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<head>
<title>LemansTwoFour</title>
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</style></head><body><div class='block'><h1>Passive Skill Tree</h1><br>The following are recommendations
based off of your current passive skill tree. We look at what other players
also took and weight the popularity of taking that with how similar your tree
is to that character who took the skill this recommendation does not factor in
the closeness of the skill to root node, so is bias to recommending filling
out the tree close to the character start if used religiously, however with
this weighting it is possible to find a trend as well, so use sparingly<br><br><br><div class='row'><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/heartofthegladiator.png" width=5%>Heart of the Warrior with weighting 12.691843362668367%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/trollblood.png" width=5%>Warrior's Blood</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/heartofthegladiator.png" width=5%>Heart of the Warrior</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life with weighting 10.691375961030335%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/borntofight.png" width=5%>Born to Fight</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/damagemelee.png" width=5%>Melee Damage</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/damagemelee.png" width=5%>Melee Damage</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/accuracydex.png" width=5%>Accuracy and Critical Strike Chance</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life with weighting 8.780186947260562%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/chargestr.png" width=5%>Endurance Charge Duration</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusintelligence.png" width=5%>Intelligence</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/blockstaff.png" width=5%>Staff Block, Attack and Cast Speed</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/damagestaff.png" width=5%>Staff Damage and Stun Duration</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength with weighting 7.761634312517905%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/dmgreduction.png" width=5%>Armour</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusintelligence.png" width=5%>Intelligence with weighting 7.313708914579807%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/chargestr.png" width=5%>Endurance Charge Duration</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusintelligence.png" width=5%>Intelligence</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/blockstaff.png" width=5%>Staff Block, Attack and Cast Speed</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/damagestaff.png" width=5%>Staff Damage and Stun Duration</li></ul></ul></div></div><div class='row'><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength with weighting 6.557118337209481%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/MasteryBlank.png" width=5%>Basic Jewel Socket</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength with weighting 5.951538639607254%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/grace.png" width=5%>Expertise</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/savant.png" width=5%>Ancestral Knowledge</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength with weighting 5.573239232480988%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/grace.png" width=5%>Expertise</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/savant.png" width=5%>Ancestral