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Chapter5 - Pong #21
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Look at the comments in all Ch5 notebooks. But that didn´t help me, because the code is not working. |
We will try to update the code. I think the OpenAI Gym library has changed since publication and is breaking some of the code unfortunately. |
As of 2020: for Atari environments, you need to use env.env.ale.getScreenRGB() instead to access the state. import gym |
The German translation of the book (p. 134) promises:
"However, if you want, you can easily adapt the algorithm to a more difficult game like Pong in OpenAI Gym; you can find such an implementation on the GitHub page for this chapter: http://mng.bz/JzKp."
Unfortunately I couldn't find anything about it! Anyone know where the code is?
Auf Seite 134 im Buch (Hanser) steht:
"Wenn Sie möchten, können Sie den Algorithmus jedoch leicht an ein schwierigeres Spiel wie Pong in OpenAI Gym anpassen; eine solche Implementierung finden Sie auf der GitHub-Seite zu diesem Kapitel: http://mng.bz/JzKp."
Leider habe ich dazu nichts gefunden! Wer weiss, wo der Code ist?
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