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iOS at runtime - dyld: Libray not loaded: @rpath/Buglife.framework/Buglife #8

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ArnaudRinquin opened this issue Jan 25, 2018 · 4 comments

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@ArnaudRinquin
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screen shot 2018-01-25 at 10 51 01

I had to follow these steps to overcome the issue. Not sure if this can be automated but it should be documented (unless maybe if it is only required on legacy/already setup projects)

@danhd123
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Hi @ArnaudRinquin, it looks like this is probably from having previously had Buglife installed via Cocoapods. Sorry about that. None of our test projects have required following the linked steps.

@oferRounds
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oferRounds commented Jan 30, 2018

Hey Dave, that could be the case, but what was the fix? I have removed Buglife via CocoaPods before installing via NPM.

I was able to make the crash gone by manually adding it to the Embedded Binaries section on Xcode (as stated above), but on Android, the app still keeps crushing...

@schukin
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schukin commented Jan 30, 2018

@oferRounds - I’ve reopened the following issue for tracking this Android issue you’re seeing. #10

@axeldelafosse
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Hey guys! I'm commenting this issue because I installed Buglife via npm and get a SIGABRT on iOS when launching my app on my device. I had to manually add Buglife.framework to the Embedded Binaries to make it work! No problem on Android...

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5 participants