You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
I am attempting to add a value to my actor entities that determines their base number of activations when added to a combat; however, I cannot determine how I would actually do this. The commit logs note that there was a field added to mark the data path, but that seems to have been removed, or at least no longer available.
Describe the solution you'd like
Either a return of the manually-set data path or documentation on where this data needs to live for the module to read it. While adding activations manually through the interface still works, I would like to be able to populate it automatically as well if possible.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
I am attempting to add a value to my actor entities that determines their base number of activations when added to a combat; however, I cannot determine how I would actually do this. The commit logs note that there was a field added to mark the data path, but that seems to have been removed, or at least no longer available.
Describe the solution you'd like
Either a return of the manually-set data path or documentation on where this data needs to live for the module to read it. While adding activations manually through the interface still works, I would like to be able to populate it automatically as well if possible.
The text was updated successfully, but these errors were encountered: