From 67df08e75de592ca0d9f8952ca6fdd94580cfbb8 Mon Sep 17 00:00:00 2001 From: Brandon-Reichman Date: Thu, 14 Dec 2017 17:29:26 -0600 Subject: [PATCH] Edit README --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index 8d3079c..aeff006 100644 --- a/README.md +++ b/README.md @@ -32,13 +32,21 @@ The user can apply arbitrary rotations in a pair of orthogonal planes The control scheme is as follows: A Button: Cycles through planes of rotation. + B Button: Resets objects orientation. + X Button: Switches to orthographic projection. + Y Button: Switches to stereographic projection. + Left Menu Button: Quits application. + Right Menu Button: Open Oculus menu. + Left/Right Index Trigger: Cycles through objects. + Right Grip Trigger: Three-dimensional rotations. (Twist right wrist as if grabbing and turning a dial) + Left Grip Trigger: Four-dimensional rotations. (Twist left wrist as if grabbing and turning a dial)