用户预先配备了众多喷洒方案,能够喷洒的药剂显然不止农药。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239656,22 +243335,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_04_ex": {
+ "lt_11_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_04_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_04_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_04_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_04_ex",
+ "zoneId": "tower_n_11",
"code": "LT-4",
- "name": "先进工艺",
- "description": "<@lv.fs>初始危险等级:>5\\n技术部门反复吹嘘的先进生产线,当你到场时已经被冰淇淋淹没。还没来得及上前抢救完好的组件,混乱已再次到来。",
+ "name": "播撒作业",
+ "description": "<@lv.fs>初始危险等级:>5\\n正确地播撒种子需要考虑诸多因素,例如播种器的口径、种子射出的速度和方向、种子射入土壤的深度、对坚硬土层的破坏力......这套系统是如此先进,以至于将种子替换成别的什么也能正常运转。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239718,22 +243397,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_05_ex": {
+ "lt_11_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_05_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_05_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_05_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_05_ex",
+ "zoneId": "tower_n_11",
"code": "LT-5",
- "name": "奶油四溅",
- "description": "<@lv.fs>初始危险等级:>6\\n看见一动不动的源石虫时你终于松了一口气,但当认清它们的种类并发现了周围的奶油罐,你明白一场艰巨的守卫战即将打响。",
+ "name": "聚群作业",
+ "description": "<@lv.fs>初始危险等级:>6\\n“注意!聚群防治模式仍处于实验阶段,仅适用于大规模害虫杀灭,存在严重失控风险!切勿对人使用!切勿对人使用!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239780,22 +243459,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_09_06_ex": {
+ "lt_11_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_09_06_ex",
- "levelId": "Obt/Legion/LT09/level_lt09_06_ex",
- "zoneId": "tower_n_09",
+ "stageId": "lt_11_06_ex",
+ "levelId": "Obt/Legion/LT11/level_lt11_06_ex",
+ "zoneId": "tower_n_11",
"code": "LT-6",
- "name": "微笑必达",
- "description": "<@lv.fs>初始危险等级:>7\\n任何人都很难拒绝如此甜蜜的微笑,尤其是当它全力加速朝你冲来之时。但为了委托方许诺的限定款华夫冰淇淋,你知道该怎么做。",
+ "name": "净空作业",
+ "description": "<@lv.fs>初始危险等级:>7\\n“为什么?为什么你们全然不注意摄取健康营养的蔬菜,反而大啖糟糕的合成食品!这是对农业的亵渎!我——我要把你们全部驱逐出去!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_AM",
+ "loadingPicId": "loading_TW_TM",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239842,22 +243521,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_01": {
+ "lt_12_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_01",
- "levelId": "Obt/Legion/LT10/level_lt10_01",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_01",
+ "levelId": "Obt/Legion/LT12/level_lt12_01",
+ "zoneId": "tower_n_12",
"code": "LT-1",
- "name": "海涎",
- "description": "<@lv.fs>初始危险等级:>0\\n推门而入,冰冷的海风灌进你的肺里,混合着饥渴难耐的腥臭。虽然与记忆中有点差别,但你熟悉这味道。 ",
+ "name": "骚乱肇始",
+ "description": "<@lv.fs>初始危险等级:>0\\n不知道是谁将贩卖机里的气泡水全部换成了酒精饮料,在比赛开始之前,看台上面红耳赤的观众就争执了起来。一场骚乱正在酝酿。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239904,22 +243583,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_02": {
+ "lt_12_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_02",
- "levelId": "Obt/Legion/LT10/level_lt10_02",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_02",
+ "levelId": "Obt/Legion/LT12/level_lt12_02",
+ "zoneId": "tower_n_12",
"code": "LT-2",
- "name": "走肉",
- "description": "<@lv.fs>初始危险等级:>1\\n那些消失的探险者原来都在这里,眼神空洞、步伐摇晃地向你走来。从他们身上感受不到任何生机,你的精神微微震颤。",
+ "name": "如此助威",
+ "description": "<@lv.fs>初始危险等级:>1\\n为了打压士气正盛的主场粉丝,一群客场观众竟然伪装成了萨卡兹雇佣兵,闯入现场引发了大范围的恐慌。在吓跑了大部分观众后,某种意义上他们的确达成了自己的目的。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -239966,22 +243645,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_03": {
+ "lt_12_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_03",
- "levelId": "Obt/Legion/LT10/level_lt10_03",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_03",
+ "levelId": "Obt/Legion/LT12/level_lt12_03",
+ "zoneId": "tower_n_12",
"code": "LT-3",
- "name": "驱逐",
- "description": "<@lv.fs>初始危险等级:>2\\n从被撬开的门外涌进了一群衣着光鲜的探险者,他们完全不知道自己将会面临何种危险。你必须将他们驱离此地,即使要动用武力。",
+ "name": "破栏而出",
+ "description": "<@lv.fs>初始危险等级:>2\\n“抢不到门票,又想与喜爱的机械明星近距离接触?完全没问题!只要打扮成这种凶横的模样去现场,一听到我的指令就冲出围栏,保安绝对拦不住!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240028,22 +243707,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_04": {
+ "lt_12_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_04",
- "levelId": "Obt/Legion/LT10/level_lt10_04",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_04",
+ "levelId": "Obt/Legion/LT12/level_lt12_04",
+ "zoneId": "tower_n_12",
"code": "LT-4",
- "name": "幻景",
- "description": "<@lv.fs>初始危险等级:>3\\n在强烈的精神刺激下,你恍惚以为自己正站在另一片土地上。必须破开虚伪的幻象,这是你唯一的出路。",
+ "name": "增幅呐喊",
+ "description": "<@lv.fs>初始危险等级:>3\\n你永远无法想象一群狂热的粉丝能做出什么来,尤其是在他们拿到了最新型的热能增幅装置之后。好消息是,收缴的装备其贩卖所得将全部用于已熔毁看台的重建工作。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240090,22 +243769,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_05": {
+ "lt_12_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_05",
- "levelId": "Obt/Legion/LT10/level_lt10_05",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_05",
+ "levelId": "Obt/Legion/LT12/level_lt12_05",
+ "zoneId": "tower_n_12",
"code": "LT-5",
- "name": "裂流",
- "description": "<@lv.fs>初始危险等级:>4\\n回归现实的你没时间稍作休整,触目惊心的景象已赫然在目。距离真相只差最后一步,前提是越过面前的阻碍。",
+ "name": "冲上看台",
+ "description": "<@lv.fs>初始危险等级:>4\\n尽管在赛场上一败涂地,粉丝们的鼓励声却让机械操控员热泪盈眶。他不顾一切地改变行驶路线,开足马力冲向看台,准备迎接粉丝们热情的拥抱。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240152,22 +243831,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_06": {
+ "lt_12_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_06",
- "levelId": "Obt/Legion/LT10/level_lt10_06",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_06",
+ "levelId": "Obt/Legion/LT12/level_lt12_06",
+ "zoneId": "tower_n_12",
"code": "LT-6",
- "name": "落潮",