Knowledge</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/chargestr.png" width=5%>Endurance Charge Duration with weighting 5.218295504825776%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/chargestr.png" width=5%>Endurance Charge Duration</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusintelligence.png" width=5%>Intelligence</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/blockstaff.png" width=5%>Staff Block, Attack and Cast Speed</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/damagestaff.png" width=5%>Staff Damage and Stun Duration</li></ul></ul></div><div class='column'><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength with weighting 4.488795209314855%</li>
<ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/trollblood.png" width=5%>Warrior's Blood</li><ul><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/crystalskin.png" width=5%>Elemental Resistance</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/accuracydex.png" width=5%>Accuracy and Critical Strike Chance</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/increasedarmorandlife.png" width=5%>Life and Armour</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/plusstrength.png" width=5%>Strength</li><li><img src="https://web.poecdn.com/image/Art/2DArt/SkillIcons/passives/life1.png" width=5%>Life</li></ul></ul></div></div></div><hr><div class='block'>
<div class='text'>
<h1>Skill Gems</h1>
This section consists of an assessment of the number of skill gems in
use ordered by tags, this counts both support gems and attacking gems.<br><br> The
4 most popular tags for characters at this level, based on your skill tree are
<ul><li>Attack with 5.0 gems on average</li><li>AoE with 4.0 gems on average</li><li>Fire with 4.0 gems on average</li><li>Melee with 4.0 gems on average</li></ul> In end game the most popular tags for people with a similar tree to
yours are <ul><li>Spell with 8.57 gems on average</li><li>Support with 8.47 gems on average</li><li>AoE with 7.96 gems on average</li><li>Duration with 5.37 gems on average</li></ul><br> The table to the side outlines the percentage increased
liklihood for someone using your skill tree to have various tags on their
skills and supports. This process removes bias to common tags instead focusing
on how this tree deviates from the standard Marauder Numbers near 1
should be taken with a grain of salt, as they may be build specific for another
build that uses a simiar tree<br><br><h1>Sockets</h1><br> Related, the
table below indicates the standard number of linked sockets a character has<br><br>
<table border="1" class="dataframe"> <thead> <tr style="text-align: right;"> <th></th> <th>link length (unweighted)</th> <th>link length (weighted)</th> <th>link length (level, weighted)</th> </tr> </thead> <tbody> <tr> <th>1</th> <td>2.56250</td> <td>2.634424</td> <td>4.0</td> </tr> <tr> <th>2</th> <td>1.18750</td> <td>1.235077</td> <td></td> </tr> <tr> <th>3</th> <td>1.03125</td> <td>1.064963</td> <td></td> </tr> <tr> <th>4</th> <td>1.53125</td> <td>1.542681</td> <td></td> </tr> <tr> <th>5</th> <td>0.18750</td> <td>0.184096</td> <td></td> </tr> <tr> <th>6</th> <td>0.43750</td> <td>0.419876</td> <td>1.0</td> </tr> </tbody></table>
</div>
<div class='data'>
<table border="1" class="dataframe"> <thead> <tr style="text-align: right;"> <th></th> <th>Avg # Gems (unweighted)</th> <th>Avg # Gems (skill Tree similar weight)</th> <th>near</th> <th>Dissimilarity</th> </tr> </thead> <tbody> <tr> <th>Chaos</th> <td>0.18750</td> <td>0.256337</td> <td></td> <td>1.367129</td> </tr> <tr> <th>Mine</th> <td>0.15625</td> <td>0.193418</td> <td></td> <td>1.237873</td> </tr> <tr> <th>Trap</th> <td>0.15625</td> <td>0.193418</td> <td></td> <td>1.237873</td> </tr> <tr> <th>Brand</th> <td>0.15625</td> <td>0.186427</td> <td></td> <td>1.193131</td> </tr> <tr> <th>Nova</th> <td>0.31250</td> <td>0.370523</td> <td></td> <td>1.185674</td> </tr> <tr> <th>Chaining</th> <td>0.21875</td> <td>0.256337</td> <td></td> <td>1.171825</td> </tr> <tr> <th>Abyss</th> <td>0.09375</td> <td>0.109526</td> <td></td> <td>1.168274</td> </tr> <tr> <th>Channelling</th> <td>0.31250</td> <td>0.351880</td> <td></td> <td>1.126017</td> </tr> <tr> <th>Warcry</th> <td>0.75000</td> <td>0.836460</td> <td></td> <td>1.115281</td> </tr> <tr> <th>Hex</th> <td>0.46875</td> <td>0.505683</td> <td></td> <td>1.078789</td> </tr> <tr> <th>Curse</th> <td>0.40625</td> <td>0.435772</td> <td></td> <td>1.072671</td> </tr> <tr> <th>Lightning</th> <td>1.18750</td> <td>1.272362</td> <td></td> <td>1.071463</td> </tr> <tr> <th>Cold</th> <td>1.15625</td> <td>1.235077</td> <td></td> <td>1.068175</td> </tr> <tr> <th>AoE</th> <td>7.56250</td> <td>7.963898</td> <td>4.0</td> <td>1.053077</td> </tr> <tr> <th>Fire</th> <td>4.06250</td> <td>4.231091</td> <td>4.0</td> <td>1.041499</td> </tr> <tr> <th>Aura</th> <td>1.93750</td> <td>2.016026</td> <td>1.0</td> <td>1.040529</td> </tr> <tr> <th>Totem</th> <td>0.59375</td> <td>0.610964</td> <td>1.0</td> <td>1.028991</td> </tr> <tr> <th>Slam</th> <td>0.56250</td> <td>0.576009</td> <td>1.0</td> <td>1.024015</td> </tr> <tr> <th>Blink</th> <td>0.50000</td> <td>0.510343</td> <td></td> <td>1.020686</td> </tr> <tr> <th>Spell</th> <td>8.50000</td> <td>8.571958</td> <td>3.0</td> <td>1.008466</td> </tr> <tr> <th>Support</th> <td>8.40625</td> <td>8.472429</td> <td>4.0</td> <td>1.007873</td> </tr> <tr> <th>Duration</th> <td>5.34375</td> <td>5.371993</td> <td>2.0</td> <td>1.005285</td> </tr> <tr> <th>Movement</th> <td>1.15625</td> <td>1.160793</td> <td>1.0</td> <td>1.003929</td> </tr> <tr> <th>Trigger</th> <td>0.81250</td> <td>0.810956</td> <td></td> <td>0.998100</td> </tr> <tr> <th>Minion</th> <td>1.03125</td> <td>1.025347</td> <td></td> <td>0.994276</td> </tr> <tr> <th>Vaal</th> <td>0.84375</td> <td>0.838791</td> <td></td> <td>0.994122</td> </tr> <tr> <th>Melee</th> <td>2.34375</td> <td>2.329539</td> <td>4.0</td> <td>0.993937</td> </tr> <tr> <th>Travel</th> <td>0.96875</td> <td>0.951063</td> <td>1.0</td> <td>0.981742</td> </tr> <tr> <th>Golem</th> <td>0.18750</td> <td>0.181766</td> <td></td> <td>0.969419</td> </tr> <tr> <th>Attack</th> <td>3.15625</td> <td>3.029055</td> <td>5.0</td> <td>0.959701</td> </tr> <tr> <th>Physical</th> <td>2.50000</td> <td>2.372696</td> <td>1.0</td> <td>0.949079</td> </tr> <tr> <th>Stance</th> <td>0.37500</td> <td>0.349550</td> <td></td> <td>0.932134</td> </tr> <tr> <th>Guard</th> <td>0.78125</td> <td>0.704177</td> <td>1.0</td> <td>0.901347</td> </tr> <tr> <th>Herald</th> <td>0.59375</td> <td>0.531732</td> <td>1.0</td> <td>0.895549</td> </tr> <tr> <th>Strike</th> <td>0.40625</td> <td>0.336817</td> <td>3.0</td> <td>0.829087</td> </tr> <tr> <th>Mark</th> <td>0.03125</td> <td>0.025634</td> <td></td> <td>0.820278</td> </tr> <tr> <th>Projectile</th> <td>0.15625</td> <td>0.119263</td> <td>1.0</td> <td>0.763284</td> </tr> <tr> <th>Bow</th> <td>0.06250</td> <td>0.037285</td> <td></td> <td>0.596566</td> </tr> </tbody></table>
</div>
</div><br><hr><br><div class='block'>
<div class='text'>
<h1>Defences</h1>
This section contains a break down by defenses.<br><h2> Types of armour used:</h2> <br><table border="1" class="dataframe">
