diff --git a/docs/pages/overview/bridging.mdx b/docs/pages/overview/bridging.mdx index 2da69e0ae..0929d310b 100644 --- a/docs/pages/overview/bridging.mdx +++ b/docs/pages/overview/bridging.mdx @@ -3,20 +3,26 @@ import { Callout } from "vocs/components"; # Bridge Closure - Important information – Game Bridge **permanently** closes **48 hours** after victory has been claimed.
- + # Critical End-Game Information + The Game Bridge **permanently** closes **48 hours** after after victory has been claimed. + + [Read the full End Season Disclaimer](/overview/disclaimer) to understand all risks and limitations.
## Bridging in Eternum -Eternum is a fully onchain game with immutable smart contracts, meaning the game rules cannot be altered after -deployment. Bridging tokens in and out of the game is a core mechanic, but you must carefully manage this process. The -game bridge closes **forever** 48 hours after the game ends (victory claimed). Any tokens left in the game at that time -are **permanently locked** in the contract (effectively **burned**). - -Bridging out of the game is done by sending resources to a bank. This process takes **time and requires donkeys** as -part of the gameplay mechanics. Since the contracts are immutable, "code is law." Players must plan accordingly, as the -developers cannot modify the system after deployment. +Eternum is a fully onchain game with immutable smart contracts, meaning the game rules cannot be altered. Bridging tokens in and out of the game is a core mechanic, but you must carefully manage this process. + + + ### End Game Bridge Closure + - The game bridge closes **permanently** 48 hours after "End Season" is triggered + - Only resources in your Realm's direct balance can be bridged out + - Resources in the following locations are NOT part of your bridgeable balance: + - AMM Liquidity Pool positions + - Open market orders + - Resources in transit + - Any resources not bridged out by the deadline are **permanently locked** in the contract + ## Bridging in @@ -49,22 +55,24 @@ You can bridge out resources from the game, which will be converted to the ERC20 ### Game End -When the game ends, players will have **48 hours** to withdraw all in-game assets including: +When "End Season" is triggered: -> - All **$LORDS** tokens -> - Resources in storage -> - Market orders -> - Liquidity pool positions -> - Any other in-game assets +1. A **48-hour countdown** begins immediately +2. During this window, you can only: + - Bridge out **$LORDS** and resources from your Realm's direct balance + - Register your score (within 4 days) To preserve your assets, you **must**: -> 1. Remove liquidity from AMM pools before the game ends. -> 2. Cancel open orders on the Order Book. -> 3. Bridge out **$LORDS** and **Resources** through the Central Bank before the game ends. - -### ⚠️ Key Reminders ⚠️ - -- The 48 hour window after the game ends is your **final** opportunity to secure your in-game assets. -- Developers **cannot** intervene or make exceptions after the bridge closes. -- Plan ahead to ensure a smooth and timely withdrawal of your assets. +> 1. Remove all liquidity from AMM pools **before** the season ends +> 2. Cancel all open orders on the Order Book **before** the season ends +> 3. Ensure all resource transfers to your Realm are completed **before** the season ends +> 4. Bridge out **$LORDS** and **Resources** from your Realm's balance within the 48-hour window + + + ### ⚠️ Permanent Loss Warning ⚠️ + - The 48-hour countdown is **final** and **cannot be extended** + - Developers **cannot** recover any assets after the bridge closes + - Any resources not in your Realm's direct balance **cannot** be bridged out + - Plan ahead to ensure all your assets are in your Realm's balance before the season ends + diff --git a/docs/pages/overview/disclaimer.mdx b/docs/pages/overview/disclaimer.mdx index 54955b252..fb378a2a0 100644 --- a/docs/pages/overview/disclaimer.mdx +++ b/docs/pages/overview/disclaimer.mdx @@ -25,13 +25,41 @@ A season of Eternum concludes when a single player achieves the required **{formatNumberWithSpaces(HYPERSTRUCTURE_POINTS_FOR_WIN)}** Victory Points and clicks the "End Season" button. At this point: -- A **48 hour** period begins where you **must** bridge out **ALL $LORDS** tokens and in-game resources. -- After this period, **ALL $LORDS** tokens and **Resources** are **permanently** locked within the game. -- Individual rewards are claimed by **registering** scores. Players will have **4 days** to register their scores and - **must** register to be eligible. There is **no** time limit to claim prizes. -Players are encouraged to review the documentation for instructions on how to bridge tokens out during the active -gameplay phase. + +### ⚠️ SEASON END CRITICAL INFORMATION + +When the season ends, **ALL in-game actions are DISABLED.** + +#### ⛔️ Disabled Actions +- You **cannot** retrieve LP positions from the AMM +- You **cannot** cancel market orders to retrieve locked resources +- You **cannot** conclude ongoing battles + +1. **48-Hour Withdrawal Window (starts immediately when "End Season" is clicked)** + - Starting from the exact moment the season ends, you have **48 hours** to bridge out **ALL $LORDS** tokens and resources from your Realms' balance + - **IMPORTANT:** Your Realm's balance withdrawal: + - Can be BLOCKED if your Realm is in an active battle + - Does NOT include resources that are: + - Locked in AMM LP positions + - Locked in market orders + - In transit to your Realm (not yet deposited) + - These locked/in-transit resources CANNOT be recovered after the season ends + +2. **After 48 Hours** + - Any remaining **$LORDS** tokens and **Resources** will be **permanently locked** + - These assets **CANNOT** be recovered under any circumstances + +3. **Score Registration** + - Players have **4 days** to register their scores + - Registration is **MANDATORY** to be eligible for prizes + - While registration has a deadline, prize claiming does not + + + **PRO TIP:** Don't wait for the season to end! You can and should start bridging out tokens during active gameplay to minimize risk. + + +Please refer to the documentation for detailed instructions on the bridging process during active gameplay. ## No Recourse