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ComponentManager.cpp
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ComponentManager.cpp
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/**
* Copyright 2020-present Sapir Shemer, DevShift (devshift.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ComponentManager.h"
int ComponentManager::start(std::string component_name, ECRunType type) {
switch (type) {
case ECRunType::COMPONENT:
break;
case ECRunType::THREAD:
// TODO: Open Thread & run component
break;
case ECRunType::PROCESS:
// TODO: Create component in shared memory for IPC
// TODO: Start child process
// TODO: Child process loads shared component
break;
}
return 0;
}
void ComponentManager::destroy(std::string component_name) {
}