Published: Mar 02 2024 by manavortex
Last documented update: Mar 02 2024 by manavortex
This page explains how shadows are configured for nodes in streamingsectors.
- To learn how components (equipment) casts shadows, check meshes-shadows-and-shadow-meshes.md
The shadow properties of the environment are configured in the properties of each node inside the .streamingsector
file:
Shadows are only cast as long as a mesh is visible.
A global shadow will not render small details — these will only be included if the castLocalShadows property is active.