<thead>
<tr style="text-align: right;">
<th></th>
<th>Armor Type (unweighted)</th>
<th>Armor Type (weighted)</th>
<th>Armor Type (level)</th>
</tr>
</thead>
<tbody>
<tr>
<th>Armour</th>
<td>42.727273</td>
<td>41.863348</td>
<td>25.0</td>
</tr>
<tr>
<th>Evasion Rating</th>
<td>7.272727</td>
<td>7.085647</td>
<td>25.0</td>
</tr>
<tr>
<th>Armour-Energy Shield</th>
<td>12.727273</td>
<td>14.154551</td>
<td></td>
</tr>
<tr>
<th>Armour-Evasion Rating</th>
<td>13.636364</td>
<td>12.801908</td>
<td>25.0</td>
</tr>
<tr>
<th>Energy Shield-Evasion Rating</th>
<td>7.272727</td>
<td>7.757783</td>
<td></td>
</tr>
<tr>
<th>Energy Shield</th>
<td>12.727273</td>
<td>13.266111</td>
<td></td>
</tr>
<tr>
<th></th>
<td>3.636364</td>
<td>3.070654</td>
<td>25.0</td>
</tr>
</tbody>
</table><br><h2>Amount of Defense provided per armour piece<h2><br><table border="1" class="dataframe">
<thead>
<tr style="text-align: right;">
<th></th>
<th>Armour END_GAME</th>
<th>Energy Shield END_GAME</th>
<th>Evasion Rating END_GAME</th>
<th>Evasion Rating</th>
<th>Armour</th>
</tr>
</thead>
<tbody>
<tr>
<th>Helm</th>
<td>426.228137</td>
<td>87.928571</td>
<td>108.115331</td>
<td>20.0</td>
<td></td>
</tr>
<tr>
<th>Gloves</th>
<td>164.483569</td>
<td>33.966667</td>
<td>101.622229</td>
<td></td>
<td>165.0</td>
</tr>
<tr>
<th>Boots</th>
<td>235.378584</td>
<td>39.606459</td>
<td>116.506713</td>
<td>60.0</td>
<td>60.0</td>
</tr>
<tr>
<th>BodyArmour</th>
<td>846.019685</td>
<td>148.389610</td>
<td>720.581818</td>
<td></td>
<td></td>
</tr>
</tbody>
</table><br><h2>Number of Modifiers:</h2><br>
(0-1 Likely Normal, 1-3 Likely Magic, 3-7 Likely Rare, 5-11 Possibly Unique) <br><table border="1" class="dataframe">
<thead>
<tr style="text-align: right;">
<th></th>
<th>0</th>
<th>1</th>
<th>2</th>
<th>3</th>
<th>4</th>
<th>5</th>
<th>6</th>
<th>7</th>
<th>8</th>
<th>9</th>
<th>10</th>
<th>11</th>
</tr>
</thead>
<tbody>
<tr>
<th>Amulet END_GAME</th>
<td></td>
<td>1.086957</td>
<td></td>
<td>2.536232</td>
<td>3.260870</td>
<td>10.507246</td>
<td>27.898551</td>
<td>32.246377</td>
<td>17.028986</td>
<td>5.434783</td>
<td></td>
<td></td>
</tr>
<tr>
<th>Amulet LEVELING</th>
<td></td>
<td></td>
<td></td>
<td>28.571429</td>
<td></td>
<td>28.571429</td>
<td>28.571429</td>
<td>14.285714</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Belt END_GAME</th>
<td></td>
<td>1.923077</td>
<td>1.538462</td>
<td>3.846154</td>
<td>3.076923</td>
<td>11.923077</td>
<td>44.230769</td>
<td>29.230769</td>
<td>3.846154</td>
<td>0.384615</td>
<td></td>
<td></td>
</tr>
<tr>
<th>Belt LEVELING</th>
<td></td>
<td>14.285714</td>
<td></td>
<td>28.571429</td>
<td></td>
<td>42.857143</td>
<td>14.285714</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>BodyArmour END_GAME</th>
<td>10.902256</td>
<td>0.751880</td>
<td>1.127820</td>
<td>4.511278</td>
<td>5.263158</td>
<td>17.669173</td>
<td>39.097744</td>
<td>10.526316</td>
<td>7.894737</td>
<td>0.751880</td>
<td>1.127820</td>
<td>0.375940</td>
</tr>
<tr>
<th>BodyArmour LEVELING</th>
<td>28.571429</td>
<td></td>
<td>28.571429</td>
<td></td>
<td></td>
<td>28.571429</td>
<td>14.285714</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Boots END_GAME</th>
<td>0.361011</td>
<td>2.166065</td>
<td>1.805054</td>
<td>0.361011</td>
<td>5.054152</td>
<td>18.411552</td>
<td>32.851986</td>
<td>27.075812</td>
<td>9.386282</td>
<td>2.166065</td>
<td>0.361011</td>
<td></td>
</tr>
<tr>
<th>Boots LEVELING</th>
<td></td>
<td></td>
<td>33.333333</td>
<td></td>
<td></td>
<td>33.333333</td>
<td>16.666667</td>
