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Is there any option to remove all dead stones? #12
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The engine can't play the move in the pass-alive and pass-dead area. So the engine can't remove all dead stones sometimes. I will add this feature into TODO llist. |
Add support for |
Wow thank you! I will try and run on CGOS. It has won against CrazyStone stably. Thanks! |
Thanks for testing! Look like I missed some conditions. Already fixed the capture bug in the same branch. But this option is unsafe in some positions. Did Aya implement the same function? How did Aya implement it? |
Thanks! I have updated binary. |
Fix capture-all-dead mode bug and push the code to the master branch. Now can capture two point eye group. |
Thank you! I updated with latest version, and ran sayuri on CGOS. |
Thank! A little of off-topic, The Elo result shows the |
CGOS result are only from around 100 games, so it is not so reliable. It ELO has +- 80 width.
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Hi,
I run cgf2023 weight on CGOS.
But It seems Sayuri passes without removing all dead stones.
http://www.yss-aya.com/cgos/viewer.cgi?19x19/SGF/2023/08/24/876080.sgf
Is there any option to remove all dead stones?
I use RTX 3090, cuda-11.2, Ubuntu 20.04.2, Ryzen 7 3700X 8-Core. Compile and command are
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