- "description": "<@lv.fs>初始危险等级:>5\\n它的躯壳如海水般冰冷,它的管腔如深渊般空洞。生而为人的命运早已在踏入海洋时终结,它不再属于这里,便不应当留下。",
+ "name": "阿卡胡拉之巅",
+ "description": "<@lv.fs>初始危险等级:>5\\n“女士们先生们,看台上扭打着的烈酒爱好者与蜜酿爱好者!万众瞩目的决赛即将开场!谁能登上阿卡胡拉之巅,请大家拭目以待——等等,这位参赛者,还没到上场时间呢——啊——”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240214,22 +243893,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_01_ex": {
+ "lt_12_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_01_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_01_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_01_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_01_ex",
+ "zoneId": "tower_n_12",
"code": "LT-1",
- "name": "海涎",
- "description": "<@lv.fs>初始危险等级:>2\\n推门而入,冰冷的海风灌进你的肺里,混合着饥渴难耐的腥臭。虽然与记忆中有点差别,但你熟悉这味道。",
+ "name": "骚乱肇始",
+ "description": "<@lv.fs>初始危险等级:>2\\n不知道是谁将贩卖机里的气泡水全部换成了酒精饮料,在比赛开始之前,看台上面红耳赤的观众就争执了起来。一场骚乱正在酝酿。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240276,22 +243955,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_02_ex": {
+ "lt_12_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_02_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_02_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_02_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_02_ex",
+ "zoneId": "tower_n_12",
"code": "LT-2",
- "name": "走肉",
- "description": "<@lv.fs>初始危险等级:>3\\n那些消失的探险者原来都在这里,眼神空洞、步伐摇晃地向你走来。从他们身上感受不到任何生机,你的精神微微震颤。",
+ "name": "如此助威",
+ "description": "<@lv.fs>初始危险等级:>3\\n为了打压士气正盛的主场粉丝,一群客场观众竟然伪装成了萨卡兹雇佣兵,闯入现场引发了大范围的恐慌。在吓跑了大部分观众后,某种意义上他们的确达成了自己的目的。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240338,22 +244017,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_03_ex": {
+ "lt_12_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_03_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_03_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_03_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_03_ex",
+ "zoneId": "tower_n_12",
"code": "LT-3",
- "name": "驱逐",
- "description": "<@lv.fs>初始危险等级:>4\\n从被撬开的门外涌进了一群衣着光鲜的探险者,他们完全不知道自己将会面临何种危险。你必须将他们驱离此地,即使要动用武力。",
+ "name": "破栏而出",
+ "description": "<@lv.fs>初始危险等级:>4\\n“抢不到门票,又想与喜爱的机械明星近距离接触?完全没问题!只要打扮成这种凶横的模样去现场,一听到我的指令就冲出围栏,保安绝对拦不住!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240400,22 +244079,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_04_ex": {
+ "lt_12_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_04_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_04_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_04_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_04_ex",
+ "zoneId": "tower_n_12",
"code": "LT-4",
- "name": "幻景",
- "description": "<@lv.fs>初始危险等级:>5\\n在强烈的精神刺激下,你恍惚以为自己正站在另一片土地上。必须破开虚伪的幻象,这是你唯一的出路。",
+ "name": "增幅呐喊",
+ "description": "<@lv.fs>初始危险等级:>5\\n你永远无法想象一群狂热的粉丝能做出什么来,尤其是在他们拿到了最新型的热能增幅装置之后。好消息是,收缴的装备其贩卖所得将全部用于已熔毁看台的重建工作。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240462,22 +244141,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_05_ex": {
+ "lt_12_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_05_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_05_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_05_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_05_ex",
+ "zoneId": "tower_n_12",
"code": "LT-5",
- "name": "裂流",
- "description": "<@lv.fs>初始危险等级:>6\\n回归现实的你没时间稍作休整,触目惊心的景象已赫然在目。距离真相只差最后一步,前提是越过面前的阻碍。",
+ "name": "冲上看台",
+ "description": "<@lv.fs>初始危险等级:>6\\n尽管在赛场上一败涂地,粉丝们的鼓励声却让机械操控员热泪盈眶。他不顾一切地改变行驶路线,开足马力冲向看台,准备迎接粉丝们热情的拥抱。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240524,22 +244203,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_10_06_ex": {
+ "lt_12_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_10_06_ex",
- "levelId": "Obt/Legion/LT10/level_lt10_06_ex",
- "zoneId": "tower_n_10",
+ "stageId": "lt_12_06_ex",
+ "levelId": "Obt/Legion/LT12/level_lt12_06_ex",
+ "zoneId": "tower_n_12",
"code": "LT-6",
- "name": "落潮",
- "description": "<@lv.fs>初始危险等级:>7\\n它的躯壳如海水般冰冷,它的管腔如深渊般空洞。生而为人的命运早已在踏入海洋时终结,它不再属于这里,便不应当留下。",
+ "name": "阿卡胡拉之巅",
+ "description": "<@lv.fs>初始危险等级:>7\\n“女士们先生们,看台上扭打着的烈酒爱好者与蜜酿爱好者!万众瞩目的决赛即将开场!谁能登上阿卡胡拉之巅,请大家拭目以待——等等,这位参赛者,还没到上场时间呢——啊——”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TI",
+ "loadingPicId": "loading_TW_MC",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240586,22 +244265,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_01": {
+ "lt_13_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_01",
- "levelId": "Obt/Legion/LT11/level_lt11_01",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_01",
+ "levelId": "Obt/Legion/LT13/level_lt13_01",
+ "zoneId": "tower_n_13",
"code": "LT-1",
- "name": "巡检作业",
- "description": "<@lv.fs>初始危险等级:>0\\n无人机悄无声息地在上空盘旋,镜头捕捉着下方的一举一动。它们也许是在监视着来访者的动向,但更有可能是在关注人们手中的加工奶油派。",
+ "name": "痛心的快板",
+ "description": "<@lv.fs>初始危险等级:>0\\n乐声骤起,有如飞梭般穿过来访者的耳膜。每个人都能感受到乐手的渴望——渴望着被认同。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240648,22 +244327,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_02": {
+ "lt_13_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_02",
- "levelId": "Obt/Legion/LT11/level_lt11_02",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_02",
+ "levelId": "Obt/Legion/LT13/level_lt13_02",
+ "zoneId": "tower_n_13",
"code": "LT-2",
- "name": "空地协同作业",
- "description": "<@lv.fs>初始危险等级:>1\\n空地协同的作业模式能够极大地提高农业生产效率,在治理杂草方面更是卓有成效。“那么只用把目标改成那帮人,情况也同样适用吧。”",
+ "name": "心伤的奏鸣曲",
+ "description": "<@lv.fs>初始危险等级:>1\\n纺车踏板吱吱呀呀,裁衣剪刀嘁嘁喳喳,就算听众们捂起了耳朵,也能听出是哪种“乐器”在编织乐章。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240710,22 +244389,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_03": {
