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Will need a per-player set of Locations, rather than a per-player Location, to handle selections.
Commands will need to iterate over the selected locations. It will probably be a good idea to introduce an overt lock/unlock command, in addition to left-click.
Perhaps also a cuboid selection would be a good idea; shift-clicking a room full of chests or every repeater within a redstone contraption could get old really quickly.
Perhaps by shift-clicking. May be useful to allow the user to select all of their protected things with a command, as well.
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