<td>16.666667</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Flask END_GAME</th>
<td>14.794889</td>
<td>6.052455</td>
<td>43.779422</td>
<td>19.166106</td>
<td>11.365165</td>
<td>2.488231</td>
<td>2.084734</td>
<td>0.268998</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Flask LEVELING</th>
<td>35.294118</td>
<td>35.294118</td>
<td>23.529412</td>
<td>2.941176</td>
<td>2.941176</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Gloves END_GAME</th>
<td>1.418440</td>
<td>1.063830</td>
<td>0.709220</td>
<td>0.354610</td>
<td>7.801418</td>
<td>21.276596</td>
<td>31.205674</td>
<td>22.340426</td>
<td>9.219858</td>
<td>2.836879</td>
<td>1.773050</td>
<td></td>
</tr>
<tr>
<th>Gloves LEVELING</th>
<td></td>
<td></td>
<td>28.571429</td>
<td></td>
<td>42.857143</td>
<td></td>
<td>28.571429</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Helm END_GAME</th>
<td>0.722022</td>
<td>1.083032</td>
<td>1.083032</td>
<td>0.722022</td>
<td>9.025271</td>
<td>14.079422</td>
<td>29.602888</td>
<td>26.353791</td>
<td>14.079422</td>
<td>2.166065</td>
<td>0.722022</td>
<td>0.361011</td>
</tr>
<tr>
<th>Helm LEVELING</th>
<td></td>
<td></td>
<td>33.333333</td>
<td></td>
<td>16.666667</td>
<td></td>
<td>50.000000</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Offhand END_GAME</th>
<td></td>
<td>3.238866</td>
<td>0.809717</td>
<td>5.263158</td>
<td>2.024291</td>
<td>11.740891</td>
<td>30.769231</td>
<td>33.603239</td>
<td>7.692308</td>
<td>4.858300</td>
<td></td>
<td></td>
</tr>
<tr>
<th>Offhand LEVELING</th>
<td></td>
<td></td>
<td></td>
<td>20.000000</td>
<td></td>
<td>60.000000</td>
<td></td>
<td>20.000000</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Offhand2 END_GAME</th>
<td>1.197605</td>
<td>37.125749</td>
<td>5.389222</td>
<td>6.586826</td>
<td>3.592814</td>
<td>17.365269</td>
<td>13.173653</td>
<td>11.377246</td>
<td>3.592814</td>
<td>0.598802</td>
<td></td>
<td></td>
</tr>
<tr>
<th>Offhand2 LEVELING</th>
<td></td>
<td>100.000000</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>PassiveJewels END_GAME</th>
<td></td>
<td>2.021182</td>
<td>11.124586</td>
<td>20.292667</td>
<td>19.031450</td>
<td>15.102272</td>
<td>22.532137</td>
<td>9.831029</td>
<td>0.064678</td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>PassiveJewels LEVELING</th>
<td></td>
<td></td>
<td>40.000000</td>
<td>40.000000</td>
<td>10.000000</td>
<td>10.000000</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Ring END_GAME</th>
<td></td>
<td>2.173913</td>
<td>0.362319</td>
<td>2.173913</td>
<td>5.072464</td>
<td>14.130435</td>
<td>35.144928</td>
<td>32.608696</td>
<td>6.884058</td>
<td>1.086957</td>
<td>0.362319</td>
<td></td>
</tr>
<tr>
<th>Ring LEVELING</th>
<td></td>
<td>14.285714</td>
<td></td>
<td>42.857143</td>
<td></td>
<td>14.285714</td>
<td></td>
<td>28.571429</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Ring2 END_GAME</th>
<td></td>
<td>2.197802</td>
<td>1.098901</td>
<td>1.098901</td>
<td>5.494505</td>
<td>11.355311</td>
<td>35.897436</td>
<td>31.868132</td>
<td>9.890110</td>
<td>0.732601</td>
<td>0.366300</td>
<td></td>
</tr>
<tr>
<th>Ring2 LEVELING</th>
<td></td>
<td>28.571429</td>
<td></td>
<td>28.571429</td>
<td></td>
<td>14.285714</td>
<td>14.285714</td>
<td>14.285714</td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Weapon END_GAME</th>
<td>1.311475</td>
<td>7.213115</td>
<td>0.983607</td>
<td>5.573770</td>
<td>7.868852</td>
<td>8.524590</td>
<td>17.704918</td>
<td>30.163934</td>
<td>15.737705</td>
<td>3.606557</td>
<td>1.311475</td>
<td></td>
</tr>
<tr>
<th>Weapon LEVELING</th>
<td></td>
