We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The current metaprogramming is a bit hot wired, having fine control is tricky.
Ideas:
ShaderFlow.glsl
Camera.glsl
#include
The text was updated successfully, but these errors were encountered:
No branches or pull requests
The current metaprogramming is a bit hot wired, having fine control is tricky.
Ideas:
ShaderFlow.glsl
into smaller files, likeCamera.glsl
#include
directives and live reloading of thoseThe text was updated successfully, but these errors were encountered: