diff --git a/.cordova/config.json b/.cordova/config.json
new file mode 100644
index 0000000..7585675
--- /dev/null
+++ b/.cordova/config.json
@@ -0,0 +1 @@
+{"id":"com.ccsoft.cordovasample","name":"CordovaSample"}
\ No newline at end of file
diff --git a/.gitignore b/.gitignore
index 648a292..ab74ff0 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,3 +1,29 @@
+# ObjectiveC https://github.com/github/gitignore/blob/master/Objective-C.gitignore
+# OS X
+.DS_Store
+
+# Xcode
+build/
+*.pbxuser
+!default.pbxuser
+*.mode1v3
+!default.mode1v3
+*.mode2v3
+!default.mode2v3
+*.perspectivev3
+!default.perspectivev3
+xcuserdata
+*.xccheckout
+profile
+*.moved-aside
+DerivedData
+*.hmap
+*.ipa
+
+# CocoaPods
+Pods
+
+# Android https://github.com/github/gitignore/blob/master/Android.gitignore
# built application files
*.apk
*.ap_
@@ -12,18 +38,41 @@
bin/
gen/
+# Ignore gradle files
+.gradle/
+build/
+
# Local configuration file (sdk path, etc)
local.properties
-# Eclipse project files
-.classpath
-.project
-
# Proguard folder generated by Eclipse
proguard/
-# Intellij project files
-*.iml
-*.ipr
-*.iws
-.idea/
+# Eclipse https://github.com/github/gitignore/blob/master/Global/Eclipse.gitignore
+*.pydevproject
+.metadata
+.gradle
+bin/
+tmp/
+*.tmp
+*.bak
+*.swp
+*~.nib
+local.properties
+.settings/
+.loadpath
+
+# External tool builders
+.externalToolBuilders/
+
+# Locally stored "Eclipse launch configurations"
+*.launch
+
+# CDT-specific
+.cproject
+
+# PDT-specific
+.buildpath
+
+# TeXlipse plugin
+.texlipse
diff --git a/platforms/android/.classpath b/platforms/android/.classpath
new file mode 100644
index 0000000..2731f9c
--- /dev/null
+++ b/platforms/android/.classpath
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
diff --git a/platforms/android/.project b/platforms/android/.project
new file mode 100644
index 0000000..223ac9e
--- /dev/null
+++ b/platforms/android/.project
@@ -0,0 +1,33 @@
+
+
+ CordovaSample
+
+
+
+
+
+ com.android.ide.eclipse.adt.ResourceManagerBuilder
+
+
+
+
+ com.android.ide.eclipse.adt.PreCompilerBuilder
+
+
+
+
+ org.eclipse.jdt.core.javabuilder
+
+
+
+
+ com.android.ide.eclipse.adt.ApkBuilder
+
+
+
+
+
+ com.android.ide.eclipse.adt.AndroidNature
+ org.eclipse.jdt.core.javanature
+
+
diff --git a/platforms/android/AndroidManifest.xml b/platforms/android/AndroidManifest.xml
new file mode 100644
index 0000000..293e6c9
--- /dev/null
+++ b/platforms/android/AndroidManifest.xml
@@ -0,0 +1,14 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/platforms/android/assets/www/config.xml b/platforms/android/assets/www/config.xml
new file mode 100644
index 0000000..e138766
--- /dev/null
+++ b/platforms/android/assets/www/config.xml
@@ -0,0 +1,14 @@
+
+
+ CordovaSample
+
+ A sample Apache Cordova application that responds to the deviceready event.
+
+
+ Apache Cordova Team
+
+
+
+
+
+
diff --git a/platforms/android/assets/www/cordova.js b/platforms/android/assets/www/cordova.js
new file mode 100644
index 0000000..e1903d6
--- /dev/null
+++ b/platforms/android/assets/www/cordova.js
@@ -0,0 +1,1745 @@
+// Platform: android
+// 3.2.0
+/*
+ Licensed to the Apache Software Foundation (ASF) under one
+ or more contributor license agreements. See the NOTICE file
+ distributed with this work for additional information
+ regarding copyright ownership. The ASF licenses this file
+ to you under the Apache License, Version 2.0 (the
+ "License"); you may not use this file except in compliance
+ with the License. You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing,
+ software distributed under the License is distributed on an
+ "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ KIND, either express or implied. See the License for the
+ specific language governing permissions and limitations
+ under the License.
+*/
+;(function() {
+var CORDOVA_JS_BUILD_LABEL = '3.2.0';
+// file: lib/scripts/require.js
+
+/*jshint -W079 */
+/*jshint -W020 */
+
+var require,
+ define;
+
+(function () {
+ var modules = {},
+ // Stack of moduleIds currently being built.
+ requireStack = [],
+ // Map of module ID -> index into requireStack of modules currently being built.
