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amongusstandsonline.lua
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amongusstandsonline.lua
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getgenv().isenabled = false
getgenv().invischeck = false
local manoire = game:GetService("UserInputService")
local invis = function()
getgenv().invischeck = true
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local tween = game:GetService("TweenService")
local plp = game.Players.LocalPlayer.Character.HumanoidRootPart
local Pos1 = plp.CFrame - Vector3.new(0,20,0)
local Info = TweenInfo.new((plp.CFrame.Position - Pos1.Position).magnitude/320, Enum.EasingStyle.Linear);
local cbt = tween:Create(plp,Info,{CFrame = Pos1})
cbt:Play()
cbt.Completed:Wait()
Wait(.5)
if game.Players.LocalPlayer.Character:FindFirstChild('LowerTorso') then
local cock = game.Players.LocalPlayer.Character.LowerTorso.Root:Clone()
game.Players.LocalPlayer.Character.LowerTorso.Root:Destroy()
cock.Parent = game.Players.LocalPlayer.Character.LowerTorso
end
if (getgenv().hidestand) and game.Players.LocalPlayer.Character:FindFirstChild("Stand") then
if game.Players.LocalPlayer.Character.Stand:FindFirstChild('LowerTorso') then
local cock = game.Players.LocalPlayer.Character.Stand.LowerTorso.Root:Clone()
game.Players.LocalPlayer.Character.Stand.LowerTorso.Root:Destroy()
cock.Parent = game.Players.LocalPlayer.Character.Stand.LowerTorso
end
end
if (getgenv().hidestandname) and game.Players.LocalPlayer.Character:FindFirstChild("Stand") and game.Players.LocalPlayer.Character.Stand.Head:FindFirstChild("Name2") then
local cock = game.Players.LocalPlayer.Character.Stand.Head.Name2.T:Clone()
game.Players.LocalPlayer.Character.Stand.Head.Name2.T:Destroy()
cock.Parent = game.Players.LocalPlayer.Character.Stand.Head.Name2
end
local Pos1 = plp.CFrame - Vector3.new(0,-20,0)
local Info = TweenInfo.new((plp.CFrame.Position - Pos1.Position).magnitude/320, Enum.EasingStyle.Linear);
local cbt = tween:Create(plp,Info,{CFrame = Pos1})
cbt:Play()
Wait(.5)
getgenv().invischeck = false
end
game.RunService.Stepped:Connect(function()
game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
local Humanoid = game.Players.LocalPlayer.Character:FindFirstChild('Humanoid');
if Humanoid and getgenv().invischeck then
Humanoid:ChangeState(11)
end
end)
game.Players.LocalPlayer.CharacterAdded:Connect(function()
getgenv().isenabled = false
end)
manoire.InputBegan:Connect(function(Key)
if Key.KeyCode == Enum.KeyCode.F6 and not(getgenv().isenabled) then
invis()
getgenv().isenabled = true
elseif getgenv().isenabled and Key.KeyCode == Enum.KeyCode.F6 then
game.StarterGui:SetCore("SendNotification", {
Title = " Invisibility";
Text = "Is already enabled";
Icon = "rbxassetid://000000";
Duration = 5;
})
end
end)