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config.yml
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Parsers:
Ball:
RigidBodyState:
actor_type: TAGame.RBActor_TA:ReplicatedRBState
is_selected: yes
custom_name: ball_data
HitTeamNumber:
actor_type: TAGame.Ball_TA:HitTeamNum
is_selected: yes
custom_name: hit_team_num
Car:
PlayerInfo:
actor_type: Engine.Pawn:PlayerReplicationInfo
is_selected: yes
custom_name: player_actor_id
RigidBodyState:
actor_type: TAGame.RBActor_TA:ReplicatedRBState
is_selected: yes
custom_name: car_data
TeamPaint:
actor_type: TAGame.Car_TA:TeamPaint
is_selected: no
custom_name: player_actor_id
Throttle:
actor_type: TAGame.Vehicle_TA:ReplicatedThrottle
is_selected: yes
custom_name: throttle
Steer:
actor_type: TAGame.Vehicle_TA:ReplicatedSteer
is_selected: yes
custom_name: steer
IsDriving:
actor_type: TAGame.Vehicle_TA:bDriving
is_selected: no
custom_name: is_driving
IsHandbrake:
actor_type: TAGame.Vehicle_TA:bReplicatedHandbrake
is_selected: yes
custom_name: is_handbrake
GameEvent:
StateName:
actor_type: TAGame.GameEvent_TA:ReplicatedStateName
is_selected: no
custom_name: state_name
StatEvent:
actor_type: TAGame.GameEvent_Soccar_TA:ReplicatedStatEvent
is_selected: no
custom_name: stat_event
MatchType:
actor_type: TAGame.GameEvent_TA:MatchTypeClass
is_selected: no
custom_name: match_type
SecondsRemaining:
actor_type: TAGame.GameEvent_Soccar_TA:SecondsRemaining
is_selected: yes
custom_name: seconds_remaining
BotSkill:
actor_type: TAGame.GameEvent_TA:BotSkill
is_selected: no
custom_name: bot_skill
TeamSize:
actor_type: TAGame.GameEvent_Team_TA:MaxTeamSize
is_selected: no
custom_name: team_size
RoundNum:
actor_type: TAGame.GameEvent_Soccar_TA:RoundNum
is_selected: no
custom_name: round_num
IsOvertime:
actor_type: TAGame.GameEvent_Soccar_TA:bOverTime
is_selected: yes
custom_name: is_overtime
IsBallHit:
actor_type: TAGame.GameEvent_Soccar_TA:bBallHasBeenHit
is_selected: yes
custom_name: is_ball_hit
CanVoteFF:
actor_type: TAGame.GameEvent_TA:bCanVoteToForfeit
is_selected: no
custom_name: can_forfeit
HasLeavePenalty:
actor_type: TAGame.GameEvent_TA:bHasLeaveMatchPenalty
is_selected: no
custom_name: has_leave_penalty
Player:
Ping:
actor_type: Engine.PlayerReplicationInfo:Ping
is_selected: yes
custom_name: ping
Name:
actor_type: Engine.PlayerReplicationInfo:PlayerName
is_selected: yes
custom_name: name
Team:
actor_type: Engine.PlayerReplicationInfo:Team
is_selected: yes
custom_name: team_actor_id
Score:
actor_type: TAGame.PRI_TA:MatchScore
is_selected: yes
custom_name: score
PlayerUniqueID:
actor_type: Engine.PlayerReplicationInfo:UniqueId
is_selected: yes
custom_name: player_unique_id
PlayerReplayID:
actor_type: Engine.PlayerReplicationInfo:PlayerID
is_selected: no
custom_name: player_replay_id
PlayerSpectatorKey:
actor_type: TAGame.PRI_TA:SpectatorShortcut
is_selected: no
custom_name: plyaer_spectator_key
ClubID:
actor_type: TAGame.PRI_TA:ClubID
is_selected: no
custom_name: club_id
SteerSensitivity:
actor_type: TAGame.PRI_TA:SteeringSensitivity
is_selected: no
custom_name: steer_sensitivity
Title:
actor_type: TAGame.PRI_TA:Title
is_selected: no
custom_name: title
PartyLeader:
actor_type: TAGame.PRI_TA:PartyLeader
is_selected: no
custom_name: party_leader
PersistentCamera:
actor_type: TAGame.PRI_TA:PersistentCamera
is_selected: no
custom_name: persistent_camera
LoadoutsOnline:
actor_type: TAGame.PRI_TA:ClientLoadoutsOnline
is_selected: no
custom_name: loadouts_online
Loadouts:
actor_type: TAGame.PRI_TA:ClientLoadouts
is_selected: no
custom_name: loadouts
GameEvent:
actor_type: TAGame.PRI_TA:ReplicatedGameEvent
is_selected: no
custom_name: game_event
Team:
TeamScore:
actor_type: Engine.TeamInfo:Score
is_selected: yes
custom_name: team_score
CarComponent:
Vehicle:
actor_type: TAGame.CarComponent_TA:Vehicle
is_selected: yes
custom_name: car_actor_id
IsActive:
actor_type: TAGame.CarComponent_TA:ReplicatedActive
is_selected: yes
custom_name: is_active
Boost:
BoostAmount:
actor_type: TAGame.CarComponent_Boost_TA:ReplicatedBoostAmount
is_selected: yes
custom_name: boost_amount
Dodge:
DodgeTorque:
actor_type: TAGame.CarComponent_Dodge_TA:DodgeTorque
is_selected: yes
custom_name: dodge_torque