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A possible feature, a tag per minable-material tree that allows that group to ignore exploit detection.
Useful for replacing farm drops, the normal drop behaviour of blocks (enderchests drop iron instead, always), and other things that should always be active and not count against the chunk (or at the very least not be penalized when the chunk is).
The text was updated successfully, but these errors were encountered:
A possible feature, a tag per minable-material tree that allows that group to ignore exploit detection.
Useful for replacing farm drops, the normal drop behaviour of blocks (enderchests drop iron instead, always), and other things that should always be active and not count against the chunk (or at the very least not be penalized when the chunk is).
The text was updated successfully, but these errors were encountered: