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sprite_timer.h
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/*
* This file is part of EasyRPG Player.
*
* EasyRPG Player is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Player is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Player. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EP_SPRITE_TIMER_H
#define EP_SPRITE_TIMER_H
// Headers
#include "sprite.h"
/**
* Renders the timer on screen
*/
class Sprite_Timer : public Sprite {
public:
/**
* Constructor.
*
* @param which Timer 1 or 2
*/
Sprite_Timer(int which);
~Sprite_Timer() override;
protected:
void Draw(Bitmap& dst) override;
int which = 0;
Rect digits[5];
};
#endif