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Releases: DevilXD/TwitchDropsMiner

v6

10 Jan 08:57
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v6

This release fixes a bug with expired drops being considered as active drop candidates, as well as a crash that can happen when the user has no available campaigns on their inventory page.

v5

08 Jan 17:49
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v5

This release centers around improving the progress tracking system, handling all encountered progress reporting ways so far. The displayed drop progress should now be more accurate with the actual drop progress reported on the inventory page.
The login form has also been improved, by specifying that the "2FA Code" field is optional, and renaming "Login" to "Username".

v4

29 Dec 13:24
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v4

This release adds a GUI to the application, replacing the so far present console window. There's a couple of bugfixes included too, like properly stopping the websocket after the application closes, as well as a 3-stage workaround for Twitch reporting the wrong drop being mined. New features include being able to select the game being mined, as well as the channel being watched.

v3

16 Dec 18:44
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v3

Changes:
• Password input now displays feedback to the user, regarding the amount of characters typed in - they're replaced with •••••••• characters.
• Websocket is now sharded into up to 8 simultaneous connection, increasing the previous limit of 48 streamers up to 398 - should be less restrictive. New connections are added as needed.

v2

04 Dec 17:52
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v2

Added a way to fetch a list of channels that are currently live, and use that instead of a predefined list. This makes the settings file entirely optional, although there is now a bundled example file that you can setup instead of the auto-creation on launch.
The campaigns should reevaluate all channels, games and drops, once the entire campaign is mined out.