+ "lt_13_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_03",
- "levelId": "Obt/Legion/LT11/level_lt11_03",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_03",
+ "levelId": "Obt/Legion/LT13/level_lt13_03",
+ "zoneId": "tower_n_13",
"code": "LT-3",
- "name": "喷洒作业",
- "description": "<@lv.fs>初始危险等级:>2\\n无人机自动喷洒程序是塔山科技引以为傲的专利发明,在发售之初就为用户预先配备了众多喷洒方案,能够喷洒的药剂显然不止农药。",
+ "name": "伤悲的慢板",
+ "description": "<@lv.fs>初始危险等级:>2\\n悲伤的乐声在弥漫,阴森的法术在扩散,乐手减缓了演奏的速度,却加深了其中沉重感情的投入。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240772,22 +244451,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_04": {
+ "lt_13_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_04",
- "levelId": "Obt/Legion/LT11/level_lt11_04",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_04",
+ "levelId": "Obt/Legion/LT13/level_lt13_04",
+ "zoneId": "tower_n_13",
"code": "LT-4",
- "name": "播撒作业",
- "description": "<@lv.fs>初始危险等级:>3\\n正确地播撒种子需要考虑诸多因素,例如播种器的口径、种子射出的速度和方向、种子射入土壤的深度、对坚硬土层的破坏力......这套系统是如此先进,以至于将种子替换成别的什么也能正常运转。",
+ "name": "悲愁的小步舞曲",
+ "description": "<@lv.fs>初始危险等级:>3\\n比画着指挥棒制成的针,拉扯着琴弓做成的梭,牵引着不和谐音纺成的线,他摇摆,他起舞,他作茧自缚。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240834,22 +244513,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_05": {
+ "lt_13_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_05",
- "levelId": "Obt/Legion/LT11/level_lt11_05",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_05",
+ "levelId": "Obt/Legion/LT13/level_lt13_05",
+ "zoneId": "tower_n_13",
"code": "LT-5",
- "name": "聚群作业",
- "description": "<@lv.fs>初始危险等级:>4\\n“注意!聚群防治模式仍处于实验阶段,仅适用于大规模害虫杀灭,存在严重失控风险!切勿对人使用!切勿对人使用!”",
+ "name": "愁苦的行板",
+ "description": "<@lv.fs>初始危险等级:>4\\n“升调!”“降调!”两个声音在他的脑海中争吵着,他挥去那些杂音。“当然是既要升调又要降调!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240896,22 +244575,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_06": {
+ "lt_13_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_06",
- "levelId": "Obt/Legion/LT11/level_lt11_06",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_06",
+ "levelId": "Obt/Legion/LT13/level_lt13_06",
+ "zoneId": "tower_n_13",
"code": "LT-6",
- "name": "净空作业",
- "description": "<@lv.fs>初始危险等级:>5\\n“为什么?为什么你们全然不注意摄取健康营养的蔬菜,反而大啖糟糕的合成食品!这是对农业的亵渎!我——我要把你们全部驱逐出去!”",
+ "name": "苦痛的回旋曲",
+ "description": "<@lv.fs>初始危险等级:>5\\n请注意:有极少数人在收听一些“乐曲”时可能会突然出现严重不适,小心嚎叫的伯爵与他那台坏掉的音响。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -240958,22 +244637,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_01_ex": {
+ "lt_13_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_01_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_01_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_01_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_01_ex",
+ "zoneId": "tower_n_13",
"code": "LT-1",
- "name": "巡检作业",
- "description": "<@lv.fs>初始危险等级:>2\\n无人机悄无声息地在上空盘旋,镜头捕捉着下方的一举一动。它们也许是在监视着来访者的动向,但更有可能是在关注人们手中的加工奶油派。",
+ "name": "痛心的快板",
+ "description": "<@lv.fs>初始危险等级:>2\\n乐声骤起,有如飞梭般穿过来访者的耳膜。每个人都能感受到乐手的渴望——渴望着被认同。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241020,22 +244699,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_02_ex": {
+ "lt_13_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_02_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_02_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_02_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_02_ex",
+ "zoneId": "tower_n_13",
"code": "LT-2",
- "name": "空地协同作业",
- "description": "<@lv.fs>初始危险等级:>3\\n空地协同的作业模式能够极大地提高农业生产效率,在治理杂草方面更是卓有成效。“那么只用把目标改成那帮人,情况也同样适用吧。”",
+ "name": "心伤的奏鸣曲",
+ "description": "<@lv.fs>初始危险等级:>3\\n纺车踏板吱吱呀呀,裁衣剪刀嘁嘁喳喳,就算听众们捂起了耳朵,也能听出是哪种“乐器”在编织乐章。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241082,22 +244761,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_03_ex": {
+ "lt_13_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_03_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_03_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_03_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_03_ex",
+ "zoneId": "tower_n_13",
"code": "LT-3",
- "name": "喷洒作业",
- "description": "<@lv.fs>初始危险等级:>4\\n无人机自动喷洒程序是塔山科技引以为傲的专利发明,在发售之初就为用户预先配备了众多喷洒方案,能够喷洒的药剂显然不止农药。",
+ "name": "伤悲的慢板",
+ "description": "<@lv.fs>初始危险等级:>4\\n悲伤的乐声在弥漫,阴森的法术在扩散,乐手减缓了演奏的速度,却加深了其中沉重感情的投入。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241144,22 +244823,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_04_ex": {
+ "lt_13_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_04_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_04_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_04_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_04_ex",
+ "zoneId": "tower_n_13",
"code": "LT-4",
- "name": "播撒作业",
- "description": "<@lv.fs>初始危险等级:>5\\n正确地播撒种子需要考虑诸多因素,例如播种器的口径、种子射出的速度和方向、种子射入土壤的深度、对坚硬土层的破坏力......这套系统是如此先进,以至于将种子替换成别的什么也能正常运转。",
+ "name": "悲愁的小步舞曲",
+ "description": "<@lv.fs>初始危险等级:>5\\n比画着指挥棒制成的针,拉扯着琴弓做成的梭,牵引着不和谐音纺成的线,他摇摆,他起舞,他作茧自缚。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241206,22 +244885,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_05_ex": {
+ "lt_13_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_05_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_05_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_05_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_05_ex",
+ "zoneId": "tower_n_13",
"code": "LT-5",
- "name": "聚群作业",
- "description": "<@lv.fs>初始危险等级:>6\\n“注意!聚群防治模式仍处于实验阶段,仅适用于大规模害虫杀灭,存在严重失控风险!切勿对人使用!切勿对人使用!”",
+ "name": "愁苦的行板",
+ "description": "<@lv.fs>初始危险等级:>6\\n“升调!”“降调!”两个声音在他的脑海中争吵着,他挥去那些杂音。“当然是既要升调又要降调!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241268,22 +244947,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_11_06_ex": {
+ "lt_13_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_11_06_ex",
- "levelId": "Obt/Legion/LT11/level_lt11_06_ex",
- "zoneId": "tower_n_11",
+ "stageId": "lt_13_06_ex",
+ "levelId": "Obt/Legion/LT13/level_lt13_06_ex",
+ "zoneId": "tower_n_13",
"code": "LT-6",
- "name": "净空作业",
- "description": "<@lv.fs>初始危险等级:>7\\n“为什么?为什么你们全然不注意摄取健康营养的蔬菜,反而大啖糟糕的合成食品!这是对农业的亵渎!我——我要把你们全部驱逐出去!”",
+ "name": "苦痛的回旋曲",
+ "description": "<@lv.fs>初始危险等级:>7\\n请注意:有极少数人在收听一些“乐曲”时可能会突然出现严重不适,小心嚎叫的伯爵与他那台坏掉的音响。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_TM",
+ "loadingPicId": "loading_TM_CB",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241330,22 +245009,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_01": {
+ "lt_14_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_01",
- "levelId": "Obt/Legion/LT12/level_lt12_01",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_01",
+ "levelId": "Obt/Legion/LT14/level_lt14_01",
+ "zoneId": "tower_n_14",
"code": "LT-1",
- "name": "骚乱肇始",
- "description": "<@lv.fs>初始危险等级:>0\\n不知道是谁将贩卖机里的气泡水全部换成了酒精饮料,在比赛开始之前,看台上面红耳赤的观众就争执了起来。一场骚乱正在酝酿。",
+ "name": "任性逃跑",
+ "description": "<@lv.fs>初始危险等级:>0\\n弹珠机里钢珠落下,正落在闪烁着红灯的通道中。一只任性的生物堵住了通道出口,气得玩家直跺脚。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241392,22 +245071,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_02": {
+ "lt_14_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_02",
- "levelId": "Obt/Legion/LT12/level_lt12_02",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_02",
+ "levelId": "Obt/Legion/LT14/level_lt14_02",
+ "zoneId": "tower_n_14",
"code": "LT-2",
- "name": "如此助威",
- "description": "<@lv.fs>初始危险等级:>1\\n为了打压士气正盛的主场粉丝,一群客场观众竟然伪装成了萨卡兹雇佣兵,闯入现场引发了大范围的恐慌。在吓跑了大部分观众后,某种意义上他们的确达成了自己的目的。",
+ "name": "全城悬赏",
+ "description": "<@lv.fs>初始危险等级:>1\\n盒牌工业开出百万悬赏,只为抓住那些任性的生物。全城人为此奔波,而秘密武器也即将出动。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241454,22 +245133,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_03": {
+ "lt_14_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_03",
- "levelId": "Obt/Legion/LT12/level_lt12_03",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_03",
+ "levelId": "Obt/Legion/LT14/level_lt14_03",
+ "zoneId": "tower_n_14",
"code": "LT-3",
- "name": "破栏而出",
- "description": "<@lv.fs>初始危险等级:>2\\n“抢不到门票,又想与喜爱的机械明星近距离接触?完全没问题!只要打扮成这种凶横的模样去现场,一听到我的指令就冲出围栏,保安绝对拦不住!”",
+ "name": "“领奖处”",
+ "description": "<@lv.fs>初始危险等级:>2\\n“这个不是,下一个。”“这个也不是,再下一个......嗯?你是说,你能用这个机器把它们全都抓住?”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241516,22 +245195,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_04": {
+ "lt_14_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_04",
- "levelId": "Obt/Legion/LT12/level_lt12_04",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_04",
+ "levelId": "Obt/Legion/LT14/level_lt14_04",
+ "zoneId": "tower_n_14",
"code": "LT-4",
- "name": "增幅呐喊",
- "description": "<@lv.fs>初始危险等级:>3\\n你永远无法想象一群狂热的粉丝能做出什么来,尤其是在他们拿到了最新型的热能增幅装置之后。好消息是,收缴的装备其贩卖所得将全部用于已熔毁看台的重建工作。",
+ "name": "闻风而来",
+ "description": "<@lv.fs>初始危险等级:>3\\n听说有商家做慈善,要派送礼品,人们都涌上了街头。明明人群在此聚集,怎么这里人却越来越少呢?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241578,22 +245257,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_05": {
+ "lt_14_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_05",
- "levelId": "Obt/Legion/LT12/level_lt12_05",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_05",
+ "levelId": "Obt/Legion/LT14/level_lt14_05",
+ "zoneId": "tower_n_14",
"code": "LT-5",
- "name": "冲上看台",
- "description": "<@lv.fs>初始危险等级:>4\\n尽管在赛场上一败涂地,粉丝们的鼓励声却让机械操控员热泪盈眶。他不顾一切地改变行驶路线,开足马力冲向看台,准备迎接粉丝们热情的拥抱。",
+ "name": "“大血拼”",
+ "description": "<@lv.fs>初始危险等级:>4\\n“弟兄们快冲啊,过了今天就捡不到便宜了!快——”话音未落,领头的人就消失不见了。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241640,22 +245319,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_06": {
+ "lt_14_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_06",
- "levelId": "Obt/Legion/LT12/level_lt12_06",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_06",
+ "levelId": "Obt/Legion/LT14/level_lt14_06",
+ "zoneId": "tower_n_14",
"code": "LT-6",
- "name": "阿卡胡拉之巅",
- "description": "<@lv.fs>初始危险等级:>5\\n“女士们先生们,看台上扭打着的烈酒爱好者与蜜酿爱好者!万众瞩目的决赛即将开场!谁能登上阿卡胡拉之巅,请大家拭目以待——等等,这位参赛者,还没到上场时间呢——啊——”",
+ "name": "尽入囊中",
+ "description": "<@lv.fs>初始危险等级:>5\\n高楼机位已就绪,空中机位已就绪,井盖下机位已就绪。三,二,一,“抓娃娃机”开始表演。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241702,22 +245381,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_01_ex": {
+ "lt_14_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_01_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_01_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_01_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_01_ex",
+ "zoneId": "tower_n_14",
"code": "LT-1",
- "name": "骚乱肇始",
- "description": "<@lv.fs>初始危险等级:>2\\n不知道是谁将贩卖机里的气泡水全部换成了酒精饮料,在比赛开始之前,看台上面红耳赤的观众就争执了起来。一场骚乱正在酝酿。",
+ "name": "任性逃跑",
+ "description": "<@lv.fs>初始危险等级:>2\\n弹珠机里钢珠落下,正落在闪烁着红灯的通道中。一只任性的生物堵住了通道出口,气得玩家直跺脚。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241764,22 +245443,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_02_ex": {
+ "lt_14_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_02_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_02_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_02_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_02_ex",
+ "zoneId": "tower_n_14",
"code": "LT-2",
- "name": "如此助威",
- "description": "<@lv.fs>初始危险等级:>3\\n为了打压士气正盛的主场粉丝,一群客场观众竟然伪装成了萨卡兹雇佣兵,闯入现场引发了大范围的恐慌。在吓跑了大部分观众后,某种意义上他们的确达成了自己的目的。",
+ "name": "全城悬赏",
+ "description": "<@lv.fs>初始危险等级:>3\\n盒牌工业开出百万悬赏,只为抓住那些任性的生物。全城人为此奔波,而秘密武器也即将出动。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241826,22 +245505,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_03_ex": {
+ "lt_14_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_03_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_03_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_03_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_03_ex",
+ "zoneId": "tower_n_14",
"code": "LT-3",
- "name": "破栏而出",
- "description": "<@lv.fs>初始危险等级:>4\\n“抢不到门票,又想与喜爱的机械明星近距离接触?完全没问题!只要打扮成这种凶横的模样去现场,一听到我的指令就冲出围栏,保安绝对拦不住!”",
+ "name": "“领奖处”",
+ "description": "<@lv.fs>初始危险等级:>4\\n“这个不是,下一个。”“这个也不是,再下一个......嗯?你是说,你能用这个机器把它们全都抓住?”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241888,22 +245567,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_04_ex": {
+ "lt_14_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_04_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_04_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_04_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_04_ex",
+ "zoneId": "tower_n_14",
"code": "LT-4",
- "name": "增幅呐喊",
- "description": "<@lv.fs>初始危险等级:>5\\n你永远无法想象一群狂热的粉丝能做出什么来,尤其是在他们拿到了最新型的热能增幅装置之后。好消息是,收缴的装备其贩卖所得将全部用于已熔毁看台的重建工作。",
+ "name": "闻风而来",
+ "description": "<@lv.fs>初始危险等级:>5\\n听说有商家做慈善,要派送礼品,人们都涌上了街头。明明人群在此聚集,怎么这里人却越来越少呢?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -241950,22 +245629,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_05_ex": {
+ "lt_14_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_05_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_05_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_05_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_05_ex",
+ "zoneId": "tower_n_14",
"code": "LT-5",
- "name": "冲上看台",
- "description": "<@lv.fs>初始危险等级:>6\\n尽管在赛场上一败涂地,粉丝们的鼓励声却让机械操控员热泪盈眶。他不顾一切地改变行驶路线,开足马力冲向看台,准备迎接粉丝们热情的拥抱。",
+ "name": "“大血拼”",
+ "description": "<@lv.fs>初始危险等级:>6\\n“弟兄们快冲啊,过了今天就捡不到便宜了!快——”话音未落,领头的人就消失不见了。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242012,22 +245691,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_12_06_ex": {
+ "lt_14_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_12_06_ex",
- "levelId": "Obt/Legion/LT12/level_lt12_06_ex",
- "zoneId": "tower_n_12",
+ "stageId": "lt_14_06_ex",
+ "levelId": "Obt/Legion/LT14/level_lt14_06_ex",
+ "zoneId": "tower_n_14",
"code": "LT-6",
- "name": "阿卡胡拉之巅",
- "description": "<@lv.fs>初始危险等级:>7\\n“女士们先生们,看台上扭打着的烈酒爱好者与蜜酿爱好者!万众瞩目的决赛即将开场!谁能登上阿卡胡拉之巅,请大家拭目以待——等等,这位参赛者,还没到上场时间呢——啊——”",
+ "name": "尽入囊中",
+ "description": "<@lv.fs>初始危险等级:>7\\n高楼机位已就绪,空中机位已就绪,井盖下机位已就绪。三,二,一,“抓娃娃机”开始表演。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TW_MC",
+ "loadingPicId": "loading_TM_BI",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242074,22 +245753,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_01": {
+ "lt_15_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_01",
- "levelId": "Obt/Legion/LT13/level_lt13_01",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_01",
+ "levelId": "Obt/Legion/LT15/level_lt15_01",
+ "zoneId": "tower_n_15",
"code": "LT-1",
- "name": "痛心的快板",
- "description": "<@lv.fs>初始危险等级:>0\\n乐声骤起,有如飞梭般穿过来访者的耳膜。每个人都能感受到乐手的渴望——渴望着被认同。",
+ "name": "术法冲锋",
+ "description": "<@lv.fs>初始危险等级:>0\\n法术残存于破败与遗骸中,即便荒野无情,也不会将他们遗忘。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242136,22 +245815,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_02": {
+ "lt_15_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_02",
- "levelId": "Obt/Legion/LT13/level_lt13_02",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_02",
+ "levelId": "Obt/Legion/LT15/level_lt15_02",
+ "zoneId": "tower_n_15",
"code": "LT-2",
- "name": "心伤的奏鸣曲",
- "description": "<@lv.fs>初始危险等级:>1\\n纺车踏板吱吱呀呀,裁衣剪刀嘁嘁喳喳,就算听众们捂起了耳朵,也能听出是哪种“乐器”在编织乐章。",
+ "name": "精锐与光荣",
+ "description": "<@lv.fs>初始危险等级:>1\\n财富,胜利。生存,死亡。家园之外,战场之中,有太多词语成为光荣的凭证。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242198,22 +245877,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_03": {
+ "lt_15_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_03",
- "levelId": "Obt/Legion/LT13/level_lt13_03",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_03",
+ "levelId": "Obt/Legion/LT15/level_lt15_03",
+ "zoneId": "tower_n_15",
"code": "LT-3",
- "name": "伤悲的慢板",
- "description": "<@lv.fs>初始危险等级:>2\\n悲伤的乐声在弥漫,阴森的法术在扩散,乐手减缓了演奏的速度,却加深了其中沉重感情的投入。",
+ "name": "主要推进通道",
+ "description": "<@lv.fs>初始危险等级:>2\\n“长、长官!前方地形蜿蜒崎岖,仅有一条通道,且环境中已发现法术残留的痕迹,确、确认要列队推进吗?”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242260,22 +245939,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_04": {
+ "lt_15_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_04",
- "levelId": "Obt/Legion/LT13/level_lt13_04",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_04",
+ "levelId": "Obt/Legion/LT15/level_lt15_04",
+ "zoneId": "tower_n_15",
"code": "LT-4",
- "name": "悲愁的小步舞曲",
- "description": "<@lv.fs>初始危险等级:>3\\n比画着指挥棒制成的针,拉扯着琴弓做成的梭,牵引着不和谐音纺成的线,他摇摆,他起舞,他作茧自缚。",
+ "name": "虫潮涌流",
+ "description": "<@lv.fs>初始危险等级:>3\\n“虫子,到处都是虫子!等等,我的维多利亚小饼干......我的饼干被它们吃了个精光!我要把它们轰个稀巴烂!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242322,22 +246001,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_05": {
+ "lt_15_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_05",
- "levelId": "Obt/Legion/LT13/level_lt13_05",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_05",
+ "levelId": "Obt/Legion/LT15/level_lt15_05",
+ "zoneId": "tower_n_15",
"code": "LT-5",
- "name": "愁苦的行板",