+ inProgressModules = {},
+ SEPERATOR = ".";
+
+
+
+ function build(module) {
+ var factory = module.factory,
+ localRequire = function (id) {
+ var resultantId = id;
+ //Its a relative path, so lop off the last portion and add the id (minus "./")
+ if (id.charAt(0) === ".") {
+ resultantId = module.id.slice(0, module.id.lastIndexOf(SEPERATOR)) + SEPERATOR + id.slice(2);
+ }
+ return require(resultantId);
+ };
+ module.exports = {};
+ delete module.factory;
+ factory(localRequire, module.exports, module);
+ return module.exports;
+ }
+
+ require = function (id) {
+ if (!modules[id]) {
+ throw "module " + id + " not found";
+ } else if (id in inProgressModules) {
+ var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
+ throw "Cycle in require graph: " + cycle;
+ }
+ if (modules[id].factory) {
+ try {
+ inProgressModules[id] = requireStack.length;
+ requireStack.push(id);
+ return build(modules[id]);
+ } finally {
+ delete inProgressModules[id];
+ requireStack.pop();
+ }
+ }
+ return modules[id].exports;
+ };
+
+ define = function (id, factory) {
+ if (modules[id]) {
+ throw "module " + id + " already defined";
+ }
+
+ modules[id] = {
+ id: id,
+ factory: factory
+ };
+ };
+
+ define.remove = function (id) {
+ delete modules[id];
+ };
+
+ define.moduleMap = modules;
+})();
+
+//Export for use in node
+if (typeof module === "object" && typeof require === "function") {
+ module.exports.require = require;
+ module.exports.define = define;
+}
+
+// file: lib/cordova.js
+define("cordova", function(require, exports, module) {
+
+
+var channel = require('cordova/channel');
+var platform = require('cordova/platform');
+
+/**
+ * Intercept calls to addEventListener + removeEventListener and handle deviceready,
+ * resume, and pause events.
+ */
+var m_document_addEventListener = document.addEventListener;
+var m_document_removeEventListener = document.removeEventListener;
+var m_window_addEventListener = window.addEventListener;
+var m_window_removeEventListener = window.removeEventListener;
+
+/**
+ * Houses custom event handlers to intercept on document + window event listeners.
+ */
+var documentEventHandlers = {},
+ windowEventHandlers = {};
+
+document.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof documentEventHandlers[e] != 'undefined') {
+ documentEventHandlers[e].subscribe(handler);
+ } else {
+ m_document_addEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.addEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ if (typeof windowEventHandlers[e] != 'undefined') {
+ windowEventHandlers[e].subscribe(handler);
+ } else {
+ m_window_addEventListener.call(window, evt, handler, capture);
+ }
+};
+
+document.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof documentEventHandlers[e] != "undefined") {
+ documentEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_document_removeEventListener.call(document, evt, handler, capture);
+ }
+};
+
+window.removeEventListener = function(evt, handler, capture) {
+ var e = evt.toLowerCase();
+ // If unsubscribing from an event that is handled by a plugin
+ if (typeof windowEventHandlers[e] != "undefined") {
+ windowEventHandlers[e].unsubscribe(handler);
+ } else {
+ m_window_removeEventListener.call(window, evt, handler, capture);
+ }
+};
+
+function createEvent(type, data) {
+ var event = document.createEvent('Events');
+ event.initEvent(type, false, false);
+ if (data) {
+ for (var i in data) {
+ if (data.hasOwnProperty(i)) {
+ event[i] = data[i];
+ }
+ }
+ }
+ return event;
+}
+
+
+var cordova = {
+ define:define,
+ require:require,
+ version:CORDOVA_JS_BUILD_LABEL,
+ platformId:platform.id,
+ /**
+ * Methods to add/remove your own addEventListener hijacking on document + window.
+ */
+ addWindowEventHandler:function(event) {
+ return (windowEventHandlers[event] = channel.create(event));
+ },
+ addStickyDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.createSticky(event));
+ },
+ addDocumentEventHandler:function(event) {
+ return (documentEventHandlers[event] = channel.create(event));
+ },
+ removeWindowEventHandler:function(event) {
+ delete windowEventHandlers[event];
+ },
+ removeDocumentEventHandler:function(event) {
+ delete documentEventHandlers[event];
+ },
+ /**
+ * Retrieve original event handlers that were replaced by Cordova
+ *
+ * @return object
+ */
+ getOriginalHandlers: function() {
+ return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
+ 'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
+ },
+ /**
+ * Method to fire event from native code
+ * bNoDetach is required for events which cause an exception which needs to be caught in native code
+ */
+ fireDocumentEvent: function(type, data, bNoDetach) {
+ var evt = createEvent(type, data);
+ if (typeof documentEventHandlers[type] != 'undefined') {
+ if( bNoDetach ) {
+ documentEventHandlers[type].fire(evt);
+ }
+ else {
+ setTimeout(function() {
+ // Fire deviceready on listeners that were registered before cordova.js was loaded.
+ if (type == 'deviceready') {
+ document.dispatchEvent(evt);
+ }
+ documentEventHandlers[type].fire(evt);
+ }, 0);
+ }
+ } else {
+ document.dispatchEvent(evt);
+ }
+ },
+ fireWindowEvent: function(type, data) {
+ var evt = createEvent(type,data);
+ if (typeof windowEventHandlers[type] != 'undefined') {
+ setTimeout(function() {
+ windowEventHandlers[type].fire(evt);
+ }, 0);
+ } else {
+ window.dispatchEvent(evt);
+ }
+ },
+
+ /**
+ * Plugin callback mechanism.
