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PreRelease_task.yml
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# This is the name of the workflow, visible on GitHub UI.
name: PreRelease_Build_Task
# Controls when the action will run.
on:
# Triggers the workflow on push or pull request events but only for the main branch
push:
branches: [ develop ]
#pull_request:
# branches: [ main ]
# This is the list of jobs that will be run concurrently.
# Since we use a build matrix, the actual number of jobs
# started depends on how many configurations the matrix
# will produce.
jobs:
Build-date:
runs-on: ubuntu-latest
outputs:
Version_date: ${{ steps.output_version_date.outputs.Version_date }}
Upload_URL: ${{ steps.create-new-PreRelease.outputs.upload_url }}
steps:
# get date
- name: Dynamically set MY_DATE environment variable
run: echo "MY_DATE=$(date +'%Y%m%d.%H%M%S')" >> "$GITHUB_ENV"
- name: Test MY_DATE variable
run: echo ${{ env.MY_DATE }}
- name: output_version_date
id: output_version_date
run: echo "Version_date=Develop_Package_v${{ env.MY_DATE }}" >> "$GITHUB_OUTPUT"
# create a Prerelease
# see https://www.youtube.com/watch?v=_ueJ3LrRqPU
- name: Create PreRelease
id: create-new-PreRelease
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ steps.output_version_date.outputs.Version_date }}
release_name: ${{ steps.output_version_date.outputs.Version_date }}
prerelease: true
BuildFirmware:
#runs-on: ubuntu-latest
runs-on: windows-latest
needs: Build-date
steps:
# Prepare environment
- uses: actions/checkout@main
- uses: actions/cache@v3
with:
path: |
~/.cache/pip
~/.platformio/.cache
key: ${{ runner.os }}-pio
- uses: actions/setup-python@v4
with:
python-version: '3.11'
- name: Install PlatformIO Core
run: pip install --upgrade platformio
# Build ESP code
- name: Build PlatformIO Project ESP32
working-directory: ./ESP32
run: |
pio system info
pio run --environment esp32
pio run --environment esp32s3usbotg
pio run --environment esp32-speedcrafter
# copy files to dir
- name: Copy files to packing dir
run: |
copy ${{ github.workspace }}/ESP32/.pio/build/esp32/firmware.bin ${{ github.workspace }}/Helper/bins/esp32
copy ${{ github.workspace }}/ESP32/.pio/build/esp32/bootloader.bin ${{ github.workspace }}/Helper/bins/esp32
copy ${{ github.workspace }}/ESP32/.pio/build/esp32/partitions.bin ${{ github.workspace }}/Helper/bins/esp32
copy ${{ github.workspace }}/ESP32/.pio/build/esp32s3usbotg/firmware.bin ${{ github.workspace }}/Helper/bins/esp32s3
copy ${{ github.workspace }}/ESP32/.pio/build/esp32s3usbotg/bootloader.bin ${{ github.workspace }}/Helper/bins/esp32s3
copy ${{ github.workspace }}/ESP32/.pio/build/esp32s3usbotg/partitions.bin ${{ github.workspace }}/Helper/bins/esp32s3
copy ${{ github.workspace }}/ESP32/.pio/build/esp32-speedcrafter/firmware.bin ${{ github.workspace }}/Helper/bins/esp32_speedcrafter_PCB_V1p4
copy ${{ github.workspace }}/ESP32/.pio/build/esp32-speedcrafter/bootloader.bin ${{ github.workspace }}/Helper/bins/esp32_speedcrafter_PCB_V1p4
copy ${{ github.workspace }}/ESP32/.pio/build/esp32-speedcrafter/partitions.bin ${{ github.workspace }}/Helper/bins/esp32_speedcrafter_PCB_V1p4
# copy files to dir
- name: List files in dir
run: |
dir ${{ github.workspace }}/Helper/bins/esp32
# zip plugin binaries
- name: ZIP files
run: |
7z a ${{ github.workspace }}/Helper/zip/esp32.zip ${{ github.workspace }}/Helper/bins/esp32/
7z a ${{ github.workspace }}/Helper/zip/esp32s3.zip ${{ github.workspace }}/Helper/bins/esp32s3/
7z a ${{ github.workspace }}/Helper/zip/esp32_speedcrafter.zip ${{ github.workspace }}/Helper/bins/esp32_speedcrafter_PCB_V1p4/
# 7z a ./Helper/zip/esp32.zip @./Helper/zip/filelist_esp32.txt
# 7z a ./Helper/zip/esp32s3.zip @Helper/zip/filelist_esp32s3.txt
# 7z a./Helper/zip/esp32_speedcrafter.zip @Helper/zip/filelist_esp32_speedcrafter.txt
# Publish as build artifact
- name: Attach artifact
uses: actions/upload-artifact@v2
with:
name: firmware_esp32
path: |
./Helper/zip/esp32.zip
./Helper/zip/esp32s3.zip
./Helper/zip/esp32_speedcrafter.zip
# upload release asset
# Arduino binaries
- name: Upload ESP release assets
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
url: ${{needs.Build-date.outputs.Upload_URL}}
with:
upload_url: ${{ env.url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./Helper/zip/esp32.zip
asset_name: esp32_0.zip
asset_content_type: application/zip
- name: Upload ESP32S3 release assets
id: upload-release-asset-ESP32S3
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
url: ${{needs.Build-date.outputs.Upload_URL}}
with:
upload_url: ${{ env.url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./Helper/zip/esp32s3.zip
asset_name: esp32s3.zip
asset_content_type: application/zip
- name: Upload ESP release assets speedcrafter PCB V1p4
id: upload-release-asset-speedcrafter-pcb-v1p4
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
url: ${{needs.Build-date.outputs.Upload_URL}}
with:
upload_url: ${{ env.url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./Helper/zip/esp32_speedcrafter.zip
asset_name: esp32_speedcrafter.zip
asset_content_type: application/zip
########################################################################
# Build SimHub plugin
########################################################################
buildSimhubPlugin:
runs-on: windows-2019
needs: [BuildFirmware, Build-date]
steps:
- uses: actions/checkout@v2
- name: Setup MSBuild
uses: microsoft/setup-msbuild@v1
- name: Setup NuGet
uses: NuGet/[email protected]
- name: Setup MS Build Systems
uses: microsoft/[email protected]
- uses: actions/cache@v3
name: Restore Caches
id: cache
with:
path: |
innounp050.rar
SimHub.8.01.2.zip
key: SimHub.8.01.2
- name: Download Requirements # Used to download the SimHub DLLs - only if not in cache.
if: steps.cache.outputs.cache-hit != 'true'
run: |
aria2c -j1 -o innounp050.rar "https://sourceforge.net/projects/innounp/files/innounp/innounp%200.50/innounp050.rar/download"
aria2c -j1 -o SimHub.8.01.2.zip "https://github.com/SHWotever/SimHub/releases/download/9.1.22/SimHub.9.01.22.zip"
- name: Extract Requirements # Used to extract the SimHub DLLs
run: |
7z x innounp050.rar
7z x SimHub.8.01.2.zip
dir
mkdir "C:\Program Files (x86)\SimHub\"
${{ github.workspace }}\innounp.exe -v -x -b -e -d"C:\Program Files (x86)\SimHub\" SimHubSetup_9.1.22.exe
- name: List files in dir
run: |
ls "C:\Program Files (x86)\SimHub\"
#- name: List files in dir 2
# run: |
# ls ${{ github.workspace }}
- name: Restore Packages
run: nuget restore "SimHubPlugin/User.PluginSdkDemo.sln"
- name: Build solution
run: msbuild "SimHubPlugin/User.PluginSdkDemo.sln" -t:rebuild -property:Configuration=Release
# zip plugin binaries
- name: ZIP files
run: |
7z a ./SimHubPlugin/bin/SimHub_plugin.zip ./SimHubPlugin/bin/*
#- name: List files in dir 3
# run: |
# ls ${{ github.workspace }}/SimHubPlugin
#- name: List files in dir 4
# run: |
# ls ${{ github.workspace }}/SimHubPlugin/bin
# create a release
# see https://www.youtube.com/watch?v=_ueJ3LrRqPU
#- name: Create Release
# id: create-new-release
# uses: actions/create-release@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# tag_name: ${{ github.run_number }}
# release_name: Release ${{ github.run_number }}
# # SimHub plugin binaries
#- name: Upload SimHub release assets
# id: upload-release-asset-plugin
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# upload_url: ${{ steps.create-new-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
# asset_path: ./SimHubPlugin/bin/SimHub_plugin.zip
# asset_name: SimHub_plugin.zip
# asset_content_type: application/zip
# zip plugin binaries
#- uses: montudor/action-zip@v1
# with:
# args: zip -qq -r ./SimHubPlugin/bin/SimHub_plugin.zip ./SimHubPlugin/bin/
#- name: Upload Artifact
# env:
# DATE: ${{needs.Build-date.outputs.Version_date}}
# uses: ncipollo/release-action@v1
# with:
# artifacts: '${{ github.workspace }}\SimHubPlugin\bin\DiyActivePedal.dll'
# prerelease: true
# replacesArtifacts: true
# allowUpdates: true
# name: ${{ env.DATE }}
# tag: ${{ env.DATE }}
- name: Upload ESP release assets speedcrafter PCB V1p4
id: upload-release-asset-simhub_plugin
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
url: ${{needs.Build-date.outputs.Upload_URL}}
with:
upload_url: ${{ env.url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: '${{ github.workspace }}\SimHubPlugin\bin\DiyActivePedal.dll'
asset_name: DiyActivePedal.dll
asset_content_type: application/octet-stream
# SimHub plugin binaries
#- name: Upload SimHub release assets
# id: upload-release-asset-plugin
# uses: actions/upload-release-asset@v1
# env:
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# with:
# upload_url: ${{ steps.create-new-release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
# asset_path: ./SimHubPlugin/bin/SimHub_plugin.zip
# asset_name: SimHub_plugin.zip
# asset_content_type: application/zip