- "description": "<@lv.fs>初始危险等级:>4\\n“升调!”“降调!”两个声音在他的脑海中争吵着,他挥去那些杂音。“当然是既要升调又要降调!”",
+ "name": "血肉长驱",
+ "description": "<@lv.fs>初始危险等级:>4\\n鲜血是陷阵时的战歌,骨肉是应敌时的城垣。即便它们已干枯湮灭,有需要时,神秘的法术依然能将它们唤起。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242384,22 +246063,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_06": {
+ "lt_15_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_06",
- "levelId": "Obt/Legion/LT13/level_lt13_06",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_06",
+ "levelId": "Obt/Legion/LT15/level_lt15_06",
+ "zoneId": "tower_n_15",
"code": "LT-6",
- "name": "苦痛的回旋曲",
- "description": "<@lv.fs>初始危险等级:>5\\n请注意:有极少数人在收听一些“乐曲”时可能会突然出现严重不适,小心嚎叫的伯爵与他那台坏掉的音响。",
+ "name": "遗忘与声张",
+ "description": "<@lv.fs>初始危险等级:>5\\n请注意:“希望可以采集一些干扰源的样本,科研工作有需要。注:论文可署名。”一位教授在委托书中附带了这样的请求。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242446,22 +246125,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_01_ex": {
+ "lt_15_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_01_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_01_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_01_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_01_ex",
+ "zoneId": "tower_n_15",
"code": "LT-1",
- "name": "痛心的快板",
- "description": "<@lv.fs>初始危险等级:>2\\n乐声骤起,有如飞梭般穿过来访者的耳膜。每个人都能感受到乐手的渴望——渴望着被认同。",
+ "name": "术法冲锋",
+ "description": "<@lv.fs>初始危险等级:>0\\n法术残存于破败与遗骸中,即便荒野无情,也不会将他们遗忘。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242508,22 +246187,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_02_ex": {
+ "lt_15_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_02_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_02_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_02_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_02_ex",
+ "zoneId": "tower_n_15",
"code": "LT-2",
- "name": "心伤的奏鸣曲",
- "description": "<@lv.fs>初始危险等级:>3\\n纺车踏板吱吱呀呀,裁衣剪刀嘁嘁喳喳,就算听众们捂起了耳朵,也能听出是哪种“乐器”在编织乐章。",
+ "name": "精锐与光荣",
+ "description": "<@lv.fs>初始危险等级:>1\\n财富,胜利。生存,死亡。家园之外,战场之中,有太多词语成为光荣的凭证。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242570,22 +246249,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_03_ex": {
+ "lt_15_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_03_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_03_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_03_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_03_ex",
+ "zoneId": "tower_n_15",
"code": "LT-3",
- "name": "伤悲的慢板",
- "description": "<@lv.fs>初始危险等级:>4\\n悲伤的乐声在弥漫,阴森的法术在扩散,乐手减缓了演奏的速度,却加深了其中沉重感情的投入。",
+ "name": "主要推进通道",
+ "description": "<@lv.fs>初始危险等级:>2\\n“长、长官!前方地形蜿蜒崎岖,仅有一条通道,且环境中已发现法术残留的痕迹,确、确认要列队推进吗?”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242632,22 +246311,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_04_ex": {
+ "lt_15_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_04_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_04_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_04_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_04_ex",
+ "zoneId": "tower_n_15",
"code": "LT-4",
- "name": "悲愁的小步舞曲",
- "description": "<@lv.fs>初始危险等级:>5\\n比画着指挥棒制成的针,拉扯着琴弓做成的梭,牵引着不和谐音纺成的线,他摇摆,他起舞,他作茧自缚。",
+ "name": "虫潮涌流",
+ "description": "<@lv.fs>初始危险等级:>3\\n“虫子,到处都是虫子!等等,我的维多利亚小饼干......我的饼干被它们吃了个精光!我要把它们轰个稀巴烂!”",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242694,22 +246373,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_05_ex": {
+ "lt_15_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_05_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_05_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_05_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_05_ex",
+ "zoneId": "tower_n_15",
"code": "LT-5",
- "name": "愁苦的行板",
- "description": "<@lv.fs>初始危险等级:>6\\n“升调!”“降调!”两个声音在他的脑海中争吵着,他挥去那些杂音。“当然是既要升调又要降调!”",
+ "name": "血肉长驱",
+ "description": "<@lv.fs>初始危险等级:>4\\n鲜血是陷阵时的战歌,骨肉是应敌时的城垣。即便它们已干枯湮灭,有需要时,神秘的法术依然能将它们唤起。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242756,22 +246435,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_13_06_ex": {
+ "lt_15_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_13_06_ex",
- "levelId": "Obt/Legion/LT13/level_lt13_06_ex",
- "zoneId": "tower_n_13",
+ "stageId": "lt_15_06_ex",
+ "levelId": "Obt/Legion/LT15/level_lt15_06_ex",
+ "zoneId": "tower_n_15",
"code": "LT-6",
- "name": "苦痛的回旋曲",
- "description": "<@lv.fs>初始危险等级:>7\\n请注意:有极少数人在收听一些“乐曲”时可能会突然出现严重不适,小心嚎叫的伯爵与他那台坏掉的音响。",
+ "name": "遗忘与声张",
+ "description": "<@lv.fs>初始危险等级:>5\\n请注意:“希望可以采集一些干扰源的样本,科研工作有需要。注:论文可署名。”一位教授在委托书中附带了这样的请求。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_CB",
+ "loadingPicId": "loading_TW_AS",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242818,22 +246497,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_01": {
+ "lt_16_01": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_01",
- "levelId": "Obt/Legion/LT14/level_lt14_01",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_01",
+ "levelId": "Obt/Legion/LT16/level_lt16_01",
+ "zoneId": "tower_n_16",
"code": "LT-1",
- "name": "任性逃跑",
- "description": "<@lv.fs>初始危险等级:>0\\n弹珠机里钢珠落下,正落在闪烁着红灯的通道中。一只任性的生物堵住了通道出口,气得玩家直跺脚。",
+ "name": "障目",
+ "description": "<@lv.fs>初始危险等级:>0\\n玉色盈街,药香满城。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242880,22 +246559,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_02": {
+ "lt_16_02": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_02",
- "levelId": "Obt/Legion/LT14/level_lt14_02",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_02",
+ "levelId": "Obt/Legion/LT16/level_lt16_02",
+ "zoneId": "tower_n_16",
"code": "LT-2",
- "name": "全城悬赏",