+ */
+ // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
+ // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
+ callbackId: Math.floor(Math.random() * 2000000000),
+ callbacks: {},
+ callbackStatus: {
+ NO_RESULT: 0,
+ OK: 1,
+ CLASS_NOT_FOUND_EXCEPTION: 2,
+ ILLEGAL_ACCESS_EXCEPTION: 3,
+ INSTANTIATION_EXCEPTION: 4,
+ MALFORMED_URL_EXCEPTION: 5,
+ IO_EXCEPTION: 6,
+ INVALID_ACTION: 7,
+ JSON_EXCEPTION: 8,
+ ERROR: 9
+ },
+
+ /**
+ * Called by native code when returning successful result from an action.
+ */
+ callbackSuccess: function(callbackId, args) {
+ try {
+ cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
+ } catch (e) {
+ console.log("Error in error callback: " + callbackId + " = "+e);
+ }
+ },
+
+ /**
+ * Called by native code when returning error result from an action.
+ */
+ callbackError: function(callbackId, args) {
+ // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
+ // Derive success from status.
+ try {
+ cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
+ } catch (e) {
+ console.log("Error in error callback: " + callbackId + " = "+e);
+ }
+ },
+
+ /**
+ * Called by native code when returning the result from an action.
+ */
+ callbackFromNative: function(callbackId, success, status, args, keepCallback) {
+ var callback = cordova.callbacks[callbackId];
+ if (callback) {
+ if (success && status == cordova.callbackStatus.OK) {
+ callback.success && callback.success.apply(null, args);
+ } else if (!success) {
+ callback.fail && callback.fail.apply(null, args);
+ }
+
+ // Clear callback if not expecting any more results
+ if (!keepCallback) {
+ delete cordova.callbacks[callbackId];
+ }
+ }
+ },
+ addConstructor: function(func) {
+ channel.onCordovaReady.subscribe(function() {
+ try {
+ func();
+ } catch(e) {
+ console.log("Failed to run constructor: " + e);
+ }
+ });
+ }
+};
+
+
+module.exports = cordova;
+
+});
+
+// file: lib/android/android/nativeapiprovider.js
+define("cordova/android/nativeapiprovider", function(require, exports, module) {
+
+/**
+ * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi.
+ */
+
+var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi');
+var currentApi = nativeApi;
+
+module.exports = {
+ get: function() { return currentApi; },
+ setPreferPrompt: function(value) {
+ currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi;
+ },
+ // Used only by tests.
+ set: function(value) {
+ currentApi = value;
+ }
+};
+
+});
+
+// file: lib/android/android/promptbasednativeapi.js
+define("cordova/android/promptbasednativeapi", function(require, exports, module) {
+
+/**
+ * Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
+ * This is used only on the 2.3 simulator, where addJavascriptInterface() is broken.
+ */
+
+module.exports = {
+ exec: function(service, action, callbackId, argsJson) {
+ return prompt(argsJson, 'gap:'+JSON.stringify([service, action, callbackId]));
+ },
+ setNativeToJsBridgeMode: function(value) {
+ prompt(value, 'gap_bridge_mode:');
+ },
+ retrieveJsMessages: function(fromOnlineEvent) {
+ return prompt(+fromOnlineEvent, 'gap_poll:');
+ }
+};
+
+});
+
+// file: lib/common/argscheck.js
+define("cordova/argscheck", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+var utils = require('cordova/utils');
+
+var moduleExports = module.exports;
+
+var typeMap = {
+ 'A': 'Array',
+ 'D': 'Date',
+ 'N': 'Number',
+ 'S': 'String',
+ 'F': 'Function',
+ 'O': 'Object'
+};
+
+function extractParamName(callee, argIndex) {
+ return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
+}
+
+function checkArgs(spec, functionName, args, opt_callee) {
+ if (!moduleExports.enableChecks) {
+ return;
+ }
+ var errMsg = null;
+ var typeName;
+ for (var i = 0; i < spec.length; ++i) {
+ var c = spec.charAt(i),
+ cUpper = c.toUpperCase(),
+ arg = args[i];
+ // Asterix means allow anything.
+ if (c == '*') {
+ continue;
+ }
+ typeName = utils.typeName(arg);
+ if ((arg === null || arg === undefined) && c == cUpper) {
+ continue;
+ }
+ if (typeName != typeMap[cUpper]) {
+ errMsg = 'Expected ' + typeMap[cUpper];
+ break;
+ }
+ }
+ if (errMsg) {
+ errMsg += ', but got ' + typeName + '.';
+ errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
+ // Don't log when running unit tests.
