Releases: DivvyCr/Balatro-Preview
Releases · DivvyCr/Balatro-Preview
[v1.9]
Changelog
- Fixed The Ox always setting money to 0 (in simulation)
- Fixed upgradeable jokers (eg. Hiker) affecting the Min/Max range
- Fixed dollar preview showing double the actual dollars in some cases
[v1.8.1] Dollars Preview
Changelog
- Fixed random jokers always hitting
[v1.8]
Changelog
- Added preview for dollars that will be earned/lost during the next play!
- Included Space Joker in simulation.
- Fixed Yorick's animation being triggered during every simulation.
- Chosen mod settings will now be saved between game sessions!
[v1.7] Highlight Winning Hands
Changelog
- Added highlighting to simulated scores if they will beat the current blind!
- Fixed Vampire treating all cards as enhanced
- Fixed The Hook interactions with jokers relying on discards
- Fixed The Arm simulating hands with level 0
[v1.6.3] Min-Maxing Scores
Changelog
- Fixed a lot of game-breaking bugs.
[v1.6]
Changelog
- Added option to view minimum and maximum possible scores when probabilities are involved!
[v1.5]
Changelog
- Fixed bugs that allowed infinite money to be generated from some jokers;
- Include Matador in simulation.
[v1.4]
Changelog
- Fixed bugs with jokers that create consumables (specifically when duplicated by jokers like Blueprint or Brainstorm)
[v1.3]
Changelog
- Fixed bugs with jokers relying on the number of hands left in the round
[v1.2]
Changelog
- Fixed bugs with jokers that earn dollars;
- Fixed bugs with jokers relying on the number of times a hand was played