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window_help.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_WINDOW_HELP_H
#define EP_WINDOW_HELP_H
// Headers
#include "window_base.h"
#include "text.h"
#include "font.h"
/**
* Window_Help class.
* Shows skill and item explanations.
*/
class Window_Help : public Window_Base {
public:
/**
* Constructor.
*/
Window_Help(int ix, int iy, int iwidth, int iheight, Drawable::Flags flags = Drawable::Flags::Default);
/**
* Sets the text that will be shown.
*
* @param text text to show.
* @param align text alignment.
* @param halfwidthspace if half width spaces should be used.
*/
void SetText(std::string text, int color = Font::ColorDefault, Text::Alignment align = Text::AlignLeft, bool halfwidthspace = true);
/**
* Clears the window
*/
void Clear();
/**
* Adds text to the help window. This does not overwrite the old content.
*
* @param text text to add.
* @param color text color.
* @param align text alignment.
* @param halfwidthspace if half width spaces should be used.
*/
void AddText(std::string text, int color = Font::ColorDefault, Text::Alignment align = Text::AlignLeft, bool halfwidthspace = true);
private:
/** Text to draw. */
std::string text;
/** Color of Text to draw. */
int color = Font::ColorDefault;
/** Alignment of text. */
Text::Alignment align;
/** Current text position */
int text_x_offset = 0;
};
#endif