+ if (typeof jasmine == 'undefined') {
+ console.error(errMsg);
+ }
+ throw TypeError(errMsg);
+ }
+}
+
+function getValue(value, defaultValue) {
+ return value === undefined ? defaultValue : value;
+}
+
+moduleExports.checkArgs = checkArgs;
+moduleExports.getValue = getValue;
+moduleExports.enableChecks = true;
+
+
+});
+
+// file: lib/common/base64.js
+define("cordova/base64", function(require, exports, module) {
+
+var base64 = exports;
+
+base64.fromArrayBuffer = function(arrayBuffer) {
+ var array = new Uint8Array(arrayBuffer);
+ return uint8ToBase64(array);
+};
+
+//------------------------------------------------------------------------------
+
+/* This code is based on the performance tests at http://jsperf.com/b64tests
+ * This 12-bit-at-a-time algorithm was the best performing version on all
+ * platforms tested.
+ */
+
+var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+var b64_12bit;
+
+var b64_12bitTable = function() {
+ b64_12bit = [];
+ for (var i=0; i<64; i++) {
+ for (var j=0; j<64; j++) {
+ b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
+ }
+ }
+ b64_12bitTable = function() { return b64_12bit; };
+ return b64_12bit;
+};
+
+function uint8ToBase64(rawData) {
+ var numBytes = rawData.byteLength;
+ var output="";
+ var segment;
+ var table = b64_12bitTable();
+ for (var i=0;i> 12];
+ output += table[segment & 0xfff];
+ }
+ if (numBytes - i == 2) {
+ segment = (rawData[i] << 16) + (rawData[i+1] << 8);
+ output += table[segment >> 12];
+ output += b64_6bit[(segment & 0xfff) >> 6];
+ output += '=';
+ } else if (numBytes - i == 1) {
+ segment = (rawData[i] << 16);
+ output += table[segment >> 12];
+ output += '==';
+ }
+ return output;
+}
+
+});
+
+// file: lib/common/builder.js
+define("cordova/builder", function(require, exports, module) {
+
+var utils = require('cordova/utils');
+
+function each(objects, func, context) {
+ for (var prop in objects) {
+ if (objects.hasOwnProperty(prop)) {
+ func.apply(context, [objects[prop], prop]);
+ }
+ }
+}
+
+function clobber(obj, key, value) {
+ exports.replaceHookForTesting(obj, key);
+ obj[key] = value;
+ // Getters can only be overridden by getters.
+ if (obj[key] !== value) {
+ utils.defineGetter(obj, key, function() {
+ return value;
+ });
+ }
+}
+
+function assignOrWrapInDeprecateGetter(obj, key, value, message) {
+ if (message) {
+ utils.defineGetter(obj, key, function() {
+ console.log(message);
+ delete obj[key];
+ clobber(obj, key, value);
+ return value;
+ });
+ } else {
+ clobber(obj, key, value);
+ }
+}
+
+function include(parent, objects, clobber, merge) {
+ each(objects, function (obj, key) {
+ try {
+ var result = obj.path ? require(obj.path) : {};
+
+ if (clobber) {
+ // Clobber if it doesn't exist.
+ if (typeof parent[key] === 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else if (typeof obj.path !== 'undefined') {
+ // If merging, merge properties onto parent, otherwise, clobber.
+ if (merge) {
+ recursiveMerge(parent[key], result);
+ } else {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ }
+ }
+ result = parent[key];
+ } else {
+ // Overwrite if not currently defined.
+ if (typeof parent[key] == 'undefined') {
+ assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
+ } else {
+ // Set result to what already exists, so we can build children into it if they exist.
+ result = parent[key];
+ }
+ }
+
+ if (obj.children) {
+ include(result, obj.children, clobber, merge);
+ }
+ } catch(e) {
+ utils.alert('Exception building cordova JS globals: ' + e + ' for key "' + key + '"');
+ }
+ });
+}
+
+/**
+ * Merge properties from one object onto another recursively. Properties from
+ * the src object will overwrite existing target property.
+ *
+ * @param target Object to merge properties into.
+ * @param src Object to merge properties from.
+ */
+function recursiveMerge(target, src) {
+ for (var prop in src) {
+ if (src.hasOwnProperty(prop)) {
+ if (target.prototype && target.prototype.constructor === target) {
+ // If the target object is a constructor override off prototype.
+ clobber(target.prototype, prop, src[prop]);
+ } else {
+ if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
+ recursiveMerge(target[prop], src[prop]);
+ } else {
+ clobber(target, prop, src[prop]);
+ }
+ }
+ }
+ }
+}
+
+exports.buildIntoButDoNotClobber = function(objects, target) {
+ include(target, objects, false, false);
+};
+exports.buildIntoAndClobber = function(objects, target) {
+ include(target, objects, true, false);
+};
+exports.buildIntoAndMerge = function(objects, target) {
+ include(target, objects, true, true);
+};
+exports.recursiveMerge = recursiveMerge;
+exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
+exports.replaceHookForTesting = function() {};
+
+});
+
+// file: lib/common/channel.js
+define("cordova/channel", function(require, exports, module) {
+
+var utils = require('cordova/utils'),
+ nextGuid = 1;
+
+/**
+ * Custom pub-sub "channel" that can have functions subscribed to it
+ * This object is used to define and control firing of events for
+ * cordova initialization, as well as for custom events thereafter.
