From 61b43c986b95521b4741d1dae788f1c534904b5d Mon Sep 17 00:00:00 2001 From: Chas <79132112+ChasarooniZ@users.noreply.github.com> Date: Sat, 17 Aug 2024 04:57:38 -0400 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 23 ++++++++++++++++++++--- 1 file changed, 20 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index b3cf3f5..0082707 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,22 @@ -## [1.5.0](https://github.com/ChasarooniZ/PF2e-Reactive-Token-Ring/compare/1.4.0...1.5.0) - Difficulty at a Glance -- `Autcoloring Settings Rework` +## 1.5.2 - Let's try this one last time +- `Settings Rework` + - `Autocolor Submenu` + - Allows for easier configuration of settings + - Allows for configuration on settings on a per token disposition type basis + - `PLAYER SETTINGS` + - For players to access the autocolor player settings you'll need to use one of the new `REDY Macros` + - __Overrides world settings when changed from default (`Default` and `#FFFFFE`)__ + - Import and Export Settings + - New option in REDY settingsto import and export your settings for easy copying between worlds +- `New Autocolor Options` + - `Custom` + - Allows you to set the ring or background of rings of a particular disposition to a particular color (is not affected by the `color percentage` setting) + - `Level Difference` - Pf2e exclusive + - Compares the level to that of the average level of the party + - (atm is statically set when the token is loaded so you may need to reload if the level of the creature or the party changes to update the color) +## 1.5.1 - Fake push cause foundry said no +## ~~[1.5.0](https://github.com/ChasarooniZ/PF2e-Reactive-Token-Ring/compare/1.4.0...1.5.0) - Difficulty at a Glance~~ +`Autcoloring Settings Rework` - Settings have been reworked for autocoloring to the following structure - Top level - `World` @@ -17,7 +34,7 @@ - Allows you to set the ring or background of rings of a particular disposition to a particular color (is not affected by the `color percentage` setting) - `Level Difference` - Pf2e exclusive - Compares the level to that of the average level of the party - - (atm is statically set when the token is loaded so you may need to reload if the level of the ceature or the party changes to update the color) + - (atm is statically set when the token is loaded so you may need to reload if the level of the creature or the party changes to update the color) - `Backend` - reworked/rewrote some code for streamlining the generation of settings and possibly improving performance ![image](https://github.com/user-attachments/assets/9ae4c0c2-15d9-4a6c-9d82-6467f90bacb8)