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Chore: Rewrite the shader metaprogramming code and specification #5

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Tremeschin opened this issue Sep 29, 2024 · 0 comments
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@Tremeschin
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The current metaprogramming is a bit hot wired, having fine control is tricky.

Ideas:

  • Refactor the ShaderFlow.glsl into smaller files, like Camera.glsl
  • Support for #include directives and live reloading of those
@Tremeschin Tremeschin added this to Tasks Sep 29, 2024
@Tremeschin Tremeschin moved this to Eventually in Tasks Sep 29, 2024
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