+ *
+ * The order of events during page load and Cordova startup is as follows:
+ *
+ * onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
+ * onNativeReady* Internal event that indicates the Cordova native side is ready.
+ * onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
+ * onDeviceReady* User event fired to indicate that Cordova is ready
+ * onResume User event fired to indicate a start/resume lifecycle event
+ * onPause User event fired to indicate a pause lifecycle event
+ * onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
+ *
+ * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
+ * All listeners that subscribe after the event is fired will be executed right away.
+ *
+ * The only Cordova events that user code should register for are:
+ * deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
+ * pause App has moved to background
+ * resume App has returned to foreground
+ *
+ * Listeners can be registered as:
+ * document.addEventListener("deviceready", myDeviceReadyListener, false);
+ * document.addEventListener("resume", myResumeListener, false);
+ * document.addEventListener("pause", myPauseListener, false);
+ *
+ * The DOM lifecycle events should be used for saving and restoring state
+ * window.onload
+ * window.onunload
+ *
+ */
+
+/**
+ * Channel
+ * @constructor
+ * @param type String the channel name
+ */
+var Channel = function(type, sticky) {
+ this.type = type;
+ // Map of guid -> function.
+ this.handlers = {};
+ // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
+ this.state = sticky ? 1 : 0;
+ // Used in sticky mode to remember args passed to fire().
+ this.fireArgs = null;
+ // Used by onHasSubscribersChange to know if there are any listeners.
+ this.numHandlers = 0;
+ // Function that is called when the first listener is subscribed, or when
+ // the last listener is unsubscribed.
+ this.onHasSubscribersChange = null;
+},
+ channel = {
+ /**
+ * Calls the provided function only after all of the channels specified
+ * have been fired. All channels must be sticky channels.
+ */
+ join: function(h, c) {
+ var len = c.length,
+ i = len,
+ f = function() {
+ if (!(--i)) h();
+ };
+ for (var j=0; jNative bridge.
+ POLLING: 0,
+ // For LOAD_URL to be viable, it would need to have a work-around for
+ // the bug where the soft-keyboard gets dismissed when a message is sent.
+ LOAD_URL: 1,
+ // For the ONLINE_EVENT to be viable, it would need to intercept all event
+ // listeners (both through addEventListener and window.ononline) as well
+ // as set the navigator property itself.
+ ONLINE_EVENT: 2,
+ // Uses reflection to access private APIs of the WebView that can send JS
+ // to be executed.
+ // Requires Android 3.2.4 or above.
+ PRIVATE_API: 3
+ },
+ jsToNativeBridgeMode, // Set lazily.
+ nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT,
+ pollEnabled = false,
+ messagesFromNative = [];
+
+function androidExec(success, fail, service, action, args) {
+ // Set default bridge modes if they have not already been set.
+ // By default, we use the failsafe, since addJavascriptInterface breaks too often
+ if (jsToNativeBridgeMode === undefined) {
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
+ }
+
+ // Process any ArrayBuffers in the args into a string.
+ for (var i = 0; i < args.length; i++) {
+ if (utils.typeName(args[i]) == 'ArrayBuffer') {
+ args[i] = base64.fromArrayBuffer(args[i]);
+ }
+ }
+
+ var callbackId = service + cordova.callbackId++,
+ argsJson = JSON.stringify(args);
+
+ if (success || fail) {
+ cordova.callbacks[callbackId] = {success:success, fail:fail};
+ }
+
+ if (jsToNativeBridgeMode == jsToNativeModes.LOCATION_CHANGE) {
+ window.location = 'http://cdv_exec/' + service + '#' + action + '#' + callbackId + '#' + argsJson;
+ } else {
+ var messages = nativeApiProvider.get().exec(service, action, callbackId, argsJson);
+ // If argsJson was received by Java as null, try again with the PROMPT bridge mode.
+ // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666.
+ if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && messages === "@Null arguments.") {
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
+ androidExec(success, fail, service, action, args);
+ androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
+ return;
+ } else {
+ androidExec.processMessages(messages);
+ }
+ }
+}
+
+function pollOnceFromOnlineEvent() {
+ pollOnce(true);
+}
+
+function pollOnce(opt_fromOnlineEvent) {
+ var msg = nativeApiProvider.get().retrieveJsMessages(!!opt_fromOnlineEvent);
+ androidExec.processMessages(msg);
+}
+
+function pollingTimerFunc() {
+ if (pollEnabled) {
+ pollOnce();
+ setTimeout(pollingTimerFunc, 50);
+ }
+}
+
+function hookOnlineApis() {
+ function proxyEvent(e) {
+ cordova.fireWindowEvent(e.type);
+ }
+ // The network module takes care of firing online and offline events.
+ // It currently fires them only on document though, so we bridge them
+ // to window here (while first listening for exec()-releated online/offline
+ // events).
