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PandorasBoxMod.cs
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PandorasBoxMod.cs
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using Celeste;
using Celeste.Mod;
using Microsoft.Xna.Framework;
using NLua;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using YamlDotNet.Serialization;
namespace Celeste.Mod.PandorasBox
{
public class PandorasBoxMod : EverestModule
{
public static PandorasBoxMod Instance;
public static string LoggerTag = "Pandora's Box";
public override Type SettingsType => null;
public PandorasBoxMod()
{
Instance = this;
}
public override void LoadContent(bool firstLoad)
{
base.LoadContent(firstLoad);
FlagToggleSwitch.LoadContent();
}
public override void Load()
{
CloneSpawner.Load();
WaterDrowningController.Load();
TimeField.Load();
MarioClearPipe.Load();
DreamDashController.Load();
ColoredWater.Load();
}
public override void Unload()
{
CloneSpawner.Unload();
WaterDrowningController.Unload();
TimeField.Unload();
MarioClearPipe.Unload();
DreamDashController.Unload();
ColoredWater.Unload();
}
}
}