We'd love your help making Connect better!
If you'd like to add new public APIs, please open an issue describing your proposal — discussing API changes ahead of time makes pull request review much smoother. In your issue, pull request, and any other communications, please remember to treat your fellow contributors with respect!
Note that you'll need to sign Buf's Contributor License Agreement before we can accept any of your contributions. If necessary, a bot will remind you to accept the CLA when you open your pull request.
Fork, then clone the repository:
git clone [email protected]:your_github_username/connect-swift.git
cd connect-swift
git remote add upstream https://github.com/connectrpc/connect-swift.git
git fetch upstream
You'll also need to install Xcode and Buf's CLI:
brew install bufbuild/buf/buf
This project uses Swift Package Manager for development and distribution. To get started contributing locally:
- Open Xcode.
- Click
Open...
and select the rootconnect-swift
repo directory. - Xcode will automatically read the
Package.swift
file and open the project.
The Connect library's source code is available in the
Libraries/Connect
directory.
The easiest way to contribute to the library is to open the Xcode project and run the tests after making changes before finally submitting them.
The source code for the plugin that generates Connect-compatible
services and RPCs is in the
Plugins/ConnectSwiftPlugin
directory,
and the plugin responsible for generating mock implementations is in
Plugins/ConnectMocksPlugin
.
The plugins utilize the SwiftProtobufPluginLibrary
module from SwiftProtobuf which provides types for interacting with the input
.proto
files and writing to stdout
/stderr
as expected by protoc
.
To build the generator plugins, use Xcode or the following command:
make buildplugins
To build the local plugins and run them against the directories
specified in the repository's buf.work.yaml
files using Buf:
make buildplugins # Compile the plugins
make generate # Run buf generate
Outputted code will be available in the out
directories specified by
buf.gen.yaml
files in the repository.
The various Connect implementations across languages leverage a shared
conformance test repository which
contains a test runner that accepts an executable provided by each library
which exercises its runtime behavior. The test runner is responsible for
performing a matrix of hundreds of runtime tests against a local
server in order to validate behaviors with various permutations of
protocols, codecs, etc. Connect-Swift's executable which is compatible with
the conformance runner can be found under
Tests/ConformanceClient
.
To install the runner and run the conformance test suite:
make installconformancerunner
make testconformance
Unit tests live in the UnitTests
directory
and can be run using the following command which starts up a local server
and runs the tests:
make testunit
Connect-Swift uses SwiftLint for linting .swift
files. To
install the linter locally, see the instructions. Ensure
that the version you install matches the version being used on the
run-swiftlint
CI job.
You can run the linter by executing the following in the root of the repo:
swiftlint lint
Start by creating a new branch for your changes:
git checkout main
git fetch upstream
git rebase upstream/main
git checkout -b cool_new_feature
Ensure that the tests pass. If you are changing the generator plugins, also ensure that any generated diff is checked in.
git commit -a
git push origin cool_new_feature
Then use the GitHub UI to open a pull request.
At this point, you're waiting on us to review your changes. We try to respond to issues and pull requests within a few business days, and we may suggest some improvements or alternatives. Once your changes are approved, one of the project maintainers will merge them.
We're much more likely to approve your changes if you:
- Add tests for new functionality.
- Write a good commit message.
- Maintain backward compatibility.
To update dependencies such as SwiftProtobuf
in this repository:
- Update the main library's
Package.swift
file with the new version. - Open the project to ensure the
Package.resolved
file gets updated by Xcode. - Update the versions in both the
Connect-Swift.podspec
andConnect-Swift-Mocks.podspec
files. - Open the Swift package example app to ensure its
Package.resolved
file gets updated. - Run
pod update
in the CocoaPods example app's directory. - Update remote plugin entries (such as
buf.build/apple/swift
) in allbuf.gen.yaml
files to be in sync with their respective runtime libraries. - Run
make buildplugins && make generate
to apply any generated diffs from the newly updated plugins.
Releases should be tagged in x.y.z
SemVer format.
- Create a new GitHub release.
- Update both
Connect-Swift.podspec
andConnect-Swift-Mocks.podspec
to reflect the newly tagged version. - Run
cd Examples/ElizaCocoaPodsApp && pod update
to update the example CocoaPods app. - Submit a PR with these changes.
- Push both specs to CocoaPods:
pod trunk push Connect-Swift.podspec
pod repo update
pod trunk push Connect-Swift-Mocks.podspec
Note: If pushing the mocks podspec fails because CocoaPods cannot find the new
Connect-Swift
podspec in the specs repo, you may have to wait ~30 min
for it to populate before trying again.