+ window.addEventListener('online', pollOnceFromOnlineEvent, false);
+ window.addEventListener('offline', pollOnceFromOnlineEvent, false);
+ cordova.addWindowEventHandler('online');
+ cordova.addWindowEventHandler('offline');
+ document.addEventListener('online', proxyEvent, false);
+ document.addEventListener('offline', proxyEvent, false);
+}
+
+hookOnlineApis();
+
+androidExec.jsToNativeModes = jsToNativeModes;
+androidExec.nativeToJsModes = nativeToJsModes;
+
+androidExec.setJsToNativeBridgeMode = function(mode) {
+ if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
+ console.log('Falling back on PROMPT mode since _cordovaNative is missing. Expected for Android 3.2 and lower only.');
+ mode = jsToNativeModes.PROMPT;
+ }
+ nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
+ jsToNativeBridgeMode = mode;
+};
+
+androidExec.setNativeToJsBridgeMode = function(mode) {
+ if (mode == nativeToJsBridgeMode) {
+ return;
+ }
+ if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
+ pollEnabled = false;
+ }
+
+ nativeToJsBridgeMode = mode;
+ // Tell the native side to switch modes.
+ nativeApiProvider.get().setNativeToJsBridgeMode(mode);
+
+ if (mode == nativeToJsModes.POLLING) {
+ pollEnabled = true;
+ setTimeout(pollingTimerFunc, 1);
+ }
+};
+
+// Processes a single message, as encoded by NativeToJsMessageQueue.java.
+function processMessage(message) {
+ try {
+ var firstChar = message.charAt(0);
+ if (firstChar == 'J') {
+ eval(message.slice(1));
+ } else if (firstChar == 'S' || firstChar == 'F') {
+ var success = firstChar == 'S';
+ var keepCallback = message.charAt(1) == '1';
+ var spaceIdx = message.indexOf(' ', 2);
+ var status = +message.slice(2, spaceIdx);
+ var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
+ var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
+ var payloadKind = message.charAt(nextSpaceIdx + 1);
+ var payload;
+ if (payloadKind == 's') {
+ payload = message.slice(nextSpaceIdx + 2);
+ } else if (payloadKind == 't') {
+ payload = true;
+ } else if (payloadKind == 'f') {
+ payload = false;
+ } else if (payloadKind == 'N') {
+ payload = null;
+ } else if (payloadKind == 'n') {
+ payload = +message.slice(nextSpaceIdx + 2);
+ } else if (payloadKind == 'A') {
+ var data = message.slice(nextSpaceIdx + 2);
+ var bytes = window.atob(data);
+ var arraybuffer = new Uint8Array(bytes.length);
+ for (var i = 0; i < bytes.length; i++) {
+ arraybuffer[i] = bytes.charCodeAt(i);
+ }
+ payload = arraybuffer.buffer;
+ } else if (payloadKind == 'S') {
+ payload = window.atob(message.slice(nextSpaceIdx + 2));
+ } else {
+ payload = JSON.parse(message.slice(nextSpaceIdx + 1));
+ }
+ cordova.callbackFromNative(callbackId, success, status, [payload], keepCallback);
+ } else {
+ console.log("processMessage failed: invalid message:" + message);
+ }
+ } catch (e) {
+ console.log("processMessage failed: Message: " + message);
+ console.log("processMessage failed: Error: " + e);
+ console.log("processMessage failed: Stack: " + e.stack);
+ }
+}
+
+// This is called from the NativeToJsMessageQueue.java.
+androidExec.processMessages = function(messages) {
+ if (messages) {
+ messagesFromNative.push(messages);
+ // Check for the reentrant case, and enqueue the message if that's the case.
+ if (messagesFromNative.length > 1) {
+ return;
+ }
+ while (messagesFromNative.length) {
+ // Don't unshift until the end so that reentrancy can be detected.
+ messages = messagesFromNative[0];
+ // The Java side can send a * message to indicate that it
+ // still has messages waiting to be retrieved.
+ if (messages == '*') {
+ messagesFromNative.shift();
+ window.setTimeout(pollOnce, 0);
+ return;
+ }
+
+ var spaceIdx = messages.indexOf(' ');
+ var msgLen = +messages.slice(0, spaceIdx);
+ var message = messages.substr(spaceIdx + 1, msgLen);
+ messages = messages.slice(spaceIdx + msgLen + 1);
+ processMessage(message);
+ if (messages) {
+ messagesFromNative[0] = messages;
+ } else {
+ messagesFromNative.shift();
+ }
+ }
+ }
+};
+
+module.exports = androidExec;
+
+});
+
+// file: lib/common/exec/proxy.js
+define("cordova/exec/proxy", function(require, exports, module) {
+
+
+// internal map of proxy function
+var CommandProxyMap = {};
+
+module.exports = {
+
+ // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
+ add:function(id,proxyObj) {
+ console.log("adding proxy for " + id);
+ CommandProxyMap[id] = proxyObj;
+ return proxyObj;
+ },
+
+ // cordova.commandProxy.remove("Accelerometer");
+ remove:function(id) {
+ var proxy = CommandProxyMap[id];
+ delete CommandProxyMap[id];
+ CommandProxyMap[id] = null;
+ return proxy;
+ },
+
+ get:function(service,action) {
+ return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
+ }
+};
+});
+
+// file: lib/common/init.js
+define("cordova/init", function(require, exports, module) {
+
+var channel = require('cordova/channel');
+var cordova = require('cordova');
+var modulemapper = require('cordova/modulemapper');
+var platform = require('cordova/platform');
+var pluginloader = require('cordova/pluginloader');
+
+var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
+
+function logUnfiredChannels(arr) {
+ for (var i = 0; i < arr.length; ++i) {
+ if (arr[i].state != 2) {
+ console.log('Channel not fired: ' + arr[i].type);
+ }
+ }
+}
+
+window.setTimeout(function() {
+ if (channel.onDeviceReady.state != 2) {
+ console.log('deviceready has not fired after 5 seconds.');
+ logUnfiredChannels(platformInitChannelsArray);
+ logUnfiredChannels(channel.deviceReadyChannelsArray);
+ }
+}, 5000);
+
+// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
+// We replace it so that properties that can't be clobbered can instead be overridden.