- "description": "<@lv.fs>初始危险等级:>1\\n盒牌工业开出百万悬赏,只为抓住那些任性的生物。全城人为此奔波,而秘密武器也即将出动。",
+ "name": "迷山",
+ "description": "<@lv.fs>初始危险等级:>1\\n荒石败木,孰是孰非?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -242942,22 +246621,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_03": {
+ "lt_16_03": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_03",
- "levelId": "Obt/Legion/LT14/level_lt14_03",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_03",
+ "levelId": "Obt/Legion/LT16/level_lt16_03",
+ "zoneId": "tower_n_16",
"code": "LT-3",
- "name": "“领奖处”",
- "description": "<@lv.fs>初始危险等级:>2\\n“这个不是,下一个。”“这个也不是,再下一个......嗯?你是说,你能用这个机器把它们全都抓住?”",
+ "name": "他乡",
+ "description": "<@lv.fs>初始危险等级:>2\\n孤壁空园,寒灯独夜。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243004,22 +246683,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_04": {
+ "lt_16_04": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_04",
- "levelId": "Obt/Legion/LT14/level_lt14_04",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_04",
+ "levelId": "Obt/Legion/LT16/level_lt16_04",
+ "zoneId": "tower_n_16",
"code": "LT-4",
- "name": "闻风而来",
- "description": "<@lv.fs>初始危险等级:>3\\n听说有商家做慈善,要派送礼品,人们都涌上了街头。明明人群在此聚集,怎么这里人却越来越少呢?",
+ "name": "节尽",
+ "description": "<@lv.fs>初始危险等级:>3\\n时节将尽,喟其凋零。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243066,22 +246745,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_05": {
+ "lt_16_05": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_05",
- "levelId": "Obt/Legion/LT14/level_lt14_05",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_05",
+ "levelId": "Obt/Legion/LT16/level_lt16_05",
+ "zoneId": "tower_n_16",
"code": "LT-5",
- "name": "“大血拼”",
- "description": "<@lv.fs>初始危险等级:>4\\n“弟兄们快冲啊,过了今天就捡不到便宜了!快——”话音未落,领头的人就消失不见了。",
+ "name": "风林栖",
+ "description": "<@lv.fs>初始危险等级:>4\\n本心如此,何人堪折?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243128,22 +246807,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_06": {
+ "lt_16_06": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_06",
- "levelId": "Obt/Legion/LT14/level_lt14_06",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_06",
+ "levelId": "Obt/Legion/LT16/level_lt16_06",
+ "zoneId": "tower_n_16",
"code": "LT-6",
- "name": "尽入囊中",
- "description": "<@lv.fs>初始危险等级:>5\\n高楼机位已就绪,空中机位已就绪,井盖下机位已就绪。三,二,一,“抓娃娃机”开始表演。",
+ "name": "莫寻迹",
+ "description": "<@lv.fs>初始危险等级:>5\\n秋风将起,莫寻行迹。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243190,22 +246869,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_01_ex": {
+ "lt_16_01_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_01_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_01_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_01_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_01_ex",
+ "zoneId": "tower_n_16",
"code": "LT-1",
- "name": "任性逃跑",
- "description": "<@lv.fs>初始危险等级:>2\\n弹珠机里钢珠落下,正落在闪烁着红灯的通道中。一只任性的生物堵住了通道出口,气得玩家直跺脚。",
+ "name": "障目",
+ "description": "<@lv.fs>初始危险等级:>0\\n玉色盈街,药香满城。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243252,22 +246931,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_02_ex": {
+ "lt_16_02_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_02_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_02_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_02_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_02_ex",
+ "zoneId": "tower_n_16",
"code": "LT-2",
- "name": "全城悬赏",
- "description": "<@lv.fs>初始危险等级:>3\\n盒牌工业开出百万悬赏,只为抓住那些任性的生物。全城人为此奔波,而秘密武器也即将出动。",
+ "name": "迷山",
+ "description": "<@lv.fs>初始危险等级:>1\\n荒石败木,孰是孰非?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243314,22 +246993,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_03_ex": {
+ "lt_16_03_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_03_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_03_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_03_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_03_ex",
+ "zoneId": "tower_n_16",
"code": "LT-3",
- "name": "“领奖处”",
- "description": "<@lv.fs>初始危险等级:>4\\n“这个不是,下一个。”“这个也不是,再下一个......嗯?你是说,你能用这个机器把它们全都抓住?”",
+ "name": "他乡",
+ "description": "<@lv.fs>初始危险等级:>2\\n孤壁空园,寒灯独夜。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243376,22 +247055,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_04_ex": {
+ "lt_16_04_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_04_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_04_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_04_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_04_ex",
+ "zoneId": "tower_n_16",
"code": "LT-4",
- "name": "闻风而来",
- "description": "<@lv.fs>初始危险等级:>5\\n听说有商家做慈善,要派送礼品,人们都涌上了街头。明明人群在此聚集,怎么这里人却越来越少呢?",
+ "name": "节尽",
+ "description": "<@lv.fs>初始危险等级:>3\\n时节将尽,喟其凋零。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243438,22 +247117,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_05_ex": {
+ "lt_16_05_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_05_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_05_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_05_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_05_ex",
+ "zoneId": "tower_n_16",
"code": "LT-5",
- "name": "“大血拼”",
- "description": "<@lv.fs>初始危险等级:>6\\n“弟兄们快冲啊,过了今天就捡不到便宜了!快——”话音未落,领头的人就消失不见了。",
+ "name": "风林栖",
+ "description": "<@lv.fs>初始危险等级:>4\\n本心如此,何人堪折?",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -243500,22 +247179,22 @@
"extraCondition": null,
"extraInfo": null
},
- "lt_14_06_ex": {
+ "lt_16_06_ex": {
"stageType": "CLIMB_TOWER",
"difficulty": "NORMAL",
"performanceStageFlag": "NORMAL_STAGE",
"diffGroup": "NONE",
"unlockCondition": [],
- "stageId": "lt_14_06_ex",
- "levelId": "Obt/Legion/LT14/level_lt14_06_ex",
- "zoneId": "tower_n_14",
+ "stageId": "lt_16_06_ex",
+ "levelId": "Obt/Legion/LT16/level_lt16_06_ex",
+ "zoneId": "tower_n_16",
"code": "LT-6",
- "name": "尽入囊中",
- "description": "<@lv.fs>初始危险等级:>7\\n高楼机位已就绪,空中机位已就绪,井盖下机位已就绪。三,二,一,“抓娃娃机”开始表演。",
+ "name": "莫寻迹",
+ "description": "<@lv.fs>初始危险等级:>5\\n秋风将起,莫寻行迹。",
"hardStagedId": null,
"dangerLevel": "",
"dangerPoint": -1.0,
- "loadingPicId": "loading_TM_BI",
+ "loadingPicId": "loading_TW_BP",
"canPractice": false,
"canBattleReplay": false,
"apCost": 0,
@@ -420031,6 +423710,106 @@
"startTs": 1722484800,
"endTs": 1724270399
},
+ "act35side_ex01": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex01#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex02": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex02#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex03": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex03#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex04": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex04#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex05": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex05#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex06": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex06#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex07": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex07#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex08": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_ex08#f#": {
+ "startTs": 1723104000,
+ "endTs": 1724270399
+ },
+ "act35side_s01": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s01#f#": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s02": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s02#f#": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s03": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s03#f#": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s04": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_s04#f#": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
+ "act35side_mo01": {
+ "startTs": 1723708800,
+ "endTs": 1724270399
+ },
"act17mini_01": {
"startTs": 1720497600,
"endTs": 1721073599
diff --git a/data/excel/story_table.json b/data/excel/story_table.json
index 2b40be3..67cbca4 100644
--- a/data/excel/story_table.json
+++ b/data/excel/story_table.json
@@ -13480,6 +13480,35 @@
"setFlags": [],
"completedRewards": []
},
+ "activities/act35side/Level/act35side_sub-1-1": {
+ "id": "activities/act35side/Level/act35side_sub-1-1",
+ "needCommit": false,
+ "repeatable": true,
+ "disabled": false,
+ "videoResource": false,
+ "trigger": {
+ "type": "CUSTOM_OPERATION",
+ "key": null,
+ "useRegex": false
+ },
+ "condition": {
+ "minProgress": -1,
+ "maxProgress": -1,
+ "minPlayerLevel": 1,
+ "requiredFlags": [],
+ "excludedFlags": [],
+ "requiredStages": [
+ {
+ "stageId": "act35side_s01",
+ "minState": "UNLOCKED",
+ "maxState": "PLAYED"
+ }
+ ]
+ },
+ "setProgress": -1,
+ "setFlags": [],
+ "completedRewards": []
+ },
"activities/act35side/level_act35side_entry": {
"id": "activities/act35side/level_act35side_entry",
"needCommit": true,
diff --git a/prts-server/src/main.rs b/prts-server/src/main.rs
index 478eee9..72fecec 100644
--- a/prts-server/src/main.rs
+++ b/prts-server/src/main.rs
@@ -5,8 +5,9 @@ use common_utils::{AssetConfig, ServerConfig, UserConfig};
use server::Server;
mod cnst;
-pub mod models;
+mod models;
mod server;
+mod update;
mod utils;
static USER_CONFIG: LazyLock = LazyLock::new(|| UserConfig::load().unwrap_or_default());
diff --git a/prts-server/src/server/routes.rs b/prts-server/src/server/routes.rs
index ea96a31..878f3b5 100644
--- a/prts-server/src/server/routes.rs
+++ b/prts-server/src/server/routes.rs
@@ -21,13 +21,23 @@ pub fn app() -> Router {
.on_failure(DefaultOnFailure::default().level(Level::ERROR))
.on_response(DefaultOnResponse::default().level(Level::DEBUG));
- Router::new().nest("/config/prod", prod_config_routes()).nest("/account", account_routes()).merge(misc_routes()).layer(trace).fallback(fallback)
+ Router::new()
+ .nest("/config/prod", prod_config_routes())
+ .nest("/crisisV2", crisis_v2_routes())
+ .nest("/account", account_routes())
+ .merge(misc_routes())
+ .layer(trace)
+ .fallback(fallback)
}
fn account_routes() -> Router {
Router::new().route("/syncPushMessage", post(account::sync_push_data))
}
+fn crisis_v2_routes() -> Router {
+ Router::new()
+}
+
fn prod_config_routes() -> Router {
Router::new()
.route("/official/Android/version", get(prod_cfg::prod_version))
diff --git a/prts-server/src/update/mod.rs b/prts-server/src/update/mod.rs
new file mode 100644
index 0000000..e69de29
diff --git a/terraps/src/game/social.rs b/terraps/src/game/social.rs
index 61db172..1768763 100644
--- a/terraps/src/game/social.rs
+++ b/terraps/src/game/social.rs
@@ -55,7 +55,7 @@ pub async fn social_get_sort_list_info() -> JSON {
}
pub async fn social_set_assist_char_list(Json(payload): JSON) -> JSON {
- write_json("./dump/social_assist.json", &payload);
+ write_json("./dump/social_assist.json", &payload).unwrap();
Json(json!({
"playerDataDelta": {
"modified": {
diff --git a/terraps/src/main.rs b/terraps/src/main.rs
index 35d931c..65690b6 100644
--- a/terraps/src/main.rs
+++ b/terraps/src/main.rs
@@ -33,6 +33,7 @@ async fn main() -> Result<()> {
}
upgrade().await?;
+
if !args.contains(&String::from("--upgrade")) {
println!("TerraPS {} is starting...", version);
let (server_address, server_port) = get_server_address();