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3D model export #340

Answered by BradyAJohnston
MokosDaniel asked this question in Q&A
Nov 3, 2023 · 1 comments · 3 replies
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I've had a bit of a play around, and wasn't able to get the animation to export either. I think it's a limitation of the way Molecular Nodes works in terms of using a geometry modifier to animation the mesh, rather than traditional bones etc that are usually used to animate meshes for 3D formats.

There would be potential to maybe convert the molecular nodes setup to a bone-controlled animation, but this would likely require a fair bit of dev work and wouldn't be a priority of mine at the moment.

More control over bones / rigging / animation in general is something that I have been thinking about for a while, and there have been a few requests for exporting of animations, so it will likely…

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