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Kwaak3 enable SMP #162

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GoogleCodeExporter opened this issue Apr 24, 2016 · 1 comment
Open

Kwaak3 enable SMP #162

GoogleCodeExporter opened this issue Apr 24, 2016 · 1 comment

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@GoogleCodeExporter
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I have a LG optimus 3d and Kwaak3 looks fantastic in real3D with the lg 3d 
convertor!

Some benchmarks: Kwaak3 (enable sound en lightmaps. show framerate) 56.8 fps 
Kwaak with 3d game convertor:23.5 fps

Question: is it possible to enable the smp function in kwaak3? (in the original 
quake3 you could enalbe smp and get more fps)


Original issue reported on code.google.com by [email protected] on 20 Oct 2011 at 8:26

@GoogleCodeExporter
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I also tried in my Tegra2 Tablet OC to 1.2ghz and fps caped to 51fps. With 
lightmaps enabled or dissabled, sound, etc.
SMP support and nVidia Tegra2 will be awesome.

Anyway, amazing dev ! My best to all of you.

Original comment by glococo on 31 Dec 2011 at 5:09

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