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Releases: DivvyCr/Balatro-Preview

[v1.9]

28 Mar 13:45
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Changelog

  • Fixed The Ox always setting money to 0 (in simulation)
  • Fixed upgradeable jokers (eg. Hiker) affecting the Min/Max range
  • Fixed dollar preview showing double the actual dollars in some cases

[v1.8.1] Dollars Preview

26 Mar 20:53
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Changelog

  • Fixed random jokers always hitting

[v1.8]

26 Mar 16:57
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Changelog

  • Added preview for dollars that will be earned/lost during the next play!
  • Included Space Joker in simulation.
  • Fixed Yorick's animation being triggered during every simulation.
  • Chosen mod settings will now be saved between game sessions!

[v1.7] Highlight Winning Hands

26 Mar 01:31
6d7a9fd
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Changelog

  • Added highlighting to simulated scores if they will beat the current blind!
  • Fixed Vampire treating all cards as enhanced
  • Fixed The Hook interactions with jokers relying on discards
  • Fixed The Arm simulating hands with level 0

[v1.6.3] Min-Maxing Scores

25 Mar 00:24
6d8ef52
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Changelog

  • Fixed a lot of game-breaking bugs.

[v1.6]

24 Mar 21:45
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[v1.6] Pre-release
Pre-release

Changelog

  • Added option to view minimum and maximum possible scores when probabilities are involved!

[v1.5]

24 Mar 15:28
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Changelog

  • Fixed bugs that allowed infinite money to be generated from some jokers;
  • Include Matador in simulation.

[v1.4]

24 Mar 13:32
6ea3983
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Changelog

  • Fixed bugs with jokers that create consumables (specifically when duplicated by jokers like Blueprint or Brainstorm)

[v1.3]

24 Mar 11:46
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Changelog

  • Fixed bugs with jokers relying on the number of hands left in the round

[v1.2]

24 Mar 03:34
f5f70b2
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Changelog

  • Fixed bugs with jokers that earn dollars;
  • Fixed bugs with jokers relying on the number of times a hand was played