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Android file system: fixed GetLocalAppDataDirectory not being a struc…
Win32/UWP build #1227: Commit 8803983 pushed by TheMostDiligent
September 5, 2023 20:05 29m 46s development
September 5, 2023 20:05 29m 46s
Added AndroidMisc::SetCurrentThreadAffinity function stub
Win32/UWP build #1226: Commit 8750baf pushed by TheMostDiligent
September 5, 2023 19:18 22m 57s development
September 5, 2023 19:18 22m 57s
Android file system: added IsDirectory function stub
Win32/UWP build #1225: Commit 62f9d64 pushed by TheMostDiligent
September 5, 2023 18:53 27m 54s development
September 5, 2023 18:53 27m 54s
GL backend: added workaround for GL_RGBA being (incorrectly) returned…
Win32/UWP build #1224: Commit 6dc0dc0 pushed by TheMostDiligent
September 4, 2023 23:50 25m 5s master
September 4, 2023 23:50 25m 5s
GL backend: added workaround for GL_RGBA being (incorrectly) returned…
Win32/UWP build #1223: Commit 6dc0dc0 pushed by TheMostDiligent
September 4, 2023 23:14 21m 18s development
September 4, 2023 23:14 21m 18s
GitHub actions Android setup: updated manifest file
Win32/UWP build #1222: Commit 53008f0 pushed by TheMostDiligent
September 4, 2023 16:11 22m 48s development
September 4, 2023 16:11 22m 48s
Updated Android build tools
Win32/UWP build #1221: Commit 9938a60 pushed by TheMostDiligent
September 4, 2023 06:18 21m 39s development
September 4, 2023 06:18 21m 39s
Graphics types: added SHADER_TYPE_VS_PS value
Win32/UWP build #1220: Commit d3ffcdc pushed by TheMostDiligent
September 2, 2023 23:48 22m 16s master
September 2, 2023 23:48 22m 16s
Graphics types: added SHADER_TYPE_VS_PS value
Win32/UWP build #1219: Commit d3ffcdc pushed by TheMostDiligent
September 2, 2023 22:58 21m 47s development
September 2, 2023 22:58 21m 47s
Graphics types: added SHADER_TYPE_VS_PS value
Win32/UWP build #1218: Commit 46a383f pushed by TheMostDiligent
September 2, 2023 22:50 23m 42s development
September 2, 2023 22:50 23m 42s
State Object Registry: added Purge method
Win32/UWP build #1217: Commit de4c62d pushed by TheMostDiligent
September 1, 2023 04:05 21m 30s master
September 1, 2023 04:05 21m 30s
State Object Registry: added Purge method
Win32/UWP build #1216: Commit de4c62d pushed by TheMostDiligent
September 1, 2023 02:53 26m 20s development
September 1, 2023 02:53 26m 20s
RenderDeviceBase: use ObjectsRegistry for the sampler cache; removed …
Win32/UWP build #1215: Commit dd31824 pushed by TheMostDiligent
September 1, 2023 02:35 27m 27s development
September 1, 2023 02:35 27m 27s
Added ObjectsRegistry template class
Win32/UWP build #1214: Commit 4ede319 pushed by TheMostDiligent
September 1, 2023 02:13 25m 37s development
September 1, 2023 02:13 25m 37s
Added ObjectsRegistry helper class
Win32/UWP build #1213: Commit 3e6e0e4 pushed by TheMostDiligent
September 1, 2023 02:00 27m 33s development
September 1, 2023 02:00 27m 33s
BufferD3D11: use GENERIC_READ initial state for dynamic buffers
Win32/UWP build #1212: Commit 2ebd6cd pushed by TheMostDiligent
August 24, 2023 01:59 26m 57s master
August 24, 2023 01:59 26m 57s
BufferD3D11: use GENERIC_READ initial state for dynamic buffers
Win32/UWP build #1211: Commit 2ebd6cd pushed by TheMostDiligent
August 24, 2023 00:52 26m 54s development
August 24, 2023 00:52 26m 54s
Updated documentation for DepthClamp device feature and DepthClipEnab…
Win32/UWP build #1210: Commit 1b4a057 pushed by TheMostDiligent
August 23, 2023 23:12 26m 51s master
August 23, 2023 23:12 26m 51s
Updated documentation for DepthClamp device feature and DepthClipEnab…
Win32/UWP build #1209: Commit 1b4a057 pushed by TheMostDiligent
August 23, 2023 22:20 28m 44s development
August 23, 2023 22:20 28m 44s
ValidateGraphicsPipelineCreateInfo: print warning instead of error if…
Win32/UWP build #1208: Commit 5db6a60 pushed by TheMostDiligent
August 23, 2023 19:44 28m 20s development
August 23, 2023 19:44 28m 20s
Render state cache: correct graphics PSO desc before serializing it
Win32/UWP build #1207: Commit 3bbd476 pushed by TheMostDiligent
August 23, 2023 19:30 28m 55s development
August 23, 2023 19:30 28m 55s
Pipeline state base: set format of unused render targets to UNKNOWN; …
Win32/UWP build #1206: Commit 624d9ff pushed by TheMostDiligent
August 23, 2023 18:46 28m 32s development
August 23, 2023 18:46 28m 32s
GL Context: fixed the warning about unsupported depth clamping
Win32/UWP build #1205: Commit 8dc5852 pushed by TheMostDiligent
August 23, 2023 17:56 30m 21s development
August 23, 2023 17:56 30m 21s
GL Context: fixed the warning about unsupported depth clamping
Win32/UWP build #1204: Commit 1268403 pushed by TheMostDiligent
August 23, 2023 17:51 26m 4s development
August 23, 2023 17:51 26m 4s
Dynamic texture atlas and array: separated Update and GetTexture methods
Win32/UWP build #1203: Commit 79c7cd0 pushed by TheMostDiligent
August 22, 2023 06:16 24m 14s master
August 22, 2023 06:16 24m 14s
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