[1.2.4] Fixed block and potion conversion. | 修復方塊、藥水類轉換
Version 1.2.4
- Correctly handles
"parent": "minecraft:block/*"
to prevent vanilla block texture loss. - Added conversion support for potion, splash_potion, lingering_potion, chest, and trapped_chest.
Special thanks to: Titanet Server - for providing the resource pack for testing.
⚠️
For spawn_egg
, my converter does not plan to apply any special handling.
This is because in 1.21.4, spawn_egg
introduced a new tints
parameter, where the value
differs for each spawn_egg
.
I don't intend to define the value
for every single spawn_egg
, as it would be too tedious.
版本 1.2.4
- 現在會正確處理
"parent": "minecraft:block/*
,避免香草方塊材質遺失 - 新增處理 藥水、飛濺藥水、滯留藥水、儲物箱、陷阱儲物箱 的轉換
特別感謝:Titanet Server - 提供資源包測試
⚠️
針對 生怪蛋
,我的轉換器不打算進行特殊處理,
這是因為在 1.21.4 中,生怪蛋
新增了 tints
參數,而其中的 value
值,根據每一個 生怪蛋
,都有所不同,
我不打算針對每一個 生怪蛋
進行 value
值的定義,這太麻煩了