<td>10.000000</td>
<td></td>
<td>10.000000</td>
<td>10.000000</td>
<td></td>
<td>20.000000</td>
<td>20.000000</td>
<td>30.000000</td>
<td></td>
<td></td>
<td></td>
</tr>
<tr>
<th>Weapon2 END_GAME</th>
<td>3.398058</td>
<td>38.834951</td>
<td>6.310680</td>
<td>5.339806</td>
<td>2.427184</td>
<td>15.048544</td>
<td>12.621359</td>
<td>10.679612</td>
<td>4.368932</td>
<td>0.970874</td>
<td></td>
<td></td>
</tr>
<tr>
<th>Weapon2 LEVELING</th>
<td>50.000000</td>
<td>50.000000</td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
<td></td>
</tr>
</tbody>
</table>
</div>
<div class='data'>
<h1>Offences</h1><br>the following contains data on the offensive capabilities.<br><h2> Types of Weapons used:</h2><table border="1" class="dataframe">
<thead>
<tr style="text-align: right;">
<th></th>
<th>Weapon Type (unweighted)</th>
<th>Weapon Type (weighted)</th>
<th>Weapon Type (level)</th>
</tr>
</thead>
<tbody>
<tr>
<th>One Handed Sword</th>
<td>16.923077</td>
<td>14.581257</td>
<td></td>
</tr>
<tr>
<th>Rune Dagger</th>
<td>3.076923</td>
<td>3.240279</td>
<td></td>
</tr>
<tr>
<th>Two Handed Axe</th>
<td>4.615385</td>
<td>3.934625</td>
<td></td>
</tr>
<tr>
<th>One Handed Axe</th>
<td>6.153846</td>
<td>6.937027</td>
<td></td>
</tr>
<tr>
<th>Bow</th>
<td>9.230769</td>
<td>5.901937</td>
<td></td>
</tr>
<tr>
<th>Sceptre</th>
<td>18.461538</td>
<td>19.094504</td>
<td></td>
</tr>
<tr>
<th>Wand</th>
<td>18.461538</td>
<td>21.871886</td>
<td></td>
</tr>
<tr>
<th>Two Handed Mace</th>
<td>3.076923</td>
<td>1.987978</td>
<td>100.0</td>
</tr>
<tr>
<th>Warstaff</th>
<td>4.615385</td>
<td>5.901937</td>
<td></td>
</tr>
<tr>
<th>One Handed Mace</th>
<td>6.153846</td>
<td>5.786213</td>
<td></td>
</tr>
<tr>
<th>Two Handed Sword</th>
<td>1.538462</td>
<td>1.272967</td>
<td></td>
</tr>
<tr>
<th>Claw</th>
<td>6.153846</td>
<td>7.406353</td>
<td></td>
</tr>
<tr>
<th>Staff</th>
<td>1.538462</td>
<td>2.083037</td>
<td></td>
</tr>
</tbody>
</table><br><h2>Amount of Damage by Weapon</h2><br>
<table border="1" class="dataframe">
<thead>
<tr style="text-align: right;">
<th></th>
<th>low</th>
<th>high</th>
<th>character level</th>
</tr>
</thead>
<tbody>
<tr>
<th>END GAME: Bow</th>
<td>28.156863</td>
<td>85.607843</td>
<td>87.980392</td>
</tr>
<tr>
<th>END GAME: Claw</th>
<td>8.250000</td>
<td>26.093750</td>
<td>89.375000</td>
</tr>
<tr>
<th>END GAME: One Handed Axe</th>
<td>39.732159</td>
<td>69.677479</td>
<td>65.678406</td>
</tr>
<tr>
<th>END GAME: One Handed Mace</th>
<td>75.260000</td>
<td>142.740000</td>
<td>79.940000</td>
</tr>
<tr>
<th>END GAME: One Handed Sword</th>
<td>80.269841</td>
<td>177.698413</td>
<td>92.380952</td>
</tr>
<tr>
<th>END GAME: Rune Dagger</th>
<td>29.428571</td>
<td>115.535714</td>
<td>89.071429</td>
</tr>
<tr>
<th>END GAME: Sceptre</th>
<td>45.733333</td>
<td>78.339394</td>
<td>87.836364</td>
</tr>
<tr>
<th>END GAME: Staff</th>
<td>86.000000</td>
<td>144.000000</td>
<td>90.000000</td>
</tr>
<tr>
<th>END GAME: Two Handed Axe</th>
<td>292.588235</td>
<td>502.058824</td>
<td>92.676471</td>
</tr>
<tr>
<th>END GAME: Two Handed Mace</th>
<td>101.750520</td>
<td>152.927235</td>
<td>72.199584</td>
</tr>
<tr>
<th>END GAME: Two Handed Sword</th>
<td>93.000000</td>
<td>194.000000</td>
<td>88.000000</td>
</tr>
<tr>
<th>END GAME: Wand</th>
<td>22.777778</td>
<td>44.523810</td>
<td>65.798942</td>
</tr>
<tr>
<th>END GAME: Warstaff</th>
<td>78.058824</td>
<td>156.549020</td>
<td>84.843137</td>
</tr>
<tr>
<th>Level Appropriate: Two Handed Mace</th>
<td>78.000000</td>
<td>118.000000</td>
<td>24.000000</td>
</tr>
</tbody>
</table>
</div>
</div>