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Autododge should not send you into the void, certain death is not preferable to being hit by an arrow.
Autododge should prioritize blink, it currently already has the ability to do this via fakelag but this should be prioritized and moving should only be done if there's no other option.
Teams option for Autododge to not dodge arrows from teammates.
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The text was updated successfully, but these errors were encountered:
LiquidBounce Branch
Nextgen
Describe your feature request.
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No response
The text was updated successfully, but these errors were encountered: