-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add ability to explicitly assign mesh warp(s) to each point in a model #891
Comments
adamkewley
added a commit
that referenced
this issue
Jul 1, 2024
adamkewley
added a commit
that referenced
this issue
Jul 1, 2024
adamkewley
added a commit
that referenced
this issue
Jul 2, 2024
adamkewley
added a commit
that referenced
this issue
Jul 3, 2024
adamkewley
added a commit
that referenced
this issue
Aug 1, 2024
adamkewley
added a commit
that referenced
this issue
Aug 2, 2024
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
The model warper currently figures out which mesh warps are associated with which points by looking at which geometries are attached to the same base frame as the point.
It's a generally-useful heuristic because usually points are spatially close to the body they're attached to (usually). However, it's problematic when:
So the engine needs to support users manually specifying point-to-warp associations in the
.warpconfig.toml
file, such that they can decide how these cases will be handled. I'm thinking something like:The engine would then read this at initialization time and use it when fetching (+creating) the associated warp kernel that's needed for that particular point.
The text was updated successfully, but these errors were encountered: