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Was wondering if it would be possible to add a multi-select combo box or some equivalent UI control so that I can select which animations to include when exporting from Zoe.
I'm working on a game project, and for certain optimization reasons, I don't always want every animation from my swf exported to the spritesheet+json. Right now, I've got to manually remove frames from my fla but it would be nice if Zoe could do it for me. This feature would really speed up the workflow between myself and the artists I'm working with. I suspect it would be helpful to others as well.
The text was updated successfully, but these errors were encountered:
Interesting use case ... I've never considered an option to not export animations. Since generally we export the entire swf (and have a different swf for other cases). However I do see value in adding it, and its something we'll consider for future updates.
You may want to check out an alternative to Zoe I released recently called SpriteSatchel, the organization method that I use makes it a bit easier to deal with situations where you might want to exclude certain things, and I will actively add features upon request: https://github.com/cleod9/spritesatchel
I should note that I'm actively using it for a CreateJS game right now so it's definitely stable enough for production use.
Was wondering if it would be possible to add a multi-select combo box or some equivalent UI control so that I can select which animations to include when exporting from Zoe.
I'm working on a game project, and for certain optimization reasons, I don't always want every animation from my swf exported to the spritesheet+json. Right now, I've got to manually remove frames from my fla but it would be nice if Zoe could do it for me. This feature would really speed up the workflow between myself and the artists I'm working with. I suspect it would be helpful to others as well.
The text was updated successfully, but these errors were encountered: