diff --git a/docs/pages/overview/bridging.mdx b/docs/pages/overview/bridging.mdx
index 2da69e0ae..0929d310b 100644
--- a/docs/pages/overview/bridging.mdx
+++ b/docs/pages/overview/bridging.mdx
@@ -3,20 +3,26 @@ import { Callout } from "vocs/components";
# Bridge Closure
- Important information – Game Bridge **permanently** closes **48 hours** after victory has been claimed.
-
+ # Critical End-Game Information
+ The Game Bridge **permanently** closes **48 hours** after after victory has been claimed.
+
+ [Read the full End Season Disclaimer](/overview/disclaimer) to understand all risks and limitations.
## Bridging in Eternum
-Eternum is a fully onchain game with immutable smart contracts, meaning the game rules cannot be altered after
-deployment. Bridging tokens in and out of the game is a core mechanic, but you must carefully manage this process. The
-game bridge closes **forever** 48 hours after the game ends (victory claimed). Any tokens left in the game at that time
-are **permanently locked** in the contract (effectively **burned**).
-
-Bridging out of the game is done by sending resources to a bank. This process takes **time and requires donkeys** as
-part of the gameplay mechanics. Since the contracts are immutable, "code is law." Players must plan accordingly, as the
-developers cannot modify the system after deployment.
+Eternum is a fully onchain game with immutable smart contracts, meaning the game rules cannot be altered. Bridging tokens in and out of the game is a core mechanic, but you must carefully manage this process.
+
+
+ ### End Game Bridge Closure
+ - The game bridge closes **permanently** 48 hours after "End Season" is triggered
+ - Only resources in your Realm's direct balance can be bridged out
+ - Resources in the following locations are NOT part of your bridgeable balance:
+ - AMM Liquidity Pool positions
+ - Open market orders
+ - Resources in transit
+ - Any resources not bridged out by the deadline are **permanently locked** in the contract
+
## Bridging in
@@ -49,22 +55,24 @@ You can bridge out resources from the game, which will be converted to the ERC20
### Game End
-When the game ends, players will have **48 hours** to withdraw all in-game assets including:
+When "End Season" is triggered:
-> - All **$LORDS** tokens
-> - Resources in storage
-> - Market orders
-> - Liquidity pool positions
-> - Any other in-game assets
+1. A **48-hour countdown** begins immediately
+2. During this window, you can only:
+ - Bridge out **$LORDS** and resources from your Realm's direct balance
+ - Register your score (within 4 days)
To preserve your assets, you **must**:
-> 1. Remove liquidity from AMM pools before the game ends.
-> 2. Cancel open orders on the Order Book.
-> 3. Bridge out **$LORDS** and **Resources** through the Central Bank before the game ends.
-
-### ⚠️ Key Reminders ⚠️
-
-- The 48 hour window after the game ends is your **final** opportunity to secure your in-game assets.
-- Developers **cannot** intervene or make exceptions after the bridge closes.
-- Plan ahead to ensure a smooth and timely withdrawal of your assets.
+> 1. Remove all liquidity from AMM pools **before** the season ends
+> 2. Cancel all open orders on the Order Book **before** the season ends
+> 3. Ensure all resource transfers to your Realm are completed **before** the season ends
+> 4. Bridge out **$LORDS** and **Resources** from your Realm's balance within the 48-hour window
+
+
+ ### ⚠️ Permanent Loss Warning ⚠️
+ - The 48-hour countdown is **final** and **cannot be extended**
+ - Developers **cannot** recover any assets after the bridge closes
+ - Any resources not in your Realm's direct balance **cannot** be bridged out
+ - Plan ahead to ensure all your assets are in your Realm's balance before the season ends
+
diff --git a/docs/pages/overview/disclaimer.mdx b/docs/pages/overview/disclaimer.mdx
index 54955b252..fb378a2a0 100644
--- a/docs/pages/overview/disclaimer.mdx
+++ b/docs/pages/overview/disclaimer.mdx
@@ -25,13 +25,41 @@ A season of Eternum concludes when a single player achieves the required
**{formatNumberWithSpaces(HYPERSTRUCTURE_POINTS_FOR_WIN)}** Victory Points and clicks the "End Season" button. At this
point:
-- A **48 hour** period begins where you **must** bridge out **ALL $LORDS** tokens and in-game resources.
-- After this period, **ALL $LORDS** tokens and **Resources** are **permanently** locked within the game.
-- Individual rewards are claimed by **registering** scores. Players will have **4 days** to register their scores and
- **must** register to be eligible. There is **no** time limit to claim prizes.
-Players are encouraged to review the documentation for instructions on how to bridge tokens out during the active
-gameplay phase.
+
+### ⚠️ SEASON END CRITICAL INFORMATION
+
+When the season ends, **ALL in-game actions are DISABLED.**
+
+#### ⛔️ Disabled Actions
+- You **cannot** retrieve LP positions from the AMM
+- You **cannot** cancel market orders to retrieve locked resources
+- You **cannot** conclude ongoing battles
+
+1. **48-Hour Withdrawal Window (starts immediately when "End Season" is clicked)**
+ - Starting from the exact moment the season ends, you have **48 hours** to bridge out **ALL $LORDS** tokens and resources from your Realms' balance
+ - **IMPORTANT:** Your Realm's balance withdrawal:
+ - Can be BLOCKED if your Realm is in an active battle
+ - Does NOT include resources that are:
+ - Locked in AMM LP positions
+ - Locked in market orders
+ - In transit to your Realm (not yet deposited)
+ - These locked/in-transit resources CANNOT be recovered after the season ends
+
+2. **After 48 Hours**
+ - Any remaining **$LORDS** tokens and **Resources** will be **permanently locked**
+ - These assets **CANNOT** be recovered under any circumstances
+
+3. **Score Registration**
+ - Players have **4 days** to register their scores
+ - Registration is **MANDATORY** to be eligible for prizes
+ - While registration has a deadline, prize claiming does not
+
+
+ **PRO TIP:** Don't wait for the season to end! You can and should start bridging out tokens during active gameplay to minimize risk.
+
+
+Please refer to the documentation for detailed instructions on the bridging process during active gameplay.
## No Recourse