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The ability for players to travel together as a group or clan or party from departure points together to arrival points
The overall idea is Basic. One person can choose to travel and the other 4 people get GUI popups with the offer to travel with said person.
Example :
say 5 people go up to the Departure point. so each person will be given a Letter " Person A, B , C, D , F , G "
Person A is the leader.
The other 4 part of his team/crew/group whatever
When Person A triggers the transfer he will have two options travel as group or solo
if he choses group the other 4 people will get GUI popups stateing " do you wish to travel with "Person A " yes or no "
then if 3 out of the 4 says yes they will be teleported or transported all the the same arrival point on the new map
the person who said no stays there on the original map at the departure point.
This method of course works off people being careful and only doing the group travel with people they know are in the area around the departure poiint
The other idea is the same but uses a party system for only the trip.
aka you open the GUI to travel and can make a party from there but once you leave a certain distance form the terminal or departure point the party disbands. and if you do travel as a party the party disbands once every has left the server or arrived at the arrival point
of course this can be used to work with permanate or existing party mods.
Main reasons for these is i know many people will want to travel together wither for RP reasons or PVP reasons, even with the protection time, safety in numbers is always king
Cause like on ND Testing for Maplink i have 20 locations for arrival points that 5.5% chance you can spawn at one of the twenty
when traveling in groups the distance betwen 2 people could easly be over 1km
The text was updated successfully, but these errors were encountered:
The ability for players to travel together as a group or clan or party from departure points together to arrival points
The overall idea is Basic. One person can choose to travel and the other 4 people get GUI popups with the offer to travel with said person.
Example :
say 5 people go up to the Departure point. so each person will be given a Letter " Person A, B , C, D , F , G "
Person A is the leader.
The other 4 part of his team/crew/group whatever
When Person A triggers the transfer he will have two options travel as group or solo
if he choses group the other 4 people will get GUI popups stateing " do you wish to travel with "Person A " yes or no "
then if 3 out of the 4 says yes they will be teleported or transported all the the same arrival point on the new map
the person who said no stays there on the original map at the departure point.
This method of course works off people being careful and only doing the group travel with people they know are in the area around the departure poiint
The other idea is the same but uses a party system for only the trip.
aka you open the GUI to travel and can make a party from there but once you leave a certain distance form the terminal or departure point the party disbands. and if you do travel as a party the party disbands once every has left the server or arrived at the arrival point
of course this can be used to work with permanate or existing party mods.
Main reasons for these is i know many people will want to travel together wither for RP reasons or PVP reasons, even with the protection time, safety in numbers is always king
Cause like on ND Testing for Maplink i have 20 locations for arrival points that 5.5% chance you can spawn at one of the twenty
when traveling in groups the distance betwen 2 people could easly be over 1km
The text was updated successfully, but these errors were encountered: