diff --git a/Assets/Fonts/SF Old Republic.ttf.meta b/Assets/Fonts/SF Old Republic.ttf.meta index 5d61fe7..2d7d1b9 100644 --- a/Assets/Fonts/SF Old Republic.ttf.meta +++ b/Assets/Fonts/SF Old Republic.ttf.meta @@ -2,7 +2,7 @@ fileFormatVersion: 2 guid: 71df7a8c0111b534d925462b69d8bf70 TrueTypeFontImporter: serializedVersion: 2 - fontSize: 16 + fontSize: 90 forceTextureCase: -2 characterSpacing: 1 characterPadding: 0 diff --git a/Assets/Materials.meta b/Assets/Materials.meta deleted file mode 100644 index 0eaa766..0000000 --- a/Assets/Materials.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: 008ef551c410fe045ac7f24ed40f0fe0 -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Scenes/launcher.unity b/Assets/Scenes/launcher.unity index cf5a2d9..c41a0f3 100644 Binary files a/Assets/Scenes/launcher.unity and b/Assets/Scenes/launcher.unity differ diff --git a/Assets/Scripts/CaroselWheel.cs b/Assets/Scripts/CaroselWheel.cs index 2cedd37..2e26b96 100644 --- a/Assets/Scripts/CaroselWheel.cs +++ b/Assets/Scripts/CaroselWheel.cs @@ -14,7 +14,7 @@ public class CaroselWheel : MonoBehaviour public Vector3 rightScreen; public Vector3 rightOffScreen; - public UILabel title, author, players; + public TextMesh title, author, players; public GameObject gamePrefab; private GameObject[] games; diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index cc7ece2..3a9ec4d 100644 Binary files a/ProjectSettings/EditorBuildSettings.asset and b/ProjectSettings/EditorBuildSettings.asset differ diff --git a/README.md b/README.md index a0cf371..516371e 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ Arcade-Launcher =============== -A game launcher written in Unity3D for the Arcade Cabinet. This code base requires the NGUI asset to build properly. The purpose of the launcher is to facilitate the development of games for the arcade cabinet. The launcher is designed to read from a shared directory where developers can upload builds and other necessary files without needing to modify the launcher directly. +A game launcher written in Unity3D for the Arcade Cabinet. The purpose of the launcher is to facilitate the development of games for the arcade cabinet. The launcher is designed to read from a shared directory where developers can upload builds and other necessary files without needing to modify the launcher directly. There's a release available for local testing: https://github.com/DSOP/Arcade-Launcher/releases