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Program.cs
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using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security.Cryptography;
using System.Text.Json;
namespace CitySearch
{
class Program
{
static async System.Threading.Tasks.Task Main(string[] args)
{
Console.WriteLine("Введите город:");
string city = Console.ReadLine();
var resultJson = SearchCityNewtonsoft.ReadCitiesLazy("city.list.json");
var result1 = resultJson.Where(x => x.name == city).FirstOrDefault();
if (result1 != null)
{
Console.WriteLine("Город найден");
}
else
{
Console.WriteLine("Город не найден");
}
var result = await SearchCity.SearchAsync(city);
if (result == true)
{
Console.WriteLine("Город найден");
}
else
{
Console.WriteLine("Город не найден");
}
result = await SearchCity.BinarySearchAsync(city);
if (result == true)
{
Console.WriteLine("Город найден в бинарной версии");
}
else
{
Console.WriteLine("Город не найден в бинарной версии");
}
Console.WriteLine("Стоп");
}
}
}