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rockPaperScissors.js
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rockPaperScissors.js
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const getUserChoice = (userInput) => {
userInput = userInput.toLowerCase();
if (userInput == 'rock' || userInput == 'paper' || userInput == 'scissors') {
return userInput;
} else {
return console.log('Please enter correct choice!');
}
};
const getComputerChoice = () => {
let compChoice = Math.floor(Math.random() * 3);
if (compChoice === 0) {
return 'rock';
} else if (compChoice === 1) {
return 'paper';
} else {
return 'scissors';
}
};
function determineWinner(userChoice, computerChoice) {
if (userChoice === computerChoice) {
return 'The game is a tie!';
}
if (userChoice === 'rock') {
if (computerChoice === 'paper') {
return 'Computer Won!';
} else {
return 'You won!';
}
}
if (userChoice === 'scissors') {
if (computerChoice === 'rock') {
return 'Computer Won!';
} else {
return 'You Won!';
}
}
if (userChoice === 'paper') {
if (computerChoice === 'scissors') {
return 'Computer Won!';
} else {
return 'You Won!';
}
}
}
function playGame() {
let userChoice = getUserChoice('rock');
let computerChoice = getComputerChoice();
console.log('You threw: ' + userChoice);
console.log('The computer threw: ' + computerChoice);
console.log(determineWinner(userChoice, computerChoice));
}
playGame();