+function replaceNavigator(origNavigator) {
+ var CordovaNavigator = function() {};
+ CordovaNavigator.prototype = origNavigator;
+ var newNavigator = new CordovaNavigator();
+ // This work-around really only applies to new APIs that are newer than Function.bind.
+ // Without it, APIs such as getGamepads() break.
+ if (CordovaNavigator.bind) {
+ for (var key in origNavigator) {
+ if (typeof origNavigator[key] == 'function') {
+ newNavigator[key] = origNavigator[key].bind(origNavigator);
+ }
+ }
+ }
+ return newNavigator;
+}
+if (window.navigator) {
+ window.navigator = replaceNavigator(window.navigator);
+}
+
+if (!window.console) {
+ window.console = {
+ log: function(){}
+ };
+}
+if (!window.console.warn) {
+ window.console.warn = function(msg) {
+ this.log("warn: " + msg);
+ };
+}
+
+// Register pause, resume and deviceready channels as events on document.
+channel.onPause = cordova.addDocumentEventHandler('pause');
+channel.onResume = cordova.addDocumentEventHandler('resume');
+channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
+
+// Listen for DOMContentLoaded and notify our channel subscribers.
+if (document.readyState == 'complete' || document.readyState == 'interactive') {
+ channel.onDOMContentLoaded.fire();
+} else {
+ document.addEventListener('DOMContentLoaded', function() {
+ channel.onDOMContentLoaded.fire();
+ }, false);
+}
+
+// _nativeReady is global variable that the native side can set
+// to signify that the native code is ready. It is a global since
+// it may be called before any cordova JS is ready.
+if (window._nativeReady) {
+ channel.onNativeReady.fire();
+}
+
+modulemapper.clobbers('cordova', 'cordova');
+modulemapper.clobbers('cordova/exec', 'cordova.exec');
+modulemapper.clobbers('cordova/exec', 'Cordova.exec');
+
+// Call the platform-specific initialization.
+platform.bootstrap && platform.bootstrap();
+
+pluginloader.load(function() {
+ channel.onPluginsReady.fire();
+});
+
+/**
+ * Create all cordova objects once native side is ready.
+ */
+channel.join(function() {
+ modulemapper.mapModules(window);
+
+ platform.initialize && platform.initialize();
+
+ // Fire event to notify that all objects are created
+ channel.onCordovaReady.fire();
+
+ // Fire onDeviceReady event once page has fully loaded, all
+ // constructors have run and cordova info has been received from native
+ // side.
+ channel.join(function() {
+ require('cordova').fireDocumentEvent('deviceready');
+ }, channel.deviceReadyChannelsArray);
+
+}, platformInitChannelsArray);
+
+
+});
+
+// file: lib/common/modulemapper.js
+define("cordova/modulemapper", function(require, exports, module) {
+
+var builder = require('cordova/builder'),
+ moduleMap = define.moduleMap,
+ symbolList,
+ deprecationMap;
+
+exports.reset = function() {
+ symbolList = [];
+ deprecationMap = {};
+};
+
+function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
+ if (!(moduleName in moduleMap)) {
+ throw new Error('Module ' + moduleName + ' does not exist.');
+ }
+ symbolList.push(strategy, moduleName, symbolPath);
+ if (opt_deprecationMessage) {
+ deprecationMap[symbolPath] = opt_deprecationMessage;
+ }
+}
+
+// Note: Android 2.3 does have Function.bind().
+exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
+ addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
+};
+
+exports.runs = function(moduleName) {
+ addEntry('r', moduleName, null);
+};
+
+function prepareNamespace(symbolPath, context) {
+ if (!symbolPath) {
+ return context;
+ }
+ var parts = symbolPath.split('.');
+ var cur = context;
+ for (var i = 0, part; part = parts[i]; ++i) {
+ cur = cur[part] = cur[part] || {};
+ }
+ return cur;
+}
+
+exports.mapModules = function(context) {
+ var origSymbols = {};
+ context.CDV_origSymbols = origSymbols;
+ for (var i = 0, len = symbolList.length; i < len; i += 3) {
+ var strategy = symbolList[i];
+ var moduleName = symbolList[i + 1];
+ var module = require(moduleName);
+ //
+ if (strategy == 'r') {
+ continue;
+ }
+ var symbolPath = symbolList[i + 2];
+ var lastDot = symbolPath.lastIndexOf('.');
+ var namespace = symbolPath.substr(0, lastDot);
+ var lastName = symbolPath.substr(lastDot + 1);
+
+ var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
+ var parentObj = prepareNamespace(namespace, context);
+ var target = parentObj[lastName];
+
+ if (strategy == 'm' && target) {
+ builder.recursiveMerge(target, module);
+ } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
+ if (!(symbolPath in origSymbols)) {
+ origSymbols[symbolPath] = target;
+ }
+ builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
+ }
+ }
+};
+
+exports.getOriginalSymbol = function(context, symbolPath) {
+ var origSymbols = context.CDV_origSymbols;
+ if (origSymbols && (symbolPath in origSymbols)) {
+ return origSymbols[symbolPath];
+ }
+ var parts = symbolPath.split('.');
+ var obj = context;
+ for (var i = 0; i < parts.length; ++i) {
+ obj = obj && obj[parts[i]];
+ }
+ return obj;
+};
+
+exports.reset();
+
+
+});
+
+// file: lib/android/platform.js
+define("cordova/platform", function(require, exports, module) {
+
+module.exports = {
+ id: 'android',
+ bootstrap: function() {
+ var channel = require('cordova/channel'),
+ cordova = require('cordova'),
+ exec = require('cordova/exec'),
+ modulemapper = require('cordova/modulemapper');
+
+ // Tell the native code that a page change has occurred.
+ exec(null, null, 'PluginManager', 'startup', []);
+ // Tell the JS that the native side is ready.
+ channel.onNativeReady.fire();
+
+ // TODO: Extract this as a proper plugin.
+ modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app');
+
+ // Inject a listener for the backbutton on the document.
+ var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
+ backButtonChannel.onHasSubscribersChange = function() {
+ // If we just attached the first handler or detached the last handler,
+ // let native know we need to override the back button.
+ exec(null, null, "App", "overrideBackbutton", [this.numHandlers == 1]);
+ };
+
+ // Add hardware MENU and SEARCH button handlers
+ cordova.addDocumentEventHandler('menubutton');
+ cordova.addDocumentEventHandler('searchbutton');
+
+ // Let native code know we are all done on the JS side.
+ // Native code will then un-hide the WebView.
+ channel.onCordovaReady.subscribe(function() {
+ exec(null, null, "App", "show", []);
+ });
+ }
+};
+
+});
+
+// file: lib/android/plugin/android/app.js
+define("cordova/plugin/android/app", function(require, exports, module) {
+
+var exec = require('cordova/exec');
+
+module.exports = {
+ /**
+ * Clear the resource cache.
+ */
+ clearCache:function() {
+ exec(null, null, "App", "clearCache", []);
+ },
+
+ /**
+ * Load the url into the webview or into new browser instance.
+ *
+ * @param url The URL to load
+ * @param props Properties that can be passed in to the activity:
+ * wait: int => wait msec before loading URL
+ * loadingDialog: "Title,Message" => display a native loading dialog
+ * loadUrlTimeoutValue: int => time in msec to wait before triggering a timeout error
+ * clearHistory: boolean => clear webview history (default=false)
+ * openExternal: boolean => open in a new browser (default=false)
+ *
+ * Example:
+ * navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000});
+ */
+ loadUrl:function(url, props) {
+ exec(null, null, "App", "loadUrl", [url, props]);
+ },
+
+ /**
+ * Cancel loadUrl that is waiting to be loaded.
+ */
+ cancelLoadUrl:function() {
+ exec(null, null, "App", "cancelLoadUrl", []);
+ },
+
+ /**
+ * Clear web history in this web view.
+ * Instead of BACK button loading the previous web page, it will exit the app.
+ */
+ clearHistory:function() {
+ exec(null, null, "App", "clearHistory", []);
+ },
+
+ /**
+ * Go to previous page displayed.
+ * This is the same as pressing the backbutton on Android device.
+ */
+ backHistory:function() {
+ exec(null, null, "App", "backHistory", []);
+ },
+
+ /**
+ * Override the default behavior of the Android back button.
+ * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired.
+ *
+ * Note: The user should not have to call this method. Instead, when the user
+ * registers for the "backbutton" event, this is automatically done.
+ *
+ * @param override T=override, F=cancel override
+ */
+ overrideBackbutton:function(override) {
+ exec(null, null, "App", "overrideBackbutton", [override]);
+ },
+
+ /**
+ * Exit and terminate the application.
+ */
+ exitApp:function() {
+ return exec(null, null, "App", "exitApp", []);
+ }
+};
+
+});
+
+// file: lib/common/pluginloader.js
+define("cordova/pluginloader", function(require, exports, module) {
+
+var modulemapper = require('cordova/modulemapper');
+
+// Helper function to inject a
+
+
+