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Bugs and Issues (Relatively Large Edition) #39

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GrechHerald opened this issue Jun 24, 2023 · 8 comments
Open

Bugs and Issues (Relatively Large Edition) #39

GrechHerald opened this issue Jun 24, 2023 · 8 comments

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@GrechHerald
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These are issues I discovered while playing around with the guns, some of them may be already known, others may not be

  • In the Trivia section for the SCAR-17, it says it's chambered for 5.56x45mm NATO when the base model is actually chambered for 7.62x51mm
  • When the carry handle is equipped on the M4A1-S without the M16 barrel length, the front sight is too far forward
  • The M4A4 drum magazine's actual in-game capacity is 45 rounds instead of 50 (it is fine for the M4A1-S)
  • When equipping a muzzle break on the M4A4, it looks a bit odd because the default flash hider doesn't go away
  • The M4A4 has a strange side rail model when a tactical attachment is attached
  • When there's an optic installed on any gun and the M203 with its sights is installed, the aiming for the M203 breaks completely and doesn't use the sights
  • When the SCAR-20 doesn't have a scope or optic attached (so when using iron sights) the crosshair appears while aiming with it
  • The Dual MP9s and Dual Sawed Offs don't have functioning camos
  • Dual Sawed Offs have a blank HUD icon
  • The Dual Sawed Offs don't display stickers (and possibly other personalisation options) in third person
  • The MP9's 20 round magazine has a 21 round capacity (22 with +1 in the chamber)
  • The UMP45's 12 round magazine has a 15 round capacity when equipped
  • G3SG1 60 round NATO casket magazine has a 30 round capacity

I'll be posting screenshots of some of the issues in the replies below if need be in the future, thanks for making this incredible pack

P.S.: if I want to suggest things, where would I put suggestions?

@GrechHerald
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GrechHerald commented Jun 24, 2023

image
the strange rail on the M4A4

image
also this apparently

@MokaAkashiya85
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Hi there. I'll address the issues you listed and go over what we know, what is already fixed in this Git and what will hopefully be fixed later:

  • The SCAR-17 now says it uses 7.62x51mm NATO on the Git version.
  • The carry handle on the M4A1-S will be looked into.
  • The M4A4 drum mag should be fixed on the Git version.
  • The M4A4 muzzle brake can be looked into, but might require a model edit.
  • The M4A4's odd side rail model will be looked into.
  • The issue with the M203 sights when combined with optics is a known issue.
  • The SCAR-20 should now draw its crosshair when aiming on the Git version.
  • The Dual MP9's have functioning camos on the current Git version - will double check the Sawed-Offs.
  • The blank HUD icons on the Dual Sawed-Offs is known.
  • Will check if the Dual Sawed-Offs display stickers in third person.
  • The MP9's 20-round mag error is noted and will be fixed after writing this.
  • Like 11, the UMP-45's 12-round mag will be fixed.
  • The G3SG1's 60-round Casket Mag with Adapter is fixed on the Git version.

@GrechHerald
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awesome, thanks for the rapid fast reply

@MokaAkashiya85
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An update to the Git will be pushed soon, which will:

  • Fix the Dual Sawed-Offs not supporting camos (just not in third person - this is another issue entirely)
  • Fix the MP9's 20-round and UMP-45's 12-round mag capacities

Just know that an update for the Workshop version is not planned right now until the next larger update is complete.

MokaAkashiya85 added a commit that referenced this issue Jun 24, 2023
As listed on #39 - fixed three things:

- Fixed that the Dual Sawed-Off did not have camouflages applied to its model
- Fixed that the 20-round magazine on the MP9 applied a magazine size multiplier of 0.7 rather than a magazine size override of 20
- Fixed that the 12-round .45 UMP magazine on the UMP-45 provided a mag size penalty of 15 rather than 12

- Also altered the ADS recoil on the AWP
@GrechHerald
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I figured this much, I am fine with waiting for it

btw, if I want to suggest things, where can I on this github?

@MokaAkashiya85
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MokaAkashiya85 commented Jun 24, 2023

Unsure. For convenience, and as I will keep this topic open until more errors are finished, you can put them here. Alternatively, you can open a discussion on the Steam Workshop page https://steamcommunity.com/sharedfiles/filedetails/discussions/2910537020 here (which, on second look, you already have.)

@GrechHerald
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yeah, guess that works then

@GrechHerald
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I should note though that a few things I've wanted to move to suggestions that I have on that steam discussion (like the AK magazine capacity thingy)

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